opengl-bindings2 2.0.3 → 2.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/ChangeLog +755 -751
- data/README.md +757 -757
- data/lib/glfw.rb +759 -759
- data/lib/glfw33.rb +704 -704
- data/lib/glu.rb +366 -366
- data/lib/glut.rb +575 -575
- data/lib/opengl.rb +36 -36
- data/lib/opengl_command.rb +7356 -7356
- data/lib/opengl_common.rb +83 -81
- data/lib/opengl_enum.rb +1818 -1818
- data/lib/opengl_es.rb +31 -31
- data/lib/opengl_es_command.rb +2526 -2526
- data/lib/opengl_es_enum.rb +1011 -1011
- data/lib/opengl_es_ext.rb +28 -28
- data/lib/opengl_es_ext_command.rb +9292 -9292
- data/lib/opengl_es_ext_enum.rb +6304 -6304
- data/lib/opengl_ext.rb +28 -28
- data/lib/opengl_ext_command.rb +33390 -33390
- data/lib/opengl_ext_common.rb +52 -52
- data/lib/opengl_ext_enum.rb +14164 -14164
- data/lib/opengl_linux.rb +63 -63
- data/lib/opengl_macosx.rb +68 -68
- data/lib/opengl_platform.rb +43 -43
- data/lib/opengl_windows.rb +71 -71
- data/sample/README.md +55 -55
- data/sample/glfw_get.bat +6 -6
- data/sample/glfw_get.sh +3 -3
- data/sample/simple.rb +57 -57
- metadata +2 -2
data/lib/opengl_es_command.rb
CHANGED
@@ -1,2526 +1,2526 @@
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# opengl-bindings
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# * http://rubygems.org/gems/opengl-bindings
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# * http://github.com/vaiorabbit/ruby-opengl
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#
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# [NOTICE] This is an automatically generated file.
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require 'fiddle'
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module GL
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GL_FUNCTION_SYMBOLS = [
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:glActiveTexture,
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:glAttachShader,
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:glBindAttribLocation,
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:glBindBuffer,
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:glBindFramebuffer,
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:glBindRenderbuffer,
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:glBindTexture,
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:glBlendColor,
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:glBlendEquation,
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:glBlendEquationSeparate,
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:glBlendFunc,
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:glBlendFuncSeparate,
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:glBufferData,
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:glBufferSubData,
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:glCheckFramebufferStatus,
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:glClear,
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:glClearColor,
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:glClearDepthf,
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:glClearStencil,
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:glColorMask,
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:glCompileShader,
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:glCompressedTexImage2D,
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:glCompressedTexSubImage2D,
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:glCopyTexImage2D,
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:glCopyTexSubImage2D,
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:glCreateProgram,
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:glCreateShader,
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:glCullFace,
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:glDeleteBuffers,
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:glDeleteFramebuffers,
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:glDeleteProgram,
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:glDeleteRenderbuffers,
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:glDeleteShader,
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:glDeleteTextures,
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:glDepthFunc,
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:glDepthMask,
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:glDepthRangef,
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:glDetachShader,
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:glDisable,
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:glDisableVertexAttribArray,
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:glDrawArrays,
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:glDrawElements,
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:glEnable,
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:glEnableVertexAttribArray,
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:glFinish,
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:glFlush,
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:glFramebufferRenderbuffer,
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:glFramebufferTexture2D,
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:glFrontFace,
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:glGenBuffers,
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:glGenerateMipmap,
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:glGenFramebuffers,
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:glGenRenderbuffers,
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:glGenTextures,
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:glGetActiveAttrib,
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:glGetActiveUniform,
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:glGetAttachedShaders,
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:glGetAttribLocation,
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:glGetBooleanv,
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:glGetBufferParameteriv,
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:glGetError,
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:glGetFloatv,
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:glGetFramebufferAttachmentParameteriv,
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:glGetIntegerv,
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:glGetProgramiv,
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:glGetProgramInfoLog,
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:glGetRenderbufferParameteriv,
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:glGetShaderiv,
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:glGetShaderInfoLog,
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:glGetShaderPrecisionFormat,
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:glGetShaderSource,
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:glGetString,
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:glGetTexParameterfv,
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:glGetTexParameteriv,
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:glGetUniformfv,
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:glGetUniformiv,
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:glGetUniformLocation,
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:glGetVertexAttribfv,
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:glGetVertexAttribiv,
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:glGetVertexAttribPointerv,
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:glHint,
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:glIsBuffer,
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:glIsEnabled,
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:glIsFramebuffer,
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:glIsProgram,
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:glIsRenderbuffer,
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:glIsShader,
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:glIsTexture,
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:glLineWidth,
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:glLinkProgram,
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:glPixelStorei,
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:glPolygonOffset,
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:glReadPixels,
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:glReleaseShaderCompiler,
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:glRenderbufferStorage,
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:glSampleCoverage,
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:glScissor,
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:glShaderBinary,
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:glShaderSource,
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:glStencilFunc,
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:glStencilFuncSeparate,
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:glStencilMask,
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:glStencilMaskSeparate,
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:glStencilOp,
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:glStencilOpSeparate,
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:glTexImage2D,
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:glTexParameterf,
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:glTexParameterfv,
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:glTexParameteri,
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:glTexParameteriv,
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:glTexSubImage2D,
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:glUniform1f,
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:glUniform1fv,
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:glUniform1i,
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:glUniform1iv,
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:glUniform2f,
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:glUniform2fv,
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:glUniform2i,
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:glUniform2iv,
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:glUniform3f,
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:glUniform3fv,
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:glUniform3i,
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:glUniform3iv,
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:glUniform4f,
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:glUniform4fv,
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:glUniform4i,
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:glUniform4iv,
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:glUniformMatrix2fv,
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:glUniformMatrix3fv,
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:glUniformMatrix4fv,
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:glUseProgram,
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:glValidateProgram,
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:glVertexAttrib1f,
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:glVertexAttrib1fv,
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:glVertexAttrib2f,
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:glVertexAttrib2fv,
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:glVertexAttrib3f,
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:glVertexAttrib3fv,
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:glVertexAttrib4f,
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:glVertexAttrib4fv,
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:glVertexAttribPointer,
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:glViewport,
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:glReadBuffer,
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:glDrawRangeElements,
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:glTexImage3D,
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:glTexSubImage3D,
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:glCopyTexSubImage3D,
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:glCompressedTexImage3D,
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:glCompressedTexSubImage3D,
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:glGenQueries,
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:glDeleteQueries,
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:glIsQuery,
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:glBeginQuery,
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:glEndQuery,
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:glGetQueryiv,
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:glGetQueryObjectuiv,
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:glUnmapBuffer,
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:glGetBufferPointerv,
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:glDrawBuffers,
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:glUniformMatrix2x3fv,
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:glUniformMatrix3x2fv,
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:glUniformMatrix2x4fv,
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:glUniformMatrix4x2fv,
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:glUniformMatrix3x4fv,
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:glUniformMatrix4x3fv,
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:glBlitFramebuffer,
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:glRenderbufferStorageMultisample,
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:glFramebufferTextureLayer,
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:glMapBufferRange,
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:glFlushMappedBufferRange,
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:glBindVertexArray,
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:glDeleteVertexArrays,
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:glGenVertexArrays,
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:glIsVertexArray,
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:glGetIntegeri_v,
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:glBeginTransformFeedback,
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:glEndTransformFeedback,
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:glBindBufferRange,
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:glBindBufferBase,
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:glTransformFeedbackVaryings,
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:glGetTransformFeedbackVarying,
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:glVertexAttribIPointer,
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:glGetVertexAttribIiv,
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:glGetVertexAttribIuiv,
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:glVertexAttribI4i,
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:glVertexAttribI4ui,
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:glVertexAttribI4iv,
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:glVertexAttribI4uiv,
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:glGetUniformuiv,
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:glGetFragDataLocation,
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:glUniform1ui,
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:glUniform2ui,
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:glUniform3ui,
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:glUniform4ui,
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:glUniform1uiv,
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:glUniform2uiv,
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:glUniform3uiv,
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:glUniform4uiv,
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:glClearBufferiv,
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:glClearBufferuiv,
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:glClearBufferfv,
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:glClearBufferfi,
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:glGetStringi,
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:glCopyBufferSubData,
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:glGetUniformIndices,
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:glGetActiveUniformsiv,
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:glGetUniformBlockIndex,
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:glGetActiveUniformBlockiv,
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:glGetActiveUniformBlockName,
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:glUniformBlockBinding,
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:glDrawArraysInstanced,
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:glDrawElementsInstanced,
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:glFenceSync,
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:glIsSync,
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:glDeleteSync,
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:glClientWaitSync,
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:glWaitSync,
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:glGetInteger64v,
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:glGetSynciv,
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:glGetInteger64i_v,
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:glGetBufferParameteri64v,
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:glGenSamplers,
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:glDeleteSamplers,
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:glIsSampler,
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:glBindSampler,
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:glSamplerParameteri,
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:glSamplerParameteriv,
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:glSamplerParameterf,
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:glSamplerParameterfv,
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:glGetSamplerParameteriv,
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:glGetSamplerParameterfv,
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:glVertexAttribDivisor,
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:glBindTransformFeedback,
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:glDeleteTransformFeedbacks,
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:glGenTransformFeedbacks,
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:glIsTransformFeedback,
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:glPauseTransformFeedback,
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:glResumeTransformFeedback,
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:glGetProgramBinary,
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:glProgramBinary,
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:glProgramParameteri,
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:glInvalidateFramebuffer,
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:glInvalidateSubFramebuffer,
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:glTexStorage2D,
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:glTexStorage3D,
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:glGetInternalformativ,
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:glDispatchCompute,
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:glDispatchComputeIndirect,
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:glDrawArraysIndirect,
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:glDrawElementsIndirect,
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:glFramebufferParameteri,
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:glGetFramebufferParameteriv,
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:glGetProgramInterfaceiv,
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:glGetProgramResourceIndex,
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:glGetProgramResourceName,
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:glGetProgramResourceiv,
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:glGetProgramResourceLocation,
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:glUseProgramStages,
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:glActiveShaderProgram,
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:glCreateShaderProgramv,
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:glBindProgramPipeline,
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:glDeleteProgramPipelines,
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:glGenProgramPipelines,
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:glIsProgramPipeline,
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:glGetProgramPipelineiv,
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:glProgramUniform1i,
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:glProgramUniform2i,
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:glProgramUniform3i,
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:glProgramUniform4i,
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:glProgramUniform1ui,
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:glProgramUniform2ui,
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:glProgramUniform3ui,
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:glProgramUniform4ui,
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:glProgramUniform1f,
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:glProgramUniform2f,
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:glProgramUniform3f,
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:glProgramUniform4f,
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:glProgramUniform1iv,
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:glProgramUniform2iv,
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:glProgramUniform3iv,
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:glProgramUniform4iv,
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:glProgramUniform1uiv,
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:glProgramUniform2uiv,
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:glProgramUniform3uiv,
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:glProgramUniform4uiv,
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:glProgramUniform1fv,
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:glProgramUniform2fv,
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:glProgramUniform3fv,
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:glProgramUniform4fv,
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:glProgramUniformMatrix2fv,
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:glProgramUniformMatrix3fv,
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:glProgramUniformMatrix4fv,
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:glProgramUniformMatrix2x3fv,
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:glProgramUniformMatrix3x2fv,
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:glProgramUniformMatrix2x4fv,
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:glProgramUniformMatrix4x2fv,
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:glProgramUniformMatrix3x4fv,
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:glProgramUniformMatrix4x3fv,
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:glValidateProgramPipeline,
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:glGetProgramPipelineInfoLog,
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:glBindImageTexture,
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:glGetBooleani_v,
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:glMemoryBarrier,
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:glMemoryBarrierByRegion,
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:glTexStorage2DMultisample,
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:glGetMultisamplefv,
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:glSampleMaski,
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:glGetTexLevelParameteriv,
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:glGetTexLevelParameterfv,
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:glBindVertexBuffer,
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:glVertexAttribFormat,
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:glVertexAttribIFormat,
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:glVertexAttribBinding,
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:glVertexBindingDivisor,
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:glBlendBarrier,
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:glCopyImageSubData,
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:glDebugMessageControl,
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:glDebugMessageInsert,
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:glDebugMessageCallback,
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:glGetDebugMessageLog,
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:glPushDebugGroup,
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:glPopDebugGroup,
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:glObjectLabel,
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:glGetObjectLabel,
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:glObjectPtrLabel,
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:glGetObjectPtrLabel,
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:glGetPointerv,
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:glEnablei,
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:glDisablei,
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:glBlendEquationi,
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:glBlendEquationSeparatei,
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:glBlendFunci,
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:glBlendFuncSeparatei,
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:glColorMaski,
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:glIsEnabledi,
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:glDrawElementsBaseVertex,
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:glDrawRangeElementsBaseVertex,
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:glDrawElementsInstancedBaseVertex,
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:glFramebufferTexture,
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:glPrimitiveBoundingBox,
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:glGetGraphicsResetStatus,
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:glReadnPixels,
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:glGetnUniformfv,
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:glGetnUniformiv,
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:glGetnUniformuiv,
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:glMinSampleShading,
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:glPatchParameteri,
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:glTexParameterIiv,
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:glTexParameterIuiv,
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:glGetTexParameterIiv,
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:glGetTexParameterIuiv,
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|
-
:glSamplerParameterIiv,
|
364
|
-
:glSamplerParameterIuiv,
|
365
|
-
:glGetSamplerParameterIiv,
