pirate_game 0.0.1
Sign up to get free protection for your applications and to get access to all the features.
- data/.autotest +8 -0
- data/.gemtest +0 -0
- data/History.rdoc +5 -0
- data/Manifest.txt +37 -0
- data/README.md +88 -0
- data/Rakefile +24 -0
- data/bin/game_master +6 -0
- data/bin/pirate_game +5 -0
- data/config.json +4 -0
- data/imgs/jolly_roger.jpg +0 -0
- data/imgs/jolly_roger_sm.png +0 -0
- data/imgs/pirate_ship.png +0 -0
- data/imgs/pirate_ship_sm.png +0 -0
- data/lib/pirate_game.rb +21 -0
- data/lib/pirate_game/animation.rb +35 -0
- data/lib/pirate_game/background.rb +95 -0
- data/lib/pirate_game/boot.rb +68 -0
- data/lib/pirate_game/bridge.rb +21 -0
- data/lib/pirate_game/bridge_button.rb +38 -0
- data/lib/pirate_game/client.rb +163 -0
- data/lib/pirate_game/client_app.rb +342 -0
- data/lib/pirate_game/game_master.rb +208 -0
- data/lib/pirate_game/image.rb +23 -0
- data/lib/pirate_game/log_book.rb +39 -0
- data/lib/pirate_game/master_app.rb +103 -0
- data/lib/pirate_game/protocol.rb +10 -0
- data/lib/pirate_game/shoes4_patch.rb +30 -0
- data/lib/pirate_game/stage.rb +96 -0
- data/lib/pirate_game/timeout_renewer.rb +30 -0
- data/lib/pirate_game/wave.rb +46 -0
- data/lib/pirate_game/waving_item.rb +17 -0
- data/state_diagram.graffle +2689 -0
- data/test/test_pirate_game_bridge.rb +14 -0
- data/test/test_pirate_game_client.rb +148 -0
- data/test/test_pirate_game_game_master.rb +107 -0
- data/test/test_pirate_game_log_book.rb +34 -0
- data/test/test_pirate_game_stage.rb +116 -0
- data/test/test_pirate_game_timeout_renewer.rb +15 -0
- metadata +204 -0
@@ -0,0 +1,38 @@
|
|
1
|
+
class PirateGame::BridgeButton < PirateGame::WavingItem
|
2
|
+
|
3
|
+
TOP = 150
|
4
|
+
|
5
|
+
def initialize shoes, text, row, column, &click_action
|
6
|
+
super rand(90), 10, 4
|
7
|
+
|
8
|
+
@shoes = shoes
|
9
|
+
@text = text
|
10
|
+
@row = row
|
11
|
+
@column = column
|
12
|
+
@click_action = click_action
|
13
|
+
|
14
|
+
@button = nil
|
15
|
+
@left = nil
|
16
|
+
@top = nil
|
17
|
+
end
|
18
|
+
|
19
|
+
def animate frame
|
20
|
+
top_offset, left_offset = waving_offset frame
|
21
|
+
|
22
|
+
@button.move @top + top_offset, @left + left_offset
|
23
|
+
end
|
24
|
+
|
25
|
+
def draw
|
26
|
+
width = @shoes.app.width
|
27
|
+
chunk = width / 6
|
28
|
+
|
29
|
+
# something is wrong in my head, these are switched
|
30
|
+
@top = chunk / 3 + 2 * @column * chunk
|
31
|
+
@left = TOP + @row * 40
|
32
|
+
|
33
|
+
@button = @shoes.button @text, &@click_action
|
34
|
+
@button.move @left, @top
|
35
|
+
end
|
36
|
+
|
37
|
+
end
|
38
|
+
|
@@ -0,0 +1,163 @@
|
|
1
|
+
require 'shuttlecraft'
|
2
|
+
require 'thread'
|
3
|
+
require 'timeout'
|
4
|
+
|
5
|
+
class PirateGame::Client < Shuttlecraft
|
6
|
+
|
7
|
+
STATES = [:select_game, :pub, :stage, :end]
