outfielding-jqplot-rails 1.0.8 → 1.0.9

Sign up to get free protection for your applications and to get access to all the features.
Files changed (41) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +2 -0
  3. data/CHANGELOG.md +8 -4
  4. data/changes-jqplot.txt +48 -37
  5. data/copyright-jqplot.txt +17 -17
  6. data/lib/outfielding-jqplot-rails/version.rb +1 -1
  7. data/vendor/assets/javascripts/excanvas.js +1438 -1438
  8. data/vendor/assets/javascripts/jqplot-plugins/jqplot.BezierCurveRenderer.js +313 -313
  9. data/vendor/assets/javascripts/jqplot-plugins/jqplot.barRenderer.js +801 -801
  10. data/vendor/assets/javascripts/jqplot-plugins/jqplot.blockRenderer.js +234 -234
  11. data/vendor/assets/javascripts/jqplot-plugins/jqplot.bubbleRenderer.js +758 -758
  12. data/vendor/assets/javascripts/jqplot-plugins/jqplot.canvasAxisLabelRenderer.js +202 -202
  13. data/vendor/assets/javascripts/jqplot-plugins/jqplot.canvasAxisTickRenderer.js +252 -252
  14. data/vendor/assets/javascripts/jqplot-plugins/jqplot.canvasOverlay.js +1020 -1020
  15. data/vendor/assets/javascripts/jqplot-plugins/jqplot.canvasTextRenderer.js +448 -448
  16. data/vendor/assets/javascripts/jqplot-plugins/jqplot.categoryAxisRenderer.js +679 -679
  17. data/vendor/assets/javascripts/jqplot-plugins/jqplot.ciParser.js +115 -115
  18. data/vendor/assets/javascripts/jqplot-plugins/jqplot.cursor.js +1108 -1108
  19. data/vendor/assets/javascripts/jqplot-plugins/jqplot.dateAxisRenderer.js +741 -741
  20. data/vendor/assets/javascripts/jqplot-plugins/jqplot.donutRenderer.js +816 -805
  21. data/vendor/assets/javascripts/jqplot-plugins/jqplot.dragable.js +224 -224
  22. data/vendor/assets/javascripts/jqplot-plugins/jqplot.enhancedLegendRenderer.js +305 -305
  23. data/vendor/assets/javascripts/jqplot-plugins/jqplot.enhancedPieLegendRenderer.js +261 -0
  24. data/vendor/assets/javascripts/jqplot-plugins/jqplot.funnelRenderer.js +942 -942
  25. data/vendor/assets/javascripts/jqplot-plugins/jqplot.highlighter.js +464 -464
  26. data/vendor/assets/javascripts/jqplot-plugins/jqplot.json2.js +475 -475
  27. data/vendor/assets/javascripts/jqplot-plugins/jqplot.logAxisRenderer.js +533 -533
  28. data/vendor/assets/javascripts/jqplot-plugins/jqplot.mekkoAxisRenderer.js +611 -611
  29. data/vendor/assets/javascripts/jqplot-plugins/jqplot.mekkoRenderer.js +437 -437
  30. data/vendor/assets/javascripts/jqplot-plugins/jqplot.meterGaugeRenderer.js +1029 -1029
  31. data/vendor/assets/javascripts/jqplot-plugins/jqplot.mobile.js +2 -2
  32. data/vendor/assets/javascripts/jqplot-plugins/jqplot.ohlcRenderer.js +373 -373
  33. data/vendor/assets/javascripts/jqplot-plugins/jqplot.pieRenderer.js +945 -903
  34. data/vendor/assets/javascripts/jqplot-plugins/jqplot.pointLabels.js +379 -377
  35. data/vendor/assets/javascripts/jqplot-plugins/jqplot.pyramidAxisRenderer.js +728 -728
  36. data/vendor/assets/javascripts/jqplot-plugins/jqplot.pyramidGridRenderer.js +428 -428
  37. data/vendor/assets/javascripts/jqplot-plugins/jqplot.pyramidRenderer.js +513 -513
  38. data/vendor/assets/javascripts/jqplot-plugins/jqplot.trendline.js +222 -222
  39. data/vendor/assets/javascripts/jquery.jqplot.js +11477 -11411
  40. data/vendor/assets/stylesheets/jquery.jqplot.css +259 -259
  41. metadata +9 -10
@@ -1,429 +1,429 @@
1
- /**
2
- * jqPlot
3
- * Pure JavaScript plotting plugin using jQuery
4
- *
5
- * Version: 1.0.8
6
- * Revision: 1250
7
- *
8
- * Copyright (c) 2009-2013 Chris Leonello
9
- * jqPlot is currently available for use in all personal or commercial projects
10
- * under both the MIT (http://www.opensource.org/licenses/mit-license.php) and GPL
11
- * version 2.0 (http://www.gnu.org/licenses/gpl-2.0.html) licenses. This means that you can
12
- * choose the license that best suits your project and use it accordingly.
