picrate 0.5.0-java → 0.6.0-java
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- checksums.yaml +4 -4
- data/.mvn/wrapper/maven-wrapper.properties +1 -1
- data/CHANGELOG.md +3 -1
- data/README.md +1 -1
- data/Rakefile +8 -6
- data/docs/_editors/geany.md +5 -4
- data/docs/_editors/vim.md +6 -0
- data/docs/_includes/head.html +1 -0
- data/docs/_libraries/control_panel.md +2 -2
- data/docs/_libraries/gl_video.md +21 -0
- data/docs/_posts/2018-05-06-getting_started.md +10 -9
- data/docs/_posts/2018-05-06-install_jruby.md +19 -2
- data/docs/_posts/2018-06-26-auto_install_picrate.md +19 -4
- data/docs/_posts/2018-11-18-building-gem.md +18 -0
- data/docs/_posts/2018-11-27-getting_started_geany.md +38 -0
- data/docs/about.md +21 -10
- data/docs/assets/android-chrome-192x192.png +0 -0
- data/docs/assets/android-chrome-512x512.png +0 -0
- data/docs/assets/favicon.ico +0 -0
- data/docs/assets/geany.png +0 -0
- data/docs/assets/jwishy_picrate.png +0 -0
- data/docs/assets/picrate.svg +251 -0
- data/docs/index.html +8 -14
- data/lib/picrate/runner.rb +6 -2
- data/lib/picrate/version.rb +1 -1
- data/library/boids/boids.rb +10 -13
- data/mvnw +234 -0
- data/picrate.gemspec +2 -1
- data/pom.rb +1 -1
- data/pom.xml +1 -1
- data/src/main/java/japplemenubar/JAppleMenuBar.java +10 -2
- data/src/main/java/monkstone/ColorUtil.java +11 -1
- data/src/main/java/monkstone/MathToolModule.java +1 -0
- data/src/main/java/monkstone/PicrateLibrary.java +1 -0
- data/src/main/java/monkstone/fastmath/Deglut.java +1 -0
- data/src/main/java/monkstone/noise/SimplexNoise.java +3 -3
- data/src/main/java/monkstone/slider/CustomHorizontalSlider.java +1 -1
- data/src/main/java/monkstone/slider/CustomVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleHorizontalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleSlider.java +8 -8
- data/src/main/java/monkstone/slider/SimpleVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/Slider.java +3 -3
- data/src/main/java/monkstone/slider/SliderBar.java +1 -1
- data/src/main/java/monkstone/slider/SliderGroup.java +1 -1
- data/src/main/java/monkstone/vecmath/AppRender.java +1 -0
- data/src/main/java/monkstone/vecmath/JRender.java +1 -0
- data/src/main/java/monkstone/vecmath/ShapeRender.java +1 -0
- data/src/main/java/monkstone/vecmath/vec2/Vec2.java +8 -0
- data/src/main/java/monkstone/vecmath/vec3/Vec3.java +1 -0
- data/src/main/java/processing/awt/PGraphicsJava2D.java +85 -16
- data/src/main/java/processing/awt/PSurfaceAWT.java +1 -1
- data/src/main/java/processing/core/PApplet.java +18 -12
- data/src/main/java/processing/core/PShape.java +1182 -305
- data/src/main/java/processing/core/PStyle.java +1 -1
- data/src/main/java/processing/core/PSurface.java +1 -1
- data/src/main/java/processing/data/FloatDict.java +196 -54
- data/src/main/java/processing/data/FloatList.java +167 -54
- data/src/main/java/processing/data/IntDict.java +211 -56
- data/src/main/java/processing/data/IntList.java +185 -52
- data/src/main/java/processing/data/JSONArray.java +69 -20
- data/src/main/java/processing/data/JSONObject.java +53 -12
- data/src/main/java/processing/data/Sort.java +40 -10
- data/src/main/java/processing/data/StringDict.java +159 -49
- data/src/main/java/processing/data/StringList.java +147 -42
- data/src/main/java/processing/data/Table.java +778 -223
- data/src/main/java/processing/data/TableRow.java +26 -2
- data/src/main/java/processing/data/XML.java +190 -50
- data/src/main/java/processing/event/Event.java +93 -0
- data/src/main/java/processing/event/KeyEvent.java +55 -13
- data/src/main/java/processing/event/MouseEvent.java +77 -1
- data/src/main/java/processing/event/TouchEvent.java +14 -1
- data/src/main/java/processing/javafx/PGraphicsFX2D.java +8 -0
- data/src/main/java/processing/opengl/FrameBuffer.java +228 -66
- data/src/main/java/processing/opengl/LinePath.java +131 -27
- data/src/main/java/processing/opengl/LineStroker.java +30 -5
- data/src/main/java/processing/opengl/PGL.java +4066 -865
- data/src/main/java/processing/opengl/PGraphics2D.java +38 -10
- data/src/main/java/processing/opengl/PGraphics3D.java +38 -6
- data/src/main/java/processing/opengl/PGraphicsOpenGL.java +1980 -474
- data/src/main/java/processing/opengl/PJOGL.java +1460 -248
- data/src/main/java/processing/opengl/PShader.java +904 -217
- data/src/main/java/processing/opengl/PShapeOpenGL.java +1811 -487
- data/src/main/java/processing/opengl/PSurfaceJOGL.java +278 -71
- data/src/main/java/processing/opengl/Texture.java +610 -135
- data/src/main/java/processing/opengl/VertexBuffer.java +45 -9
- data/src/main/resources/icon/icon-1024.png +0 -0
- data/src/main/resources/icon/icon-128.png +0 -0
- data/src/main/resources/icon/icon-16.png +0 -0
- data/src/main/resources/icon/icon-256.png +0 -0
- data/src/main/resources/icon/icon-32.png +0 -0
- data/src/main/resources/icon/icon-48.png +0 -0
- data/src/main/resources/icon/icon-512.png +0 -0
- data/src/main/resources/icon/icon-64.png +0 -0
- data/vendors/Rakefile +1 -1
- metadata +13 -6
- data/docs/assets/circle_collisions.png +0 -0
- data/docs/favicon.ico +0 -0
@@ -41,129 +41,430 @@ import java.util.HashMap;
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* @webref rendering:shaders
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public class PShader implements PConstants {
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static protected final int POINT = 0;
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static protected final int POLY = 2;
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static protected final int COLOR = 3;
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static protected final int LIGHT = 4;
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static protected final int TEXTURE = 5;
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static protected final int TEXLIGHT = 6;
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static protected String pointShaderAttrRegexp =
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"attribute *vec2 *offset";
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static protected String pointShaderInRegexp =
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"in *vec2 *offset;";
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static protected String lineShaderAttrRegexp =
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static protected String lineShaderInRegexp =
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static protected String pointShaderDefRegexp =
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static protected String lineShaderDefRegexp =
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static protected String colorShaderDefRegexp =
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static protected String lightShaderDefRegexp =
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static protected String texShaderDefRegexp =
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static protected String texlightShaderDefRegexp =
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static protected String polyShaderDefRegexp =
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static protected String triShaderAttrRegexp =
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protected PApplet parent;
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// The main renderer associated to the parent PApplet.
