physh_roller 0.0.1
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- checksums.yaml +7 -0
- data/LICENSE +7 -0
- data/README +1 -0
- data/bin/dice +42 -0
- data/doc/Object.html +204 -0
- data/doc/Output.html +226 -0
- data/doc/PhyshRoller.html +140 -0
- data/doc/PhyshRoller/DiceRoll.html +498 -0
- data/doc/PhyshRoller/Die.html +266 -0
- data/doc/created.rid +14 -0
- data/doc/doc/created_rid.html +97 -0
- data/doc/features/physh_roller/parse_dice_roll_string_feature.html +117 -0
- data/doc/features/physh_roller/roll_dice_feature.html +119 -0
- data/doc/features/physh_roller/roll_die_feature.html +117 -0
- data/doc/images/add.png +0 -0
- data/doc/images/arrow_up.png +0 -0
- data/doc/images/brick.png +0 -0
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- data/doc/images/zoom.png +0 -0
- data/doc/index.html +94 -0
- data/doc/js/darkfish.js +155 -0
- data/doc/js/jquery.js +18 -0
- data/doc/js/navigation.js +142 -0
- data/doc/js/search.js +94 -0
- data/doc/js/search_index.js +1 -0
- data/doc/js/searcher.js +228 -0
- data/doc/rdoc.css +595 -0
- data/doc/table_of_contents.html +98 -0
- data/features/physh_roller/parse_dice_roll_string.feature +19 -0
- data/features/physh_roller/roll_dice.feature +22 -0
- data/features/physh_roller/roll_die.feature +19 -0
- data/features/step_definitions/physh_roller/physh_roller_steps.rb +79 -0
- data/features/support/env.rb +3 -0
- data/lib/physh_roller.rb +2 -0
- data/lib/physh_roller/dice_roll.rb +62 -0
- data/lib/physh_roller/die.rb +14 -0
- data/spec/physh_roller/dice_roll_spec.rb +145 -0
- data/spec/physh_roller/die_spec.rb +44 -0
- data/spec/spec_helper.rb +3 -0
- metadata +133 -0
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<h1 class="class">class PhyshRoller::Die</h1>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">sides_on_die</span>)
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">roll</span>
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<span class="ruby-ivar">@last_result</span> = <span class="ruby-identifier">rand</span>(<span class="ruby-value">1</span><span class="ruby-operator">..</span><span class="ruby-ivar">@sides_on_die</span>)
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<p>Generated by <a href="https://github.com/rdoc/rdoc">RDoc</a> 4.0.0.
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data/doc/created.rid
ADDED
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Thu, 07 Mar 2013 21:59:02 +1100
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./doc/created.rid Thu, 07 Mar 2013 21:59:02 +1100
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./lib/physh_roller.rb Thu, 07 Mar 2013 20:21:07 +1100
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./lib/physh_roller/dice_roll.rb Thu, 07 Mar 2013 21:10:57 +1100
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./lib/physh_roller/die.rb Tue, 26 Feb 2013 16:25:06 +1100
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./spec/spec_helper.rb Tue, 26 Feb 2013 13:25:35 +1100
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./spec/physh_roller/dice_roll_spec.rb Thu, 07 Mar 2013 21:17:58 +1100
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./spec/physh_roller/die_spec.rb Tue, 26 Feb 2013 17:24:30 +1100
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./bin/dice Thu, 07 Mar 2013 21:49:46 +1100
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./features/step_definitions/physh_roller/physh_roller_steps.rb Thu, 07 Mar 2013 21:19:53 +1100
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./features/support/env.rb Tue, 26 Feb 2013 17:26:09 +1100
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./features/physh_roller/roll_dice.feature Wed, 06 Mar 2013 11:12:19 +1100
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./features/physh_roller/roll_die.feature Tue, 26 Feb 2013 17:30:35 +1100
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./features/physh_roller/parse_dice_roll_string.feature Mon, 25 Feb 2013 23:31:18 +1100
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<p>Feature: Parse String To Dice Roll</p>
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<pre>As a user
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To create a dice roll
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I want to parse a string in to its components
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Scenario Outline: parse valid dice roll string
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Given I want to roll some dice
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When I create a new dice roll with the string "<string>"
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And the sides on the dice should be "<sides_on_dice>"
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And the roll modifier should be "<roll_modifier>"
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Scenarios: different dice strings
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| string | number_of_dice | sides_on_dice | roll_modifier |
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| 1d6 | 1 | 6 | 0 |
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| 3d4 | 3 | 4 | 0 |
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| 1d6+1 | 1 | 6 | 1 |
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| 3d4-2 | 3 | 4 | -2 |</pre>
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