|
366
|
-
:glGetSamplerParameterIuiv,
|
367
|
-
:glTexBuffer,
|
368
|
-
:glTexBufferRange,
|
369
|
-
:glTexStorage3DMultisample,
|
370
|
-
]
|
371
|
-
|
372
|
-
GL_FUNCTIONS_ARGS_MAP = {
|
373
|
-
:glActiveTexture => [-Fiddle::TYPE_INT],
|
374
|
-
:glAttachShader => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
375
|
-
:glBindAttribLocation => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
376
|
-
:glBindBuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
377
|
-
:glBindFramebuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
378
|
-
:glBindRenderbuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
379
|
-
:glBindTexture => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
380
|
-
:glBlendColor => [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
381
|
-
:glBlendEquation => [-Fiddle::TYPE_INT],
|
382
|
-
:glBlendEquationSeparate => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
383
|
-
:glBlendFunc => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
384
|
-
:glBlendFuncSeparate => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
385
|
-
:glBufferData => [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT],
|
386
|
-
:glBufferSubData => [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_VOIDP],
|
387
|
-
:glCheckFramebufferStatus => [-Fiddle::TYPE_INT],
|
388
|
-
:glClear => [-Fiddle::TYPE_INT],
|
389
|
-
:glClearColor => [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
390
|
-
:glClearDepthf => [Fiddle::TYPE_FLOAT],
|
391
|
-
:glClearStencil => [Fiddle::TYPE_INT],
|
392
|
-
:glColorMask => [-Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR],
|
393
|
-
:glCompileShader => [-Fiddle::TYPE_INT],
|
394
|
-
:glCompressedTexImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
395
|
-
:glCompressedTexSubImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
396
|
-
:glCopyTexImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
397
|
-
:glCopyTexSubImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
398
|
-
:glCreateProgram => [],
|
399
|
-
:glCreateShader => [-Fiddle::TYPE_INT],
|
400
|
-
:glCullFace => [-Fiddle::TYPE_INT],
|
401
|
-
:glDeleteBuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
402
|
-
:glDeleteFramebuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
403
|
-
:glDeleteProgram => [-Fiddle::TYPE_INT],
|
404
|
-
:glDeleteRenderbuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
405
|
-
:glDeleteShader => [-Fiddle::TYPE_INT],
|
406
|
-
:glDeleteTextures => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
407
|
-
:glDepthFunc => [-Fiddle::TYPE_INT],
|
408
|
-
:glDepthMask => [-Fiddle::TYPE_CHAR],
|
409
|
-
:glDepthRangef => [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
410
|
-
:glDetachShader => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
411
|
-
:glDisable => [-Fiddle::TYPE_INT],
|
412
|
-
:glDisableVertexAttribArray => [-Fiddle::TYPE_INT],
|
413
|
-
:glDrawArrays => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
414
|
-
:glDrawElements => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
415
|
-
:glEnable => [-Fiddle::TYPE_INT],
|
416
|
-
:glEnableVertexAttribArray => [-Fiddle::TYPE_INT],
|
417
|
-
:glFinish => [],
|
418
|
-
:glFlush => [],
|
419
|
-
:glFramebufferRenderbuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
420
|
-
:glFramebufferTexture2D => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
421
|
-
:glFrontFace => [-Fiddle::TYPE_INT],
|
422
|
-
:glGenBuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
423
|
-
:glGenerateMipmap => [-Fiddle::TYPE_INT],
|
424
|
-
:glGenFramebuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
425
|
-
:glGenRenderbuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
426
|
-
:glGenTextures => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
427
|
-
:glGetActiveAttrib => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
428
|
-
:glGetActiveUniform => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
429
|
-
:glGetAttachedShaders => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
430
|
-
:glGetAttribLocation => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
431
|
-
:glGetBooleanv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
432
|
-
:glGetBufferParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
433
|
-
:glGetError => [],
|
434
|
-
:glGetFloatv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
435
|
-
:glGetFramebufferAttachmentParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
436
|
-
:glGetIntegerv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
437
|
-
:glGetProgramiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
438
|
-
:glGetProgramInfoLog => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
439
|
-
:glGetRenderbufferParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
440
|
-
:glGetShaderiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
441
|
-
:glGetShaderInfoLog => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
442
|
-
:glGetShaderPrecisionFormat => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
443
|
-
:glGetShaderSource => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
444
|
-
:glGetString => [-Fiddle::TYPE_INT],
|
445
|
-
:glGetTexParameterfv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
446
|
-
:glGetTexParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
447
|
-
:glGetUniformfv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
448
|
-
:glGetUniformiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
449
|
-
:glGetUniformLocation => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
450
|
-
:glGetVertexAttribfv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
451
|
-
:glGetVertexAttribiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
452
|
-
:glGetVertexAttribPointerv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
453
|
-
:glHint => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
454
|
-
:glIsBuffer => [-Fiddle::TYPE_INT],
|
455
|
-
:glIsEnabled => [-Fiddle::TYPE_INT],
|
456
|
-
:glIsFramebuffer => [-Fiddle::TYPE_INT],
|
457
|
-
:glIsProgram => [-Fiddle::TYPE_INT],
|
458
|
-
:glIsRenderbuffer => [-Fiddle::TYPE_INT],
|
459
|
-
:glIsShader => [-Fiddle::TYPE_INT],
|
460
|
-
:glIsTexture => [-Fiddle::TYPE_INT],
|
461
|
-
:glLineWidth => [Fiddle::TYPE_FLOAT],
|
462
|
-
:glLinkProgram => [-Fiddle::TYPE_INT],
|
463
|
-
:glPixelStorei => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
464
|
-
:glPolygonOffset => [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
465
|
-
:glReadPixels => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
466
|
-
:glReleaseShaderCompiler => [],
|
467
|
-
:glRenderbufferStorage => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
468
|
-
:glSampleCoverage => [Fiddle::TYPE_FLOAT, -Fiddle::TYPE_CHAR],
|
469
|
-
:glScissor => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
470
|
-
:glShaderBinary => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT],
|
471
|
-
:glShaderSource => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
472
|
-
:glStencilFunc => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
473
|
-
:glStencilFuncSeparate => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
474
|
-
:glStencilMask => [-Fiddle::TYPE_INT],
|
475
|
-
:glStencilMaskSeparate => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
476
|
-
:glStencilOp => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
477
|
-
:glStencilOpSeparate => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
478
|
-
:glTexImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
479
|
-
:glTexParameterf => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT],
|
480
|
-
:glTexParameterfv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
481
|
-
:glTexParameteri => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
482
|
-
:glTexParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
483
|
-
:glTexSubImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
484
|
-
:glUniform1f => [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT],
|
485
|
-
:glUniform1fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
486
|
-
:glUniform1i => [Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
487
|
-
:glUniform1iv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
488
|
-
:glUniform2f => [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
489
|
-
:glUniform2fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
490
|
-
:glUniform2i => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
491
|
-
:glUniform2iv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
492
|
-
:glUniform3f => [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
493
|
-
:glUniform3fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
494
|
-
:glUniform3i => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
495
|
-
:glUniform3iv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
496
|
-
:glUniform4f => [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
497
|
-
:glUniform4fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
498
|
-
:glUniform4i => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
499
|
-
:glUniform4iv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
500
|
-
:glUniformMatrix2fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
501
|
-
:glUniformMatrix3fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
502
|
-
:glUniformMatrix4fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
503
|
-
:glUseProgram => [-Fiddle::TYPE_INT],
|
504
|
-
:glValidateProgram => [-Fiddle::TYPE_INT],
|
505
|
-
:glVertexAttrib1f => [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT],
|
506
|
-
:glVertexAttrib1fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
507
|
-
:glVertexAttrib2f => [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
508
|
-
:glVertexAttrib2fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
509
|
-
:glVertexAttrib3f => [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
510
|
-
:glVertexAttrib3fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
511
|
-
:glVertexAttrib4f => [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
512
|
-
:glVertexAttrib4fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
513
|
-
:glVertexAttribPointer => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
514
|
-
:glViewport => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
515
|
-
:glReadBuffer => [-Fiddle::TYPE_INT],
|
516
|
-
:glDrawRangeElements => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
517
|
-
:glTexImage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
518
|
-
:glTexSubImage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
519
|
-
:glCopyTexSubImage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
520
|
-
:glCompressedTexImage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
521
|
-
:glCompressedTexSubImage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
522
|
-
:glGenQueries => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
523
|
-
:glDeleteQueries => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
524
|
-
:glIsQuery => [-Fiddle::TYPE_INT],
|
525
|
-
:glBeginQuery => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
526
|
-
:glEndQuery => [-Fiddle::TYPE_INT],
|
527
|
-
:glGetQueryiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
528
|
-
:glGetQueryObjectuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
529
|
-
:glUnmapBuffer => [-Fiddle::TYPE_INT],
|
530
|
-
:glGetBufferPointerv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
531
|
-
:glDrawBuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
532
|
-
:glUniformMatrix2x3fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
533
|
-
:glUniformMatrix3x2fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
534
|
-
:glUniformMatrix2x4fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
535
|
-
:glUniformMatrix4x2fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
536
|
-
:glUniformMatrix3x4fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
537
|
-
:glUniformMatrix4x3fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
538
|
-
:glBlitFramebuffer => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
539
|
-
:glRenderbufferStorageMultisample => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
540
|
-
:glFramebufferTextureLayer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
541
|
-
:glMapBufferRange => [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T, -Fiddle::TYPE_INT],
|
542
|
-
:glFlushMappedBufferRange => [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T],
|
543
|
-
:glBindVertexArray => [-Fiddle::TYPE_INT],
|
544
|
-
:glDeleteVertexArrays => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
545
|
-
:glGenVertexArrays => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
546
|
-
:glIsVertexArray => [-Fiddle::TYPE_INT],
|
547
|
-
:glGetIntegeri_v => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
548
|
-
:glBeginTransformFeedback => [-Fiddle::TYPE_INT],
|
549
|
-
:glEndTransformFeedback => [],
|
550
|
-
:glBindBufferRange => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T],
|
551
|
-
:glBindBufferBase => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
552
|
-
:glTransformFeedbackVaryings => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT],
|
553
|
-
:glGetTransformFeedbackVarying => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
554
|
-
:glVertexAttribIPointer => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
555
|
-
:glGetVertexAttribIiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
556
|
-
:glGetVertexAttribIuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
557
|
-
:glVertexAttribI4i => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
558
|
-
:glVertexAttribI4ui => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
559
|
-
:glVertexAttribI4iv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
560
|
-
:glVertexAttribI4uiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
561
|
-
:glGetUniformuiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
562
|
-
:glGetFragDataLocation => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
563
|
-
:glUniform1ui => [Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
564
|
-
:glUniform2ui => [Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
565
|
-
:glUniform3ui => [Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
566
|
-
:glUniform4ui => [Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
567
|
-
:glUniform1uiv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
568
|
-
:glUniform2uiv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
569
|
-
:glUniform3uiv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
570
|
-
:glUniform4uiv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
571
|
-
:glClearBufferiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
572
|
-
:glClearBufferuiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
573
|
-
:glClearBufferfv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
574
|
-
:glClearBufferfi => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_INT],
|
575
|
-
:glGetStringi => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
576
|
-
:glCopyBufferSubData => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T],
|
577
|
-
:glGetUniformIndices => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
578
|
-
:glGetActiveUniformsiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
579
|
-
:glGetUniformBlockIndex => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
580
|
-
:glGetActiveUniformBlockiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
581
|
-
:glGetActiveUniformBlockName => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
582
|
-
:glUniformBlockBinding => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
583
|
-
:glDrawArraysInstanced => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
584
|
-
:glDrawElementsInstanced => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT],
|
585
|
-
:glFenceSync => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
586
|
-
:glIsSync => [Fiddle::TYPE_VOIDP],
|
587
|
-
:glDeleteSync => [Fiddle::TYPE_VOIDP],
|
588
|
-
:glClientWaitSync => [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG],
|
589
|
-
:glWaitSync => [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG],
|
590
|
-
:glGetInteger64v => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
591
|
-
:glGetSynciv => [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
592
|
-
:glGetInteger64i_v => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
593
|
-
:glGetBufferParameteri64v => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
594
|
-
:glGenSamplers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
595
|
-
:glDeleteSamplers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
596
|
-
:glIsSampler => [-Fiddle::TYPE_INT],
|
597
|
-
:glBindSampler => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
598
|
-
:glSamplerParameteri => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
599
|
-
:glSamplerParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
600
|
-
:glSamplerParameterf => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT],
|
601
|
-
:glSamplerParameterfv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
602
|
-
:glGetSamplerParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
603
|
-
:glGetSamplerParameterfv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
604
|
-
:glVertexAttribDivisor => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
605
|
-
:glBindTransformFeedback => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
606
|
-
:glDeleteTransformFeedbacks => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
607
|
-
:glGenTransformFeedbacks => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
608
|
-
:glIsTransformFeedback => [-Fiddle::TYPE_INT],
|
609
|
-
:glPauseTransformFeedback => [],
|
610
|
-
:glResumeTransformFeedback => [],
|
611
|
-
:glGetProgramBinary => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
612
|
-
:glProgramBinary => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT],
|
613
|
-
:glProgramParameteri => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
614
|
-
:glInvalidateFramebuffer => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
615
|
-
:glInvalidateSubFramebuffer => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
616
|
-
:glTexStorage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
617
|
-
:glTexStorage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
618
|
-
:glGetInternalformativ => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
619
|
-
:glDispatchCompute => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
620
|
-
:glDispatchComputeIndirect => [Fiddle::TYPE_PTRDIFF_T],
|
621
|
-
:glDrawArraysIndirect => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
622
|
-
:glDrawElementsIndirect => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
623
|
-
:glFramebufferParameteri => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
624
|
-
:glGetFramebufferParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
625
|
-
:glGetProgramInterfaceiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
626
|
-
:glGetProgramResourceIndex => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
627
|
-
:glGetProgramResourceName => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
628
|
-
:glGetProgramResourceiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
629
|
-
:glGetProgramResourceLocation => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
630
|
-
:glUseProgramStages => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
631
|
-
:glActiveShaderProgram => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
632
|
-
:glCreateShaderProgramv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
633
|
-
:glBindProgramPipeline => [-Fiddle::TYPE_INT],
|
634
|
-
:glDeleteProgramPipelines => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
635
|
-
:glGenProgramPipelines => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
636
|
-
:glIsProgramPipeline => [-Fiddle::TYPE_INT],
|
637
|
-
:glGetProgramPipelineiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
638
|
-
:glProgramUniform1i => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
639
|
-
:glProgramUniform2i => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
640
|
-
:glProgramUniform3i => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
641
|
-
:glProgramUniform4i => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
642
|
-
:glProgramUniform1ui => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
643
|
-
:glProgramUniform2ui => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
644
|
-
:glProgramUniform3ui => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
645
|
-
:glProgramUniform4ui => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
646
|
-
:glProgramUniform1f => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT],
|
647
|
-
:glProgramUniform2f => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
648
|
-
:glProgramUniform3f => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
649
|
-
:glProgramUniform4f => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
650
|
-
:glProgramUniform1iv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
651
|
-
:glProgramUniform2iv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
652
|
-
:glProgramUniform3iv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
653
|
-
:glProgramUniform4iv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
654
|
-
:glProgramUniform1uiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
655
|
-
:glProgramUniform2uiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
656
|
-
:glProgramUniform3uiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
657
|
-
:glProgramUniform4uiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
658
|
-
:glProgramUniform1fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
659
|
-
:glProgramUniform2fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
660
|
-
:glProgramUniform3fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
661
|
-
:glProgramUniform4fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
662
|
-
:glProgramUniformMatrix2fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
663
|
-
:glProgramUniformMatrix3fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
664
|
-
:glProgramUniformMatrix4fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
665
|
-
:glProgramUniformMatrix2x3fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
666
|
-
:glProgramUniformMatrix3x2fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
667
|
-
:glProgramUniformMatrix2x4fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
668
|
-
:glProgramUniformMatrix4x2fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
669
|
-
:glProgramUniformMatrix3x4fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
670
|
-
:glProgramUniformMatrix4x3fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
671
|
-
:glValidateProgramPipeline => [-Fiddle::TYPE_INT],
|
672
|
-
:glGetProgramPipelineInfoLog => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
673
|
-
:glBindImageTexture => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
674
|
-
:glGetBooleani_v => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
675
|
-
:glMemoryBarrier => [-Fiddle::TYPE_INT],
|
676
|
-
:glMemoryBarrierByRegion => [-Fiddle::TYPE_INT],
|
677
|
-
:glTexStorage2DMultisample => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR],
|
678
|
-
:glGetMultisamplefv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
679
|
-
:glSampleMaski => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
680
|
-
:glGetTexLevelParameteriv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
681
|
-
:glGetTexLevelParameterfv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
682
|
-
:glBindVertexBuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_INT],
|
683
|
-
:glVertexAttribFormat => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_INT],
|
684
|
-
:glVertexAttribIFormat => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
685
|
-
:glVertexAttribBinding => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
686
|
-
:glVertexBindingDivisor => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
687
|
-
:glBlendBarrier => [],
|
688
|
-
:glCopyImageSubData => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
689
|
-
:glDebugMessageControl => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_CHAR],
|
690
|
-
:glDebugMessageInsert => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
691
|
-
:glDebugMessageCallback => [Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
692
|
-
:glGetDebugMessageLog => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
693
|
-
:glPushDebugGroup => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
694
|
-
:glPopDebugGroup => [],
|
695
|
-
:glObjectLabel => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
696
|
-
:glGetObjectLabel => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
697
|
-
:glObjectPtrLabel => [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
698
|
-
:glGetObjectPtrLabel => [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
699
|
-
:glGetPointerv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
700
|
-
:glEnablei => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
701
|
-
:glDisablei => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
702
|
-
:glBlendEquationi => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
703
|
-
:glBlendEquationSeparatei => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
704
|
-
:glBlendFunci => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
705
|
-
:glBlendFuncSeparatei => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
706
|
-
:glColorMaski => [-Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR],
|
707
|
-
:glIsEnabledi => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
708
|
-
:glDrawElementsBaseVertex => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT],
|
709
|
-
:glDrawRangeElementsBaseVertex => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT],
|
710
|
-
:glDrawElementsInstancedBaseVertex => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
711
|
-
:glFramebufferTexture => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
712
|
-
:glPrimitiveBoundingBox => [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
713
|
-
:glGetGraphicsResetStatus => [],
|
714
|
-
:glReadnPixels => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
715
|
-
:glGetnUniformfv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
716
|
-
:glGetnUniformiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
717
|
-
:glGetnUniformuiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
718
|
-
:glMinSampleShading => [Fiddle::TYPE_FLOAT],
|
719
|
-
:glPatchParameteri => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
720
|
-
:glTexParameterIiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
721
|
-
:glTexParameterIuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
722
|
-
:glGetTexParameterIiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
723
|
-
:glGetTexParameterIuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
724
|
-
:glSamplerParameterIiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
725
|
-
:glSamplerParameterIuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
726
|
-
:glGetSamplerParameterIiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
727
|
-
:glGetSamplerParameterIuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
728
|
-
:glTexBuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
729
|
-
:glTexBufferRange => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T],
|
730
|
-
:glTexStorage3DMultisample => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR],
|
731
|
-
}
|
732
|
-
|
733
|
-