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//protected PGraphicsOpenGL pgMain;
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// We need a reference to the renderer since a shader might
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// be called by different renderers within a single application
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// (the one corresponding to the main surface, or other offscreen
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// renderers).
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protected int context; // The context that created this shader.
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protected PGraphicsOpenGL currentPG;
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protected int context; // The context that created this shader.
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protected String fragmentFilename;
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// The shader type: POINT, LINE, POLY, etc.
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protected int type;
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public int glProgram;
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public int glVertex;
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public int glFragment;
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private GLResourceShader glres;
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protected URL vertexURL;
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protected URL fragmentURL;
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protected String vertexFilename;
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protected String fragmentFilename;
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protected String[] vertexShaderSource;
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protected String[] fragmentShaderSource;
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protected boolean bound;
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protected HashMap<String, UniformValue> uniformValues = null;
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protected HashMap<Integer, Texture> textures;
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protected HashMap<Integer, Integer> texUnits;
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// Direct buffers to pass shader data to GL
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protected IntBuffer intBuffer;
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protected FloatBuffer floatBuffer;
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protected boolean loadedAttributes = false;
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protected boolean loadedUniforms = false;
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// Uniforms common to all shader types
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protected int modelviewMatLoc;
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protected int projectionMatLoc;
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protected int ppixelsLoc;
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protected int ppixelsUnit;
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protected int viewportLoc;
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protected int resolutionLoc;
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protected int scaleLoc;
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// Lighting uniforms
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protected int lightPositionLoc;
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protected int lightNormalLoc;
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protected int lightAmbientLoc;
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/**
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protected int lightDiffuseLoc;
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/**
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*
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*/
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protected int lightSpecularLoc;
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/**
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*
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*/
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protected int lightFalloffLoc;
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/**
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*
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*/
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protected int lightSpotLoc;
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// Texturing uniforms
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+
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/**
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*
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*/
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protected Texture texture;
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+
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/**
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*
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*/
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protected int texUnit;
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+
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/**
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*
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*/
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protected int textureLoc;
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/**
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*
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*/
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protected int texMatrixLoc;
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/**
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*
|
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*/
|
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protected int texOffsetLoc;
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+
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/**
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*
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*/
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protected float[] tcmat;
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// Vertex attributes
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+
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/**
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*
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*/
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protected int vertexLoc;
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+
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/**
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*
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+
*/
|
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+
protected int colorLoc;
|
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+
|
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+
/**
|
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+
*
|
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+
*/
|
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|
+
protected int normalLoc;
|
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+
|
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+
/**
|
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+
*
|
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|
+
*/
|
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|
+
protected int texCoordLoc;
|
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+
|
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|
+
/**
|
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+
*
|
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|
+
*/
|
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|
+
protected int normalMatLoc;
|
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+
|
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|
+
/**
|
435
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+
*
|
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|
+
*/
|
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|
+
protected int directionLoc;
|
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|
+
|
439
|
+
/**
|
440
|
+
*
|
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|
+
*/
|
442
|
+
protected int offsetLoc;
|
443
|
+
|
444
|
+
/**
|
445
|
+
*
|
446
|
+
*/
|
447
|
+
protected int ambientLoc;
|
448
|
+
|
449
|
+
/**
|
450
|
+
*
|
451
|
+
*/
|
452
|
+
protected int specularLoc;
|
453
|
+
|
454
|
+
/**
|
455
|
+
*
|
456
|
+
*/
|
457
|
+
protected int emissiveLoc;
|
458
|
+
|
459
|
+
/**
|
460
|
+
*
|
461
|
+
*/
|
462
|
+
protected int shininessLoc;
|
463
|
+
|
464
|
+
/**
|
465
|
+
*
|
466
|
+
*/
|
467
|
+
public PShader() {
|
167
468
|
parent = null;
|
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469
|
pgl = null;
|
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|
context = -1;
|
@@ -185,8 +486,11 @@ public class PShader implements PConstants {
|
|
185
486
|
type = -1;
|
186
487
|
}
|
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488
|
|
188
|
-
|
189
|
-
|
489
|
+
/**
|
490
|
+
*
|
491
|
+
* @param parent
|
492
|
+
*/
|
493
|
+
public PShader(PApplet parent) {
|
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494
|
this();
|
191
495
|
this.parent = parent;
|
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496
|
primaryPG = (PGraphicsOpenGL)parent.g;
|
@@ -239,6 +543,7 @@ public class PShader implements PConstants {
|
|
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543
|
|
240
544
|
|
241
545
|
/**
|
546
|
+
* @param parent
|
242
547
|
* @param vertURL network location of the vertex shader
|
243
548
|
* @param fragURL network location of the fragment shader
|
244
549
|
*/
|
@@ -276,7 +581,13 @@ public class PShader implements PConstants {
|
|
276
581
|
}
|
277
582
|
}
|
278
583
|
|
279
|
-
|
584
|
+
/**
|
585
|
+
*
|
586
|
+
* @param parent
|
587
|
+
* @param vertSource
|
588
|
+
* @param fragSource
|
589
|
+
*/
|
590
|
+
public PShader(PApplet parent, String[] vertSource, String[] fragSource) {
|
280
591
|
this.parent = parent;
|
281
592
|
primaryPG = (PGraphicsOpenGL)parent.g;
|
282
593
|
pgl = primaryPG.pgl;
|
@@ -310,36 +621,55 @@ public class PShader implements PConstants {
|
|
310
621
|
}
|
311
622
|
}
|
312
623
|
|
313
|
-
|
314
|
-
|
624
|
+
/**
|
625
|
+
*
|
626
|
+
* @param vertFilename
|
627
|
+
*/
|
628
|
+
public void setVertexShader(String vertFilename) {
|
315
629
|
this.vertexFilename = vertFilename;
|
316
630
|
vertexShaderSource = pgl.loadVertexShader(vertFilename);
|
317
631
|
}
|
318
632
|
|
319
|
-
|
320
|
-
|
633
|
+
/**
|
634
|
+
*
|
635
|
+
* @param vertURL
|
636
|
+
*/
|
637
|
+
public void setVertexShader(URL vertURL) {
|
321
638
|
this.vertexURL = vertURL;
|
322
639
|
vertexShaderSource = pgl.loadVertexShader(vertURL);
|
323
640
|
}
|
324
641
|
|
325
|
-
|
326
|
-
|
642
|
+
/**
|
643
|
+
*
|
644
|
+
* @param vertSource
|
645
|
+
*/
|
646
|
+
public void setVertexShader(String[] vertSource) {
|
327
647
|
vertexShaderSource = vertSource;
|
328
648
|
}
|
329
649
|
|
330
|
-
|
331
|
-
|
650
|
+
/**
|
651
|
+
*
|
652
|
+
* @param fragFilename
|
653
|
+
*/
|
654
|
+
public void setFragmentShader(String fragFilename) {
|
332
655
|
this.fragmentFilename = fragFilename;
|
333
656
|
fragmentShaderSource = pgl.loadFragmentShader(fragFilename);
|
334
657
|
}
|
335
658
|
|
336
|
-
|
337
|
-
|
659
|
+
/**
|
660
|
+
*
|
661
|
+
* @param fragURL
|
662
|
+
*/
|
663
|
+
public void setFragmentShader(URL fragURL) {
|
338
664
|
this.fragmentURL = fragURL;
|
339
665
|
fragmentShaderSource = pgl.loadFragmentShader(fragURL);
|
340
666
|
}
|
341
667
|
|
342
|
-
|
668
|
+
/**
|
669
|
+
*
|
670
|
+
* @param fragSource
|
671
|
+
*/
|
672
|
+
public void setFragmentShader(String[] fragSource) {
|
343
673
|
fragmentShaderSource = fragSource;
|
344
674
|
}
|
345
675
|
|
@@ -376,6 +706,7 @@ public class PShader implements PConstants {
|
|
376
706
|
|
377
707
|
/**
|
378
708
|
* Returns true if the shader is bound, false otherwise.
