pixelart 1.0.0 → 1.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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data/Manifest.txt CHANGED
@@ -4,6 +4,7 @@ README.md
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  Rakefile
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  lib/pixelart.rb
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  lib/pixelart/base.rb
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+ lib/pixelart/blur.rb
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  lib/pixelart/color.rb
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  lib/pixelart/composite.rb
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  lib/pixelart/gradient.rb
@@ -13,4 +14,6 @@ lib/pixelart/misc.rb
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  lib/pixelart/palette.rb
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  lib/pixelart/pixelator.rb
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  lib/pixelart/sketch.rb
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+ lib/pixelart/spots.rb
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+ lib/pixelart/vector.rb
16
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  lib/pixelart/version.rb
data/Rakefile CHANGED
@@ -19,6 +19,8 @@ Hoe.spec 'pixelart' do
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  self.extra_deps = [
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  ['chunky_png'],
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+ ['mini_magick'],
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+ ['csvreader'],
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  ]
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  self.licenses = ['Public Domain']
data/lib/pixelart/base.rb CHANGED
@@ -1,12 +1,27 @@
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- ## 3rd party
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+ ###############
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+ # 3rd party
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  require 'chunky_png'
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+ # optional
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+ # note: requires installed imagemagick command line installed for usage
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+ require 'mini_magick'
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+
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+
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+ # bonus / prologue / convenience 3rd party
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+ require 'csvreader'
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+
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+
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  ## stdlib
5
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  require 'pp'
6
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  require 'time'
7
17
  require 'date'
8
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  require 'fileutils'
9
19
 
20
+ require 'json'
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+ require 'yaml'
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+
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+
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+
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11
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  ## our own code
12
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  require 'pixelart/version' # note: let version always go first
@@ -16,13 +31,36 @@ require 'pixelart/palette'
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  require 'pixelart/image'
17
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  require 'pixelart/composite'
18
33
 
34
+
19
35
  require 'pixelart/pixelator'
20
36
 
21
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  require 'pixelart/misc' ## misc helpers
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- require 'pixelart/led' ## (special) effects / filters
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+ #########################
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+ # (special) effects / filters
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+ require 'pixelart/led'
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  require 'pixelart/sketch'
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43
 
44
+ ## (special) effects / filters that require imagemagick
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+
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+
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+ ## todo/check - use a config block or such - why? why not?
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+ module Pixelart
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+ MAGICK_SCRIPT = './tmp/magick_script.txt'
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+ MAGICK_INPUT = './tmp/magick_input.png'
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+ MAGICK_OUTPUT = './tmp/magick_output.png'
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+ end
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+
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+ require 'pixelart/vector' ## vector graphics helpers
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+
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+
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+ require 'pixelart/spots'
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+ require 'pixelart/blur'
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+
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+
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+
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+
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+
26
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27
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28
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  ##########
@@ -0,0 +1,19 @@
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+ module Pixelart
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+
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+ class Image
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+
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+ def blur( blur=2 )
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+ @img.save( MAGICK_INPUT )
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+
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+ MiniMagick::Tool::Magick.new do |magick|
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+ magick << MAGICK_INPUT
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+ magick.blur( "#{blur}x#{blur}" )
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+ magick << MAGICK_OUTPUT
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+ end
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+
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+ Image.read( MAGICK_OUTPUT )
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+ end
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+
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+ end # class Image
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+ end # class Pixelart
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+
@@ -7,6 +7,13 @@ class ImageComposite < Image # check: (re)name to Collage, Sheet, Sprites, or s
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  TILE_HEIGHT = 24
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9
9
 