13
- *
14
- * Although not required, the author would appreciate an email letting him
15
- * know of any substantial use of jqPlot. You can reach the author at:
16
- * chris at jqplot dot com or see http://www.jqplot.com/info.php .
17
- *
18
- * If you are feeling kind and generous, consider supporting the project by
19
- * making a donation at: http://www.jqplot.com/donate.php .
20
- *
21
- * sprintf functions contained in jqplot.sprintf.js by Ash Searle:
22
- *
23
- * version 2007.04.27
24
- * author Ash Searle
25
- * http://hexmen.com/blog/2007/03/printf-sprintf/
26
- * http://hexmen.com/js/sprintf.js
27
- * The author (Ash Searle) has placed this code in the public domain:
28
- * "This code is unrestricted: you are free to use it however you like."
29
- *
30
- */
31
- (function($) {
32
- // Class: $.jqplot.CanvasGridRenderer
33
- // The default jqPlot grid renderer, creating a grid on a canvas element.
34
- // The renderer has no additional options beyond the <Grid> class.
35
- $.jqplot.PyramidGridRenderer = function(){
36
- $.jqplot.CanvasGridRenderer.call(this);
37
- };
38
-
39
- $.jqplot.PyramidGridRenderer.prototype = new $.jqplot.CanvasGridRenderer();
40
- $.jqplot.PyramidGridRenderer.prototype.constructor = $.jqplot.PyramidGridRenderer;
41
-
42
- // called with context of Grid object
43
- $.jqplot.CanvasGridRenderer.prototype.init = function(options) {
44
- this._ctx;
45
- this.plotBands = {
46
- show: false,
47
- color: 'rgb(230, 219, 179)',
48
- axis: 'y',
49
- start: null,
50
- interval: 10
51
- };
52
- $.extend(true, this, options);
53
- // set the shadow renderer options
54
- var sopts = {lineJoin:'miter', lineCap:'round', fill:false, isarc:false, angle:this.shadowAngle, offset:this.shadowOffset, alpha:this.shadowAlpha, depth:this.shadowDepth, lineWidth:this.shadowWidth, closePath:false, strokeStyle:this.shadowColor};
55
- this.renderer.shadowRenderer.init(sopts);
56
- };
57
-
58
- $.jqplot.PyramidGridRenderer.prototype.draw = function() {
59
- this._ctx = this._elem.get(0).getContext("2d");
60
- var ctx = this._ctx;
61
- var axes = this._axes;
62
- var xp = axes.xaxis.u2p;
63
- var yp = axes.yMidAxis.u2p;
64
- var xnudge = axes.xaxis.max/1000.0;
65
- var xp0 = xp(0);
66
- var xpn = xp(xnudge);
67
- var ax = ['xaxis', 'yaxis', 'x2axis', 'y2axis','yMidAxis'];
68
- // Add the grid onto the grid canvas. This is the bottom most layer.
69
- ctx.save();
70
- ctx.clearRect(0, 0, this._plotDimensions.width, this._plotDimensions.height);
71
- ctx.fillStyle = this.backgroundColor || this.background;
72
-
73
- ctx.fillRect(this._left, this._top, this._width, this._height);
74
-
75
- if (this.plotBands.show) {
76
- ctx.save();
77
- var pb = this.plotBands;
78
- ctx.fillStyle = pb.color;
79
- var axis;
80
- var x, y, w, h;
81
- // find axis to work with
82
- if (pb.axis.charAt(0) === 'x') {
83
- if (axes.xaxis.show) {
84
- axis = axes.xaxis;
85
- }
86
- }
87
- else if (pb.axis.charAt(0) === 'y') {
88
- if (axes.yaxis.show) {
89
- axis = axes.yaxis;
90
- }
91
- else if (axes.y2axis.show) {
92
- axis = axes.y2axis;
93
- }
94
- else if (axes.yMidAxis.show) {
95
- axis = axes.yMidAxis;
96
- }
97
- }
98
-
99
- if (axis !== undefined) {
100
- // draw some rectangles
101
- var start = pb.start;
102
- if (start === null) {
103
- start = axis.min;
104
- }
105
- for (var i = start; i < axis.max; i += 2 * pb.interval) {
106
- if (axis.name.charAt(0) === 'y') {
107
- x = this._left;
108
- if ((i + pb.interval) < axis.max) {
109
- y = axis.series_u2p(i + pb.interval) + this._top;
110
- }
111
- else {
112
- y = axis.series_u2p(axis.max) + this._top;
113
- }
114
- w = this._right - this._left;
115
- h = axis.series_u2p(start) - axis.series_u2p(start + pb.interval);
116
- ctx.fillRect(x, y, w, h);
117
- }
118
- // else {
119
- // y = 0;
120
- // x = axis.series_u2p(i);
121
- // h = this._height;
122
- // w = axis.series_u2p(start + pb.interval) - axis.series_u2p(start);
