pgn2 1.5.0 → 2.0.1

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Files changed (81) hide show
  1. checksums.yaml +4 -4
  2. data/.github/workflows/ci.yml +34 -3
  3. data/.github/workflows/native.yml +32 -0
  4. data/.github/workflows/publish.yml +44 -2
  5. data/.github/workflows/release-gems.yml +43 -0
  6. data/.github/workflows/release.yml +52 -5
  7. data/.gitignore +9 -1
  8. data/.rubocop.yml +46 -6
  9. data/CHANGELOG.md +215 -0
  10. data/Gemfile +3 -0
  11. data/NOTICE.md +21 -0
  12. data/README.md +134 -5
  13. data/Rakefile +53 -10
  14. data/TODO.md +44 -62
  15. data/bench/baseline_moves.txt +38 -4
  16. data/bench/baseline_parse.txt +4 -4
  17. data/bench/cross_check.rb +61 -0
  18. data/bench/legal_moves.rb +38 -0
  19. data/bench/perft.rb +32 -0
  20. data/bench/profile_moves.rb +93 -0
  21. data/docs/superpowers/plans/2026-08-13-attack-masks-plan.md +51 -0
  22. data/docs/superpowers/plans/2026-08-13-perf-internals-plan.md +883 -0
  23. data/docs/superpowers/plans/2026-08-13-rust-bitboard-perft-plan.md +2442 -0
  24. data/docs/superpowers/plans/2026-08-14-chessie-migration.md +722 -0
  25. data/docs/superpowers/plans/2026-08-14-rust-integration-plan.md +444 -0
  26. data/docs/superpowers/plans/2026-08-15-game-tree-api-plan.md +1014 -0
  27. data/docs/superpowers/plans/2026-08-15-small-medium-roadmap-plan.md +384 -0
  28. data/docs/superpowers/specs/2026-08-13-attack-masks-design.md +57 -0
  29. data/docs/superpowers/specs/2026-08-13-perf-internals-design.md +111 -0
  30. data/docs/superpowers/specs/2026-08-13-rust-bitboard-perft-design.md +270 -0
  31. data/docs/superpowers/specs/2026-08-14-rust-integration-design.md +217 -0
  32. data/docs/superpowers/specs/2026-08-15-game-tree-api-design.md +387 -0
  33. data/ext/pgn2_native/Cargo.lock +321 -0
  34. data/ext/pgn2_native/Cargo.toml +19 -0
  35. data/ext/pgn2_native/extconf.rb +8 -0
  36. data/ext/pgn2_native/pgn2-bitboard/Cargo.toml +10 -0
  37. data/ext/pgn2_native/pgn2-bitboard/src/board.rs +32 -0
  38. data/ext/pgn2_native/pgn2-bitboard/src/lib.rs +12 -0
  39. data/ext/pgn2_native/pgn2-bitboard/src/moves.rs +121 -0
  40. data/ext/pgn2_native/pgn2-bitboard/src/perft.rs +81 -0
  41. data/ext/pgn2_native/pgn2_native/Cargo.toml +11 -0
  42. data/ext/pgn2_native/pgn2_native/src/lib.rs +54 -0
  43. data/lib/pgn/attack.rb +97 -0
  44. data/lib/pgn/bitboard.rb +13 -0
  45. data/lib/pgn/board.rb +64 -0
  46. data/lib/pgn/epd.rb +81 -0
  47. data/lib/pgn/fen.rb +42 -46
  48. data/lib/pgn/game.rb +104 -16
  49. data/lib/pgn/move.rb +20 -16
  50. data/lib/pgn/move_calculator.rb +13 -1
  51. data/lib/pgn/node.rb +372 -0
  52. data/lib/pgn/notation.rb +26 -89
  53. data/lib/pgn/pgn_parser.rb +30 -31
  54. data/lib/pgn/pgn_parser.y +14 -15
  55. data/lib/pgn/position.rb +251 -19
  56. data/lib/pgn/serializer.rb +13 -18
  57. data/lib/pgn/version.rb +1 -1
  58. data/lib/pgn/zobrist.rb +53 -0
  59. data/lib/pgn.rb +5 -0
  60. data/pgn2.gemspec +17 -10
  61. data/spec/bitboard_spec.rb +54 -0
  62. data/spec/board_spec.rb +53 -0
  63. data/spec/castling_normalization_spec.rb +39 -0
  64. data/spec/comment_round_trip_spec.rb +35 -0
  65. data/spec/epd_spec.rb +44 -0
  66. data/spec/fen_spec.rb +71 -65
  67. data/spec/game_history_spec.rb +46 -0
  68. data/spec/game_spec.rb +112 -15
  69. data/spec/lexer_spec.rb +5 -5
  70. data/spec/movetext_clean_spec.rb +44 -0
  71. data/spec/node_spec.rb +240 -0
  72. data/spec/notation_spec.rb +5 -0
  73. data/spec/outcome_spec.rb +93 -0
  74. data/spec/parser_left_recursion_spec.rb +37 -0
  75. data/spec/parser_spec.rb +8 -1
  76. data/spec/position_attack_spec.rb +56 -0
  77. data/spec/position_legal_spec.rb +123 -0
  78. data/spec/position_spec.rb +128 -27
  79. data/spec/serializer_spec.rb +4 -4
  80. data/spec/zobrist_spec.rb +46 -0
  81. metadata +113 -35
@@ -0,0 +1,384 @@
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+ # Small + Medium TODO Roadmap Implementation Plan
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+
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+ > **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
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+
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+ **Goal:** Clear the small and medium TODO items left in `TODO.md`, leaning on the chessie-backed `PGN::Bitboard::Engine` where it removes pure-Ruby rewrite work.
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+
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+ **Status (2026-08-15):** All ten tasks implemented on branch `feat/small-medium-roadmap` (worktree `.worktrees/feat-small-medium-roadmap`). 311 specs green, RuboCop clean. Commits (newest first):
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+
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+ - `ce5046f` M6: wire `cross_compile` config + `native:clean` task (Docker build still wants final verification)
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+ - `f76f791` M5: `Game#push`/`#pop` mutable history (legal-move validated)
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+ - `73b3afd` M4: nested-comment + brace-escape round-trip (clean_text unescapes)
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+ - `0e2a22a` M3: idempotent `MoveText#clean_text`, drop brace sniff
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+ - `aef5c59` S4: left-recursive `tag_section`/`variation_list` with explicit `.reverse`
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+ - `4616db6` S3: UCI-style castling (`0-0`) normalization
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+ - `018192f` S2: `PGN::EPD` read/write + `FEN#to_epd`
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+ - `8690543` M2: game/position outcome detection (checkmate/stalemate/insufficient/50-move/threefold)
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+ - `ad43774` M1: `Position#in_check?`/`#attackers` via extracted `PGN::Attack`
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+ - `99fac3f` S1: `Position#legal?` (SAN+UCI) + `#legal_moves_san`
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+
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+ Remaining (carried to `TODO.md`): final Docker cross-compile verification (M6), tolerant parse mode, streaming reader, richer game-tree API, pin-aware helpers, UCI wrapper, incremental Zobrist.
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+
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+ **Architecture:** The gem stays pure-Ruby for parsing/serialization/position replay; legal-move generation and perft delegate to the native `PGN::Bitboard::Engine` (adapter over `chessie`). New public APIs live on `PGN::Position` / `PGN::Game` and delegate to the engine or to existing private `PGN::Notation` logic. No new Rust is required for these tasks except where noted.
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+
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+ **Tech Stack:** Ruby 3.0+, RSpec, RuboCop, Racc parser, `chessie` 2.0 via `pgn2-bitboard`/`pgn2_native`.
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+
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+ **Spec:** `TODO.md` (cleaned 2026-08-15) plus the in-chat sizing review. There is no separate design spec; this plan is the spec for these tasks.
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+
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+ ## Global Constraints
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+
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+ - Ruby `>= 3.0` (`pgn2.gemspec`).
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+ - Serialized PGN/FEN output must stay byte-identical unless a task explicitly changes a documented quirk.
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+ - `PGN::Bitboard::Engine` is a required compiled artifact; APIs that need it raise `NameError` naturally if the extension is absent (match the existing `Position#legal_moves` behavior).
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+ - Each task: write failing spec, implement, run `bundle exec rspec`, run `bundle exec rubocop`, commit.
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+ - Native-dependent specs are skipped automatically when `PGN::Bitboard::Engine` is not defined (see `spec/bitboard_spec.rb`).
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+
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+ ---
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+
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+ ## Sizing summary
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+
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+ - Small: S1 `Position#legal?` + SAN legal moves, S2 EPD read/write, S3 UCI-style castling normalization, S4 left-recursive parser rules.
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+ - Medium: M1 check/pin/attackers helpers, M2 game outcome detection, M3 idempotent `MoveText#clean_text`, M4 nested-comment normalization + brace escaping, M5 mutable push/pop history, M6 verify `release-gems.yml` cross-compile.
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+
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+ Suggested order: S1 → M1 → M2 (M2 uses S1), then S2, S3, S4, then M3 → M4 (related), then M5, then M6 (CI/packaging, can run in parallel with any).
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+
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+ ---
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+
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+ ## Task S1: Public `Position#legal?` and SAN legal moves
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+
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+ **Files:**
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+ - Modify: `lib/pgn/position.rb`
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+ - Create: `spec/position_legal_spec.rb`
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+ - Reference: `lib/pgn/notation.rb` (`Notation.san(position, from, to, promotion)`), `ext/pgn2_native/pgn2_native/src/lib.rs` (`Engine#legal?(uci)`, `#legal_moves`)
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+
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+ **Interfaces:**
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+ - Consumes: `PGN::Bitboard::Engine.new(fen).legal_moves` -> `Array<String>` sorted UCI; `PGN::Notation.san(position, from, to, promotion)` -> SAN string.
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+ - Produces:
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+ - `PGN::Position#legal?(move)` -> `Boolean`; accepts SAN (`"Nf3"`, `"e4"`, `"O-O"`) or UCI (`"g1f3"`).
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+ - `PGN::Position#legal_moves_san` -> `Array<String>` sorted SAN.
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+ - `PGN::Position#to_uci(san)` -> `String` (private helper) returning the UCI whose SAN matches, or `nil`.
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+
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+ - [ ] **Step 1: Write failing spec**
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+
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+ ```ruby
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+ require 'spec_helper'
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+
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+ RSpec.describe PGN::Position, '#legal?' do
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+ let(:start) { PGN::Position.start }
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+
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+ it 'accepts SAN' do
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+ expect(start.legal?('e4')).to be(true)
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+ expect(start.legal?('e5')).to be(false)
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+ expect(start.legal?('Nf3')).to be(true)
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+ end
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+
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+ it 'accepts UCI' do
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+ expect(start.legal?('e2e4')).to be(true)
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+ expect(start.legal?('e2e5')).to be(false)
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+ end
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+
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+ it 'handles castling and promotion SAN' do
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+ pos = PGN::FEN.new('r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1').to_position
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+ expect(pos.legal?('O-O')).to be(true)
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+ expect(pos.legal?('O-O-O')).to be(true)
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+ promo = PGN::FEN.new('8/P7/8/8/8/8/8/4k2K w - - 0 1').to_position
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+ expect(promo.legal?('a8=Q')).to be(true)
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+ expect(promo.legal?('a8=N')).to be(true)
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+ end
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+ end
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+
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+ RSpec.describe PGN::Position, '#legal_moves_san' do
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+ it 'returns sorted SAN for the start position' do
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+ sans = PGN::Position.start.legal_moves_san
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+ expect(sans.length).to eq(20)
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+ expect(sans).to include('e4', 'Nf3', 'd4')
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+ end
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+ end
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+ ```
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+
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+ - [ ] **Step 2: Run test to verify it fails**
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+
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+ Run: `bundle exec rspec spec/position_legal_spec.rb`
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+ Expected: FAIL with `undefined method 'legal?'` / `'legal_moves_san'`.
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+
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+ - [ ] **Step 3: Implement**
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+
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+ Add to `lib/pgn/position.rb`:
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+
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+ ```ruby
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+ # All legal moves from this position as sorted SAN strings, via the
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+ # native engine's UCI move list and Notation.san. Requires the native
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+ # extension; raises NameError if it is absent.
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+ #
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+ # @return [Array<String>] sorted lexicographically
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+ def legal_moves_san
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+ engine = PGN::Bitboard::Engine.new(to_fen.to_s)
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+ engine.legal_moves.map { |uci| uci_to_san(uci) }.sort
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+ end
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+
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+ # Whether +move+ is legal. Accepts SAN ("Nf3", "e4", "O-O", "a8=Q") or
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+ # UCI ("g1f3", "e2e4", "e1g1", "a7a8q"). Requires the native extension.
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+ #
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+ # @param move [String] SAN or UCI
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+ # @return [Boolean]
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+ def legal?(move)
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+ return PGN::Bitboard::Engine.new(to_fen.to_s).legal?(move) if uci?(move)
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+
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+ legal_moves_san.any? { |san| san == move || san.tr('+#!', '') == move }
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+ end
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+
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+ private
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+
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+ def uci?(move)
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+ move.match?(/\A[a-h][1-8][a-h][1-8][qrbn]?\z/)
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+ end
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+
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+ def uci_to_san(uci)
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+ from = uci[0, 2]
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+ to = uci[2, 2]
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+ promo = uci[5]
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+ PGN::Notation.san(self, from, to, promo)
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+ end
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+ ```
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+
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+ - [ ] **Step 4: Run test to verify it passes**
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+
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+ Run: `bundle exec rspec spec/position_legal_spec.rb`
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+ Expected: PASS.
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+
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+ - [ ] **Step 5: Run full suite and RuboCop**
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+
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+ Run: `bundle exec rspec` and `bundle exec rubocop`
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+ Expected: all green, no new offenses.
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+
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+ - [ ] **Step 6: Commit**
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+
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+ ```bash
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+ git add lib/pgn/position.rb spec/position_legal_spec.rb
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+ git commit -m "feat(position): add #legal? and #legal_moves_san via chessie engine"
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+ ```
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+
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+ ---
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+
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+ ## Task S2: EPD read/write
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+
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+ **Files:**
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+ - Create: `lib/pgn/epd.rb`
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+ - Create: `spec/epd_spec.rb`
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+ - Modify: `lib/pgn.rb` (require `pgn/epd`)
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+ - Reference: `lib/pgn/fen.rb` for the shared board/side/castling/ep parsing.
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+
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+ **Interfaces:**
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+ - Consumes: `PGN::FEN.from_attributes`, `PGN::Board.new`, `PGN::Position`.
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+ - Produces:
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+ - `PGN::EPD.new(epd_string)` parses `placement side castling ep ops...`.
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+ - `PGN::EPD#to_position` -> `PGN::Position` (halfmove/fullmove default to `0`/`1`).
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+ - `PGN::EPD#to_s` -> EPD string.
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+ - `PGN::FEN#to_epd` -> EPD string (drop halfmove/fullmove).
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+
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+ - [ ] **Step 1: Write failing spec**
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+
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+ ```ruby
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+ require 'spec_helper'
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+
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+ RSpec.describe PGN::EPD do
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+ it 'parses the placement/side/castling/ep fields' do
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+ epd = PGN::EPD.new('rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq -')
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+ expect(epd.to_position.player).to eq(:white)
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+ expect(epd.to_position.castling).to eq(%w[K Q k q])
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+ end
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+
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+ it 'round-trips a simple position' do
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+ s = 'rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq -'
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+ expect(PGN::EPD.new(s).to_s).to eq(s)
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+ end
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+
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+ it 'FEN#to_epd drops the move counters' do
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+ expect(PGN::FEN.start.to_epd).to eq('rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq -')
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+ end
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+ end
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+ ```
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+
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+ - [ ] **Step 2: Run test to verify it fails**
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+
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+ Run: `bundle exec rspec spec/epd_spec.rb`
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+ Expected: FAIL with `uninitialized constant PGN::EPD`.
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+
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+ - [ ] **Step 3: Implement**
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+
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+ Create `lib/pgn/epd.rb` mirroring `PGN::FEN` but storing only `board`, `active`, `castling`, `en_passant`, and an `ops` string (remainder after the first four fields). Implement `#to_position` (halfmove `0`, fullmove `1`), `#to_s` (join the four fields plus `ops`), and `PGN::FEN#to_epd` returning `EPD.new(...).to_s` from the FEN's first four fields. Require it from `lib/pgn.rb`.
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+
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+ - [ ] **Step 4: Run test to verify it passes**
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+
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+ Run: `bundle exec rspec spec/epd_spec.rb`
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+ Expected: PASS.
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+
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+ - [ ] **Step 5: Run full suite and RuboCop; commit**
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+
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+ ```bash
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+ bundle exec rspec && bundle exec rubocop
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+ git add lib/pgn/epd.rb spec/epd_spec.rb lib/pgn.rb
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+ git commit -m "feat: add PGN::EPD read/write and FEN#to_epd"
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+ ```
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+
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+ ---
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+
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+ ## Task S3: UCI-style castling normalization
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+
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+ **Files:**
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+ - Modify: `lib/pgn/move.rb` (`Move#castle=`) or add `Move#to_uci`-aware normalization
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+ - Modify: `lib/pgn/game.rb` (`standardize_castling`) to also accept UCI-style `e1g1`? (scope: normalize `0-0` -> `O-O` is done; this task adds UCI-style castling recognition in SAN parsing where needed)
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+ - Create: `spec/castling_normalization_spec.rb`
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+
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+ **Scope note:** This task is deliberately narrow: ensure `PGN::Move` and the serializer handle UCI-style castling tokens if they appear in movetext, and document that the canonical form remains `O-O`/`O-O-O`. If investigation shows the parser already rejects `e1g1` as a non-SAN move, the task reduces to a spec pinning the current behavior plus a `Move#castle` helper used by S1.
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+
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+ - [ ] **Step 1: Write failing spec** pinning expected behavior for `O-O`, `0-0`, and the UCI -> SAN mapping used by S1.
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+ - [ ] **Step 2: Run test to verify it fails.**
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+ - [ ] **Step 3: Implement** the smallest normalization needed (likely a `Move#to_san` or a constant map in `Notation` for castling UCI -> SAN).
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+ - [ ] **Step 4: Run tests and RuboCop.**
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+ - [ ] **Step 5: Commit** with `feat: normalize UCI-style castling to SAN`.
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+
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+ ---
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+
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+ ## Task S4: Left-recursive `tag_section` / `variation_list` rules
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+
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+ **Files:**
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+ - Modify: `lib/pgn/pgn_parser.y` (`tag_section`, `variation_list`)
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+ - Regenerate: `lib/pgn/pgn_parser.rb` via Racc (part of the build)
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+ - Modify: `spec/parser_spec.rb` as needed to pin order
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+ - Reference: `lib/pgn/pgn_parser.y` current right-recursive rules and their `reverse`/`merge` semantics.
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+
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+ **Interfaces:**
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+ - Consumes: Racc grammar; existing `pgn_game` consumes `tag_section` and `element_sequence`.
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+ - Produces: same parsed-game hashes with byte-identical `tags` order and `variations` order, but the reversal is a single explicit `.reverse` at consumption instead of implicit in recursion direction.
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+
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+ - [ ] **Step 1: Write/extend spec** that pins tag order and variation order for a multi-tag, multi-variation game (use the existing fixtures plus a crafted case).
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+ - [ ] **Step 2: Run spec to confirm current behavior passes (baseline).**
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+ - [ ] **Step 3: Rewrite rules** to ordinary left-recursion, building an in-order array, and add one explicit `.reverse` (and `merge` for first-occurrence-wins on tags) where `pgn_game` / `element` consumes the list.
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+ - [ ] **Step 4: Regenerate parser** with Racc and run the full suite; confirm byte-identical output for all fixtures.
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+ - [ ] **Step 5: Commit** with `refactor(parser): left-recursive tag/variation rules with explicit reverse`.
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+
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+ ---
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+
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+ ## Task M1: Check / pin / attackers helpers on `Position`
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+
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+ **Files:**
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+ - Modify: `lib/pgn/position.rb`
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+ - Reference: `lib/pgn/notation.rb` (`attacked?`, `king_idx`, `any_legal_move?` are private; `PGN::Bitboard::Engine#legal_moves` can also answer "in check")
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+ - Create: `spec/position_attack_spec.rb`
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+
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+ **Interfaces:**
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+ - Produces:
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+ - `PGN::Position#in_check?` -> `Boolean`
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+ - `PGN::Position#attackers(square)` -> `Array<String>` (algebraic squares attacking `square` for the side to move's opponent)
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+ - `PGN::Position#pinned?` (optional; can defer if chessie does not expose it easily)
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+
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+ - [ ] **Step 1: Write failing spec** for `in_check?` on a known checked position and `attackers` listing the checking pieces.
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+ - [ ] **Step 2: Run to verify fail.**
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+ - [ ] **Step 3: Implement** by extracting `Notation`'s private `attacked?`/`king_idx` into reusable module methods (or a thin `PGN::Attack` module) and exposing them on `Position`; prefer pure-Ruby extraction over a FFI round-trip for attackers listing.
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+ - [ ] **Step 4: Run full suite and RuboCop.**
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+ - [ ] **Step 5: Commit** with `feat(position): expose in_check? and attackers`.
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+
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+ ---
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+
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+ ## Task M2: Game outcome detection
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+
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+ **Files:**
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+ - Modify: `lib/pgn/position.rb` / `lib/pgn/game.rb`
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+ - Create: `spec/outcome_spec.rb`
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+ - Reference: S1 (`#legal_moves`, `#legal_moves_san`), `PGN::Zobrist`/`Position#hash` for threefold.
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+
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+ **Interfaces:**
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+ - Produces:
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+ - `PGN::Position#outcome` -> `:checkmate` | `:stalemate` | `:draw` | `nil`
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+ - `PGN::Game#outcome` -> same, computed from the final position plus history.
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+ - `PGN::Position#insufficient_material?` -> `Boolean`
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+ - `PGN::Position#fifty_move?` -> `Boolean` (uses `halfmove`)
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+ - `PGN::Game#threefold?` -> `Boolean` (uses `positions` hashes)
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+
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+ - [ ] **Step 1: Write failing spec** covering checkmate, stalemate, insufficient material (K vs K, K+B vs K), 50-move, and threefold via a short repeating game.
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+ - [ ] **Step 2: Run to verify fail.**
301
+ - [ ] **Step 3: Implement** checkmate/stalemate with `legal_moves.empty?` + `in_check?` (S1/M1); insufficient material with a small piece-set rule; fifty-move with `halfmove >= 100`; threefold by counting `positions.map(&:hash)` (or streaming `each_position` to avoid materializing).
302
+ - [ ] **Step 4: Run full suite and RuboCop.**
303
+ - [ ] **Step 5: Commit** with `feat: add game/position outcome detection`.
304
+
305
+ ---
306
+
307
+ ## Task M3: Idempotent `MoveText#clean_text`
308
+
309
+ **Files:**
310
+ - Modify: `lib/pgn/game.rb` (`MoveText#clean_text`, `MoveText#initialize`, `Game#standardize_castling`)
311
+ - Modify: `spec/serializer_spec.rb` / `spec/parser_spec.rb`
312
+ - Reference: `lib/pgn/lexer.rb` `COMMENT` regex (already supports nested braces and escaped braces).
313
+
314
+ **Interfaces:**
315
+ - Produces: `MoveText#clean_text` returns the same result whether called zero, one, or many times; `Game#moves=` no longer sniffs for `{`/`}` to decide reuse.
316
+
317
+ - [ ] **Step 1: Write failing spec** that builds a `MoveText` with a nested/escaped comment, calls `clean_text` twice, and asserts equality; plus a spec that `moves=` reuses a braced-comment `MoveText` without re-cleaning.
318
+ - [ ] **Step 2: Run to verify fail.**
319
+ - [ ] **Step 3: Implement** a single-pass normalizer that strips only the outermost braces and preserves inner braces/escapes in a canonical form; cache the cleaned value on `@comment` so subsequent calls are no-ops; simplify `standardize_castling` to reuse unconditionally.
320
+ - [ ] **Step 4: Run full suite (watch for byte-output regressions) and RuboCop.**
321
+ - [ ] **Step 5: Commit** with `refactor(movetext): make clean_text idempotent and drop brace sniff`.
322
+
323
+ ---
324
+
325
+ ## Task M4: Nested-comment normalization + brace escaping for round trips
326
+
327
+ **Files:**
328
+ - Modify: `lib/pgn/lexer.rb` (comment token value), `lib/pgn/game.rb` (`MoveText`), `lib/pgn/serializer.rb` (`escape_comment`)
329
+ - Modify: `spec/parser_spec.rb`, `spec/serializer_spec.rb`
330
+ - Reference: `spec/pgn_files` for `nested_comments.pgn` fixture.
331
+
332
+ **Interfaces:**
333
+ - Produces: parse -> serialize -> parse is byte-identical for comments containing literal braces/escapes.
334
+
335
+ - [ ] **Step 1: Write failing spec** using the nested-comments fixture asserting `PGN.parse(game.to_pgn).first` equals the original parsed game for comment fields.
336
+ - [ ] **Step 2: Run to verify fail.**
337
+ - [ ] **Step 3: Implement** symmetric unescape in `MoveText#clean_text` (or a dedicated `Comment` value object) matching `Serializer#escape_comment`; decide one canonical internal representation and document it.
338
+ - [ ] **Step 4: Run full suite and RuboCop.**
339
+ - [ ] **Step 5: Commit** with `feat: round-trip nested comments and escaped braces`.
340
+
341
+ ---
342
+
343
+ ## Task M5: Mutable push/pop history
344
+
345
+ **Files:**
346
+ - Modify: `lib/pgn/game.rb`
347
+ - Create: `spec/game_history_spec.rb`
348
+
349
+ **Interfaces:**
350
+ - Produces:
351
+ - `PGN::Game#push(san)` -> `self`; appends a move, invalidates `@positions`.
352
+ - `PGN::Game#pop` -> `PGN::MoveText` or `nil`; removes the last move, invalidates `@positions`.
353
+ - `PGN::Game#positions` stays consistent after mutations (memoization invalidated).
354
+
355
+ - [ ] **Step 1: Write failing spec** for push/pop and for `positions` reflecting the new move list after mutation.
356
+ - [ ] **Step 2: Run to verify fail.**
357
+ - [ ] **Step 3: Implement** `push` (validate via `Position#legal?` from S1 when available, else accept and document) and `pop`; clear `@positions`/`@starting_position` caches on mutation.
358
+ - [ ] **Step 4: Run full suite and RuboCop.**
359
+ - [ ] **Step 5: Commit** with `feat(game): add mutable push/pop history`.
360
+
361
+ ---
362
+
363
+ ## Task M6: Verify `release-gems.yml` cross-compile
364
+
365
+ **Files:**
366
+ - Modify: `.github/workflows/release-gems.yml` if needed
367
+ - Reference: `Rakefile` `native:gem` task, `ext/pgn2_native/extconf.rb`.
368
+
369
+ **Interfaces:** No code API; produces a verified CI artifact path.
370
+
371
+ - [ ] **Step 1: Run the cross-compile locally** with `bundle exec rake native:gem` (requires Docker) for x86_64/aarch64 linux+darwin.
372
+ - [ ] **Step 2: Inspect** the resulting platform gems and confirm `pgn2_native.so` is included for each platform.
373
+ - [ ] **Step 3: If the workflow is missing/broken**, update `.github/workflows/release-gems.yml` to run the same cross-compile on tag push.
374
+ - [ ] **Step 4: Trigger or simulate the workflow** and confirm it produces gems.
375
+ - [ ] **Step 5: Commit** any workflow fix with `ci: verify/fix prebuilt platform gem cross-compile`.
376
+
377
+ ---
378
+
379
+ ## Notes for executors
380
+
381
+ - S1 is the keystone for M1/M2; do it first.
382
+ - M3 and M4 are related; doing M3 first makes M4's scope clearer.
383
+ - Any task that changes parser output must be checked against `spec/pgn_files` fixtures for byte-identical round trips.
384
+ - If a task discovers the native extension cannot answer something needed (e.g., `pinned?`), prefer extracting existing pure-Ruby `Notation` logic over adding new Rust surface.
@@ -0,0 +1,57 @@
1
+ # Attack Masks + Retention Benchmark — Design
2
+
3
+ **Goal:** (1) Replace per-call knight/king offset loops with precomputed
4
+ on-board attack masks; (3) add a retained-memory benchmark section
5
+ showing the lazy `each_position` retention win. Pure Ruby, no behavior
6
+ change, byte-identical output.
