pack_stats 0.0.2 → 0.0.4
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- checksums.yaml +4 -4
- data/README.md +6 -23
- data/lib/pack_stats/private/metrics/packages.rb +3 -2
- data/lib/pack_stats/private/metrics/packages_by_team.rb +3 -2
- data/lib/pack_stats/private/metrics.rb +1 -1
- data/lib/pack_stats/private.rb +7 -0
- data/lib/pack_stats.rb +14 -17
- metadata +16 -12
- data/sorbet/config +0 -4
- data/sorbet/rbi/gems/ast@2.4.2.rbi +0 -584
- data/sorbet/rbi/gems/code_ownership@1.28.0.rbi +0 -337
- data/sorbet/rbi/gems/code_teams@1.0.0.rbi +0 -120
- data/sorbet/rbi/gems/dogapi@1.45.0.rbi +0 -551
- data/sorbet/rbi/gems/manual.rbi +0 -4
- data/sorbet/rbi/gems/parse_packwerk@0.16.0.rbi +0 -224
- data/sorbet/rbi/gems/rspec@3.10.0.rbi +0 -13
- data/sorbet/rbi/gems/rubocop-packs@0.0.30.rbi +0 -272
- data/sorbet/rbi/todo.rbi +0 -5
@@ -1,584 +0,0 @@
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# typed: true
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# DO NOT EDIT MANUALLY
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# This is an autogenerated file for types exported from the `ast` gem.
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# Please instead update this file by running `bin/tapioca gem ast`.
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# {AST} is a library for manipulating abstract syntax trees.
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#
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# It embraces immutability; each AST node is inherently frozen at
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# creation, and updating a child node requires recreating that node
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# and its every parent, recursively.
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# This is a design choice. It does create some pressure on
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# garbage collector, but completely eliminates all concurrency
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# and aliasing problems.
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#
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# See also {AST::Node}, {AST::Processor::Mixin} and {AST::Sexp} for
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# additional recommendations and design patterns.
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#
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# source://ast//lib/ast.rb#13
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module AST; end
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# Node is an immutable class, instances of which represent abstract
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# syntax tree nodes. It combines semantic information (i.e. anything
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# that affects the algorithmic properties of a program) with
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# meta-information (line numbers or compiler intermediates).
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#
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# Notes on inheritance
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# ====================
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#
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# The distinction between semantics and metadata is important. Complete
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# semantic information should be contained within just the {#type} and
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# {#children} of a Node instance; in other words, if an AST was to be
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# stripped of all meta-information, it should remain a valid AST which
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# could be successfully processed to yield a result with the same
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# algorithmic properties.
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#
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# Thus, Node should never be inherited in order to define methods which
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# affect or return semantic information, such as getters for `class_name`,
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# `superclass` and `body` in the case of a hypothetical `ClassNode`. The
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# correct solution is to use a generic Node with a {#type} of `:class`
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# and three children. See also {Processor} for tips on working with such
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# ASTs.
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#
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# On the other hand, Node can and should be inherited to define
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# application-specific metadata (see also {#initialize}) or customize the
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# printing format. It is expected that an application would have one or two
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# such classes and use them across the entire codebase.
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#
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# The rationale for this pattern is extensibility and maintainability.
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# Unlike static ones, dynamic languages do not require the presence of a
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# predefined, rigid structure, nor does it improve dispatch efficiency,
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# and while such a structure can certainly be defined, it does not add
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# any value but incurs a maintaining cost.
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# For example, extending the AST even with a transformation-local
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# temporary node type requires making globally visible changes to
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# the codebase.
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#
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# source://ast//lib/ast/node.rb#40
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class AST::Node
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# Constructs a new instance of Node.
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#
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# The arguments `type` and `children` are converted with `to_sym` and
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# `to_a` respectively. Additionally, the result of converting `children`
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# is frozen. While mutating the arguments is generally considered harmful,
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# the most common case is to pass an array literal to the constructor. If
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# your code does not expect the argument to be frozen, use `#dup`.
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#
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# The `properties` hash is passed to {#assign_properties}.
