pario 0.3.2 → 0.3.3
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- data/lib/docs/LICENSE +20 -0
- data/lib/docs/README +53 -0
- data/lib/pario/version.rb +1 -1
- data/lib/pario.rb +23 -8
- data/pario.gemspec +1 -1
- metadata +6 -4
data/lib/docs/LICENSE
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@@ -0,0 +1,20 @@
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/* Copyright (c) 2011 Bill Davenport
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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data/lib/docs/README
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== Welcome to Pario
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Pario is a Gosu Game framework that helps to give you structure and a start for creating games.
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== Getting Started
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1. At the command prompt, create a new Pario game
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<tt>gosu create my_game</tt> (where <tt>my_game</tt> is the game name)
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2. Change the directory to <tt>myapp</tt> and start the game
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<tt>gosu play</tt>
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3. NOT YET IMPLEMENTED: To create more classes for your game (which will appear in the game folder)
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<tt>gosu add my_class</tt> (where <tt>my_class</tt> is the name of your class)
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Also, just as <tt>create</tt>, subsequent words will become subclasses of the first named class.
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However, the game folder will not create subfolders but relate the classes automatically.
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<tt>gosu create my_class menu background</tt>
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|-- my_class.rb
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| |-- menu.rb
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| `-- background.rb
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== Learning Ruby
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* Ruby4kids: http://www.ruby4kids.com
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* HacketyHack: http://hackety-hack.com/
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* Learn to Program: http://pine.fm/LearnToProgram/
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These two resources will bring you up to speed on the Ruby language and also on
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programming in general.
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== Description of Contents
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The default directory structure of a generated Pario application:
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MyApp
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|-- config
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|-- game
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|-- lib
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|-- media
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config
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A basic configuration file is created for you. Configuration is a place where game setup information goes (like window size or fonts). Feel free to add to it.
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game
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Holds all of the code that's deals with your particular game.
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lib
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Contains any library or module you want to use to extend your game. Any files in here will be auto-loaded when your game starts.
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media
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A place to keep all of your images and sound files.
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data/lib/pario/version.rb
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data/lib/pario.rb
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require 'erb'
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class Pario
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Version = '0.3.
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Version = '0.3.3'
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Directories = %w{game lib media config}
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attr_reader :options, :command, :game_name, :arguments
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# Parse options, check arguments, then process the command
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def run
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-
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if parsed_options? && arguments_valid?
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if (parsed_options? && arguments_valid?) && !valid_pario_command?
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#TODO
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elsif
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elsif valid_pario_command?
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@command = arguments.delete_at(0)
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process_command
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else
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puts "#{File.basename(__FILE__)} version #{Version}"
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end
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def
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def valid_pario_command?
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%w{create add play}.include? @command
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end
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def create
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create_directories
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create_base_files
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-
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-
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copy_files
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end
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def copy_files
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# TODO copy over README, LICENSE and pario_background
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end
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# This will take ""
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def game_class
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game_template = ERB.new <<-EOF
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class #{game_name_upcase} <
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class #{game_name_upcase} < Main
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def initialize(window_width, window_height)
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super(window_width,window_height,0)
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@background_image = background_image('media/pario_background.png')
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end
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def update
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# Code to your object around goes here
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# TODO: Need more details
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end
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def draw
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@background_image.draw 0,0,0
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# Code to draw what you see goes here
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# TODO: Need more details
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end
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end
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EOF
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data/pario.gemspec
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Gem::Specification.new do |s|
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s.name = 'pario'
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s.version = '0.3.
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s.version = '0.3.3'
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s.platform = Gem::Platform::RUBY
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s.authors = ['Bill Davenport', 'Anthony Burns']
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s.email = ['bill@infoether.com', 'anthony@infoether.com']
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metadata
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--- !ruby/object:Gem::Specification
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name: pario
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version: !ruby/object:Gem::Version
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hash:
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hash: 21
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prerelease:
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segments:
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- 0
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- 3
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-
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version: 0.3.
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- 3
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version: 0.3.3
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platform: ruby
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authors:
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- Bill Davenport
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bindir: bin
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cert_chain: []
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date: 2011-02-
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date: 2011-02-18 00:00:00 -05:00
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default_executable: pario
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dependencies:
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- !ruby/object:Gem::Dependency
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- .gitignore
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- README.rdoc
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- bin/pario
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- lib/docs/LICENSE
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- lib/docs/README
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- lib/pario.rb
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- lib/pario/version.rb
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- pario.gemspec
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