123
- // }
124
-
125
- }
126
- }
127
- ctx.restore();
128
- }
129
-
130
- ctx.save();
131
- ctx.lineJoin = 'miter';
132
- ctx.lineCap = 'butt';
133
- ctx.lineWidth = this.gridLineWidth;
134
- ctx.strokeStyle = this.gridLineColor;
135
- var b, e, s, m;
136
- for (var i=5; i>0; i--) {
137
- var name = ax[i-1];
138
- var axis = axes[name];
139
- var ticks = axis._ticks;
140
- var numticks = ticks.length;
141
- if (axis.show) {
142
- if (axis.drawBaseline) {
143
- var bopts = {};
144
- if (axis.baselineWidth !== null) {
145
- bopts.lineWidth = axis.baselineWidth;
146
- }
147
- if (axis.baselineColor !== null) {
148
- bopts.strokeStyle = axis.baselineColor;
149
- }
150
- switch (name) {
151
- case 'xaxis':
152
- if (axes.yMidAxis.show) {
153
- drawLine (this._left, this._bottom, xp0, this._bottom, bopts);
154
- drawLine (xpn, this._bottom, this._right, this._bottom, bopts);
155
- }
156
- else {
157
- drawLine (this._left, this._bottom, this._right, this._bottom, bopts);
158
- }
159
- break;
160
- case 'yaxis':
161
- drawLine (this._left, this._bottom, this._left, this._top, bopts);
162
- break;
163
- case 'yMidAxis':
164
- drawLine(xp0, this._bottom, xp0, this._top, bopts);
165
- drawLine(xpn, this._bottom, xpn, this._top, bopts);
166
- break;
167
- case 'x2axis':
168
- if (axes.yMidAxis.show) {
169
- drawLine (this._left, this._top, xp0, this._top, bopts);
170
- drawLine (xpn, this._top, this._right, this._top, bopts);
171
- }
172
- else {
173
- drawLine (this._left, this._bottom, this._right, this._bottom, bopts);
174
- }
175
- break;
176
- case 'y2axis':
177
- drawLine (this._right, this._bottom, this._right, this._top, bopts);
178
- break;
179
-
180
- }
181
- }
182
- for (var j=numticks; j>0; j--) {
183
- var t = ticks[j-1];
184
- if (t.show) {
185
- var pos = Math.round(axis.u2p(t.value)) + 0.5;
186
- switch (name) {
187
- case 'xaxis':
188
- // draw the grid line if we should
189
- if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) {
190
- drawLine(pos, this._top, pos, this._bottom);
191
- }
192
-
193
- // draw the mark
194
- if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) {
195
- s = t.markSize;
196
- m = t.mark;
197
- var pos = Math.round(axis.u2p(t.value)) + 0.5;
198
- switch (m) {
199
- case 'outside':
200
- b = this._bottom;
201
- e = this._bottom+s;
202
- break;
203
- case 'inside':
204
- b = this._bottom-s;
205
- e = this._bottom;
206
- break;
207
- case 'cross':
208
- b = this._bottom-s;
209
- e = this._bottom+s;
210
- break;
211
- default:
212
- b = this._bottom;
213
- e = this._bottom+s;
214
- break;
215
- }
216
- // draw the shadow
217
- if (this.shadow) {
218
- this.renderer.shadowRenderer.draw(ctx, [[pos,b],[pos,e]], {lineCap:'butt', lineWidth:this.gridLineWidth, offset:this.gridLineWidth*0.75, depth:2, fill:false, closePath:false});
219
- }
220
- // draw the line
221
- drawLine(pos, b, pos, e);
222
- }
223
- break;
224
- case 'yaxis':
225
- // draw the grid line
226
- if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) {
227
- drawLine(this._right, pos, this._left, pos);
228
- }
229
-
230
- // draw the mark
231
- if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) {
232
- s = t.markSize;
233
- m = t.mark;
234
- var pos = Math.round(axis.u2p(t.value)) + 0.5;
235
- switch (m) {
236
- case 'outside':
237
- b = this._left-s;
238
- e = this._left;
239
- break;
240
- case 'inside':
241
- b = this._left;
242
- e = this._left+s;
243
- break;
244
- case 'cross':
245
- b = this._left-s;
246
- e = this._left+s;
247
- break;
248
- default:
249
- b = this._left-s;
250
- e = this._left;
251
- break;
252
- }
253
- // draw the shadow
254
- if (this.shadow) {
255
- this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false});
256
- }
257
- drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor});
258
- }
259
- break;
260
- case 'yMidAxis':
261
- // draw the grid line
262
- if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) {