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+ def self.read( path, width: TILE_WIDTH, height: TILE_WIDTH ) ## convenience helper
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+ img = ChunkyPNG::Image.from_file( path )
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+ new( img, width: width,
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+ height: width )
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+ end
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+
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+
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  def initialize( *args, **kwargs )
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  @tile_width = kwargs[:width] || kwargs[:tile_width] || TILE_WIDTH
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  @tile_height = kwargs[:height] || kwargs[:tile_height] || TILE_HEIGHT
@@ -73,5 +80,21 @@ class ImageComposite < Image # check: (re)name to Collage, Sheet, Sprites, or s
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  super ## e.g [x,y] --- get pixel
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81
  end
75
82
  end
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+
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+
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+ ## convenience helpers to loop over composite
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+ def each( &block )
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+ count.times do |i|
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+ block.call( tile( i ) )
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+ end
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+ end
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+
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+ def each_with_index( &block )
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+ count.times do |i|
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+ block.call( tile( i ), i )
95
+ end
96
+ end
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+
98
+
76
99
  end # class ImageComposite
77
100
  end # module Pixelart
@@ -64,18 +64,21 @@ end
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64
 
65
65
 
66
66
 
67
- def zoom( zoom=2 )
67
+ def zoom( zoom=2, spacing: 0 )
68
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  ## create a new zoom factor x image (2x, 3x, etc.)
69
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70
- img = Image.new( @img.width*zoom,
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- @img.height*zoom )
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+ width = @img.width*zoom+(@img.width-1)*spacing
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+ height = @img.height*zoom+(@img.height-1)*spacing
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72
 
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- @img.height.times do |y|
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- @img.width.times do |x|
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+ img = Image.new( width, height )
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+
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+ @img.width.times do |x|
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+ @img.height.times do |y|
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77
  pixel = @img[x,y]
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78
  zoom.times do |n|
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  zoom.times do |m|
78
- img[n+zoom*x,m+zoom*y] = pixel
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+ img[n+zoom*x+spacing*x,
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+ m+zoom*y+spacing*y] = pixel
79
82
  end
80
83
  end
81
84
  end # each x
@@ -94,12 +97,25 @@ def grayscale
94
97
  img = @img.grayscale
95
98
  Image.new( img.width, img.height, img )
96
99
  end
100
+ alias_method :greyscale, :grayscale
101
+
102
+
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+
104
+ def flip
105
+ img = @img.flip
106
+ Image.new( img.width, img.height, img )
107
+ end
108
+ alias_method :flip_horizontally, :flip
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109
 
98
110
  def mirror
99
111
  img = @img.mirror
100
112
  Image.new( img.width, img.height, img )
101
113
  end
102
114
  alias_method :flip_vertically, :mirror
115
+ alias_method :flop, :mirror
116
+
117
+
118
+
103
119
 