|
8
|
+
|
9
|
+
attr_reader :bridge
|
10
|
+
|
11
|
+
##
|
12
|
+
# Log of messages sent
|
13
|
+
|
14
|
+
attr_reader :log_book
|
15
|
+
|
16
|
+
##
|
17
|
+
# The state of the client. See STATES.
|
18
|
+
|
19
|
+
attr_reader :state
|
20
|
+
|
21
|
+
##
|
22
|
+
# The time the last command was issued
|
23
|
+
|
24
|
+
attr_reader :command_start
|
25
|
+
|
26
|
+
attr_accessor :completion_time
|
27
|
+
|
28
|
+
##
|
29
|
+
# The command the client is waiting for
|
30
|
+
|
31
|
+
attr_reader :current_action
|
32
|
+
|
33
|
+
##
|
34
|
+
# Bucket for data being sent from game master
|
35
|
+
|
36
|
+
attr_reader :slop_bucket
|
37
|
+
|
38
|
+
def initialize(opts={})
|
39
|
+
opts[:protocol] ||= PirateGame::Protocol.default
|
40
|
+
|
41
|
+
super(opts.merge({:verbose => true}))
|
42
|
+
|
43
|
+
set_state :select_game
|
44
|
+
|
45
|
+
@bridge = nil
|
46
|
+
@command_start = nil
|
47
|
+
@command_thread = nil
|
48
|
+
@completion_time = PirateGame::Boot.config["action_duration"]
|
49
|
+
@current_action = nil
|
50
|
+
@log_book = PirateGame::LogBook.new
|
51
|
+
|
52
|
+
@slop_bucket = {}
|
53
|
+
end
|
54
|
+
|
55
|
+
def self.default_name
|
56
|
+
"Blackbeard"
|
57
|
+
end
|
58
|
+
|
59
|
+
def action_time_left
|
60
|
+
return 0 unless waiting?
|
61
|
+
|
62
|
+
@command_start - Time.now + @completion_time
|
63
|
+
end
|
64
|
+
|
65
|
+
def set_state state
|
66
|
+
raise RuntimeError, "invalid state #{state}" unless STATES.include? state
|
67
|
+
|
68
|
+
@state = state
|
69
|
+
end
|
70
|
+
|
71
|
+
def clicked button
|
72
|
+
renewer = Rinda::SimpleRenewer.new @completion_time
|
73
|
+
|
74
|
+
@mothership.write [:button, button, Time.now.to_i, DRb.uri], renewer
|
75
|
+
end
|
76
|
+
|
77
|
+
def issue_command item=nil
|
78
|
+
item ||= @bridge.sample_item if @bridge
|
79
|
+
|
80
|
+
return unless item
|
81
|
+
|
82
|
+
@command_thread = Thread.new do
|
83
|
+
wait_for_action item
|
84
|
+
end
|
85
|
+
|
86
|
+
Thread.pass until @command_start # this should be a proper barrier
|
87
|
+
|
88
|
+
@current_action = "#{PirateCommand.action} the #{item}"
|
89
|
+
end
|
90
|
+
|
91
|
+
def register
|
92
|
+
set_state :pub
|
93
|
+
super
|
94
|
+
end
|
95
|
+
|
96
|
+
def start_stage(bridge, all_items)
|
97
|
+
@bridge = PirateGame::Bridge.new(bridge, all_items)
|
98
|
+
set_state :stage
|
99
|
+
end
|
100
|
+
|
101
|
+
def return_to_pub
|
102
|
+
@bridge = nil
|
103
|
+
set_state :pub
|
104
|
+
end
|
105
