phaser-rails 2.4.9.0 → 2.5.0.0
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checksums.yaml
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: b0d1439870b6d75dd27f18f2a4623ea6ea81849e
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data.tar.gz: 1b9110f0c92a8e99f5829a0b1cf37fb75853c7c2
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SHA512:
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metadata.gz:
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metadata.gz: da1e93a57f62dc4452af9a809e233acb14e2bd3ab86de090e65ccfeb69f98240eff529050f2ac902d12979af13a959162fcda6f05ae2dff428154804e408da36
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data.tar.gz: 2144afb0800f372f09093d8b6f16291feaf25ea8b80fb35fa4524795e96f1141c54a4664f3c22247f656092c752efede452e487e5c40076f68c00f07985960b7
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data/lib/phaser/rails/version.rb
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@@ -7,7 +7,7 @@
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*
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* Phaser - http://phaser.io
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*
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* v2.
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* v2.5.0 "Five Kings" - Built: Fri Jun 17 2016 12:44:07
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*
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* By Richard Davey http://www.photonstorm.com @photonstorm
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*
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@@ -18,8 +18,7 @@
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* Phaser uses p2.js for full-body physics, created by Stefan Hedman https://github.com/schteppe/p2.js @schteppe
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* Phaser contains a port of N+ Physics, converted by Richard Davey, original by http://www.metanetsoftware.com
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*
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* Many thanks to Adam Saltsman (@ADAMATOMIC) for releasing Flixel, from which both Phaser
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* and my love of framework development originate.
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* Many thanks to Adam Saltsman (@ADAMATOMIC) for releasing Flixel, from which both Phaser and my love of framework development originate.
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*
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* Follow development at http://phaser.io and on our forum
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*
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@@ -21469,6 +21468,7 @@ PIXI.RenderTexture.prototype.getCanvas = function()
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/**
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* This is the base class for creating a PIXI filter. Currently only webGL supports filters.
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* If you want to make a custom filter this should be your base class.
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*
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* @class AbstractFilter
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* @constructor
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* @param fragmentSrc {Array} The fragment source in an array of strings.
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* An array of passes - some filters contain a few steps this array simply stores the steps in a liniear fashion.
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* For example the blur filter has two passes blurX and blurY.
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* @property passes
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* @type Array
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* @type Array
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* @private
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*/
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this.passes = [this];
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/**
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* @property shaders
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* @type Array
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* @type Array
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* @private
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*/
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this.shaders = [];
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/**
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* @property uniforms
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* @type
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* @type Object
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* @private
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*/
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this.uniforms = uniforms || {};
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}
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};
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/*
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PIXI.AbstractFilter.prototype.apply = function(frameBuffer)
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{
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// TODO :)
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};
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*/
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/**
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* @author Mat Groves http://matgroves.com/
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*/
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@@ -22784,7 +22778,7 @@ var Phaser = Phaser || {
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* @constant
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* @type {string}
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*/
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VERSION: '2.
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VERSION: '2.5.0',
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/**
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* An array of Phaser game instances.
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@@ -35683,12 +35677,12 @@ Phaser.Game.prototype = {
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if (this.device.chrome)
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{
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var args = [
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'%c %c %c Phaser v' + v + ' | Pixi.js
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'background: #
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'background: #
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'color: #ffffff; background: #
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'background: #
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'background: #
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'%c %c %c Phaser v' + v + ' | Pixi.js | ' + r + ' | ' + a + ' %c %c ' + '%c http://phaser.io %c\u2665%c\u2665%c\u2665',
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'background: #fb8cb3',
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'background: #d44a52',
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'color: #ffffff; background: #871905;',
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'background: #d44a52',
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'background: #fb8cb3',
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'background: #ffffff'
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];
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