picrate 2.0.0.pre-java → 2.2.0-java

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Files changed (53) hide show
  1. checksums.yaml +4 -4
  2. data/.mvn/extensions.xml +1 -1
  3. data/.mvn/wrapper/MavenWrapperDownloader.java +1 -1
  4. data/.mvn/wrapper/maven-wrapper.properties +2 -2
  5. data/CHANGELOG.md +10 -0
  6. data/README.md +11 -9
  7. data/Rakefile +9 -8
  8. data/docs/_config.yml +1 -1
  9. data/docs/_editors/geany.md +1 -0
  10. data/docs/_gems/gems/gems.md +1 -1
  11. data/docs/_methods/alternative_methods.md +2 -1
  12. data/docs/_posts/2018-05-06-getting_started.md +4 -4
  13. data/docs/_posts/2018-05-06-install_jruby.md +5 -11
  14. data/docs/_posts/2018-05-11-arch-linux-arm.md +1 -11
  15. data/docs/_posts/2018-11-18-building-gem.md +4 -2
  16. data/docs/_posts/2018-11-27-getting_started_geany.md +1 -1
  17. data/docs/_posts/2019-11-11-getting_started_buster.md +4 -7
  18. data/docs/_posts/{2018-06-26-auto_install_picrate.md → 2020-03-09-auto_install_picrate.md} +9 -6
  19. data/docs/_posts/2020-05-11-getting_started_manjaro.md +106 -0
  20. data/docs/about.md +1 -1
  21. data/lib/picrate.rb +2 -1
  22. data/lib/picrate/app.rb +1 -0
  23. data/lib/picrate/helper_methods.rb +1 -1
  24. data/lib/picrate/native_folder.rb +6 -7
  25. data/lib/picrate/runner.rb +4 -4
  26. data/lib/picrate/version.rb +1 -1
  27. data/library/jcomplex/jcomplex.rb +1 -0
  28. data/mvnw +2 -2
  29. data/mvnw.cmd +2 -2
  30. data/picrate.gemspec +3 -5
  31. data/pom.rb +18 -15
  32. data/pom.xml +20 -8
  33. data/src/main/java/monkstone/complex/JComplex.java +252 -0
  34. data/src/main/java/processing/awt/PGraphicsJava2D.java +22 -23
  35. data/src/main/java/processing/awt/PImageAWT.java +377 -0
  36. data/src/main/java/processing/awt/ShimAWT.java +545 -0
  37. data/src/main/java/processing/core/PApplet.java +2030 -2556
  38. data/src/main/java/processing/core/PGraphics.java +138 -124
  39. data/src/main/java/processing/core/PImage.java +1517 -1702
  40. data/src/main/java/processing/core/PSurface.java +105 -139
  41. data/src/main/java/processing/core/PSurfaceNone.java +29 -0
  42. data/src/main/java/processing/opengl/PGL.java +649 -3699
  43. data/src/main/java/processing/opengl/PGraphicsOpenGL.java +223 -184
  44. data/src/main/java/processing/opengl/PJOGL.java +374 -1526
  45. data/src/main/java/processing/opengl/PShapeOpenGL.java +5 -6
  46. data/src/main/java/processing/opengl/PSurfaceJOGL.java +220 -86
  47. data/vendors/Rakefile +33 -21
  48. data/vendors/{picrate_sketches.geany → geany.rb} +32 -7
  49. metadata +17 -48
  50. data/src/main/java/processing/opengl/shaders/LightVert-brcm.glsl +0 -154
  51. data/src/main/java/processing/opengl/shaders/LightVert-vc4.glsl +0 -154
  52. data/src/main/java/processing/opengl/shaders/TexLightVert-brcm.glsl +0 -160
  53. data/src/main/java/processing/opengl/shaders/TexLightVert-vc4.glsl +0 -160
@@ -1,6 +1,6 @@
1
1
  /* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
2
2
 
3
- /*
3
+ /*
4
4
  Part of the Processing project - http://processing.org
5
5
 
6
6
  Copyright (c) 2012-15 The Processing Foundation
@@ -20,7 +20,8 @@
20
20
  Public License along with this library; if not, write to the
21
21
  Free Software Foundation, Inc., 59 Temple Place, Suite 330,
22
22
  Boston, MA 02111-1307 USA
23
- */
23
+ */
24
+
24
25
  package processing.opengl;
25
26
 
26
27
  import java.awt.Font;
@@ -53,206 +54,160 @@ import com.jogamp.opengl.fixedfunc.GLMatrixFunc;
53
54
  import com.jogamp.opengl.glu.GLU;
54
55
  import com.jogamp.opengl.glu.GLUtessellator;
55
56
  import com.jogamp.opengl.glu.GLUtessellatorCallbackAdapter;
57
+ import com.jogamp.opengl.util.awt.AWTGLReadBufferUtil;
56
58
 
59
+ import processing.awt.PImageAWT;
57
60
  import processing.core.PApplet;
58
61
  import processing.core.PGraphics;
62
+ import processing.core.PImage;
59
63
  import processing.core.PMatrix3D;
60
64
  import processing.core.PSurface;
61
65
 
62
- /**
63
- *
64
- * @author Martin Prout
65
- */
66
+
66
67
  public class PJOGL extends PGL {
67
68
  // OpenGL profile to use (2, 3 or 4)
68
-
69
- /**
70
- *
71
- */
72
69
  public static int profile = 2;
73
70
 
74
71
  // User-provided icons to override defaults
75
- /**
76
- *
77
- */
78
72
  protected static String[] icons = null;
79
73
 
80
74
  // The two windowing toolkits available to use in JOGL:
81
- /**
82
- *
83
- */
84
- public static final int AWT = 0; // http://jogamp.org/wiki/index.php/Using_JOGL_in_AWT_SWT_and_Swing
85
-
86
- /**
87
- *
88
- */
75
+ public static final int AWT = 0; // http://jogamp.org/wiki/index.php/Using_JOGL_in_AWT_SWT_and_Swing
89
76
  public static final int NEWT = 1; // http://jogamp.org/jogl/doc/NEWT-Overview.html
90
77
 
91
78
  // ........................................................
79
+
92
80
  // Public members to access the underlying GL objects and context
93
- /**
94
- * Basic GL functionality, common to all profiles
95
- */
81
+
82
+ /** Basic GL functionality, common to all profiles */
96
83
  public GL gl;
97
84
 
98
- /**
99
- * GLU interface *
100
- */
85
+ /** GLU interface **/
101
86
  public GLU glu;
102
87
 
103
- /**
104
- * The rendering context (holds rendering state info)
105
- */
88
+ /** The rendering context (holds rendering state info) */
106
89
  public GLContext context;
107
90
 
108
91
  // ........................................................
92
+
109
93
  // Additional parameters
110
- /**
111
- * Time that the Processing's animation thread will wait for JOGL's rendering
94
+
95
+ /** Time that the Processing's animation thread will wait for JOGL's rendering
112
96
  * thread to be done with a single frame.
113
97
  */
114
98
  protected static int DRAW_TIMEOUT_MILLIS = 500;
115
99
 
116
100
  // ........................................................
101
+
117
102
  // Protected JOGL-specific objects needed to access the GL profiles
118
- /**
119
- * The capabilities of the OpenGL rendering surface
120
- */
103
+
104
+ /** The capabilities of the OpenGL rendering surface */
121
105
  protected GLCapabilitiesImmutable capabilities;
122
106
 
123
- /**
124
- * The rendering surface
125
- */
107
+ /** The rendering surface */
126
108
  protected GLDrawable drawable;
127
109
 
128
- /**
129
- * GLES2 functionality (shaders, etc)
130
- */
110
+ /** GLES2 functionality (shaders, etc) */
131
111
  protected GL2ES2 gl2;
132
112
 
133
- /**
134
- * GL3 interface
135
- */
113
+ /** GL3 interface */
136
114
  protected GL2GL3 gl3;
137
115
 
138
- /**
139
- * GL2 desktop functionality (blit framebuffer, map buffer range, multisampled
140
- * renderbuffers)
141
- */
116
+ /** GL2 desktop functionality (blit framebuffer, map buffer range,
117
+ * multisampled renderbuffers) */
142
118
  protected GL2 gl2x;
143
119
 
144
- /**
145
- * GL3ES3 interface
146
- */
120
+ /** GL3ES3 interface */
147
121
  protected GL3ES3 gl3es3;
148
122
 
149
- /**
150
- * Stores exceptions that ocurred during drawing
151
- */
123
+ /** Stores exceptions that ocurred during drawing */
152
124
  protected Exception drawException;
153
125
 
154
126
  // ........................................................
127
+
155
128
  // Utility arrays to copy projection/modelview matrices to GL
156
- /**
157
- *
158
- */
159
- protected float[] projMatrix;
160
129
 
161
- /**
162
- *
163
- */
130
+ protected float[] projMatrix;
164
131
  protected float[] mvMatrix;
165
132
 
166
133
  // ........................................................
134
+
167
135
  // Static initialization for some parameters that need to be different for
168
136
  // JOGL
137
+
169
138
  static {
170
139
  MIN_DIRECT_BUFFER_SIZE = 2;
171
- INDEX_TYPE = GL.GL_UNSIGNED_SHORT;
140
+ INDEX_TYPE = GL.GL_UNSIGNED_SHORT;
172
141
  }
173
142
 
143
+
174
144
  ///////////////////////////////////////////////////////////////
145
+
175
146
  // Initialization, finalization
176
- /**
177
- *
178
- * @param pg
179
- */
147
+
148
+
180
149
  public PJOGL(PGraphicsOpenGL pg) {
181
150
  super(pg);
182
151
  glu = new GLU();
183
152
  }
184
153
 
185
- /**
186
- *
187
- * @return
188
- */
154
+ public PJOGL(PGraphicsOpenGL pg, PGL.RenderCallback callback) {
155
+ super(pg, callback);
156
+ glu = new GLU();
157
+ }
158
+
159
+
189
160
  @Override
190
161
  public Object getNative() {
191
162
  return sketch.getSurface().getNative();
192
163
  }
193
164
 
194
- /**
195
- *
196
- * @param fps
197
- */
165
+
198
166
  @Override
199
- protected void setFrameRate(float fps) {
200
- }
167
+ protected void setFrameRate(float fps) {}
168
+
201
169
 
202
- /**
203
- *
204
- * @param antialias
205
- */
206
170
  @Override
207
- protected void initSurface(int antialias) {
208
- }
171
+ protected void initSurface(int antialias) {}
172
+
209
173
 
210
- /**
211
- *
212
- */
213
174
  @Override
214
- protected void reinitSurface() {
215
- }
175
+ protected void reinitSurface() {}
176
+
177
+
178
+ @Override
179
+ protected void registerListeners() {}
180
+
216
181
 
217
- /**
218
- *
219
- */
220
182
  @Override
221
- protected void registerListeners() {
183
+ protected PImage screenshot() {
184
+ AWTGLReadBufferUtil util = new AWTGLReadBufferUtil(capabilities.getGLProfile(), false);
185
+ return new PImageAWT(util.readPixelsToBufferedImage​(gl, true));
222
186
  }
223
187
 
224
- /**
225
- *
226
- * @param icons
227
- */
188
+
228
189
  static public void setIcon(String... icons) {
229
190
  PJOGL.icons = new String[icons.length];
230
191
  PApplet.arrayCopy(icons, PJOGL.icons);
231
192
  }
232
193
 
194
+
233
195
  ///////////////////////////////////////////////////////////////
196
+
234
197
  // Public methods to get/set renderer's properties
235
- /**
236
- *
237
- * @param caps
238
- */
198
+
199
+
239
200
  public void setCaps(GLCapabilities caps) {
240
201
  reqNumSamples = caps.getNumSamples();
241
202
  capabilities = caps;
242
203
  }
243
204
 
244
- /**
245
- *
246
- * @return
247
- */
205
+
248
206
  public GLCapabilitiesImmutable getCaps() {
249
207
  return capabilities;
250
208
  }
251
209
 
252
- /**
253
- *
254
- * @param fps
255
- */
210
+
256
211
  public void setFps(float fps) {
257
212
  if (!setFps || targetFps != fps) {
258
213
  if (60 < fps) {
@@ -268,47 +223,35 @@ public class PJOGL extends PGL {
268
223
  }
269
224
  }
270
225
 
271
- /**
272
- *
273
- * @return
274
- */
226
+
275
227
  @Override
276
228
  protected int getDepthBits() {
277
229
  return capabilities.getDepthBits();
278
230
  }
279
231
 
280
- /**
281
- *
282
- * @return
283
- */
232
+
284
233
  @Override
285
234
  protected int getStencilBits() {
286
235
  return capabilities.getStencilBits();
287
236
  }
288
237
 
289
- /**
290
- *
291
- * @return
292
- */
238
+
293
239
  @Override
294
240
  protected float getPixelScale() {
295
241
  PSurface surf = sketch.getSurface();
296
242
  if (surf == null) {
297
243
  return graphics.pixelDensity;
298
244
  } else if (surf instanceof PSurfaceJOGL) {
299
- return ((PSurfaceJOGL) surf).getPixelScale();
245
+ return ((PSurfaceJOGL)surf).getPixelScale();
300
246
  } else {
301
247
  throw new RuntimeException("Renderer cannot find a JOGL surface");
302
248
  }
303
249
  }
304
250
 
305
- /**
306
- *
307
- * @param pgl
308
- */
251
+
309
252
  @Override
310
253
  protected void getGL(PGL pgl) {
311
- PJOGL pjogl = (PJOGL) pgl;
254
+ PJOGL pjogl = (PJOGL)pgl;
312
255
 
313
256
  this.drawable = pjogl.drawable;
314
257
  this.context = pjogl.context;
@@ -322,10 +265,7 @@ public class PJOGL extends PGL {
322
265
  this.gl3es3 = pjogl.gl3es3;
323
266
  }
324
267
 
325
- /**
326
- *
327
- * @param glDrawable
328
- */
268
+
329
269
  public void getGL(GLAutoDrawable glDrawable) {
330
270
  context = glDrawable.getContext();
331
271
  glContext = context.hashCode();
@@ -350,58 +290,39 @@ public class PJOGL extends PGL {
350
290
  }
351
291
  }
352
292
 
353
- /**
354
- *
355
- * @return
356
- */
293
+
357
294
  @Override
358
- protected boolean canDraw() {
359
- return true;
360
- }
295
+ protected boolean canDraw() { return true; }
296
+
361
297
 
362
- /**
363
- *
364
- */
365
298
  @Override
366
- protected void requestFocus() {
367
- }
299
+ protected void requestFocus() {}
300
+
368
301
 
369
- /**
370
- *
371
- */
372
302
  @Override
373
- protected void requestDraw() {
374
- }
303
+ protected void requestDraw() {}
304
+
375
305
 
376
- /**
377
- *
378
- */
379
306
  @Override
380
- protected void swapBuffers() {
381
- PSurfaceJOGL surf = (PSurfaceJOGL) sketch.getSurface();
307
+ protected void swapBuffers() {
308
+ PSurfaceJOGL surf = (PSurfaceJOGL)sketch.getSurface();
382
309
  surf.window.swapBuffers();
383
310
  }
384
311
 
385
- /**
386
- *
387
- */
312
+
388
313
  @Override
389
314
  protected void initFBOLayer() {
390
315
  if (0 < sketch.frameCount) {
391
- if (isES()) {
392
- initFBOLayerES();
393
- } else {
394
- initFBOLayerGL();
395
- }
316
+ if (isES()) initFBOLayerES();
317
+ else initFBOLayerGL();
396
318
  }
397
319
  }
398
320
 
321
+
399
322
  private void initFBOLayerES() {
400
323
  IntBuffer buf = allocateDirectIntBuffer(fboWidth * fboHeight);
401
324
 