|
709
|
+
* @return
|
379
710
|
*/
|
380
711
|
public boolean bound() {
|
381
712
|
return bound;
|
@@ -392,47 +723,79 @@ public class PShader implements PConstants {
|
|
392
723
|
}
|
393
724
|
|
394
725
|
/**
|
726
|
+
* @param name
|
395
727
|
* @param y second component of the variable to modify. The variable has to be declared with an array/vector type in the shader (i.e.: int[2], vec2)
|
728
|
+
* @param x
|
396
729
|
*/
|
397
730
|
public void set(String name, int x, int y) {
|
398
731
|
setUniformImpl(name, UniformValue.INT2, new int[] { x, y });
|
399
732
|
}
|
400
733
|
|
401
734
|
/**
|
735
|
+
* @param name
|
402
736
|
* @param z third component of the variable to modify. The variable has to be declared with an array/vector type in the shader (i.e.: int[3], vec3)
|
737
|
+
* @param x
|
738
|
+
* @param y
|
403
739
|
*/
|
404
740
|
public void set(String name, int x, int y, int z) {
|
405
741
|
setUniformImpl(name, UniformValue.INT3, new int[] { x, y, z });
|
406
742
|
}
|
407
743
|
|
408
744
|
/**
|
745
|
+
* @param name
|
746
|
+
* @param x
|
409
747
|
* @param w fourth component of the variable to modify. The variable has to be declared with an array/vector type in the shader (i.e.: int[4], vec4)
|
748
|
+
* @param z
|
749
|
+
* @param y
|
410
750
|
*/
|
411
751
|
public void set(String name, int x, int y, int z, int w) {
|
412
752
|
setUniformImpl(name, UniformValue.INT4, new int[] { x, y, z, w });
|
413
753
|
}
|
414
754
|
|
415
|
-
|
416
|
-
|
755
|
+
/**
|
756
|
+
*
|
757
|
+
* @param name
|
758
|
+
* @param x
|
759
|
+
*/
|
760
|
+
public void set(String name, float x) {
|
417
761
|
setUniformImpl(name, UniformValue.FLOAT1, new float[] { x });
|
418
762
|
}
|
419
763
|
|
420
|
-
|
421
|
-
|
764
|
+
/**
|
765
|
+
*
|
766
|
+
* @param name
|
767
|
+
* @param x
|
768
|
+
* @param y
|
769
|
+
*/
|
770
|
+
public void set(String name, float x, float y) {
|
422
771
|
setUniformImpl(name, UniformValue.FLOAT2, new float[] { x, y });
|
423
772
|
}
|
424
773
|
|
425
|
-
|
426
|
-
|
774
|
+
/**
|
775
|
+
*
|
776
|
+
* @param name
|
777
|
+
* @param x
|
778
|
+
* @param y
|
779
|
+
* @param z
|
780
|
+
*/
|
781
|
+
public void set(String name, float x, float y, float z) {
|
427
782
|
setUniformImpl(name, UniformValue.FLOAT3, new float[] { x, y, z });
|
428
783
|
}
|
429
784
|
|
430
|
-
|
431
|
-
|
785
|
+
/**
|
786
|
+
*
|
787
|
+
* @param name
|
788
|
+
* @param x
|
789
|
+
* @param y
|
790
|
+
* @param z
|
791
|
+
* @param w
|
792
|
+
*/
|
793
|
+
public void set(String name, float x, float y, float z, float w) {
|
432
794
|
setUniformImpl(name, UniformValue.FLOAT4, new float[] { x, y, z, w });
|
433
795
|
}
|
434
796
|
|
435
797
|
/**
|
798
|
+
* @param name
|
436
799
|
* @param vec modifies all the components of an array/vector uniform variable. PVector can only be used if the type of the variable is vec3.
|
437
800
|
*/
|
438
801
|
public void set(String name, PVector vec) {
|
@@ -440,37 +803,65 @@ public class PShader implements PConstants {
|
|
440
803
|
new float[] { vec.x, vec.y, vec.z });
|
441
804
|
}
|
442
805
|
|
443
|
-
|
444
|
-
|
806
|
+
/**
|
807
|
+
*
|
808
|
+
* @param name
|
809
|
+
* @param x
|
810
|
+
*/
|
811
|
+
public void set(String name, boolean x) {
|
445
812
|
setUniformImpl(name, UniformValue.INT1, new int[] { (x)?1:0 });
|
446
813
|
}
|
447
814
|
|
448
|
-
|
449
|
-
|
815
|
+
/**
|
816
|
+
*
|
817
|
+
* @param name
|
818
|
+
* @param x
|
819
|
+
* @param y
|
820
|
+
*/
|
821
|
+
public void set(String name, boolean x, boolean y) {
|
450
822
|
setUniformImpl(name, UniformValue.INT2,
|
451
823
|
new int[] { (x)?1:0, (y)?1:0 });
|
452
824
|
}
|
453
825
|
|
454
|
-
|
455
|
-
|
826
|
+
/**
|
827
|
+
*
|
828
|
+
* @param name
|
829
|
+
* @param x
|
830
|
+
* @param y
|
831
|
+
* @param z
|
832
|
+
*/
|
833
|
+
public void set(String name, boolean x, boolean y, boolean z) {
|
456
834
|
setUniformImpl(name, UniformValue.INT3,
|
457
835
|
new int[] { (x)?1:0, (y)?1:0, (z)?1:0 });
|
458
836
|
}
|
459
837
|
|
460
|
-
|
461
|
-
|
838
|
+
/**
|
839
|
+
*
|
840
|
+
* @param name
|
841
|
+
* @param x
|
842
|
+
* @param y
|
843
|
+
* @param z
|
844
|
+
* @param w
|
845
|
+
*/
|
846
|
+
public void set(String name, boolean x, boolean y, boolean z, boolean w) {
|
462
847
|
setUniformImpl(name, UniformValue.INT4,
|
463
848
|
new int[] { (x)?1:0, (y)?1:0, (z)?1:0, (w)?1:0 });
|
464
849
|
}
|
465
850
|
|
466
|
-
|
467
|
-
|
851
|
+
/**
|
852
|
+
*
|
853
|
+
* @param name
|
854
|
+
* @param vec
|
855
|
+
*/
|
856
|
+
public void set(String name, int[] vec) {
|
468
857
|
set(name, vec, 1);
|
469
858
|
}
|
470
859
|
|
471
860
|
|
472
861
|
/**
|
862
|
+
* @param name
|
473
863
|
* @param ncoords number of coordinates per element, max 4
|
864
|
+
* @param vec
|
474