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#
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# @return [Node] a new instance of Node
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#
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# source://ast//lib/ast/node.rb#72
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def initialize(type, children = T.unsafe(nil), properties = T.unsafe(nil)); end
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# Concatenates `array` with `children` and returns the resulting node.
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#
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def +(array); end
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# Appends `element` to `children` and returns the resulting node.
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def <<(element); end
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# Compares `self` to `other`, possibly converting with `to_ast`. Only
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# `type` and `children` are compared; metadata is deliberately ignored.
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# @return [Boolean]
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def ==(other); end
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# Appends `element` to `children` and returns the resulting node.
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def append(element); end
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# Returns the children of this node.
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# The returned value is frozen.
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# The to_a alias is useful for decomposing nodes concisely.
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# For example:
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# node = s(:gasgn, :$foo, s(:integer, 1))
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# var_name, value = *node
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# p var_name # => :$foo
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# p value # => (integer 1)
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# @return [Array]
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#
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# source://ast//lib/ast/node.rb#56
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def children; end
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# Nodes are already frozen, so there is no harm in returning the
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# current node as opposed to initializing from scratch and freezing
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# another one.
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# @return self
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#
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# source://ast//lib/ast/node.rb#115
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def clone; end
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# Enables matching for Node, where type is the first element
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# Nodes are already frozen, so there is no harm in returning the
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# current node as opposed to initializing from scratch and freezing
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# another one.
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# @return self
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def dup; end
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# Returns the precomputed hash value for this node
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# The code return will recreate the node, using the sexp module s()
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# corresponding fields of `self`.
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#
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# For example, `Node.new(:foo, [ 1, 2 ]).updated(:bar)` would yield
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#
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def updated(type = T.unsafe(nil), children = T.unsafe(nil), properties = T.unsafe(nil)); end
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protected
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# By default, each entry in the `properties` hash is assigned to
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# an instance variable in this instance of Node. A subclass should define
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# attribute readers for such variables. The values passed in the hash
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# are not frozen or whitelisted; such behavior can also be implemented
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# by subclassing Node and overriding this method.
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#
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# @return [nil]
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#
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def assign_properties(properties); end
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# Returns `@type` with all underscores replaced by dashes. This allows
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# to write symbol literals without quotes in Ruby sources and yet have
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# nicely looking s-expressions.
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# @return [String]
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#
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def fancy_type; end
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private
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def original_dup; end
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end
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# This class includes {AST::Processor::Mixin}; however, it is
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# deprecated, since the module defines all of the behaviors that
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# the processor includes. Any new libraries should use
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# {AST::Processor::Mixin} instead of subclassing this.
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#
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# @deprecated Use {AST::Processor::Mixin} instead.
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#
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# source://ast//lib/ast/processor.rb#8
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class AST::Processor
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include ::AST::Processor::Mixin
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end
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# The processor module is a module which helps transforming one
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# AST into another. In a nutshell, the {#process} method accepts
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# a {Node} and dispatches it to a handler corresponding to its
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# type, and returns a (possibly) updated variant of the node.
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#
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# The processor module has a set of associated design patterns.
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# They are best explained with a concrete example. Let's define a
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# simple arithmetic language and an AST format for it:
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#
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# Terminals (AST nodes which do not have other AST nodes inside):
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#
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# * `(integer <int-literal>)`,
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#
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# Nonterminals (AST nodes with other nodes as children):
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#
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# * `(add <node> <node>)`,
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# * `(multiply <node> <node>)`,
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# * `(divide <node> <node>)`,
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# * `(negate <node>)`,
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# * `(store <node> <string-literal>)`: stores value of `<node>`
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# into a variable named `<string-literal>`,
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# * `(load <string-literal>)`: loads value of a variable named
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# `<string-literal>`,
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# * `(each <node> ...)`: computes each of the `<node>`s and
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# prints the result.
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#
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# All AST nodes have the same Ruby class, and therefore they don't
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# know how to traverse themselves. (A solution which dynamically
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# checks the type of children is possible, but is slow and
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# error-prone.) So, a class including the module which knows how
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# to traverse the entire tree should be defined. Such classes
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# have a handler for each nonterminal node which recursively
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# processes children nodes:
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#
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# require 'ast'
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#
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# class ArithmeticsProcessor
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# include AST::Processor::Mixin
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# # This method traverses any binary operators such as (add)
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# # or (multiply).