263
- drawLine(this._left, pos, xp0, pos);
264
- drawLine(xpn, pos, this._right, pos);
265
- }
266
- // draw the mark
267
- if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) {
268
- s = t.markSize;
269
- m = t.mark;
270
- var pos = Math.round(axis.u2p(t.value)) + 0.5;
271
-
272
- b = xp0;
273
- e = xp0 + s;
274
- // draw the shadow
275
- if (this.shadow) {
276
- this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false});
277
- }
278
- drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor});
279
-
280
- b = xpn - s;
281
- e = xpn;
282
- // draw the shadow
283
- if (this.shadow) {
284
- this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false});
285
- }
286
- drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor});
287
- }
288
- break;
289
- case 'x2axis':
290
- // draw the grid line
291
- if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) {
292
- drawLine(pos, this._bottom, pos, this._top);
293
- }
294
-
295
- // draw the mark
296
- if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) {
297
- s = t.markSize;
298
- m = t.mark;
299
- var pos = Math.round(axis.u2p(t.value)) + 0.5;
300
- switch (m) {
301
- case 'outside':
302
- b = this._top-s;
303
- e = this._top;
304
- break;
305
- case 'inside':
306
- b = this._top;
307
- e = this._top+s;
308
- break;
309
- case 'cross':
310
- b = this._top-s;
311
- e = this._top+s;
312
- break;
313
- default:
314
- b = this._top-s;
315
- e = this._top;
316
- break;
317
- }
318
- // draw the shadow
319
- if (this.shadow) {
320
- this.renderer.shadowRenderer.draw(ctx, [[pos,b],[pos,e]], {lineCap:'butt', lineWidth:this.gridLineWidth, offset:this.gridLineWidth*0.75, depth:2, fill:false, closePath:false});
321
- }
322
- drawLine(pos, b, pos, e);
323
- }
324
- break;
325
- case 'y2axis':
326
- // draw the grid line
327
- if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) {
328
- drawLine(this._left, pos, this._right, pos);
329
- }
330
-
331
- // draw the mark
332
- if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) {
333
- s = t.markSize;
334
- m = t.mark;
335
- var pos = Math.round(axis.u2p(t.value)) + 0.5;
336
- switch (m) {
337
- case 'outside':
338
- b = this._right;
339
- e = this._right+s;
340
- break;
341
- case 'inside':
342
- b = this._right-s;
343
- e = this._right;
344
- break;
345
- case 'cross':
346
- b = this._right-s;
347
- e = this._right+s;
348
- break;
349
- default:
350
- b = this._right;
351
- e = this._right+s;
352
- break;
353
- }
354
- // draw the shadow
355
- if (this.shadow) {
356
- this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false});
357
- }
358
- drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor});
359
- }
360
- break;
361
- default:
362
- break;
363
- }
364
- }
365
- }
366
- t = null;
367
- }
368
- axis = null;
369
- ticks = null;
370
- }
371
-
372
- ctx.restore();
373
-
374
- function drawLine(bx, by, ex, ey, opts) {
375
- ctx.save();
376
- opts = opts || {};
377
- if (opts.lineWidth == null || opts.lineWidth != 0){
378
- $.extend(true, ctx, opts);
379
- ctx.beginPath();
380
- ctx.moveTo(bx, by);
381
- ctx.lineTo(ex, ey);
382
- ctx.stroke();
383
- }
384
- ctx.restore();
385
- }
386
-
387
- if (this.shadow) {
388
- if (axes.yMidAxis.show) {
389
- var points = [[this._left, this._bottom], [xp0, this._bottom]];
390
- this.renderer.shadowRenderer.draw(ctx, points);
391
- var points = [[xpn, this._bottom], [this._right, this._bottom], [this._right, this._top]];
392
- this.renderer.shadowRenderer.draw(ctx, points);
393
- var points = [[xp0, this._bottom], [xp0, this._top]];
394
- this.renderer.shadowRenderer.draw(ctx, points);
395
- }
396
- else {
397
- var points = [[this._left, this._bottom], [this._right, this._bottom], [this._right, this._top]];
398
- this.renderer.shadowRenderer.draw(ctx, points);
399
- }
400
- }
401
- // Now draw border around grid. Use axis border definitions. start at
402
- // upper left and go clockwise.