865
|
*/
|
475
866
|
public void set(String name, int[] vec, int ncoords) {
|
476
867
|
if (ncoords == 1) {
|
@@ -489,13 +880,22 @@ public class PShader implements PConstants {
|
|
489
880
|
}
|
490
881
|
}
|
491
882
|
|
492
|
-
|
493
|
-
|
883
|
+
/**
|
884
|
+
*
|
885
|
+
* @param name
|
886
|
+
* @param vec
|
887
|
+
*/
|
888
|
+
public void set(String name, float[] vec) {
|
494
889
|
set(name, vec, 1);
|
495
890
|
}
|
496
891
|
|
497
|
-
|
498
|
-
|
892
|
+
/**
|
893
|
+
*
|
894
|
+
* @param name
|
895
|
+
* @param vec
|
896
|
+
* @param ncoords
|
897
|
+
*/
|
898
|
+
public void set(String name, float[] vec, int ncoords) {
|
499
899
|
if (ncoords == 1) {
|
500
900
|
setUniformImpl(name, UniformValue.FLOAT1VEC, vec);
|
501
901
|
} else if (ncoords == 2) {
|
@@ -512,13 +912,22 @@ public class PShader implements PConstants {
|
|
512
912
|
}
|
513
913
|
}
|
514
914
|
|
515
|
-
|
516
|
-
|
915
|
+
/**
|
916
|
+
*
|
917
|
+
* @param name
|
918
|
+
* @param vec
|
919
|
+
*/
|
920
|
+
public void set(String name, boolean[] vec) {
|
517
921
|
set(name, vec, 1);
|
518
922
|
}
|
519
923
|
|
520
|
-
|
521
|
-
|
924
|
+
/**
|
925
|
+
*
|
926
|
+
* @param name
|
927
|
+
* @param boolvec
|
928
|
+
* @param ncoords
|
929
|
+
*/
|
930
|
+
public void set(String name, boolean[] boolvec, int ncoords) {
|
522
931
|
int[] vec = new int[boolvec.length];
|
523
932
|
for (int i = 0; i < boolvec.length; i++) {
|
524
933
|
vec[i] = (boolvec[i])?1:0;
|
@@ -528,6 +937,7 @@ public class PShader implements PConstants {
|
|
528
937
|
|
529
938
|
|
530
939
|
/**
|
940
|
+
* @param name
|
531
941
|
* @param mat matrix of values
|
532
942
|
*/
|
533
943
|
public void set(String name, PMatrix2D mat) {
|
@@ -536,13 +946,19 @@ public class PShader implements PConstants {
|
|
536
946
|
setUniformImpl(name, UniformValue.MAT2, matv);
|
537
947
|
}
|
538
948
|
|
539
|
-
|
540
|
-
|
949
|
+
/**
|
950
|
+
*
|
951
|
+
* @param name
|
952
|
+
* @param mat
|
953
|
+
*/
|
954
|
+
public void set(String name, PMatrix3D mat) {
|
541
955
|
set(name, mat, false);
|
542
956
|
}
|
543
957
|
|
544
958
|
/**
|
959
|
+
* @param name
|
545
960
|
* @param use3x3 enforces the matrix is 3 x 3
|
961
|
+
* @param mat
|
546
962
|
*/
|
547
963
|
public void set(String name, PMatrix3D mat, boolean use3x3) {
|
548
964
|
if (use3x3) {
|
@@ -560,6 +976,7 @@ public class PShader implements PConstants {
|
|
560
976
|
}
|
561
977
|
|
562
978
|
/**
|
979
|
+
* @param name
|
563
980
|
* @param tex sets the sampler uniform variable to read from this image texture
|
564
981
|
*/
|
565
982
|
public void set(String name, PImage tex) {
|
@@ -576,8 +993,13 @@ public class PShader implements PConstants {
|
|
576
993
|
protected void setup() {
|
577
994
|
}
|
578
995
|
|
579
|
-
|
580
|
-
|
996
|
+
/**
|
997
|
+
*
|
998
|
+
* @param idxId
|
999
|
+
* @param count
|
1000
|
+
* @param offset
|
1001
|
+
*/
|
1002
|
+
protected void draw(int idxId, int count, int offset) {
|
581
1003
|
pgl.bindBuffer(PGL.ELEMENT_ARRAY_BUFFER, idxId);
|
582
1004
|
pgl.drawElements(PGL.TRIANGLES, count, PGL.INDEX_TYPE,
|
583
1005
|
offset * PGL.SIZEOF_INDEX);
|
@@ -608,8 +1030,17 @@ public class PShader implements PConstants {
|
|
608
1030
|
return pgl.getUniformLocation(glProgram, name);
|
609
1031
|
}
|
610
1032
|
|
611
|
-
|
612
|
-
|
1033
|
+
/**
|
1034
|
+
*
|
1035
|
+
* @param loc
|
1036
|
+
* @param vboId
|
1037
|
+
* @param size
|
1038
|
+
* @param type
|
1039
|
+
* @param normalized
|
1040
|
+
* @param stride
|
1041
|
+
* @param offset
|
1042
|
+
*/
|
1043
|
+
protected void setAttributeVBO(int loc, int vboId, int size, int type,
|
613
1044
|
boolean normalized, int stride, int offset) {
|
614
1045
|
if (-1 < loc) {
|
615
1046
|
pgl.bindBuffer(PGL.ARRAY_BUFFER, vboId);
|
@@ -617,63 +1048,114 @@ public class PShader implements PConstants {
|
|
617
1048
|
}
|
618
1049
|
}
|
619
1050
|
|
620
|
-
|
621
|
-
|
1051
|
+
/**
|
1052
|
+
*
|
1053
|
+
* @param loc
|
1054
|
+
* @param x
|
1055
|
+
*/
|
1056
|
+
protected void setUniformValue(int loc, int x) {
|
622
1057
|
if (-1 < loc) {
|
623
1058
|
pgl.uniform1i(loc, x);
|
624
1059
|
}
|
625
1060
|
}
|
626
1061
|
|
627
|
-
|
628
|
-
|
1062
|
+
/**
|
1063
|
+
*
|
1064
|
+
* @param loc
|
1065
|
+
* @param x
|
1066
|
+
* @param y
|
1067
|
+
*/
|
1068
|
+
protected void setUniformValue(int loc, int x, int y) {
|
629
1069
|
if (-1 < loc) {
|
630
1070
|
pgl.uniform2i(loc, x, y);
|
631
1071
|
}
|
632
1072
|
}
|
633
1073
|
|
634
|
-
|
635
|
-
|
1074
|
+
/**
|
1075
|
+
*
|
1076
|
+
* @param loc
|
1077
|
+
* @param x
|
1078
|
+
* @param y
|
1079
|
+
* @param z
|
1080
|
+
*/
|
1081
|
+
protected void setUniformValue(int loc, int x, int y, int z) {
|
636
1082
|
if (-1 < loc) {
|
637
1083
|
pgl.uniform3i(loc, x, y, z);
|
638
1084
|
}
|