GL_FUNCTIONS_RETVAL_MAP = {
|
734
|
-
:glActiveTexture => Fiddle::TYPE_VOID,
|
735
|
-
:glAttachShader => Fiddle::TYPE_VOID,
|
736
|
-
:glBindAttribLocation => Fiddle::TYPE_VOID,
|
737
|
-
:glBindBuffer => Fiddle::TYPE_VOID,
|
738
|
-
:glBindFramebuffer => Fiddle::TYPE_VOID,
|
739
|
-
:glBindRenderbuffer => Fiddle::TYPE_VOID,
|
740
|
-
:glBindTexture => Fiddle::TYPE_VOID,
|
741
|
-
:glBlendColor => Fiddle::TYPE_VOID,
|
742
|
-
:glBlendEquation => Fiddle::TYPE_VOID,
|
743
|
-
:glBlendEquationSeparate => Fiddle::TYPE_VOID,
|
744
|
-
:glBlendFunc => Fiddle::TYPE_VOID,
|
745
|
-
:glBlendFuncSeparate => Fiddle::TYPE_VOID,
|
746
|
-
:glBufferData => Fiddle::TYPE_VOID,
|
747
|
-
:glBufferSubData => Fiddle::TYPE_VOID,
|
748
|
-
:glCheckFramebufferStatus => -Fiddle::TYPE_INT,
|
749
|
-
:glClear => Fiddle::TYPE_VOID,
|
750
|
-
:glClearColor => Fiddle::TYPE_VOID,
|
751
|
-
:glClearDepthf => Fiddle::TYPE_VOID,
|
752
|
-
:glClearStencil => Fiddle::TYPE_VOID,
|
753
|
-
:glColorMask => Fiddle::TYPE_VOID,
|
754
|
-
:glCompileShader => Fiddle::TYPE_VOID,
|
755
|
-
:glCompressedTexImage2D => Fiddle::TYPE_VOID,
|
756
|
-
:glCompressedTexSubImage2D => Fiddle::TYPE_VOID,
|
757
|
-
:glCopyTexImage2D => Fiddle::TYPE_VOID,
|
758
|
-
:glCopyTexSubImage2D => Fiddle::TYPE_VOID,
|
759
|
-
:glCreateProgram => -Fiddle::TYPE_INT,
|
760
|
-
:glCreateShader => -Fiddle::TYPE_INT,
|
761
|
-
:glCullFace => Fiddle::TYPE_VOID,
|
762
|
-
:glDeleteBuffers => Fiddle::TYPE_VOID,
|
763
|
-
:glDeleteFramebuffers => Fiddle::TYPE_VOID,
|
764
|
-
:glDeleteProgram => Fiddle::TYPE_VOID,
|
765
|
-
:glDeleteRenderbuffers => Fiddle::TYPE_VOID,
|
766
|
-
:glDeleteShader => Fiddle::TYPE_VOID,
|
767
|
-
:glDeleteTextures => Fiddle::TYPE_VOID,
|
768
|
-
:glDepthFunc => Fiddle::TYPE_VOID,
|
769
|
-
:glDepthMask => Fiddle::TYPE_VOID,
|
770
|
-
:glDepthRangef => Fiddle::TYPE_VOID,
|
771
|
-
:glDetachShader => Fiddle::TYPE_VOID,
|
772
|
-
:glDisable => Fiddle::TYPE_VOID,
|
773
|
-
:glDisableVertexAttribArray => Fiddle::TYPE_VOID,
|
774
|
-
:glDrawArrays => Fiddle::TYPE_VOID,
|
775
|
-
:glDrawElements => Fiddle::TYPE_VOID,
|
776
|
-
:glEnable => Fiddle::TYPE_VOID,
|
777
|
-
:glEnableVertexAttribArray => Fiddle::TYPE_VOID,
|
778
|
-
:glFinish => Fiddle::TYPE_VOID,
|
779
|
-
:glFlush => Fiddle::TYPE_VOID,
|
780
|
-
:glFramebufferRenderbuffer => Fiddle::TYPE_VOID,
|
781
|
-
:glFramebufferTexture2D => Fiddle::TYPE_VOID,
|
782
|
-
:glFrontFace => Fiddle::TYPE_VOID,
|
783
|
-
:glGenBuffers => Fiddle::TYPE_VOID,
|
784
|
-
:glGenerateMipmap => Fiddle::TYPE_VOID,
|
785
|
-
:glGenFramebuffers => Fiddle::TYPE_VOID,
|
786
|
-
:glGenRenderbuffers => Fiddle::TYPE_VOID,
|
787
|
-
:glGenTextures => Fiddle::TYPE_VOID,
|
788
|
-
:glGetActiveAttrib => Fiddle::TYPE_VOID,
|
789
|
-
:glGetActiveUniform => Fiddle::TYPE_VOID,
|
790
|
-
:glGetAttachedShaders => Fiddle::TYPE_VOID,
|
791
|
-
:glGetAttribLocation => Fiddle::TYPE_INT,
|
792
|
-
:glGetBooleanv => Fiddle::TYPE_VOID,
|
793
|
-
:glGetBufferParameteriv => Fiddle::TYPE_VOID,
|
794
|
-
:glGetError => -Fiddle::TYPE_INT,
|
795
|
-
:glGetFloatv => Fiddle::TYPE_VOID,
|
796
|
-
:glGetFramebufferAttachmentParameteriv => Fiddle::TYPE_VOID,
|
797
|
-
:glGetIntegerv => Fiddle::TYPE_VOID,
|
798
|
-
:glGetProgramiv => Fiddle::TYPE_VOID,
|
799
|
-
:glGetProgramInfoLog => Fiddle::TYPE_VOID,
|
800
|
-
:glGetRenderbufferParameteriv => Fiddle::TYPE_VOID,
|
801
|
-
:glGetShaderiv => Fiddle::TYPE_VOID,
|
802
|
-
:glGetShaderInfoLog => Fiddle::TYPE_VOID,
|
803
|
-
:glGetShaderPrecisionFormat => Fiddle::TYPE_VOID,
|
804
|
-
:glGetShaderSource => Fiddle::TYPE_VOID,
|
805
|
-
:glGetString => Fiddle::TYPE_VOIDP,
|
806
|
-
:glGetTexParameterfv => Fiddle::TYPE_VOID,
|
807
|
-
:glGetTexParameteriv => Fiddle::TYPE_VOID,
|
808
|
-
:glGetUniformfv => Fiddle::TYPE_VOID,
|
809
|
-
:glGetUniformiv => Fiddle::TYPE_VOID,
|
810
|
-
:glGetUniformLocation => Fiddle::TYPE_INT,
|
811
|
-
:glGetVertexAttribfv => Fiddle::TYPE_VOID,
|
812
|
-
:glGetVertexAttribiv => Fiddle::TYPE_VOID,
|
813
|
-
:glGetVertexAttribPointerv => Fiddle::TYPE_VOID,
|
814
|
-
:glHint => Fiddle::TYPE_VOID,
|
815
|
-
:glIsBuffer => -Fiddle::TYPE_CHAR,
|
816
|
-
:glIsEnabled => -Fiddle::TYPE_CHAR,
|
817
|
-
:glIsFramebuffer => -Fiddle::TYPE_CHAR,
|
818
|
-
:glIsProgram => -Fiddle::TYPE_CHAR,
|
819
|
-
:glIsRenderbuffer => -Fiddle::TYPE_CHAR,
|
820
|
-
:glIsShader => -Fiddle::TYPE_CHAR,
|
821
|
-
:glIsTexture => -Fiddle::TYPE_CHAR,
|
822
|
-
:glLineWidth => Fiddle::TYPE_VOID,
|
823
|
-
:glLinkProgram => Fiddle::TYPE_VOID,
|
824
|
-
:glPixelStorei => Fiddle::TYPE_VOID,
|
825
|
-
:glPolygonOffset => Fiddle::TYPE_VOID,
|
826
|
-
:glReadPixels => Fiddle::TYPE_VOID,
|
827
|
-
:glReleaseShaderCompiler => Fiddle::TYPE_VOID,
|
828
|
-
:glRenderbufferStorage => Fiddle::TYPE_VOID,
|
829
|
-
:glSampleCoverage => Fiddle::TYPE_VOID,
|
830
|
-
:glScissor => Fiddle::TYPE_VOID,
|
831
|
-
:glShaderBinary => Fiddle::TYPE_VOID,
|
832
|
-
:glShaderSource => Fiddle::TYPE_VOID,
|
833
|
-
:glStencilFunc => Fiddle::TYPE_VOID,
|
834
|
-
:glStencilFuncSeparate => Fiddle::TYPE_VOID,
|
835
|
-
:glStencilMask => Fiddle::TYPE_VOID,
|
836
|
-
:glStencilMaskSeparate => Fiddle::TYPE_VOID,
|
837
|
-
:glStencilOp => Fiddle::TYPE_VOID,
|
838
|
-
:glStencilOpSeparate => Fiddle::TYPE_VOID,
|
839
|
-
:glTexImage2D => Fiddle::TYPE_VOID,
|
840
|
-
:glTexParameterf => Fiddle::TYPE_VOID,
|
841
|
-
:glTexParameterfv => Fiddle::TYPE_VOID,
|
842
|
-
:glTexParameteri => Fiddle::TYPE_VOID,
|
843
|
-
:glTexParameteriv => Fiddle::TYPE_VOID,
|
844
|
-
:glTexSubImage2D => Fiddle::TYPE_VOID,
|
845
|
-
:glUniform1f => Fiddle::TYPE_VOID,
|
846
|
-
:glUniform1fv => Fiddle::TYPE_VOID,
|
847
|
-
:glUniform1i => Fiddle::TYPE_VOID,
|
848
|
-
:glUniform1iv => Fiddle::TYPE_VOID,
|
849
|
-
:glUniform2f => Fiddle::TYPE_VOID,
|
850
|
-
:glUniform2fv => Fiddle::TYPE_VOID,
|
851
|
-
:glUniform2i => Fiddle::TYPE_VOID,
|
852
|
-
:glUniform2iv => Fiddle::TYPE_VOID,
|
853
|
-
:glUniform3f => Fiddle::TYPE_VOID,
|
854
|
-
:glUniform3fv => Fiddle::TYPE_VOID,
|
855
|
-
:glUniform3i => Fiddle::TYPE_VOID,
|
856
|
-
:glUniform3iv => Fiddle::TYPE_VOID,
|
857
|
-
:glUniform4f => Fiddle::TYPE_VOID,
|
858
|
-
:glUniform4fv => Fiddle::TYPE_VOID,
|
859
|
-
:glUniform4i => Fiddle::TYPE_VOID,
|
860
|
-
:glUniform4iv => Fiddle::TYPE_VOID,
|
861
|
-
:glUniformMatrix2fv => Fiddle::TYPE_VOID,
|
862
|
-
:glUniformMatrix3fv => Fiddle::TYPE_VOID,
|
863
|
-
:glUniformMatrix4fv => Fiddle::TYPE_VOID,
|
864
|
-
:glUseProgram => Fiddle::TYPE_VOID,
|
865
|
-
:glValidateProgram => Fiddle::TYPE_VOID,
|
866
|
-
:glVertexAttrib1f => Fiddle::TYPE_VOID,
|
867
|
-
:glVertexAttrib1fv => Fiddle::TYPE_VOID,
|
868
|
-
:glVertexAttrib2f => Fiddle::TYPE_VOID,
|
869
|
-
:glVertexAttrib2fv => Fiddle::TYPE_VOID,
|
870
|
-
:glVertexAttrib3f => Fiddle::TYPE_VOID,
|
871
|
-
:glVertexAttrib3fv => Fiddle::TYPE_VOID,
|
872
|
-
:glVertexAttrib4f => Fiddle::TYPE_VOID,
|
873
|
-
:glVertexAttrib4fv => Fiddle::TYPE_VOID,
|
874
|
-
:glVertexAttribPointer => Fiddle::TYPE_VOID,
|
875
|
-
:glViewport => Fiddle::TYPE_VOID,
|
876
|
-
:glReadBuffer => Fiddle::TYPE_VOID,
|
877
|
-
:glDrawRangeElements => Fiddle::TYPE_VOID,
|
878
|
-
:glTexImage3D => Fiddle::TYPE_VOID,
|
879
|
-
:glTexSubImage3D => Fiddle::TYPE_VOID,
|
880
|
-
:glCopyTexSubImage3D => Fiddle::TYPE_VOID,
|
881
|
-
:glCompressedTexImage3D => Fiddle::TYPE_VOID,
|
882
|
-
:glCompressedTexSubImage3D => Fiddle::TYPE_VOID,
|
883
|
-
:glGenQueries => Fiddle::TYPE_VOID,
|
884
|
-
:glDeleteQueries => Fiddle::TYPE_VOID,
|
885
|
-
:glIsQuery => -Fiddle::TYPE_CHAR,
|
886
|
-
:glBeginQuery => Fiddle::TYPE_VOID,
|
887
|
-
:glEndQuery => Fiddle::TYPE_VOID,
|
888
|
-
:glGetQueryiv => Fiddle::TYPE_VOID,
|
889
|
-
:glGetQueryObjectuiv => Fiddle::TYPE_VOID,
|
890
|
-
:glUnmapBuffer => -Fiddle::TYPE_CHAR,
|
891
|
-
:glGetBufferPointerv => Fiddle::TYPE_VOID,
|
892
|
-
:glDrawBuffers => Fiddle::TYPE_VOID,
|
893
|
-
:glUniformMatrix2x3fv => Fiddle::TYPE_VOID,
|
894
|
-
:glUniformMatrix3x2fv => Fiddle::TYPE_VOID,
|
895
|
-
:glUniformMatrix2x4fv => Fiddle::TYPE_VOID,
|
896
|
-
:glUniformMatrix4x2fv => Fiddle::TYPE_VOID,
|
897
|
-
:glUniformMatrix3x4fv => Fiddle::TYPE_VOID,
|
898
|
-
:glUniformMatrix4x3fv => Fiddle::TYPE_VOID,
|
899
|
-
:glBlitFramebuffer => Fiddle::TYPE_VOID,
|
900
|
-
:glRenderbufferStorageMultisample => Fiddle::TYPE_VOID,
|
901
|
-
:glFramebufferTextureLayer => Fiddle::TYPE_VOID,
|
902
|
-
:glMapBufferRange => Fiddle::TYPE_VOIDP,
|
903
|
-
:glFlushMappedBufferRange => Fiddle::TYPE_VOID,
|
904
|
-
:glBindVertexArray => Fiddle::TYPE_VOID,
|
905
|
-
:glDeleteVertexArrays => Fiddle::TYPE_VOID,
|
906
|
-
:glGenVertexArrays => Fiddle::TYPE_VOID,
|
907
|
-
:glIsVertexArray => -Fiddle::TYPE_CHAR,
|
908
|
-
:glGetIntegeri_v => Fiddle::TYPE_VOID,
|
909
|
-
:glBeginTransformFeedback => Fiddle::TYPE_VOID,
|
910
|
-
:glEndTransformFeedback => Fiddle::TYPE_VOID,
|
911
|
-
:glBindBufferRange => Fiddle::TYPE_VOID,
|
912
|
-
:glBindBufferBase => Fiddle::TYPE_VOID,
|
913
|
-
:glTransformFeedbackVaryings => Fiddle::TYPE_VOID,
|
914
|
-
:glGetTransformFeedbackVarying => Fiddle::TYPE_VOID,
|
915
|
-
:glVertexAttribIPointer => Fiddle::TYPE_VOID,
|
916
|
-
:glGetVertexAttribIiv => Fiddle::TYPE_VOID,
|
917
|
-
:glGetVertexAttribIuiv => Fiddle::TYPE_VOID,
|
918
|
-
:glVertexAttribI4i => Fiddle::TYPE_VOID,
|
919
|
-
:glVertexAttribI4ui => Fiddle::TYPE_VOID,
|
920
|
-
:glVertexAttribI4iv => Fiddle::TYPE_VOID,
|
921
|
-
:glVertexAttribI4uiv => Fiddle::TYPE_VOID,
|
922
|
-
:glGetUniformuiv => Fiddle::TYPE_VOID,
|
923
|
-
:glGetFragDataLocation => Fiddle::TYPE_INT,
|
924
|
-
:glUniform1ui => Fiddle::TYPE_VOID,
|
925
|
-
:glUniform2ui => Fiddle::TYPE_VOID,
|
926
|
-
:glUniform3ui => Fiddle::TYPE_VOID,
|
927
|
-
:glUniform4ui => Fiddle::TYPE_VOID,
|
928
|
-
:glUniform1uiv => Fiddle::TYPE_VOID,
|
929
|
-
:glUniform2uiv => Fiddle::TYPE_VOID,
|
930
|
-
:glUniform3uiv => Fiddle::TYPE_VOID,
|
931
|
-
:glUniform4uiv => Fiddle::TYPE_VOID,
|
932
|
-
:glClearBufferiv => Fiddle::TYPE_VOID,
|
933
|
-
:glClearBufferuiv => Fiddle::TYPE_VOID,
|
934
|
-
:glClearBufferfv => Fiddle::TYPE_VOID,
|
935
|
-
:glClearBufferfi => Fiddle::TYPE_VOID,
|
936
|
-
:glGetStringi => Fiddle::TYPE_VOIDP,
|
937
|
-
:glCopyBufferSubData => Fiddle::TYPE_VOID,
|
938
|
-
:glGetUniformIndices => Fiddle::TYPE_VOID,
|
939
|
-
:glGetActiveUniformsiv => Fiddle::TYPE_VOID,
|
940
|
-
:glGetUniformBlockIndex => -Fiddle::TYPE_INT,
|
941
|
-
:glGetActiveUniformBlockiv => Fiddle::TYPE_VOID,
|
942
|
-
:glGetActiveUniformBlockName => Fiddle::TYPE_VOID,
|
943
|
-
:glUniformBlockBinding => Fiddle::TYPE_VOID,
|
944
|
-
:glDrawArraysInstanced => Fiddle::TYPE_VOID,
|
945
|
-
:glDrawElementsInstanced => Fiddle::TYPE_VOID,
|
946
|
-
:glFenceSync => Fiddle::TYPE_VOIDP,
|
947
|
-
:glIsSync => -Fiddle::TYPE_CHAR,
|
948
|
-
:glDeleteSync => Fiddle::TYPE_VOID,
|
949
|
-
:glClientWaitSync => -Fiddle::TYPE_INT,
|
950
|
-
:glWaitSync => Fiddle::TYPE_VOID,
|
951
|
-
:glGetInteger64v => Fiddle::TYPE_VOID,
|
952
|
-
:glGetSynciv => Fiddle::TYPE_VOID,
|
953
|
-
:glGetInteger64i_v => Fiddle::TYPE_VOID,
|
954
|
-
:glGetBufferParameteri64v => Fiddle::TYPE_VOID,
|
955
|
-
:glGenSamplers => Fiddle::TYPE_VOID,
|
956
|
-
:glDeleteSamplers => Fiddle::TYPE_VOID,
|
957
|
-
:glIsSampler => -Fiddle::TYPE_CHAR,
|
958
|
-
:glBindSampler => Fiddle::TYPE_VOID,
|
959
|
-
:glSamplerParameteri => Fiddle::TYPE_VOID,
|
960
|
-
:glSamplerParameteriv => Fiddle::TYPE_VOID,
|
961
|
-
:glSamplerParameterf => Fiddle::TYPE_VOID,
|
962
|
-
:glSamplerParameterfv => Fiddle::TYPE_VOID,
|
963
|
-
:glGetSamplerParameteriv => Fiddle::TYPE_VOID,
|
964
|
-
:glGetSamplerParameterfv => Fiddle::TYPE_VOID,
|
965
|
-
:glVertexAttribDivisor => Fiddle::TYPE_VOID,
|
966
|
-
:glBindTransformFeedback => Fiddle::TYPE_VOID,
|
967
|
-
:glDeleteTransformFeedbacks => Fiddle::TYPE_VOID,
|
968
|
-
:glGenTransformFeedbacks => Fiddle::TYPE_VOID,
|
969
|
-
:glIsTransformFeedback => -Fiddle::TYPE_CHAR,
|
970
|
-
:glPauseTransformFeedback => Fiddle::TYPE_VOID,
|
971
|
-
:glResumeTransformFeedback => Fiddle::TYPE_VOID,
|
972
|
-
:glGetProgramBinary => Fiddle::TYPE_VOID,
|
973
|
-
:glProgramBinary => Fiddle::TYPE_VOID,
|
974
|
-
:glProgramParameteri => Fiddle::TYPE_VOID,
|
975
|
-
:glInvalidateFramebuffer => Fiddle::TYPE_VOID,
|
976
|
-
:glInvalidateSubFramebuffer => Fiddle::TYPE_VOID,
|
977
|
-
:glTexStorage2D => Fiddle::TYPE_VOID,
|
978
|
-
:glTexStorage3D => Fiddle::TYPE_VOID,
|
979
|
-
:glGetInternalformativ => Fiddle::TYPE_VOID,
|
980
|
-
:glDispatchCompute => Fiddle::TYPE_VOID,
|
981
|
-
:glDispatchComputeIndirect => Fiddle::TYPE_VOID,
|
982
|
-
:glDrawArraysIndirect => Fiddle::TYPE_VOID,
|
983
|
-
:glDrawElementsIndirect => Fiddle::TYPE_VOID,
|
984
|
-
:glFramebufferParameteri => Fiddle::TYPE_VOID,
|
985
|
-
:glGetFramebufferParameteriv => Fiddle::TYPE_VOID,
|
986
|
-
:glGetProgramInterfaceiv => Fiddle::TYPE_VOID,
|
987
|
-
:glGetProgramResourceIndex => -Fiddle::TYPE_INT,
|
988
|
-
:glGetProgramResourceName => Fiddle::TYPE_VOID,
|
989
|
-
:glGetProgramResourceiv => Fiddle::TYPE_VOID,
|
990
|
-
:glGetProgramResourceLocation => Fiddle::TYPE_INT,
|
991
|
-
:glUseProgramStages => Fiddle::TYPE_VOID,
|
992
|
-
:glActiveShaderProgram => Fiddle::TYPE_VOID,
|
993
|
-
:glCreateShaderProgramv => -Fiddle::TYPE_INT,
|
994
|
-
:glBindProgramPipeline => Fiddle::TYPE_VOID,
|
995
|
-
:glDeleteProgramPipelines => Fiddle::TYPE_VOID,
|
996
|
-
:glGenProgramPipelines => Fiddle::TYPE_VOID,
|
997
|
-
:glIsProgramPipeline => -Fiddle::TYPE_CHAR,
|
998
|
-
:glGetProgramPipelineiv => Fiddle::TYPE_VOID,
|
999
|
-
:glProgramUniform1i => Fiddle::TYPE_VOID,
|
1000
|
-
:glProgramUniform2i => Fiddle::TYPE_VOID,
|
1001
|
-
:glProgramUniform3i => Fiddle::TYPE_VOID,
|
1002
|
-
:glProgramUniform4i => Fiddle::TYPE_VOID,
|
1003
|
-
:glProgramUniform1ui => Fiddle::TYPE_VOID,
|
1004
|
-
:glProgramUniform2ui => Fiddle::TYPE_VOID,
|
1005
|
-
:glProgramUniform3ui => Fiddle::TYPE_VOID,
|
1006
|
-
:glProgramUniform4ui => Fiddle::TYPE_VOID,
|
1007
|
-
:glProgramUniform1f => Fiddle::TYPE_VOID,
|
1008
|
-
:glProgramUniform2f => Fiddle::TYPE_VOID,
|
1009
|
-
:glProgramUniform3f => Fiddle::TYPE_VOID,
|
1010
|
-
:glProgramUniform4f => Fiddle::TYPE_VOID,
|
1011
|
-
:glProgramUniform1iv => Fiddle::TYPE_VOID,
|
1012
|
-
:glProgramUniform2iv => Fiddle::TYPE_VOID,
|
1013
|
-
:glProgramUniform3iv => Fiddle::TYPE_VOID,
|
1014
|
-
:glProgramUniform4iv => Fiddle::TYPE_VOID,
|
1015
|
-
:glProgramUniform1uiv => Fiddle::TYPE_VOID,
|
1016
|
-
:glProgramUniform2uiv => Fiddle::TYPE_VOID,
|
1017
|
-
:glProgramUniform3uiv => Fiddle::TYPE_VOID,
|
1018
|
-
:glProgramUniform4uiv => Fiddle::TYPE_VOID,
|
1019
|
-
:glProgramUniform1fv => Fiddle::TYPE_VOID,
|
1020
|
-
:glProgramUniform2fv => Fiddle::TYPE_VOID,
|
1021
|
-
:glProgramUniform3fv => Fiddle::TYPE_VOID,
|
1022
|
-
:glProgramUniform4fv => Fiddle::TYPE_VOID,
|
1023
|
-
:glProgramUniformMatrix2fv => Fiddle::TYPE_VOID,
|
1024
|
-
:glProgramUniformMatrix3fv => Fiddle::TYPE_VOID,
|
1025
|
-
:glProgramUniformMatrix4fv => Fiddle::TYPE_VOID,
|
1026
|
-
:glProgramUniformMatrix2x3fv => Fiddle::TYPE_VOID,
|
1027
|
-
:glProgramUniformMatrix3x2fv => Fiddle::TYPE_VOID,
|
1028
|
-
:glProgramUniformMatrix2x4fv => Fiddle::TYPE_VOID,
|
1029
|
-
:glProgramUniformMatrix4x2fv => Fiddle::TYPE_VOID,
|
1030
|
-
:glProgramUniformMatrix3x4fv => Fiddle::TYPE_VOID,
|
1031
|
-
:glProgramUniformMatrix4x3fv => Fiddle::TYPE_VOID,
|
1032
|
-
:glValidateProgramPipeline => Fiddle::TYPE_VOID,
|
1033
|
-
:glGetProgramPipelineInfoLog => Fiddle::TYPE_VOID,
|
1034
|
-
:glBindImageTexture => Fiddle::TYPE_VOID,
|
1035
|
-
:glGetBooleani_v => Fiddle::TYPE_VOID,
|
1036
|
-
:glMemoryBarrier => Fiddle::TYPE_VOID,
|
1037
|
-
:glMemoryBarrierByRegion => Fiddle::TYPE_VOID,
|
1038
|
-
:glTexStorage2DMultisample => Fiddle::TYPE_VOID,
|
1039
|
-
:glGetMultisamplefv => Fiddle::TYPE_VOID,
|
1040
|
-
:glSampleMaski => Fiddle::TYPE_VOID,
|
1041
|
-
:glGetTexLevelParameteriv => Fiddle::TYPE_VOID,
|
1042
|
-
:glGetTexLevelParameterfv => Fiddle::TYPE_VOID,
|
1043
|
-
:glBindVertexBuffer => Fiddle::TYPE_VOID,
|
1044
|
-
:glVertexAttribFormat => Fiddle::TYPE_VOID,
|
1045
|
-
:glVertexAttribIFormat => Fiddle::TYPE_VOID,
|
1046
|
-
:glVertexAttribBinding => Fiddle::TYPE_VOID,
|
1047
|
-
:glVertexBindingDivisor => Fiddle::TYPE_VOID,
|
1048
|
-
:glBlendBarrier => Fiddle::TYPE_VOID,
|
1049
|
-
:glCopyImageSubData => Fiddle::TYPE_VOID,
|
1050
|
-
:glDebugMessageControl => Fiddle::TYPE_VOID,
|
1051
|
-
:glDebugMessageInsert => Fiddle::TYPE_VOID,
|
1052
|
-
:glDebugMessageCallback => Fiddle::TYPE_VOID,
|
1053
|
-
:glGetDebugMessageLog => -Fiddle::TYPE_INT,
|
1054
|
-
:glPushDebugGroup => Fiddle::TYPE_VOID,
|
1055
|
-
:glPopDebugGroup => Fiddle::TYPE_VOID,
|
1056
|
-
:glObjectLabel => Fiddle::TYPE_VOID,
|
1057
|
-
:glGetObjectLabel => Fiddle::TYPE_VOID,
|
1058
|
-
:glObjectPtrLabel => Fiddle::TYPE_VOID,
|
1059
|
-
:glGetObjectPtrLabel => Fiddle::TYPE_VOID,
|
1060
|
-
:glGetPointerv => Fiddle::TYPE_VOID,
|
1061
|
-
:glEnablei => Fiddle::TYPE_VOID,
|
1062
|
-
:glDisablei => Fiddle::TYPE_VOID,
|
1063
|
-
:glBlendEquationi => Fiddle::TYPE_VOID,
|
1064
|
-
:glBlendEquationSeparatei => Fiddle::TYPE_VOID,
|
1065
|
-
:glBlendFunci => Fiddle::TYPE_VOID,
|
1066
|
-
:glBlendFuncSeparatei => Fiddle::TYPE_VOID,
|
1067
|
-
:glColorMaski => Fiddle::TYPE_VOID,
|
1068
|
-
:glIsEnabledi => -Fiddle::TYPE_CHAR,
|
1069
|
-
:glDrawElementsBaseVertex => Fiddle::TYPE_VOID,
|
1070
|
-
:glDrawRangeElementsBaseVertex => Fiddle::TYPE_VOID,
|
1071
|
-
:glDrawElementsInstancedBaseVertex => Fiddle::TYPE_VOID,
|
1072
|
-
:glFramebufferTexture => Fiddle::TYPE_VOID,
|
1073
|
-
:glPrimitiveBoundingBox => Fiddle::TYPE_VOID,
|
1074
|
-
:glGetGraphicsResetStatus => -Fiddle::TYPE_INT,
|
1075
|
-
:glReadnPixels => Fiddle::TYPE_VOID,
|
1076
|
-
:glGetnUniformfv => Fiddle::TYPE_VOID,
|
1077
|
-
:glGetnUniformiv => Fiddle::TYPE_VOID,
|
1078
|
-
:glGetnUniformuiv => Fiddle::TYPE_VOID,
|
1079
|
-
:glMinSampleShading => Fiddle::TYPE_VOID,
|
1080
|
-
:glPatchParameteri => Fiddle::TYPE_VOID,
|
1081
|
-
:glTexParameterIiv => Fiddle::TYPE_VOID,
|
1082
|
-
:glTexParameterIuiv => Fiddle::TYPE_VOID,
|
1083
|
-
:glGetTexParameterIiv => Fiddle::TYPE_VOID,
|
1084
|
-
:glGetTexParameterIuiv => Fiddle::TYPE_VOID,
|
1085
|
-
:glSamplerParameterIiv => Fiddle::TYPE_VOID,
|
1086
|
-
:glSamplerParameterIuiv => Fiddle::TYPE_VOID,
|
1087
|
-
:glGetSamplerParameterIiv => Fiddle::TYPE_VOID,
|
1088
|
-
:glGetSamplerParameterIuiv => Fiddle::TYPE_VOID,
|
1089
|
-
:glTexBuffer => Fiddle::TYPE_VOID,
|
1090
|
-
:glTexBufferRange => Fiddle::TYPE_VOID,
|
1091
|
-
:glTexStorage3DMultisample => Fiddle::TYPE_VOID,
|
1092
|
-
}
|
1093
|
-
|
1094
|
-
def self.ActiveTexture(_texture_)
|
1095
|
-
GL_FUNCTIONS_MAP[:glActiveTexture].call(_texture_)
|
1096
|
-
end
|
1097
|
-
|
1098
|
-
def self.AttachShader(_program_, _shader_)
|
1099
|
-
GL_FUNCTIONS_MAP[:glAttachShader].call(_program_, _shader_)
|
1100
|
-
end
|
1101
|
-
|
1102
|
-
def self.BindAttribLocation(_program_, _index_, _name_)
|
1103
|
-
GL_FUNCTIONS_MAP[:glBindAttribLocation].call(_program_, _index_, _name_)
|
1104
|
-
end
|
1105
|
-
|
1106
|
-
def self.BindBuffer(_target_, _buffer_)
|
1107
|
-
GL_FUNCTIONS_MAP[:glBindBuffer].call(_target_, _buffer_)
|
1108
|
-
end
|
1109
|
-
|
1110
|
-
def self.BindFramebuffer(_target_, _framebuffer_)
|
1111
|
-
GL_FUNCTIONS_MAP[:glBindFramebuffer].call(_target_, _framebuffer_)
|
1112
|
-
end
|
1113
|
-
|
1114
|
-
def self.BindRenderbuffer(_target_, _renderbuffer_)
|
1115
|
-
GL_FUNCTIONS_MAP[:glBindRenderbuffer].call(_target_, _renderbuffer_)
|
1116
|
-
end
|
1117
|
-
|
1118
|
-
def self.BindTexture(_target_, _texture_)
|
1119
|
-
GL_FUNCTIONS_MAP[:glBindTexture].call(_target_, _texture_)
|
1120
|
-
end
|
1121
|
-
|
1122
|
-
def self.BlendColor(_red_, _green_, _blue_, _alpha_)
|
1123
|
-
GL_FUNCTIONS_MAP[:glBlendColor].call(_red_, _green_, _blue_, _alpha_)
|
1124
|
-
end
|
1125
|
-
|
1126
|
-
def self.BlendEquation(_mode_)
|
1127
|
-
GL_FUNCTIONS_MAP[:glBlendEquation].call(_mode_)
|
1128
|
-
end
|
1129
|
-
|
1130
|
-
def self.BlendEquationSeparate(_modeRGB_, _modeAlpha_)
|
1131
|
-
GL_FUNCTIONS_MAP[:glBlendEquationSeparate].call(_modeRGB_, _modeAlpha_)
|
1132
|
-
end
|
1133
|
-
|
1134
|
-
def self.BlendFunc(_sfactor_, _dfactor_)
|
1135
|
-
GL_FUNCTIONS_MAP[:glBlendFunc].call(_sfactor_, _dfactor_)
|
1136
|
-
end
|
1137
|
-
|
1138
|
-
def self.BlendFuncSeparate(_sfactorRGB_, _dfactorRGB_, _sfactorAlpha_, _dfactorAlpha_)
|
1139
|
-
GL_FUNCTIONS_MAP[:glBlendFuncSeparate].call(_sfactorRGB_, _dfactorRGB_, _sfactorAlpha_, _dfactorAlpha_)
|
1140
|
-
end
|
1141
|
-
|
1142
|
-
def self.BufferData(_target_, _size_, _data_, _usage_)
|
1143
|
-
GL_FUNCTIONS_MAP[:glBufferData].call(_target_, _size_, _data_, _usage_)
|
1144
|
-
end
|
1145
|
-
|
1146
|
-
def self.BufferSubData(_target_, _offset_, _size_, _data_)
|
1147
|
-
GL_FUNCTIONS_MAP[:glBufferSubData].call(_target_, _offset_, _size_, _data_)
|
1148
|
-
end
|
1149
|
-
|
1150
|
-
def self.CheckFramebufferStatus(_target_)
|
1151
|
-
GL_FUNCTIONS_MAP[:glCheckFramebufferStatus].call(_target_)
|
1152
|
-
end
|
1153
|
-
|
1154
|
-
def self.Clear(_mask_)
|
1155
|
-
GL_FUNCTIONS_MAP[:glClear].call(_mask_)
|
1156
|
-
end
|
1157
|
-
|
1158
|
-
def self.ClearColor(_red_, _green_, _blue_, _alpha_)
|
1159
|
-
GL_FUNCTIONS_MAP[:glClearColor].call(_red_, _green_, _blue_, _alpha_)
|
1160
|
-
end
|
1161
|
-
|
1162
|
-
def self.ClearDepthf(_d_)
|
1163
|
-
GL_FUNCTIONS_MAP[:glClearDepthf].call(_d_)
|
1164
|
-
end
|
1165
|
-
|
1166
|
-
def self.ClearStencil(_s_)
|
1167
|
-
GL_FUNCTIONS_MAP[:glClearStencil].call(_s_)
|
1168
|
-
end
|
1169
|
-
|
1170
|
-
def self.ColorMask(_red_, _green_, _blue_, _alpha_)
|
1171
|
-
GL_FUNCTIONS_MAP[:glColorMask].call(_red_, _green_, _blue_, _alpha_)
|
1172
|
-
end
|
1173
|
-
|
1174
|
-
def self.CompileShader(_shader_)
|
1175
|
-
GL_FUNCTIONS_MAP[:glCompileShader].call(_shader_)
|
1176
|
-
end
|
1177
|
-
|
1178
|
-
def self.CompressedTexImage2D(_target_, _level_, _internalformat_, _width_, _height_, _border_, _imageSize_, _data_)
|
1179
|
-
GL_FUNCTIONS_MAP[:glCompressedTexImage2D].call(_target_, _level_, _internalformat_, _width_, _height_, _border_, _imageSize_, _data_)
|
1180
|
-
end
|
1181
|
-
|
1182
|
-
def self.CompressedTexSubImage2D(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _imageSize_, _data_)
|
1183
|
-
GL_FUNCTIONS_MAP[:glCompressedTexSubImage2D].call(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _imageSize_, _data_)
|
1184
|
-
end
|
1185
|
-
|
1186
|
-
def self.CopyTexImage2D(_target_, _level_, _internalformat_, _x_, _y_, _width_, _height_, _border_)
|
1187
|
-
GL_FUNCTIONS_MAP[:glCopyTexImage2D].call(_target_, _level_, _internalformat_, _x_, _y_, _width_, _height_, _border_)
|
1188
|
-
end
|
1189
|
-
|
1190
|
-
def self.CopyTexSubImage2D(_target_, _level_, _xoffset_, _yoffset_, _x_, _y_, _width_, _height_)
|
1191
|
-
GL_FUNCTIONS_MAP[:glCopyTexSubImage2D].call(_target_, _level_, _xoffset_, _yoffset_, _x_, _y_, _width_, _height_)
|
1192
|
-
end
|
1193
|
-
|
1194
|
-
def self.CreateProgram()
|
1195
|
-
GL_FUNCTIONS_MAP[:glCreateProgram].call()
|
1196
|
-
end
|
1197
|
-
|
1198
|
-
def self.CreateShader(_type_)
|
1199
|
-
GL_FUNCTIONS_MAP[:glCreateShader].call(_type_)
|
1200
|
-
end
|
1201
|
-
|
1202
|
-
def self.CullFace(_mode_)
|
1203
|
-
GL_FUNCTIONS_MAP[:glCullFace].call(_mode_)
|
1204
|
-
end
|
1205
|
-
|
1206
|
-
def self.DeleteBuffers(_n_, _buffers_)
|
1207
|
-
GL_FUNCTIONS_MAP[:glDeleteBuffers].call(_n_, _buffers_)
|
1208
|
-
end
|
1209
|
-
|
1210
|
-
def self.DeleteFramebuffers(_n_, _framebuffers_)
|
1211
|
-
GL_FUNCTIONS_MAP[:glDeleteFramebuffers].call(_n_, _framebuffers_)
|
1212
|
-
end
|
1213
|
-
|
1214
|
-
def self.DeleteProgram(_program_)
|
1215
|
-
GL_FUNCTIONS_MAP[:glDeleteProgram].call(_program_)
|
1216
|
-
end
|
1217
|
-
|
1218
|
-
def self.DeleteRenderbuffers(_n_, _renderbuffers_)
|
1219
|
-
GL_FUNCTIONS_MAP[:glDeleteRenderbuffers].call(_n_, _renderbuffers_)
|
1220
|
-
end
|
1221
|
-
|
1222
|
-
def self.DeleteShader(_shader_)
|
1223
|
-
GL_FUNCTIONS_MAP[:glDeleteShader].call(_shader_)
|
1224
|
-
end
|
1225
|
-
|
1226
|
-
def self.DeleteTextures(_n_, _textures_)
|
1227
|
-
GL_FUNCTIONS_MAP[:glDeleteTextures].call(_n_, _textures_)
|
1228
|
-
end
|
1229
|
-
|
1230
|
-
def self.DepthFunc(_func_)
|
1231
|
-
GL_FUNCTIONS_MAP[:glDepthFunc].call(_func_)
|
1232
|
-
end
|
1233
|
-
|
1234
|
-
def self.DepthMask(_flag_)
|
1235
|
-
GL_FUNCTIONS_MAP[:glDepthMask].call(_flag_)
|
1236
|
-
end
|
1237
|
-
|
1238
|
-
def self.DepthRangef(_n_, _f_)
|
1239
|
-
GL_FUNCTIONS_MAP[:glDepthRangef].call(_n_, _f_)
|
1240
|
-
end
|
1241
|
-
|
1242
|
-
def self.DetachShader(_program_, _shader_)
|
1243
|
-
GL_FUNCTIONS_MAP[:glDetachShader].call(_program_, _shader_)
|
1244
|
-
end
|
1245
|
-
|
1246
|
-
def self.Disable(_cap_)
|
1247
|
-
GL_FUNCTIONS_MAP[:glDisable].call(_cap_)
|
1248
|
-
end
|
1249
|
-
|
1250
|
-
def self.DisableVertexAttribArray(_index_)
|
1251
|
-
GL_FUNCTIONS_MAP[:glDisableVertexAttribArray].call(_index_)
|
1252
|
-
end
|
1253
|
-
|
1254
|
-
def self.DrawArrays(_mode_, _first_, _count_)
|
1255
|
-
GL_FUNCTIONS_MAP[:glDrawArrays].call(_mode_, _first_, _count_)
|
1256
|
-
end
|
1257
|
-
|
1258
|
-
def self.DrawElements(_mode_, _count_, _type_, _indices_)
|
1259
|
-
GL_FUNCTIONS_MAP[:glDrawElements].call(_mode_, _count_, _type_, _indices_)
|
1260
|
-
end
|
1261
|
-
|
1262
|
-
def self.Enable(_cap_)
|
1263
|
-
GL_FUNCTIONS_MAP[:glEnable].call(_cap_)
|
1264
|
-
end
|
1265
|
-
|
1266
|
-
def self.EnableVertexAttribArray(_index_)
|
1267
|
-
GL_FUNCTIONS_MAP[:glEnableVertexAttribArray].call(_index_)
|
1268
|
-
end
|
1269
|
-
|
1270
|
-
def self.Finish()
|
1271
|
-
GL_FUNCTIONS_MAP[:glFinish].call()
|
1272
|
-
end
|
1273
|
-
|
1274
|
-
def self.Flush()
|
1275
|
-
GL_FUNCTIONS_MAP[:glFlush].call()
|
1276
|
-
end
|
1277
|
-
|
1278
|
-
def self.FramebufferRenderbuffer(_target_, _attachment_, _renderbuffertarget_, _renderbuffer_)
|
1279
|
-
GL_FUNCTIONS_MAP[:glFramebufferRenderbuffer].call(_target_, _attachment_, _renderbuffertarget_, _renderbuffer_)
|
1280
|
-
end
|
1281
|
-
|
1282
|
-
def self.FramebufferTexture2D(_target_, _attachment_, _textarget_, _texture_, _level_)
|
1283
|
-
GL_FUNCTIONS_MAP[:glFramebufferTexture2D].call(_target_, _attachment_, _textarget_, _texture_, _level_)
|
1284
|
-
end
|
1285
|
-
|
1286
|
-
def self.FrontFace(_mode_)
|
1287
|
-
GL_FUNCTIONS_MAP[:glFrontFace].call(_mode_)
|
1288
|
-
end
|
1289
|
-
|
1290
|
-
def self.GenBuffers(_n_, _buffers_)
|
1291
|
-
GL_FUNCTIONS_MAP[:glGenBuffers].call(_n_, _buffers_)
|
1292
|
-
end
|
1293
|
-
|
1294
|
-
def self.GenerateMipmap(_target_)
|
1295
|
-
GL_FUNCTIONS_MAP[:glGenerateMipmap].call(_target_)
|
1296
|
-
end
|
1297
|
-
|
1298
|
-
def self.GenFramebuffers(_n_, _framebuffers_)
|
1299
|
-
GL_FUNCTIONS_MAP[:glGenFramebuffers].call(_n_, _framebuffers_)
|
1300
|
-
end
|
1301
|
-
|
1302
|
-
def self.GenRenderbuffers(_n_, _renderbuffers_)
|
1303
|
-
GL_FUNCTIONS_MAP[:glGenRenderbuffers].call(_n_, _renderbuffers_)
|
1304
|
-
end
|
1305
|
-
|
1306
|
-
def self.GenTextures(_n_, _textures_)
|
1307
|
-
GL_FUNCTIONS_MAP[:glGenTextures].call(_n_, _textures_)
|
1308
|
-
end
|
1309
|
-
|
1310
|
-
def self.GetActiveAttrib(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1311
|
-
GL_FUNCTIONS_MAP[:glGetActiveAttrib].call(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1312
|
-
end
|
1313
|
-
|
1314
|
-
def self.GetActiveUniform(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1315
|
-
GL_FUNCTIONS_MAP[:glGetActiveUniform].call(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1316
|
-
end
|
1317
|
-
|
1318
|
-
def self.GetAttachedShaders(_program_, _maxCount_, _count_, _shaders_)
|
1319
|
-
GL_FUNCTIONS_MAP[:glGetAttachedShaders].call(_program_, _maxCount_, _count_, _shaders_)