403
- if (this.borderWidth != 0 && this.drawBorder) {
404
- if (axes.yMidAxis.show) {
405
- drawLine (this._left, this._top, xp0, this._top, {lineCap:'round', strokeStyle:axes.x2axis.borderColor, lineWidth:axes.x2axis.borderWidth});
406
- drawLine (xpn, this._top, this._right, this._top, {lineCap:'round', strokeStyle:axes.x2axis.borderColor, lineWidth:axes.x2axis.borderWidth});
407
- drawLine (this._right, this._top, this._right, this._bottom, {lineCap:'round', strokeStyle:axes.y2axis.borderColor, lineWidth:axes.y2axis.borderWidth});
408
- drawLine (this._right, this._bottom, xpn, this._bottom, {lineCap:'round', strokeStyle:axes.xaxis.borderColor, lineWidth:axes.xaxis.borderWidth});
409
- drawLine (xp0, this._bottom, this._left, this._bottom, {lineCap:'round', strokeStyle:axes.xaxis.borderColor, lineWidth:axes.xaxis.borderWidth});
410
- drawLine (this._left, this._bottom, this._left, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth});
411
- drawLine (xp0, this._bottom, xp0, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth});
412
- drawLine (xpn, this._bottom, xpn, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth});
413
- }
414
- else {
415
- drawLine (this._left, this._top, this._right, this._top, {lineCap:'round', strokeStyle:axes.x2axis.borderColor, lineWidth:axes.x2axis.borderWidth});
416
- drawLine (this._right, this._top, this._right, this._bottom, {lineCap:'round', strokeStyle:axes.y2axis.borderColor, lineWidth:axes.y2axis.borderWidth});
417
- drawLine (this._right, this._bottom, this._left, this._bottom, {lineCap:'round', strokeStyle:axes.xaxis.borderColor, lineWidth:axes.xaxis.borderWidth});
418
- drawLine (this._left, this._bottom, this._left, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth});
419
- }
420
- }
421
- // ctx.lineWidth = this.borderWidth;
422
- // ctx.strokeStyle = this.borderColor;
423
- // ctx.strokeRect(this._left, this._top, this._width, this._height);
424
-
425
- ctx.restore();
426
- ctx = null;
427
- axes = null;
428
- };
1
+ /**
2
+ * jqPlot
3
+ * Pure JavaScript plotting plugin using jQuery
4
+ *
5
+ * Version: 1.0.9
6
+ * Revision: d96a669
7
+ *
8
+ * Copyright (c) 2009-2016 Chris Leonello
9
+ * jqPlot is currently available for use in all personal or commercial projects
10
+ * under both the MIT (http://www.opensource.org/licenses/mit-license.php) and GPL
11
+ * version 2.0 (http://www.gnu.org/licenses/gpl-2.0.html) licenses. This means that you can
12
+ * choose the license that best suits your project and use it accordingly.
13
+ *
14
+ * Although not required, the author would appreciate an email letting him
15
+ * know of any substantial use of jqPlot. You can reach the author at:
16
+ * chris at jqplot dot com or see http://www.jqplot.com/info.php .
17
+ *
18
+ * If you are feeling kind and generous, consider supporting the project by
19
+ * making a donation at: http://www.jqplot.com/donate.php .
20
+ *
21
+ * sprintf functions contained in jqplot.sprintf.js by Ash Searle:
22
+ *
23
+ * version 2007.04.27
24
+ * author Ash Searle
25
+ * http://hexmen.com/blog/2007/03/printf-sprintf/
26
+ * http://hexmen.com/js/sprintf.js
27
+ * The author (Ash Searle) has placed this code in the public domain:
28
+ * "This code is unrestricted: you are free to use it however you like."
29
+ *
30
+ */
31
+ (function($) {
32
+ // Class: $.jqplot.CanvasGridRenderer
33
+ // The default jqPlot grid renderer, creating a grid on a canvas element.
34
+ // The renderer has no additional options beyond the <Grid> class.
35
+ $.jqplot.PyramidGridRenderer = function(){
36
+ $.jqplot.CanvasGridRenderer.call(this);
37
+ };
38
+
39
+ $.jqplot.PyramidGridRenderer.prototype = new $.jqplot.CanvasGridRenderer();
40
+ $.jqplot.PyramidGridRenderer.prototype.constructor = $.jqplot.PyramidGridRenderer;
41
+
42
+ // called with context of Grid object
43
+ $.jqplot.CanvasGridRenderer.prototype.init = function(options) {
44
+ this._ctx;
45
+ this.plotBands = {
46
+ show: false,
47
+ color: 'rgb(230, 219, 179)',
48
+ axis: 'y',
49
+ start: null,
50
+ interval: 10
51
+ };
52
+ $.extend(true, this, options);
53
+ // set the shadow renderer options
54
+ var sopts = {lineJoin:'miter', lineCap:'round', fill:false, isarc:false, angle:this.shadowAngle, offset:this.shadowOffset, alpha:this.shadowAlpha, depth:this.shadowDepth, lineWidth:this.shadowWidth, closePath:false, strokeStyle:this.shadowColor};
55
+ this.renderer.shadowRenderer.init(sopts);
56
+ };
57
+
58
+ $.jqplot.PyramidGridRenderer.prototype.draw = function() {
59
+ this._ctx = this._elem.get(0).getContext("2d");
60
+ var ctx = this._ctx;
61
+ var axes = this._axes;
62
+ var xp = axes.xaxis.u2p;
63
+ var yp = axes.yMidAxis.u2p;
64
+ var xnudge = axes.xaxis.max/1000.0;
65
+ var xp0 = xp(0);
66
+ var xpn = xp(xnudge);
67
+ var ax = ['xaxis', 'yaxis', 'x2axis', 'y2axis','yMidAxis'];
68
+ // Add the grid onto the grid canvas. This is the bottom most layer.