402
- if (hasReadBuffer()) {
403
- readBuffer(BACK);
404
- }
325
+ if (hasReadBuffer()) readBuffer(BACK);
405
326
  readPixelsImpl(0, 0, fboWidth, fboHeight, RGBA, UNSIGNED_BYTE, buf);
406
327
  bindTexture(TEXTURE_2D, glColorTex.get(frontTex));
407
328
  texSubImage2D(TEXTURE_2D, 0, 0, 0, fboWidth, fboHeight, RGBA, UNSIGNED_BYTE, buf);
@@ -413,6 +334,7 @@ public class PJOGL extends PGL {
413
334
  bindFramebufferImpl(FRAMEBUFFER, 0);
414
335
  }
415
336
 
337
+
416
338
  private void initFBOLayerGL() {
417
339
  // Copy the contents of the front and back screen buffers to the textures
418
340
  // of the FBO, so they are properly initialized. Note that the front buffer
@@ -420,9 +342,7 @@ public class PJOGL extends PGL {
420
342
  // https://www.opengl.org/wiki/Default_Framebuffer
421
343
  // so it is copied to the front texture of the FBO layer:
422
344
  if (pclearColor || 0 < pgeomCount || !sketch.isLooping()) {
423
- if (hasReadBuffer()) {
424
- readBuffer(FRONT);
425
- }
345
+ if (hasReadBuffer()) readBuffer(FRONT);
426
346
  } else {
427
347
  // ...except when the previous frame has not been cleared and nothing was
428
348
  // rendered while looping. In this case the back buffer, which holds the
@@ -432,29 +352,25 @@ public class PJOGL extends PGL {
432
352
  }
433
353
  bindFramebufferImpl(DRAW_FRAMEBUFFER, glColorFbo.get(0));
434
354
  framebufferTexture2D(FRAMEBUFFER, COLOR_ATTACHMENT0,
435
- TEXTURE_2D, glColorTex.get(frontTex), 0);
436
- if (hasDrawBuffer()) {
437
- drawBuffer(COLOR_ATTACHMENT0);
438
- }
355
+ TEXTURE_2D, glColorTex.get(frontTex), 0);
356
+ if (hasDrawBuffer()) drawBuffer(COLOR_ATTACHMENT0);
439
357
  blitFramebuffer(0, 0, fboWidth, fboHeight,
440
- 0, 0, fboWidth, fboHeight,
441
- COLOR_BUFFER_BIT, NEAREST);
358
+ 0, 0, fboWidth, fboHeight,
359
+ COLOR_BUFFER_BIT, NEAREST);
442
360
 
443
361
  readBuffer(BACK);
444
362
  bindFramebufferImpl(DRAW_FRAMEBUFFER, glColorFbo.get(0));
445
363
  framebufferTexture2D(FRAMEBUFFER, COLOR_ATTACHMENT0,
446
- TEXTURE_2D, glColorTex.get(backTex), 0);
364
+ TEXTURE_2D, glColorTex.get(backTex), 0);
447
365
  drawBuffer(COLOR_ATTACHMENT0);
448
366
  blitFramebuffer(0, 0, fboWidth, fboHeight,
449
- 0, 0, fboWidth, fboHeight,
450
- COLOR_BUFFER_BIT, NEAREST);
367
+ 0, 0, fboWidth, fboHeight,
368
+ COLOR_BUFFER_BIT, NEAREST);
451
369
 
452
370
  bindFramebufferImpl(FRAMEBUFFER, 0);
453
371
  }
454
372
 
455
- /**
456
- *
457
- */
373
+
458
374
  @Override
459
375
  protected void beginGL() {
460
376
  PMatrix3D proj = graphics.projection;
@@ -464,16 +380,16 @@ public class PJOGL extends PGL {
464
380
  projMatrix = new float[16];
465
381
  }
466
382
  gl2x.glMatrixMode(GLMatrixFunc.GL_PROJECTION);
467
- projMatrix[0] = proj.m00;
468
- projMatrix[1] = proj.m10;
469
- projMatrix[2] = proj.m20;
470
- projMatrix[3] = proj.m30;
471
- projMatrix[4] = proj.m01;
472
- projMatrix[5] = proj.m11;
473
- projMatrix[6] = proj.m21;
474
- projMatrix[7] = proj.m31;
475
- projMatrix[8] = proj.m02;
476
- projMatrix[9] = proj.m12;
383
+ projMatrix[ 0] = proj.m00;
384
+ projMatrix[ 1] = proj.m10;
385
+ projMatrix[ 2] = proj.m20;
386
+ projMatrix[ 3] = proj.m30;
387
+ projMatrix[ 4] = proj.m01;
388
+ projMatrix[ 5] = proj.m11;
389
+ projMatrix[ 6] = proj.m21;
390
+ projMatrix[ 7] = proj.m31;
391
+ projMatrix[ 8] = proj.m02;
392
+ projMatrix[ 9] = proj.m12;
477
393
  projMatrix[10] = proj.m22;
478
394
  projMatrix[11] = proj.m32;
479
395
  projMatrix[12] = proj.m03;
@@ -486,16 +402,16 @@ public class PJOGL extends PGL {
486
402
  mvMatrix = new float[16];
487
403
  }
488
404
  gl2x.glMatrixMode(GLMatrixFunc.GL_MODELVIEW);
489
- mvMatrix[0] = mdl.m00;
490
- mvMatrix[1] = mdl.m10;
491
- mvMatrix[2] = mdl.m20;
492
- mvMatrix[3] = mdl.m30;
493
- mvMatrix[4] = mdl.m01;
494
- mvMatrix[5] = mdl.m11;
495
- mvMatrix[6] = mdl.m21;
496
- mvMatrix[7] = mdl.m31;
497
- mvMatrix[8] = mdl.m02;
498
- mvMatrix[9] = mdl.m12;
405
+ mvMatrix[ 0] = mdl.m00;
406
+ mvMatrix[ 1] = mdl.m10;
407
+ mvMatrix[ 2] = mdl.m20;
408
+ mvMatrix[ 3] = mdl.m30;
409
+ mvMatrix[ 4] = mdl.m01;
410
+ mvMatrix[ 5] = mdl.m11;
411
+ mvMatrix[ 6] = mdl.m21;
412
+ mvMatrix[ 7] = mdl.m31;
413
+ mvMatrix[ 8] = mdl.m02;
414
+ mvMatrix[ 9] = mdl.m12;
499
415
  mvMatrix[10] = mdl.m22;
500
416
  mvMatrix[11] = mdl.m32;
501
417
  mvMatrix[12] = mdl.m03;
@@ -506,36 +422,21 @@ public class PJOGL extends PGL {
506
422
  }
507
423
  }
508
424
 
509
- /**
510
- *
511
- * @return
512
- */
425
+
513
426
  @Override
514
427
  protected boolean hasFBOs() {
515
- if (context.hasBasicFBOSupport()) {
516
- return true;
517
- } else {
518
- return super.hasFBOs();
519
- }
428
+ if (context.hasBasicFBOSupport()) return true;
429
+ else return super.hasFBOs();
520
430
  }
521
431
 
522
- /**
523
- *
524
- * @return
525
- */
432
+
526
433
  @Override
527
434
  protected boolean hasShaders() {
528
- if (context.hasGLSL()) {
529
- return true;
530
- } else {
531
- return super.hasShaders();
532
- }
435
+ if (context.hasGLSL()) return true;
436
+ else return super.hasShaders();
533
437
  }
534
438
 
535
- /**
536
- *
537
- * @param glDrawable
538
- */
439
+
539
440
  public void init(GLAutoDrawable glDrawable) {
540
441
  capabilities = glDrawable.getChosenGLCapabilities();
541
442
  if (!hasFBOs()) {
@@ -546,12 +447,12 @@ public class PJOGL extends PGL {
546
447
  }
547
448
  }
548
449
 
450
+
549
451
  ///////////////////////////////////////////////////////////
452
+
550
453
  // Utility functions
551
- /**
552
- *
553
- * @param target
554
- */
454
+
455
+
555
456
  @Override
556
457
  protected void enableTexturing(int target) {
557
458
  if (target == TEXTURE_2D) {
@@ -561,10 +462,7 @@ public class PJOGL extends PGL {
561
462
  }
562
463
  }
563
464
 
564
- /**
565
- *
566
- * @param target
567
- */
465
+
568
466
  @Override
569
467
  protected void disableTexturing(int target) {
570
468
  if (target == TEXTURE_2D) {
@@ -574,6 +472,7 @@ public class PJOGL extends PGL {
574
472
  }
575
473
  }
576
474
 
475
+
577
476
  /**
578
477
  * Convenience method to get a legit FontMetrics object. Where possible,
579
478
  * override this any renderer subclass so that you're not using what's
@@ -584,6 +483,7 @@ public class PJOGL extends PGL {
584
483
  return Toolkit.getDefaultToolkit().getFontMetrics(font);
585
484
  }
586
485
 
486
+
587
487
  /**
588
488
  * Convenience method to jump through some Java2D hoops and get an FRC.
589
489
  */
@@ -591,34 +491,19 @@ public class PJOGL extends PGL {
591
491
  return getFontMetrics(font).getFontRenderContext();
592
492
  }
593
493
 
594
- /**
595
- *
596
- * @param font
597
- * @return
598
- */
494
+
599
495
  @Override
600
496
  protected int getFontAscent(Object font) {
601
497
  return getFontMetrics((Font) font).getAscent();
602
498
  }
603
499
 
604
- /**
605
- *
606
- * @param font
607
- * @return
608
- */
500
+
609
501
  @Override
610
502
  protected int getFontDescent(Object font) {
611
503
  return getFontMetrics((Font) font).getDescent();
612
504
  }
613
505
 
614
- /**
615
- *
616
- * @param font
617
- * @param buffer
618
- * @param start
619
- * @param stop
620
- * @return
621
- */
506
+
622
507
  @Override
623
508
  protected int getTextWidth(Object font, char[] buffer, int start, int stop) {
624
509
  // maybe should use one of the newer/fancier functions for this?
@@ -627,31 +512,20 @@ public class PJOGL extends PGL {
627
512
  return metrics.charsWidth(buffer, start, length);
628
513
  }
629
514
 
630
- /**
631
- *
632
- * @param font
633
- * @param size
634
- * @return
635
- */
515
+
636
516
  @Override
637
517
  protected Object getDerivedFont(Object font, float size) {
638
518
  return ((Font) font).deriveFont(size);
639
519
  }
640
520
 
641
- /**
642
- *
643
- * @return
644
- */
521
+
645
522
  @Override
646
523
  protected int getGLSLVersion() {
647
524
  VersionNumber vn = context.getGLSLVersionNumber();
648
525
  return vn.getMajor() * 100 + vn.getMinor();
649
526
  }
650
527
 
651
- /**
652
- *
653
- * @return
654
- */
528
+
655
529
  @Override
656
530
  protected String getGLSLVersionSuffix() {
657
531
  VersionNumber vn = context.getGLSLVersionNumber();
@@ -662,79 +536,45 @@ public class PJOGL extends PGL {
662
536
  }
663
537
  }
664
538
 
665
- /**
666
- *
667
- * @param filename
668
- * @return
669
- */
539
+
670
540
  @Override
671
541
  protected String[] loadVertexShader(String filename) {
672
542
  return loadVertexShader(filename, getGLSLVersion(), getGLSLVersionSuffix());
673
543
  }
674
544
 
675
- /**
676
- *
677
- * @param filename
678
- * @return
679
- */
545
+
680
546
  @Override
681
547
  protected String[] loadFragmentShader(String filename) {
682
548
  return loadFragmentShader(filename, getGLSLVersion(), getGLSLVersionSuffix());
683
549
  }
684
550
 
685
- /**
686
- *
687
- * @param url
688
- * @return
689
- */
551
+
690
552
  @Override
691
553
  protected String[] loadVertexShader(URL url) {
692
554
  return loadVertexShader(url, getGLSLVersion(), getGLSLVersionSuffix());
693
555
  }
694
556
 
695
- /**
696
- *
697
- * @param url
698
- * @return
699
- */
557
+
700
558
  @Override
701
559
  protected String[] loadFragmentShader(URL url) {
702
560
  return loadFragmentShader(url, getGLSLVersion(), getGLSLVersionSuffix());
703
561
  }
704
562
 
705
- /**
706
- *
707
- * @param filename
708
- * @param version
709
- * @param versionSuffix
710
- * @return
711
- */
563
+
712
564
  @Override
713
565
  protected String[] loadFragmentShader(String filename, int version, String versionSuffix) {
714
566
  String[] fragSrc0 = sketch.loadStrings(filename);
715
567
  return preprocessFragmentSource(fragSrc0, version, versionSuffix);
716
568
  }
717
569
 
718
- /**
719
- *
720
- * @param filename
721
- * @param version
722
- * @param versionSuffix
723
- * @return
724
- */
570
+
725
571
  @Override
726
572
  protected String[] loadVertexShader(String filename, int version, String versionSuffix) {
727
573
  String[] vertSrc0 = sketch.loadStrings(filename);
728
574
  return preprocessVertexSource(vertSrc0, version, versionSuffix);
729
575
  }
730
576
 
731
- /**
732
- *
733
- * @param url
734
- * @param version
735
- * @param versionSuffix
736
- * @return
737
- */
577
+
738
578
  @Override
739
579
  protected String[] loadFragmentShader(URL url, int version, String versionSuffix) {
740
580
  try {
@@ -746,13 +586,7 @@ public class PJOGL extends PGL {
746
586
  return null;
747
587
  }
748
588
 
749
- /**
750
- *
751
- * @param url
752
- * @param version
753
- * @param versionSuffix
754
- * @return
755
- */
589
+
756
590
  @Override
757
591
  protected String[] loadVertexShader(URL url, int version, String versionSuffix) {
758
592
  try {
@@ -764,42 +598,23 @@ public class PJOGL extends PGL {
764
598
  return null;
765
599
  }
766
600
 
601
+
767
602
  ///////////////////////////////////////////////////////////
603
+
768
604
  // Tessellator
769
- /**
770
- *
771
- * @param callback
772
- * @return
773
- */
605
+
606
+
774
607
  @Override
775
608
  protected Tessellator createTessellator(TessellatorCallback callback) {
776
609
  return new Tessellator(callback);
777
610
  }
778
611
 
779
- /**
780
- *
781
- */
782
- protected static class Tessellator implements PGL.Tessellator {
783
612
 
784
- /**
785
- *
786
- */
613
+ protected static class Tessellator implements PGL.Tessellator {
787
614
  protected GLUtessellator tess;
788
-
789
- /**
790
- *
791
- */
792
615
  protected TessellatorCallback callback;
793
-
794
- /**
795
- *
796
- */
797
616
  protected GLUCallback gluCallback;
798
617
 
799
- /**
800
- *
801
- * @param callback
802
- */
803
618
  public Tessellator(TessellatorCallback callback) {
804
619
  this.callback = callback;
805
620
  tess = GLU.gluNewTess();
@@ -812,143 +627,77 @@ public class PJOGL extends PGL {
812
627
  GLU.gluTessCallback(tess, GLU.GLU_TESS_ERROR, gluCallback);
813
628
  }
814
629
 
815
- /**
816
- *
817
- * @param flag
818
- */
819
630
  @Override
820
631
  public void setCallback(int flag) {
821
632
  GLU.gluTessCallback(tess, flag, gluCallback);
822
633
  }
823
634
 
824
- /**
825
- *
826
- * @param rule
827
- */
828
635
  @Override
829
636
  public void setWindingRule(int rule) {
830
637
  setProperty(GLU.GLU_TESS_WINDING_RULE, rule);
831
638
  }
832
639
 
833
- /**
834
- *
835
- * @param property
836
- * @param value
837
- */
838
- @Override
839
640
  public void setProperty(int property, int value) {
840
641
  GLU.gluTessProperty(tess, property, value);
841
642
  }
842
643
 