104
120
 
105
121
  ## add replace_colors alias too? - why? why not?
@@ -0,0 +1,146 @@
1
+ module Pixelart
2
+
3
+ class Image
4
+
5
+
6
+ def spots_hidef( spot=10,
7
+ spacing: 0,
8
+ center: nil,
9
+ radius: nil,
10
+ background: nil,
11
+ lightness: nil,
12
+ odd: false )
13
+
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+ width = @img.width*spot+(@img.width-1)*spacing
15
+ height = @img.height*spot+(@img.height-1)*spacing
16
+
17
+ ## puts " #{width}x#{height}"
18
+
19
+ ## settings in a hash for "pretty printing" in comments
20
+ settings = { spot: spot
21
+ }
22
+
23
+ settings[ :spacing ] = spacing if spacing
24
+ settings[ :center ] = center if center
25
+ settings[ :radius ] = radius if radius
26
+ settings[ :background ] = background if background
27
+ settings[ :lightness ] = lightness if lightness
28
+ settings[ :odd ] = odd if odd
29
+
30
+
31
+ v = Vector.new( width, height, header: <<TXT )
32
+ generated by pixelart/v#{VERSION} on #{Time.now.utc}
33
+
34
+ spots_hidef with settings:
35
+ #{settings.to_json}
36
+ TXT
37
+
38
+
39
+ min_center, max_center = center ? center : [0,0]
40
+ min_radius, max_radius = radius ? radius : [0,0]
41
+
42
+ ## note: allow passing in array of colors (will get randomally picked)
43
+ background_colors = if background
44
+ ## check for array; otherwise assume single color passed in
45
+ background_ary = background.is_a?( Array) ? background : [background]
46
+ background_ary.map { |background| Color.parse( background ) }
47
+ else
48
+ [0] # transparent (default - no background)
49
+ end
50
+
51
+
52
+ min_lightness, max_lightness = lightness ? lightness : [0.0,0.0]
53
+
54
+
55
+ @img.width.times do |x|
56
+ @img.height.times do |y|
57
+ color = @img[ x, y ]
58
+
59
+ if color == 0 ## transparent
60
+ next if background.nil?
61
+
62
+ color = if background_colors.size == 1
63
+ background_colors[0]
64
+ else ## pick random background color
65
+ background_colors[ rand( background_colors.size ) ]
66
+ end
67
+ end
68
+
69
+
70
+ if lightness
71
+ ## todo/check: make it work with alpha too
72
+ h,s,l = Color.to_hsl( color, include_alpha: false )
73
+
74
+ h = h % 360 ## make sure h(ue) is always positive!!!
75
+
76
+ ## note: rand() return between 0.0 and 1.0
77
+ l_diff = min_lightness +
78
+ (max_lightness-min_lightness)*rand()
79
+
80
+ lnew = [1.0, l+l_diff].min
81
+ lnew = [0.0, lnew].max
82
+
83
+ ## print " #{l}+#{l_diff}=#{lnew} "
84
+
85
+ color = Color.from_hsl( h,
86
+ [1.0, s].min,
87
+ lnew )
88
+ end
89
+
90
+ ## note: return hexstring with leading #
91
+ # e.g. 0 becomes #00000000
92
+ # and so on
93
+ color_hex = Color.to_hex( color, include_alpha: true )
94
+
95
+ cx_offset,
96
+ cy_offset = if center ## randomize (offset off center +/-)
97
+ [(spot/2 + min_center) + rand( max_center-min_center ),
98
+ (spot/2 + min_center) + rand( max_center-min_center )]
99
+ else
100
+ [spot/2, ## center
101
+ spot/2]
102
+ end
103
+
104
+ cx = x*spot + x*spacing + cx_offset
105
+ cy = y*spot + y*spacing + cx_offset
106
+
107
+ r = if radius ## randomize (radius +/-)
108
+ min_radius + rand( max_radius-min_radius )
109
+ else
110
+ spot/2
111
+ end
112
+
113
+ cx += spot/2 if odd && (y % 2 == 1) ## add odd offset
114
+
115
+
116
+ v.circle( cx: cx, cy: cy, r: r, fill: color_hex)
117
+ end
118
+ end
119
+ v
120
+ end ## method spots_hidef
121
+ alias_method :spots_hd, :spots_hidef
122
+
123
+
124
+ def spots( spot=10,
125
+ spacing: 0,
126
+ center: nil,
127
+ radius: nil,
128
+ background: nil,
129
+ lightness: nil,
130
+ odd: false )
131
+
132
+ v = spots_hidef( spot,
133
+ spacing: spacing,
134
+ center: center,
135
+ radius: radius,
136
+ background: background,
137
+ lightness: lightness,
138
+ odd: odd )
139
+
140
+ v.to_image
141
+ end
142
+
143
+
144
+ end # class Image
145
+ end # class Pixelart
146
+
@@ -0,0 +1,163 @@
1
+ module Pixelart
2
+
3
+
4
+ class Vector # holds a vector graphics image (in source)
5
+
6
+ class Shape; end
7
+ class Circle < Shape
8