69
+ ctx.save();
70
+ ctx.clearRect(0, 0, this._plotDimensions.width, this._plotDimensions.height);
71
+ ctx.fillStyle = this.backgroundColor || this.background;
72
+
73
+ ctx.fillRect(this._left, this._top, this._width, this._height);
74
+
75
+ if (this.plotBands.show) {
76
+ ctx.save();
77
+ var pb = this.plotBands;
78
+ ctx.fillStyle = pb.color;
79
+ var axis;
80
+ var x, y, w, h;
81
+ // find axis to work with
82
+ if (pb.axis.charAt(0) === 'x') {
83
+ if (axes.xaxis.show) {
84
+ axis = axes.xaxis;
85
+ }
86
+ }
87
+ else if (pb.axis.charAt(0) === 'y') {
88
+ if (axes.yaxis.show) {
89
+ axis = axes.yaxis;
90
+ }
91
+ else if (axes.y2axis.show) {
92
+ axis = axes.y2axis;
93
+ }
94
+ else if (axes.yMidAxis.show) {
95
+ axis = axes.yMidAxis;
96
+ }
97
+ }
98
+
99
+ if (axis !== undefined) {
100
+ // draw some rectangles
101
+ var start = pb.start;
102
+ if (start === null) {
103
+ start = axis.min;
104
+ }
105
+ for (var i = start; i < axis.max; i += 2 * pb.interval) {
106
+ if (axis.name.charAt(0) === 'y') {
107
+ x = this._left;
108
+ if ((i + pb.interval) < axis.max) {
109
+ y = axis.series_u2p(i + pb.interval) + this._top;
110
+ }
111
+ else {
112
+ y = axis.series_u2p(axis.max) + this._top;
113
+ }
114
+ w = this._right - this._left;
115
+ h = axis.series_u2p(start) - axis.series_u2p(start + pb.interval);
116
+ ctx.fillRect(x, y, w, h);
117
+ }
118
+ // else {
119
+ // y = 0;
120
+ // x = axis.series_u2p(i);
121
+ // h = this._height;
122
+ // w = axis.series_u2p(start + pb.interval) - axis.series_u2p(start);
123
+ // }
124
+
125
+ }
126
+ }
127
+ ctx.restore();
128
+ }
129
+
130
+ ctx.save();
131
+ ctx.lineJoin = 'miter';
132
+ ctx.lineCap = 'butt';
133
+ ctx.lineWidth = this.gridLineWidth;
134
+ ctx.strokeStyle = this.gridLineColor;
135
+ var b, e, s, m;
136
+ for (var i=5; i>0; i--) {
137
+ var name = ax[i-1];
138
+ var axis = axes[name];
139
+ var ticks = axis._ticks;
140
+ var numticks = ticks.length;
141
+ if (axis.show) {
142
+ if (axis.drawBaseline) {
143
+ var bopts = {};
144
+ if (axis.baselineWidth !== null) {
145
+ bopts.lineWidth = axis.baselineWidth;
146
+ }
147
+ if (axis.baselineColor !== null) {
148
+ bopts.strokeStyle = axis.baselineColor;
149
+ }
150
+ switch (name) {
151
+ case 'xaxis':
152
+ if (axes.yMidAxis.show) {
153
+ drawLine (this._left, this._bottom, xp0, this._bottom, bopts);
154
+ drawLine (xpn, this._bottom, this._right, this._bottom, bopts);
155
+ }
156
+ else {
157
+ drawLine (this._left, this._bottom, this._right, this._bottom, bopts);
158
+ }
159
+ break;
160
+ case 'yaxis':
161
+ drawLine (this._left, this._bottom, this._left, this._top, bopts);
162
+ break;
163
+ case 'yMidAxis':
164
+ drawLine(xp0, this._bottom, xp0, this._top, bopts);
165
+ drawLine(xpn, this._bottom, xpn, this._top, bopts);
166
+ break;
167
+ case 'x2axis':
168
+ if (axes.yMidAxis.show) {
169
+ drawLine (this._left, this._top, xp0, this._top, bopts);
170
+ drawLine (xpn, this._top, this._right, this._top, bopts);
171
+ }
172
+ else {
173
+ drawLine (this._left, this._bottom, this._right, this._bottom, bopts);
174
+ }
175
+ break;
176
+ case 'y2axis':
177
+ drawLine (this._right, this._bottom, this._right, this._top, bopts);
178
+ break;
179
+
180
+ }
181
+ }
182
+ for (var j=numticks; j>0; j--) {
183
+ var t = ticks[j-1];
184
+ if (t.show) {
185
+ var pos = Math.round(axis.u2p(t.value)) + 0.5;
186
+ switch (name) {
187
+ case 'xaxis':
188
+ // draw the grid line if we should
189
+ if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) {
190
+ drawLine(pos, this._top, pos, this._bottom);
191
+ }
192
+
193
+ // draw the mark
194
+ if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) {
195
+ s = t.markSize;
196
+ m = t.mark;
197
+ var pos = Math.round(axis.u2p(t.value)) + 0.5;
198
+ switch (m) {
199
+ case 'outside':
200
+ b = this._bottom;
201
+ e = this._bottom+s;
202
+ break;
203