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# def process_binary_op(node)
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# # Children aren't decomposed automatically; it is
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# # suggested to use Ruby multiple assignment expansion,
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# # as it is very convenient here.
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# left_expr, right_expr = *node
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#
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# # AST::Node#updated won't change node type if nil is
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# # passed as a first argument, which allows to reuse the
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# # same handler for multiple node types using `alias'
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# # (below).
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# node.updated(nil, [
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# process(left_expr),
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# process(right_expr)
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# ])
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# end
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# alias_method :on_add, :process_binary_op
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# alias_method :on_multiply, :process_binary_op
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# alias_method :on_divide, :process_binary_op
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#
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# def on_negate(node)
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# # It is also possible to use #process_all for more
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# # compact code if every child is a Node.
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# node.updated(nil, process_all(node))
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# end
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#
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# def on_store(node)
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# expr, variable_name = *node
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#
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# # Note that variable_name is not a Node and thus isn't
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# # passed to #process.
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353
|
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# node.updated(nil, [
|
354
|
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# process(expr),
|
355
|
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# variable_name
|
356
|
-
# ])
|
357
|
-
# end
|
358
|
-
#
|
359
|
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# # (load) is effectively a terminal node, and so it does
|
360
|
-
# # not need an explicit handler, as the following is the
|
361
|
-
# # default behavior. Essentially, for any nodes that don't
|
362
|
-
# # have a defined handler, the node remains unchanged.
|
363
|
-
# def on_load(node)
|
364
|
-
# nil
|
365
|
-
# end
|
366
|
-
#
|
367
|
-
# def on_each(node)
|
368
|
-
# node.updated(nil, process_all(node))
|
369
|
-
# end
|
370
|
-
# end
|
371
|
-
#
|
372
|
-
# Let's test our ArithmeticsProcessor:
|
373
|
-
#
|
374
|
-
# include AST::Sexp
|
375
|
-
# expr = s(:add, s(:integer, 2), s(:integer, 2))
|
376
|
-
#
|
377
|
-
# p ArithmeticsProcessor.new.process(expr) == expr # => true
|
378
|
-
#
|
379
|
-
# As expected, it does not change anything at all. This isn't
|
380
|
-
# actually very useful, so let's now define a Calculator, which
|
381
|
-
# will compute the expression values:
|
382