+ def initialize( cx, cy, r, fill: )
9
+ @cx = cx
10
+ @cy = cy
11
+ @r = r
12
+ @fill = fill
13
+ end
14
+
15
+ def to_svg
16
+ %Q{<circle cx="#{@cx}" cy="#{@cy}" r="#{@r}" fill="#{@fill}" />}
17
+ end
18
+
19
+ def to_magick
20
+ ## circle
21
+ ## give the center and any point on the perimeter (boundary)
22
+ px = @cx+@r
23
+ py = @cy
24
+ "-fill '#{@fill}' -draw 'circle #{@cx},#{@cy},#{px},#{py}'"
25
+ end
26
+ end # class Circle
27
+
28
+ class Path < Shape
29
+ def initialize( fill:, stroke: )
30
+ @commands = []
31
+ @fill = fill
32
+ @stroke = stroke
33
+ end
34
+
35
+ def move_to( x, y ) ## add a move_to instruction
36
+ @commands << ['M', x, y]
37
+ self
38
+ end
39
+
40
+ def line_to( x, y )
41
+ @commands << ['L', x, y]
42
+ self
43
+ end
44
+
45
+ def line( *coords ) ## move_to/line_to all-in-one shortcut
46
+ ## todo/check - assert coords has at least two x/y pairs - why? why not?
47
+ move_to( *coords[0..1] )
48
+ coords[2..-1].each_slice( 2) do |coord|
49
+ line_to( *coord )
50
+ end
51
+ self
52
+ end
53
+
54
+
55
+
56
+ def to_svg
57
+ buf = %Q{<path style="stroke: #{@stroke}; fill: #{@fill || 'none'};" }
58
+ buf << %Q{d="}
59
+ last_command = ''
60
+ @commands.each_with_index do |command,i|
61
+ buf << " " if i > 0 # add space separator
62
+
63
+ ## "optimize" - that is, do not repead command if same as before
64
+ buf << command[0] if command[0] != last_command
65
+ buf << "#{command[1]} #{command[2]}"
66
+ last_command = command[0]
67
+ end
68
+
69
+ buf << %Q{"}
70
+ buf << "/>"
71
+ buf
72
+ end
73
+ end # class Path
74
+
75
+
76
+
77
+ def initialize( width, height, header: nil )
78
+ @width = width
79
+ @height = height
80
+
81
+ @header = header
82
+ @shapes = []
83
+ end
84
+
85
+ def circle( cx:, cy:, r:, fill: )
86
+ @shapes << Circle.new( cx, cy, r, fill: fill )
87
+ end
88
+
89
+ ## note: default stroke (color) to black (#000000) for now - why? why not?
90
+ def path( stroke: '#000000', fill: nil )
91
+ path = Path.new( stroke: stroke, fill: fill )
92
+ @shapes << path
93
+
94
+ path ## note: MUST return "inner" path shape for chaining "dsl-like" methods / commands
95
+ end
96
+
97
+
98
+
99
+ def to_image
100
+ ## use an empty image (canvas) with transparent background
101
+ ## as magick input image
102
+ canvas = Image.new( @width, @height )
103
+ canvas.save( MAGICK_INPUT )
104
+
105
+ ## note: magick command line might get way too long, thus,
106
+ ## save commands to a script
107
+ ## note: save magick input first (see above) before save script
108
+ ## will (auto-)create missing directories in path (if missing)
109
+
110
+ File.open( MAGICK_SCRIPT, 'w:utf-8' ) do |f|
111
+ f.write( "#{MAGICK_INPUT} \\\n" )
112
+ @shapes.each do |shape|
113
+ f.write( "#{shape.to_magick} \\\n" )
114
+ end
115
+ f.write( "-write #{MAGICK_OUTPUT}\n" )
116
+ end
117
+
118
+ MiniMagick::Tool::Magick.new do |magick|
119
+ magick.script( MAGICK_SCRIPT )
120
+ end
121
+
122
+ Image.read( MAGICK_OUTPUT )
123
+ end
124
+
125
+
126
+ def to_svg
127
+ buf = String.new('')
128
+
129
+ if @header
130
+ buf << "<!--\n"
131
+ ## auto-indent lines by five (5) spaces for now
132
+ @header.each_line do |line|
133
+ buf << " #{line}"
134
+ end
135
+ buf << "\n-->\n\n"
136
+ end
137
+
138
+ buf << %Q{<svg version="1.1" width="#{@width}" height="#{@height}" xmlns="http://www.w3.org/2000/svg">\n}
139
+ @shapes.each do |shape|
140
+ buf << " #{shape.to_svg}\n"
141
+ end
142
+ buf << "</svg>"
143
+ buf
144
+ end
145
+
146
+
147
+ def save( path, format: nil )
148
+ if format && format.downcase == 'png' ## support png with image magick
149
+ img = to_image
150
+ img.save( path )
151
+ else
152
+ # make sure outdir exits
153
+ outdir = File.dirname( path )
154
+ FileUtils.mkdir_p( outdir ) unless Dir.exist?( outdir )
155
+ File.open( path, 'w:utf-8' ) do |f|
156
+ f.write( to_svg )
157
+ end
158
+ end
159
+ end
160
+ alias_method :write, :save
161
+
162
+ end # class Vector
163
+ end # module Pixelart
@@ -2,8 +2,8 @@
2
2
  module Pixelart
3
3
 
