physh_roller 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE +7 -0
- data/README +1 -0
- data/bin/dice +42 -0
- data/doc/Object.html +204 -0
- data/doc/Output.html +226 -0
- data/doc/PhyshRoller.html +140 -0
- data/doc/PhyshRoller/DiceRoll.html +498 -0
- data/doc/PhyshRoller/Die.html +266 -0
- data/doc/created.rid +14 -0
- data/doc/doc/created_rid.html +97 -0
- data/doc/features/physh_roller/parse_dice_roll_string_feature.html +117 -0
- data/doc/features/physh_roller/roll_dice_feature.html +119 -0
- data/doc/features/physh_roller/roll_die_feature.html +117 -0
- data/doc/images/add.png +0 -0
- data/doc/images/arrow_up.png +0 -0
- data/doc/images/brick.png +0 -0
- data/doc/images/brick_link.png +0 -0
- data/doc/images/bug.png +0 -0
- data/doc/images/bullet_black.png +0 -0
- data/doc/images/bullet_toggle_minus.png +0 -0
- data/doc/images/bullet_toggle_plus.png +0 -0
- data/doc/images/date.png +0 -0
- data/doc/images/delete.png +0 -0
- data/doc/images/find.png +0 -0
- data/doc/images/loadingAnimation.gif +0 -0
- data/doc/images/macFFBgHack.png +0 -0
- data/doc/images/package.png +0 -0
- data/doc/images/page_green.png +0 -0
- data/doc/images/page_white_text.png +0 -0
- data/doc/images/page_white_width.png +0 -0
- data/doc/images/plugin.png +0 -0
- data/doc/images/ruby.png +0 -0
- data/doc/images/tag_blue.png +0 -0
- data/doc/images/tag_green.png +0 -0
- data/doc/images/transparent.png +0 -0
- data/doc/images/wrench.png +0 -0
- data/doc/images/wrench_orange.png +0 -0
- data/doc/images/zoom.png +0 -0
- data/doc/index.html +94 -0
- data/doc/js/darkfish.js +155 -0
- data/doc/js/jquery.js +18 -0
- data/doc/js/navigation.js +142 -0
- data/doc/js/search.js +94 -0
- data/doc/js/search_index.js +1 -0
- data/doc/js/searcher.js +228 -0
- data/doc/rdoc.css +595 -0
- data/doc/table_of_contents.html +98 -0
- data/features/physh_roller/parse_dice_roll_string.feature +19 -0
- data/features/physh_roller/roll_dice.feature +22 -0
- data/features/physh_roller/roll_die.feature +19 -0
- data/features/step_definitions/physh_roller/physh_roller_steps.rb +79 -0
- data/features/support/env.rb +3 -0
- data/lib/physh_roller.rb +2 -0
- data/lib/physh_roller/dice_roll.rb +62 -0
- data/lib/physh_roller/die.rb +14 -0
- data/spec/physh_roller/dice_roll_spec.rb +145 -0
- data/spec/physh_roller/die_spec.rb +44 -0
- data/spec/spec_helper.rb +3 -0
- metadata +133 -0
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<h1 class="class">class PhyshRoller::Die</h1>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">sides_on_die</span>)
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<span class="ruby-ivar">@sides_on_die</span> = <span class="ruby-identifier">sides_on_die</span>.<span class="ruby-identifier">to_i</span>
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class="method-args">()</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">roll</span>
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<span class="ruby-ivar">@last_result</span> = <span class="ruby-identifier">rand</span>(<span class="ruby-value">1</span><span class="ruby-operator">..</span><span class="ruby-ivar">@sides_on_die</span>)
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<span class="ruby-keyword">end</span></pre>
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data/doc/created.rid
ADDED
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Thu, 07 Mar 2013 21:59:02 +1100
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./doc/created.rid Thu, 07 Mar 2013 21:59:02 +1100
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./lib/physh_roller.rb Thu, 07 Mar 2013 20:21:07 +1100
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./lib/physh_roller/dice_roll.rb Thu, 07 Mar 2013 21:10:57 +1100
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./lib/physh_roller/die.rb Tue, 26 Feb 2013 16:25:06 +1100
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./spec/spec_helper.rb Tue, 26 Feb 2013 13:25:35 +1100
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./spec/physh_roller/dice_roll_spec.rb Thu, 07 Mar 2013 21:17:58 +1100
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./spec/physh_roller/die_spec.rb Tue, 26 Feb 2013 17:24:30 +1100
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./bin/dice Thu, 07 Mar 2013 21:49:46 +1100
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./features/step_definitions/physh_roller/physh_roller_steps.rb Thu, 07 Mar 2013 21:19:53 +1100
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./features/support/env.rb Tue, 26 Feb 2013 17:26:09 +1100
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./features/physh_roller/roll_dice.feature Wed, 06 Mar 2013 11:12:19 +1100
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./features/physh_roller/roll_die.feature Tue, 26 Feb 2013 17:30:35 +1100
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./features/physh_roller/parse_dice_roll_string.feature Mon, 25 Feb 2013 23:31:18 +1100
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<p>Feature: Parse String To Dice Roll</p>
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<pre>As a user
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To create a dice roll
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I want to parse a string in to its components
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Scenario Outline: parse valid dice roll string
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Given I want to roll some dice
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When I create a new dice roll with the string "<string>"
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And the sides on the dice should be "<sides_on_dice>"
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And the roll modifier should be "<roll_modifier>"
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Scenarios: different dice strings
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| string | number_of_dice | sides_on_dice | roll_modifier |
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| 1d6 | 1 | 6 | 0 |
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| 3d4 | 3 | 4 | 0 |
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| 1d6+1 | 1 | 6 | 1 |
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| 3d4-2 | 3 | 4 | -2 |</pre>
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