|
-
#
|
383
|
-
# # This Processor folds nonterminal nodes and returns an
|
384
|
-
# # (integer) terminal node.
|
385
|
-
# class ArithmeticsCalculator < ArithmeticsProcessor
|
386
|
-
# def compute_op(node)
|
387
|
-
# # First, node children are processed and then unpacked
|
388
|
-
# # to local variables.
|
389
|
-
# nodes = process_all(node)
|
390
|
-
#
|
391
|
-
# if nodes.all? { |node| node.type == :integer }
|
392
|
-
# # If each of those nodes represents a literal, we can
|
393
|
-
# # fold this node!
|
394
|
-
# values = nodes.map { |node| node.children.first }
|
395
|
-
# AST::Node.new(:integer, [
|
396
|
-
# yield(values)
|
397
|
-
# ])
|
398
|
-
# else
|
399
|
-
# # Otherwise, we can just leave the current node in the
|
400
|
-
# # tree and only update it with processed children
|
401
|
-
# # nodes, which can be partially folded.
|
402
|
-
# node.updated(nil, nodes)
|
403
|
-
# end
|
404
|
-
# end
|
405
|
-
#
|
406
|
-
# def on_add(node)
|
407
|
-
# compute_op(node) { |left, right| left + right }
|
408
|
-
# end
|
409
|
-
#
|
410
|
-
# def on_multiply(node)
|
411
|
-
# compute_op(node) { |left, right| left * right }
|
412
|
-
# end
|
413
|
-
# end
|
414
|
-
#
|
415
|
-
# Let's check:
|
416
|
-
#
|
417
|
-
# p ArithmeticsCalculator.new.process(expr) # => (integer 4)
|
418
|
-
#
|
419
|
-
# Excellent, the calculator works! Now, a careful reader could
|
420
|
-
# notice that the ArithmeticsCalculator does not know how to
|
421
|
-
# divide numbers. What if we pass an expression with division to
|
422
|
-
# it?
|
423
|
-
#
|
424
|
-
# expr_with_division = \
|
425
|
-
# s(:add,
|
426
|
-
# s(:integer, 1),
|
427
|
-
# s(:divide,
|
428
|
-
# s(:add, s(:integer, 8), s(:integer, 4)),
|
429
|
-
# s(:integer, 3))) # 1 + (8 + 4) / 3
|
430
|
-
#
|
431
|
-
# folded_expr_with_division = ArithmeticsCalculator.new.process(expr_with_division)
|
432
|
-
# p folded_expr_with_division
|
433
|
-
# # => (add
|
434
|
-
# # (integer 1)
|
435
|
-
# # (divide
|
436
|
-
# # (integer 12)
|
437
|
-
# # (integer 3)))
|
438
|
-
#
|
439
|
-
# As you can see, the expression was folded _partially_: the inner
|
440
|
-
# `(add)` node which could be computed was folded to
|
441
|
-
# `(integer 12)`, the `(divide)` node is left as-is because there
|
442
|
-
# is no computing handler for it, and the root `(add)` node was
|
443
|
-
# also left as it is because some of its children were not
|
444
|
-
# literals.
|
445
|
-
#
|
446
|
-
# Note that this partial folding is only possible because the
|
447
|
-
# _data_ format, i.e. the format in which the computed values of
|
448
|
-
# the nodes are represented, is the same as the AST itself.
|
449
|
-
#
|
450
|
-
# Let's extend our ArithmeticsCalculator class further.
|
451
|
-
#
|
452
|
-
# class ArithmeticsCalculator
|
453
|
-
# def on_divide(node)
|
454
|
-
# compute_op(node) { |left, right| left / right }
|
455
|
-
# end
|
456
|
-
#
|
457
|
-
# def on_negate(node)
|
458
|
-
# # Note how #compute_op works regardless of the operator
|
459
|
-
# # arity.
|
460
|
-
# compute_op(node) { |value| -value }
|
461
|
-
# end
|
462
|
-
# end
|
463
|
-
#
|
464
|
-
# Now, let's apply our renewed ArithmeticsCalculator to a partial
|
465
|
-
# result of previous evaluation:
|
466
|
-
#
|
467
|
-
# p ArithmeticsCalculator.new.process(expr_with_division) # => (integer 5)
|
468
|
-
#
|
469
|
-
# Five! Excellent. This is also pretty much how CRuby 1.8 executed
|
470
|
-
# its programs.
|
471
|
-
#
|
472
|
-
# Now, let's do some automated bug searching. Division by zero is
|
473
|
-
# an error, right? So if we could detect that someone has divided
|
474
|
-
# by zero before the program is even run, that could save some
|
475
|
-
# debugging time.
|
476
|
-
#
|
477
|
-
# class DivisionByZeroVerifier < ArithmeticsProcessor
|