|
1320
|
-
end
|
1321
|
-
|
1322
|
-
def self.GetAttribLocation(_program_, _name_)
|
1323
|
-
GL_FUNCTIONS_MAP[:glGetAttribLocation].call(_program_, _name_)
|
1324
|
-
end
|
1325
|
-
|
1326
|
-
def self.GetBooleanv(_pname_, _data_)
|
1327
|
-
GL_FUNCTIONS_MAP[:glGetBooleanv].call(_pname_, _data_)
|
1328
|
-
end
|
1329
|
-
|
1330
|
-
def self.GetBufferParameteriv(_target_, _pname_, _params_)
|
1331
|
-
GL_FUNCTIONS_MAP[:glGetBufferParameteriv].call(_target_, _pname_, _params_)
|
1332
|
-
end
|
1333
|
-
|
1334
|
-
def self.GetError()
|
1335
|
-
GL_FUNCTIONS_MAP[:glGetError].call()
|
1336
|
-
end
|
1337
|
-
|
1338
|
-
def self.GetFloatv(_pname_, _data_)
|
1339
|
-
GL_FUNCTIONS_MAP[:glGetFloatv].call(_pname_, _data_)
|
1340
|
-
end
|
1341
|
-
|
1342
|
-
def self.GetFramebufferAttachmentParameteriv(_target_, _attachment_, _pname_, _params_)
|
1343
|
-
GL_FUNCTIONS_MAP[:glGetFramebufferAttachmentParameteriv].call(_target_, _attachment_, _pname_, _params_)
|
1344
|
-
end
|
1345
|
-
|
1346
|
-
def self.GetIntegerv(_pname_, _data_)
|
1347
|
-
GL_FUNCTIONS_MAP[:glGetIntegerv].call(_pname_, _data_)
|
1348
|
-
end
|
1349
|
-
|
1350
|
-
def self.GetProgramiv(_program_, _pname_, _params_)
|
1351
|
-
GL_FUNCTIONS_MAP[:glGetProgramiv].call(_program_, _pname_, _params_)
|
1352
|
-
end
|
1353
|
-
|
1354
|
-
def self.GetProgramInfoLog(_program_, _bufSize_, _length_, _infoLog_)
|
1355
|
-
GL_FUNCTIONS_MAP[:glGetProgramInfoLog].call(_program_, _bufSize_, _length_, _infoLog_)
|
1356
|
-
end
|
1357
|
-
|
1358
|
-
def self.GetRenderbufferParameteriv(_target_, _pname_, _params_)
|
1359
|
-
GL_FUNCTIONS_MAP[:glGetRenderbufferParameteriv].call(_target_, _pname_, _params_)
|
1360
|
-
end
|
1361
|
-
|
1362
|
-
def self.GetShaderiv(_shader_, _pname_, _params_)
|
1363
|
-
GL_FUNCTIONS_MAP[:glGetShaderiv].call(_shader_, _pname_, _params_)
|
1364
|
-
end
|
1365
|
-
|
1366
|
-
def self.GetShaderInfoLog(_shader_, _bufSize_, _length_, _infoLog_)
|
1367
|
-
GL_FUNCTIONS_MAP[:glGetShaderInfoLog].call(_shader_, _bufSize_, _length_, _infoLog_)
|
1368
|
-
end
|
1369
|
-
|
1370
|
-
def self.GetShaderPrecisionFormat(_shadertype_, _precisiontype_, _range_, _precision_)
|
1371
|
-
GL_FUNCTIONS_MAP[:glGetShaderPrecisionFormat].call(_shadertype_, _precisiontype_, _range_, _precision_)
|
1372
|
-
end
|
1373
|
-
|
1374
|
-
def self.GetShaderSource(_shader_, _bufSize_, _length_, _source_)
|
1375
|
-
GL_FUNCTIONS_MAP[:glGetShaderSource].call(_shader_, _bufSize_, _length_, _source_)
|
1376
|
-
end
|
1377
|
-
|
1378
|
-
def self.GetString(_name_)
|
1379
|
-
GL_FUNCTIONS_MAP[:glGetString].call(_name_)
|
1380
|
-
end
|
1381
|
-
|
1382
|
-
def self.GetTexParameterfv(_target_, _pname_, _params_)
|
1383
|
-
GL_FUNCTIONS_MAP[:glGetTexParameterfv].call(_target_, _pname_, _params_)
|
1384
|
-
end
|
1385
|
-
|
1386
|
-
def self.GetTexParameteriv(_target_, _pname_, _params_)
|
1387
|
-
GL_FUNCTIONS_MAP[:glGetTexParameteriv].call(_target_, _pname_, _params_)
|
1388
|
-
end
|
1389
|
-
|
1390
|
-
def self.GetUniformfv(_program_, _location_, _params_)
|
1391
|
-
GL_FUNCTIONS_MAP[:glGetUniformfv].call(_program_, _location_, _params_)
|
1392
|
-
end
|
1393
|
-
|
1394
|
-
def self.GetUniformiv(_program_, _location_, _params_)
|
1395
|
-
GL_FUNCTIONS_MAP[:glGetUniformiv].call(_program_, _location_, _params_)
|
1396
|
-
end
|
1397
|
-
|
1398
|
-
def self.GetUniformLocation(_program_, _name_)
|
1399
|
-
GL_FUNCTIONS_MAP[:glGetUniformLocation].call(_program_, _name_)
|
1400
|
-
end
|
1401
|
-
|
1402
|
-
def self.GetVertexAttribfv(_index_, _pname_, _params_)
|
1403
|
-
GL_FUNCTIONS_MAP[:glGetVertexAttribfv].call(_index_, _pname_, _params_)
|
1404
|
-
end
|
1405
|
-
|
1406
|
-
def self.GetVertexAttribiv(_index_, _pname_, _params_)
|
1407
|
-
GL_FUNCTIONS_MAP[:glGetVertexAttribiv].call(_index_, _pname_, _params_)
|
1408
|
-
end
|
1409
|
-
|
1410
|
-
def self.GetVertexAttribPointerv(_index_, _pname_, _pointer_)
|
1411
|
-
GL_FUNCTIONS_MAP[:glGetVertexAttribPointerv].call(_index_, _pname_, _pointer_)
|
1412
|
-
end
|
1413
|
-
|
1414
|
-
def self.Hint(_target_, _mode_)
|
1415
|
-
GL_FUNCTIONS_MAP[:glHint].call(_target_, _mode_)
|
1416
|
-
end
|
1417
|
-
|
1418
|
-
def self.IsBuffer(_buffer_)
|
1419
|
-
GL_FUNCTIONS_MAP[:glIsBuffer].call(_buffer_)
|
1420
|
-
end
|
1421
|
-
|
1422
|
-
def self.IsEnabled(_cap_)
|
1423
|
-
GL_FUNCTIONS_MAP[:glIsEnabled].call(_cap_)
|
1424
|
-
end
|
1425
|
-
|
1426
|
-
def self.IsFramebuffer(_framebuffer_)
|
1427
|
-
GL_FUNCTIONS_MAP[:glIsFramebuffer].call(_framebuffer_)
|
1428
|
-
end
|
1429
|
-
|
1430
|
-
def self.IsProgram(_program_)
|
1431
|
-
GL_FUNCTIONS_MAP[:glIsProgram].call(_program_)
|
1432
|
-
end
|
1433
|
-
|
1434
|
-
def self.IsRenderbuffer(_renderbuffer_)
|
1435
|
-
GL_FUNCTIONS_MAP[:glIsRenderbuffer].call(_renderbuffer_)
|
1436
|
-
end
|
1437
|
-
|
1438
|
-
def self.IsShader(_shader_)
|
1439
|
-
GL_FUNCTIONS_MAP[:glIsShader].call(_shader_)
|
1440
|
-
end
|
1441
|
-
|
1442
|
-
def self.IsTexture(_texture_)
|
1443
|
-
GL_FUNCTIONS_MAP[:glIsTexture].call(_texture_)
|
1444
|
-
end
|
1445
|
-
|
1446
|
-
def self.LineWidth(_width_)
|
1447
|
-
GL_FUNCTIONS_MAP[:glLineWidth].call(_width_)
|
1448
|
-
end
|
1449
|
-
|
1450
|
-
def self.LinkProgram(_program_)
|
1451
|
-
GL_FUNCTIONS_MAP[:glLinkProgram].call(_program_)
|
1452
|
-
end
|
1453
|
-
|
1454
|
-
def self.PixelStorei(_pname_, _param_)
|
1455
|
-
GL_FUNCTIONS_MAP[:glPixelStorei].call(_pname_, _param_)
|
1456
|
-
end
|
1457
|
-
|
1458
|
-
def self.PolygonOffset(_factor_, _units_)
|
1459
|
-
GL_FUNCTIONS_MAP[:glPolygonOffset].call(_factor_, _units_)
|
1460
|
-
end
|
1461
|
-
|
1462
|
-
def self.ReadPixels(_x_, _y_, _width_, _height_, _format_, _type_, _pixels_)
|
1463
|
-
GL_FUNCTIONS_MAP[:glReadPixels].call(_x_, _y_, _width_, _height_, _format_, _type_, _pixels_)
|
1464
|
-
end
|
1465
|
-
|
1466
|
-
def self.ReleaseShaderCompiler()
|
1467
|
-
GL_FUNCTIONS_MAP[:glReleaseShaderCompiler].call()
|
1468
|
-
end
|
1469
|
-
|
1470
|
-
def self.RenderbufferStorage(_target_, _internalformat_, _width_, _height_)
|
1471
|
-
GL_FUNCTIONS_MAP[:glRenderbufferStorage].call(_target_, _internalformat_, _width_, _height_)
|
1472
|
-
end
|
1473
|
-
|
1474
|
-
def self.SampleCoverage(_value_, _invert_)
|
1475
|
-
GL_FUNCTIONS_MAP[:glSampleCoverage].call(_value_, _invert_)
|
1476
|
-
end
|
1477
|
-
|
1478
|
-
def self.Scissor(_x_, _y_, _width_, _height_)
|
1479
|
-
GL_FUNCTIONS_MAP[:glScissor].call(_x_, _y_, _width_, _height_)
|
1480
|
-
end
|
1481
|
-
|
1482
|
-
def self.ShaderBinary(_count_, _shaders_, _binaryFormat_, _binary_, _length_)
|
1483
|
-
GL_FUNCTIONS_MAP[:glShaderBinary].call(_count_, _shaders_, _binaryFormat_, _binary_, _length_)
|
1484
|
-
end
|
1485
|
-
|
1486
|
-
def self.ShaderSource(_shader_, _count_, _string_, _length_)
|
1487
|
-
GL_FUNCTIONS_MAP[:glShaderSource].call(_shader_, _count_, _string_, _length_)
|
1488
|
-
end
|
1489
|
-
|
1490
|
-
def self.StencilFunc(_func_, _ref_, _mask_)
|
1491
|
-
GL_FUNCTIONS_MAP[:glStencilFunc].call(_func_, _ref_, _mask_)
|
1492
|
-
end
|
1493
|
-
|
1494
|
-
def self.StencilFuncSeparate(_face_, _func_, _ref_, _mask_)
|
1495
|
-
GL_FUNCTIONS_MAP[:glStencilFuncSeparate].call(_face_, _func_, _ref_, _mask_)
|
1496
|
-
end
|
1497
|
-
|
1498
|
-
def self.StencilMask(_mask_)
|
1499
|
-
GL_FUNCTIONS_MAP[:glStencilMask].call(_mask_)
|
1500
|
-
end
|
1501
|
-
|
1502
|
-
def self.StencilMaskSeparate(_face_, _mask_)
|
1503
|
-
GL_FUNCTIONS_MAP[:glStencilMaskSeparate].call(_face_, _mask_)
|
1504
|
-
end
|
1505
|
-
|
1506
|
-
def self.StencilOp(_fail_, _zfail_, _zpass_)
|
1507
|
-
GL_FUNCTIONS_MAP[:glStencilOp].call(_fail_, _zfail_, _zpass_)
|
1508
|
-
end
|
1509
|
-
|
1510
|
-
def self.StencilOpSeparate(_face_, _sfail_, _dpfail_, _dppass_)
|
1511
|
-
GL_FUNCTIONS_MAP[:glStencilOpSeparate].call(_face_, _sfail_, _dpfail_, _dppass_)
|
1512
|
-
end
|
1513
|
-
|
1514
|
-
def self.TexImage2D(_target_, _level_, _internalformat_, _width_, _height_, _border_, _format_, _type_, _pixels_)
|
1515
|
-
GL_FUNCTIONS_MAP[:glTexImage2D].call(_target_, _level_, _internalformat_, _width_, _height_, _border_, _format_, _type_, _pixels_)
|
1516
|
-
end
|
1517
|
-
|
1518
|
-
def self.TexParameterf(_target_, _pname_, _param_)
|
1519
|
-
GL_FUNCTIONS_MAP[:glTexParameterf].call(_target_, _pname_, _param_)
|
1520
|
-
end
|
1521
|
-
|
1522
|
-
def self.TexParameterfv(_target_, _pname_, _params_)
|
1523
|
-
GL_FUNCTIONS_MAP[:glTexParameterfv].call(_target_, _pname_, _params_)
|
1524
|
-
end
|
1525
|
-
|
1526
|
-
def self.TexParameteri(_target_, _pname_, _param_)
|
1527
|
-
GL_FUNCTIONS_MAP[:glTexParameteri].call(_target_, _pname_, _param_)
|
1528
|
-
end
|
1529
|
-
|
1530
|
-
def self.TexParameteriv(_target_, _pname_, _params_)
|
1531
|
-
GL_FUNCTIONS_MAP[:glTexParameteriv].call(_target_, _pname_, _params_)
|
1532
|
-
end
|
1533
|
-
|
1534
|
-
def self.TexSubImage2D(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _type_, _pixels_)
|
1535
|
-
GL_FUNCTIONS_MAP[:glTexSubImage2D].call(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _type_, _pixels_)
|
1536
|
-
end
|
1537
|
-
|
1538
|
-
def self.Uniform1f(_location_, _v0_)
|
1539
|
-
GL_FUNCTIONS_MAP[:glUniform1f].call(_location_, _v0_)
|
1540
|
-
end
|
1541
|
-
|
1542
|
-
def self.Uniform1fv(_location_, _count_, _value_)
|
1543
|
-
GL_FUNCTIONS_MAP[:glUniform1fv].call(_location_, _count_, _value_)
|
1544
|
-
end
|
1545
|
-
|
1546
|
-
def self.Uniform1i(_location_, _v0_)
|
1547
|
-
GL_FUNCTIONS_MAP[:glUniform1i].call(_location_, _v0_)
|
1548
|
-
end
|
1549
|
-
|
1550
|
-
def self.Uniform1iv(_location_, _count_, _value_)
|
1551
|
-
GL_FUNCTIONS_MAP[:glUniform1iv].call(_location_, _count_, _value_)
|
1552
|
-
end
|
1553
|
-
|
1554
|
-
def self.Uniform2f(_location_, _v0_, _v1_)
|
1555
|
-
GL_FUNCTIONS_MAP[:glUniform2f].call(_location_, _v0_, _v1_)
|
1556
|
-
end
|
1557
|
-
|
1558
|
-
def self.Uniform2fv(_location_, _count_, _value_)
|
1559
|
-
GL_FUNCTIONS_MAP[:glUniform2fv].call(_location_, _count_, _value_)
|
1560
|
-
end
|
1561
|
-
|
1562
|
-
def self.Uniform2i(_location_, _v0_, _v1_)
|
1563
|
-
GL_FUNCTIONS_MAP[:glUniform2i].call(_location_, _v0_, _v1_)
|
1564
|
-
end
|
1565
|
-
|
1566
|
-
def self.Uniform2iv(_location_, _count_, _value_)
|
1567
|
-
GL_FUNCTIONS_MAP[:glUniform2iv].call(_location_, _count_, _value_)
|
1568
|
-
end
|
1569
|
-
|
1570
|
-
def self.Uniform3f(_location_, _v0_, _v1_, _v2_)
|
1571
|
-
GL_FUNCTIONS_MAP[:glUniform3f].call(_location_, _v0_, _v1_, _v2_)
|
1572
|
-
end
|
1573
|
-
|
1574
|
-
def self.Uniform3fv(_location_, _count_, _value_)
|
1575
|
-
GL_FUNCTIONS_MAP[:glUniform3fv].call(_location_, _count_, _value_)
|
1576
|
-
end
|
1577
|
-
|
1578
|
-
def self.Uniform3i(_location_, _v0_, _v1_, _v2_)
|
1579
|
-
GL_FUNCTIONS_MAP[:glUniform3i].call(_location_, _v0_, _v1_, _v2_)
|
1580
|
-
end
|
1581
|
-
|
1582
|
-
def self.Uniform3iv(_location_, _count_, _value_)
|
1583
|
-
GL_FUNCTIONS_MAP[:glUniform3iv].call(_location_, _count_, _value_)
|
1584
|
-
end
|
1585
|
-
|
1586
|
-
def self.Uniform4f(_location_, _v0_, _v1_, _v2_, _v3_)
|
1587
|
-
GL_FUNCTIONS_MAP[:glUniform4f].call(_location_, _v0_, _v1_, _v2_, _v3_)
|
1588
|
-
end
|
1589
|
-
|
1590
|
-
def self.Uniform4fv(_location_, _count_, _value_)
|
1591
|
-
GL_FUNCTIONS_MAP[:glUniform4fv].call(_location_, _count_, _value_)
|
1592
|
-
end
|
1593
|
-
|
1594
|
-
def self.Uniform4i(_location_, _v0_, _v1_, _v2_, _v3_)
|
1595
|
-
GL_FUNCTIONS_MAP[:glUniform4i].call(_location_, _v0_, _v1_, _v2_, _v3_)
|
1596
|
-
end
|
1597
|
-
|
1598
|
-
def self.Uniform4iv(_location_, _count_, _value_)
|
1599
|
-
GL_FUNCTIONS_MAP[:glUniform4iv].call(_location_, _count_, _value_)
|
1600
|
-
end
|
1601
|
-
|
1602
|
-
def self.UniformMatrix2fv(_location_, _count_, _transpose_, _value_)
|
1603
|
-
GL_FUNCTIONS_MAP[:glUniformMatrix2fv].call(_location_, _count_, _transpose_, _value_)
|
1604
|
-
end
|
1605
|
-
|
1606
|
-
def self.UniformMatrix3fv(_location_, _count_, _transpose_, _value_)
|
1607
|
-
GL_FUNCTIONS_MAP[:glUniformMatrix3fv].call(_location_, _count_, _transpose_, _value_)
|
1608
|
-
end
|
1609
|
-
|
1610
|
-
def self.UniformMatrix4fv(_location_, _count_, _transpose_, _value_)
|
1611
|
-
GL_FUNCTIONS_MAP[:glUniformMatrix4fv].call(_location_, _count_, _transpose_, _value_)
|
1612
|
-
end
|
1613
|
-
|
1614
|
-
def self.UseProgram(_program_)
|
1615
|
-
GL_FUNCTIONS_MAP[:glUseProgram].call(_program_)
|
1616
|
-
end
|
1617
|
-
|
1618
|
-
def self.ValidateProgram(_program_)
|
1619
|
-
GL_FUNCTIONS_MAP[:glValidateProgram].call(_program_)
|
1620
|
-
end
|
1621
|
-
|
1622
|
-
def self.VertexAttrib1f(_index_, _x_)
|
1623
|
-
GL_FUNCTIONS_MAP[:glVertexAttrib1f].call(_index_, _x_)
|
1624
|
-
end
|
1625
|
-
|
1626
|
-
def self.VertexAttrib1fv(_index_, _v_)
|
1627
|
-
GL_FUNCTIONS_MAP[:glVertexAttrib1fv].call(_index_, _v_)
|
1628
|
-
end
|
1629
|
-
|
1630
|
-
def self.VertexAttrib2f(_index_, _x_, _y_)
|
1631
|
-
GL_FUNCTIONS_MAP[:glVertexAttrib2f].call(_index_, _x_, _y_)
|
1632
|
-
end
|
1633
|
-
|
1634
|
-
def self.VertexAttrib2fv(_index_, _v_)
|
1635
|
-
GL_FUNCTIONS_MAP[:glVertexAttrib2fv].call(_index_, _v_)
|
1636
|
-
end
|
1637
|
-
|
1638
|
-
def self.VertexAttrib3f(_index_, _x_, _y_, _z_)
|
1639
|
-
GL_FUNCTIONS_MAP[:glVertexAttrib3f].call(_index_, _x_, _y_, _z_)
|
1640
|
-
end
|
1641
|
-
|
1642
|
-
def self.VertexAttrib3fv(_index_, _v_)
|
1643
|
-
GL_FUNCTIONS_MAP[:glVertexAttrib3fv].call(_index_, _v_)
|
1644
|
-
end
|
1645
|
-
|
1646
|
-
def self.VertexAttrib4f(_index_, _x_, _y_, _z_, _w_)
|
1647
|
-
GL_FUNCTIONS_MAP[:glVertexAttrib4f].call(_index_, _x_, _y_, _z_, _w_)
|
1648
|
-
end
|
1649
|
-
|
1650
|
-
def self.VertexAttrib4fv(_index_, _v_)
|
1651
|
-
GL_FUNCTIONS_MAP[:glVertexAttrib4fv].call(_index_, _v_)
|
1652
|
-
end
|
1653
|
-
|
1654
|
-
def self.VertexAttribPointer(_index_, _size_, _type_, _normalized_, _stride_, _pointer_)
|
1655
|
-
GL_FUNCTIONS_MAP[:glVertexAttribPointer].call(_index_, _size_, _type_, _normalized_, _stride_, _pointer_)
|
1656
|
-
end
|
1657
|
-
|
1658
|
-
def self.Viewport(_x_, _y_, _width_, _height_)
|
1659
|
-
GL_FUNCTIONS_MAP[:glViewport].call(_x_, _y_, _width_, _height_)
|
1660
|
-
end
|
1661
|
-
|
1662
|
-
def self.ReadBuffer(_src_)
|
1663
|
-
GL_FUNCTIONS_MAP[:glReadBuffer].call(_src_)
|
1664
|
-
end
|
1665
|
-
|
1666
|
-
def self.DrawRangeElements(_mode_, _start_, _end_, _count_, _type_, _indices_)
|
1667
|
-
GL_FUNCTIONS_MAP[:glDrawRangeElements].call(_mode_, _start_, _end_, _count_, _type_, _indices_)
|
1668
|
-
end
|
1669
|
-
|
1670
|
-
def self.TexImage3D(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _format_, _type_, _pixels_)
|
1671
|
-
GL_FUNCTIONS_MAP[:glTexImage3D].call(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _format_, _type_, _pixels_)
|
1672
|
-
end
|
1673
|
-
|
1674
|
-
def self.TexSubImage3D(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _type_, _pixels_)
|
1675
|
-
GL_FUNCTIONS_MAP[:glTexSubImage3D].call(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _type_, _pixels_)
|
1676
|
-
end
|
1677
|
-
|
1678
|
-
def self.CopyTexSubImage3D(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _x_, _y_, _width_, _height_)
|
1679
|
-
GL_FUNCTIONS_MAP[:glCopyTexSubImage3D].call(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _x_, _y_, _width_, _height_)
|
1680
|
-
end
|
1681
|
-
|
1682
|
-
def self.CompressedTexImage3D(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _imageSize_, _data_)
|
1683
|
-
GL_FUNCTIONS_MAP[:glCompressedTexImage3D].call(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _imageSize_, _data_)
|
1684
|
-
end
|
1685
|
-
|
1686
|
-
def self.CompressedTexSubImage3D(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _imageSize_, _data_)
|
1687
|
-
GL_FUNCTIONS_MAP[:glCompressedTexSubImage3D].call(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _imageSize_, _data_)
|
1688
|
-
end
|
1689
|
-
|
1690
|
-
def self.GenQueries(_n_, _ids_)
|
1691
|
-
GL_FUNCTIONS_MAP[:glGenQueries].call(_n_, _ids_)
|
1692
|
-
end
|
1693
|
-
|
1694
|
-
def self.DeleteQueries(_n_, _ids_)
|
1695
|
-
GL_FUNCTIONS_MAP[:glDeleteQueries].call(_n_, _ids_)
|
1696
|
-
end
|
1697
|
-
|
1698
|
-
def self.IsQuery(_id_)
|
1699
|
-
GL_FUNCTIONS_MAP[:glIsQuery].call(_id_)
|
1700
|
-
end
|
1701
|
-
|
1702
|
-
def self.BeginQuery(_target_, _id_)
|
1703
|
-
GL_FUNCTIONS_MAP[:glBeginQuery].call(_target_, _id_)
|
1704
|
-
end
|
1705
|
-
|
1706
|
-
def self.EndQuery(_target_)
|
1707
|
-
GL_FUNCTIONS_MAP[:glEndQuery].call(_target_)
|
1708
|
-
end
|
1709
|
-
|
1710
|
-
def self.GetQueryiv(_target_, _pname_, _params_)
|
1711
|
-
GL_FUNCTIONS_MAP[:glGetQueryiv].call(_target_, _pname_, _params_)
|
1712
|
-
end
|
1713
|
-
|
1714
|
-
def self.GetQueryObjectuiv(_id_, _pname_, _params_)
|
1715
|
-
GL_FUNCTIONS_MAP[:glGetQueryObjectuiv].call(_id_, _pname_, _params_)
|
1716
|
-
end
|
1717
|
-
|
1718
|
-
def self.UnmapBuffer(_target_)
|
1719
|
-
GL_FUNCTIONS_MAP[:glUnmapBuffer].call(_target_)
|
1720
|
-
end
|
1721
|
-
|
1722
|
-
def self.GetBufferPointerv(_target_, _pname_, _params_)
|
1723
|
-
GL_FUNCTIONS_MAP[:glGetBufferPointerv].call(_target_, _pname_, _params_)
|
1724
|
-
end
|
1725
|
-
|
1726
|
-
def self.DrawBuffers(_n_, _bufs_)
|
1727
|
-
GL_FUNCTIONS_MAP[:glDrawBuffers].call(_n_, _bufs_)
|
1728
|
-
end
|
1729
|
-
|
1730
|
-
def self.UniformMatrix2x3fv(_location_, _count_, _transpose_, _value_)
|
1731
|
-
GL_FUNCTIONS_MAP[:glUniformMatrix2x3fv].call(_location_, _count_, _transpose_, _value_)
|
1732
|
-
end
|
1733
|
-
|
1734
|
-
def self.UniformMatrix3x2fv(_location_, _count_, _transpose_, _value_)
|
1735
|
-
GL_FUNCTIONS_MAP[:glUniformMatrix3x2fv].call(_location_, _count_, _transpose_, _value_)
|
1736
|
-
end
|
1737
|
-
|
1738
|
-
def self.UniformMatrix2x4fv(_location_, _count_, _transpose_, _value_)
|
1739
|
-
GL_FUNCTIONS_MAP[:glUniformMatrix2x4fv].call(_location_, _count_, _transpose_, _value_)
|
1740
|
-
end
|
1741
|
-
|
1742
|
-
def self.UniformMatrix4x2fv(_location_, _count_, _transpose_, _value_)
|
1743
|
-
GL_FUNCTIONS_MAP[:glUniformMatrix4x2fv].call(_location_, _count_, _transpose_, _value_)
|
1744
|
-
end
|
1745
|
-
|
1746
|
-
def self.UniformMatrix3x4fv(_location_, _count_, _transpose_, _value_)
|
1747
|
-
GL_FUNCTIONS_MAP[:glUniformMatrix3x4fv].call(_location_, _count_, _transpose_, _value_)
|
1748
|
-
end
|
1749
|
-
|
1750
|
-
def self.UniformMatrix4x3fv(_location_, _count_, _transpose_, _value_)
|
1751
|
-
GL_FUNCTIONS_MAP[:glUniformMatrix4x3fv].call(_location_, _count_, _transpose_, _value_)
|
1752
|
-
end
|
1753
|
-
|
1754
|
-
def self.BlitFramebuffer(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _mask_, _filter_)
|
1755
|
-
GL_FUNCTIONS_MAP[:glBlitFramebuffer].call(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _mask_, _filter_)
|
1756
|
-
end
|
1757
|
-
|
1758
|
-
def self.RenderbufferStorageMultisample(_target_, _samples_, _internalformat_, _width_, _height_)
|
1759
|
-
GL_FUNCTIONS_MAP[:glRenderbufferStorageMultisample].call(_target_, _samples_, _internalformat_, _width_, _height_)
|
1760
|
-
end
|
1761
|
-
|
1762
|
-
def self.FramebufferTextureLayer(_target_, _attachment_, _texture_, _level_, _layer_)
|
1763
|
-
GL_FUNCTIONS_MAP[:glFramebufferTextureLayer].call(_target_, _attachment_, _texture_, _level_, _layer_)
|
1764
|
-
end
|
1765
|
-
|
1766
|
-
def self.MapBufferRange(_target_, _offset_, _length_, _access_)
|
1767
|
-
GL_FUNCTIONS_MAP[:glMapBufferRange].call(_target_, _offset_, _length_, _access_)
|
1768
|
-
end
|
1769
|
-
|
1770
|
-
def self.FlushMappedBufferRange(_target_, _offset_, _length_)
|
1771
|
-
GL_FUNCTIONS_MAP[:glFlushMappedBufferRange].call(_target_, _offset_, _length_)
|
1772
|
-
end
|
1773
|
-
|
1774
|
-
def self.BindVertexArray(_array_)
|
1775
|
-
GL_FUNCTIONS_MAP[:glBindVertexArray].call(_array_)
|
1776
|
-
end
|
1777
|
-
|
1778
|
-
def self.DeleteVertexArrays(_n_, _arrays_)
|
1779
|
-
GL_FUNCTIONS_MAP[:glDeleteVertexArrays].call(_n_, _arrays_)
|
1780
|
-
end
|
1781
|
-
|
1782
|
-
def self.GenVertexArrays(_n_, _arrays_)
|
1783
|
-
GL_FUNCTIONS_MAP[:glGenVertexArrays].call(_n_, _arrays_)
|
1784
|
-
end
|
1785
|
-
|
1786
|
-
def self.IsVertexArray(_array_)
|
1787
|
-
GL_FUNCTIONS_MAP[:glIsVertexArray].call(_array_)
|
1788
|
-
end
|
1789
|
-
|
1790
|
-
def self.GetIntegeri_v(_target_, _index_, _data_)
|
1791
|
-
GL_FUNCTIONS_MAP[:glGetIntegeri_v].call(_target_, _index_, _data_)
|
1792
|
-
end
|
1793
|
-
|
1794
|
-
def self.BeginTransformFeedback(_primitiveMode_)
|
1795
|
-
GL_FUNCTIONS_MAP[:glBeginTransformFeedback].call(_primitiveMode_)
|
1796
|
-
end
|
1797
|
-
|
1798
|
-
def self.EndTransformFeedback()
|
1799
|
-
GL_FUNCTIONS_MAP[:glEndTransformFeedback].call()
|
1800
|
-
end
|
1801
|
-
|
1802
|
-
def self.BindBufferRange(_target_, _index_, _buffer_, _offset_, _size_)
|
1803
|
-
GL_FUNCTIONS_MAP[:glBindBufferRange].call(_target_, _index_, _buffer_, _offset_, _size_)
|
1804
|
-
end
|
1805
|
-
|
1806
|
-
def self.BindBufferBase(_target_, _index_, _buffer_)
|
1807
|
-
GL_FUNCTIONS_MAP[:glBindBufferBase].call(_target_, _index_, _buffer_)
|
1808
|
-
end
|
1809
|
-
|
1810
|
-
def self.TransformFeedbackVaryings(_program_, _count_, _varyings_, _bufferMode_)
|
1811
|
-
GL_FUNCTIONS_MAP[:glTransformFeedbackVaryings].call(_program_, _count_, _varyings_, _bufferMode_)
|
1812
|
-
end
|
1813
|
-
|
1814
|
-
def self.GetTransformFeedbackVarying(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1815
|
-
GL_FUNCTIONS_MAP[:glGetTransformFeedbackVarying].call(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1816
|
-
end
|
1817
|
-
|
1818
|
-
def self.VertexAttribIPointer(_index_, _size_, _type_, _stride_, _pointer_)
|
1819
|
-
GL_FUNCTIONS_MAP[:glVertexAttribIPointer].call(_index_, _size_, _type_, _stride_, _pointer_)
|
1820
|
-
end
|
1821
|
-
|
1822
|
-
def self.GetVertexAttribIiv(_index_, _pname_, _params_)
|
1823
|
-
GL_FUNCTIONS_MAP[:glGetVertexAttribIiv].call(_index_, _pname_, _params_)
|
1824
|
-
end
|
1825
|
-
|
1826
|
-
def self.GetVertexAttribIuiv(_index_, _pname_, _params_)
|
1827
|
-
GL_FUNCTIONS_MAP[:glGetVertexAttribIuiv].call(_index_, _pname_, _params_)
|
1828
|
-
end
|
1829
|
-
|
1830
|
-
def self.VertexAttribI4i(_index_, _x_, _y_, _z_, _w_)
|
1831
|
-
GL_FUNCTIONS_MAP[:glVertexAttribI4i].call(_index_, _x_, _y_, _z_, _w_)
|
1832
|
-
end
|
1833
|
-
|
1834
|
-
def self.VertexAttribI4ui(_index_, _x_, _y_, _z_, _w_)
|
1835
|
-
GL_FUNCTIONS_MAP[:glVertexAttribI4ui].call(_index_, _x_, _y_, _z_, _w_)
|
1836
|
-
end
|
1837
|
-
|
1838
|
-
def self.VertexAttribI4iv(_index_, _v_)
|
1839
|
-
GL_FUNCTIONS_MAP[:glVertexAttribI4iv].call(_index_, _v_)
|
1840
|
-
end
|
1841
|
-
|
1842
|
-
def self.VertexAttribI4uiv(_index_, _v_)
|
1843
|
-
GL_FUNCTIONS_MAP[:glVertexAttribI4uiv].call(_index_, _v_)
|
1844
|
-
end
|
1845
|
-
|
1846
|
-
def self.GetUniformuiv(_program_, _location_, _params_)
|
1847
|
-
GL_FUNCTIONS_MAP[:glGetUniformuiv].call(_program_, _location_, _params_)
|
1848
|
-
end
|
1849
|
-
|
1850
|
-
def self.GetFragDataLocation(_program_, _name_)
|
1851
|
-
GL_FUNCTIONS_MAP[:glGetFragDataLocation].call(_program_, _name_)
|
1852
|
-
end
|
1853
|
-
|
1854
|
-
def self.Uniform1ui(_location_, _v0_)
|
1855
|
-
GL_FUNCTIONS_MAP[:glUniform1ui].call(_location_, _v0_)
|
1856
|
-
end
|
1857
|
-
|
1858
|
-
def self.Uniform2ui(_location_, _v0_, _v1_)
|
1859
|
-
GL_FUNCTIONS_MAP[:glUniform2ui].call(_location_, _v0_, _v1_)
|
1860
|
-
end
|
1861
|
-
|
1862
|
-
def self.Uniform3ui(_location_, _v0_, _v1_, _v2_)
|
1863
|
-
GL_FUNCTIONS_MAP[:glUniform3ui].call(_location_, _v0_, _v1_, _v2_)
|
1864
|
-
end
|
1865
|
-
|
1866
|
-
def self.Uniform4ui(_location_, _v0_, _v1_, _v2_, _v3_)
|
1867
|
-
GL_FUNCTIONS_MAP[:glUniform4ui].call(_location_, _v0_, _v1_, _v2_, _v3_)
|
1868
|
-
end
|
1869
|
-
|
1870
|
-
def self.Uniform1uiv(_location_, _count_, _value_)
|
1871
|
-
GL_FUNCTIONS_MAP[:glUniform1uiv].call(_location_, _count_, _value_)
|
1872
|
-
end
|
1873
|
-
|
1874
|
-
def self.Uniform2uiv(_location_, _count_, _value_)
|
1875
|
-
GL_FUNCTIONS_MAP[:glUniform2uiv].call(_location_, _count_, _value_)
|
1876
|
-
end
|
1877
|
-
|
1878
|
-
def self.Uniform3uiv(_location_, _count_, _value_)
|
1879
|
-
GL_FUNCTIONS_MAP[:glUniform3uiv].call(_location_, _count_, _value_)
|
1880
|
-
end
|
1881
|
-
|
1882
|
-
def self.Uniform4uiv(_location_, _count_, _value_)
|
1883
|
-
GL_FUNCTIONS_MAP[:glUniform4uiv].call(_location_, _count_, _value_)
|
1884
|
-
end
|
1885
|
-
|
1886
|
-
def self.ClearBufferiv(_buffer_, _drawbuffer_, _value_)
|
1887
|
-
GL_FUNCTIONS_MAP[:glClearBufferiv].call(_buffer_, _drawbuffer_, _value_)
|
1888
|
-
end
|
1889
|
-
|
1890
|
-
def self.ClearBufferuiv(_buffer_, _drawbuffer_, _value_)
|
1891
|
-
GL_FUNCTIONS_MAP[:glClearBufferuiv].call(_buffer_, _drawbuffer_, _value_)
|
1892
|
-
end
|
1893
|
-
|
1894
|
-
def self.ClearBufferfv(_buffer_, _drawbuffer_, _value_)
|
1895
|
-
GL_FUNCTIONS_MAP[:glClearBufferfv].call(_buffer_, _drawbuffer_, _value_)
|
1896
|
-
end
|
1897
|
-
|
1898
|
-
def self.ClearBufferfi(_buffer_, _drawbuffer_, _depth_, _stencil_)
|
1899
|
-
GL_FUNCTIONS_MAP[:glClearBufferfi].call(_buffer_, _drawbuffer_, _depth_, _stencil_)
|
1900
|
-
end
|
1901
|
-
|
1902
|
-
def self.GetStringi(_name_, _index_)
|
1903
|
-
GL_FUNCTIONS_MAP[:glGetStringi].call(_name_, _index_)
|
1904
|
-
end
|
1905
|
-
|
1906
|
-
def self.CopyBufferSubData(_readTarget_, _writeTarget_, _readOffset_, _writeOffset_, _size_)
|
1907
|
-
GL_FUNCTIONS_MAP[:glCopyBufferSubData].call(_readTarget_, _writeTarget_, _readOffset_, _writeOffset_, _size_)
|
1908
|
-
end
|
1909
|
-
|
1910
|
-
def self.GetUniformIndices(_program_, _uniformCount_, _uniformNames_, _uniformIndices_)
|
1911
|
-
GL_FUNCTIONS_MAP[:glGetUniformIndices].call(_program_, _uniformCount_, _uniformNames_, _uniformIndices_)
|
1912
|
-
end
|
1913
|
-
|
1914
|
-
def self.GetActiveUniformsiv(_program_, _uniformCount_, _uniformIndices_, _pname_, _params_)
|
1915
|
-
GL_FUNCTIONS_MAP[:glGetActiveUniformsiv].call(_program_, _uniformCount_, _uniformIndices_, _pname_, _params_)
|
1916
|
-
end
|
1917
|
-
|
1918
|
-
def self.GetUniformBlockIndex(_program_, _uniformBlockName_)
|
1919
|
-
GL_FUNCTIONS_MAP[:glGetUniformBlockIndex].call(_program_, _uniformBlockName_)
|
1920
|
-
end
|
1921
|
-
|
1922
|
-
def self.GetActiveUniformBlockiv(_program_, _uniformBlockIndex_, _pname_, _params_)
|
1923
|
-
GL_FUNCTIONS_MAP[:glGetActiveUniformBlockiv].call(_program_, _uniformBlockIndex_, _pname_, _params_)
|
1924
|
-
end
|
1925
|
-
|
1926
|
-
def self.GetActiveUniformBlockName(_program_, _uniformBlockIndex_, _bufSize_, _length_, _uniformBlockName_)
|
1927
|
-
GL_FUNCTIONS_MAP[:glGetActiveUniformBlockName].call(_program_, _uniformBlockIndex_, _bufSize_, _length_, _uniformBlockName_)
|
1928
|
-
end
|
1929
|
-
|
1930
|
-
def self.UniformBlockBinding(_program_, _uniformBlockIndex_, _uniformBlockBinding_)
|
1931
|
-
GL_FUNCTIONS_MAP[:glUniformBlockBinding].call(_program_, _uniformBlockIndex_, _uniformBlockBinding_)
|
1932
|
-
end
|
1933
|
-
|
1934
|
-
def self.DrawArraysInstanced(_mode_, _first_, _count_, _instancecount_)
|
1935
|
-
GL_FUNCTIONS_MAP[:glDrawArraysInstanced].call(_mode_, _first_, _count_, _instancecount_)
|
1936
|
-
end
|
1937
|
-
|
1938
|
-
def self.DrawElementsInstanced(_mode_, _count_, _type_, _indices_, _instancecount_)
|
1939
|
-
GL_FUNCTIONS_MAP[:glDrawElementsInstanced].call(_mode_, _count_, _type_, _indices_, _instancecount_)
|
1940
|
-
end
|
1941
|
-
|
1942
|
-
def self.FenceSync(_condition_, _flags_)
|
1943
|
-
GL_FUNCTIONS_MAP[:glFenceSync].call(_condition_, _flags_)
|
1944
|
-
end
|
1945
|
-
|
1946
|
-
def self.IsSync(_sync_)
|
1947
|
-
GL_FUNCTIONS_MAP[:glIsSync].call(_sync_)
|
1948
|
-
end
|
1949
|
-
|
1950
|
-
def self.DeleteSync(_sync_)
|
1951
|
-
GL_FUNCTIONS_MAP[:glDeleteSync].call(_sync_)
|
1952
|
-
end
|
1953
|
-
|
1954
|
-