843
- /**
844
- *
845
- */
846
644
  @Override
847
645
  public void beginPolygon() {
848
646
  beginPolygon(null);
849
647
  }
850
648
 
851
- /**
852
- *
853
- * @param data
854
- */
855
649
  @Override
856
650
  public void beginPolygon(Object data) {
857
651
  GLU.gluTessBeginPolygon(tess, data);
858
652
  }
859
653
 
860
- /**
861
- *
862
- */
863
654
  @Override
864
655
  public void endPolygon() {
865
656
  GLU.gluTessEndPolygon(tess);
866
657
  }
867
658
 
868
- /**
869
- *
870
- */
871
659
  @Override
872
660
  public void beginContour() {
873
661
  GLU.gluTessBeginContour(tess);
874
662
  }
875
663
 
876
- /**
877
- *
878
- */
879
664
  @Override
880
665
  public void endContour() {
881
666
  GLU.gluTessEndContour(tess);
882
667
  }
883
668
 
884
- /**
885
- *
886
- * @param v
887
- */
888
669
  @Override
889
670
  public void addVertex(double[] v) {
890
671
  addVertex(v, 0, v);
891
672
  }
892
673
 
893
- /**
894
- *
895
- * @param v
896
- * @param n
897
- * @param data
898
- */
899
674
  @Override
900
675
  public void addVertex(double[] v, int n, Object data) {
901
676
  GLU.gluTessVertex(tess, v, n, data);
902
677
  }
903
678
 
904
- /**
905
- *
906
- */
907
679
  protected class GLUCallback extends GLUtessellatorCallbackAdapter {
908
-
909
- /**
910
- *
911
- * @param type
912
- */
913
680
  @Override
914
681
  public void begin(int type) {
915
682
  callback.begin(type);
916
683
  }
917
684
 
918
- /**
919
- *
920
- */
921
685
  @Override
922
686
  public void end() {
923
687
  callback.end();
924
688
  }
925
689
 
926
- /**
927
- *
928
- * @param data
929
- */
930
690
  @Override
931
691
  public void vertex(Object data) {
932
692
  callback.vertex(data);
933
693
  }
934
694
 
935
- /**
936
- *
937
- * @param coords
938
- * @param data
939
- * @param weight
940
- * @param outData
941
- */
942
695
  @Override
943
696
  public void combine(double[] coords, Object[] data,
944
- float[] weight, Object[] outData) {
697
+ float[] weight, Object[] outData) {
945
698
  callback.combine(coords, data, weight, outData);
946
699
  }
947
700
 
948
- /**
949
- *
950
- * @param errnum
951
- */
952
701
  @Override
953
702
  public void error(int errnum) {
954
703
  callback.error(errnum);
@@ -956,217 +705,195 @@ public class PJOGL extends PGL {
956
705
  }
957
706
  }
958
707
 
959
- /**
960
- *
961
- * @param err
962
- * @return
963
- */
708
+
964
709
  @Override
965
710
  protected String tessError(int err) {
966
711
  return glu.gluErrorString(err);
967
712
  }
968
713
 
714
+
969
715
  ///////////////////////////////////////////////////////////
716
+
970
717
  // Font outline
718
+
719
+
971
720
  static {
972
721
  SHAPE_TEXT_SUPPORTED = true;
973
- SEG_MOVETO = PathIterator.SEG_MOVETO;
974
- SEG_LINETO = PathIterator.SEG_LINETO;
975
- SEG_QUADTO = PathIterator.SEG_QUADTO;
722
+ SEG_MOVETO = PathIterator.SEG_MOVETO;
723
+ SEG_LINETO = PathIterator.SEG_LINETO;
724
+ SEG_QUADTO = PathIterator.SEG_QUADTO;
976
725
  SEG_CUBICTO = PathIterator.SEG_CUBICTO;
977
- SEG_CLOSE = PathIterator.SEG_CLOSE;
726
+ SEG_CLOSE = PathIterator.SEG_CLOSE;
978
727
  }
979
728
 
980
- /**
981
- *
982
- * @param ch
983
- * @param font
984
- * @return
985
- */
729
+
986
730
  @Override
987
731
  protected FontOutline createFontOutline(char ch, Object font) {
988
732
  return new FontOutline(ch, (Font) font);
989
733
  }
990
734
 
991
- /**
992
- *
993
- */
994
- protected class FontOutline implements PGL.FontOutline {
995
735
 
736
+ protected class FontOutline implements PGL.FontOutline {
996
737
  PathIterator iter;
997
738
 
998
- /**
999
- *
1000
- * @param ch
1001
- * @param font
1002
- */
1003
739
  public FontOutline(char ch, Font font) {
1004
- char textArray[] = new char[]{ch};
740
+ char[] textArray = new char[] { ch };
1005
741
  FontRenderContext frc = getFontRenderContext(font);
1006
742
  GlyphVector gv = font.createGlyphVector(frc, textArray);
1007
743
  Shape shp = gv.getOutline();
1008
744
  iter = shp.getPathIterator(null);
1009
745
  }
1010
746
 
1011
- /**
1012
- *
1013
- * @return
1014
- */
1015
747
  @Override
1016
748
  public boolean isDone() {
1017
749
  return iter.isDone();
1018
750
  }
1019
751
 
1020
- /**
1021
- *
1022
- * @param coords
1023
- * @return
1024
- */
1025
752
  @Override
1026
- public int currentSegment(float coords[]) {
753
+ public int currentSegment(float[] coords) {
1027
754
  return iter.currentSegment(coords);
1028
755
  }
1029
756
 
1030
- /**
1031
- *
1032
- */
1033
757
  @Override
1034
758
  public void next() {
1035
759
  iter.next();
1036
760
  }
1037
761
  }
1038
762
 
763
+
1039
764
  ///////////////////////////////////////////////////////////
765
+
1040
766
  // Constants
767
+
1041
768
  static {
1042
769
  FALSE = GL.GL_FALSE;
1043
- TRUE = GL.GL_TRUE;
1044
-
1045
- INT = GL2ES2.GL_INT;
1046
- BYTE = GL.GL_BYTE;
1047
- SHORT = GL.GL_SHORT;
1048
- FLOAT = GL.GL_FLOAT;
1049
- BOOL = GL2ES2.GL_BOOL;
1050
- UNSIGNED_INT = GL.GL_UNSIGNED_INT;
1051
- UNSIGNED_BYTE = GL.GL_UNSIGNED_BYTE;
770
+ TRUE = GL.GL_TRUE;
771
+
772
+ INT = GL2ES2.GL_INT;
773
+ BYTE = GL.GL_BYTE;
774
+ SHORT = GL.GL_SHORT;
775
+ FLOAT = GL.GL_FLOAT;
776
+ BOOL = GL2ES2.GL_BOOL;
777
+ UNSIGNED_INT = GL.GL_UNSIGNED_INT;
778
+ UNSIGNED_BYTE = GL.GL_UNSIGNED_BYTE;
1052
779
  UNSIGNED_SHORT = GL.GL_UNSIGNED_SHORT;
1053
780
 
1054
- RGB = GL.GL_RGB;
1055
- RGBA = GL.GL_RGBA;
1056
- ALPHA = GL.GL_ALPHA;
1057
- LUMINANCE = GL.GL_LUMINANCE;
781
+ RGB = GL.GL_RGB;
782
+ RGBA = GL.GL_RGBA;
783
+ ALPHA = GL.GL_ALPHA;
784
+ LUMINANCE = GL.GL_LUMINANCE;
1058
785
  LUMINANCE_ALPHA = GL.GL_LUMINANCE_ALPHA;
1059
786
 
1060
- UNSIGNED_SHORT_5_6_5 = GL.GL_UNSIGNED_SHORT_5_6_5;
787
+ UNSIGNED_SHORT_5_6_5 = GL.GL_UNSIGNED_SHORT_5_6_5;
1061
788
  UNSIGNED_SHORT_4_4_4_4 = GL.GL_UNSIGNED_SHORT_4_4_4_4;
1062
789
  UNSIGNED_SHORT_5_5_5_1 = GL.GL_UNSIGNED_SHORT_5_5_5_1;
1063
790
 
1064
- RGBA4 = GL.GL_RGBA4;
791
+ RGBA4 = GL.GL_RGBA4;
1065
792
  RGB5_A1 = GL.GL_RGB5_A1;
1066
- RGB565 = GL.GL_RGB565;
1067
- RGB8 = GL.GL_RGB8;
1068
- RGBA8 = GL.GL_RGBA8;
1069
- ALPHA8 = GL.GL_ALPHA8;
793
+ RGB565 = GL.GL_RGB565;
794
+ RGB8 = GL.GL_RGB8;
795
+ RGBA8 = GL.GL_RGBA8;
796
+ ALPHA8 = GL.GL_ALPHA8;
1070
797
 
1071
- READ_ONLY = GL2ES3.GL_READ_ONLY;
798
+ READ_ONLY = GL2ES3.GL_READ_ONLY;
1072
799
  WRITE_ONLY = GL.GL_WRITE_ONLY;
1073
800
  READ_WRITE = GL2ES3.GL_READ_WRITE;
1074
801
 
1075
802
  TESS_WINDING_NONZERO = GLU.GLU_TESS_WINDING_NONZERO;
1076
- TESS_WINDING_ODD = GLU.GLU_TESS_WINDING_ODD;
1077
- TESS_EDGE_FLAG = GLU.GLU_TESS_EDGE_FLAG;
803
+ TESS_WINDING_ODD = GLU.GLU_TESS_WINDING_ODD;
804
+ TESS_EDGE_FLAG = GLU.GLU_TESS_EDGE_FLAG;
1078
805
 
1079
806
  GENERATE_MIPMAP_HINT = GL.GL_GENERATE_MIPMAP_HINT;
1080
- FASTEST = GL.GL_FASTEST;
1081
- NICEST = GL.GL_NICEST;
1082
- DONT_CARE = GL.GL_DONT_CARE;
1083
-
1084
- VENDOR = GL.GL_VENDOR;
1085
- RENDERER = GL.GL_RENDERER;
1086
- VERSION = GL.GL_VERSION;
1087
- EXTENSIONS = GL.GL_EXTENSIONS;
807
+ FASTEST = GL.GL_FASTEST;
808
+ NICEST = GL.GL_NICEST;
809
+ DONT_CARE = GL.GL_DONT_CARE;
810
+
811
+ VENDOR = GL.GL_VENDOR;
812
+ RENDERER = GL.GL_RENDERER;
813
+ VERSION = GL.GL_VERSION;
814
+ EXTENSIONS = GL.GL_EXTENSIONS;
1088
815
  SHADING_LANGUAGE_VERSION = GL2ES2.GL_SHADING_LANGUAGE_VERSION;
1089
816
 
1090
817
  MAX_SAMPLES = GL.GL_MAX_SAMPLES;
1091
- SAMPLES = GL.GL_SAMPLES;
818
+ SAMPLES = GL.GL_SAMPLES;
1092
819
 
1093
820
  ALIASED_LINE_WIDTH_RANGE = GL.GL_ALIASED_LINE_WIDTH_RANGE;
1094
821
  ALIASED_POINT_SIZE_RANGE = GL.GL_ALIASED_POINT_SIZE_RANGE;
1095
822
 
1096
- DEPTH_BITS = GL.GL_DEPTH_BITS;
823
+ DEPTH_BITS = GL.GL_DEPTH_BITS;
1097
824
  STENCIL_BITS = GL.GL_STENCIL_BITS;
1098
825
 
1099
826
  CCW = GL.GL_CCW;
1100
- CW = GL.GL_CW;
827
+ CW = GL.GL_CW;
1101
828
 
1102
829
  VIEWPORT = GL.GL_VIEWPORT;
1103
830
 
1104
- ARRAY_BUFFER = GL.GL_ARRAY_BUFFER;
831
+ ARRAY_BUFFER = GL.GL_ARRAY_BUFFER;
1105
832
  ELEMENT_ARRAY_BUFFER = GL.GL_ELEMENT_ARRAY_BUFFER;
1106
- PIXEL_PACK_BUFFER = GL2ES3.GL_PIXEL_PACK_BUFFER;
833
+ PIXEL_PACK_BUFFER = GL2ES3.GL_PIXEL_PACK_BUFFER;
1107
834
 
1108
- MAX_VERTEX_ATTRIBS = GL2ES2.GL_MAX_VERTEX_ATTRIBS;
835
+ MAX_VERTEX_ATTRIBS = GL2ES2.GL_MAX_VERTEX_ATTRIBS;
1109
836
 
1110
- STATIC_DRAW = GL.GL_STATIC_DRAW;
837
+ STATIC_DRAW = GL.GL_STATIC_DRAW;
1111
838
  DYNAMIC_DRAW = GL.GL_DYNAMIC_DRAW;
1112
- STREAM_DRAW = GL2ES2.GL_STREAM_DRAW;
1113
- STREAM_READ = GL2ES3.GL_STREAM_READ;
839
+ STREAM_DRAW = GL2ES2.GL_STREAM_DRAW;
840
+ STREAM_READ = GL2ES3.GL_STREAM_READ;
1114
841
 
1115
- BUFFER_SIZE = GL.GL_BUFFER_SIZE;
842
+ BUFFER_SIZE = GL.GL_BUFFER_SIZE;
1116
843
  BUFFER_USAGE = GL.GL_BUFFER_USAGE;
1117
844
 
1118
- POINTS = GL.GL_POINTS;
1119
- LINE_STRIP = GL.GL_LINE_STRIP;
1120
- LINE_LOOP = GL.GL_LINE_LOOP;
1121
- LINES = GL.GL_LINES;
1122
- TRIANGLE_FAN = GL.GL_TRIANGLE_FAN;
845
+ POINTS = GL.GL_POINTS;
846
+ LINE_STRIP = GL.GL_LINE_STRIP;
847
+ LINE_LOOP = GL.GL_LINE_LOOP;
848
+ LINES = GL.GL_LINES;
849
+ TRIANGLE_FAN = GL.GL_TRIANGLE_FAN;
1123
850
  TRIANGLE_STRIP = GL.GL_TRIANGLE_STRIP;
1124
- TRIANGLES = GL.GL_TRIANGLES;
851
+ TRIANGLES = GL.GL_TRIANGLES;
1125
852
 
1126
- CULL_FACE = GL.GL_CULL_FACE;
1127
- FRONT = GL.GL_FRONT;
1128
- BACK = GL.GL_BACK;
853
+ CULL_FACE = GL.GL_CULL_FACE;
854
+ FRONT = GL.GL_FRONT;
855
+ BACK = GL.GL_BACK;
1129
856
  FRONT_AND_BACK = GL.GL_FRONT_AND_BACK;
1130
857
 
1131
858
  POLYGON_OFFSET_FILL = GL.GL_POLYGON_OFFSET_FILL;
1132
859
 
1133
860
  UNPACK_ALIGNMENT = GL.GL_UNPACK_ALIGNMENT;
1134
- PACK_ALIGNMENT = GL.GL_PACK_ALIGNMENT;
861
+ PACK_ALIGNMENT = GL.GL_PACK_ALIGNMENT;
1135
862
 
1136
- TEXTURE_2D = GL.GL_TEXTURE_2D;
863
+ TEXTURE_2D = GL.GL_TEXTURE_2D;
1137
864
  TEXTURE_RECTANGLE = GL2GL3.GL_TEXTURE_RECTANGLE;
1138
865
 
1139
- TEXTURE_BINDING_2D = GL.GL_TEXTURE_BINDING_2D;
866
+ TEXTURE_BINDING_2D = GL.GL_TEXTURE_BINDING_2D;
1140
867
  TEXTURE_BINDING_RECTANGLE = GL2GL3.GL_TEXTURE_BINDING_RECTANGLE;
1141
868
 