639
1085
|
}
|
640
1086
|
|
641
|
-
|
642
|
-
|
1087
|
+
/**
|
1088
|
+
*
|
1089
|
+
* @param loc
|
1090
|
+
* @param x
|
1091
|
+
* @param y
|
1092
|
+
* @param z
|
1093
|
+
* @param w
|
1094
|
+
*/
|
1095
|
+
protected void setUniformValue(int loc, int x, int y, int z, int w) {
|
643
1096
|
if (-1 < loc) {
|
644
1097
|
pgl.uniform4i(loc, x, y, z, w);
|
645
1098
|
}
|
646
1099
|
}
|
647
1100
|
|
648
|
-
|
649
|
-
|
1101
|
+
/**
|
1102
|
+
*
|
1103
|
+
* @param loc
|
1104
|
+
* @param x
|
1105
|
+
*/
|
1106
|
+
protected void setUniformValue(int loc, float x) {
|
650
1107
|
if (-1 < loc) {
|
651
1108
|
pgl.uniform1f(loc, x);
|
652
1109
|
}
|
653
1110
|
}
|
654
1111
|
|
655
|
-
|
1112
|
+
/**
|
1113
|
+
*
|
1114
|
+
* @param loc
|
1115
|
+
* @param x
|
1116
|
+
* @param y
|
1117
|
+
*/
|
1118
|
+
protected void setUniformValue(int loc, float x, float y) {
|
656
1119
|
if (-1 < loc) {
|
657
1120
|
pgl.uniform2f(loc, x, y);
|
658
1121
|
}
|
659
1122
|
}
|
660
1123
|
|
661
|
-
|
662
|
-
|
1124
|
+
/**
|
1125
|
+
*
|
1126
|
+
* @param loc
|
1127
|
+
* @param x
|
1128
|
+
* @param y
|
1129
|
+
* @param z
|
1130
|
+
*/
|
1131
|
+
protected void setUniformValue(int loc, float x, float y, float z) {
|
663
1132
|
if (-1 < loc) {
|
664
1133
|
pgl.uniform3f(loc, x, y, z);
|
665
1134
|
}
|
666
1135
|
}
|
667
1136
|
|
668
|
-
|
669
|
-
|
1137
|
+
/**
|
1138
|
+
*
|
1139
|
+
* @param loc
|
1140
|
+
* @param x
|
1141
|
+
* @param y
|
1142
|
+
* @param z
|
1143
|
+
* @param w
|
1144
|
+
*/
|
1145
|
+
protected void setUniformValue(int loc, float x, float y, float z, float w) {
|
670
1146
|
if (-1 < loc) {
|
671
1147
|
pgl.uniform4f(loc, x, y, z, w);
|
672
1148
|
}
|
673
1149
|
}
|
674
1150
|
|
675
|
-
|
676
|
-
|
1151
|
+
/**
|
1152
|
+
*
|
1153
|
+
* @param loc
|
1154
|
+
* @param vec
|
1155
|
+
* @param ncoords
|
1156
|
+
* @param length
|
1157
|
+
*/
|
1158
|
+
protected void setUniformVector(int loc, int[] vec, int ncoords,
|
677
1159
|
int length) {
|
678
1160
|
if (-1 < loc) {
|
679
1161
|
updateIntBuffer(vec);
|
@@ -689,8 +1171,14 @@ public class PShader implements PConstants {
|
|
689
1171
|
}
|
690
1172
|
}
|
691
1173
|
|
692
|
-
|
693
|
-
|
1174
|
+
/**
|
1175
|
+
*
|
1176
|
+
* @param loc
|
1177
|
+
* @param vec
|
1178
|
+
* @param ncoords
|
1179
|
+
* @param length
|
1180
|
+
*/
|
1181
|
+
protected void setUniformVector(int loc, float[] vec, int ncoords,
|
694
1182
|
int length) {
|
695
1183
|
if (-1 < loc) {
|
696
1184
|
updateFloatBuffer(vec);
|
@@ -706,8 +1194,12 @@ public class PShader implements PConstants {
|
|
706
1194
|
}
|
707
1195
|
}
|
708
1196
|
|
709
|
-
|
710
|
-
|
1197
|
+
/**
|
1198
|
+
*
|
1199
|
+
* @param loc
|
1200
|
+
* @param mat
|
1201
|
+
*/
|
1202
|
+
protected void setUniformMatrix(int loc, float[] mat) {
|
711
1203
|
if (-1 < loc) {
|
712
1204
|
updateFloatBuffer(mat);
|
713
1205
|
if (mat.length == 4) {
|
@@ -720,8 +1212,12 @@ public class PShader implements PConstants {
|
|
720
1212
|
}
|
721
1213
|
}
|
722
1214
|
|
723
|
-
|
724
|
-
|
1215
|
+
/**
|
1216
|
+
*
|
1217
|
+
* @param loc
|
1218
|
+
* @param tex
|
1219
|
+
*/
|
1220
|
+
protected void setUniformTex(int loc, Texture tex) {
|
725
1221
|
if (texUnits != null) {
|
726
1222
|
Integer unit = texUnits.get(loc);
|
727
1223
|
if (unit != null) {
|
@@ -733,16 +1229,23 @@ public class PShader implements PConstants {
|
|
733
1229
|
}
|
734
1230
|
}
|
735
1231
|
|
736
|
-
|
737
|
-
|
1232
|
+
/**
|
1233
|
+
*
|
1234
|
+
* @param name
|
1235
|
+
* @param type
|
1236
|
+
* @param value
|
1237
|
+
*/
|
1238
|
+
protected void setUniformImpl(String name, int type, Object value) {
|
738
1239
|
if (uniformValues == null) {
|
739
1240
|
uniformValues = new HashMap<String, UniformValue>();
|
740
1241
|
}
|
741
1242
|
uniformValues.put(name, new UniformValue(type, value));
|
742
1243
|
}
|
743
1244
|
|
744
|
-
|
745
|
-
|
1245
|
+
/**
|
1246
|
+
*
|
1247
|
+
*/
|
1248
|
+
protected void consumeUniforms() {
|
746
1249
|
if (uniformValues != null && 0 < uniformValues.size()) {
|
747
1250
|
int unit = 0;
|
748
1251
|
for (String name: uniformValues.keySet()) {
|
@@ -844,18 +1347,26 @@ public class PShader implements PConstants {
|
|
844
1347
|
}
|
845
1348
|
}
|
846
1349
|
|
847
|
-
|
848
|
-
|
1350
|
+
/**
|
1351
|
+
*
|
1352
|
+
* @param vec
|
1353
|
+
*/
|
1354
|
+
protected void updateIntBuffer(int[] vec) {
|
849
1355
|
intBuffer = PGL.updateIntBuffer(intBuffer, vec, false);
|
850
1356
|
}
|
851
1357
|
|
852
|
-
|
853
|
-
|
1358
|
+
/**
|
1359
|
+
*
|
1360
|
+
* @param vec
|
1361
|
+
*/
|
1362
|
+
protected void updateFloatBuffer(float[] vec) {
|
854
1363
|
floatBuffer = PGL.updateFloatBuffer(floatBuffer, vec, false);
|
855
1364
|
}
|
856
1365
|
|
857
|
-
|
858
|
-
|
1366
|
+
/**
|
1367
|
+
*
|
1368
|
+
*/
|
1369