def self.ClientWaitSync(_sync_, _flags_, _timeout_)
|
1955
|
-
GL_FUNCTIONS_MAP[:glClientWaitSync].call(_sync_, _flags_, _timeout_)
|
1956
|
-
end
|
1957
|
-
|
1958
|
-
def self.WaitSync(_sync_, _flags_, _timeout_)
|
1959
|
-
GL_FUNCTIONS_MAP[:glWaitSync].call(_sync_, _flags_, _timeout_)
|
1960
|
-
end
|
1961
|
-
|
1962
|
-
def self.GetInteger64v(_pname_, _data_)
|
1963
|
-
GL_FUNCTIONS_MAP[:glGetInteger64v].call(_pname_, _data_)
|
1964
|
-
end
|
1965
|
-
|
1966
|
-
def self.GetSynciv(_sync_, _pname_, _count_, _length_, _values_)
|
1967
|
-
GL_FUNCTIONS_MAP[:glGetSynciv].call(_sync_, _pname_, _count_, _length_, _values_)
|
1968
|
-
end
|
1969
|
-
|
1970
|
-
def self.GetInteger64i_v(_target_, _index_, _data_)
|
1971
|
-
GL_FUNCTIONS_MAP[:glGetInteger64i_v].call(_target_, _index_, _data_)
|
1972
|
-
end
|
1973
|
-
|
1974
|
-
def self.GetBufferParameteri64v(_target_, _pname_, _params_)
|
1975
|
-
GL_FUNCTIONS_MAP[:glGetBufferParameteri64v].call(_target_, _pname_, _params_)
|
1976
|
-
end
|
1977
|
-
|
1978
|
-
def self.GenSamplers(_count_, _samplers_)
|
1979
|
-
GL_FUNCTIONS_MAP[:glGenSamplers].call(_count_, _samplers_)
|
1980
|
-
end
|
1981
|
-
|
1982
|
-
def self.DeleteSamplers(_count_, _samplers_)
|
1983
|
-
GL_FUNCTIONS_MAP[:glDeleteSamplers].call(_count_, _samplers_)
|
1984
|
-
end
|
1985
|
-
|
1986
|
-
def self.IsSampler(_sampler_)
|
1987
|
-
GL_FUNCTIONS_MAP[:glIsSampler].call(_sampler_)
|
1988
|
-
end
|
1989
|
-
|
1990
|
-
def self.BindSampler(_unit_, _sampler_)
|
1991
|
-
GL_FUNCTIONS_MAP[:glBindSampler].call(_unit_, _sampler_)
|
1992
|
-
end
|
1993
|
-
|
1994
|
-
def self.SamplerParameteri(_sampler_, _pname_, _param_)
|
1995
|
-
GL_FUNCTIONS_MAP[:glSamplerParameteri].call(_sampler_, _pname_, _param_)
|
1996
|
-
end
|
1997
|
-
|
1998
|
-
def self.SamplerParameteriv(_sampler_, _pname_, _param_)
|
1999
|
-
GL_FUNCTIONS_MAP[:glSamplerParameteriv].call(_sampler_, _pname_, _param_)
|
2000
|
-
end
|
2001
|
-
|
2002
|
-
def self.SamplerParameterf(_sampler_, _pname_, _param_)
|
2003
|
-
GL_FUNCTIONS_MAP[:glSamplerParameterf].call(_sampler_, _pname_, _param_)
|
2004
|
-
end
|
2005
|
-
|
2006
|
-
def self.SamplerParameterfv(_sampler_, _pname_, _param_)
|
2007
|
-
GL_FUNCTIONS_MAP[:glSamplerParameterfv].call(_sampler_, _pname_, _param_)
|
2008
|
-
end
|
2009
|
-
|
2010
|
-
def self.GetSamplerParameteriv(_sampler_, _pname_, _params_)
|
2011
|
-
GL_FUNCTIONS_MAP[:glGetSamplerParameteriv].call(_sampler_, _pname_, _params_)
|
2012
|
-
end
|
2013
|
-
|
2014
|
-
def self.GetSamplerParameterfv(_sampler_, _pname_, _params_)
|
2015
|
-
GL_FUNCTIONS_MAP[:glGetSamplerParameterfv].call(_sampler_, _pname_, _params_)
|
2016
|
-
end
|
2017
|
-
|
2018
|
-
def self.VertexAttribDivisor(_index_, _divisor_)
|
2019
|
-
GL_FUNCTIONS_MAP[:glVertexAttribDivisor].call(_index_, _divisor_)
|
2020
|
-
end
|
2021
|
-
|
2022
|
-
def self.BindTransformFeedback(_target_, _id_)
|
2023
|
-
GL_FUNCTIONS_MAP[:glBindTransformFeedback].call(_target_, _id_)
|
2024
|
-
end
|
2025
|
-
|
2026
|
-
def self.DeleteTransformFeedbacks(_n_, _ids_)
|
2027
|
-
GL_FUNCTIONS_MAP[:glDeleteTransformFeedbacks].call(_n_, _ids_)
|
2028
|
-
end
|
2029
|
-
|
2030
|
-
def self.GenTransformFeedbacks(_n_, _ids_)
|
2031
|
-
GL_FUNCTIONS_MAP[:glGenTransformFeedbacks].call(_n_, _ids_)
|
2032
|
-
end
|
2033
|
-
|
2034
|
-
def self.IsTransformFeedback(_id_)
|
2035
|
-
GL_FUNCTIONS_MAP[:glIsTransformFeedback].call(_id_)
|
2036
|
-
end
|
2037
|
-
|
2038
|
-
def self.PauseTransformFeedback()
|
2039
|
-
GL_FUNCTIONS_MAP[:glPauseTransformFeedback].call()
|
2040
|
-
end
|
2041
|
-
|
2042
|
-
def self.ResumeTransformFeedback()
|
2043
|
-
GL_FUNCTIONS_MAP[:glResumeTransformFeedback].call()
|
2044
|
-
end
|
2045
|
-
|
2046
|
-
def self.GetProgramBinary(_program_, _bufSize_, _length_, _binaryFormat_, _binary_)
|
2047
|
-
GL_FUNCTIONS_MAP[:glGetProgramBinary].call(_program_, _bufSize_, _length_, _binaryFormat_, _binary_)
|
2048
|
-
end
|
2049
|
-
|
2050
|
-
def self.ProgramBinary(_program_, _binaryFormat_, _binary_, _length_)
|
2051
|
-
GL_FUNCTIONS_MAP[:glProgramBinary].call(_program_, _binaryFormat_, _binary_, _length_)
|
2052
|
-
end
|
2053
|
-
|
2054
|
-
def self.ProgramParameteri(_program_, _pname_, _value_)
|
2055
|
-
GL_FUNCTIONS_MAP[:glProgramParameteri].call(_program_, _pname_, _value_)
|
2056
|
-
end
|
2057
|
-
|
2058
|
-
def self.InvalidateFramebuffer(_target_, _numAttachments_, _attachments_)
|
2059
|
-
GL_FUNCTIONS_MAP[:glInvalidateFramebuffer].call(_target_, _numAttachments_, _attachments_)
|
2060
|
-
end
|
2061
|
-
|
2062
|
-
def self.InvalidateSubFramebuffer(_target_, _numAttachments_, _attachments_, _x_, _y_, _width_, _height_)
|
2063
|
-
GL_FUNCTIONS_MAP[:glInvalidateSubFramebuffer].call(_target_, _numAttachments_, _attachments_, _x_, _y_, _width_, _height_)
|
2064
|
-
end
|
2065
|
-
|
2066
|
-
def self.TexStorage2D(_target_, _levels_, _internalformat_, _width_, _height_)
|
2067
|
-
GL_FUNCTIONS_MAP[:glTexStorage2D].call(_target_, _levels_, _internalformat_, _width_, _height_)
|
2068
|
-
end
|
2069
|
-
|
2070
|
-
def self.TexStorage3D(_target_, _levels_, _internalformat_, _width_, _height_, _depth_)
|
2071
|
-
GL_FUNCTIONS_MAP[:glTexStorage3D].call(_target_, _levels_, _internalformat_, _width_, _height_, _depth_)
|
2072
|
-
end
|
2073
|
-
|
2074
|
-
def self.GetInternalformativ(_target_, _internalformat_, _pname_, _count_, _params_)
|
2075
|
-
GL_FUNCTIONS_MAP[:glGetInternalformativ].call(_target_, _internalformat_, _pname_, _count_, _params_)
|
2076
|
-
end
|
2077
|
-
|
2078
|
-
def self.DispatchCompute(_num_groups_x_, _num_groups_y_, _num_groups_z_)
|
2079
|
-
GL_FUNCTIONS_MAP[:glDispatchCompute].call(_num_groups_x_, _num_groups_y_, _num_groups_z_)
|
2080
|
-
end
|
2081
|
-
|
2082
|
-
def self.DispatchComputeIndirect(_indirect_)
|
2083
|
-
GL_FUNCTIONS_MAP[:glDispatchComputeIndirect].call(_indirect_)
|
2084
|
-
end
|
2085
|
-
|
2086
|
-
def self.DrawArraysIndirect(_mode_, _indirect_)
|
2087
|
-
GL_FUNCTIONS_MAP[:glDrawArraysIndirect].call(_mode_, _indirect_)
|
2088
|
-
end
|
2089
|
-
|
2090
|
-
def self.DrawElementsIndirect(_mode_, _type_, _indirect_)
|
2091
|
-
GL_FUNCTIONS_MAP[:glDrawElementsIndirect].call(_mode_, _type_, _indirect_)
|
2092
|
-
end
|
2093
|
-
|
2094
|
-
def self.FramebufferParameteri(_target_, _pname_, _param_)
|
2095
|
-
GL_FUNCTIONS_MAP[:glFramebufferParameteri].call(_target_, _pname_, _param_)
|
2096
|
-
end
|
2097
|
-
|
2098
|
-
def self.GetFramebufferParameteriv(_target_, _pname_, _params_)
|
2099
|
-
GL_FUNCTIONS_MAP[:glGetFramebufferParameteriv].call(_target_, _pname_, _params_)
|
2100
|
-
end
|
2101
|
-
|
2102
|
-
def self.GetProgramInterfaceiv(_program_, _programInterface_, _pname_, _params_)
|
2103
|
-
GL_FUNCTIONS_MAP[:glGetProgramInterfaceiv].call(_program_, _programInterface_, _pname_, _params_)
|
2104
|
-
end
|
2105
|
-
|
2106
|
-
def self.GetProgramResourceIndex(_program_, _programInterface_, _name_)
|
2107
|
-
GL_FUNCTIONS_MAP[:glGetProgramResourceIndex].call(_program_, _programInterface_, _name_)
|
2108
|
-
end
|
2109
|
-
|
2110
|
-
def self.GetProgramResourceName(_program_, _programInterface_, _index_, _bufSize_, _length_, _name_)
|
2111
|
-
GL_FUNCTIONS_MAP[:glGetProgramResourceName].call(_program_, _programInterface_, _index_, _bufSize_, _length_, _name_)
|
2112
|
-
end
|
2113
|
-
|
2114
|
-
def self.GetProgramResourceiv(_program_, _programInterface_, _index_, _propCount_, _props_, _count_, _length_, _params_)
|
2115
|
-
GL_FUNCTIONS_MAP[:glGetProgramResourceiv].call(_program_, _programInterface_, _index_, _propCount_, _props_, _count_, _length_, _params_)
|
2116
|
-
end
|
2117
|
-
|
2118
|
-
def self.GetProgramResourceLocation(_program_, _programInterface_, _name_)
|
2119
|
-
GL_FUNCTIONS_MAP[:glGetProgramResourceLocation].call(_program_, _programInterface_, _name_)
|
2120
|
-
end
|
2121
|
-
|
2122
|
-
def self.UseProgramStages(_pipeline_, _stages_, _program_)
|
2123
|
-
GL_FUNCTIONS_MAP[:glUseProgramStages].call(_pipeline_, _stages_, _program_)
|
2124
|
-
end
|
2125
|
-
|
2126
|
-
def self.ActiveShaderProgram(_pipeline_, _program_)
|
2127
|
-
GL_FUNCTIONS_MAP[:glActiveShaderProgram].call(_pipeline_, _program_)
|
2128
|
-
end
|
2129
|
-
|
2130
|
-
def self.CreateShaderProgramv(_type_, _count_, _strings_)
|
2131
|
-
GL_FUNCTIONS_MAP[:glCreateShaderProgramv].call(_type_, _count_, _strings_)
|
2132
|
-
end
|
2133
|
-
|
2134
|
-
def self.BindProgramPipeline(_pipeline_)
|
2135
|
-
GL_FUNCTIONS_MAP[:glBindProgramPipeline].call(_pipeline_)
|
2136
|
-
end
|
2137
|
-
|
2138
|
-
def self.DeleteProgramPipelines(_n_, _pipelines_)
|
2139
|
-
GL_FUNCTIONS_MAP[:glDeleteProgramPipelines].call(_n_, _pipelines_)
|
2140
|
-
end
|
2141
|
-
|
2142
|
-
def self.GenProgramPipelines(_n_, _pipelines_)
|
2143
|
-
GL_FUNCTIONS_MAP[:glGenProgramPipelines].call(_n_, _pipelines_)
|
2144
|
-
end
|
2145
|
-
|
2146
|
-
def self.IsProgramPipeline(_pipeline_)
|
2147
|
-
GL_FUNCTIONS_MAP[:glIsProgramPipeline].call(_pipeline_)
|
2148
|
-
end
|
2149
|
-
|
2150
|
-
def self.GetProgramPipelineiv(_pipeline_, _pname_, _params_)
|
2151
|
-
GL_FUNCTIONS_MAP[:glGetProgramPipelineiv].call(_pipeline_, _pname_, _params_)
|
2152
|
-
end
|
2153
|
-
|
2154
|
-
def self.ProgramUniform1i(_program_, _location_, _v0_)
|
2155
|
-
GL_FUNCTIONS_MAP[:glProgramUniform1i].call(_program_, _location_, _v0_)
|
2156
|
-
end
|
2157
|
-
|
2158
|
-
def self.ProgramUniform2i(_program_, _location_, _v0_, _v1_)
|
2159
|
-
GL_FUNCTIONS_MAP[:glProgramUniform2i].call(_program_, _location_, _v0_, _v1_)
|
2160
|
-
end
|
2161
|
-
|
2162
|
-
def self.ProgramUniform3i(_program_, _location_, _v0_, _v1_, _v2_)
|
2163
|
-
GL_FUNCTIONS_MAP[:glProgramUniform3i].call(_program_, _location_, _v0_, _v1_, _v2_)
|
2164
|
-
end
|
2165
|
-
|
2166
|
-
def self.ProgramUniform4i(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2167
|
-
GL_FUNCTIONS_MAP[:glProgramUniform4i].call(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2168
|
-
end
|
2169
|
-
|
2170
|
-
def self.ProgramUniform1ui(_program_, _location_, _v0_)
|
2171
|
-
GL_FUNCTIONS_MAP[:glProgramUniform1ui].call(_program_, _location_, _v0_)
|
2172
|
-
end
|
2173
|
-
|
2174
|
-
def self.ProgramUniform2ui(_program_, _location_, _v0_, _v1_)
|
2175
|
-
GL_FUNCTIONS_MAP[:glProgramUniform2ui].call(_program_, _location_, _v0_, _v1_)
|
2176
|
-
end
|
2177
|
-
|
2178
|
-
def self.ProgramUniform3ui(_program_, _location_, _v0_, _v1_, _v2_)
|
2179
|
-
GL_FUNCTIONS_MAP[:glProgramUniform3ui].call(_program_, _location_, _v0_, _v1_, _v2_)
|
2180
|
-
end
|
2181
|
-
|
2182
|
-
def self.ProgramUniform4ui(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2183
|
-
GL_FUNCTIONS_MAP[:glProgramUniform4ui].call(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2184
|
-
end
|
2185
|
-
|
2186
|
-
def self.ProgramUniform1f(_program_, _location_, _v0_)
|
2187
|
-
GL_FUNCTIONS_MAP[:glProgramUniform1f].call(_program_, _location_, _v0_)
|
2188
|
-
end
|
2189
|
-
|
2190
|
-
def self.ProgramUniform2f(_program_, _location_, _v0_, _v1_)
|
2191
|
-
GL_FUNCTIONS_MAP[:glProgramUniform2f].call(_program_, _location_, _v0_, _v1_)
|
2192
|
-
end
|
2193
|
-
|
2194
|
-
def self.ProgramUniform3f(_program_, _location_, _v0_, _v1_, _v2_)
|
2195
|
-
GL_FUNCTIONS_MAP[:glProgramUniform3f].call(_program_, _location_, _v0_, _v1_, _v2_)
|
2196
|
-
end
|
2197
|
-
|
2198
|
-
def self.ProgramUniform4f(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2199
|
-
GL_FUNCTIONS_MAP[:glProgramUniform4f].call(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2200
|
-
end
|
2201
|
-
|
2202
|
-
def self.ProgramUniform1iv(_program_, _location_, _count_, _value_)
|
2203
|
-
GL_FUNCTIONS_MAP[:glProgramUniform1iv].call(_program_, _location_, _count_, _value_)
|
2204
|
-
end
|
2205
|
-
|
2206
|
-
def self.ProgramUniform2iv(_program_, _location_, _count_, _value_)
|
2207
|
-
GL_FUNCTIONS_MAP[:glProgramUniform2iv].call(_program_, _location_, _count_, _value_)
|
2208
|
-
end
|
2209
|
-
|
2210
|
-
def self.ProgramUniform3iv(_program_, _location_, _count_, _value_)
|
2211
|
-
GL_FUNCTIONS_MAP[:glProgramUniform3iv].call(_program_, _location_, _count_, _value_)
|
2212
|
-
end
|
2213
|
-
|
2214
|
-
def self.ProgramUniform4iv(_program_, _location_, _count_, _value_)
|
2215
|
-
GL_FUNCTIONS_MAP[:glProgramUniform4iv].call(_program_, _location_, _count_, _value_)
|
2216
|
-
end
|
2217
|
-
|
2218
|
-
def self.ProgramUniform1uiv(_program_, _location_, _count_, _value_)
|
2219
|
-
GL_FUNCTIONS_MAP[:glProgramUniform1uiv].call(_program_, _location_, _count_, _value_)
|
2220
|
-
end
|
2221
|
-
|
2222
|
-
def self.ProgramUniform2uiv(_program_, _location_, _count_, _value_)
|
2223
|
-
GL_FUNCTIONS_MAP[:glProgramUniform2uiv].call(_program_, _location_, _count_, _value_)
|
2224
|
-
end
|
2225
|
-
|
2226
|
-
def self.ProgramUniform3uiv(_program_, _location_, _count_, _value_)
|
2227
|
-
GL_FUNCTIONS_MAP[:glProgramUniform3uiv].call(_program_, _location_, _count_, _value_)
|
2228
|
-
end
|
2229
|
-
|
2230
|
-
def self.ProgramUniform4uiv(_program_, _location_, _count_, _value_)
|
2231
|
-
GL_FUNCTIONS_MAP[:glProgramUniform4uiv].call(_program_, _location_, _count_, _value_)
|
2232
|
-
end
|
2233
|
-
|
2234
|
-
def self.ProgramUniform1fv(_program_, _location_, _count_, _value_)
|
2235
|
-
GL_FUNCTIONS_MAP[:glProgramUniform1fv].call(_program_, _location_, _count_, _value_)
|
2236
|
-
end
|
2237
|
-
|
2238
|
-
def self.ProgramUniform2fv(_program_, _location_, _count_, _value_)
|
2239
|
-
GL_FUNCTIONS_MAP[:glProgramUniform2fv].call(_program_, _location_, _count_, _value_)
|
2240
|
-
end
|
2241
|
-
|
2242
|
-
def self.ProgramUniform3fv(_program_, _location_, _count_, _value_)
|
2243
|
-
GL_FUNCTIONS_MAP[:glProgramUniform3fv].call(_program_, _location_, _count_, _value_)
|
2244
|
-
end
|
2245
|
-
|
2246
|
-
def self.ProgramUniform4fv(_program_, _location_, _count_, _value_)
|
2247
|
-
GL_FUNCTIONS_MAP[:glProgramUniform4fv].call(_program_, _location_, _count_, _value_)
|
2248
|
-
end
|
2249
|
-
|
2250
|
-
def self.ProgramUniformMatrix2fv(_program_, _location_, _count_, _transpose_, _value_)
|
2251
|
-
GL_FUNCTIONS_MAP[:glProgramUniformMatrix2fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2252
|
-
end
|
2253
|
-
|
2254
|
-
def self.ProgramUniformMatrix3fv(_program_, _location_, _count_, _transpose_, _value_)
|
2255
|
-
GL_FUNCTIONS_MAP[:glProgramUniformMatrix3fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2256
|
-
end
|
2257
|
-
|
2258
|
-
def self.ProgramUniformMatrix4fv(_program_, _location_, _count_, _transpose_, _value_)
|
2259
|
-
GL_FUNCTIONS_MAP[:glProgramUniformMatrix4fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2260
|
-
end
|
2261
|
-
|
2262
|
-
def self.ProgramUniformMatrix2x3fv(_program_, _location_, _count_, _transpose_, _value_)
|
2263
|
-
GL_FUNCTIONS_MAP[:glProgramUniformMatrix2x3fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2264
|
-
end
|
2265
|
-
|
2266
|
-
def self.ProgramUniformMatrix3x2fv(_program_, _location_, _count_, _transpose_, _value_)
|
2267
|
-
GL_FUNCTIONS_MAP[:glProgramUniformMatrix3x2fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2268
|
-
end
|
2269
|
-
|
2270
|
-
def self.ProgramUniformMatrix2x4fv(_program_, _location_, _count_, _transpose_, _value_)
|
2271
|
-
GL_FUNCTIONS_MAP[:glProgramUniformMatrix2x4fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2272
|
-
end
|
2273
|
-
|
2274
|
-
def self.ProgramUniformMatrix4x2fv(_program_, _location_, _count_, _transpose_, _value_)
|
2275
|
-
GL_FUNCTIONS_MAP[:glProgramUniformMatrix4x2fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2276
|
-
end
|
2277
|
-
|
2278
|
-
def self.ProgramUniformMatrix3x4fv(_program_, _location_, _count_, _transpose_, _value_)
|
2279
|
-
GL_FUNCTIONS_MAP[:glProgramUniformMatrix3x4fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2280
|
-
end
|
2281
|
-
|
2282
|
-
def self.ProgramUniformMatrix4x3fv(_program_, _location_, _count_, _transpose_, _value_)
|
2283
|
-
GL_FUNCTIONS_MAP[:glProgramUniformMatrix4x3fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2284
|
-
end
|
2285
|
-
|
2286
|
-
def self.ValidateProgramPipeline(_pipeline_)
|
2287
|
-
GL_FUNCTIONS_MAP[:glValidateProgramPipeline].call(_pipeline_)
|
2288
|
-
end
|
2289
|
-
|
2290
|
-
def self.GetProgramPipelineInfoLog(_pipeline_, _bufSize_, _length_, _infoLog_)
|
2291
|
-
GL_FUNCTIONS_MAP[:glGetProgramPipelineInfoLog].call(_pipeline_, _bufSize_, _length_, _infoLog_)
|
2292
|
-
end
|
2293
|
-
|
2294
|
-
def self.BindImageTexture(_unit_, _texture_, _level_, _layered_, _layer_, _access_, _format_)
|
2295
|
-
GL_FUNCTIONS_MAP[:glBindImageTexture].call(_unit_, _texture_, _level_, _layered_, _layer_, _access_, _format_)
|
2296
|
-
end
|
2297
|
-
|
2298
|
-
def self.GetBooleani_v(_target_, _index_, _data_)
|
2299
|
-
GL_FUNCTIONS_MAP[:glGetBooleani_v].call(_target_, _index_, _data_)
|
2300
|
-
end
|
2301
|
-
|
2302
|
-
def self.MemoryBarrier(_barriers_)
|
2303
|
-
GL_FUNCTIONS_MAP[:glMemoryBarrier].call(_barriers_)
|
2304
|
-
end
|
2305
|
-
|
2306
|
-
def self.MemoryBarrierByRegion(_barriers_)
|
2307
|
-
GL_FUNCTIONS_MAP[:glMemoryBarrierByRegion].call(_barriers_)
|
2308
|
-
end
|
2309
|
-
|
2310
|
-
def self.TexStorage2DMultisample(_target_, _samples_, _internalformat_, _width_, _height_, _fixedsamplelocations_)
|
2311
|
-
GL_FUNCTIONS_MAP[:glTexStorage2DMultisample].call(_target_, _samples_, _internalformat_, _width_, _height_, _fixedsamplelocations_)
|
2312
|
-
end
|
2313
|
-
|
2314
|
-
def self.GetMultisamplefv(_pname_, _index_, _val_)
|
2315
|
-
GL_FUNCTIONS_MAP[:glGetMultisamplefv].call(_pname_, _index_, _val_)
|
2316
|
-
end
|
2317
|
-
|
2318
|
-
def self.SampleMaski(_maskNumber_, _mask_)
|
2319
|
-
GL_FUNCTIONS_MAP[:glSampleMaski].call(_maskNumber_, _mask_)
|
2320
|
-
end
|
2321
|
-
|
2322
|
-
def self.GetTexLevelParameteriv(_target_, _level_, _pname_, _params_)
|
2323
|
-
GL_FUNCTIONS_MAP[:glGetTexLevelParameteriv].call(_target_, _level_, _pname_, _params_)
|
2324
|
-
end
|
2325
|
-
|
2326
|
-
def self.GetTexLevelParameterfv(_target_, _level_, _pname_, _params_)
|
2327
|
-
GL_FUNCTIONS_MAP[:glGetTexLevelParameterfv].call(_target_, _level_, _pname_, _params_)
|
2328
|
-
end
|
2329
|
-
|
2330
|
-
def self.BindVertexBuffer(_bindingindex_, _buffer_, _offset_, _stride_)
|
2331
|
-
GL_FUNCTIONS_MAP[:glBindVertexBuffer].call(_bindingindex_, _buffer_, _offset_, _stride_)
|
2332
|
-
end
|
2333
|
-
|
2334
|
-
def self.VertexAttribFormat(_attribindex_, _size_, _type_, _normalized_, _relativeoffset_)
|
2335
|
-
GL_FUNCTIONS_MAP[:glVertexAttribFormat].call(_attribindex_, _size_, _type_, _normalized_, _relativeoffset_)
|
2336
|
-
end
|
2337
|
-
|
2338
|
-
def self.VertexAttribIFormat(_attribindex_, _size_, _type_, _relativeoffset_)
|
2339
|
-
GL_FUNCTIONS_MAP[:glVertexAttribIFormat].call(_attribindex_, _size_, _type_, _relativeoffset_)
|
2340
|
-
end
|
2341
|
-
|
2342
|
-
def self.VertexAttribBinding(_attribindex_, _bindingindex_)
|
2343
|
-
GL_FUNCTIONS_MAP[:glVertexAttribBinding].call(_attribindex_, _bindingindex_)
|
2344
|
-
end
|
2345
|
-
|
2346
|
-
def self.VertexBindingDivisor(_bindingindex_, _divisor_)
|
2347
|
-
GL_FUNCTIONS_MAP[:glVertexBindingDivisor].call(_bindingindex_, _divisor_)
|
2348
|
-
end
|
2349
|
-
|
2350
|
-
def self.BlendBarrier()
|
2351
|
-
GL_FUNCTIONS_MAP[:glBlendBarrier].call()
|
2352
|
-
end
|
2353
|
-
|
2354
|
-
def self.CopyImageSubData(_srcName_, _srcTarget_, _srcLevel_, _srcX_, _srcY_, _srcZ_, _dstName_, _dstTarget_, _dstLevel_, _dstX_, _dstY_, _dstZ_, _srcWidth_, _srcHeight_, _srcDepth_)
|
2355
|
-
GL_FUNCTIONS_MAP[:glCopyImageSubData].call(_srcName_, _srcTarget_, _srcLevel_, _srcX_, _srcY_, _srcZ_, _dstName_, _dstTarget_, _dstLevel_, _dstX_, _dstY_, _dstZ_, _srcWidth_, _srcHeight_, _srcDepth_)
|
2356
|
-
end
|
2357
|
-
|
2358
|
-
def self.DebugMessageControl(_source_, _type_, _severity_, _count_, _ids_, _enabled_)
|
2359
|
-
GL_FUNCTIONS_MAP[:glDebugMessageControl].call(_source_, _type_, _severity_, _count_, _ids_, _enabled_)
|
2360
|
-
end
|
2361
|
-
|
2362
|
-
def self.DebugMessageInsert(_source_, _type_, _id_, _severity_, _length_, _buf_)
|
2363
|
-
GL_FUNCTIONS_MAP[:glDebugMessageInsert].call(_source_, _type_, _id_, _severity_, _length_, _buf_)
|
2364
|
-
end
|
2365
|
-
|
2366
|
-
def self.DebugMessageCallback(_callback_, _userParam_)
|
2367
|
-
GL_FUNCTIONS_MAP[:glDebugMessageCallback].call(_callback_, _userParam_)
|
2368
|
-
end
|
2369
|
-
|
2370
|
-
def self.GetDebugMessageLog(_count_, _bufSize_, _sources_, _types_, _ids_, _severities_, _lengths_, _messageLog_)
|
2371
|
-
GL_FUNCTIONS_MAP[:glGetDebugMessageLog].call(_count_, _bufSize_, _sources_, _types_, _ids_, _severities_, _lengths_, _messageLog_)
|
2372
|
-
end
|
2373
|
-
|
2374
|
-
def self.PushDebugGroup(_source_, _id_, _length_, _message_)
|
2375
|
-
GL_FUNCTIONS_MAP[:glPushDebugGroup].call(_source_, _id_, _length_, _message_)
|
2376
|
-
end
|
2377
|
-
|
2378
|
-
def self.PopDebugGroup()
|
2379
|
-
GL_FUNCTIONS_MAP[:glPopDebugGroup].call()
|
2380
|
-
end
|
2381
|
-
|
2382
|
-
def self.ObjectLabel(_identifier_, _name_, _length_, _label_)
|
2383
|
-
GL_FUNCTIONS_MAP[:glObjectLabel].call(_identifier_, _name_, _length_, _label_)
|
2384
|
-
end
|
2385
|
-
|
2386
|
-
def self.GetObjectLabel(_identifier_, _name_, _bufSize_, _length_, _label_)
|
2387
|
-
GL_FUNCTIONS_MAP[:glGetObjectLabel].call(_identifier_, _name_, _bufSize_, _length_, _label_)
|
2388
|
-
end
|
2389
|
-
|
2390
|
-
def self.ObjectPtrLabel(_ptr_, _length_, _label_)
|
2391
|
-
GL_FUNCTIONS_MAP[:glObjectPtrLabel].call(_ptr_, _length_, _label_)
|
2392
|
-
end
|
2393
|
-
|
2394
|
-
def self.GetObjectPtrLabel(_ptr_, _bufSize_, _length_, _label_)
|
2395
|
-
GL_FUNCTIONS_MAP[:glGetObjectPtrLabel].call(_ptr_, _bufSize_, _length_, _label_)
|
2396
|
-
end
|
2397
|
-
|
2398
|
-
def self.GetPointerv(_pname_, _params_)
|
2399
|
-
GL_FUNCTIONS_MAP[:glGetPointerv].call(_pname_, _params_)
|
2400
|
-
end
|
2401
|
-
|
2402
|
-
def self.Enablei(_target_, _index_)
|
2403
|
-
GL_FUNCTIONS_MAP[:glEnablei].call(_target_, _index_)
|
2404
|
-
end
|
2405
|
-
|
2406
|
-
def self.Disablei(_target_, _index_)
|
2407
|
-
GL_FUNCTIONS_MAP[:glDisablei].call(_target_, _index_)
|
2408
|
-
end
|
2409
|
-
|
2410
|
-
def self.BlendEquationi(_buf_, _mode_)
|
2411
|
-
GL_FUNCTIONS_MAP[:glBlendEquationi].call(_buf_, _mode_)
|
2412
|
-
end
|
2413
|
-
|
2414
|
-
def self.BlendEquationSeparatei(_buf_, _modeRGB_, _modeAlpha_)
|
2415
|
-
GL_FUNCTIONS_MAP[:glBlendEquationSeparatei].call(_buf_, _modeRGB_, _modeAlpha_)
|
2416
|
-
end
|
2417
|
-
|
2418
|
-
def self.BlendFunci(_buf_, _src_, _dst_)
|
2419
|
-
GL_FUNCTIONS_MAP[:glBlendFunci].call(_buf_, _src_, _dst_)
|
2420
|
-
end
|
2421
|
-
|
2422
|
-
def self.BlendFuncSeparatei(_buf_, _srcRGB_, _dstRGB_, _srcAlpha_, _dstAlpha_)
|
2423
|
-
GL_FUNCTIONS_MAP[:glBlendFuncSeparatei].call(_buf_, _srcRGB_, _dstRGB_, _srcAlpha_, _dstAlpha_)
|
2424
|
-
end
|
2425
|
-
|
2426
|
-
def self.ColorMaski(_index_, _r_, _g_, _b_, _a_)
|
2427
|
-
GL_FUNCTIONS_MAP[:glColorMaski].call(_index_, _r_, _g_, _b_, _a_)
|
2428
|
-
end
|
2429
|
-
|
2430
|
-
def self.IsEnabledi(_target_, _index_)
|
2431
|
-
GL_FUNCTIONS_MAP[:glIsEnabledi].call(_target_, _index_)
|
2432
|
-
end
|
2433
|
-
|
2434
|
-
def self.DrawElementsBaseVertex(_mode_, _count_, _type_, _indices_, _basevertex_)
|
2435
|
-
GL_FUNCTIONS_MAP[:glDrawElementsBaseVertex].call(_mode_, _count_, _type_, _indices_, _basevertex_)
|
2436
|
-
end
|
2437
|
-
|
2438
|
-
def self.DrawRangeElementsBaseVertex(_mode_, _start_, _end_, _count_, _type_, _indices_, _basevertex_)
|
2439
|
-
GL_FUNCTIONS_MAP[:glDrawRangeElementsBaseVertex].call(_mode_, _start_, _end_, _count_, _type_, _indices_, _basevertex_)
|
2440
|
-
end
|
2441
|
-
|
2442
|
-
def self.DrawElementsInstancedBaseVertex(_mode_, _count_, _type_, _indices_, _instancecount_, _basevertex_)
|
2443
|
-
GL_FUNCTIONS_MAP[:glDrawElementsInstancedBaseVertex].call(_mode_, _count_, _type_, _indices_, _instancecount_, _basevertex_)
|
2444
|
-
end
|
2445
|
-
|
2446
|
-
def self.FramebufferTexture(_target_, _attachment_, _texture_, _level_)
|
2447
|
-
GL_FUNCTIONS_MAP[:glFramebufferTexture].call(_target_, _attachment_, _texture_, _level_)
|
2448
|
-
end
|
2449
|
-
|
2450
|
-
def self.PrimitiveBoundingBox(_minX_, _minY_, _minZ_, _minW_, _maxX_, _maxY_, _maxZ_, _maxW_)
|
2451
|
-
GL_FUNCTIONS_MAP[:glPrimitiveBoundingBox].call(_minX_, _minY_, _minZ_, _minW_, _maxX_, _maxY_, _maxZ_, _maxW_)
|
2452
|
-
end
|
2453
|
-
|
2454
|
-
def self.GetGraphicsResetStatus()
|
2455
|
-
GL_FUNCTIONS_MAP[:glGetGraphicsResetStatus].call()
|
2456
|
-
end
|
2457
|
-
|
2458
|
-
def self.ReadnPixels(_x_, _y_, _width_, _height_, _format_, _type_, _bufSize_, _data_)
|
2459
|
-
GL_FUNCTIONS_MAP[:glReadnPixels].call(_x_, _y_, _width_, _height_, _format_, _type_, _bufSize_, _data_)
|
2460
|
-
end
|
2461
|
-
|
2462
|
-
def self.GetnUniformfv(_program_, _location_, _bufSize_, _params_)
|
2463
|
-
GL_FUNCTIONS_MAP[:glGetnUniformfv].call(_program_, _location_, _bufSize_, _params_)
|
2464
|
-
end
|
2465
|
-
|
2466
|
-
def self.GetnUniformiv(_program_, _location_, _bufSize_, _params_)
|
2467
|
-
GL_FUNCTIONS_MAP[:glGetnUniformiv].call(_program_, _location_, _bufSize_, _params_)
|
2468
|
-
end
|
2469
|
-
|
2470
|
-
def self.GetnUniformuiv(_program_, _location_, _bufSize_, _params_)
|
2471
|
-
GL_FUNCTIONS_MAP[:glGetnUniformuiv].call(_program_, _location_, _bufSize_, _params_)
|
2472
|
-
end
|
2473
|
-
|
2474
|
-
def self.MinSampleShading(_value_)
|
2475
|
-
GL_FUNCTIONS_MAP[:glMinSampleShading].call(_value_)
|
2476
|
-
end
|
2477
|
-
|
2478
|
-
def self.PatchParameteri(_pname_, _value_)
|
2479
|
-
GL_FUNCTIONS_MAP[:glPatchParameteri].call(_pname_, _value_)
|
2480
|
-
end
|
2481
|
-
|
2482
|
-
def self.TexParameterIiv(_target_, _pname_, _params_)
|
2483
|
-
GL_FUNCTIONS_MAP[:glTexParameterIiv].call(_target_, _pname_, _params_)
|
2484
|
-
end
|
2485
|
-
|
2486
|
-
def self.TexParameterIuiv(_target_, _pname_, _params_)
|
2487
|
-
GL_FUNCTIONS_MAP[:glTexParameterIuiv].call(_target_, _pname_, _params_)
|
2488
|
-
end
|
2489
|
-
|
2490
|
-
def self.GetTexParameterIiv(_target_, _pname_, _params_)
|
2491
|
-
GL_FUNCTIONS_MAP[:glGetTexParameterIiv].call(_target_, _pname_, _params_)
|
2492
|
-
end
|
2493
|
-
|
2494
|
-
def self.GetTexParameterIuiv(_target_, _pname_, _params_)
|
2495
|
-
GL_FUNCTIONS_MAP[:glGetTexParameterIuiv].call(_target_, _pname_, _params_)
|
2496
|
-
end
|
2497
|
-
|
2498
|
-
def self.SamplerParameterIiv(_sampler_, _pname_, _param_)
|
2499
|
-
GL_FUNCTIONS_MAP[:glSamplerParameterIiv].call(_sampler_, _pname_, _param_)
|
2500
|
-
end
|
2501
|
-
|
2502
|
-
def self.SamplerParameterIuiv(_sampler_, _pname_, _param_)
|
2503
|
-
GL_FUNCTIONS_MAP[:glSamplerParameterIuiv].call(_sampler_, _pname_, _param_)
|
2504
|
-
end
|
2505
|
-
|
2506
|
-
def self.GetSamplerParameterIiv(_sampler_, _pname_, _params_)
|
2507
|
-
GL_FUNCTIONS_MAP[:glGetSamplerParameterIiv].call(_sampler_, _pname_, _params_)
|
2508
|
-
end
|
2509
|
-
|
2510
|
-
def self.GetSamplerParameterIuiv(_sampler_, _pname_, _params_)
|
2511
|
-
GL_FUNCTIONS_MAP[:glGetSamplerParameterIuiv].call(_sampler_, _pname_, _params_)
|
2512
|
-
end
|
2513
|
-
|
2514
|
-
def self.TexBuffer(_target_, _internalformat_, _buffer_)
|
2515
|
-
GL_FUNCTIONS_MAP[:glTexBuffer].call(_target_, _internalformat_, _buffer_)
|
2516
|
-
end
|
2517
|
-
|
2518
|
-
def self.TexBufferRange(_target_, _internalformat_, _buffer_, _offset_, _size_)
|
2519
|
-
GL_FUNCTIONS_MAP[:glTexBufferRange].call(_target_, _internalformat_, _buffer_, _offset_, _size_)
|
2520
|
-
end
|
2521
|
-
|
2522
|
-
def self.TexStorage3DMultisample(_target_, _samples_, _internalformat_, _width_, _height_, _depth_, _fixedsamplelocations_)
|
2523
|
-
GL_FUNCTIONS_MAP[:glTexStorage3DMultisample].call(_target_, _samples_, _internalformat_, _width_, _height_, _depth_, _fixedsamplelocations_)