1142
- MAX_TEXTURE_SIZE = GL.GL_MAX_TEXTURE_SIZE;
1143
- TEXTURE_MAX_ANISOTROPY = GL.GL_TEXTURE_MAX_ANISOTROPY_EXT;
869
+ MAX_TEXTURE_SIZE = GL.GL_MAX_TEXTURE_SIZE;
870
+ TEXTURE_MAX_ANISOTROPY = GL.GL_TEXTURE_MAX_ANISOTROPY_EXT;
1144
871
  MAX_TEXTURE_MAX_ANISOTROPY = GL.GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT;
1145
872
 
1146
- MAX_VERTEX_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
1147
- MAX_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_TEXTURE_IMAGE_UNITS;
873
+ MAX_VERTEX_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
874
+ MAX_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_TEXTURE_IMAGE_UNITS;
1148
875
  MAX_COMBINED_TEXTURE_IMAGE_UNITS = GL2ES2.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
1149
876
 
1150
877
  NUM_COMPRESSED_TEXTURE_FORMATS = GL.GL_NUM_COMPRESSED_TEXTURE_FORMATS;
1151
- COMPRESSED_TEXTURE_FORMATS = GL.GL_COMPRESSED_TEXTURE_FORMATS;
878
+ COMPRESSED_TEXTURE_FORMATS = GL.GL_COMPRESSED_TEXTURE_FORMATS;
1152
879
 
1153
- NEAREST = GL.GL_NEAREST;
1154
- LINEAR = GL.GL_LINEAR;
880
+ NEAREST = GL.GL_NEAREST;
881
+ LINEAR = GL.GL_LINEAR;
1155
882
  LINEAR_MIPMAP_NEAREST = GL.GL_LINEAR_MIPMAP_NEAREST;
1156
- LINEAR_MIPMAP_LINEAR = GL.GL_LINEAR_MIPMAP_LINEAR;
883
+ LINEAR_MIPMAP_LINEAR = GL.GL_LINEAR_MIPMAP_LINEAR;
1157
884
 
1158
885
  CLAMP_TO_EDGE = GL.GL_CLAMP_TO_EDGE;
1159
- REPEAT = GL.GL_REPEAT;
886
+ REPEAT = GL.GL_REPEAT;
1160
887
 
1161
- TEXTURE0 = GL.GL_TEXTURE0;
1162
- TEXTURE1 = GL.GL_TEXTURE1;
1163
- TEXTURE2 = GL.GL_TEXTURE2;
1164
- TEXTURE3 = GL.GL_TEXTURE3;
888
+ TEXTURE0 = GL.GL_TEXTURE0;
889
+ TEXTURE1 = GL.GL_TEXTURE1;
890
+ TEXTURE2 = GL.GL_TEXTURE2;
891
+ TEXTURE3 = GL.GL_TEXTURE3;
1165
892
  TEXTURE_MIN_FILTER = GL.GL_TEXTURE_MIN_FILTER;
1166
893
  TEXTURE_MAG_FILTER = GL.GL_TEXTURE_MAG_FILTER;
1167
- TEXTURE_WRAP_S = GL.GL_TEXTURE_WRAP_S;
1168
- TEXTURE_WRAP_T = GL.GL_TEXTURE_WRAP_T;
1169
- TEXTURE_WRAP_R = GL2ES2.GL_TEXTURE_WRAP_R;
894
+ TEXTURE_WRAP_S = GL.GL_TEXTURE_WRAP_S;
895
+ TEXTURE_WRAP_T = GL.GL_TEXTURE_WRAP_T;
896
+ TEXTURE_WRAP_R = GL2ES2.GL_TEXTURE_WRAP_R;
1170
897
 
1171
898
  TEXTURE_CUBE_MAP = GL.GL_TEXTURE_CUBE_MAP;
1172
899
  TEXTURE_CUBE_MAP_POSITIVE_X = GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X;
@@ -1176,198 +903,187 @@ public class PJOGL extends PGL {
1176
903
  TEXTURE_CUBE_MAP_NEGATIVE_Y = GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
1177
904
  TEXTURE_CUBE_MAP_NEGATIVE_Z = GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
1178
905
 
1179
- VERTEX_SHADER = GL2ES2.GL_VERTEX_SHADER;
1180
- FRAGMENT_SHADER = GL2ES2.GL_FRAGMENT_SHADER;
1181
- INFO_LOG_LENGTH = GL2ES2.GL_INFO_LOG_LENGTH;
906
+ VERTEX_SHADER = GL2ES2.GL_VERTEX_SHADER;
907
+ FRAGMENT_SHADER = GL2ES2.GL_FRAGMENT_SHADER;
908
+ INFO_LOG_LENGTH = GL2ES2.GL_INFO_LOG_LENGTH;
1182
909
  SHADER_SOURCE_LENGTH = GL2ES2.GL_SHADER_SOURCE_LENGTH;
1183
- COMPILE_STATUS = GL2ES2.GL_COMPILE_STATUS;
1184
- LINK_STATUS = GL2ES2.GL_LINK_STATUS;
1185
- VALIDATE_STATUS = GL2ES2.GL_VALIDATE_STATUS;
1186
- SHADER_TYPE = GL2ES2.GL_SHADER_TYPE;
1187
- DELETE_STATUS = GL2ES2.GL_DELETE_STATUS;
1188
-
1189
- FLOAT_VEC2 = GL2ES2.GL_FLOAT_VEC2;
1190
- FLOAT_VEC3 = GL2ES2.GL_FLOAT_VEC3;
1191
- FLOAT_VEC4 = GL2ES2.GL_FLOAT_VEC4;
1192
- FLOAT_MAT2 = GL2ES2.GL_FLOAT_MAT2;
1193
- FLOAT_MAT3 = GL2ES2.GL_FLOAT_MAT3;
1194
- FLOAT_MAT4 = GL2ES2.GL_FLOAT_MAT4;
1195
- INT_VEC2 = GL2ES2.GL_INT_VEC2;
1196
- INT_VEC3 = GL2ES2.GL_INT_VEC3;
1197
- INT_VEC4 = GL2ES2.GL_INT_VEC4;
1198
- BOOL_VEC2 = GL2ES2.GL_BOOL_VEC2;
1199
- BOOL_VEC3 = GL2ES2.GL_BOOL_VEC3;
1200
- BOOL_VEC4 = GL2ES2.GL_BOOL_VEC4;
1201
- SAMPLER_2D = GL2ES2.GL_SAMPLER_2D;
910
+ COMPILE_STATUS = GL2ES2.GL_COMPILE_STATUS;
911
+ LINK_STATUS = GL2ES2.GL_LINK_STATUS;
912
+ VALIDATE_STATUS = GL2ES2.GL_VALIDATE_STATUS;
913
+ SHADER_TYPE = GL2ES2.GL_SHADER_TYPE;
914
+ DELETE_STATUS = GL2ES2.GL_DELETE_STATUS;
915
+
916
+ FLOAT_VEC2 = GL2ES2.GL_FLOAT_VEC2;
917
+ FLOAT_VEC3 = GL2ES2.GL_FLOAT_VEC3;
918
+ FLOAT_VEC4 = GL2ES2.GL_FLOAT_VEC4;
919
+ FLOAT_MAT2 = GL2ES2.GL_FLOAT_MAT2;
920
+ FLOAT_MAT3 = GL2ES2.GL_FLOAT_MAT3;
921
+ FLOAT_MAT4 = GL2ES2.GL_FLOAT_MAT4;
922
+ INT_VEC2 = GL2ES2.GL_INT_VEC2;
923
+ INT_VEC3 = GL2ES2.GL_INT_VEC3;
924
+ INT_VEC4 = GL2ES2.GL_INT_VEC4;
925
+ BOOL_VEC2 = GL2ES2.GL_BOOL_VEC2;
926
+ BOOL_VEC3 = GL2ES2.GL_BOOL_VEC3;
927
+ BOOL_VEC4 = GL2ES2.GL_BOOL_VEC4;
928
+ SAMPLER_2D = GL2ES2.GL_SAMPLER_2D;
1202
929
  SAMPLER_CUBE = GL2ES2.GL_SAMPLER_CUBE;
1203
930
 
1204
- LOW_FLOAT = GL2ES2.GL_LOW_FLOAT;
931
+ LOW_FLOAT = GL2ES2.GL_LOW_FLOAT;
1205
932
  MEDIUM_FLOAT = GL2ES2.GL_MEDIUM_FLOAT;
1206
- HIGH_FLOAT = GL2ES2.GL_HIGH_FLOAT;
1207
- LOW_INT = GL2ES2.GL_LOW_INT;
1208
- MEDIUM_INT = GL2ES2.GL_MEDIUM_INT;
1209
- HIGH_INT = GL2ES2.GL_HIGH_INT;
933
+ HIGH_FLOAT = GL2ES2.GL_HIGH_FLOAT;
934
+ LOW_INT = GL2ES2.GL_LOW_INT;
935
+ MEDIUM_INT = GL2ES2.GL_MEDIUM_INT;
936
+ HIGH_INT = GL2ES2.GL_HIGH_INT;
1210
937
 
1211
938
  CURRENT_VERTEX_ATTRIB = GL2ES2.GL_CURRENT_VERTEX_ATTRIB;
1212
939
 
1213
940
  VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
1214
- VERTEX_ATTRIB_ARRAY_ENABLED = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_ENABLED;
1215
- VERTEX_ATTRIB_ARRAY_SIZE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_SIZE;
1216
- VERTEX_ATTRIB_ARRAY_STRIDE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_STRIDE;
1217
- VERTEX_ATTRIB_ARRAY_TYPE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_TYPE;
1218
- VERTEX_ATTRIB_ARRAY_NORMALIZED = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
1219
- VERTEX_ATTRIB_ARRAY_POINTER = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_POINTER;
1220
-
1221
- BLEND = GL.GL_BLEND;
1222
- ONE = GL.GL_ONE;
1223
- ZERO = GL.GL_ZERO;
1224
- SRC_ALPHA = GL.GL_SRC_ALPHA;
1225
- DST_ALPHA = GL.GL_DST_ALPHA;
941
+ VERTEX_ATTRIB_ARRAY_ENABLED = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_ENABLED;
942
+ VERTEX_ATTRIB_ARRAY_SIZE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_SIZE;
943
+ VERTEX_ATTRIB_ARRAY_STRIDE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_STRIDE;
944
+ VERTEX_ATTRIB_ARRAY_TYPE = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_TYPE;
945
+ VERTEX_ATTRIB_ARRAY_NORMALIZED = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
946
+ VERTEX_ATTRIB_ARRAY_POINTER = GL2ES2.GL_VERTEX_ATTRIB_ARRAY_POINTER;
947
+
948
+ BLEND = GL.GL_BLEND;
949
+ ONE = GL.GL_ONE;
950
+ ZERO = GL.GL_ZERO;
951
+ SRC_ALPHA = GL.GL_SRC_ALPHA;
952
+ DST_ALPHA = GL.GL_DST_ALPHA;
1226
953
  ONE_MINUS_SRC_ALPHA = GL.GL_ONE_MINUS_SRC_ALPHA;
1227
954
  ONE_MINUS_DST_COLOR = GL.GL_ONE_MINUS_DST_COLOR;
1228
955
  ONE_MINUS_SRC_COLOR = GL.GL_ONE_MINUS_SRC_COLOR;
1229
- DST_COLOR = GL.GL_DST_COLOR;
1230
- SRC_COLOR = GL.GL_SRC_COLOR;
956
+ DST_COLOR = GL.GL_DST_COLOR;
957
+ SRC_COLOR = GL.GL_SRC_COLOR;
1231
958
 
1232
959
  SAMPLE_ALPHA_TO_COVERAGE = GL.GL_SAMPLE_ALPHA_TO_COVERAGE;
1233
- SAMPLE_COVERAGE = GL.GL_SAMPLE_COVERAGE;
960
+ SAMPLE_COVERAGE = GL.GL_SAMPLE_COVERAGE;
1234
961
 
1235
- KEEP = GL.GL_KEEP;
1236
- REPLACE = GL.GL_REPLACE;
1237
- INCR = GL.GL_INCR;
1238
- DECR = GL.GL_DECR;
1239
- INVERT = GL.GL_INVERT;
962
+ KEEP = GL.GL_KEEP;
963
+ REPLACE = GL.GL_REPLACE;
964
+ INCR = GL.GL_INCR;
965
+ DECR = GL.GL_DECR;
966
+ INVERT = GL.GL_INVERT;
1240
967
  INCR_WRAP = GL.GL_INCR_WRAP;
1241
968
  DECR_WRAP = GL.GL_DECR_WRAP;
1242
- NEVER = GL.GL_NEVER;
1243
- ALWAYS = GL.GL_ALWAYS;
1244
-
1245
- EQUAL = GL.GL_EQUAL;
1246
- LESS = GL.GL_LESS;
1247
- LEQUAL = GL.GL_LEQUAL;
1248
- GREATER = GL.GL_GREATER;
1249
- GEQUAL = GL.GL_GEQUAL;
969
+ NEVER = GL.GL_NEVER;
970
+ ALWAYS = GL.GL_ALWAYS;
971
+
972
+ EQUAL = GL.GL_EQUAL;
973
+ LESS = GL.GL_LESS;
974
+ LEQUAL = GL.GL_LEQUAL;
975
+ GREATER = GL.GL_GREATER;
976
+ GEQUAL = GL.GL_GEQUAL;
1250
977
  NOTEQUAL = GL.GL_NOTEQUAL;
1251
978
 
1252
- FUNC_ADD = GL.GL_FUNC_ADD;
1253
- FUNC_MIN = GL2ES3.GL_MIN;
1254
- FUNC_MAX = GL2ES3.GL_MAX;
979
+ FUNC_ADD = GL.GL_FUNC_ADD;
980
+ FUNC_MIN = GL2ES3.GL_MIN;
981
+ FUNC_MAX = GL2ES3.GL_MAX;
1255
982
  FUNC_REVERSE_SUBTRACT = GL.GL_FUNC_REVERSE_SUBTRACT;
1256
- FUNC_SUBTRACT = GL.GL_FUNC_SUBTRACT;
983
+ FUNC_SUBTRACT = GL.GL_FUNC_SUBTRACT;
1257
984
 
1258
985
  DITHER = GL.GL_DITHER;
1259
986
 
1260
- CONSTANT_COLOR = GL2ES2.GL_CONSTANT_COLOR;
1261
- CONSTANT_ALPHA = GL2ES2.GL_CONSTANT_ALPHA;
987
+ CONSTANT_COLOR = GL2ES2.GL_CONSTANT_COLOR;
988
+ CONSTANT_ALPHA = GL2ES2.GL_CONSTANT_ALPHA;
1262
989
  ONE_MINUS_CONSTANT_COLOR = GL2ES2.GL_ONE_MINUS_CONSTANT_COLOR;
1263
990
  ONE_MINUS_CONSTANT_ALPHA = GL2ES2.GL_ONE_MINUS_CONSTANT_ALPHA;
1264
- SRC_ALPHA_SATURATE = GL.GL_SRC_ALPHA_SATURATE;
991
+ SRC_ALPHA_SATURATE = GL.GL_SRC_ALPHA_SATURATE;
1265
992
 
1266
- SCISSOR_TEST = GL.GL_SCISSOR_TEST;
1267
- STENCIL_TEST = GL.GL_STENCIL_TEST;
1268
- DEPTH_TEST = GL.GL_DEPTH_TEST;
993
+ SCISSOR_TEST = GL.GL_SCISSOR_TEST;
994
+ STENCIL_TEST = GL.GL_STENCIL_TEST;
995
+ DEPTH_TEST = GL.GL_DEPTH_TEST;
1269
996
  DEPTH_WRITEMASK = GL.GL_DEPTH_WRITEMASK;
1270
997
 
1271
- COLOR_BUFFER_BIT = GL.GL_COLOR_BUFFER_BIT;
1272
- DEPTH_BUFFER_BIT = GL.GL_DEPTH_BUFFER_BIT;
998
+ COLOR_BUFFER_BIT = GL.GL_COLOR_BUFFER_BIT;
999
+ DEPTH_BUFFER_BIT = GL.GL_DEPTH_BUFFER_BIT;
1273
1000
  STENCIL_BUFFER_BIT = GL.GL_STENCIL_BUFFER_BIT;
1274
1001
 