|
+
|
106
|
+
def end_game data
|
107
|
+
set_state :end
|
108
|
+
|
109
|
+
@slop_bucket[:end_game] = data
|
110
|
+
end
|
111
|
+
|
112
|
+
def teammates
|
113
|
+
registered_services.collect{|name,_| name}
|
114
|
+
end
|
115
|
+
|
116
|
+
#
|
117
|
+
# Sends action message to Game Master indicating
|
118
|
+
# that action has been successfully performed
|
119
|
+
def perform_action item, time, from
|
120
|
+
if @mothership
|
121
|
+
@mothership.write [:action, item, time, from]
|
122
|
+
end
|
123
|
+
end
|
124
|
+
|
125
|
+
def broadcast(msg)
|
126
|
+
each_client {|remote| remote.say(msg, @name) }
|
127
|
+
end
|
128
|
+
|
129
|
+
def say(msg, name)
|
130
|
+
@log_book.add msg, name || 'unknown'
|
131
|
+
end
|
132
|
+
|
133
|
+
def renewer
|
134
|
+
PirateGame::TimeoutRenewer.new @completion_time
|
135
|
+
end
|
136
|
+
|
137
|
+
def wait_for_action item
|
138
|
+
@command_start = Time.now
|
139
|
+
now = @command_start.to_i
|
140
|
+
|
141
|
+
Thread.pass
|
142
|
+
|
143
|
+
from = nil
|
144
|
+
|
145
|
+
Timeout.timeout @completion_time do
|
146
|
+
_, _, _, from =
|
147
|
+
@mothership.read [:button, item, (now...now + 30), nil], renewer
|
148
|
+
end
|
149
|
+
|
150
|
+
perform_action item, Time.now, from
|
151
|
+
|
152
|
+
rescue Rinda::RequestExpiredError, Timeout::Error
|
153
|
+
ensure
|
154
|
+
@command_thread = nil
|
155
|
+
@command_start = nil
|
156
|
+
@current_action = nil
|
157
|
+
end
|
158
|
+
|
159
|
+
def waiting?
|
160
|
+
@command_thread and @command_thread.alive? and @command_start
|
161
|
+
end
|
162
|
+
|
163
|
+
end
|
@@ -0,0 +1,342 @@
|
|
1
|
+
class PirateGame::ClientApp
|
2
|
+
|
3
|
+
def self.run
|
4
|
+
@my_app = Shoes.app width: 360, height: 360, resizeable: false, title: 'Pirate Game' do
|
5
|
+
|
6
|
+
require 'pirate_game/shoes4_patch'
|
7
|
+
|
8
|
+
def animate fps, &block
|
9
|
+
opts = { framerate: fps }
|
10
|
+
PirateGame::Animation.new @app, opts, block
|
11
|
+
end
|
12
|
+
|
13
|
+
##
|
14
|
+
# Creates the animation trigger for animating items. An animatable item
|
15
|
+
# must respond to #animate and accept a frame number.
|
16
|
+
|
17
|
+
def animate_items
|
18
|
+
@items_animation = animate(30) do |frame|
|
19
|
+
@background.animate frame
|
20
|
+
end
|
21
|
+
end
|
22
|
+
|
23
|
+
##
|
24
|
+
# Creates the waves and ship graphics that must be animated.
|
25
|
+
|
26
|
+
def create_items
|
27
|
+
@background = PirateGame::Background.new(self)