|
+
protected void bindTextures() {
|
859
1370
|
if (textures != null && texUnits != null) {
|
860
1371
|
for (int loc: textures.keySet()) {
|
861
1372
|
Texture tex = textures.get(loc);
|
@@ -870,8 +1381,10 @@ public class PShader implements PConstants {
|
|
870
1381
|
}
|
871
1382
|
}
|
872
1383
|
|
873
|
-
|
874
|
-
|
1384
|
+
/**
|
1385
|
+
*
|
1386
|
+
*/
|
1387
|
+
protected void unbindTextures() {
|
875
1388
|
if (textures != null && texUnits != null) {
|
876
1389
|
for (int loc: textures.keySet()) {
|
877
1390
|
Texture tex = textures.get(loc);
|
@@ -887,8 +1400,10 @@ public class PShader implements PConstants {
|
|
887
1400
|
}
|
888
1401
|
}
|
889
1402
|
|
890
|
-
|
891
|
-
|
1403
|
+
/**
|
1404
|
+
*
|
1405
|
+
*/
|
1406
|
+
public void init() {
|
892
1407
|
if (glProgram == 0 || contextIsOutdated()) {
|
893
1408
|
create();
|
894
1409
|
if (compile()) {
|
@@ -904,14 +1419,19 @@ public class PShader implements PConstants {
|
|
904
1419
|
}
|
905
1420
|
}
|
906
1421
|
|
907
|
-
|
908
|
-
|
1422
|
+
/**
|
1423
|
+
*
|
1424
|
+
*/
|
1425
|
+
protected void create() {
|
909
1426
|
context = pgl.getCurrentContext();
|
910
1427
|
glres = new GLResourceShader(this);
|
911
1428
|
}
|
912
1429
|
|
913
|
-
|
914
|
-
|
1430
|
+
/**
|
1431
|
+
*
|
1432
|
+
* @return
|
1433
|
+
*/
|
1434
|
+
protected boolean compile() {
|
915
1435
|
boolean vertRes = true;
|
916
1436
|
if (hasVertexShader()) {
|
917
1437
|
vertRes = compileVertexShader();
|
@@ -929,8 +1449,10 @@ public class PShader implements PConstants {
|
|
929
1449
|
return vertRes && fragRes;
|
930
1450
|
}
|
931
1451
|
|
932
|
-
|
933
|
-
|
1452
|
+
/**
|
1453
|
+
*
|
1454
|
+
*/
|
1455
|
+
protected void validate() {
|
934
1456
|
pgl.getProgramiv(glProgram, PGL.LINK_STATUS, intBuffer);
|
935
1457
|
boolean linked = intBuffer.get(0) == 0 ? false : true;
|
936
1458
|
if (!linked) {
|
@@ -947,8 +1469,11 @@ public class PShader implements PConstants {
|
|
947
1469
|
}
|
948
1470
|
}
|
949
1471
|
|
950
|
-
|
951
|
-
|
1472
|
+
/**
|
1473
|
+
*
|
1474
|
+
* @return
|
1475
|
+
*/
|
1476
|
+
protected boolean contextIsOutdated() {
|
952
1477
|
boolean outdated = !pgl.contextIsCurrent(context);
|
953
1478
|
if (outdated) {
|
954
1479
|
dispose();
|
@@ -956,20 +1481,26 @@ public class PShader implements PConstants {
|
|
956
1481
|
return outdated;
|
957
1482
|
}
|
958
1483
|
|
959
|
-
|
960
|
-
|
961
|
-
|
1484
|
+
/**
|
1485
|
+
*
|
1486
|
+
* @return
|
1487
|
+
*/
|
1488
|
+
protected boolean hasVertexShader() {
|
962
1489
|
return vertexShaderSource != null && 0 < vertexShaderSource.length;
|
963
1490
|
}
|
964
1491
|
|
965
|
-
|
966
|
-
|
1492
|
+
/**
|
1493
|
+
*
|
1494
|
+
* @return
|
1495
|
+
*/
|
1496
|
+
protected boolean hasFragmentShader() {
|
967
1497
|
return fragmentShaderSource != null && 0 < fragmentShaderSource.length;
|
968
1498
|
}
|
969
1499
|
|
970
1500
|
|
971
1501
|
/**
|
972
1502
|
* @param shaderSource a string containing the shader's code
|
1503
|
+
* @return
|
973
1504
|
*/
|
974
1505
|
protected boolean compileVertexShader() {
|
975
1506
|
pgl.shaderSource(glVertex, PApplet.join(vertexShaderSource, "\n"));
|
@@ -989,6 +1520,7 @@ public class PShader implements PConstants {
|
|
989
1520
|
|
990
1521
|
/**
|
991
1522
|
* @param shaderSource a string containing the shader's code
|
1523
|
+
* @return
|
992
1524
|
*/
|
993
1525
|
protected boolean compileFragmentShader() {
|
994
1526
|
pgl.shaderSource(glFragment, PApplet.join(fragmentShaderSource, "\n"));
|
@@ -1005,8 +1537,10 @@ public class PShader implements PConstants {
|
|
1005
1537
|
}
|
1006
1538
|
}
|
1007
1539
|
|
1008
|
-
|
1009
|
-
|
1540
|
+
/**
|
1541
|
+
*
|
1542
|
+
*/
|
1543
|
+
protected void dispose() {
|
1010
1544
|
if (glres != null) {
|
1011
1545
|
glres.dispose();
|
1012
1546
|
glVertex = 0;
|
@@ -1016,8 +1550,13 @@ public class PShader implements PConstants {
|
|
1016
1550
|
}
|
1017
1551
|
}
|
1018
1552
|
|
1019
|
-
|
1020
|
-
|
1553
|
+
/**
|
1554
|
+
*
|
1555
|
+
* @param source
|
1556
|
+
* @param defaultType
|
1557
|
+
* @return
|
1558
|
+
*/
|
1559
|
+
static protected int getShaderType(String[] source, int defaultType) {
|
1021
1560
|
for (int i = 0; i < source.length; i++) {
|
1022
1561
|
String line = source[i].trim();
|
1023
1562
|
|
@@ -1056,38 +1595,62 @@ public class PShader implements PConstants {
|
|
1056
1595
|
//
|
1057
1596
|
// Processing specific
|
1058
1597
|
|
1598
|
+
/**
|
1599
|
+
*
|
1600
|
+
* @return
|
1601
|
+
*/
|
1602
|
+
|
1059
1603
|
|
1060
1604
|
protected int getType() {
|
1061
1605
|
return type;
|
1062
1606
|
}
|
1063
1607
|
|
1064
|
-
|
1065
|
-
|
1608
|
+
/**
|
1609
|
+
*
|
1610
|
+
* @param type
|
1611
|
+
*/
|
1612
|
+
protected void setType(int type) {
|
1066
1613
|
this.type = type;
|
1067