1275
- FRAMEBUFFER = GL.GL_FRAMEBUFFER;
1276
- COLOR_ATTACHMENT0 = GL.GL_COLOR_ATTACHMENT0;
1277
- COLOR_ATTACHMENT1 = GL2ES2.GL_COLOR_ATTACHMENT1;
1278
- COLOR_ATTACHMENT2 = GL2ES2.GL_COLOR_ATTACHMENT2;
1279
- COLOR_ATTACHMENT3 = GL2ES2.GL_COLOR_ATTACHMENT3;
1280
- RENDERBUFFER = GL.GL_RENDERBUFFER;
1281
- DEPTH_ATTACHMENT = GL.GL_DEPTH_ATTACHMENT;
1002
+ FRAMEBUFFER = GL.GL_FRAMEBUFFER;
1003
+ COLOR_ATTACHMENT0 = GL.GL_COLOR_ATTACHMENT0;
1004
+ COLOR_ATTACHMENT1 = GL2ES2.GL_COLOR_ATTACHMENT1;
1005
+ COLOR_ATTACHMENT2 = GL2ES2.GL_COLOR_ATTACHMENT2;
1006
+ COLOR_ATTACHMENT3 = GL2ES2.GL_COLOR_ATTACHMENT3;
1007
+ RENDERBUFFER = GL.GL_RENDERBUFFER;
1008
+ DEPTH_ATTACHMENT = GL.GL_DEPTH_ATTACHMENT;
1282
1009
  STENCIL_ATTACHMENT = GL.GL_STENCIL_ATTACHMENT;
1283
- READ_FRAMEBUFFER = GL.GL_READ_FRAMEBUFFER;
1284
- DRAW_FRAMEBUFFER = GL.GL_DRAW_FRAMEBUFFER;
1010
+ READ_FRAMEBUFFER = GL.GL_READ_FRAMEBUFFER;
1011
+ DRAW_FRAMEBUFFER = GL.GL_DRAW_FRAMEBUFFER;
1285
1012
 
1286
- RGBA8 = GL.GL_RGBA8;
1013
+ RGBA8 = GL.GL_RGBA8;
1287
1014
  DEPTH24_STENCIL8 = GL.GL_DEPTH24_STENCIL8;
1288
1015
 
1289
- DEPTH_COMPONENT = GL2ES2.GL_DEPTH_COMPONENT;
1016
+ DEPTH_COMPONENT = GL2ES2.GL_DEPTH_COMPONENT;
1290
1017
  DEPTH_COMPONENT16 = GL.GL_DEPTH_COMPONENT16;
1291
1018
  DEPTH_COMPONENT24 = GL.GL_DEPTH_COMPONENT24;
1292
1019
  DEPTH_COMPONENT32 = GL.GL_DEPTH_COMPONENT32;
1293
1020
 
1294
- STENCIL_INDEX = GL2ES2.GL_STENCIL_INDEX;
1021
+ STENCIL_INDEX = GL2ES2.GL_STENCIL_INDEX;
1295
1022
  STENCIL_INDEX1 = GL.GL_STENCIL_INDEX1;
1296
1023
  STENCIL_INDEX4 = GL.GL_STENCIL_INDEX4;
1297
1024
  STENCIL_INDEX8 = GL.GL_STENCIL_INDEX8;
1298
1025
 
1299
1026
  DEPTH_STENCIL = GL.GL_DEPTH_STENCIL;
1300
1027
 
1301
- FRAMEBUFFER_COMPLETE = GL.GL_FRAMEBUFFER_COMPLETE;
1302
- FRAMEBUFFER_UNDEFINED = GL2ES3.GL_FRAMEBUFFER_UNDEFINED;
1303
- FRAMEBUFFER_INCOMPLETE_ATTACHMENT = GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
1028
+ FRAMEBUFFER_COMPLETE = GL.GL_FRAMEBUFFER_COMPLETE;
1029
+ FRAMEBUFFER_UNDEFINED = GL2ES3.GL_FRAMEBUFFER_UNDEFINED;
1030
+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT = GL.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
1304
1031
  FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = GL.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
1305
- FRAMEBUFFER_INCOMPLETE_DIMENSIONS = GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS;
1306
- FRAMEBUFFER_INCOMPLETE_FORMATS = GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS;
1307
- FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
1308
- FRAMEBUFFER_INCOMPLETE_READ_BUFFER = GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
1309
- FRAMEBUFFER_UNSUPPORTED = GL.GL_FRAMEBUFFER_UNSUPPORTED;
1310
- FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = GL.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
1311
- FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = GL3ES3.GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
1312
-
1313
- FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
1314
- FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
1315
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = GL.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
1032
+ FRAMEBUFFER_INCOMPLETE_DIMENSIONS = GL.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS;
1033
+ FRAMEBUFFER_INCOMPLETE_FORMATS = GL.GL_FRAMEBUFFER_INCOMPLETE_FORMATS;
1034
+ FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER;
1035
+ FRAMEBUFFER_INCOMPLETE_READ_BUFFER = GL2GL3.GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER;
1036
+ FRAMEBUFFER_UNSUPPORTED = GL.GL_FRAMEBUFFER_UNSUPPORTED;
1037
+ FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = GL.GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE;
1038
+ FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = GL3ES3.GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS;
1039
+
1040
+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
1041
+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = GL.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
1042
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = GL.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
1316
1043
  FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = GL.GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
1317
1044
 
1318
- RENDERBUFFER_WIDTH = GL.GL_RENDERBUFFER_WIDTH;
1319
- RENDERBUFFER_HEIGHT = GL.GL_RENDERBUFFER_HEIGHT;
1320
- RENDERBUFFER_RED_SIZE = GL.GL_RENDERBUFFER_RED_SIZE;
1321
- RENDERBUFFER_GREEN_SIZE = GL.GL_RENDERBUFFER_GREEN_SIZE;
1322
- RENDERBUFFER_BLUE_SIZE = GL.GL_RENDERBUFFER_BLUE_SIZE;
1323
- RENDERBUFFER_ALPHA_SIZE = GL.GL_RENDERBUFFER_ALPHA_SIZE;
1324
- RENDERBUFFER_DEPTH_SIZE = GL.GL_RENDERBUFFER_DEPTH_SIZE;
1325
- RENDERBUFFER_STENCIL_SIZE = GL.GL_RENDERBUFFER_STENCIL_SIZE;
1045
+ RENDERBUFFER_WIDTH = GL.GL_RENDERBUFFER_WIDTH;
1046
+ RENDERBUFFER_HEIGHT = GL.GL_RENDERBUFFER_HEIGHT;
1047
+ RENDERBUFFER_RED_SIZE = GL.GL_RENDERBUFFER_RED_SIZE;
1048
+ RENDERBUFFER_GREEN_SIZE = GL.GL_RENDERBUFFER_GREEN_SIZE;
1049
+ RENDERBUFFER_BLUE_SIZE = GL.GL_RENDERBUFFER_BLUE_SIZE;
1050
+ RENDERBUFFER_ALPHA_SIZE = GL.GL_RENDERBUFFER_ALPHA_SIZE;
1051
+ RENDERBUFFER_DEPTH_SIZE = GL.GL_RENDERBUFFER_DEPTH_SIZE;
1052
+ RENDERBUFFER_STENCIL_SIZE = GL.GL_RENDERBUFFER_STENCIL_SIZE;
1326
1053
  RENDERBUFFER_INTERNAL_FORMAT = GL.GL_RENDERBUFFER_INTERNAL_FORMAT;
1327
1054
 
1328
- MULTISAMPLE = GL.GL_MULTISAMPLE;
1329
- LINE_SMOOTH = GL.GL_LINE_SMOOTH;
1055
+ MULTISAMPLE = GL.GL_MULTISAMPLE;
1056
+ LINE_SMOOTH = GL.GL_LINE_SMOOTH;
1330
1057
  POLYGON_SMOOTH = GL2GL3.GL_POLYGON_SMOOTH;
1331
1058
 
1332
1059
  SYNC_GPU_COMMANDS_COMPLETE = GL3ES3.GL_SYNC_GPU_COMMANDS_COMPLETE;
1333
- ALREADY_SIGNALED = GL3ES3.GL_ALREADY_SIGNALED;
1334
- CONDITION_SATISFIED = GL3ES3.GL_CONDITION_SATISFIED;
1060
+ ALREADY_SIGNALED = GL3ES3.GL_ALREADY_SIGNALED;
1061
+ CONDITION_SATISFIED = GL3ES3.GL_CONDITION_SATISFIED;
1335
1062
  }
1336
1063
 
1337
1064
  ///////////////////////////////////////////////////////////
1065
+
1338
1066
  // Special Functions
1339
- /**
1340
- *
1341
- */
1067
+
1342
1068
  @Override
1343
1069
  public void flush() {
1344
1070
  gl.glFlush();
1345
1071
  }
1346
1072
 
1347
- /**
1348
- *
1349
- */
1350
1073
  @Override
1351
1074
  public void finish() {
1352
1075
  gl.glFinish();
1353
1076
  }
1354
1077
 
1355
- /**
1356
- *
1357
- * @param target
1358
- * @param hint
1359
- */
1360
1078
  @Override
1361
1079
  public void hint(int target, int hint) {
1362
1080
  gl.glHint(target, hint);
1363
1081
  }
1364
1082
 
1365
1083
  ///////////////////////////////////////////////////////////
1084
+
1366
1085
  // State and State Requests
1367
- /**
1368
- *
1369
- * @param value
1370
- */
1086
+
1371
1087
  @Override
1372
1088
  public void enable(int value) {
1373
1089
  if (-1 < value) {
@@ -1375,10 +1091,6 @@ public class PJOGL extends PGL {
1375
1091
  }
1376
1092
  }
1377
1093
 
1378
- /**
1379
- *
1380
- * @param value
1381
- */
1382
1094
  @Override
1383
1095
  public void disable(int value) {
1384
1096
  if (-1 < value) {
@@ -1386,11 +1098,6 @@ public class PJOGL extends PGL {
1386
1098
  }
1387
1099
  }
1388
1100
 
1389
- /**
1390
- *
1391
- * @param value
1392
- * @param data
1393
- */
1394
1101
  @Override
1395
1102
  public void getBooleanv(int value, IntBuffer data) {
1396
1103
  if (-1 < value) {
@@ -1406,11 +1113,6 @@ public class PJOGL extends PGL {
1406
1113
  }
1407
1114
  }
1408
1115
 
1409
- /**
1410
- *
1411
- * @param value
1412
- * @param data
1413
- */
1414
1116
  @Override
1415
1117
  public void getIntegerv(int value, IntBuffer data) {
1416
1118
  if (-1 < value) {
@@ -1420,11 +1122,6 @@ public class PJOGL extends PGL {
1420
1122
  }
1421
1123
  }
1422
1124
 
1423
- /**
1424
- *
1425
- * @param value
1426
- * @param data
1427
- */
1428
1125
  @Override
1429
1126
  public void getFloatv(int value, FloatBuffer data) {
1430
1127
  if (-1 < value) {
@@ -1434,142 +1131,77 @@ public class PJOGL extends PGL {
1434
1131
  }
1435
1132
  }
1436
1133
 
1437
- /**
1438
- *
1439
- * @param value
1440
- * @return
1441
- */
1442
1134
  @Override
1443
1135
  public boolean isEnabled(int value) {
1444
1136
  return gl.glIsEnabled(value);
1445
1137
  }
1446
1138
 
1447
- /**
1448
- *
1449
- * @param name
1450
- * @return
1451
- */
1452
1139
  @Override
1453
1140
  public String getString(int name) {
1141
+ if (gl == null) {
1142
+ throw new PGL.GraphicsNotInitializedException("Context not initalized.");
1143
+ }
1454
1144
  return gl.glGetString(name);
1455
1145
  }
1456
1146
 
1457
1147
  ///////////////////////////////////////////////////////////
1148
+
1458
1149
  // Error Handling
1459
- /**
1460
- *
1461
- * @return
1462
- */
1150
+
1463
1151
  @Override
1464
1152
  public int getError() {
1465
1153
  return gl.glGetError();
1466
1154
  }
1467
1155
 
1468
- /**
1469
- *
1470
- * @param err
1471
- * @return
1472
- */
1473
1156
  @Override
1474
1157
  public String errorString(int err) {
1475
1158
  return glu.gluErrorString(err);
1476
1159
  }
1477
1160
 
1478
1161
  //////////////////////////////////////////////////////////////////////////////
1162
+
1479
1163
  // Buffer Objects
1480
- /**
1481
- *
1482
- * @param n
1483
- * @param buffers
1484
- */
1164
+
1485
1165
  @Override
1486
1166
  public void genBuffers(int n, IntBuffer buffers) {
1487
1167
  gl.glGenBuffers(n, buffers);
1488
1168
  }
1489
1169
 
1490
- /**
1491
- *
1492
- * @param n
1493
- * @param buffers
1494
- */
1495
1170
  @Override
1496
1171
  public void deleteBuffers(int n, IntBuffer buffers) {
1497
1172
  gl.glDeleteBuffers(n, buffers);
1498
1173
  }
1499
1174
 
1500
- /**
1501
- *
1502
- * @param target
1503
- * @param buffer
1504
- */
1505
1175
  @Override
1506
1176
  public void bindBuffer(int target, int buffer) {
1507
1177
  gl.glBindBuffer(target, buffer);
1508
1178
  }
1509
1179
 
1510
- /**
1511
- *
1512
- * @param target
1513
- * @param size
1514
- * @param data
1515
- * @param usage
1516
- */
1517
1180
  @Override
1518
1181
  public void bufferData(int target, int size, Buffer data, int usage) {
1519
1182
  gl.glBufferData(target, size, data, usage);
1520
1183
  }
1521
1184
 
1522
- /**
1523
- *
1524
- * @param target
1525
- * @param offset
1526
- * @param size
1527
- * @param data
1528
- */
1529
1185
  @Override
1530
1186
  public void bufferSubData(int target, int offset, int size, Buffer data) {
1531
1187
  gl.glBufferSubData(target, offset, size, data);
1532
1188
  }
1533
1189
 
1534
- /**
1535
- *
1536
- * @param buffer
1537
- */
1538
1190
  @Override
1539
1191
  public void isBuffer(int buffer) {
1540
1192
  gl.glIsBuffer(buffer);
1541
1193
  }
1542
1194
 
1543
- /**
1544
- *
1545
- * @param target
1546
- * @param value
1547
- * @param data
1548
- */
1549
1195
  @Override
1550
1196
  public void getBufferParameteriv(int target, int value, IntBuffer data) {
1551
1197
  gl.glGetBufferParameteriv(target, value, data);
1552
1198
  }
1553
1199
 
1554
- /**
1555
- *
1556
- * @param target
1557
- * @param access
1558
- * @return
1559
- */
1560
1200
  @Override
1561
1201
  public ByteBuffer mapBuffer(int target, int access) {
1562
1202
  return gl2.glMapBuffer(target, access);
1563
1203
  }
1564
1204
 
1565
- /**
1566
- *
1567
- * @param target
1568
- * @param offset
1569
- * @param length
1570
- * @param access
1571
- * @return
1572
- */
1573
1205
  @Override
1574
1206
  public ByteBuffer mapBufferRange(int target, int offset, int length, int access) {
1575
1207
  if (gl2x != null) {
@@ -1581,23 +1213,15 @@ public class PJOGL extends PGL {
1581
1213
  }
1582
1214
  }
1583
1215
 
1584
- /**
1585
- *
1586
- * @param target
1587
- */
1588
1216
  @Override
1589
1217
  public void unmapBuffer(int target) {
1590
1218
  gl2.glUnmapBuffer(target);
1591
1219
  }
1592
1220
 