|
28
|
+
end
|
29
|
+
|
30
|
+
##
|
31
|
+
# Clears the app, draws the background, ship and waves, then yields to
|
32
|
+
# draw UI items.
|
33
|
+
|
34
|
+
def draw_items
|
35
|
+
clear
|
36
|
+
|
37
|
+
@background.draw do
|
38
|
+
yield
|
39
|
+
end
|
40
|
+
end
|
41
|
+
|
42
|
+
##
|
43
|
+
# Sets the application state
|
44
|
+
|
45
|
+
def state= state
|
46
|
+
@state = state
|
47
|
+
@client.set_state @state
|
48
|
+
end
|
49
|
+
|
50
|
+
##
|
51
|
+
# The launch screen.
|
52
|
+
|
53
|
+
def launch_screen
|
54
|
+
@items_animation.start if @items_animation
|
55
|
+
|
56
|
+
pirate_ship do
|
57
|
+
title "What's your name", stroke: PirateGame::Boot::COLORS[:dark]
|
58
|
+
|
59
|
+
edit_line text: 'Name' do |s|
|
60
|
+
@name = s.text
|
61
|
+
end
|
62
|
+
|
63
|
+
button('launch') {
|
64
|
+
@client = PirateGame::Client.new(name: @name)
|
65
|
+
}
|
66
|
+
end
|
67
|
+
|
68
|
+
@state_watcher = animate(5) {
|
69
|
+
watch_state
|
70
|
+
}
|
71
|
+
end
|
72
|
+
|
73
|
+
##
|
74
|
+
# Draws a pirate ship background with waves yields to draw additional
|
75
|
+
# UI.
|
76
|
+
|
77
|
+
def pirate_ship
|
78
|
+
draw_items do
|
79
|
+
stack margin: 20 do
|
80
|
+
yield
|
81
|
+
end
|
82
|
+
end
|
83
|
+
end
|
84
|
+
|
85
|
+
##
|
86
|
+
# Watches the state of the client to switch to a new screen.
|
87
|
+
|
88
|
+
def watch_state
|
89
|
+
return if @client.nil?
|
90
|
+
return if @state == @client.state
|
91
|
+
|
92
|
+
@state = @client.state
|
93
|
+
|
94
|
+
case @state
|
95
|
+
when :select_game
|
96
|
+
select_game_screen
|
97
|
+
when :pub
|
98
|
+
pub_screen
|
99
|
+
when :stage
|
100
|
+
stage_screen
|
101
|
+
when :end
|
102
|
+
end_screen
|
103
|
+
end
|
104
|
+
end
|
105
|
+
|
106
|
+
##
|
107
|
+
# Displays the UI for choosing a game to join
|
108
|
+
|
109
|
+
def select_game_screen
|
110
|
+
@items_animation.start if @items_animation
|
111
|
+
|
112
|
+
motherships = @client.find_all_motherships
|
113
|
+
|
114
|
+
title_text = if motherships.empty? then
|
115
|
+
"No Games Found"
|
116
|
+
else
|
117
|
+
"Choose Game"
|
118
|
+
end
|
119
|
+
|
120
|
+
pirate_ship do
|
121
|
+
title title_text, stroke: PirateGame::Boot::COLORS[:dark]
|
122
|
+
|
123
|
+
for mothership in motherships
|
124
|
+
draw_mothership_button mothership
|
125
|
+
end
|
126
|
+
|
127
|
+
button('rescan') {
|
128
|
+
select_game_screen
|
129
|
+
}
|
130
|
+
end
|
131
|
+
rescue DRb::DRbConnError
|
132
|
+
state = :select_game
|
133
|
+
select_game_screen
|
134
|
+
end
|
135
|
+
|
136
|
+
##
|
137
|
+
# The pirate pub screen where you wait to start a game
|
138
|
+
|
139
|
+
def pub_screen
|
140
|
+
@stage_animation.remove if @stage_animation
|
141
|
+
@items_animation.stop if @items_animation
|
142
|
+
|
143
|
+
@pub_tagline ||= "Welcome #{@client.name}"
|
144
|
+
|
145
|
+
clear do
|
146
|
+
background PirateGame::Boot::COLORS[:pub]
|
147
|
+
stack :margin => 20 do
|
148
|
+
title "Pirate Pub", stroke: PirateGame::Boot::COLORS[:light]
|
149
|
+
tagline @pub_tagline, stroke: PirateGame::Boot::COLORS[:light]
|
150
|
+
|
151
|
+
stack do @status = para '', stroke: PirateGame::Boot::COLORS[:light] end
|
152
|
+
|
153
|
+
@registered = nil
|
154
|
+