+ case 'inside':
204
+ b = this._bottom-s;
205
+ e = this._bottom;
206
+ break;
207
+ case 'cross':
208
+ b = this._bottom-s;
209
+ e = this._bottom+s;
210
+ break;
211
+ default:
212
+ b = this._bottom;
213
+ e = this._bottom+s;
214
+ break;
215
+ }
216
+ // draw the shadow
217
+ if (this.shadow) {
218
+ this.renderer.shadowRenderer.draw(ctx, [[pos,b],[pos,e]], {lineCap:'butt', lineWidth:this.gridLineWidth, offset:this.gridLineWidth*0.75, depth:2, fill:false, closePath:false});
219
+ }
220
+ // draw the line
221
+ drawLine(pos, b, pos, e);
222
+ }
223
+ break;
224
+ case 'yaxis':
225
+ // draw the grid line
226
+ if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) {
227
+ drawLine(this._right, pos, this._left, pos);
228
+ }
229
+
230
+ // draw the mark
231
+ if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) {
232
+ s = t.markSize;
233
+ m = t.mark;
234
+ var pos = Math.round(axis.u2p(t.value)) + 0.5;
235
+ switch (m) {
236
+ case 'outside':
237
+ b = this._left-s;
238
+ e = this._left;
239
+ break;
240
+ case 'inside':
241
+ b = this._left;
242
+ e = this._left+s;
243
+ break;
244
+ case 'cross':
245
+ b = this._left-s;
246
+ e = this._left+s;
247
+ break;
248
+ default:
249
+ b = this._left-s;
250
+ e = this._left;
251
+ break;
252
+ }
253
+ // draw the shadow
254
+ if (this.shadow) {
255
+ this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false});
256
+ }
257
+ drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor});
258
+ }
259
+ break;
260
+ case 'yMidAxis':
261
+ // draw the grid line
262
+ if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) {
263
+ drawLine(this._left, pos, xp0, pos);
264
+ drawLine(xpn, pos, this._right, pos);
265
+ }
266
+ // draw the mark
267
+ if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) {
268
+ s = t.markSize;
269
+ m = t.mark;
270
+ var pos = Math.round(axis.u2p(t.value)) + 0.5;
271
+
272
+ b = xp0;
273
+ e = xp0 + s;
274
+ // draw the shadow
275
+ if (this.shadow) {
276
+ this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false});
277
+ }
278
+ drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor});
279
+
280
+ b = xpn - s;
281
+ e = xpn;
282
+ // draw the shadow
283
+ if (this.shadow) {
284
+ this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false});
285
+ }
286
+ drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor});
287
+ }
288
+ break;
289
+ case 'x2axis':
290
+ // draw the grid line
291
+ if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) {
292
+ drawLine(pos, this._bottom, pos, this._top);
293
+ }
294
+
295
+ // draw the mark
296
+ if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) {
297
+ s = t.markSize;
298
+ m = t.mark;
299
+ var pos = Math.round(axis.u2p(t.value)) + 0.5;
300
+ switch (m) {
301
+ case 'outside':
302
+ b = this._top-s;
303
+ e = this._top;
304
+ break;
305
+ case 'inside':
306
+ b = this._top;
307
+ e = this._top+s;
308
+ break;
309
+ case 'cross':
310
+ b = this._top-s;
311
+ e = this._top+s;
312
+ break;
313
+ default:
314
+ b = this._top-s;
315
+ e = this._top;
316
+ break;
317
+ }
318
+ // draw the shadow
319
+ if (this.shadow) {
320
+ this.renderer.shadowRenderer.draw(ctx, [[pos,b],[pos,e]], {lineCap:'butt', lineWidth:this.gridLineWidth, offset:this.gridLineWidth*0.75, depth:2, fill:false, closePath:false});
321
+ }
322
+ drawLine(pos, b, pos, e);
323
+ }
324
+ break;
325
+ case 'y2axis':
326
+ // draw the grid line
327
+ if (t.showGridline && this.drawGridlines && (!t.isMinorTick || axis.showMinorTicks)) {
328
+ drawLine(this._left, pos, this._right, pos);
329
+ }
330
+
331
+ // draw the mark
332
+ if (t.showMark && t.mark && (!t.isMinorTick || axis.showMinorTicks)) {
333
+ s = t.markSize;
334
+ m = t.mark;
335
+ var pos = Math.round(axis.u2p(t.value)) + 0.5;
336
+ switch (m) {
337
+ case 'outside':
338
+ b = this._right;
339
+ e = this._right+s;
340
+ break;
341