1614
|
}
|
1068
1615
|
|
1069
|
-
|
1070
|
-
|
1616
|
+
/**
|
1617
|
+
*
|
1618
|
+
* @return
|
1619
|
+
*/
|
1620
|
+
protected boolean hasType() {
|
1071
1621
|
return POINT <= type && type <= TEXLIGHT;
|
1072
1622
|
}
|
1073
1623
|
|
1074
|
-
|
1075
|
-
|
1624
|
+
/**
|
1625
|
+
*
|
1626
|
+
* @return
|
1627
|
+
*/
|
1628
|
+
protected boolean isPointShader() {
|
1076
1629
|
return type == POINT;
|
1077
1630
|
}
|
1078
1631
|
|
1079
|
-
|
1080
|
-
|
1632
|
+
/**
|
1633
|
+
*
|
1634
|
+
* @return
|
1635
|
+
*/
|
1636
|
+
protected boolean isLineShader() {
|
1081
1637
|
return type == LINE;
|
1082
1638
|
}
|
1083
1639
|
|
1084
|
-
|
1085
|
-
|
1640
|
+
/**
|
1641
|
+
*
|
1642
|
+
* @return
|
1643
|
+
*/
|
1644
|
+
protected boolean isPolyShader() {
|
1086
1645
|
return POLY <= type && type <= TEXLIGHT;
|
1087
1646
|
}
|
1088
1647
|
|
1089
|
-
|
1090
|
-
|
1648
|
+
/**
|
1649
|
+
*
|
1650
|
+
* @param type
|
1651
|
+
* @return
|
1652
|
+
*/
|
1653
|
+
protected boolean checkPolyType(int type) {
|
1091
1654
|
if (getType() == PShader.POLY) return true;
|
1092
1655
|
|
1093
1656
|
if (getType() != type) {
|
@@ -1106,18 +1669,26 @@ public class PShader implements PConstants {
|
|
1106
1669
|
return true;
|
1107
1670
|
}
|
1108
1671
|
|
1109
|
-
|
1110
|
-
|
1672
|
+
/**
|
1673
|
+
*
|
1674
|
+
* @return
|
1675
|
+
*/
|
1676
|
+
protected int getLastTexUnit() {
|
1111
1677
|
return texUnits == null ? -1 : texUnits.size() - 1;
|
1112
1678
|
}
|
1113
1679
|
|
1114
|
-
|
1115
|
-
|
1680
|
+
/**
|
1681
|
+
*
|
1682
|
+
* @param pg
|
1683
|
+
*/
|
1684
|
+
protected void setRenderer(PGraphicsOpenGL pg) {
|
1116
1685
|
this.currentPG = pg;
|
1117
1686
|
}
|
1118
1687
|
|
1119
|
-
|
1120
|
-
|
1688
|
+
/**
|
1689
|
+
*
|
1690
|
+
*/
|
1691
|
+
protected void loadAttributes() {
|
1121
1692
|
if (loadedAttributes) return;
|
1122
1693
|
|
1123
1694
|
vertexLoc = getAttributeLoc("vertex");
|
@@ -1142,8 +1713,10 @@ public class PShader implements PConstants {
|
|
1142
1713
|
loadedAttributes = true;
|
1143
1714
|
}
|
1144
1715
|
|
1145
|
-
|
1146
|
-
|
1716
|
+
/**
|
1717
|
+
*
|
1718
|
+
*/
|
1719
|
+
protected void loadUniforms() {
|
1147
1720
|
if (loadedUniforms) return;
|
1148
1721
|
transformMatLoc = getUniformLoc("transform");
|
1149
1722
|
if (transformMatLoc == -1)
|
@@ -1185,8 +1758,10 @@ public class PShader implements PConstants {
|
|
1185
1758
|
loadedUniforms = true;
|
1186
1759
|
}
|
1187
1760
|
|
1188
|
-
|
1189
|
-
|
1761
|
+
/**
|
1762
|
+
*
|
1763
|
+
*/
|
1764
|
+
protected void setCommonUniforms() {
|
1190
1765
|
if (-1 < transformMatLoc) {
|
1191
1766
|
currentPG.updateGLProjmodelview();
|
1192
1767
|
setUniformMatrix(transformMatLoc, currentPG.glProjmodelview);
|
@@ -1226,8 +1801,10 @@ public class PShader implements PConstants {
|
|
1226
1801
|
}
|
1227
1802
|
}
|
1228
1803
|
|
1229
|
-
|
1230
|
-
|
1804
|
+
/**
|
1805
|
+
*
|
1806
|
+
*/
|
1807
|
+
protected void bindTyped() {
|
1231
1808
|
if (currentPG == null) {
|
1232
1809
|
setRenderer(primaryPG.getCurrentPG());
|
1233
1810
|
loadAttributes();
|
@@ -1290,7 +1867,10 @@ public class PShader implements PConstants {
|
|
1290
1867
|
}
|
1291
1868
|
}
|
1292
1869
|
|
1293
|
-
|
1870
|
+
/**
|
1871
|
+
*
|
1872
|
+
*/
|
1873
|
+
protected void unbindTyped() {
|
1294
1874
|
if (-1 < offsetLoc) pgl.disableVertexAttribArray(offsetLoc);
|
1295
1875
|
|
1296
1876
|
if (-1 < directionLoc) pgl.disableVertexAttribArray(directionLoc);
|
@@ -1322,7 +1902,11 @@ public class PShader implements PConstants {
|
|
1322
1902
|
pgl.bindBuffer(PGL.ARRAY_BUFFER, 0);
|
1323
1903
|
}
|
1324
1904
|
|
1325
|
-
|
1905
|
+
/**
|
1906
|
+
*
|
1907
|
+
* @param tex
|
1908
|
+
*/
|
1909
|
+
protected void setTexture(Texture tex) {
|
1326
1910
|
texture = tex;
|
1327
1911
|
|
1328
1912
|
float scaleu = 1;
|
@@ -1368,74 +1952,173 @@ public class PShader implements PConstants {
|
|
1368
1952
|
}
|
1369
1953
|
}
|
1370
1954
|
|
1371
|
-
|
1372
|
-
|
1955
|
+
/**
|
1956
|
+
*
|
1957
|
+
* @return
|
1958
|
+
*/
|
1959
|
+
protected boolean supportsTexturing() {
|
1373
1960
|
return -1 < textureLoc;
|
1374
1961
|
}
|
1375
1962
|
|
1376
|
-
|
1963
|
+
/**
|
1964
|
+
*
|
1965
|
+
* @return
|
1966
|
+
*/
|
1967
|
+
protected boolean supportLighting() {
|
1377
1968
|
return -1 < lightCountLoc || -1 < lightPositionLoc || -1 < lightNormalLoc;
|
1378
1969
|
}
|
1379
1970
|
|
1380
|
-
|
1971
|
+
/**
|
1972
|
+
*
|
1973
|
+
* @return
|
1974
|
+
*/
|
1975
|
+
protected boolean accessTexCoords() {
|
1381
1976
|
return -1 < texCoordLoc;
|
1382
1977
|
}
|
1383
1978
|
|
1384
|
-
|
1979
|
+
/**
|
1980
|
+
*
|
1981
|
+
* @return
|
1982
|
+
*/
|
1983
|
+
protected boolean accessNormals() {
|
1385
1984
|
return -1 < normalLoc;
|
1386
1985
|
}
|
1387
1986
|
|
1388
|
-
|
1987
|