@updating_area = stack
|
155
|
+
stack do
|
156
|
+
@chat_title = tagline 'Pub Chat', stroke: PirateGame::Boot::COLORS[:light]
|
157
|
+
@chat_input = flow
|
158
|
+
@chat_messages = stack
|
159
|
+
end
|
160
|
+
end
|
161
|
+
|
162
|
+
# checks for registration changes
|
163
|
+
# updates chat messages
|
164
|
+
@pub_animation = animate(5) {
|
165
|
+
if @client
|
166
|
+
|
167
|
+
# updates screen only when registration state changes
|
168
|
+
update_on_registration_change
|
169
|
+
|
170
|
+
# updates screen, runs every time
|
171
|
+
update_chat_room
|
172
|
+
end
|
173
|
+
}
|
174
|
+
end
|
175
|
+
rescue DRb::DRbConnError
|
176
|
+
state = :select_game
|
177
|
+
select_game_screen
|
178
|
+
end
|
179
|
+
|
180
|
+
##
|
181
|
+
# The screen where the game occurs
|
182
|
+
|
183
|
+
def stage_screen
|
184
|
+
@pub_animation.remove if @pub_animation
|
185
|
+
@items_animation.start if @items_animation
|
186
|
+
|
187
|
+
# if we get back to pub then stage was success
|
188
|
+
@pub_tagline = 'SUCCESS!'
|
189
|
+
|
190
|
+
pirate_ship do
|
191
|
+
title PirateCommand.exclaim!, stroke: PirateGame::Boot::COLORS[:dark]
|
192
|
+
|
193
|
+
@instruction = caption stroke: PirateGame::Boot::COLORS[:dark]
|
194
|
+
@progress = progress
|
195
|
+
|
196
|
+
@client.bridge.items.each_slice(3).with_index do |items, row|
|
197
|
+
items.each_with_index do |item, column|
|
198
|
+
bridge_button =
|
199
|
+
PirateGame::BridgeButton.new self, item, row, column do
|
200
|
+
@client.clicked item
|
201
|
+
end
|
202
|
+
|
203
|
+
@background.add_extra_item bridge_button
|
204
|
+
end
|
205
|
+
end
|
206
|
+
end
|
207
|
+
|
208
|
+
@stage_animation = animate(10) {
|
209
|
+
@client.issue_command unless @client.waiting?
|
210
|
+
|
211
|
+
@instruction.replace @client.current_action
|
212
|
+
|
213
|
+
progress_fraction = (@client.action_time_left.to_f / @client.completion_time.to_f)
|
214
|
+
@progress.fraction = progress_fraction
|
215
|
+
}
|
216
|
+
rescue DRb::DRbConnError
|
217
|
+
state = :select_game
|
218
|
+
select_game_screen
|
219
|
+
end
|
220
|
+
|
221
|
+
##
|
222
|
+
# The end-game screen
|
223
|
+
|
224
|
+
def end_screen
|
225
|
+
@pub_animation.remove if @pub_animation
|
226
|
+
@stage_animation.remove if @stage_animation
|
227
|
+
@items_animation.stop if @items_animation
|
228
|
+
|
229
|
+
clear do
|
230
|
+
jolly_roger = File.expand_path '../../../imgs/jolly_roger_sm.png', __FILE__
|
231
|
+
background PirateGame::Boot::COLORS[:dark]
|
232
|
+
background jolly_roger, height: 256
|
233
|
+
background rgb(0, 0, 0, 180)
|
234
|
+
|
235
|
+
stack margin: 20 do
|
236
|
+
|
237
|
+
title "END OF GAME", stroke: PirateGame::Boot::COLORS[:light]
|
238
|
+
|
239
|
+
if @client.slop_bucket[:end_game]
|
240
|
+
game_stats = @client.slop_bucket[:end_game]
|
241
|
+
para "Game Stats", stroke: PirateGame::Boot::COLORS[:light]
|
242
|
+
para "Total Stages Completed: #{game_stats[:total_stages]}", stroke: PirateGame::Boot::COLORS[:light]
|
243
|
+
para "Total Actions: #{game_stats[:total_actions]}", stroke: PirateGame::Boot::COLORS[:light]
|
244
|
+
para "My Contribution: #{game_stats[:player_breakdown][DRb.uri]}", stroke: PirateGame::Boot::COLORS[:light]