1593
1221
  //////////////////////////////////////////////////////////////////////////////
1222
+
1594
1223
  // Synchronization
1595
- /**
1596
- *
1597
- * @param condition
1598
- * @param flags
1599
- * @return
1600
- */
1224
+
1601
1225
  @Override
1602
1226
  public long fenceSync(int condition, int flags) {
1603
1227
  if (gl3es3 != null) {
@@ -1607,10 +1231,6 @@ public class PJOGL extends PGL {
1607
1231
  }
1608
1232
  }
1609
1233
 
1610
- /**
1611
- *
1612
- * @param sync
1613
- */
1614
1234
  @Override
1615
1235
  public void deleteSync(long sync) {
1616
1236
  if (gl3es3 != null) {
@@ -1620,13 +1240,6 @@ public class PJOGL extends PGL {
1620
1240
  }
1621
1241
  }
1622
1242
 
1623
- /**
1624
- *
1625
- * @param sync
1626
- * @param flags
1627
- * @param timeout
1628
- * @return
1629
- */
1630
1243
  @Override
1631
1244
  public int clientWaitSync(long sync, int flags, long timeout) {
1632
1245
  if (gl3es3 != null) {
@@ -1637,618 +1250,299 @@ public class PJOGL extends PGL {
1637
1250
  }
1638
1251
 
1639
1252
  //////////////////////////////////////////////////////////////////////////////
1253
+
1640
1254
  // Viewport and Clipping
1641
- /**
1642
- *
1643
- * @param n
1644
- * @param f
1645
- */
1255
+
1646
1256
  @Override
1647
1257
  public void depthRangef(float n, float f) {
1648
1258
  gl.glDepthRangef(n, f);
1649
1259
  }
1650
1260
 
1651
- /**
1652
- *
1653
- * @param x
1654
- * @param y
1655
- * @param w
1656
- * @param h
1657
- */
1658
1261
  @Override
1659
1262
  public void viewport(int x, int y, int w, int h) {
1660
1263
  float scale = getPixelScale();
1661
- viewportImpl((int) scale * x, (int) (scale * y), (int) (scale * w), (int) (scale * h));
1264
+ viewportImpl((int)scale * x, (int)(scale * y), (int)(scale * w), (int)(scale * h));
1662
1265
  }
1663
1266
 
1664
- /**
1665
- *
1666
- * @param x
1667
- * @param y
1668
- * @param w
1669
- * @param h
1670
- */
1671
1267
  @Override
1672
1268
  protected void viewportImpl(int x, int y, int w, int h) {
1673
1269
  gl.glViewport(x, y, w, h);
1674
1270
  }
1675
1271
 
1676
1272
  //////////////////////////////////////////////////////////////////////////////
1273
+
1677
1274
  // Reading Pixels
1678
- /**
1679
- *
1680
- * @param x
1681
- * @param y
1682
- * @param width
1683
- * @param height
1684
- * @param format
1685
- * @param type
1686
- * @param buffer
1687
- */
1275
+
1688
1276
  @Override
1689
1277
  protected void readPixelsImpl(int x, int y, int width, int height, int format, int type, Buffer buffer) {
1690
1278
  gl.glReadPixels(x, y, width, height, format, type, buffer);
1691
1279
  }
1692
1280
 
1693
- /**
1694
- *
1695
- * @param x
1696
- * @param y
1697
- * @param width
1698
- * @param height
1699
- * @param format
1700
- * @param type
1701
- * @param offset
1702
- */
1703
1281
  @Override
1704
1282
  protected void readPixelsImpl(int x, int y, int width, int height, int format, int type, long offset) {
1705
1283
  gl.glReadPixels(x, y, width, height, format, type, 0);
1706
1284
  }
1707
1285
 
1708
1286
  //////////////////////////////////////////////////////////////////////////////
1287
+
1709
1288
  // Vertices
1710
- /**
1711
- *
1712
- * @param index
1713
- * @param value
1714
- */
1289
+
1715
1290
  @Override
1716
1291
  public void vertexAttrib1f(int index, float value) {
1717
1292
  gl2.glVertexAttrib1f(index, value);
1718
1293
  }
1719
1294
 
1720
- /**
1721
- *
1722
- * @param index
1723
- * @param value0
1724
- * @param value1
1725
- */
1726
1295
  @Override
1727
1296
  public void vertexAttrib2f(int index, float value0, float value1) {
1728
1297
  gl2.glVertexAttrib2f(index, value0, value1);
1729
1298
  }
1730
1299
 
1731
- /**
1732
- *
1733
- * @param index
1734
- * @param value0
1735
- * @param value1
1736
- * @param value2
1737
- */
1738
1300
  @Override
1739
1301
  public void vertexAttrib3f(int index, float value0, float value1, float value2) {
1740
1302
  gl2.glVertexAttrib3f(index, value0, value1, value2);
1741
1303
  }
1742
1304
 
1743
- /**
1744
- *
1745
- * @param index
1746
- * @param value0
1747
- * @param value1
1748
- * @param value2
1749
- * @param value3
1750
- */
1751
1305
  @Override
1752
1306
  public void vertexAttrib4f(int index, float value0, float value1, float value2, float value3) {
1753
1307
  gl2.glVertexAttrib4f(index, value0, value1, value2, value3);
1754
1308
  }
1755
1309
 
1756
- /**
1757
- *
1758
- * @param index
1759
- * @param values
1760
- */
1761
1310
  @Override
1762
1311
  public void vertexAttrib1fv(int index, FloatBuffer values) {
1763
1312
  gl2.glVertexAttrib1fv(index, values);
1764
1313
  }
1765
1314
 
1766
- /**
1767
- *
1768
- * @param index
1769
- * @param values
1770
- */
1771
1315
  @Override
1772
1316
  public void vertexAttrib2fv(int index, FloatBuffer values) {
1773
1317
  gl2.glVertexAttrib2fv(index, values);
1774
1318
  }
1775
1319
 
1776
- /**
1777
- *
1778
- * @param index
1779
- * @param values
1780
- */
1781
1320
  @Override
1782
1321
  public void vertexAttrib3fv(int index, FloatBuffer values) {
1783
1322
  gl2.glVertexAttrib3fv(index, values);
1784
1323
  }
1785
1324
 
1786
- /**
1787
- *
1788
- * @param index
1789
- * @param values
1790
- */
1791
1325
  @Override
1792
1326
  public void vertexAttrib4fv(int index, FloatBuffer values) {
1793
1327
  gl2.glVertexAttrib4fv(index, values);
1794
1328
  }
1795
1329
 
1796
- /**
1797
- *
1798
- * @param index
1799
- * @param size
1800
- * @param type
1801
- * @param normalized
1802
- * @param stride
1803
- * @param offset
1804
- */
1805
1330
  @Override
1806
1331
  public void vertexAttribPointer(int index, int size, int type, boolean normalized, int stride, int offset) {
1807
1332
  gl2.glVertexAttribPointer(index, size, type, normalized, stride, offset);
1808
1333
  }
1809
1334
 
1810
- /**
1811
- *
1812
- * @param index
1813
- */
1814
1335
  @Override
1815
1336
  public void enableVertexAttribArray(int index) {
1816
1337
  gl2.glEnableVertexAttribArray(index);
1817
1338
  }
1818
1339
 
1819
- /**
1820
- *
1821
- * @param index
1822
- */
1823
1340
  @Override
1824
1341
  public void disableVertexAttribArray(int index) {
1825
1342
  gl2.glDisableVertexAttribArray(index);
1826
1343
  }
1827
1344
 
1828
- /**
1829
- *
1830
- * @param mode
1831
- * @param first
1832
- * @param count
1833
- */
1834
1345
  @Override
1835
1346
  public void drawArraysImpl(int mode, int first, int count) {
1836
1347
  gl.glDrawArrays(mode, first, count);
1837
1348
  }
1838
1349
 
1839
- /**
1840
- *
1841
- * @param mode
1842
- * @param count
1843
- * @param type
1844
- * @param offset
1845
- */
1846
1350
  @Override
1847
1351
  public void drawElementsImpl(int mode, int count, int type, int offset) {
1848
1352
  gl.glDrawElements(mode, count, type, offset);
1849
1353
  }
1850
1354
 
1851
1355
  //////////////////////////////////////////////////////////////////////////////
1356
+
1852
1357
  // Rasterization
1853
- /**
1854
- *
1855
- * @param width
1856
- */
1358
+
1857
1359
  @Override
1858
1360
  public void lineWidth(float width) {
1859
1361
  gl.glLineWidth(width);
1860
1362
  }
1861
1363
 
1862
- /**
1863
- *
1864
- * @param dir
1865
- */
1866
1364
  @Override
1867
1365
  public void frontFace(int dir) {
1868
1366
  gl.glFrontFace(dir);
1869
1367
  }
1870
1368
 
1871
- /**
1872
- *
1873
- * @param mode
1874
- */
1875
1369
  @Override
1876
1370
  public void cullFace(int mode) {
1877
1371
  gl.glCullFace(mode);
1878
1372
  }
1879
1373
 
1880
- /**
1881
- *
1882
- * @param factor
1883
- * @param units
1884
- */
1885
1374
  @Override
1886
1375
  public void polygonOffset(float factor, float units) {
1887
1376
  gl.glPolygonOffset(factor, units);
1888
1377
  }
1889
1378
 
1890
1379
  //////////////////////////////////////////////////////////////////////////////
1380
+
1891
1381
  // Pixel Rectangles
1892
- /**
1893
- *
1894
- * @param pname
1895
- * @param param
1896
- */
1382
+
1897
1383
  @Override
1898
1384
  public void pixelStorei(int pname, int param) {
1899
1385
  gl.glPixelStorei(pname, param);
1900
1386
  }
1901
1387
 
1902
1388
  ///////////////////////////////////////////////////////////
1389
+
1903
1390
  // Texturing
1904
- /**
1905
- *
1906
- * @param target
1907
- * @param level
1908
- * @param internalFormat
1909
- * @param width
1910
- * @param height
1911
- * @param border
1912
- * @param format
1913
- * @param type
1914
- * @param data
1915
- */
1391
+
1916
1392
  @Override
1917
1393
  public void texImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, Buffer data) {
1918
1394
  gl.glTexImage2D(target, level, internalFormat, width, height, border, format, type, data);
1919
1395
  }
1920
1396
 
1921
- /**
1922
- *
1923
- * @param target
1924
- * @param level
1925
- * @param internalFormat
1926
- * @param x
1927
- * @param y
1928
- * @param width
1929
- * @param height
1930
- * @param border
1931
- */
1932
1397
  @Override
1933
1398
  public void copyTexImage2D(int target, int level, int internalFormat, int x, int y, int width, int height, int border) {
1934
1399
  gl.glCopyTexImage2D(target, level, internalFormat, x, y, width, height, border);
1935
1400
  }
1936
1401
 
1937
- /**
1938
- *
1939
- * @param target
1940
- * @param level
1941
- * @param xOffset
1942
- * @param yOffset
1943
- * @param width
1944
- * @param height
1945
- * @param format
1946
- * @param type
1947
- * @param data
1948
- */
1949
1402
  @Override
1950
1403
  public void texSubImage2D(int target, int level, int xOffset, int yOffset, int width, int height, int format, int type, Buffer data) {
1951
1404
  gl.glTexSubImage2D(target, level, xOffset, yOffset, width, height, format, type, data);
1952
1405
  }
1953
1406
 
1954
- /**
1955
- *
1956
- * @param target
1957
- * @param level
1958
- * @param xOffset
1959
- * @param yOffset
1960
- * @param x
1961
- * @param y
1962
- * @param width
1963
- * @param height
1964
- */
1965
1407
  @Override
1966
1408
  public void copyTexSubImage2D(int target, int level, int xOffset, int yOffset, int x, int y, int width, int height) {
1967
1409
  gl.glCopyTexSubImage2D(target, level, x, y, xOffset, yOffset, width, height);
1968
1410
  }
1969
1411
 
1970
- /**
1971
- *
1972
- * @param target
1973
- * @param level
1974
- * @param internalFormat
1975
- * @param width
1976
- * @param height
1977
- * @param border
1978
- * @param imageSize
1979
- * @param data
1980
- */
1981
1412
  @Override
1982
1413
  public void compressedTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int imageSize, Buffer data) {
1983
1414
  gl.glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data);
1984
1415
  }
1985
1416
 
1986
- /**
1987
- *
1988
- * @param target
1989
- * @param level
1990
- * @param xOffset
1991
- * @param yOffset
1992
- * @param width
1993
- * @param height
1994
- * @param format
1995
- * @param imageSize
1996
- * @param data
1997
- */
1998
1417
  @Override
1999
1418
  public void compressedTexSubImage2D(int target, int level, int xOffset, int yOffset, int width, int height, int format, int imageSize, Buffer data) {
2000
1419
  gl.glCompressedTexSubImage2D(target, level, xOffset, yOffset, width, height, format, imageSize, data);
2001
1420
  }
2002
1421
 
2003
- /**
2004
- *
2005
- * @param target
2006
- * @param pname
2007
- * @param param
2008
- */
2009
1422
  @Override
2010
1423
  public void texParameteri(int target, int pname, int param) {
2011
1424
  gl.glTexParameteri(target, pname, param);
2012
1425
  }
2013
1426
 
2014
- /**
2015
- *
2016
- * @param target
2017
- * @param pname
2018
- * @param param
2019
- */
2020
1427
  @Override
2021
1428
  public void texParameterf(int target, int pname, float param) {
2022
1429
  gl.glTexParameterf(target, pname, param);
2023
1430
  }
2024
1431
 
2025
- /**
2026
- *
2027
- * @param target
2028
- * @param pname
2029
- * @param params
2030
- */
2031
1432
  @Override
2032
1433
  public void texParameteriv(int target, int pname, IntBuffer params) {
2033
1434
  gl.glTexParameteriv(target, pname, params);
2034
1435
  }
2035
1436
 
2036
- /**
2037
- *
2038
- * @param target
2039
- * @param pname
2040
- * @param params
2041
- */
2042
1437
  @Override
2043
1438
  public void texParameterfv(int target, int pname, FloatBuffer params) {
2044
1439
  gl.glTexParameterfv(target, pname, params);
2045
1440
  }
2046
1441
 
2047
- /**
2048
- *
2049
- * @param target
2050
- */
2051
1442
  @Override
2052
1443
  public void generateMipmap(int target) {
2053
1444
  gl.glGenerateMipmap(target);
2054
1445
  }
2055
1446
 
2056
- /**
2057
- *
2058
- * @param n
2059
- * @param textures
2060
- */
2061
1447
  @Override
2062
1448
  public void genTextures(int n, IntBuffer textures) {
2063
1449
  gl.glGenTextures(n, textures);
2064
1450
  }
2065
1451
 
2066
- /**
2067
- *
2068
- * @param n
2069
- * @param textures
2070
- */
2071
1452
  @Override
2072
1453
  public void deleteTextures(int n, IntBuffer textures) {
2073
1454
  gl.glDeleteTextures(n, textures);
2074
1455
  }
2075
1456
 
2076
- /**
2077
- *
2078
- * @param target
2079
- * @param pname
2080
- * @param params
2081
- */
2082
1457
  @Override
2083
1458
  public void getTexParameteriv(int target, int pname, IntBuffer params) {
2084
1459
  gl.glGetTexParameteriv(target, pname, params);
2085
1460
  }
2086
1461
 
2087
- /**
2088
- *
2089
- * @param target
2090
- * @param pname
2091
- * @param params
2092
- */
2093
1462
  @Override
2094
1463
  public void getTexParameterfv(int target, int pname, FloatBuffer params) {
2095
1464
  gl.glGetTexParameterfv(target, pname, params);
2096
1465
  }
2097
1466
 