+ case 'inside':
342
+ b = this._right-s;
343
+ e = this._right;
344
+ break;
345
+ case 'cross':
346
+ b = this._right-s;
347
+ e = this._right+s;
348
+ break;
349
+ default:
350
+ b = this._right;
351
+ e = this._right+s;
352
+ break;
353
+ }
354
+ // draw the shadow
355
+ if (this.shadow) {
356
+ this.renderer.shadowRenderer.draw(ctx, [[b, pos], [e, pos]], {lineCap:'butt', lineWidth:this.gridLineWidth*1.5, offset:this.gridLineWidth*0.75, fill:false, closePath:false});
357
+ }
358
+ drawLine(b, pos, e, pos, {strokeStyle:axis.borderColor});
359
+ }
360
+ break;
361
+ default:
362
+ break;
363
+ }
364
+ }
365
+ }
366
+ t = null;
367
+ }
368
+ axis = null;
369
+ ticks = null;
370
+ }
371
+
372
+ ctx.restore();
373
+
374
+ function drawLine(bx, by, ex, ey, opts) {
375
+ ctx.save();
376
+ opts = opts || {};
377
+ if (opts.lineWidth == null || opts.lineWidth != 0){
378
+ $.extend(true, ctx, opts);
379
+ ctx.beginPath();
380
+ ctx.moveTo(bx, by);
381
+ ctx.lineTo(ex, ey);
382
+ ctx.stroke();
383
+ }
384
+ ctx.restore();
385
+ }
386
+
387
+ if (this.shadow) {
388
+ if (axes.yMidAxis.show) {
389
+ var points = [[this._left, this._bottom], [xp0, this._bottom]];
390
+ this.renderer.shadowRenderer.draw(ctx, points);
391
+ var points = [[xpn, this._bottom], [this._right, this._bottom], [this._right, this._top]];
392
+ this.renderer.shadowRenderer.draw(ctx, points);
393
+ var points = [[xp0, this._bottom], [xp0, this._top]];
394
+ this.renderer.shadowRenderer.draw(ctx, points);
395
+ }
396
+ else {
397
+ var points = [[this._left, this._bottom], [this._right, this._bottom], [this._right, this._top]];
398
+ this.renderer.shadowRenderer.draw(ctx, points);
399
+ }
400
+ }
401
+ // Now draw border around grid. Use axis border definitions. start at
402
+ // upper left and go clockwise.
403
+ if (this.borderWidth != 0 && this.drawBorder) {
404
+ if (axes.yMidAxis.show) {
405
+ drawLine (this._left, this._top, xp0, this._top, {lineCap:'round', strokeStyle:axes.x2axis.borderColor, lineWidth:axes.x2axis.borderWidth});
406
+ drawLine (xpn, this._top, this._right, this._top, {lineCap:'round', strokeStyle:axes.x2axis.borderColor, lineWidth:axes.x2axis.borderWidth});
407
+ drawLine (this._right, this._top, this._right, this._bottom, {lineCap:'round', strokeStyle:axes.y2axis.borderColor, lineWidth:axes.y2axis.borderWidth});
408
+ drawLine (this._right, this._bottom, xpn, this._bottom, {lineCap:'round', strokeStyle:axes.xaxis.borderColor, lineWidth:axes.xaxis.borderWidth});
409
+ drawLine (xp0, this._bottom, this._left, this._bottom, {lineCap:'round', strokeStyle:axes.xaxis.borderColor, lineWidth:axes.xaxis.borderWidth});
410
+ drawLine (this._left, this._bottom, this._left, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth});
411
+ drawLine (xp0, this._bottom, xp0, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth});
412
+ drawLine (xpn, this._bottom, xpn, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth});
413
+ }
414
+ else {
415
+ drawLine (this._left, this._top, this._right, this._top, {lineCap:'round', strokeStyle:axes.x2axis.borderColor, lineWidth:axes.x2axis.borderWidth});
416
+ drawLine (this._right, this._top, this._right, this._bottom, {lineCap:'round', strokeStyle:axes.y2axis.borderColor, lineWidth:axes.y2axis.borderWidth});
417
+ drawLine (this._right, this._bottom, this._left, this._bottom, {lineCap:'round', strokeStyle:axes.xaxis.borderColor, lineWidth:axes.xaxis.borderWidth});
418
+ drawLine (this._left, this._bottom, this._left, this._top, {lineCap:'round', strokeStyle:axes.yaxis.borderColor, lineWidth:axes.yaxis.borderWidth});
419
+ }
420
+ }
421
+ // ctx.lineWidth = this.borderWidth;
422
+ // ctx.strokeStyle = this.borderColor;
423
+ // ctx.strokeRect(this._left, this._top, this._width, this._height);
424
+
425
+ ctx.restore();
426
+ ctx = null;
427
+ axes = null;
428
+ };
429
429
  })(jQuery);