|
245
|
+
end
|
246
|
+
end
|
247
|
+
end
|
248
|
+
rescue DRb::DRbConnError
|
249
|
+
state = :select_game
|
250
|
+
select_game_screen
|
251
|
+
end
|
252
|
+
|
253
|
+
##
|
254
|
+
# If the registration state has changed, yields to the block.
|
255
|
+
|
256
|
+
def detect_registration_change
|
257
|
+
return if @client.registered? == @registered
|
258
|
+
|
259
|
+
@registered = @client.registered?
|
260
|
+
|
261
|
+
@status.replace "#{"Not " unless @registered}Registered"
|
262
|
+
|
263
|
+
yield
|
264
|
+
end
|
265
|
+
|
266
|
+
##
|
267
|
+
# Updates the chat messages with new messages
|
268
|
+
|
269
|
+
def update_chat_room
|
270
|
+
if @registered
|
271
|
+
@chat_messages.clear do
|
272
|
+
for msg, name in @client.log_book
|
273
|
+
para "#{name} said: #{msg}", stroke: PirateGame::Boot::COLORS[:light]
|
274
|
+
end
|
275
|
+
end
|
276
|
+
end
|
277
|
+
end
|
278
|
+
|
279
|
+
##
|
280
|
+
# Updates the registration view in the pub screen
|
281
|
+
|
282
|
+
def update_on_registration_change
|
283
|
+
detect_registration_change do
|
284
|
+
@updating_area.clear do
|
285
|
+
button("Register") { register } unless @registered
|
286
|
+
end
|
287
|
+
|
288
|
+
# chat input box only appears when registered
|
289
|
+
@chat_input.clear do
|
290
|
+
if @registered
|
291
|
+
el = edit_line
|
292
|
+
|
293
|
+
button("Send") {
|
294
|
+
unless el.text.empty?
|
295
|
+
@client.broadcast(el.text)
|
296
|
+
el.text = ''
|
297
|
+
end
|
298
|
+
}
|
299
|
+
end
|
300
|
+
end
|
301
|
+
end
|
302
|
+
end
|
303
|
+
|
304
|
+
##
|
305
|
+
# Draws a button for joining a game playing on +mothership+
|
306
|
+
|
307
|
+
def draw_mothership_button mothership
|
308
|
+
button(mothership[:name]) {|b|
|
309
|
+
begin
|
310
|
+
@client.initiate_communication_with_mothership(b.text)
|
311
|
+
@client.register
|
312
|
+
rescue
|
313
|
+
select_game_screen
|
314
|
+
end
|
315
|
+
}
|
316
|
+
end
|
317
|
+
|
318
|
+
##
|
319
|
+
# Registers the client with a game master
|
320
|
+
|
321
|
+
def register
|
322
|
+
@client.register if @client
|
323
|
+
end
|
324
|
+
|
325
|
+
##
|
326
|
+
# Unregisters a game with a game master
|
327
|
+
|
328
|
+
def unregister
|
329
|
+
@client.unregister if @client
|
330
|
+
end
|
331
|
+
|
332
|
+
@client = nil
|
333
|
+
create_items
|
334
|
+
animate_items
|
335
|
+
launch_screen
|
336
|
+
end
|
337
|
+
ensure
|
338
|
+
@my_app.unregister if @my_app
|
339
|
+
end
|
340
|
+
|
341
|
+
end
|
342
|
+
|