2098
- /**
2099
- *
2100
- * @param texture
2101
- * @return
2102
- */
2103
1467
  @Override
2104
1468
  public boolean isTexture(int texture) {
2105
1469
  return gl.glIsTexture(texture);
2106
1470
  }
2107
1471
 
2108
- /**
2109
- *
2110
- * @param texture
2111
- */
2112
1472
  @Override
2113
1473
  protected void activeTextureImpl(int texture) {
2114
1474
  gl.glActiveTexture(texture);
2115
1475
  }
2116
1476
 
2117
- /**
2118
- *
2119
- * @param target
2120
- * @param texture
2121
- */
2122
1477
  @Override
2123
1478
  protected void bindTextureImpl(int target, int texture) {
2124
1479
  gl.glBindTexture(target, texture);
2125
1480
  }
2126
1481
 
2127
1482
  ///////////////////////////////////////////////////////////
1483
+
2128
1484
  // Shaders and Programs
2129
- /**
2130
- *
2131
- * @param type
2132
- * @return
2133
- */
1485
+
2134
1486
  @Override
2135
1487
  public int createShader(int type) {
2136
1488
  return gl2.glCreateShader(type);
2137
1489
  }
2138
1490
 
2139
- /**
2140
- *
2141
- * @param shader
2142
- * @param source
2143
- */
2144
1491
  @Override
2145
1492
  public void shaderSource(int shader, String source) {
2146
- gl2.glShaderSource(shader, 1, new String[]{source}, (int[]) null, 0);
1493
+ gl2.glShaderSource(shader, 1, new String[] { source }, null, 0);
2147
1494
  }
2148
1495
 
2149
- /**
2150
- *
2151
- * @param shader
2152
- */
2153
1496
  @Override
2154
1497
  public void compileShader(int shader) {
2155
1498
  gl2.glCompileShader(shader);
2156
1499
  }
2157
1500
 
2158
- /**
2159
- *
2160
- */
2161
1501
  @Override
2162
1502
  public void releaseShaderCompiler() {
2163
1503
  gl2.glReleaseShaderCompiler();
2164
1504
  }
2165
1505
 
2166
- /**
2167
- *
2168
- * @param shader
2169
- */
2170
1506
  @Override
2171
1507
  public void deleteShader(int shader) {
2172
1508
  gl2.glDeleteShader(shader);
2173
1509
  }
2174
1510
 
2175
- /**
2176
- *
2177
- * @param count
2178
- * @param shaders
2179
- * @param binaryFormat
2180
- * @param binary
2181
- * @param length
2182
- */
2183
1511
  @Override
2184
1512
  public void shaderBinary(int count, IntBuffer shaders, int binaryFormat, Buffer binary, int length) {
2185
1513
  gl2.glShaderBinary(count, shaders, binaryFormat, binary, length);
2186
1514
  }
2187
1515
 
2188
- /**
2189
- *
2190
- * @return
2191
- */
2192
1516
  @Override
2193
1517
  public int createProgram() {
2194
1518
  return gl2.glCreateProgram();
2195
1519
  }
2196
1520
 
2197
- /**
2198
- *
2199
- * @param program
2200
- * @param shader
2201
- */
2202
1521
  @Override
2203
1522
  public void attachShader(int program, int shader) {
2204
1523
  gl2.glAttachShader(program, shader);
2205
1524
  }
2206
1525
 
2207
- /**
2208
- *
2209
- * @param program
2210
- * @param shader
2211
- */
2212
1526
  @Override
2213
1527
  public void detachShader(int program, int shader) {
2214
1528
  gl2.glDetachShader(program, shader);
2215
1529
  }
2216
1530
 
2217
- /**
2218
- *
2219
- * @param program
2220
- */
2221
1531
  @Override
2222
1532
  public void linkProgram(int program) {
2223
1533
  gl2.glLinkProgram(program);
2224
1534
  }
2225
1535
 
2226
- /**
2227
- *
2228
- * @param program
2229
- */
2230
1536
  @Override
2231
1537
  public void useProgram(int program) {
2232
1538
  gl2.glUseProgram(program);
2233
1539
  }
2234
1540
 
2235
- /**
2236
- *
2237
- * @param program
2238
- */
2239
1541
  @Override
2240
1542
  public void deleteProgram(int program) {
2241
1543
  gl2.glDeleteProgram(program);
2242
1544
  }
2243
1545
 
2244
- /**
2245
- *
2246
- * @param program
2247
- * @param index
2248
- * @param size
2249
- * @param type
2250
- * @return
2251
- */
2252
1546
  @Override
2253
1547
  public String getActiveAttrib(int program, int index, IntBuffer size, IntBuffer type) {
2254
1548
  int[] tmp = {0, 0, 0};
@@ -2260,50 +1554,24 @@ public class PJOGL extends PGL {
2260
1554
  return name;
2261
1555
  }
2262
1556
 
2263
- /**
2264
- *
2265
- * @param program
2266
- * @param name
2267
- * @return
2268
- */
2269
1557
  @Override
2270
1558
  public int getAttribLocation(int program, String name) {
2271
1559
  return gl2.glGetAttribLocation(program, name);
2272
1560
  }
2273
1561
 
2274
- /**
2275
- *
2276
- * @param program
2277
- * @param index
2278
- * @param name
2279
- */
2280
1562
  @Override
2281
1563
  public void bindAttribLocation(int program, int index, String name) {
2282
1564
  gl2.glBindAttribLocation(program, index, name);
2283
1565
  }
2284
1566
 
2285
- /**
2286
- *
2287
- * @param program
2288
- * @param name
2289
- * @return
2290
- */
2291
1567
  @Override
2292
1568
  public int getUniformLocation(int program, String name) {
2293
1569
  return gl2.glGetUniformLocation(program, name);
2294
1570
  }
2295
1571
 
2296
- /**
2297
- *
2298
- * @param program
2299
- * @param index
2300
- * @param size
2301
- * @param type
2302
- * @return
2303
- */
2304
1572
  @Override
2305
1573
  public String getActiveUniform(int program, int index, IntBuffer size, IntBuffer type) {
2306
- int[] tmp = {0, 0, 0};
1574
+ int[] tmp= {0, 0, 0};
2307
1575
  byte[] namebuf = new byte[1024];
2308
1576
  gl2.glGetActiveUniform(program, index, 1024, tmp, 0, tmp, 1, tmp, 2, namebuf, 0);
2309
1577
  size.put(tmp[1]);
@@ -2312,272 +1580,124 @@ public class PJOGL extends PGL {
2312
1580
  return name;
2313
1581
  }
2314
1582
 
2315
- /**
2316
- *
2317
- * @param location
2318
- * @param value
2319
- */
2320
1583
  @Override
2321
1584
  public void uniform1i(int location, int value) {
2322
1585
  gl2.glUniform1i(location, value);
2323
1586
  }
2324
1587
 
2325
- /**
2326
- *
2327
- * @param location
2328
- * @param value0
2329
- * @param value1
2330
- */
2331
1588
  @Override
2332
1589
  public void uniform2i(int location, int value0, int value1) {
2333
1590
  gl2.glUniform2i(location, value0, value1);
2334
1591
  }
2335
1592
 
2336
- /**
2337
- *
2338
- * @param location
2339
- * @param value0
2340
- * @param value1
2341
- * @param value2
2342
- */
2343
1593
  @Override
2344
1594
  public void uniform3i(int location, int value0, int value1, int value2) {
2345
1595
  gl2.glUniform3i(location, value0, value1, value2);
2346
1596
  }
2347
1597
 
2348
- /**
2349
- *
2350
- * @param location
2351
- * @param value0
2352
- * @param value1
2353
- * @param value2
2354
- * @param value3
2355
- */
2356
1598
  @Override
2357
1599
  public void uniform4i(int location, int value0, int value1, int value2, int value3) {
2358
1600
  gl2.glUniform4i(location, value0, value1, value2, value3);
2359
1601
  }
2360
1602
 
2361
- /**
2362
- *
2363
- * @param location
2364
- * @param value
2365
- */
2366
1603
  @Override
2367
1604
  public void uniform1f(int location, float value) {
2368
1605
  gl2.glUniform1f(location, value);
2369
1606
  }
2370
1607
 
2371
- /**
2372
- *
2373
- * @param location
2374
- * @param value0
2375
- * @param value1
2376
- */
2377
1608
  @Override
2378
1609
  public void uniform2f(int location, float value0, float value1) {
2379
1610
  gl2.glUniform2f(location, value0, value1);
2380
1611
  }
2381
1612
 
2382
- /**
2383
- *
2384
- * @param location
2385
- * @param value0
2386
- * @param value1
2387
- * @param value2
2388
- */
2389
1613
  @Override
2390
1614
  public void uniform3f(int location, float value0, float value1, float value2) {
2391
1615
  gl2.glUniform3f(location, value0, value1, value2);
2392
1616
  }
2393
1617
 
2394
- /**
2395
- *
2396
- * @param location
2397
- * @param value0
2398
- * @param value1
2399
- * @param value2
2400
- * @param value3
2401
- */
2402
1618
  @Override
2403
1619
  public void uniform4f(int location, float value0, float value1, float value2, float value3) {
2404
1620
  gl2.glUniform4f(location, value0, value1, value2, value3);
2405
1621
  }
2406
1622
 
2407
- /**
2408
- *
2409
- * @param location
2410
- * @param count
2411
- * @param v
2412
- */
2413
1623
  @Override
2414
1624
  public void uniform1iv(int location, int count, IntBuffer v) {
2415
1625
  gl2.glUniform1iv(location, count, v);
2416
1626
  }
2417
1627
 
2418
- /**
2419
- *
2420
- * @param location
2421
- * @param count
2422
- * @param v
2423
- */
2424
1628
  @Override
2425
1629
  public void uniform2iv(int location, int count, IntBuffer v) {
2426
1630
  gl2.glUniform2iv(location, count, v);
2427
1631
  }
2428
1632
 
2429
- /**
2430
- *
2431
- * @param location
2432
- * @param count
2433
- * @param v
2434
- */
2435
1633
  @Override
2436
1634
  public void uniform3iv(int location, int count, IntBuffer v) {
2437
1635
  gl2.glUniform3iv(location, count, v);
2438
1636
  }
2439
1637
 
2440
- /**
2441
- *
2442
- * @param location
2443
- * @param count
2444
- * @param v
2445
- */
2446
1638
  @Override
2447
1639
  public void uniform4iv(int location, int count, IntBuffer v) {
2448
1640
  gl2.glUniform4iv(location, count, v);
2449
1641
  }
2450
1642
 
2451
- /**
2452
- *
2453
- * @param location
2454
- * @param count
2455
- * @param v
2456
- */
2457
1643
  @Override
2458
1644
  public void uniform1fv(int location, int count, FloatBuffer v) {
2459
1645
  gl2.glUniform1fv(location, count, v);
2460
1646
  }
2461
1647
 
2462
- /**
2463
- *
2464
- * @param location
2465
- * @param count
2466
- * @param v
2467
- */
2468
1648
  @Override
2469
1649
  public void uniform2fv(int location, int count, FloatBuffer v) {
2470
1650
  gl2.glUniform2fv(location, count, v);
2471
1651
  }
2472
1652
 
2473
- /**
2474
- *
2475
- * @param location
2476
- * @param count
2477
- * @param v
2478
- */
2479
1653
  @Override
2480
1654
  public void uniform3fv(int location, int count, FloatBuffer v) {
2481
1655
  gl2.glUniform3fv(location, count, v);
2482
1656
  }
2483
1657
 
2484
- /**
2485
- *
2486
- * @param location
2487
- * @param count
2488
- * @param v
2489
- */
2490
1658
  @Override
2491
1659
  public void uniform4fv(int location, int count, FloatBuffer v) {
2492
1660
  gl2.glUniform4fv(location, count, v);
2493
1661
  }
2494
1662
 
2495
- /**
2496
- *
2497
- * @param location
2498
- * @param count
2499
- * @param transpose
2500
- * @param mat
2501
- */
2502
1663
  @Override
2503
1664
  public void uniformMatrix2fv(int location, int count, boolean transpose, FloatBuffer mat) {
2504
1665
  gl2.glUniformMatrix2fv(location, count, transpose, mat);
2505
1666
  }
2506
1667
 
2507
- /**
2508
- *
2509
- * @param location
2510
- * @param count
2511
- * @param transpose
2512
- * @param mat
2513
- */
2514
1668
  @Override
2515
1669
  public void uniformMatrix3fv(int location, int count, boolean transpose, FloatBuffer mat) {
2516
1670
  gl2.glUniformMatrix3fv(location, count, transpose, mat);
2517
1671
  }
2518
1672
 
2519
- /**
2520
- *
2521
- * @param location
2522
- * @param count
2523
- * @param transpose
2524
- * @param mat
2525
- */
2526
1673
  @Override
2527
1674
  public void uniformMatrix4fv(int location, int count, boolean transpose, FloatBuffer mat) {
2528
1675
  gl2.glUniformMatrix4fv(location, count, transpose, mat);
2529
1676
  }
2530
1677
 
2531
- /**
2532
- *
2533
- * @param program
2534
- */
2535
1678
  @Override
2536
1679
  public void validateProgram(int program) {
2537
1680
  gl2.glValidateProgram(program);
2538
1681
  }
2539
1682
 
2540
- /**
2541
- *
2542
- * @param shader
2543
- * @return
2544
- */
2545
1683
  @Override
2546
1684
  public boolean isShader(int shader) {
2547
1685
  return gl2.glIsShader(shader);
2548
1686
  }
2549
1687
 
2550
- /**
2551
- *
2552
- * @param shader
2553
- * @param pname
2554
- * @param params
2555
- */
2556
1688
  @Override
2557
1689
  public void getShaderiv(int shader, int pname, IntBuffer params) {
2558
1690
  gl2.glGetShaderiv(shader, pname, params);
2559
1691
  }
2560
1692
 
2561
- /**
2562
- *
2563
- * @param program
2564
- * @param maxCount
2565
- * @param count
2566
- * @param shaders
2567
- */
2568
1693
  @Override
2569
1694
  public void getAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer shaders) {
2570
1695
  gl2.glGetAttachedShaders(program, maxCount, count, shaders);
2571
1696
  }
2572
1697
 
2573
- /**
2574
- *
2575
- * @param shader
2576
- * @return
2577
- */
2578
1698
  @Override
2579
1699
  public String getShaderInfoLog(int shader) {
2580
- int[] val = {0};
1700
+ int[] val = { 0 };
2581
1701
  gl2.glGetShaderiv(shader, GL2ES2.GL_INFO_LOG_LENGTH, val, 0);
2582
1702
  int length = val[0];
2583
1703
 
@@ -2586,11 +1706,6 @@ public class PJOGL extends PGL {
2586
1706
  return new String(log);
2587
1707
  }
2588
1708
 
2589
- /**
2590
- *
2591
- * @param shader
2592
- * @return
2593
- */
2594
1709
  @Override
2595
1710
  public String getShaderSource(int shader) {
2596
1711
  int[] len = {0};
@@ -2599,102 +1714,49 @@ public class PJOGL extends PGL {
2599
1714
  return new String(buf, 0, len[0]);
2600
1715
  }
2601
1716
 
2602
- /**
2603
- *
2604
- * @param shaderType
2605
- * @param precisionType
2606
- * @param range
2607
- * @param precision
2608
- */
2609
1717
  @Override
2610
1718
  public void getShaderPrecisionFormat(int shaderType, int precisionType, IntBuffer range, IntBuffer precision) {
2611
1719
  gl2.glGetShaderPrecisionFormat(shaderType, precisionType, range, precision);
2612
1720
  }
2613
1721
 
2614
- /**
2615
- *
2616
- * @param index
2617
- * @param pname
2618
- * @param params
2619
- */
2620
1722
  @Override
2621
1723
  public void getVertexAttribfv(int index, int pname, FloatBuffer params) {
2622
1724
  gl2.glGetVertexAttribfv(index, pname, params);
2623
1725
  }
2624
1726
 