4
4
  MAJOR = 1
5
- MINOR = 0
6
- PATCH = 0
5
+ MINOR = 2
6
+ PATCH = 1
7
7
  VERSION = [MAJOR,MINOR,PATCH].join('.')
8
8
 
9
9
  def self.version
data/lib/pixelart.rb CHANGED
@@ -8,3 +8,5 @@ require 'pixelart/base' # aka "strict(er)" version
8
8
  # make Image, Color, Palette8bit, etc top-level
9
9
  include Pixelart
10
10
 
11
+
12
+
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: pixelart
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.0.0
4
+ version: 1.2.1
5
5
  platform: ruby
6
6
  authors:
7
7
  - Gerald Bauer
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2021-09-21 00:00:00.000000000 Z
11
+ date: 2021-11-13 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: chunky_png
@@ -24,6 +24,34 @@ dependencies:
24
24
  - - ">="
25
25
  - !ruby/object:Gem::Version
26
26
  version: '0'
27
+ - !ruby/object:Gem::Dependency
28
+ name: mini_magick
29
+ requirement: !ruby/object:Gem::Requirement
30
+ requirements:
31
+ - - ">="
32
+ - !ruby/object:Gem::Version
33
+ version: '0'
34
+ type: :runtime
35
+ prerelease: false
36
+ version_requirements: !ruby/object:Gem::Requirement
37
+ requirements:
38
+ - - ">="
39
+ - !ruby/object:Gem::Version
40
+ version: '0'
41
+ - !ruby/object:Gem::Dependency
42
+ name: csvreader
43
+ requirement: !ruby/object:Gem::Requirement
44
+ requirements:
45
+ - - ">="
46
+ - !ruby/object:Gem::Version
47
+ version: '0'
48
+ type: :runtime
49
+ prerelease: false
50
+ version_requirements: !ruby/object:Gem::Requirement
51
+ requirements:
52
+ - - ">="
53
+ - !ruby/object:Gem::Version
54
+ version: '0'
27
55
  - !ruby/object:Gem::Dependency
28
56
  name: rdoc
29
57
  requirement: !ruby/object:Gem::Requirement
@@ -74,6 +102,7 @@ files:
74
102
  - Rakefile
75
103
  - lib/pixelart.rb
76
104
  - lib/pixelart/base.rb
105
+ - lib/pixelart/blur.rb
77
106
  - lib/pixelart/color.rb
78
107
  - lib/pixelart/composite.rb
79
108
  - lib/pixelart/gradient.rb
@@ -83,6 +112,8 @@ files:
83
112
  - lib/pixelart/palette.rb
84
113
  - lib/pixelart/pixelator.rb
85
114
  - lib/pixelart/sketch.rb
115
+ - lib/pixelart/spots.rb
116
+ - lib/pixelart/vector.rb
86
117
  - lib/pixelart/version.rb
87
118
  homepage: https://github.com/rubycoco/pixel
88
119
  licenses: