pfrpg_tables 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/lib/pfrpg_tables/tables/attribute_modifier.rb +5 -0
- data/lib/pfrpg_tables/tables/attributes.rb +13 -0
- data/lib/pfrpg_tables/tables/bonus.rb +17 -0
- data/lib/pfrpg_tables/tables/equipment_totaler.rb +14 -0
- data/lib/pfrpg_tables/tables/feat_options.rb +28 -0
- data/lib/pfrpg_tables/tables/feat_totaler.rb +61 -0
- data/lib/pfrpg_tables/tables/feature_totaler.rb +86 -0
- data/lib/pfrpg_tables/tables/heroclasses/alchemist.rb +189 -0
- data/lib/pfrpg_tables/tables/heroclasses/arcane_archer.rb +98 -0
- data/lib/pfrpg_tables/tables/heroclasses/arcane_trickster.rb +89 -0
- data/lib/pfrpg_tables/tables/heroclasses/assassin.rb +79 -0
- data/lib/pfrpg_tables/tables/heroclasses/barbarian.rb +171 -0
- data/lib/pfrpg_tables/tables/heroclasses/bard.rb +190 -0
- data/lib/pfrpg_tables/tables/heroclasses/cavalier.rb +189 -0
- data/lib/pfrpg_tables/tables/heroclasses/cleric.rb +186 -0
- data/lib/pfrpg_tables/tables/heroclasses/dragon_disciple.rb +92 -0
- data/lib/pfrpg_tables/tables/heroclasses/druid.rb +190 -0
- data/lib/pfrpg_tables/tables/heroclasses/duelist.rb +79 -0
- data/lib/pfrpg_tables/tables/heroclasses/eldritch_knight.rb +86 -0
- data/lib/pfrpg_tables/tables/heroclasses/fighter.rb +170 -0
- data/lib/pfrpg_tables/tables/heroclasses/gunslinger.rb +189 -0
- data/lib/pfrpg_tables/tables/heroclasses/inquisitor.rb +189 -0
- data/lib/pfrpg_tables/tables/heroclasses/loremaster.rb +112 -0
- data/lib/pfrpg_tables/tables/heroclasses/magus.rb +189 -0
- data/lib/pfrpg_tables/tables/heroclasses/monk.rb +202 -0
- data/lib/pfrpg_tables/tables/heroclasses/mystic_theurge.rb +89 -0
- data/lib/pfrpg_tables/tables/heroclasses/oracle.rb +189 -0
- data/lib/pfrpg_tables/tables/heroclasses/paladin.rb +188 -0
- data/lib/pfrpg_tables/tables/heroclasses/pathfinder_chronicler.rb +79 -0
- data/lib/pfrpg_tables/tables/heroclasses/ranger.rb +313 -0
- data/lib/pfrpg_tables/tables/heroclasses/rogue.rb +168 -0
- data/lib/pfrpg_tables/tables/heroclasses/shadowdancer.rb +82 -0
- data/lib/pfrpg_tables/tables/heroclasses/sorcerer.rb +169 -0
- data/lib/pfrpg_tables/tables/heroclasses/summoner.rb +189 -0
- data/lib/pfrpg_tables/tables/heroclasses/witch.rb +189 -0
- data/lib/pfrpg_tables/tables/heroclasses/wizard.rb +189 -0
- data/lib/pfrpg_tables/tables/heroclasses.rb +4 -0
- data/lib/pfrpg_tables/tables/languages.rb +53 -0
- data/lib/pfrpg_tables/tables/level_table.rb +195 -0
- data/lib/pfrpg_tables/tables/size.rb +25 -0
- data/lib/pfrpg_tables/tables/spells/spells_per_day.rb +239 -0
- data/lib/pfrpg_tables/tables/spells.rb +28 -0
- data/lib/pfrpg_tables/tables/weapons.rb +57 -0
- data/lib/pfrpg_tables/tables.rb +10 -0
- data/lib/pfrpg_tables/version.rb +3 -0
- data/lib/pfrpg_tables.rb +8 -0
- metadata +117 -0
@@ -0,0 +1,189 @@
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class PfrpgTables::Tables::Heroclasses::Wizard
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def self.level_bonus(level)
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bonus = nil
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case level
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when 1
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bonus = { :base_attack_bonus => [0],
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:fort_save => 0,
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:ref_save => 0,
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:will_save => 2,
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:choices => [ ChooseArcaneBond.new, ChooseArcaneSchool.new ],
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:granted_features => ["cantrips", "scribe_spell"]
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}
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when 2
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bonus = { :base_attack_bonus => [1],
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:fort_save => 0,
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:ref_save => 0,
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:will_save => 3,
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:choices => [],
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:granted_features => []
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}
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when 3
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bonus = { :base_attack_bonus => [1],
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:fort_save => 1,
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:ref_save => 1,
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:will_save => 3,
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:choices => [],
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:granted_features => []
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}
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when 4
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bonus = { :base_attack_bonus => [2],
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:fort_save => 1,
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:ref_save => 1,
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:will_save => 4,
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:choices => [],
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:granted_features => []
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}
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when 5
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bonus = { :base_attack_bonus => [2],
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:fort_save => 1,
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:ref_save => 1,
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:will_save => 4,
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:choices => [ ChooseWizardBonusFeat.new],
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:granted_features => []
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}
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when 6
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bonus = { :base_attack_bonus => [3],
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:fort_save => 2,
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:ref_save => 2,
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:will_save => 5,
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:choices => [],
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:granted_features => []
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}
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when 7
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bonus = { :base_attack_bonus => [3],
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:fort_save => 2,
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:ref_save => 2,
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:will_save => 5,
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:granted_features => [],
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:choices => []
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}
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when 8
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bonus = { :base_attack_bonus => [4],
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:fort_save => 2,
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:ref_save => 2,
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:will_save => 6,
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:granted_features => [],
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:choices => []
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}
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when 9
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bonus = { :base_attack_bonus => [4],
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:fort_save => 3,
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:ref_save => 3,
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:will_save => 6,
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:granted_features => [],
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:choices => []
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}
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when 10
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bonus = { :base_attack_bonus => [5],
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:fort_save => 3,
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:ref_save => 3,
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:will_save => 7,
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:choices => [ ChooseWizardBonusFeat.new],
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:granted_features => [],
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}
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when 11
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bonus = { :base_attack_bonus => [5],
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:fort_save => 3,
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:ref_save => 3,
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:will_save => 7,
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:granted_features => [],
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:choices => []
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}
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when 12
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bonus = { :base_attack_bonus => [6,1],
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:fort_save => 4,
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:ref_save => 4,
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:will_save => 8,
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:granted_features => [],
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:choices => []
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}
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when 13
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bonus = { :base_attack_bonus => [6,1],
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:fort_save => 4,
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:ref_save => 4,
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:will_save => 8,
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:granted_features => [],
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:choices => []
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}
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when 14
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bonus = { :base_attack_bonus => [7,2],
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:fort_save => 4,
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:ref_save => 4,
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:will_save => 9,
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:choices => [],
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:granted_features => []
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}
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when 15
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bonus = { :base_attack_bonus => [7,2],
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:fort_save => 5,
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:ref_save => 5,
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:will_save => 9,
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:choices => [ ChooseWizardBonusFeat.new],
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:granted_features => [],
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}
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when 16
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bonus = { :base_attack_bonus => [8,3],
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:fort_save => 5,
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:ref_save => 5,
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:will_save => 10,
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:choices => [],
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:granted_features => []
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}
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when 17
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bonus = { :base_attack_bonus => [8,3],
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:fort_save => 5,
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:ref_save => 5,
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:will_save => 10,
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:granted_features => [],
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:choices => []
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}
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when 18
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bonus = { :base_attack_bonus => [9,4],
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:fort_save => 6,
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:ref_save => 6,
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:will_save => 11,
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:granted_features => [],
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:choices => []
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}
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when 19
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bonus = { :base_attack_bonus => [9,4],
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:fort_save => 6,
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:ref_save => 6,
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:will_save => 11,
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:granted_features => [],
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:choices => []
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}
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when 20
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bonus = { :base_attack_bonus => [10,5],
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:fort_save => 6,
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:ref_save => 6,
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:will_save => 12,
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:granted_features => [],
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:choices => [ ChooseWizardBonusFeat.new]
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}
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end
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bonus
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end
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def self.familiars
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{
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"Bat" => "Master gains a +3 bonus on Fly checks",
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"Cat" => "Master gains a +3 bonus on Stealth checks",
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"Hawk" => "Master gains a +3 bonus on sight-based and opposed Perception checks in bright light",
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"Lizard" => "Master gains a +3 bonus on Climb checks",
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"Monkey" => "Master gains a +3 bonus on Acrobatics checks",
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"Owl" => "Master gains a +3 bonus on sight-based and opposed Perception checks in shadows or darkness",
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"Rat" => "Master gains a +2 bonus on Fortitude saves",
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"Raven" => "Master gains a +3 bonus on Appraise checks, Speaks one language of its Master",
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"Toad" => "Master gains +3 hit points",
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"Viper" => "Master gains a +3 bonus on Bluff checks",
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"Weasel" => "Master gains a +2 bonus on Reflex saves"
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}
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end
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def self.bond_objects
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["amulet", "ring", "staff", "wand","weapon"]
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end
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end
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@@ -0,0 +1,189 @@
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class PfrpgTables::Tables::Heroclasses::Wizard
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def self.level_bonus(level)
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bonus = nil
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case level
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when 1
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bonus = { :base_attack_bonus => [0],
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:fort_save => 0,
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:ref_save => 0,
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:will_save => 2,
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:choices => [ ChooseArcaneBond.new, ChooseArcaneSchool.new ],
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:granted_features => ["cantrips", "scribe_spell"]
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}
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when 2
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bonus = { :base_attack_bonus => [1],
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:fort_save => 0,
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:ref_save => 0,
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:will_save => 3,
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:choices => [],
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:granted_features => []
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}
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when 3
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bonus = { :base_attack_bonus => [1],
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:fort_save => 1,
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:ref_save => 1,
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:will_save => 3,
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:choices => [],
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:granted_features => []
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}
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when 4
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bonus = { :base_attack_bonus => [2],
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:fort_save => 1,
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:ref_save => 1,
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:will_save => 4,
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:choices => [],
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:granted_features => []
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}
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when 5
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bonus = { :base_attack_bonus => [2],
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:fort_save => 1,
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:ref_save => 1,
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:will_save => 4,
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:choices => [ ChooseWizardBonusFeat.new],
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:granted_features => []
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}
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when 6
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bonus = { :base_attack_bonus => [3],
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:fort_save => 2,
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:ref_save => 2,
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:will_save => 5,
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:choices => [],
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:granted_features => []
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}
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when 7
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bonus = { :base_attack_bonus => [3],
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:fort_save => 2,
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:ref_save => 2,
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:will_save => 5,
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:granted_features => [],
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:choices => []
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}
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when 8
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bonus = { :base_attack_bonus => [4],
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:fort_save => 2,
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:ref_save => 2,
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:will_save => 6,
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:granted_features => [],
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:choices => []
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}
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when 9
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bonus = { :base_attack_bonus => [4],
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:fort_save => 3,
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:ref_save => 3,
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:will_save => 6,
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:granted_features => [],
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:choices => []
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}
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when 10
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bonus = { :base_attack_bonus => [5],
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:fort_save => 3,
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:ref_save => 3,
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:will_save => 7,
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:choices => [ ChooseWizardBonusFeat.new],
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:granted_features => [],
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}
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when 11
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bonus = { :base_attack_bonus => [5],
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:fort_save => 3,
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:ref_save => 3,
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:will_save => 7,
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:granted_features => [],
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:choices => []
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}
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when 12
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bonus = { :base_attack_bonus => [6,1],
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:fort_save => 4,
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:ref_save => 4,
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:will_save => 8,
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:granted_features => [],
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:choices => []
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}
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when 13
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bonus = { :base_attack_bonus => [6,1],
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:fort_save => 4,
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:ref_save => 4,
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:will_save => 8,
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:granted_features => [],
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:choices => []
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}
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when 14
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bonus = { :base_attack_bonus => [7,2],
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:fort_save => 4,
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:ref_save => 4,
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:will_save => 9,
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:choices => [],
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:granted_features => []
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}
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when 15
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bonus = { :base_attack_bonus => [7,2],
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:fort_save => 5,
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:ref_save => 5,
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:will_save => 9,
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:choices => [ ChooseWizardBonusFeat.new],
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:granted_features => [],
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}
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when 16
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bonus = { :base_attack_bonus => [8,3],
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:fort_save => 5,
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:ref_save => 5,
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:will_save => 10,
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:choices => [],
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:granted_features => []
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}
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when 17
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bonus = { :base_attack_bonus => [8,3],
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:fort_save => 5,
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:ref_save => 5,
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:will_save => 10,
|
138
|
+
:granted_features => [],
|
139
|
+
:choices => []
|
140
|
+
}
|
141
|
+
when 18
|
142
|
+
bonus = { :base_attack_bonus => [9,4],
|
143
|
+
:fort_save => 6,
|
144
|
+
:ref_save => 6,
|
145
|
+
:will_save => 11,
|
146
|
+
:granted_features => [],
|
147
|
+
:choices => []
|
148
|
+
}
|
149
|
+
when 19
|
150
|
+
bonus = { :base_attack_bonus => [9,4],
|
151
|
+
:fort_save => 6,
|
152
|
+
:ref_save => 6,
|
153
|
+
:will_save => 11,
|
154
|
+
:granted_features => [],
|
155
|
+
:choices => []
|
156
|
+
}
|
157
|
+
when 20
|
158
|
+
bonus = { :base_attack_bonus => [10,5],
|
159
|
+
:fort_save => 6,
|
160
|
+
:ref_save => 6,
|
161
|
+
:will_save => 12,
|
162
|
+
:granted_features => [],
|
163
|
+
:choices => [ ChooseWizardBonusFeat.new]
|
164
|
+
}
|
165
|
+
end
|
166
|
+
bonus
|
167
|
+
end
|
168
|
+
|
169
|
+
def self.familiars
|
170
|
+
{
|
171
|
+
"Bat" => "Master gains a +3 bonus on Fly checks",
|
172
|
+
"Cat" => "Master gains a +3 bonus on Stealth checks",
|
173
|
+
"Hawk" => "Master gains a +3 bonus on sight-based and opposed Perception checks in bright light",
|
174
|
+
"Lizard" => "Master gains a +3 bonus on Climb checks",
|
175
|
+
"Monkey" => "Master gains a +3 bonus on Acrobatics checks",
|
176
|
+
"Owl" => "Master gains a +3 bonus on sight-based and opposed Perception checks in shadows or darkness",
|
177
|
+
"Rat" => "Master gains a +2 bonus on Fortitude saves",
|
178
|
+
"Raven" => "Master gains a +3 bonus on Appraise checks, Speaks one language of its Master",
|
179
|
+
"Toad" => "Master gains +3 hit points",
|
180
|
+
"Viper" => "Master gains a +3 bonus on Bluff checks",
|
181
|
+
"Weasel" => "Master gains a +2 bonus on Reflex saves"
|
182
|
+
}
|
183
|
+
end
|
184
|
+
|
185
|
+
def self.bond_objects
|
186
|
+
["amulet", "ring", "staff", "wand","weapon"]
|
187
|
+
end
|
188
|
+
end
|
189
|
+
|
@@ -0,0 +1,112 @@
|
|
1
|
+
class PfrpgTables::Tables::Heroclasses::Loremaster
|
2
|
+
|
3
|
+
def self.level_bonus(level)
|
4
|
+
bonus = nil
|
5
|
+
case level
|
6
|
+
when 1
|
7
|
+
bonus = { :base_attack_bonus => [0],
|
8
|
+
:fort_save => 0,
|
9
|
+
:ref_save => 0,
|
10
|
+
:will_save => 1,
|
11
|
+
:choices => [ChooseLoremasterSecret.new], # choose one secret from loremaster secrets table
|
12
|
+
:granted_features => [], # choose one secret from loremaster secrets table
|
13
|
+
:prestige_spells => 1
|
14
|
+
}
|
15
|
+
when 2
|
16
|
+
bonus = { :base_attack_bonus => [1],
|
17
|
+
:fort_save => 1,
|
18
|
+
:ref_save => 1,
|
19
|
+
:will_save => 1,
|
20
|
+
:granted_features => ["lore"],
|
21
|
+
:prestige_spells => 1
|
22
|
+
}
|
23
|
+
when 3
|
24
|
+
bonus = { :base_attack_bonus => [1],
|
25
|
+
:fort_save => 1,
|
26
|
+
:ref_save => 1,
|
27
|
+
:will_save => 2,
|
28
|
+
:choices => [ChooseLoremasterSecret.new], # choose one secret from loremaster secrets table
|
29
|
+
:granted_features => [], # choose one secret from loremaster secrets table
|
30
|
+
:prestige_spells => 1
|
31
|
+
}
|
32
|
+
when 4
|
33
|
+
bonus = { :base_attack_bonus => [2],
|
34
|
+
:fort_save => 1,
|
35
|
+
:ref_save => 1,
|
36
|
+
:will_save => 2,
|
37
|
+
:choices => [ChooseLoremasterExtraLanguage.new], # choose one secret from loremaster secrets table
|
38
|
+
:granted_features => [], # choose one secret from loremaster secrets table
|
39
|
+
:prestige_spells => 1
|
40
|
+
}
|
41
|
+
when 5
|
42
|
+
bonus = { :base_attack_bonus => [2],
|
43
|
+
:fort_save => 2,
|
44
|
+
:ref_save => 2,
|
45
|
+
:will_save => 3,
|
46
|
+
:choices => [ChooseLoremasterSecret.new], # choose one secret from loremaster secrets table
|
47
|
+
:granted_features => [], # choose one secret from loremaster secrets table
|
48
|
+
:prestige_spells => 1
|
49
|
+
}
|
50
|
+
when 6
|
51
|
+
bonus = { :base_attack_bonus => [3],
|
52
|
+
:fort_save => 2,
|
53
|
+
:ref_save => 2,
|
54
|
+
:will_save => 3,
|
55
|
+
:granted_features => ["greaterlore"],
|
56
|
+
:prestige_spells => 1
|
57
|
+
}
|
58
|
+
when 7
|
59
|
+
bonus = { :base_attack_bonus => [3],
|
60
|
+
:fort_save => 2,
|
61
|
+
:ref_save => 2,
|
62
|
+
:will_save => 4,
|
63
|
+
:choices => [ChooseLoremasterSecret.new], # choose one secret from loremaster secrets table
|
64
|
+
:granted_features => [], # choose one secret from loremaster secrets table
|
65
|
+
:prestige_spells => 1
|
66
|
+
}
|
67
|
+
when 8
|
68
|
+
bonus = { :base_attack_bonus => [4],
|
69
|
+
:fort_save => 3,
|
70
|
+
:ref_save => 3,
|
71
|
+
:will_save => 4,
|
72
|
+
:choices => [ChooseLoremasterExtraLanguage.new], # choose one secret from loremaster secrets table
|
73
|
+
:granted_features => [], # choose one secret from loremaster secrets table
|
74
|
+
:prestige_spells => 1
|
75
|
+
}
|
76
|
+
when 9
|
77
|
+
bonus = { :base_attack_bonus => [4],
|
78
|
+
:fort_save => 3,
|
79
|
+
:ref_save => 3,
|
80
|
+
:will_save => 5,
|
81
|
+
:choices => [ChooseLoremasterSecret.new], # choose one secret from loremaster secrets table
|
82
|
+
:granted_features => [], # choose one secret from loremaster secrets table
|
83
|
+
:prestige_spells => 1
|
84
|
+
}
|
85
|
+
when 10
|
86
|
+
bonus = { :base_attack_bonus => [5],
|
87
|
+
:fort_save => 3,
|
88
|
+
:ref_save => 3,
|
89
|
+
:will_save => 5,
|
90
|
+
:granted_features => ["truelore"],
|
91
|
+
:prestige_spells => 1
|
92
|
+
}
|
93
|
+
end
|
94
|
+
bonus
|
95
|
+
end
|
96
|
+
|
97
|
+
def self.secrets_table
|
98
|
+
[
|
99
|
+
['Instant Mastery', '4 ranks of a new skill', 'special', 1],
|
100
|
+
['Secret Health', 'Granted the Toughness feat', 'bonus_feat:toughness', 2],
|
101
|
+
['Secrets of inner strength', '+2 Will Save', 'saves:will:2', 3],
|
102
|
+
['The lore of true stamina', '+2 Fortitude Save', 'saves:fortitude:2', 4],
|
103
|
+
['Secret knowledge of avoidance', '+2 Reflex Save', 'saves:reflex:2', 5],
|
104
|
+
['Weapon trick', '+1 to attack rolls', 'combat:attack:1', 6],
|
105
|
+
['Dodge trick', '+1 dodge bonus to AC', 'armor:dodge:1', 7],
|
106
|
+
['Applicable Knowledge', 'Choose an extra feat', 'bonus_feat', 8],
|
107
|
+
['Newfound Arcana', 'Bonus 1st-level spell', '1stlevelspell', 9],
|
108
|
+
['More newfound Arcana', 'Bonus 2nd-level spell', '2ndlevelspell', 10]
|
109
|
+
]
|
110
|
+
end
|
111
|
+
|
112
|
+
end
|