openra 1.3.0 → 1.4.0

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data/CHANGELOG.md CHANGED
@@ -1,15 +1,23 @@
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  ## Unreleased
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- ## Fixed
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+ ### Fixed
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+
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+ * [replay-data] Output timestamps in ISO8601 (thanks to [dragunoff](https://github.com/dragunoff)) ([AMHOL](https://github.com/AMHOL))
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+ [Compare v1.3.0...HEAD](https://github.com/AMHOL/openra-ruby/compare/v1.3.0...HEAD)
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+ ## v1.3.0
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+ ### Fixed
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  * [replay-data] Fix client IP by making it omittable ([AMHOL](https://github.com/AMHOL))
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  * [replay-data] utf8 encode chat names ([AMHOL](https://github.com/AMHOL))
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- [Compare v1.2.0...HEAD](https://github.com/AMHOL/openra-ruby/compare/v1.2.0...HEAD)
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+ [Compare v1.2.0...v1.3.0](https://github.com/AMHOL/openra-ruby/compare/v1.2.0...v1.3.0)
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  ## v1.2.0
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- ## Fixed
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+ ### Fixed
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  * [replay-data] Use SyncLobbyClients to get chat names ([AMHOL](https://github.com/AMHOL))
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  * [replay-data] Make client IP optional in client struct (fixes parsing replays with bots) ([AMHOL](https://github.com/AMHOL))
@@ -18,7 +26,7 @@
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  ## v1.1.0
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- ## Fixed
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+ ### Fixed
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  * [replay-data] Make chat messages show name at time of message ([AMHOL](https://github.com/AMHOL))
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  * [replay-data] Only include clients present at game start ([AMHOL](https://github.com/AMHOL))
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  ## v1.0.1
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- ## Fixed
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+ ### Fixed
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- * [core] Add bundler as a runtime dependency (thanks to by dragunoff) ([AMHOL](https://github.com/AMHOL))
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+ * [core] Add bundler as a runtime dependency (thanks to [dragunoff](https://github.com/dragunoff)) ([AMHOL](https://github.com/AMHOL))
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  * [replay-data] Fixed the game "type" field (by updating it to use players rather than clients array) ([AMHOL](https://github.com/AMHOL))
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  [Compare v1.0.0...v1.0.1](https://github.com/AMHOL/openra-ruby/compare/v1.0.0...v1.0.1)
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  ## v1.0.0
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- ## Added
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+ ### Added
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  * [core] Clean up internals with structs and better abstractions ([AMHOL](https://github.com/AMHOL))
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  * [replay-data] Added duration struct to game output (formatted/msec) ([AMHOL](https://github.com/AMHOL))
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  * [replay-data] Added support for YAML output format ([AMHOL](https://github.com/AMHOL))
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- ## Removed
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+ ### Removed
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  * [replay-data] Removed duration (seconds) field from game output ([AMHOL](https://github.com/AMHOL))
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@@ -50,7 +58,7 @@
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  ## v0.3.0
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- ## Fixed
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+ ### Fixed
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  * [replay-data] Fix "type" output when no teams set ([AMHOL](https://github.com/AMHOL))
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  * [replay-data] Fix error uninitialized constant Openra::CLI::Commands::ReplayData::SecureRandom ([AMHOL](https://github.com/AMHOL))
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  ## v0.2.0
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- ## Added
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+ ### Added
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  * [replay-data] Show chosen and actual faction ([AMHOL](https://github.com/AMHOL))
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  * [replay-data] Add spawn point info
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- ## Fixed
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+ ### Fixed
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  * [replay-data] Fetch team from replay metadata players hash ([AMHOL](https://github.com/AMHOL))
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  ## v0.1.0
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- ## Added
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+ ### Added
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  * Include server and team chat messages in replay data ([AMHOL](https://github.com/AMHOL))
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  * Include is_winner replay data client output ([AMHOL](https://github.com/AMHOL))
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- ## Fixed
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+ ### Fixed
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  * Return `null` for client team in replay data when team is not set ([AMHOL](https://github.com/AMHOL))
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data/README.md CHANGED
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- # Openra Rubygem
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+ # OpenRA Rubygem
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+ Unofficial gem for [OpenRA](https://openra.net); a free, open-source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C#
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+ Currently the only operation implemented by this gem is to parse and extract data from replay files, if this is not what you're looking for, please see the [Other tools](#other-tools) section, perhaps what you need has already been implemented elsewhere.
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  ### Installation
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  ```sh
@@ -18,3 +21,13 @@ gem update openra
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  ```sh
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  openra replay-data /payh/to/replay.orarep [--format json|pretty-json|yaml]
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  ```
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+ ### Other tools
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+ * [OpenRA Replay Analytics](https://dragunoff.github.io/OpenRA-replay-analytics/)
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+ A web visualisation tool created by [dragunoff](https://github.com/dragunoff), designed to work with this gem, enter the output from the `replay-data` command with the `json` or `pretty-json` format to see a visualisation of the replay, including game information, clients and build orders.
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+ * [openrareplay gem](https://rubygems.org/gems/openrareplay)
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+ Created by [spanglel](https://github.com/spanglel), a gem designed to strip extraneous data from [OpenRA](https://openra.net) replay files, see the [readme](https://github.com/spanglel/OpenRAReplay) for [installation](https://github.com/spanglel/OpenRAReplay#installation) and [usage](https://github.com/spanglel/OpenRAReplay#usage) instructions.
@@ -32,8 +32,8 @@ module Openra
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  hash[player.team] += 1
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  end
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  }.values.join('v'),
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- start_time: replay.metadata.start_time,
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- end_time: replay.metadata.end_time,
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+ start_time: replay.metadata.start_time.iso8601,
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+ end_time: replay.metadata.end_time.iso8601,
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  duration: time((replay.metadata.end_time - replay.metadata.start_time) * 1000),
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  options: {
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  explored_map: replay.game_options.explored_map_enabled.value,
@@ -1,3 +1,3 @@
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  module Openra
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- VERSION = '1.3.0'.freeze
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+ VERSION = '1.4.0'.freeze
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  end
metadata CHANGED
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  --- !ruby/object:Gem::Specification
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  name: openra
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  version: !ruby/object:Gem::Version
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- version: 1.3.0
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+ version: 1.4.0
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  platform: ruby
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  authors:
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  - Andy Holland
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2018-07-14 00:00:00.000000000 Z
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+ date: 2018-07-17 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: bundler