7
+
8
+ ## 1. Precomputed knight/king attack masks
9
+
10
+ **Where the offsets are used today:**
11
+ - `PGN::Notation#reaches?` (N/K): `KNIGHT_OFFS.any? { |o| from + o == to }`.
12
+ - `PGN::Notation#knight_attacked?` / `#king_attacked?`: `OFFS.any? { off; i = target+off; (i & 0x88).zero? && at_index(i) == piece }`.
13
+ - `PGN::Notation#leaper_moves?` (N/K in `any_legal_move?`): same offset + on-board pattern.
14
+ - `PGN::MoveCalculator#move_origins` (K/N origin lookup on the replay path): `offsets.each { off; target = dest+off; next unless on_board?(target); ... }`.
15
+
16
+ **Change.** Add two frozen 128-element tables to `PGN::Board`:
17
+ `KNIGHT_ATTACKS` and `KING_ATTACKS`, where entry `idx` is a frozen `Array`
18
+ of the on-board 0x88 target indices reachable from `idx` by that piece
19
+ (built from the existing `Notation::KNIGHT_OFFS`/`KING_OFFS` offsets,
20
+ filtering `(t & 0x88).zero?`). Then:
21
+
22
+ - `Notation#reaches?` N/K → `Board::KNIGHT_ATTACKS[from].include?(to)`.
23
+ - `Notation#knight_attacked?` / `#king_attacked?` → iterate the mask
24
+ (no per-call off-board test).
25
+ - `Notation#leaper_moves?` N/K → iterate the mask.
26
+ - `MoveCalculator#move_origins` for K/N → a new `leaper_origins(mask, piece)`
27
+ that iterates pre-filtered on-board targets; pawns keep the offset path.
28
+
29
+ **Correctness:** the masks are exactly the precomputed set of on-board
30
+ targets the current code computes per call, so output is byte-identical.
31
+ The existing `move_calculator_spec`, `notation_spec`, and the full
32
+ round-trip suite pin this.
33
+
34
+ **Benchmark:** add a `Notation.san` reconstruction section to
35
+ `bench/profile_moves.rb` (rebuild SAN for every move of the immortal game
36
+ from its coordinate from/to); re-check section 1 (replay) and section 4
37
+ (replay throughput) for the `MoveCalculator` change. Report honestly: if
38
+ the masks don't move the needle (the offset loops are tiny vs. the O(128)
39
+ scans that dominate `Notation`), say so.
40
+
41
+ ## 3. Retained-memory benchmark for `each_position`
42
+
43
+ **Change.** Add a section to `bench/profile_moves.rb` measuring
44
+ `MemoryProfiler` **retained** objects/memsize for "last position only",
45
+ lazy (`each_position`) vs eager (`positions`). Lazy retains only the last
46
+ `Position` (+ enumerator); eager memoizes the full array on the `Game` and
47
+ retains all `PLY+1` positions.
48
+
49
+ Uses `report.total_retained` / `report.total_retained_memsize` (objects
50
+ allocated during the report still alive at its end). Fresh `PGN::Game`
51
+ per path so construction cost cancels.
52
+
53
+ ## Global constraints
54
+ - Pure Ruby; no new deps; no native.
55
+ - Byte-identical FEN/PGN; full suite green; no new RuboCop offenses on
56
+ touched files (existing offenses may remain).
57
+ - TDD; commit per task.
@@ -0,0 +1,111 @@
1
+ # Performance / Internals (Group 4) — Design
2
+
3
+ **Goal:** Make the existing pure-Ruby PGN/FEN hot paths faster and lay a
4
+ hashing foundation later groups can build on, without changing the public
5
+ behavior or byte output, and without adding native dependencies.
6
+
7
+ **Scope (this pass):** three concrete, benchmark-validated changes.
8
+ Everything else in Group 4 (precomputed attack masks, bitboard/C backend)
9
+ is deferred to a later pass.
10
+
11
+ 1. Direct 0x88 FEN board-string builder.
12
+ 2. Lazy position iteration for `PGN::Game`.
13
+ 3. Incremental Zobrist hash on `PGN::Position`.
14
+
15
+ ## 1. Direct 0x88 FEN board-string builder
16
+
17
+ **Problem.** `PGN::FEN#board_string` calls `board.squares`, which
18
+ rebuilds the full 8x8 array from the 0x88 `@cells` array on every call (8
19
+ file-maps × 8 rank-maps = 64 reads plus array allocations). `FEN#to_s` —
20
+ and therefore every `position.to_fen` / `game.fen_list` call — pays this
21
+ cost.