478
|
-
# class VerificationFailure < Exception; end
|
479
|
-
#
|
480
|
-
# def on_divide(node)
|
481
|
-
# # You need to process the children to handle nested divisions
|
482
|
-
# # such as:
|
483
|
-
# # (divide
|
484
|
-
# # (integer 1)
|
485
|
-
# # (divide (integer 1) (integer 0))
|
486
|
-
# left, right = process_all(node)
|
487
|
-
#
|
488
|
-
# if right.type == :integer &&
|
489
|
-
# right.children.first == 0
|
490
|
-
# raise VerificationFailure, "Ouch! This code divides by zero."
|
491
|
-
# end
|
492
|
-
# end
|
493
|
-
#
|
494
|
-
# def divides_by_zero?(ast)
|
495
|
-
# process(ast)
|
496
|
-
# false
|
497
|
-
# rescue VerificationFailure
|
498
|
-
# true
|
499
|
-
# end
|
500
|
-
# end
|
501
|
-
#
|
502
|
-
# nice_expr = \
|
503
|
-
# s(:divide,
|
504
|
-
# s(:add, s(:integer, 10), s(:integer, 2)),
|
505
|
-
# s(:integer, 4))
|
506
|
-
#
|
507
|
-
# p DivisionByZeroVerifier.new.divides_by_zero?(nice_expr)
|
508
|
-
# # => false. Good.
|
509
|
-
#
|
510
|
-
# bad_expr = \
|
511
|
-
# s(:add, s(:integer, 10),
|
512
|
-
# s(:divide, s(:integer, 1), s(:integer, 0)))
|
513
|
-
#
|
514
|
-
# p DivisionByZeroVerifier.new.divides_by_zero?(bad_expr)
|
515
|
-
# # => true. WHOOPS. DO NOT RUN THIS.
|
516
|
-
#
|
517
|
-
# Of course, this won't detect more complex cases... unless you
|
518
|
-
# use some partial evaluation before! The possibilites are
|
519
|
-
# endless. Have fun.
|
520
|
-
#
|
521
|
-
# source://ast//lib/ast/processor/mixin.rb#240
|
522
|
-
module AST::Processor::Mixin
|
523
|
-
# Default handler. Does nothing.
|
524
|
-
#
|
525
|
-
# @param node [AST::Node]
|
526
|
-
# @return [AST::Node, nil]
|
527
|
-
#
|
528
|
-
# source://ast//lib/ast/processor/mixin.rb#284
|
529
|
-
def handler_missing(node); end
|
530
|
-
|
531
|
-
# Dispatches `node`. If a node has type `:foo`, then a handler
|
532
|
-
# named `on_foo` is invoked with one argument, the `node`; if
|
533
|
-
# there isn't such a handler, {#handler_missing} is invoked
|
534
|
-
# with the same argument.
|
535
|
-
#
|
536
|
-
# If the handler returns `nil`, `node` is returned; otherwise,
|
537
|
-
# the return value of the handler is passed along.
|
538
|
-
#
|
539
|
-
# @param node [AST::Node, nil]
|
540
|
-
# @return [AST::Node, nil]
|
541
|
-
#
|
542
|
-
# source://ast//lib/ast/processor/mixin.rb#251
|
543
|
-
def process(node); end
|
544
|
-
|
545
|
-
# {#process}es each node from `nodes` and returns an array of
|
546
|
-
# results.
|
547
|
-
#
|
548
|
-
# @param nodes [Array<AST::Node>]
|
549
|
-
# @return [Array<AST::Node>]
|
550
|
-
#
|
551
|
-
# source://ast//lib/ast/processor/mixin.rb#274
|
552
|
-
def process_all(nodes); end
|
553
|
-
end
|
554
|
-
|
555
|
-
# This simple module is very useful in the cases where one needs
|
556
|
-
# to define deeply nested ASTs from Ruby code, for example, in
|
557
|
-
# tests. It should be used like this:
|
558
|
-
#
|
559
|
-
# describe YourLanguage::AST do
|
560
|
-
# include Sexp
|
561
|
-
#
|
562
|
-
# it "should correctly parse expressions" do
|
563
|
-
# YourLanguage.parse("1 + 2 * 3").should ==
|
564
|
-
# s(:add,
|
565
|
-
# s(:integer, 1),
|
566
|
-
# s(:multiply,
|
567
|
-
# s(:integer, 2),
|
568
|
-
# s(:integer, 3)))
|
569
|
-
# end
|
570
|
-
# end
|
571
|
-
#
|
572
|
-
# This way the amount of boilerplate code is greatly reduced.
|
573
|
-
#
|
574
|
-
# source://ast//lib/ast/sexp.rb#20
|
575
|
-
module AST::Sexp
|
576
|
-
# Creates a {Node} with type `type` and children `children`.
|
577
|
-
# Note that the resulting node is of the type AST::Node and not a
|
578
|
-
# subclass.
|
579
|
-
# This would not pose a problem with comparisons, as {Node#==}
|
580
|
-
# ignores metadata.
|
581
|
-
#
|
582
|
-
# source://ast//lib/ast/sexp.rb#26
|
583
|
-
def s(type, *children); end
|
584
|
-
end
|