+
/**
|
1988
|
+
*
|
1989
|
+
* @return
|
1990
|
+
*/
|
1991
|
+
protected boolean accessLightAttribs() {
|
1389
1992
|
return -1 < ambientLoc || -1 < specularLoc || -1 < emissiveLoc ||
|
1390
1993
|
-1 < shininessLoc;
|
1391
1994
|
}
|
1392
1995
|
|
1393
|
-
|
1996
|
+
/**
|
1997
|
+
*
|
1998
|
+
* @param vboId
|
1999
|
+
* @param size
|
2000
|
+
* @param type
|
2001
|
+
* @param stride
|
2002
|
+
* @param offset
|
2003
|
+
*/
|
2004
|
+
protected void setVertexAttribute(int vboId, int size, int type,
|
1394
2005
|
int stride, int offset) {
|
1395
2006
|
setAttributeVBO(vertexLoc, vboId, size, type, false, stride, offset);
|
1396
2007
|
}
|
1397
2008
|
|
1398
|
-
|
2009
|
+
/**
|
2010
|
+
*
|
2011
|
+
* @param vboId
|
2012
|
+
* @param size
|
2013
|
+
* @param type
|
2014
|
+
* @param stride
|
2015
|
+
* @param offset
|
2016
|
+
*/
|
2017
|
+
protected void setColorAttribute(int vboId, int size, int type,
|
1399
2018
|
int stride, int offset) {
|
1400
2019
|
setAttributeVBO(colorLoc, vboId, size, type, true, stride, offset);
|
1401
2020
|
}
|
1402
2021
|
|
1403
|
-
|
2022
|
+
/**
|
2023
|
+
*
|
2024
|
+
* @param vboId
|
2025
|
+
* @param size
|
2026
|
+
* @param type
|
2027
|
+
* @param stride
|
2028
|
+
* @param offset
|
2029
|
+
*/
|
2030
|
+
protected void setNormalAttribute(int vboId, int size, int type,
|
1404
2031
|
int stride, int offset) {
|
1405
2032
|
setAttributeVBO(normalLoc, vboId, size, type, false, stride, offset);
|
1406
2033
|
}
|
1407
2034
|
|
1408
|
-
|
2035
|
+
/**
|
2036
|
+
*
|
2037
|
+
* @param vboId
|
2038
|
+
* @param size
|
2039
|
+
* @param type
|
2040
|
+
* @param stride
|
2041
|
+
* @param offset
|
2042
|
+
*/
|
2043
|
+
protected void setTexcoordAttribute(int vboId, int size, int type,
|
1409
2044
|
int stride, int offset) {
|
1410
2045
|
setAttributeVBO(texCoordLoc, vboId, size, type, false, stride, offset);
|
1411
2046
|
}
|
1412
2047
|
|
1413
|
-
|
2048
|
+
/**
|
2049
|
+
*
|
2050
|
+
* @param vboId
|
2051
|
+
* @param size
|
2052
|
+
* @param type
|
2053
|
+
* @param stride
|
2054
|
+
* @param offset
|
2055
|
+
*/
|
2056
|
+
protected void setAmbientAttribute(int vboId, int size, int type,
|
1414
2057
|
int stride, int offset) {
|
1415
2058
|
setAttributeVBO(ambientLoc, vboId, size, type, true, stride, offset);
|
1416
2059
|
}
|
1417
2060
|
|
1418
|
-
|
2061
|
+
/**
|
2062
|
+
*
|
2063
|
+
* @param vboId
|
2064
|
+
* @param size
|
2065
|
+
* @param type
|
2066
|
+
* @param stride
|
2067
|
+
* @param offset
|
2068
|
+
*/
|
2069
|
+
protected void setSpecularAttribute(int vboId, int size, int type,
|
1419
2070
|
int stride, int offset) {
|
1420
2071
|
setAttributeVBO(specularLoc, vboId, size, type, true, stride, offset);
|
1421
2072
|
}
|
1422
2073
|
|
1423
|
-
|
2074
|
+
/**
|
2075
|
+
*
|
2076
|
+
* @param vboId
|
2077
|
+
* @param size
|
2078
|
+
* @param type
|
2079
|
+
* @param stride
|
2080
|
+
* @param offset
|
2081
|
+
*/
|
2082
|
+
protected void setEmissiveAttribute(int vboId, int size, int type,
|
1424
2083
|
int stride, int offset) {
|
1425
2084
|
setAttributeVBO(emissiveLoc, vboId, size, type, true, stride, offset);
|
1426
2085
|
}
|
1427
2086
|
|
1428
|
-
|
2087
|
+
/**
|
2088
|
+
*
|
2089
|
+
* @param vboId
|
2090
|
+
* @param size
|
2091
|
+
* @param type
|
2092
|
+
* @param stride
|
2093
|
+
* @param offset
|
2094
|
+
*/
|
2095
|
+
protected void setShininessAttribute(int vboId, int size, int type,
|
1429
2096
|
int stride, int offset) {
|
1430
2097
|
setAttributeVBO(shininessLoc, vboId, size, type, false, stride, offset);
|
1431
2098
|
}
|
1432
2099
|
|
1433
|
-
|
2100
|
+
/**
|
2101
|
+
*
|
2102
|
+
* @param vboId
|
2103
|
+
* @param size
|
2104
|
+
* @param type
|
2105
|
+
* @param stride
|
2106
|
+
* @param offset
|
2107
|
+
*/
|
2108
|
+
protected void setLineAttribute(int vboId, int size, int type,
|
1434
2109
|
int stride, int offset) {
|
1435
2110
|
setAttributeVBO(directionLoc, vboId, size, type, false, stride, offset);
|
1436
2111
|
}
|
1437
2112
|
|
1438
|
-
|
2113
|
+
/**
|
2114
|
+
*
|
2115
|
+
* @param vboId
|
2116
|
+
* @param size
|
2117
|
+
* @param type
|
2118
|
+
* @param stride
|
2119
|
+
* @param offset
|
2120
|
+
*/
|
2121
|
+
protected void setPointAttribute(int vboId, int size, int type,
|
1439
2122
|
int stride, int offset) {
|
1440
2123
|
setAttributeVBO(offsetLoc, vboId, size, type, false, stride, offset);
|
1441
2124
|
}
|
@@ -1445,6 +2128,10 @@ public class PShader implements PConstants {
|
|
1445
2128
|
//
|
1446
2129
|
// Class to store a user-specified value for a uniform parameter
|
1447
2130
|
// in the shader
|
2131
|
+
|
2132
|
+
/**
|
2133
|
+
*
|
2134
|
+
*/
|
1448
2135
|
protected static class UniformValue {
|
1449
2136
|
static final int INT1 = 0;
|
1450
2137
|
static final int INT2 = 1;
|