|
2524
|
-
end
|
2525
|
-
|
2526
|
-
end
|
1
|
+
# opengl-bindings
|
2
|
+
# * http://rubygems.org/gems/opengl-bindings
|
3
|
+
# * http://github.com/vaiorabbit/ruby-opengl
|
4
|
+
#
|
5
|
+
# [NOTICE] This is an automatically generated file.
|
6
|
+
|
7
|
+
require 'fiddle'
|
8
|
+
|
9
|
+
module GL
|
10
|
+
|
11
|
+
GL_FUNCTION_SYMBOLS = [
|
12
|
+
:glActiveTexture,
|
13
|
+
:glAttachShader,
|
14
|
+
:glBindAttribLocation,
|
15
|
+
:glBindBuffer,
|
16
|
+
:glBindFramebuffer,
|
17
|
+
:glBindRenderbuffer,
|
18
|
+
:glBindTexture,
|
19
|
+
:glBlendColor,
|
20
|
+
:glBlendEquation,
|
21
|
+
:glBlendEquationSeparate,
|
22
|
+
:glBlendFunc,
|
23
|
+
:glBlendFuncSeparate,
|
24
|
+
:glBufferData,
|
25
|
+
:glBufferSubData,
|
26
|
+
:glCheckFramebufferStatus,
|
27
|
+
:glClear,
|
28
|
+
:glClearColor,
|
29
|
+
:glClearDepthf,
|
30
|
+
:glClearStencil,
|
31
|
+
:glColorMask,
|
32
|
+
:glCompileShader,
|
33
|
+
:glCompressedTexImage2D,
|
34
|
+
:glCompressedTexSubImage2D,
|
35
|
+
:glCopyTexImage2D,
|
36
|
+
:glCopyTexSubImage2D,
|
37
|
+
:glCreateProgram,
|
38
|
+
:glCreateShader,
|
39
|
+
:glCullFace,
|
40
|
+
:glDeleteBuffers,
|
41
|
+
:glDeleteFramebuffers,
|
42
|
+
:glDeleteProgram,
|
43
|
+
:glDeleteRenderbuffers,
|
44
|
+
:glDeleteShader,
|
45
|
+
:glDeleteTextures,
|
46
|
+
:glDepthFunc,
|
47
|
+
:glDepthMask,
|
48
|
+
:glDepthRangef,
|
49
|
+
:glDetachShader,
|
50
|
+
:glDisable,
|
51
|
+
:glDisableVertexAttribArray,
|
52
|
+
:glDrawArrays,
|
53
|
+
:glDrawElements,
|
54
|
+
:glEnable,
|
55
|
+
:glEnableVertexAttribArray,
|
56
|
+
:glFinish,
|
57
|
+
:glFlush,
|
58
|
+
:glFramebufferRenderbuffer,
|
59
|
+
:glFramebufferTexture2D,
|
60
|
+
:glFrontFace,
|
61
|
+
:glGenBuffers,
|
62
|
+
:glGenerateMipmap,
|
63
|
+
:glGenFramebuffers,
|
64
|
+
:glGenRenderbuffers,
|
65
|
+
:glGenTextures,
|
66
|
+
:glGetActiveAttrib,
|
67
|
+
:glGetActiveUniform,
|
68
|
+
:glGetAttachedShaders,
|
69
|
+
:glGetAttribLocation,
|
70
|
+
:glGetBooleanv,
|
71
|
+
:glGetBufferParameteriv,
|
72
|
+
:glGetError,
|
73
|
+
:glGetFloatv,
|
74
|
+
:glGetFramebufferAttachmentParameteriv,
|
75
|
+
:glGetIntegerv,
|
76
|
+
:glGetProgramiv,
|
77
|
+
:glGetProgramInfoLog,
|
78
|
+
:glGetRenderbufferParameteriv,
|
79
|
+
:glGetShaderiv,
|
80
|
+
:glGetShaderInfoLog,
|
81
|
+
:glGetShaderPrecisionFormat,
|
82
|
+
:glGetShaderSource,
|
83
|
+
:glGetString,
|
84
|
+
:glGetTexParameterfv,
|
85
|
+
:glGetTexParameteriv,
|
86
|
+
:glGetUniformfv,
|
87
|
+
:glGetUniformiv,
|
88
|
+
:glGetUniformLocation,
|
89
|
+
:glGetVertexAttribfv,
|
90
|
+
:glGetVertexAttribiv,
|
91
|
+
:glGetVertexAttribPointerv,
|
92
|
+
:glHint,
|
93
|
+
:glIsBuffer,
|
94
|
+
:glIsEnabled,
|
95
|
+
:glIsFramebuffer,
|
96
|
+
:glIsProgram,
|
97
|
+
:glIsRenderbuffer,
|
98
|
+
:glIsShader,
|
99
|
+
:glIsTexture,
|
100
|
+
:glLineWidth,
|
101
|
+
:glLinkProgram,
|
102
|
+
:glPixelStorei,
|
103
|
+
:glPolygonOffset,
|
104
|
+
:glReadPixels,
|
105
|
+
:glReleaseShaderCompiler,
|
106
|
+
:glRenderbufferStorage,
|
107
|
+
:glSampleCoverage,
|
108
|
+
:glScissor,
|
109
|
+
:glShaderBinary,
|
110
|
+
:glShaderSource,
|
111
|
+
:glStencilFunc,
|
112
|
+
:glStencilFuncSeparate,
|
113
|
+
:glStencilMask,
|
114
|
+
:glStencilMaskSeparate,
|
115
|
+
:glStencilOp,
|
116
|
+
:glStencilOpSeparate,
|
117
|
+
:glTexImage2D,
|
118
|
+
:glTexParameterf,
|
119
|
+
:glTexParameterfv,
|
120
|
+
:glTexParameteri,
|
121
|
+
:glTexParameteriv,
|
122
|
+
:glTexSubImage2D,
|
123
|
+
:glUniform1f,
|
124
|
+
:glUniform1fv,
|
125
|
+
:glUniform1i,
|
126
|
+
:glUniform1iv,
|
127
|
+
:glUniform2f,
|
128
|
+
:glUniform2fv,
|
129
|
+
:glUniform2i,
|
130
|
+
:glUniform2iv,
|
131
|
+
:glUniform3f,
|
132
|
+
:glUniform3fv,
|
133
|
+
:glUniform3i,
|
134
|
+
:glUniform3iv,
|
135
|
+
:glUniform4f,
|
136
|
+
:glUniform4fv,
|
137
|
+
:glUniform4i,
|
138
|
+
:glUniform4iv,
|
139
|
+
:glUniformMatrix2fv,
|
140
|
+
:glUniformMatrix3fv,
|
141
|
+
:glUniformMatrix4fv,
|
142
|
+
:glUseProgram,
|
143
|
+
:glValidateProgram,
|
144
|
+
:glVertexAttrib1f,
|
145
|
+
:glVertexAttrib1fv,
|
146
|
+
:glVertexAttrib2f,
|
147
|
+
:glVertexAttrib2fv,
|
148
|
+
:glVertexAttrib3f,
|
149
|
+
:glVertexAttrib3fv,
|
150
|
+
:glVertexAttrib4f,
|
151
|
+
:glVertexAttrib4fv,
|
152
|
+
:glVertexAttribPointer,
|
153
|
+
:glViewport,
|
154
|
+
:glReadBuffer,
|
155
|
+
:glDrawRangeElements,
|
156
|
+
:glTexImage3D,
|
157
|
+
:glTexSubImage3D,
|
158
|
+
:glCopyTexSubImage3D,
|
159
|
+
:glCompressedTexImage3D,
|
160
|
+
:glCompressedTexSubImage3D,
|
161
|
+
:glGenQueries,
|
162
|
+
:glDeleteQueries,
|
163
|
+
:glIsQuery,
|
164
|
+
:glBeginQuery,
|
165
|
+
:glEndQuery,
|
166
|
+
:glGetQueryiv,
|
167
|
+
:glGetQueryObjectuiv,
|
168
|
+
:glUnmapBuffer,
|
169
|
+
:glGetBufferPointerv,
|
170
|
+
:glDrawBuffers,
|
171
|
+
:glUniformMatrix2x3fv,
|
172
|
+
:glUniformMatrix3x2fv,
|
173
|
+
:glUniformMatrix2x4fv,
|
174
|
+
:glUniformMatrix4x2fv,
|
175
|
+
:glUniformMatrix3x4fv,
|
176
|
+
:glUniformMatrix4x3fv,
|
177
|
+
:glBlitFramebuffer,
|
178
|
+
:glRenderbufferStorageMultisample,
|
179
|
+
:glFramebufferTextureLayer,
|
180
|
+
:glMapBufferRange,
|
181
|
+
:glFlushMappedBufferRange,
|
182
|
+
:glBindVertexArray,
|
183
|
+
:glDeleteVertexArrays,
|
184
|
+
:glGenVertexArrays,
|
185
|
+
:glIsVertexArray,
|
186
|
+
:glGetIntegeri_v,
|
187
|
+
:glBeginTransformFeedback,
|
188
|
+
:glEndTransformFeedback,
|
189
|
+
:glBindBufferRange,
|
190
|
+
:glBindBufferBase,
|
191
|
+
:glTransformFeedbackVaryings,
|
192
|
+
:glGetTransformFeedbackVarying,
|
193
|
+
:glVertexAttribIPointer,
|
194
|
+
:glGetVertexAttribIiv,
|
195
|
+
:glGetVertexAttribIuiv,
|
196
|
+
:glVertexAttribI4i,
|
197
|
+
:glVertexAttribI4ui,
|
198
|
+
:glVertexAttribI4iv,
|
199
|
+
:glVertexAttribI4uiv,
|
200
|
+
:glGetUniformuiv,
|
201
|
+
:glGetFragDataLocation,
|
202
|
+
:glUniform1ui,
|
203
|
+
:glUniform2ui,
|
204
|
+
:glUniform3ui,
|
205
|
+
:glUniform4ui,
|
206
|
+
:glUniform1uiv,
|
207
|
+
:glUniform2uiv,
|
208
|
+
:glUniform3uiv,
|
209
|
+
:glUniform4uiv,
|
210
|
+
:glClearBufferiv,
|
211
|
+
:glClearBufferuiv,
|
212
|
+
:glClearBufferfv,
|
213
|
+
:glClearBufferfi,
|
214
|
+
:glGetStringi,
|
215
|
+
:glCopyBufferSubData,
|
216
|
+
:glGetUniformIndices,
|
217
|
+
:glGetActiveUniformsiv,
|
218
|
+
:glGetUniformBlockIndex,
|
219
|
+
:glGetActiveUniformBlockiv,
|
220
|
+
:glGetActiveUniformBlockName,
|
221
|
+
:glUniformBlockBinding,
|
222
|
+
:glDrawArraysInstanced,
|
223
|
+
:glDrawElementsInstanced,
|
224
|
+
:glFenceSync,
|
225
|
+
:glIsSync,
|
226
|
+
:glDeleteSync,
|
227
|
+
:glClientWaitSync,
|
228
|
+
:glWaitSync,
|
229
|
+
:glGetInteger64v,
|
230
|
+
:glGetSynciv,
|
231
|
+
:glGetInteger64i_v,
|
232
|
+
:glGetBufferParameteri64v,
|
233
|
+
:glGenSamplers,
|
234
|
+
:glDeleteSamplers,
|
235
|
+
:glIsSampler,
|
236
|
+
:glBindSampler,
|
237
|
+
:glSamplerParameteri,
|
238
|
+
:glSamplerParameteriv,
|
239
|
+
:glSamplerParameterf,
|
240
|
+
:glSamplerParameterfv,
|
241
|
+
:glGetSamplerParameteriv,
|
242
|
+
:glGetSamplerParameterfv,
|
243
|
+
:glVertexAttribDivisor,
|
244
|
+
:glBindTransformFeedback,
|
245
|
+
:glDeleteTransformFeedbacks,
|
246
|
+
:glGenTransformFeedbacks,
|
247
|
+
:glIsTransformFeedback,
|
248
|
+
:glPauseTransformFeedback,
|
249
|
+
:glResumeTransformFeedback,
|
250
|
+
:glGetProgramBinary,
|
251
|
+
:glProgramBinary,
|
252
|
+
:glProgramParameteri,
|
253
|
+
:glInvalidateFramebuffer,
|
254
|
+
:glInvalidateSubFramebuffer,
|
255
|
+
:glTexStorage2D,
|
256
|
+
:glTexStorage3D,
|
257
|
+
:glGetInternalformativ,
|
258
|
+
:glDispatchCompute,
|
259
|
+
:glDispatchComputeIndirect,
|
260
|
+
:glDrawArraysIndirect,
|
261
|
+
:glDrawElementsIndirect,
|
262
|
+
:glFramebufferParameteri,
|
263
|
+
:glGetFramebufferParameteriv,
|
264
|
+
:glGetProgramInterfaceiv,
|
265
|
+
:glGetProgramResourceIndex,
|
266
|
+
:glGetProgramResourceName,
|
267
|
+
:glGetProgramResourceiv,
|
268
|
+
:glGetProgramResourceLocation,
|
269
|
+
:glUseProgramStages,
|
270
|
+
:glActiveShaderProgram,
|
271
|
+
:glCreateShaderProgramv,
|
272
|
+
:glBindProgramPipeline,
|
273
|
+
:glDeleteProgramPipelines,
|
274
|
+
:glGenProgramPipelines,
|
275
|
+
:glIsProgramPipeline,
|
276
|
+
:glGetProgramPipelineiv,
|
277
|
+
:glProgramUniform1i,
|
278
|
+
:glProgramUniform2i,
|
279
|
+
:glProgramUniform3i,
|
280
|
+
:glProgramUniform4i,
|
281
|
+
:glProgramUniform1ui,
|
282
|
+
:glProgramUniform2ui,
|
283
|
+
:glProgramUniform3ui,
|
284
|
+
:glProgramUniform4ui,
|
285
|
+
:glProgramUniform1f,
|
286
|
+
:glProgramUniform2f,
|
287
|
+
:glProgramUniform3f,
|
288
|
+
:glProgramUniform4f,
|
289
|
+
:glProgramUniform1iv,
|
290
|
+
:glProgramUniform2iv,
|
291
|
+
:glProgramUniform3iv,
|
292
|
+
:glProgramUniform4iv,
|
293
|
+
:glProgramUniform1uiv,
|
294
|
+
:glProgramUniform2uiv,
|
295
|
+
:glProgramUniform3uiv,
|
296
|
+
:glProgramUniform4uiv,
|
297
|
+
:glProgramUniform1fv,
|
298
|
+
:glProgramUniform2fv,
|
299
|
+
:glProgramUniform3fv,
|
300
|
+
:glProgramUniform4fv,
|
301
|
+
:glProgramUniformMatrix2fv,
|
302
|
+
:glProgramUniformMatrix3fv,
|
303
|
+
:glProgramUniformMatrix4fv,
|
304
|
+
:glProgramUniformMatrix2x3fv,
|
305
|
+
:glProgramUniformMatrix3x2fv,
|
306
|
+
:glProgramUniformMatrix2x4fv,
|
307
|
+
:glProgramUniformMatrix4x2fv,
|
308
|
+
:glProgramUniformMatrix3x4fv,
|
309
|
+
:glProgramUniformMatrix4x3fv,
|
310
|
+
:glValidateProgramPipeline,
|
311
|
+
:glGetProgramPipelineInfoLog,
|
312
|
+
:glBindImageTexture,
|
313
|
+
:glGetBooleani_v,
|
314
|
+
:glMemoryBarrier,
|
315
|
+
:glMemoryBarrierByRegion,
|
316
|
+
:glTexStorage2DMultisample,
|
317
|
+
:glGetMultisamplefv,
|
318
|
+
:glSampleMaski,
|
319
|
+
:glGetTexLevelParameteriv,
|
320
|
+
:glGetTexLevelParameterfv,
|
321
|
+
:glBindVertexBuffer,
|
322
|
+
:glVertexAttribFormat,
|
323
|
+
:glVertexAttribIFormat,
|
324
|
+
:glVertexAttribBinding,
|
325
|
+
:glVertexBindingDivisor,
|
326
|
+
:glBlendBarrier,
|
327
|
+
:glCopyImageSubData,
|
328
|
+
:glDebugMessageControl,
|
329
|
+
:glDebugMessageInsert,
|
330
|
+
:glDebugMessageCallback,
|
331
|
+
:glGetDebugMessageLog,
|
332
|
+
:glPushDebugGroup,
|
333
|
+
:glPopDebugGroup,
|
334
|
+
:glObjectLabel,
|
335
|
+
:glGetObjectLabel,
|
336
|
+
:glObjectPtrLabel,
|
337
|
+
:glGetObjectPtrLabel,
|
338
|
+
:glGetPointerv,
|
339
|
+
:glEnablei,
|
340
|
+
:glDisablei,
|
341
|
+
:glBlendEquationi,
|
342
|
+
:glBlendEquationSeparatei,
|
343
|
+
:glBlendFunci,
|
344
|
+
:glBlendFuncSeparatei,
|
345
|
+
:glColorMaski,
|
346
|
+
:glIsEnabledi,
|
347
|
+
:glDrawElementsBaseVertex,
|
348
|
+
:glDrawRangeElementsBaseVertex,
|
349
|
+
:glDrawElementsInstancedBaseVertex,
|
350
|
+
:glFramebufferTexture,
|
351
|
+
:glPrimitiveBoundingBox,
|
352
|
+
:glGetGraphicsResetStatus,
|
353
|
+
:glReadnPixels,
|
354
|
+
:glGetnUniformfv,
|
355
|
+
:glGetnUniformiv,
|
356
|
+
:glGetnUniformuiv,
|
357
|
+
:glMinSampleShading,
|
358
|
+
:glPatchParameteri,
|
359
|
+
:glTexParameterIiv,
|
360
|
+
:glTexParameterIuiv,
|
361
|
+
:glGetTexParameterIiv,
|
362
|
+
:glGetTexParameterIuiv,
|
363
|
+
:glSamplerParameterIiv,
|
364
|
+
:glSamplerParameterIuiv,
|
365
|
+
:glGetSamplerParameterIiv,
|
366
|
+
:glGetSamplerParameterIuiv,
|
367
|
+
:glTexBuffer,
|
368
|
+
:glTexBufferRange,
|
369
|
+
:glTexStorage3DMultisample,
|
370
|
+
]
|
371
|
+
|
372
|
+
GL_FUNCTIONS_ARGS_MAP = {
|
373
|
+
:glActiveTexture => [-Fiddle::TYPE_INT],
|
374
|
+
:glAttachShader => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
375
|
+
:glBindAttribLocation => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
376
|
+
:glBindBuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
377
|
+
:glBindFramebuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
378
|
+
:glBindRenderbuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
379
|
+
:glBindTexture => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
380
|
+
:glBlendColor => [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
381
|
+
:glBlendEquation => [-Fiddle::TYPE_INT],
|
382
|
+
:glBlendEquationSeparate => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
383
|
+
:glBlendFunc => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
384
|
+
:glBlendFuncSeparate => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
385
|
+
:glBufferData => [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT],
|
386
|
+
:glBufferSubData => [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_VOIDP],
|
387
|
+
:glCheckFramebufferStatus => [-Fiddle::TYPE_INT],
|
388
|
+
:glClear => [-Fiddle::TYPE_INT],
|
389
|
+
:glClearColor => [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
390
|
+
:glClearDepthf => [Fiddle::TYPE_FLOAT],
|
391
|
+
:glClearStencil => [Fiddle::TYPE_INT],
|
392
|
+
:glColorMask => [-Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR],
|
393
|
+
:glCompileShader => [-Fiddle::TYPE_INT],
|
394
|
+
:glCompressedTexImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
395
|
+
:glCompressedTexSubImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
396
|
+
:glCopyTexImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
397
|
+
:glCopyTexSubImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
398
|
+
:glCreateProgram => [],
|
399
|
+
:glCreateShader => [-Fiddle::TYPE_INT],
|
400
|
+
:glCullFace => [-Fiddle::TYPE_INT],
|
401
|
+
:glDeleteBuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
402
|
+
:glDeleteFramebuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
403
|
+
:glDeleteProgram => [-Fiddle::TYPE_INT],
|
404
|
+
:glDeleteRenderbuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
405
|
+
:glDeleteShader => [-Fiddle::TYPE_INT],
|
406
|
+
:glDeleteTextures => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
407
|
+
:glDepthFunc => [-Fiddle::TYPE_INT],
|
408
|
+
:glDepthMask => [-Fiddle::TYPE_CHAR],
|
409
|
+
:glDepthRangef => [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
410
|
+
:glDetachShader => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
411
|
+
:glDisable => [-Fiddle::TYPE_INT],
|
412
|
+
:glDisableVertexAttribArray => [-Fiddle::TYPE_INT],
|
413
|
+
:glDrawArrays => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
414
|
+
:glDrawElements => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
415
|
+
:glEnable => [-Fiddle::TYPE_INT],
|
416
|
+
:glEnableVertexAttribArray => [-Fiddle::TYPE_INT],
|
417
|
+
:glFinish => [],
|
418
|
+
:glFlush => [],
|
419
|
+
:glFramebufferRenderbuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
420
|
+
:glFramebufferTexture2D => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
421
|
+
:glFrontFace => [-Fiddle::TYPE_INT],
|
422
|
+
:glGenBuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
423
|
+
:glGenerateMipmap => [-Fiddle::TYPE_INT],
|
424
|
+
:glGenFramebuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
425
|
+
:glGenRenderbuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
426
|
+
:glGenTextures => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
427
|
+
:glGetActiveAttrib => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
428
|
+
:glGetActiveUniform => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
429
|
+
:glGetAttachedShaders => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
430
|
+
:glGetAttribLocation => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
431
|
+
:glGetBooleanv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
432
|
+
:glGetBufferParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
433
|
+
:glGetError => [],
|
434
|
+
:glGetFloatv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
435
|
+
:glGetFramebufferAttachmentParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
436
|
+
:glGetIntegerv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
437
|
+
:glGetProgramiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
438
|
+
:glGetProgramInfoLog => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
439
|
+
:glGetRenderbufferParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
440
|
+
:glGetShaderiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
441
|
+
:glGetShaderInfoLog => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
442
|
+
:glGetShaderPrecisionFormat => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
443
|
+
:glGetShaderSource => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
444
|
+
:glGetString => [-Fiddle::TYPE_INT],
|
445
|
+
:glGetTexParameterfv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
446
|
+
:glGetTexParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
447
|
+
:glGetUniformfv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
448
|
+
:glGetUniformiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
449
|
+
:glGetUniformLocation => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
450
|
+
:glGetVertexAttribfv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
451
|
+
:glGetVertexAttribiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
452
|
+
:glGetVertexAttribPointerv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
453
|
+
:glHint => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
454
|
+
:glIsBuffer => [-Fiddle::TYPE_INT],
|
455
|
+
:glIsEnabled => [-Fiddle::TYPE_INT],
|
456
|
+
:glIsFramebuffer => [-Fiddle::TYPE_INT],
|
457
|
+
:glIsProgram => [-Fiddle::TYPE_INT],
|
458
|
+
:glIsRenderbuffer => [-Fiddle::TYPE_INT],
|
459
|
+
:glIsShader => [-Fiddle::TYPE_INT],
|
460
|
+
:glIsTexture => [-Fiddle::TYPE_INT],
|
461
|
+
:glLineWidth => [Fiddle::TYPE_FLOAT],
|
462
|
+
:glLinkProgram => [-Fiddle::TYPE_INT],
|
463
|
+
:glPixelStorei => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
464
|
+
:glPolygonOffset => [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
465
|
+
:glReadPixels => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
466
|
+
:glReleaseShaderCompiler => [],
|
467
|
+
:glRenderbufferStorage => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
468
|
+
:glSampleCoverage => [Fiddle::TYPE_FLOAT, -Fiddle::TYPE_CHAR],
|
469
|
+
:glScissor => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
470
|
+
:glShaderBinary => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT],
|
471
|
+
:glShaderSource => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
472
|
+
:glStencilFunc => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
473
|
+
:glStencilFuncSeparate => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
474
|
+
:glStencilMask => [-Fiddle::TYPE_INT],
|
475
|
+
:glStencilMaskSeparate => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
476
|
+
:glStencilOp => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
477
|
+
:glStencilOpSeparate => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
478
|
+
:glTexImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
479
|
+
:glTexParameterf => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT],
|
480
|
+
:glTexParameterfv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
481
|
+
:glTexParameteri => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
482
|
+
:glTexParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
483
|
+
:glTexSubImage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
484
|
+
:glUniform1f => [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT],
|
485
|
+
:glUniform1fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
486
|
+
:glUniform1i => [Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
487
|
+
:glUniform1iv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
488
|
+
:glUniform2f => [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
489
|
+
:glUniform2fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
490
|
+
:glUniform2i => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
491
|
+
:glUniform2iv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
492
|
+
:glUniform3f => [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
493
|
+
:glUniform3fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
494
|
+
:glUniform3i => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
495
|
+
:glUniform3iv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
496
|
+
:glUniform4f => [Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
497
|
+
:glUniform4fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
498
|
+
:glUniform4i => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
499
|
+
:glUniform4iv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
500
|
+
:glUniformMatrix2fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
501
|
+
:glUniformMatrix3fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
502
|
+
:glUniformMatrix4fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
503
|
+
:glUseProgram => [-Fiddle::TYPE_INT],
|
504
|
+
:glValidateProgram => [-Fiddle::TYPE_INT],
|
505
|
+
:glVertexAttrib1f => [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT],
|
506
|
+
:glVertexAttrib1fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
507
|
+
:glVertexAttrib2f => [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
508
|
+
:glVertexAttrib2fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
509
|
+
:glVertexAttrib3f => [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
510
|
+
:glVertexAttrib3fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
511
|
+
:glVertexAttrib4f => [-Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
512
|
+
:glVertexAttrib4fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
513
|
+
:glVertexAttribPointer => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
514
|
+
:glViewport => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
515
|
+
:glReadBuffer => [-Fiddle::TYPE_INT],
|
516
|
+
:glDrawRangeElements => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
517
|
+
:glTexImage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
518
|
+
:glTexSubImage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
519
|
+
:glCopyTexSubImage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
520
|
+
:glCompressedTexImage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
521
|
+
:glCompressedTexSubImage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
522
|
+
:glGenQueries => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
523
|
+
:glDeleteQueries => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
524
|
+
:glIsQuery => [-Fiddle::TYPE_INT],
|
525
|
+
:glBeginQuery => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
526
|
+
:glEndQuery => [-Fiddle::TYPE_INT],
|
527
|
+
:glGetQueryiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
528
|
+
:glGetQueryObjectuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
529
|
+
:glUnmapBuffer => [-Fiddle::TYPE_INT],
|
530
|
+
:glGetBufferPointerv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
531
|
+
:glDrawBuffers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
532
|
+
:glUniformMatrix2x3fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