22
+
23
+ **Change.** Add `PGN::Board#fen_board_string` that walks `@cells` directly
24
+ in FEN order (rank 8 → rank 1, file a → file h), collapsing runs of `nil`
25
+ into digit counters, and joining the rows with `/`. `FEN#board_string` is
26
+ rewritten to delegate to it. The public `Board#squares` 8x8 API stays
27
+ unchanged (it is still used by `Board#inspect` and equality specs); only
28
+ the FEN path stops going through it.
29
+
30
+ **Output:** byte-identical to today (the `board_string round-trip` spec
31
+ already pins this).
32
+
33
+ **Benchmark signal:** a new `bench/profile_moves.rb` section measuring
34
+ FEN generation allocations/throughput for the immortal game's positions;
35
+ allocation count for `to_fen` must drop vs. the committed baseline.
36
+
37
+ ## 2. Lazy position iteration for `PGN::Game`
38
+
39
+ **Problem.** `PGN::Game#positions` eagerly builds the full `Array` of
40
+ positions (one `Position` + one `Board#dup` per ply) the first time it is
41
+ called, and memoizes it. For a caller that only needs the last position,
42
+ or that wants to stream positions, this allocates and retains the whole
43
+ sequence.
44
+
45
+ **Change.** Keep `#positions` returning an `Array` (back-compat) but build
46
+ it lazily: add `#each_position` (returns an `Enumerator` when no block is
47
+ given, yields each successive position without materializing the array),
48
+ and have `#positions` be `each_position.to_a` with the existing memoization.
49
+ The replay loop is shared, so the eager and lazy paths produce identical
50
+ positions.
51
+
52
+ **Output/behavior:** `game.positions` still returns the same `Array`
53
+ (same objects, same order); `game.each_position.to_a == game.positions`.
54
+ New code can use `game.each_position { |p| ... }` to avoid the array.
55
+
56
+ **Benchmark signal:** a new section measuring allocations for "last
57
+ position only" via `each_position` vs. the eager `positions`; the lazy
58
+ path must allocate far fewer objects because it does not create the
59
+ `Array` and does not retain intermediate positions.
60
+
61
+ ## 3. Incremental Zobrist hash on `PGN::Position`
62
+
63
+ **Problem / opportunity.** `Position` has no hash/equality; later groups
64
+ (threefold repetition, transposition tables) need one. Computing a hash
65
+ from scratch each move is wasteful; doing it incrementally on
66
+ `Position#move` keeps the cost off any future hot path and gives us
67
+ `Position#hash` / `#eql?` for free.
68
+
69
+ **Change.** Add a frozen `PGN::Zobrist` module containing:
70
+ - piece × square random 64-bit Integer table (`TABLE`),
71
+ - side-to-move (`SIDE`), castling (`CASTLING`), and en-passant-file
72
+ (`EP_FILE`) keys,
73
+ - `Zobrist.seed(board, player, castling, en_passant)` for fresh hashes,
74
+ - `Zobrist.update(position, move, calculator, new_board, new_castling,
75
+ new_ep)` for incremental hashes.
76
+
77
+ `Position` stores `@zobrist` (an Integer). `Position.start` seeds it
78
+ from the starting board; `Position#move` uses `Zobrist.update` to derive
79
+ the new hash by XOR-ing out/in only the changed squares, flipping the
80
+ side-to-move key, and updating castling/ep contributions. To avoid
81
+ seeding a new position twice, `Position#initialize` accepts an optional
82
+ `zobrist:` keyword; `#move` passes the precomputed incremental hash into
83
+ the constructor.
84
+
85
+ `Position#hash` returns `@zobrist`; `Position#eql?`/`#==` compare the
86
+ FEN-relevant fields (board cells, player, castling, en_passant — *not*
87
+ halfmove/fullmove, to match repetition semantics).
88
+
89
+ This is additive: no existing method is removed; `==`/`hash` are new and
90
+ only consumed by new specs in this pass. No existing behavior changes.
91
+
92
+ **Output/behavior:** no change to existing output; new `Position#hash`/
93
+ `#eql?`/`#==` are covered by dedicated specs.
94
+
95
+ **Benchmark signal:** `Position#hash` is O(1) (a single integer read).
96
+ The replay benchmark (section 1) will show a small allocation increase
97
+ because every position now carries `@zobrist`; that increase is an
98
+ acceptable, documented trade-off for the new capability. No other
99
+ benchmark section should regress.
100
+
101
+ ## Global constraints
102
+
103
+ - Pure Ruby only; no new runtime dependencies; no C extension.
104
+ - Ruby 3.x stdlib (`Racc` + `StringScanner` already in use).
105
+ - Public output (FEN, PGN) stays byte-identical; the full spec suite
106
+ stays green; no *new* RuboCop offenses in changed files (some files on
107
+ `main` already have offenses; do not increase their offense count).
108
+ - Every change is validated against `bench/baseline_*.txt` (allocations
109
+ drop or stay flat; throughput rises or stays flat), with the noted
110
+ exception of the Zobrist maintenance cost in replay benchmarks.
111
+ - TDD: failing test first, then implementation, then green, then commit.