2625
- /**
2626
- *
2627
- * @param index
2628
- * @param pname
2629
- * @param params
2630
- */
2631
1727
  @Override
2632
1728
  public void getVertexAttribiv(int index, int pname, IntBuffer params) {
2633
1729
  gl2.glGetVertexAttribiv(index, pname, params);
2634
1730
  }
2635
1731
 
2636
- /**
2637
- *
2638
- * @param index
2639
- * @param pname
2640
- * @param data
2641
- */
2642
1732
  @Override
2643
1733
  public void getVertexAttribPointerv(int index, int pname, ByteBuffer data) {
2644
1734
  throw new RuntimeException(String.format(MISSING_GLFUNC_ERROR, "glGetVertexAttribPointerv()"));
2645
1735
  }
2646
1736
 
2647
- /**
2648
- *
2649
- * @param program
2650
- * @param location
2651
- * @param params
2652
- */
2653
1737
  @Override
2654
1738
  public void getUniformfv(int program, int location, FloatBuffer params) {
2655
1739
  gl2.glGetUniformfv(program, location, params);
2656
1740
  }
2657
1741
 
2658
- /**
2659
- *
2660
- * @param program
2661
- * @param location
2662
- * @param params
2663
- */
2664
1742
  @Override
2665
1743
  public void getUniformiv(int program, int location, IntBuffer params) {
2666
1744
  gl2.glGetUniformiv(program, location, params);
2667
1745
  }
2668
1746
 
2669
- /**
2670
- *
2671
- * @param program
2672
- * @return
2673
- */
2674
1747
  @Override
2675
1748
  public boolean isProgram(int program) {
2676
1749
  return gl2.glIsProgram(program);
2677
1750
  }
2678
1751
 
2679
- /**
2680
- *
2681
- * @param program
2682
- * @param pname
2683
- * @param params
2684
- */
2685
1752
  @Override
2686
1753
  public void getProgramiv(int program, int pname, IntBuffer params) {
2687
1754
  gl2.glGetProgramiv(program, pname, params);
2688
1755
  }
2689
1756
 
2690
- /**
2691
- *
2692
- * @param program
2693
- * @return
2694
- */
2695
1757
  @Override
2696
1758
  public String getProgramInfoLog(int program) {
2697
- int[] val = {0};
1759
+ int[] val = { 0 };
2698
1760
  gl2.glGetProgramiv(program, GL2ES2.GL_INFO_LOG_LENGTH, val, 0);
2699
1761
  int length = val[0];
2700
1762
 
@@ -2708,385 +1770,187 @@ public class PJOGL extends PGL {
2708
1770
  }
2709
1771
 
2710
1772
  ///////////////////////////////////////////////////////////
1773
+
2711
1774
  // Per-Fragment Operations
2712
- /**
2713
- *
2714
- * @param x
2715
- * @param y
2716
- * @param w
2717
- * @param h
2718
- */
1775
+
2719
1776
  @Override
2720
1777
  public void scissor(int x, int y, int w, int h) {
2721
1778
  float scale = getPixelScale();
2722
- gl.glScissor((int) scale * x, (int) (scale * y), (int) (scale * w), (int) (scale * h));
1779
+ gl.glScissor((int)scale * x, (int)(scale * y), (int)(scale * w), (int)(scale * h));
2723
1780
  // gl.glScissor(x, y, w, h);
2724
1781
  }
2725
1782
 
2726
- /**
2727
- *
2728
- * @param value
2729
- * @param invert
2730
- */
2731
1783
  @Override
2732
1784
  public void sampleCoverage(float value, boolean invert) {
2733
1785
  gl2.glSampleCoverage(value, invert);
2734
1786
  }
2735
1787
 
2736
- /**
2737
- *
2738
- * @param func
2739
- * @param ref
2740
- * @param mask
2741
- */
2742
1788
  @Override
2743
1789
  public void stencilFunc(int func, int ref, int mask) {
2744
1790
  gl2.glStencilFunc(func, ref, mask);
2745
1791
  }
2746
1792
 
2747
- /**
2748
- *
2749
- * @param face
2750
- * @param func
2751
- * @param ref
2752
- * @param mask
2753
- */
2754
1793
  @Override
2755
1794
  public void stencilFuncSeparate(int face, int func, int ref, int mask) {
2756
1795
  gl2.glStencilFuncSeparate(face, func, ref, mask);
2757
1796
  }
2758
1797
 
2759
- /**
2760
- *
2761
- * @param sfail
2762
- * @param dpfail
2763
- * @param dppass
2764
- */
2765
1798
  @Override
2766
1799
  public void stencilOp(int sfail, int dpfail, int dppass) {
2767
1800
  gl2.glStencilOp(sfail, dpfail, dppass);
2768
1801
  }
2769
1802
 
2770
- /**
2771
- *
2772
- * @param face
2773
- * @param sfail
2774
- * @param dpfail
2775
- * @param dppass
2776
- */
2777
1803
  @Override
2778
1804
  public void stencilOpSeparate(int face, int sfail, int dpfail, int dppass) {
2779
1805
  gl2.glStencilOpSeparate(face, sfail, dpfail, dppass);
2780
1806
  }
2781
1807
 
2782
- /**
2783
- *
2784
- * @param func
2785
- */
2786
1808
  @Override
2787
1809
  public void depthFunc(int func) {
2788
1810
  gl.glDepthFunc(func);
2789
1811
  }
2790
1812
 
2791
- /**
2792
- *
2793
- * @param mode
2794
- */
2795
1813
  @Override
2796
1814
  public void blendEquation(int mode) {
2797
1815
  gl.glBlendEquation(mode);
2798
1816
  }
2799
1817
 
2800
- /**
2801
- *
2802
- * @param modeRGB
2803
- * @param modeAlpha
2804
- */
2805
1818
  @Override
2806
1819
  public void blendEquationSeparate(int modeRGB, int modeAlpha) {
2807
1820
  gl.glBlendEquationSeparate(modeRGB, modeAlpha);
2808
1821
  }
2809
1822
 
2810
- /**
2811
- *
2812
- * @param src
2813
- * @param dst
2814
- */
2815
1823
  @Override
2816
1824
  public void blendFunc(int src, int dst) {
2817
1825
  gl.glBlendFunc(src, dst);
2818
1826
  }
2819
1827
 
2820
- /**
2821
- *
2822
- * @param srcRGB
2823
- * @param dstRGB
2824
- * @param srcAlpha
2825
- * @param dstAlpha
2826
- */
2827
1828
  @Override
2828
1829
  public void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) {
2829
1830
  gl.glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
2830
1831
  }
2831
1832
 
2832
- /**
2833
- *
2834
- * @param red
2835
- * @param green
2836
- * @param blue
2837
- * @param alpha
2838
- */
2839
1833
  @Override
2840
1834
  public void blendColor(float red, float green, float blue, float alpha) {
2841
1835
  gl2.glBlendColor(red, green, blue, alpha);
2842
1836
  }
2843
1837
 
2844
- ///////////////////////////////////////////////////////////
2845
1838
  // Whole Framebuffer Operations
2846
- /**
2847
- *
2848
- * @param r
2849
- * @param g
2850
- * @param b
2851
- * @param a
2852
- */
1839
+
2853
1840
  @Override
2854
1841
  public void colorMask(boolean r, boolean g, boolean b, boolean a) {
2855
1842
  gl.glColorMask(r, g, b, a);
2856
1843
  }
2857
1844
 
2858
- /**
2859
- *
2860
- * @param mask
2861
- */
2862
1845
  @Override
2863
1846
  public void depthMask(boolean mask) {
2864
1847
  gl.glDepthMask(mask);
2865
1848
  }
2866
1849
 
2867
- /**
2868
- *
2869
- * @param mask
2870
- */
2871
1850
  @Override
2872
1851
  public void stencilMask(int mask) {
2873
1852
  gl.glStencilMask(mask);
2874
1853
  }
2875
1854
 
2876
- /**
2877
- *
2878
- * @param face
2879
- * @param mask
2880
- */
2881
1855
  @Override
2882
1856
  public void stencilMaskSeparate(int face, int mask) {
2883
1857
  gl2.glStencilMaskSeparate(face, mask);
2884
1858
  }
2885
1859
 
2886
- /**
2887
- *
2888
- * @param r
2889
- * @param g
2890
- * @param b
2891
- * @param a
2892
- */
2893
1860
  @Override
2894
1861
  public void clearColor(float r, float g, float b, float a) {
2895
1862
  gl.glClearColor(r, g, b, a);
2896
1863
  }
2897
1864
 
2898
- /**
2899
- *
2900
- * @param d
2901
- */
2902
1865
  @Override
2903
1866
  public void clearDepth(float d) {
2904
1867
  gl.glClearDepth(d);
2905
1868
  }
2906
1869
 
2907
- /**
2908
- *
2909
- * @param s
2910
- */
2911
1870
  @Override
2912
1871
  public void clearStencil(int s) {
2913
1872
  gl.glClearStencil(s);
2914
1873
  }
2915
1874
 
2916
- /**
2917
- *
2918
- * @param buf
2919
- */
2920
1875
  @Override
2921
1876
  public void clear(int buf) {
2922
1877
  gl.glClear(buf);
2923
1878
  }
2924
1879
 
2925
1880
  ///////////////////////////////////////////////////////////
1881
+
2926
1882
  // Framebuffers Objects
2927
- /**
2928
- *
2929
- * @param target
2930
- * @param framebuffer
2931
- */
1883
+
2932
1884
  @Override
2933
1885
  protected void bindFramebufferImpl(int target, int framebuffer) {
2934
1886
  gl.glBindFramebuffer(target, framebuffer);
2935
1887
  }
2936
1888
 
2937
- /**
2938
- *
2939
- * @param n
2940
- * @param framebuffers
2941
- */
2942
1889
  @Override
2943
1890
  public void deleteFramebuffers(int n, IntBuffer framebuffers) {
2944
1891
  gl.glDeleteFramebuffers(n, framebuffers);
2945
1892
  }
2946
1893
 
2947
- /**
2948
- *
2949
- * @param n
2950
- * @param framebuffers
2951
- */
2952
1894
  @Override
2953
1895
  public void genFramebuffers(int n, IntBuffer framebuffers) {
2954
1896
  gl.glGenFramebuffers(n, framebuffers);
2955
1897
  }
2956
1898
 
2957
- /**
2958
- *
2959
- * @param target
2960
- * @param renderbuffer
2961
- */
2962
1899
  @Override
2963
1900
  public void bindRenderbuffer(int target, int renderbuffer) {
2964
1901
  gl.glBindRenderbuffer(target, renderbuffer);
2965
1902
  }
2966
1903
 
2967
- /**
2968
- *
2969
- * @param n
2970
- * @param renderbuffers
2971
- */
2972
1904
  @Override
2973
1905
  public void deleteRenderbuffers(int n, IntBuffer renderbuffers) {
2974
1906
  gl.glDeleteRenderbuffers(n, renderbuffers);
2975
1907
  }
2976
1908
 
2977
- /**
2978
- *
2979
- * @param n
2980
- * @param renderbuffers
2981
- */
2982
1909
  @Override
2983
1910
  public void genRenderbuffers(int n, IntBuffer renderbuffers) {
2984
1911
  gl.glGenRenderbuffers(n, renderbuffers);
2985
1912
  }
2986
1913
 
2987
- /**
2988
- *
2989
- * @param target
2990
- * @param internalFormat
2991
- * @param width
2992
- * @param height
2993
- */
2994
1914
  @Override
2995
1915
  public void renderbufferStorage(int target, int internalFormat, int width, int height) {
2996
1916
  gl.glRenderbufferStorage(target, internalFormat, width, height);
2997
1917
  }
2998
1918
 
2999
- /**
3000
- *
3001
- * @param target
3002
- * @param attachment
3003
- * @param rendbuferfTarget
3004
- * @param renderbuffer
3005
- */
3006
1919
  @Override
3007
1920
  public void framebufferRenderbuffer(int target, int attachment, int rendbuferfTarget, int renderbuffer) {
3008
1921
  gl.glFramebufferRenderbuffer(target, attachment, rendbuferfTarget, renderbuffer);
3009
1922
  }
3010
1923
 
3011
- /**
3012
- *
3013
- * @param target
3014
- * @param attachment
3015
- * @param texTarget
3016
- * @param texture
3017
- * @param level
3018
- */
3019
1924
  @Override
3020
1925
  public void framebufferTexture2D(int target, int attachment, int texTarget, int texture, int level) {
3021
1926
  gl.glFramebufferTexture2D(target, attachment, texTarget, texture, level);
3022
1927
  }
3023
1928
 
3024
- /**
3025
- *
3026
- * @param target
3027
- * @return
3028
- */
3029
1929
  @Override
3030
1930
  public int checkFramebufferStatus(int target) {
3031
1931
  return gl.glCheckFramebufferStatus(target);
3032
1932
  }
3033
1933
 
3034
- /**
3035
- *
3036
- * @param framebuffer
3037
- * @return
3038
- */
3039
1934
  @Override
3040
1935
  public boolean isFramebuffer(int framebuffer) {
3041
1936
  return gl2.glIsFramebuffer(framebuffer);
3042
1937
  }
3043
1938
 
3044
- /**
3045
- *
3046
- * @param target
3047
- * @param attachment
3048
- * @param pname
3049
- * @param params
3050
- */
3051
1939
  @Override
3052
1940
  public void getFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params) {
3053
1941
  gl2.glGetFramebufferAttachmentParameteriv(target, attachment, pname, params);
3054
1942
  }
3055
1943
 
3056
- /**
3057
- *
3058
- * @param renderbuffer
3059
- * @return
3060
- */
3061
1944
  @Override
3062
1945
  public boolean isRenderbuffer(int renderbuffer) {
3063
1946
  return gl2.glIsRenderbuffer(renderbuffer);
3064
1947
  }
3065
1948
 
3066
- /**
3067
- *
3068
- * @param target
3069
- * @param pname
3070
- * @param params
3071
- */
3072
1949
  @Override
3073
1950
  public void getRenderbufferParameteriv(int target, int pname, IntBuffer params) {
3074
1951
  gl2.glGetRenderbufferParameteriv(target, pname, params);
3075
1952
  }
3076
1953
 
3077
- /**
3078
- *
3079
- * @param srcX0
3080
- * @param srcY0
3081
- * @param srcX1
3082
- * @param srcY1
3083
- * @param dstX0
3084
- * @param dstY0
3085
- * @param dstX1
3086
- * @param dstY1
3087
- * @param mask
3088
- * @param filter
3089
- */
3090
1954
  @Override
3091
1955
  public void blitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) {
3092
1956
  if (gl2x != null) {
@@ -3100,14 +1964,6 @@ public class PJOGL extends PGL {
3100
1964
  }
3101
1965
  }
3102
1966
 
3103
- /**
3104
- *
3105
- * @param target
3106
- * @param samples
3107
- * @param format
3108
- * @param width
3109
- * @param height
3110
- */
3111
1967
  @Override
3112
1968
  public void renderbufferStorageMultisample(int target, int samples, int format, int width, int height) {
3113
1969
  if (gl2x != null) {
@@ -3121,10 +1977,6 @@ public class PJOGL extends PGL {
3121
1977
  }
3122
1978
  }
3123
1979
 
3124
- /**
3125
- *
3126
- * @param buf
3127
- */
3128
1980
  @Override
3129
1981
  public void readBuffer(int buf) {
3130
1982
  if (gl2x != null) {
@@ -3138,10 +1990,6 @@ public class PJOGL extends PGL {
3138
1990
  }
3139
1991
  }
3140
1992
 
3141
- /**
3142
- *
3143
- * @param buf
3144
- */
3145
1993
  @Override
3146
1994
  public void drawBuffer(int buf) {
3147
1995
  if (gl2x != null) {