533
|
+
:glUniformMatrix3x2fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
534
|
+
:glUniformMatrix2x4fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
535
|
+
:glUniformMatrix4x2fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
536
|
+
:glUniformMatrix3x4fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
537
|
+
:glUniformMatrix4x3fv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
538
|
+
:glBlitFramebuffer => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
539
|
+
:glRenderbufferStorageMultisample => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
540
|
+
:glFramebufferTextureLayer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
541
|
+
:glMapBufferRange => [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T, -Fiddle::TYPE_INT],
|
542
|
+
:glFlushMappedBufferRange => [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T],
|
543
|
+
:glBindVertexArray => [-Fiddle::TYPE_INT],
|
544
|
+
:glDeleteVertexArrays => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
545
|
+
:glGenVertexArrays => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
546
|
+
:glIsVertexArray => [-Fiddle::TYPE_INT],
|
547
|
+
:glGetIntegeri_v => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
548
|
+
:glBeginTransformFeedback => [-Fiddle::TYPE_INT],
|
549
|
+
:glEndTransformFeedback => [],
|
550
|
+
:glBindBufferRange => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T],
|
551
|
+
:glBindBufferBase => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
552
|
+
:glTransformFeedbackVaryings => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT],
|
553
|
+
:glGetTransformFeedbackVarying => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
554
|
+
:glVertexAttribIPointer => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
555
|
+
:glGetVertexAttribIiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
556
|
+
:glGetVertexAttribIuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
557
|
+
:glVertexAttribI4i => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
558
|
+
:glVertexAttribI4ui => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
559
|
+
:glVertexAttribI4iv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
560
|
+
:glVertexAttribI4uiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
561
|
+
:glGetUniformuiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
562
|
+
:glGetFragDataLocation => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
563
|
+
:glUniform1ui => [Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
564
|
+
:glUniform2ui => [Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
565
|
+
:glUniform3ui => [Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
566
|
+
:glUniform4ui => [Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
567
|
+
:glUniform1uiv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
568
|
+
:glUniform2uiv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
569
|
+
:glUniform3uiv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
570
|
+
:glUniform4uiv => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
571
|
+
:glClearBufferiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
572
|
+
:glClearBufferuiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
573
|
+
:glClearBufferfv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
574
|
+
:glClearBufferfi => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_INT],
|
575
|
+
:glGetStringi => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
576
|
+
:glCopyBufferSubData => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T],
|
577
|
+
:glGetUniformIndices => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
578
|
+
:glGetActiveUniformsiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
579
|
+
:glGetUniformBlockIndex => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
580
|
+
:glGetActiveUniformBlockiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
581
|
+
:glGetActiveUniformBlockName => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
582
|
+
:glUniformBlockBinding => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
583
|
+
:glDrawArraysInstanced => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
584
|
+
:glDrawElementsInstanced => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT],
|
585
|
+
:glFenceSync => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
586
|
+
:glIsSync => [Fiddle::TYPE_VOIDP],
|
587
|
+
:glDeleteSync => [Fiddle::TYPE_VOIDP],
|
588
|
+
:glClientWaitSync => [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG],
|
589
|
+
:glWaitSync => [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG],
|
590
|
+
:glGetInteger64v => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
591
|
+
:glGetSynciv => [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
592
|
+
:glGetInteger64i_v => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
593
|
+
:glGetBufferParameteri64v => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
594
|
+
:glGenSamplers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
595
|
+
:glDeleteSamplers => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
596
|
+
:glIsSampler => [-Fiddle::TYPE_INT],
|
597
|
+
:glBindSampler => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
598
|
+
:glSamplerParameteri => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
599
|
+
:glSamplerParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
600
|
+
:glSamplerParameterf => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT],
|
601
|
+
:glSamplerParameterfv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
602
|
+
:glGetSamplerParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
603
|
+
:glGetSamplerParameterfv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
604
|
+
:glVertexAttribDivisor => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
605
|
+
:glBindTransformFeedback => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
606
|
+
:glDeleteTransformFeedbacks => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
607
|
+
:glGenTransformFeedbacks => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
608
|
+
:glIsTransformFeedback => [-Fiddle::TYPE_INT],
|
609
|
+
:glPauseTransformFeedback => [],
|
610
|
+
:glResumeTransformFeedback => [],
|
611
|
+
:glGetProgramBinary => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
612
|
+
:glProgramBinary => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT],
|
613
|
+
:glProgramParameteri => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
614
|
+
:glInvalidateFramebuffer => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
615
|
+
:glInvalidateSubFramebuffer => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
616
|
+
:glTexStorage2D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
617
|
+
:glTexStorage3D => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
618
|
+
:glGetInternalformativ => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
619
|
+
:glDispatchCompute => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
620
|
+
:glDispatchComputeIndirect => [Fiddle::TYPE_PTRDIFF_T],
|
621
|
+
:glDrawArraysIndirect => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
622
|
+
:glDrawElementsIndirect => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
623
|
+
:glFramebufferParameteri => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
624
|
+
:glGetFramebufferParameteriv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
625
|
+
:glGetProgramInterfaceiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
626
|
+
:glGetProgramResourceIndex => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
627
|
+
:glGetProgramResourceName => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
628
|
+
:glGetProgramResourceiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
629
|
+
:glGetProgramResourceLocation => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
630
|
+
:glUseProgramStages => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
631
|
+
:glActiveShaderProgram => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
632
|
+
:glCreateShaderProgramv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
633
|
+
:glBindProgramPipeline => [-Fiddle::TYPE_INT],
|
634
|
+
:glDeleteProgramPipelines => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
635
|
+
:glGenProgramPipelines => [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
636
|
+
:glIsProgramPipeline => [-Fiddle::TYPE_INT],
|
637
|
+
:glGetProgramPipelineiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
638
|
+
:glProgramUniform1i => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
639
|
+
:glProgramUniform2i => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
640
|
+
:glProgramUniform3i => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
641
|
+
:glProgramUniform4i => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
642
|
+
:glProgramUniform1ui => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
643
|
+
:glProgramUniform2ui => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
644
|
+
:glProgramUniform3ui => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
645
|
+
:glProgramUniform4ui => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
646
|
+
:glProgramUniform1f => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT],
|
647
|
+
:glProgramUniform2f => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
648
|
+
:glProgramUniform3f => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
649
|
+
:glProgramUniform4f => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
650
|
+
:glProgramUniform1iv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
651
|
+
:glProgramUniform2iv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
652
|
+
:glProgramUniform3iv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
653
|
+
:glProgramUniform4iv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
654
|
+
:glProgramUniform1uiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
655
|
+
:glProgramUniform2uiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
656
|
+
:glProgramUniform3uiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
657
|
+
:glProgramUniform4uiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
658
|
+
:glProgramUniform1fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
659
|
+
:glProgramUniform2fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
660
|
+
:glProgramUniform3fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
661
|
+
:glProgramUniform4fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
662
|
+
:glProgramUniformMatrix2fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
663
|
+
:glProgramUniformMatrix3fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
664
|
+
:glProgramUniformMatrix4fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
665
|
+
:glProgramUniformMatrix2x3fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
666
|
+
:glProgramUniformMatrix3x2fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
667
|
+
:glProgramUniformMatrix2x4fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
668
|
+
:glProgramUniformMatrix4x2fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
669
|
+
:glProgramUniformMatrix3x4fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
670
|
+
:glProgramUniformMatrix4x3fv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP],
|
671
|
+
:glValidateProgramPipeline => [-Fiddle::TYPE_INT],
|
672
|
+
:glGetProgramPipelineInfoLog => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
673
|
+
:glBindImageTexture => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
674
|
+
:glGetBooleani_v => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
675
|
+
:glMemoryBarrier => [-Fiddle::TYPE_INT],
|
676
|
+
:glMemoryBarrierByRegion => [-Fiddle::TYPE_INT],
|
677
|
+
:glTexStorage2DMultisample => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR],
|
678
|
+
:glGetMultisamplefv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
679
|
+
:glSampleMaski => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
680
|
+
:glGetTexLevelParameteriv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
681
|
+
:glGetTexLevelParameterfv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
682
|
+
:glBindVertexBuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_INT],
|
683
|
+
:glVertexAttribFormat => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_INT],
|
684
|
+
:glVertexAttribIFormat => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
685
|
+
:glVertexAttribBinding => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
686
|
+
:glVertexBindingDivisor => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
687
|
+
:glBlendBarrier => [],
|
688
|
+
:glCopyImageSubData => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
689
|
+
:glDebugMessageControl => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_CHAR],
|
690
|
+
:glDebugMessageInsert => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
691
|
+
:glDebugMessageCallback => [Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
692
|
+
:glGetDebugMessageLog => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
693
|
+
:glPushDebugGroup => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
694
|
+
:glPopDebugGroup => [],
|
695
|
+
:glObjectLabel => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
696
|
+
:glGetObjectLabel => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
697
|
+
:glObjectPtrLabel => [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
698
|
+
:glGetObjectPtrLabel => [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP],
|
699
|
+
:glGetPointerv => [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
700
|
+
:glEnablei => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
701
|
+
:glDisablei => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
702
|
+
:glBlendEquationi => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
703
|
+
:glBlendEquationSeparatei => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
704
|
+
:glBlendFunci => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
705
|
+
:glBlendFuncSeparatei => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
706
|
+
:glColorMaski => [-Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_CHAR],
|
707
|
+
:glIsEnabledi => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
708
|
+
:glDrawElementsBaseVertex => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT],
|
709
|
+
:glDrawRangeElementsBaseVertex => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT],
|
710
|
+
:glDrawElementsInstancedBaseVertex => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
711
|
+
:glFramebufferTexture => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
712
|
+
:glPrimitiveBoundingBox => [Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT],
|
713
|
+
:glGetGraphicsResetStatus => [],
|
714
|
+
:glReadnPixels => [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
715
|
+
:glGetnUniformfv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
716
|
+
:glGetnUniformiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
717
|
+
:glGetnUniformuiv => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
718
|
+
:glMinSampleShading => [Fiddle::TYPE_FLOAT],
|
719
|
+
:glPatchParameteri => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT],
|
720
|
+
:glTexParameterIiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
721
|
+
:glTexParameterIuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
722
|
+
:glGetTexParameterIiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
723
|
+
:glGetTexParameterIuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
724
|
+
:glSamplerParameterIiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
725
|
+
:glSamplerParameterIuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
726
|
+
:glGetSamplerParameterIiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
727
|
+
:glGetSamplerParameterIuiv => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP],
|
728
|
+
:glTexBuffer => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT],
|
729
|
+
:glTexBufferRange => [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T],
|
730
|
+
:glTexStorage3DMultisample => [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR],
|
731
|
+
}
|
732
|
+
|
733
|
+
GL_FUNCTIONS_RETVAL_MAP = {
|
734
|
+
:glActiveTexture => Fiddle::TYPE_VOID,
|
735
|
+
:glAttachShader => Fiddle::TYPE_VOID,
|
736
|
+
:glBindAttribLocation => Fiddle::TYPE_VOID,
|
737
|
+
:glBindBuffer => Fiddle::TYPE_VOID,
|
738
|
+
:glBindFramebuffer => Fiddle::TYPE_VOID,
|
739
|
+
:glBindRenderbuffer => Fiddle::TYPE_VOID,
|
740
|
+
:glBindTexture => Fiddle::TYPE_VOID,
|
741
|
+
:glBlendColor => Fiddle::TYPE_VOID,
|
742
|
+
:glBlendEquation => Fiddle::TYPE_VOID,
|
743
|
+
:glBlendEquationSeparate => Fiddle::TYPE_VOID,
|
744
|
+
:glBlendFunc => Fiddle::TYPE_VOID,
|
745
|
+
:glBlendFuncSeparate => Fiddle::TYPE_VOID,
|
746
|
+
:glBufferData => Fiddle::TYPE_VOID,
|
747
|
+
:glBufferSubData => Fiddle::TYPE_VOID,
|
748
|
+
:glCheckFramebufferStatus => -Fiddle::TYPE_INT,
|
749
|
+
:glClear => Fiddle::TYPE_VOID,
|
750
|
+
:glClearColor => Fiddle::TYPE_VOID,
|
751
|
+
:glClearDepthf => Fiddle::TYPE_VOID,
|
752
|
+
:glClearStencil => Fiddle::TYPE_VOID,
|
753
|
+
:glColorMask => Fiddle::TYPE_VOID,
|
754
|
+
:glCompileShader => Fiddle::TYPE_VOID,
|
755
|
+
:glCompressedTexImage2D => Fiddle::TYPE_VOID,
|
756
|
+
:glCompressedTexSubImage2D => Fiddle::TYPE_VOID,
|
757
|
+
:glCopyTexImage2D => Fiddle::TYPE_VOID,
|
758
|
+
:glCopyTexSubImage2D => Fiddle::TYPE_VOID,
|
759
|
+
:glCreateProgram => -Fiddle::TYPE_INT,
|
760
|
+
:glCreateShader => -Fiddle::TYPE_INT,
|
761
|
+
:glCullFace => Fiddle::TYPE_VOID,
|
762
|
+
:glDeleteBuffers => Fiddle::TYPE_VOID,
|
763
|
+
:glDeleteFramebuffers => Fiddle::TYPE_VOID,
|
764
|
+
:glDeleteProgram => Fiddle::TYPE_VOID,
|
765
|
+
:glDeleteRenderbuffers => Fiddle::TYPE_VOID,
|
766
|
+
:glDeleteShader => Fiddle::TYPE_VOID,
|
767
|
+
:glDeleteTextures => Fiddle::TYPE_VOID,
|
768
|
+
:glDepthFunc => Fiddle::TYPE_VOID,
|
769
|
+
:glDepthMask => Fiddle::TYPE_VOID,
|
770
|
+
:glDepthRangef => Fiddle::TYPE_VOID,
|
771
|
+
:glDetachShader => Fiddle::TYPE_VOID,
|
772
|
+
:glDisable => Fiddle::TYPE_VOID,
|
773
|
+
:glDisableVertexAttribArray => Fiddle::TYPE_VOID,
|
774
|
+
:glDrawArrays => Fiddle::TYPE_VOID,
|
775
|
+
:glDrawElements => Fiddle::TYPE_VOID,
|
776
|
+
:glEnable => Fiddle::TYPE_VOID,
|
777
|
+
:glEnableVertexAttribArray => Fiddle::TYPE_VOID,
|
778
|
+
:glFinish => Fiddle::TYPE_VOID,
|
779
|
+
:glFlush => Fiddle::TYPE_VOID,
|
780
|
+
:glFramebufferRenderbuffer => Fiddle::TYPE_VOID,
|
781
|
+
:glFramebufferTexture2D => Fiddle::TYPE_VOID,
|
782
|
+
:glFrontFace => Fiddle::TYPE_VOID,
|
783
|
+
:glGenBuffers => Fiddle::TYPE_VOID,
|
784
|
+
:glGenerateMipmap => Fiddle::TYPE_VOID,
|
785
|
+
:glGenFramebuffers => Fiddle::TYPE_VOID,
|
786
|
+
:glGenRenderbuffers => Fiddle::TYPE_VOID,
|
787
|
+
:glGenTextures => Fiddle::TYPE_VOID,
|
788
|
+
:glGetActiveAttrib => Fiddle::TYPE_VOID,
|
789
|
+
:glGetActiveUniform => Fiddle::TYPE_VOID,
|
790
|
+
:glGetAttachedShaders => Fiddle::TYPE_VOID,
|
791
|
+
:glGetAttribLocation => Fiddle::TYPE_INT,
|
792
|
+
:glGetBooleanv => Fiddle::TYPE_VOID,
|
793
|
+
:glGetBufferParameteriv => Fiddle::TYPE_VOID,
|
794
|
+
:glGetError => -Fiddle::TYPE_INT,
|
795
|
+
:glGetFloatv => Fiddle::TYPE_VOID,
|
796
|
+
:glGetFramebufferAttachmentParameteriv => Fiddle::TYPE_VOID,
|
797
|
+
:glGetIntegerv => Fiddle::TYPE_VOID,
|
798
|
+
:glGetProgramiv => Fiddle::TYPE_VOID,
|
799
|
+
:glGetProgramInfoLog => Fiddle::TYPE_VOID,
|
800
|
+
:glGetRenderbufferParameteriv => Fiddle::TYPE_VOID,
|
801
|
+
:glGetShaderiv => Fiddle::TYPE_VOID,
|
802
|
+
:glGetShaderInfoLog => Fiddle::TYPE_VOID,
|
803
|
+
:glGetShaderPrecisionFormat => Fiddle::TYPE_VOID,
|
804
|
+
:glGetShaderSource => Fiddle::TYPE_VOID,
|
805
|
+
:glGetString => Fiddle::TYPE_VOIDP,
|
806
|
+
:glGetTexParameterfv => Fiddle::TYPE_VOID,
|
807
|
+
:glGetTexParameteriv => Fiddle::TYPE_VOID,
|
808
|
+
:glGetUniformfv => Fiddle::TYPE_VOID,
|
809
|
+
:glGetUniformiv => Fiddle::TYPE_VOID,
|
810
|
+
:glGetUniformLocation => Fiddle::TYPE_INT,
|
811
|
+
:glGetVertexAttribfv => Fiddle::TYPE_VOID,
|
812
|
+
:glGetVertexAttribiv => Fiddle::TYPE_VOID,
|
813
|
+
:glGetVertexAttribPointerv => Fiddle::TYPE_VOID,
|
814
|
+
:glHint => Fiddle::TYPE_VOID,
|
815
|
+
:glIsBuffer => -Fiddle::TYPE_CHAR,
|
816
|
+
:glIsEnabled => -Fiddle::TYPE_CHAR,
|
817
|
+
:glIsFramebuffer => -Fiddle::TYPE_CHAR,
|
818
|
+
:glIsProgram => -Fiddle::TYPE_CHAR,
|
819
|
+
:glIsRenderbuffer => -Fiddle::TYPE_CHAR,
|
820
|
+
:glIsShader => -Fiddle::TYPE_CHAR,
|
821
|
+
:glIsTexture => -Fiddle::TYPE_CHAR,
|
822
|
+
:glLineWidth => Fiddle::TYPE_VOID,
|
823
|
+
:glLinkProgram => Fiddle::TYPE_VOID,
|
824
|
+
:glPixelStorei => Fiddle::TYPE_VOID,
|
825
|
+
:glPolygonOffset => Fiddle::TYPE_VOID,
|
826
|
+
:glReadPixels => Fiddle::TYPE_VOID,
|
827
|
+
:glReleaseShaderCompiler => Fiddle::TYPE_VOID,
|
828
|
+
:glRenderbufferStorage => Fiddle::TYPE_VOID,
|
829
|
+
:glSampleCoverage => Fiddle::TYPE_VOID,
|
830
|
+
:glScissor => Fiddle::TYPE_VOID,
|
831
|
+
:glShaderBinary => Fiddle::TYPE_VOID,
|
832
|
+
:glShaderSource => Fiddle::TYPE_VOID,
|
833
|
+
:glStencilFunc => Fiddle::TYPE_VOID,
|
834
|
+
:glStencilFuncSeparate => Fiddle::TYPE_VOID,
|
835
|
+
:glStencilMask => Fiddle::TYPE_VOID,
|
836
|
+
:glStencilMaskSeparate => Fiddle::TYPE_VOID,
|
837
|
+
:glStencilOp => Fiddle::TYPE_VOID,
|
838
|
+
:glStencilOpSeparate => Fiddle::TYPE_VOID,
|
839
|
+
:glTexImage2D => Fiddle::TYPE_VOID,
|
840
|
+
:glTexParameterf => Fiddle::TYPE_VOID,
|
841
|
+
:glTexParameterfv => Fiddle::TYPE_VOID,
|
842
|
+
:glTexParameteri => Fiddle::TYPE_VOID,
|
843
|
+
:glTexParameteriv => Fiddle::TYPE_VOID,
|
844
|
+
:glTexSubImage2D => Fiddle::TYPE_VOID,
|
845
|
+
:glUniform1f => Fiddle::TYPE_VOID,
|
846
|
+
:glUniform1fv => Fiddle::TYPE_VOID,
|
847
|
+
:glUniform1i => Fiddle::TYPE_VOID,
|
848
|
+
:glUniform1iv => Fiddle::TYPE_VOID,
|
849
|
+
:glUniform2f => Fiddle::TYPE_VOID,
|
850
|
+
:glUniform2fv => Fiddle::TYPE_VOID,
|
851
|
+
:glUniform2i => Fiddle::TYPE_VOID,
|
852
|
+
:glUniform2iv => Fiddle::TYPE_VOID,
|
853
|
+
:glUniform3f => Fiddle::TYPE_VOID,
|
854
|
+
:glUniform3fv => Fiddle::TYPE_VOID,
|
855
|
+
:glUniform3i => Fiddle::TYPE_VOID,
|
856
|
+
:glUniform3iv => Fiddle::TYPE_VOID,
|
857
|
+
:glUniform4f => Fiddle::TYPE_VOID,
|
858
|
+
:glUniform4fv => Fiddle::TYPE_VOID,
|
859
|
+
:glUniform4i => Fiddle::TYPE_VOID,
|
860
|
+
:glUniform4iv => Fiddle::TYPE_VOID,
|
861
|
+
:glUniformMatrix2fv => Fiddle::TYPE_VOID,
|
862
|
+
:glUniformMatrix3fv => Fiddle::TYPE_VOID,
|
863
|
+
:glUniformMatrix4fv => Fiddle::TYPE_VOID,
|
864
|
+
:glUseProgram => Fiddle::TYPE_VOID,
|
865
|
+
:glValidateProgram => Fiddle::TYPE_VOID,
|
866
|
+
:glVertexAttrib1f => Fiddle::TYPE_VOID,
|
867
|
+
:glVertexAttrib1fv => Fiddle::TYPE_VOID,
|
868
|
+
:glVertexAttrib2f => Fiddle::TYPE_VOID,
|
869
|
+
:glVertexAttrib2fv => Fiddle::TYPE_VOID,
|
870
|
+
:glVertexAttrib3f => Fiddle::TYPE_VOID,
|
871
|
+
:glVertexAttrib3fv => Fiddle::TYPE_VOID,
|
872
|
+
:glVertexAttrib4f => Fiddle::TYPE_VOID,
|
873
|
+
:glVertexAttrib4fv => Fiddle::TYPE_VOID,
|
874
|
+
:glVertexAttribPointer => Fiddle::TYPE_VOID,
|
875
|
+
:glViewport => Fiddle::TYPE_VOID,
|
876
|
+
:glReadBuffer => Fiddle::TYPE_VOID,
|
877
|
+
:glDrawRangeElements => Fiddle::TYPE_VOID,
|
878
|
+
:glTexImage3D => Fiddle::TYPE_VOID,
|
879
|
+
:glTexSubImage3D => Fiddle::TYPE_VOID,
|
880
|
+
:glCopyTexSubImage3D => Fiddle::TYPE_VOID,
|
881
|
+
:glCompressedTexImage3D => Fiddle::TYPE_VOID,
|
882
|
+
:glCompressedTexSubImage3D => Fiddle::TYPE_VOID,
|
883
|
+
:glGenQueries => Fiddle::TYPE_VOID,
|
884
|
+
:glDeleteQueries => Fiddle::TYPE_VOID,
|
885
|
+
:glIsQuery => -Fiddle::TYPE_CHAR,
|
886
|
+
:glBeginQuery => Fiddle::TYPE_VOID,
|
887
|
+
:glEndQuery => Fiddle::TYPE_VOID,
|
888
|
+
:glGetQueryiv => Fiddle::TYPE_VOID,
|
889
|
+
:glGetQueryObjectuiv => Fiddle::TYPE_VOID,
|
890
|
+
:glUnmapBuffer => -Fiddle::TYPE_CHAR,
|
891
|
+
:glGetBufferPointerv => Fiddle::TYPE_VOID,
|
892
|
+
:glDrawBuffers => Fiddle::TYPE_VOID,
|
893
|
+
:glUniformMatrix2x3fv => Fiddle::TYPE_VOID,
|
894
|
+
:glUniformMatrix3x2fv => Fiddle::TYPE_VOID,
|
895
|
+
:glUniformMatrix2x4fv => Fiddle::TYPE_VOID,
|
896
|
+
:glUniformMatrix4x2fv => Fiddle::TYPE_VOID,
|
897
|
+
:glUniformMatrix3x4fv => Fiddle::TYPE_VOID,
|
898
|
+
:glUniformMatrix4x3fv => Fiddle::TYPE_VOID,
|
899
|
+
:glBlitFramebuffer => Fiddle::TYPE_VOID,
|
900
|
+
:glRenderbufferStorageMultisample => Fiddle::TYPE_VOID,
|
901
|
+
:glFramebufferTextureLayer => Fiddle::TYPE_VOID,
|
902
|
+
:glMapBufferRange => Fiddle::TYPE_VOIDP,
|
903
|
+
:glFlushMappedBufferRange => Fiddle::TYPE_VOID,
|
904
|
+
:glBindVertexArray => Fiddle::TYPE_VOID,
|
905
|
+
:glDeleteVertexArrays => Fiddle::TYPE_VOID,
|
906
|
+
:glGenVertexArrays => Fiddle::TYPE_VOID,
|
907
|
+
:glIsVertexArray => -Fiddle::TYPE_CHAR,
|
908
|
+
:glGetIntegeri_v => Fiddle::TYPE_VOID,
|
909
|
+
:glBeginTransformFeedback => Fiddle::TYPE_VOID,
|
910
|
+
:glEndTransformFeedback => Fiddle::TYPE_VOID,
|
911
|
+
:glBindBufferRange => Fiddle::TYPE_VOID,
|
912
|
+
:glBindBufferBase => Fiddle::TYPE_VOID,
|
913
|
+
:glTransformFeedbackVaryings => Fiddle::TYPE_VOID,
|
914
|
+
:glGetTransformFeedbackVarying => Fiddle::TYPE_VOID,
|
915
|
+
:glVertexAttribIPointer => Fiddle::TYPE_VOID,
|
916
|
+
:glGetVertexAttribIiv => Fiddle::TYPE_VOID,
|
917
|
+
:glGetVertexAttribIuiv => Fiddle::TYPE_VOID,
|
918
|
+
:glVertexAttribI4i => Fiddle::TYPE_VOID,
|
919
|
+
:glVertexAttribI4ui => Fiddle::TYPE_VOID,
|
920
|
+
:glVertexAttribI4iv => Fiddle::TYPE_VOID,
|
921
|
+
:glVertexAttribI4uiv => Fiddle::TYPE_VOID,
|
922
|
+
:glGetUniformuiv => Fiddle::TYPE_VOID,
|
923
|
+
:glGetFragDataLocation => Fiddle::TYPE_INT,
|
924
|
+
:glUniform1ui => Fiddle::TYPE_VOID,
|
925
|
+
:glUniform2ui => Fiddle::TYPE_VOID,
|
926
|
+
:glUniform3ui => Fiddle::TYPE_VOID,
|
927
|
+
:glUniform4ui => Fiddle::TYPE_VOID,
|
928
|
+
:glUniform1uiv => Fiddle::TYPE_VOID,
|
929
|
+
:glUniform2uiv => Fiddle::TYPE_VOID,
|
930
|
+
:glUniform3uiv => Fiddle::TYPE_VOID,
|
931
|
+
:glUniform4uiv => Fiddle::TYPE_VOID,
|
932
|
+
:glClearBufferiv => Fiddle::TYPE_VOID,
|
933
|
+
:glClearBufferuiv => Fiddle::TYPE_VOID,
|
934
|
+
:glClearBufferfv => Fiddle::TYPE_VOID,
|
935
|
+
:glClearBufferfi => Fiddle::TYPE_VOID,
|
936
|
+
:glGetStringi => Fiddle::TYPE_VOIDP,
|
937
|
+
:glCopyBufferSubData => Fiddle::TYPE_VOID,
|
938
|
+
:glGetUniformIndices => Fiddle::TYPE_VOID,
|
939
|
+
:glGetActiveUniformsiv => Fiddle::TYPE_VOID,
|
940
|
+
:glGetUniformBlockIndex => -Fiddle::TYPE_INT,
|
941
|
+
:glGetActiveUniformBlockiv => Fiddle::TYPE_VOID,
|
942
|
+
:glGetActiveUniformBlockName => Fiddle::TYPE_VOID,
|
943
|
+
:glUniformBlockBinding => Fiddle::TYPE_VOID,
|
944
|
+
:glDrawArraysInstanced => Fiddle::TYPE_VOID,
|
945
|
+
:glDrawElementsInstanced => Fiddle::TYPE_VOID,
|
946
|
+
:glFenceSync => Fiddle::TYPE_VOIDP,
|
947
|
+
:glIsSync => -Fiddle::TYPE_CHAR,
|
948
|
+
:glDeleteSync => Fiddle::TYPE_VOID,
|
949
|
+
:glClientWaitSync => -Fiddle::TYPE_INT,
|
950
|
+
:glWaitSync => Fiddle::TYPE_VOID,
|
951
|
+
:glGetInteger64v => Fiddle::TYPE_VOID,
|
952
|
+
:glGetSynciv => Fiddle::TYPE_VOID,
|
953
|
+
:glGetInteger64i_v => Fiddle::TYPE_VOID,
|
954
|
+
:glGetBufferParameteri64v => Fiddle::TYPE_VOID,
|
955
|
+
:glGenSamplers => Fiddle::TYPE_VOID,
|
956
|
+
:glDeleteSamplers => Fiddle::TYPE_VOID,
|
957
|
+
:glIsSampler => -Fiddle::TYPE_CHAR,
|
958
|
+
:glBindSampler => Fiddle::TYPE_VOID,
|
959
|
+
:glSamplerParameteri => Fiddle::TYPE_VOID,
|
960
|
+
:glSamplerParameteriv => Fiddle::TYPE_VOID,
|
961
|
+
:glSamplerParameterf => Fiddle::TYPE_VOID,
|
962
|
+
:glSamplerParameterfv => Fiddle::TYPE_VOID,
|
963
|
+
:glGetSamplerParameteriv => Fiddle::TYPE_VOID,
|
964
|
+
:glGetSamplerParameterfv => Fiddle::TYPE_VOID,
|
965
|
+
:glVertexAttribDivisor => Fiddle::TYPE_VOID,
|
966
|
+
:glBindTransformFeedback => Fiddle::TYPE_VOID,
|
967
|
+
:glDeleteTransformFeedbacks => Fiddle::TYPE_VOID,
|
968
|
+
:glGenTransformFeedbacks => Fiddle::TYPE_VOID,
|
969
|
+
:glIsTransformFeedback => -Fiddle::TYPE_CHAR,
|
970
|
+
:glPauseTransformFeedback => Fiddle::TYPE_VOID,
|
971
|
+
:glResumeTransformFeedback => Fiddle::TYPE_VOID,
|
972
|
+
:glGetProgramBinary => Fiddle::TYPE_VOID,
|
973
|
+
:glProgramBinary => Fiddle::TYPE_VOID,
|
974
|
+
:glProgramParameteri => Fiddle::TYPE_VOID,
|
975
|
+
:glInvalidateFramebuffer => Fiddle::TYPE_VOID,
|
976
|
+
:glInvalidateSubFramebuffer => Fiddle::TYPE_VOID,
|
977
|
+
:glTexStorage2D => Fiddle::TYPE_VOID,
|
978
|
+
:glTexStorage3D => Fiddle::TYPE_VOID,
|
979
|
+
:glGetInternalformativ => Fiddle::TYPE_VOID,
|
980
|
+
:glDispatchCompute => Fiddle::TYPE_VOID,
|
981
|
+
:glDispatchComputeIndirect => Fiddle::TYPE_VOID,
|
982
|
+
:glDrawArraysIndirect => Fiddle::TYPE_VOID,
|
983
|
+
:glDrawElementsIndirect => Fiddle::TYPE_VOID,
|
984
|
+
:glFramebufferParameteri => Fiddle::TYPE_VOID,
|
985
|
+
:glGetFramebufferParameteriv => Fiddle::TYPE_VOID,
|
986
|
+
:glGetProgramInterfaceiv => Fiddle::TYPE_VOID,
|
987
|
+
:glGetProgramResourceIndex => -Fiddle::TYPE_INT,
|
988
|
+
:glGetProgramResourceName => Fiddle::TYPE_VOID,
|
989
|
+
:glGetProgramResourceiv => Fiddle::TYPE_VOID,
|
990
|
+
:glGetProgramResourceLocation => Fiddle::TYPE_INT,
|
991
|
+
:glUseProgramStages => Fiddle::TYPE_VOID,
|
992
|
+
:glActiveShaderProgram => Fiddle::TYPE_VOID,
|
993
|
+
:glCreateShaderProgramv => -Fiddle::TYPE_INT,
|
994
|
+
:glBindProgramPipeline => Fiddle::TYPE_VOID,
|
995
|
+
:glDeleteProgramPipelines => Fiddle::TYPE_VOID,
|
996
|
+
:glGenProgramPipelines => Fiddle::TYPE_VOID,
|
997
|
+
:glIsProgramPipeline => -Fiddle::TYPE_CHAR,
|
998
|
+
:glGetProgramPipelineiv => Fiddle::TYPE_VOID,
|
999
|
+
:glProgramUniform1i => Fiddle::TYPE_VOID,
|
1000
|
+
:glProgramUniform2i => Fiddle::TYPE_VOID,
|
1001
|
+
:glProgramUniform3i => Fiddle::TYPE_VOID,
|
1002
|
+
:glProgramUniform4i => Fiddle::TYPE_VOID,
|
1003
|
+
:glProgramUniform1ui => Fiddle::TYPE_VOID,
|
1004
|
+
:glProgramUniform2ui => Fiddle::TYPE_VOID,
|
1005
|
+
:glProgramUniform3ui => Fiddle::TYPE_VOID,
|
1006
|
+
:glProgramUniform4ui => Fiddle::TYPE_VOID,
|
1007
|
+
:glProgramUniform1f => Fiddle::TYPE_VOID,
|
1008
|
+
:glProgramUniform2f => Fiddle::TYPE_VOID,
|
1009
|
+
:glProgramUniform3f => Fiddle::TYPE_VOID,
|
1010
|
+
:glProgramUniform4f => Fiddle::TYPE_VOID,
|
1011
|
+
:glProgramUniform1iv => Fiddle::TYPE_VOID,
|
1012
|
+
:glProgramUniform2iv => Fiddle::TYPE_VOID,
|
1013
|
+
:glProgramUniform3iv => Fiddle::TYPE_VOID,
|
1014
|
+
:glProgramUniform4iv => Fiddle::TYPE_VOID,
|
1015
|
+
:glProgramUniform1uiv => Fiddle::TYPE_VOID,
|
1016
|
+
:glProgramUniform2uiv => Fiddle::TYPE_VOID,
|
1017
|
+
:glProgramUniform3uiv => Fiddle::TYPE_VOID,
|
1018
|
+
:glProgramUniform4uiv => Fiddle::TYPE_VOID,
|
1019
|
+
:glProgramUniform1fv => Fiddle::TYPE_VOID,
|
1020
|
+
:glProgramUniform2fv => Fiddle::TYPE_VOID,
|
1021
|
+
:glProgramUniform3fv => Fiddle::TYPE_VOID,
|
1022
|
+
:glProgramUniform4fv => Fiddle::TYPE_VOID,
|
1023
|
+
:glProgramUniformMatrix2fv => Fiddle::TYPE_VOID,
|
1024
|
+
:glProgramUniformMatrix3fv => Fiddle::TYPE_VOID,
|
1025
|
+
:glProgramUniformMatrix4fv => Fiddle::TYPE_VOID,
|
1026
|
+
:glProgramUniformMatrix2x3fv => Fiddle::TYPE_VOID,
|
1027
|
+
:glProgramUniformMatrix3x2fv => Fiddle::TYPE_VOID,
|
1028
|
+
:glProgramUniformMatrix2x4fv => Fiddle::TYPE_VOID,
|
1029
|
+
:glProgramUniformMatrix4x2fv => Fiddle::TYPE_VOID,
|
1030
|
+
:glProgramUniformMatrix3x4fv => Fiddle::TYPE_VOID,
|
1031
|
+
:glProgramUniformMatrix4x3fv => Fiddle::TYPE_VOID,
|
1032
|
+
:glValidateProgramPipeline => Fiddle::TYPE_VOID,
|
1033
|
+
:glGetProgramPipelineInfoLog => Fiddle::TYPE_VOID,
|
1034
|
+
:glBindImageTexture => Fiddle::TYPE_VOID,
|
1035
|
+
:glGetBooleani_v => Fiddle::TYPE_VOID,
|
1036
|
+
:glMemoryBarrier => Fiddle::TYPE_VOID,
|
1037
|
+
:glMemoryBarrierByRegion => Fiddle::TYPE_VOID,
|
1038
|
+
:glTexStorage2DMultisample => Fiddle::TYPE_VOID,
|
1039
|
+
:glGetMultisamplefv => Fiddle::TYPE_VOID,
|
1040
|
+
:glSampleMaski => Fiddle::TYPE_VOID,
|
1041
|
+
:glGetTexLevelParameteriv => Fiddle::TYPE_VOID,
|
1042
|
+
:glGetTexLevelParameterfv => Fiddle::TYPE_VOID,
|
1043
|
+
:glBindVertexBuffer => Fiddle::TYPE_VOID,
|
1044
|
+
:glVertexAttribFormat => Fiddle::TYPE_VOID,
|
1045
|
+
:glVertexAttribIFormat => Fiddle::TYPE_VOID,
|
1046
|
+
:glVertexAttribBinding => Fiddle::TYPE_VOID,
|
1047
|
+
:glVertexBindingDivisor => Fiddle::TYPE_VOID,
|
1048
|
+
:glBlendBarrier => Fiddle::TYPE_VOID,
|
1049
|
+
:glCopyImageSubData => Fiddle::TYPE_VOID,
|
1050
|
+
:glDebugMessageControl => Fiddle::TYPE_VOID,
|
1051
|
+
:glDebugMessageInsert => Fiddle::TYPE_VOID,
|
1052
|
+
:glDebugMessageCallback => Fiddle::TYPE_VOID,
|
1053
|
+
:glGetDebugMessageLog => -Fiddle::TYPE_INT,
|
1054
|
+
:glPushDebugGroup => Fiddle::TYPE_VOID,
|
1055
|
+
:glPopDebugGroup => Fiddle::TYPE_VOID,
|
1056
|
+
:glObjectLabel => Fiddle::TYPE_VOID,
|
1057
|
+
:glGetObjectLabel => Fiddle::TYPE_VOID,
|
1058
|
+
:glObjectPtrLabel => Fiddle::TYPE_VOID,
|
1059
|
+
:glGetObjectPtrLabel => Fiddle::TYPE_VOID,
|
1060
|
+
:glGetPointerv => Fiddle::TYPE_VOID,
|
1061
|
+
:glEnablei => Fiddle::TYPE_VOID,
|
1062
|
+
:glDisablei => Fiddle::TYPE_VOID,
|
1063
|
+
:glBlendEquationi => Fiddle::TYPE_VOID,
|
1064
|
+
:glBlendEquationSeparatei => Fiddle::TYPE_VOID,
|
1065
|
+
:glBlendFunci => Fiddle::TYPE_VOID,
|
1066
|
+
:glBlendFuncSeparatei => Fiddle::TYPE_VOID,
|
1067
|
+
:glColorMaski => Fiddle::TYPE_VOID,
|
1068
|
+
:glIsEnabledi => -Fiddle::TYPE_CHAR,
|
1069
|
+
:glDrawElementsBaseVertex => Fiddle::TYPE_VOID,
|
1070
|
+
:glDrawRangeElementsBaseVertex => Fiddle::TYPE_VOID,
|
1071
|
+
:glDrawElementsInstancedBaseVertex => Fiddle::TYPE_VOID,
|
1072
|
+
:glFramebufferTexture => Fiddle::TYPE_VOID,
|
1073
|
+
:glPrimitiveBoundingBox => Fiddle::TYPE_VOID,
|
1074
|
+
:glGetGraphicsResetStatus => -Fiddle::TYPE_INT,
|
1075
|
+
:glReadnPixels => Fiddle::TYPE_VOID,
|
1076
|
+
:glGetnUniformfv => Fiddle::TYPE_VOID,
|
1077
|
+
:glGetnUniformiv => Fiddle::TYPE_VOID,
|
1078
|
+
:glGetnUniformuiv => Fiddle::TYPE_VOID,
|
1079
|
+
:glMinSampleShading => Fiddle::TYPE_VOID,
|
1080
|
+
:glPatchParameteri => Fiddle::TYPE_VOID,
|
1081
|
+
:glTexParameterIiv => Fiddle::TYPE_VOID,
|
1082
|
+
:glTexParameterIuiv => Fiddle::TYPE_VOID,
|
1083
|
+
:glGetTexParameterIiv => Fiddle::TYPE_VOID,
|
1084
|
+
:glGetTexParameterIuiv => Fiddle::TYPE_VOID,
|
1085
|
+
:glSamplerParameterIiv => Fiddle::TYPE_VOID,
|
1086
|
+
:glSamplerParameterIuiv => Fiddle::TYPE_VOID,
|
1087
|
+
:glGetSamplerParameterIiv => Fiddle::TYPE_VOID,
|
1088
|
+
:glGetSamplerParameterIuiv => Fiddle::TYPE_VOID,
|
1089
|
+
:glTexBuffer => Fiddle::TYPE_VOID,
|
1090
|
+
:glTexBufferRange => Fiddle::TYPE_VOID,
|
1091
|
+
:glTexStorage3DMultisample => Fiddle::TYPE_VOID,
|
1092
|
+
}
|
1093
|
+
|
1094
|
+
def self.ActiveTexture(_texture_)
|
1095
|
+
GL_FUNCTIONS_MAP[:glActiveTexture].call(_texture_)
|
1096
|
+
end
|
1097
|
+
|
1098
|
+
def self.AttachShader(_program_, _shader_)
|
1099
|
+
GL_FUNCTIONS_MAP[:glAttachShader].call(_program_, _shader_)
|
1100
|
+
end
|
1101
|
+
|
1102
|
+
def self.BindAttribLocation(_program_, _index_, _name_)
|
1103
|
+
GL_FUNCTIONS_MAP[:glBindAttribLocation].call(_program_, _index_, _name_)
|
1104
|
+
end
|
1105
|
+
|
1106
|
+
def self.BindBuffer(_target_, _buffer_)
|
1107
|
+
GL_FUNCTIONS_MAP[:glBindBuffer].call(_target_, _buffer_)
|
1108
|
+
end
|
1109
|
+
|
1110
|
+
def self.BindFramebuffer(_target_, _framebuffer_)
|
1111
|
+
GL_FUNCTIONS_MAP[:glBindFramebuffer].call(_target_, _framebuffer_)
|
1112
|
+
end
|
1113
|
+
|
1114
|
+
def self.BindRenderbuffer(_target_, _renderbuffer_)
|
1115
|
+
GL_FUNCTIONS_MAP[:glBindRenderbuffer].call(_target_, _renderbuffer_)
|
1116
|
+
end
|
1117
|
+
|
1118
|
+
def self.BindTexture(_target_, _texture_)
|
1119
|
+
GL_FUNCTIONS_MAP[:glBindTexture].call(_target_, _texture_)
|
1120
|
+
end
|
1121
|
+
|
1122
|
+
def self.BlendColor(_red_, _green_, _blue_, _alpha_)
|
1123
|
+
GL_FUNCTIONS_MAP[:glBlendColor].call(_red_, _green_, _blue_, _alpha_)
|
1124
|
+
end
|
1125
|
+
|
1126
|
+
def self.BlendEquation(_mode_)
|
1127
|
+
GL_FUNCTIONS_MAP[:glBlendEquation].call(_mode_)
|
1128
|
+
end
|
1129
|
+
|
1130
|
+
def self.BlendEquationSeparate(_modeRGB_, _modeAlpha_)
|
1131
|
+
GL_FUNCTIONS_MAP[:glBlendEquationSeparate].call(_modeRGB_, _modeAlpha_)
|
1132
|
+
end
|
1133
|
+
|
1134
|
+
def self.BlendFunc(_sfactor_, _dfactor_)
|
1135
|
+
GL_FUNCTIONS_MAP[:glBlendFunc].call(_sfactor_, _dfactor_)
|
1136
|
+
end
|
1137
|
+
|
1138
|
+
def self.BlendFuncSeparate(_sfactorRGB_, _dfactorRGB_, _sfactorAlpha_, _dfactorAlpha_)
|
1139
|
+
GL_FUNCTIONS_MAP[:glBlendFuncSeparate].call(_sfactorRGB_, _dfactorRGB_, _sfactorAlpha_, _dfactorAlpha_)
|
1140
|
+
end
|
1141
|
+
|
1142
|
+
def self.BufferData(_target_, _size_, _data_, _usage_)
|
1143
|
+
GL_FUNCTIONS_MAP[:glBufferData].call(_target_, _size_, _data_, _usage_)
|
1144
|
+
end
|
1145
|
+
|
1146
|
+
def self.BufferSubData(_target_, _offset_, _size_, _data_)
|
1147
|
+
GL_FUNCTIONS_MAP[:glBufferSubData].call(_target_, _offset_, _size_, _data_)
|
1148
|
+
end
|
1149
|
+
|
1150
|
+
def self.CheckFramebufferStatus(_target_)
|
1151
|
+
GL_FUNCTIONS_MAP[:glCheckFramebufferStatus].call(_target_)
|
1152
|
+
end
|
1153
|
+
|
1154
|
+
def self.Clear(_mask_)
|
1155
|
+
GL_FUNCTIONS_MAP[:glClear].call(_mask_)
|
1156
|
+
end
|
1157
|
+
|
1158
|
+
def self.ClearColor(_red_, _green_, _blue_, _alpha_)
|
1159
|
+
GL_FUNCTIONS_MAP[:glClearColor].call(_red_, _green_, _blue_, _alpha_)
|
1160
|
+
end
|
1161
|
+
|
1162
|
+
def self.ClearDepthf(_d_)
|
1163
|
+
GL_FUNCTIONS_MAP[:glClearDepthf].call(_d_)
|
1164
|
+
end
|
1165
|
+
|
1166
|
+
def self.ClearStencil(_s_)
|
1167
|
+
GL_FUNCTIONS_MAP[:glClearStencil].call(_s_)
|
1168
|
+
end
|
1169
|
+
|
1170
|
+
def self.ColorMask(_red_, _green_, _blue_, _alpha_)
|
1171
|
+
GL_FUNCTIONS_MAP[:glColorMask].call(_red_, _green_, _blue_, _alpha_)
|
1172
|
+
end
|
1173
|
+
|
1174
|
+
def self.CompileShader(_shader_)
|
1175
|
+
GL_FUNCTIONS_MAP[:glCompileShader].call(_shader_)
|
1176
|
+
end
|
1177
|
+
|
1178
|
+
def self.CompressedTexImage2D(_target_, _level_, _internalformat_, _width_, _height_, _border_, _imageSize_, _data_)
|
1179
|
+
GL_FUNCTIONS_MAP[:glCompressedTexImage2D].call(_target_, _level_, _internalformat_, _width_, _height_, _border_, _imageSize_, _data_)
|
1180
|
+
end
|
1181
|
+
|
1182
|
+
def self.CompressedTexSubImage2D(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _imageSize_, _data_)
|
1183
|
+
GL_FUNCTIONS_MAP[:glCompressedTexSubImage2D].call(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _imageSize_, _data_)
|
1184
|
+
end
|
1185
|
+
|
1186
|
+
def self.CopyTexImage2D(_target_, _level_, _internalformat_, _x_, _y_, _width_, _height_, _border_)
|
1187
|
+
GL_FUNCTIONS_MAP[:glCopyTexImage2D].call(_target_, _level_, _internalformat_, _x_, _y_, _width_, _height_, _border_)
|
1188
|
+
end
|
1189
|
+
|
1190
|
+
def self.CopyTexSubImage2D(_target_, _level_, _xoffset_, _yoffset_, _x_, _y_, _width_, _height_)
|
1191
|
+
GL_FUNCTIONS_MAP[:glCopyTexSubImage2D].call(_target_, _level_, _xoffset_, _yoffset_, _x_, _y_, _width_, _height_)
|
1192
|
+
end
|
1193
|
+
|
1194
|
+
def self.CreateProgram()
|
1195
|
+
GL_FUNCTIONS_MAP[:glCreateProgram].call()
|
1196
|
+
end
|
1197
|
+
|
1198
|
+
def self.CreateShader(_type_)
|
1199
|
+
GL_FUNCTIONS_MAP[:glCreateShader].call(_type_)
|
1200
|
+
end
|
1201
|
+
|
1202
|
+
def self.CullFace(_mode_)
|
1203
|
+
GL_FUNCTIONS_MAP[:glCullFace].call(_mode_)
|
1204
|
+
end
|
1205
|
+
|
1206
|
+
def self.DeleteBuffers(_n_, _buffers_)
|
1207
|
+
GL_FUNCTIONS_MAP[:glDeleteBuffers].call(_n_, _buffers_)
|
1208
|
+
end
|
1209
|
+
|
1210
|
+
def self.DeleteFramebuffers(_n_, _framebuffers_)
|
1211
|
+
GL_FUNCTIONS_MAP[:glDeleteFramebuffers].call(_n_, _framebuffers_)
|
1212
|
+
end
|
1213
|
+
|
1214
|
+
def self.DeleteProgram(_program_)
|
1215
|
+
GL_FUNCTIONS_MAP[:glDeleteProgram].call(_program_)
|
1216
|
+
end
|
1217
|
+
|
1218
|
+
def self.DeleteRenderbuffers(_n_, _renderbuffers_)
|
1219
|
+
GL_FUNCTIONS_MAP[:glDeleteRenderbuffers].call(_n_, _renderbuffers_)
|
1220
|
+
end
|
1221
|
+
|
1222
|
+
def self.DeleteShader(_shader_)
|
1223
|
+
GL_FUNCTIONS_MAP[:glDeleteShader].call(_shader_)
|
1224
|
+
end
|
1225
|
+
|
1226
|
+
def self.DeleteTextures(_n_, _textures_)
|
1227
|
+
GL_FUNCTIONS_MAP[:glDeleteTextures].call(_n_, _textures_)
|
1228
|
+
end
|
1229
|
+
|
1230
|
+
def self.DepthFunc(_func_)
|
1231
|
+
GL_FUNCTIONS_MAP[:glDepthFunc].call(_func_)
|
1232
|
+
end
|
1233
|
+
|
1234
|
+
def self.DepthMask(_flag_)
|
1235
|
+
GL_FUNCTIONS_MAP[:glDepthMask].call(_flag_)
|
1236
|
+
end
|
1237
|
+
|
1238
|
+
def self.DepthRangef(_n_, _f_)
|
1239
|
+
GL_FUNCTIONS_MAP[:glDepthRangef].call(_n_, _f_)
|
1240
|
+
end
|
1241
|
+
|
1242
|
+
def self.DetachShader(_program_, _shader_)
|
1243
|
+
GL_FUNCTIONS_MAP[:glDetachShader].call(_program_, _shader_)
|
1244
|
+
end
|
1245
|
+
|
1246
|
+
def self.Disable(_cap_)
|
1247
|
+
GL_FUNCTIONS_MAP[:glDisable].call(_cap_)
|
1248
|
+
end
|
1249
|
+
|
1250
|
+
def self.DisableVertexAttribArray(_index_)
|
1251
|
+
GL_FUNCTIONS_MAP[:glDisableVertexAttribArray].call(_index_)
|
1252
|
+
end
|
1253
|
+
|
1254
|
+
def self.DrawArrays(_mode_, _first_, _count_)
|
1255
|
+
GL_FUNCTIONS_MAP[:glDrawArrays].call(_mode_, _first_, _count_)
|
1256
|
+
end
|
1257
|
+
|
1258
|
+
def self.DrawElements(_mode_, _count_, _type_, _indices_)
|
1259
|
+
GL_FUNCTIONS_MAP[:glDrawElements].call(_mode_, _count_, _type_, _indices_)
|
1260
|
+
end
|
1261
|
+
|
1262
|
+
def self.Enable(_cap_)
|
1263
|
+
GL_FUNCTIONS_MAP[:glEnable].call(_cap_)
|
1264
|
+
end
|
1265
|
+
|
1266
|
+
def self.EnableVertexAttribArray(_index_)
|
1267
|
+
GL_FUNCTIONS_MAP[:glEnableVertexAttribArray].call(_index_)
|
1268
|
+
end
|
1269
|
+
|
1270
|
+
def self.Finish()
|
1271
|
+
GL_FUNCTIONS_MAP[:glFinish].call()
|
1272
|
+
end
|
1273
|
+
|
1274
|
+
def self.Flush()
|
1275
|
+
GL_FUNCTIONS_MAP[:glFlush].call()
|
1276
|
+
end
|
1277
|
+
|
1278
|
+
def self.FramebufferRenderbuffer(_target_, _attachment_, _renderbuffertarget_, _renderbuffer_)
|
1279
|
+
GL_FUNCTIONS_MAP[:glFramebufferRenderbuffer].call(_target_, _attachment_, _renderbuffertarget_, _renderbuffer_)
|
1280
|
+
end
|
1281
|
+
|
1282
|
+
def self.FramebufferTexture2D(_target_, _attachment_, _textarget_, _texture_, _level_)
|
1283
|
+
GL_FUNCTIONS_MAP[:glFramebufferTexture2D].call(_target_, _attachment_, _textarget_, _texture_, _level_)
|
1284
|
+
end
|
1285
|
+
|
1286
|
+
def self.FrontFace(_mode_)
|
1287
|
+
GL_FUNCTIONS_MAP[:glFrontFace].call(_mode_)
|
1288
|
+
end
|
1289
|
+
|
1290
|
+
def self.GenBuffers(_n_, _buffers_)
|
1291
|
+
GL_FUNCTIONS_MAP[:glGenBuffers].call(_n_, _buffers_)
|
1292
|
+
end
|
1293
|
+
|
1294
|
+
def self.GenerateMipmap(_target_)
|
1295
|
+
GL_FUNCTIONS_MAP[:glGenerateMipmap].call(_target_)
|
1296
|
+
end
|
1297
|
+
|
1298
|
+
def self.GenFramebuffers(_n_, _framebuffers_)
|
1299
|
+
GL_FUNCTIONS_MAP[:glGenFramebuffers].call(_n_, _framebuffers_)
|
1300
|
+
end
|
1301
|
+
|
1302
|
+
def self.GenRenderbuffers(_n_, _renderbuffers_)
|
1303
|
+
GL_FUNCTIONS_MAP[:glGenRenderbuffers].call(_n_, _renderbuffers_)
|
1304
|
+
end
|
1305
|
+
|
1306
|
+
def self.GenTextures(_n_, _textures_)
|
1307
|
+
GL_FUNCTIONS_MAP[:glGenTextures].call(_n_, _textures_)
|
1308
|
+
end
|
1309
|
+
|
1310
|
+
def self.GetActiveAttrib(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1311
|
+
GL_FUNCTIONS_MAP[:glGetActiveAttrib].call(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1312
|
+
end
|
1313
|
+
|
1314
|
+
def self.GetActiveUniform(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1315
|
+
GL_FUNCTIONS_MAP[:glGetActiveUniform].call(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1316
|
+
end
|
1317
|
+
|
1318
|
+
def self.GetAttachedShaders(_program_, _maxCount_, _count_, _shaders_)
|
1319
|
+
GL_FUNCTIONS_MAP[:glGetAttachedShaders].call(_program_, _maxCount_, _count_, _shaders_)
|
1320
|
+
end
|
1321
|
+
|
1322
|
+
def self.GetAttribLocation(_program_, _name_)
|
1323
|
+
GL_FUNCTIONS_MAP[:glGetAttribLocation].call(_program_, _name_)
|
1324
|
+
end
|
1325
|
+
|
1326
|
+
def self.GetBooleanv(_pname_, _data_)
|
1327
|
+
GL_FUNCTIONS_MAP[:glGetBooleanv].call(_pname_, _data_)
|
1328
|
+
end
|
1329
|
+
|
1330
|
+
def self.GetBufferParameteriv(_target_, _pname_, _params_)
|
1331
|
+
GL_FUNCTIONS_MAP[:glGetBufferParameteriv].call(_target_, _pname_, _params_)
|
1332
|
+
end
|
1333
|
+
|
1334
|
+
def self.GetError()
|
1335
|
+
GL_FUNCTIONS_MAP[:glGetError].call()
|
1336
|
+
end
|
1337
|
+
|
1338
|
+
def self.GetFloatv(_pname_, _data_)
|
1339
|
+
GL_FUNCTIONS_MAP[:glGetFloatv].call(_pname_, _data_)
|
1340
|
+
end
|
1341
|
+
|
1342
|
+
def self.GetFramebufferAttachmentParameteriv(_target_, _attachment_, _pname_, _params_)
|
1343
|
+
GL_FUNCTIONS_MAP[:glGetFramebufferAttachmentParameteriv].call(_target_, _attachment_, _pname_, _params_)
|
1344
|
+
end
|
1345
|
+
|
1346
|
+
def self.GetIntegerv(_pname_, _data_)
|
1347
|
+
GL_FUNCTIONS_MAP[:glGetIntegerv].call(_pname_, _data_)
|
1348
|
+
end
|
1349
|
+
|
1350
|
+
def self.GetProgramiv(_program_, _pname_, _params_)
|
1351
|
+
GL_FUNCTIONS_MAP[:glGetProgramiv].call(_program_, _pname_, _params_)
|
1352
|
+
end
|
1353
|
+
|
1354
|
+
def self.GetProgramInfoLog(_program_, _bufSize_, _length_, _infoLog_)
|
1355
|
+
GL_FUNCTIONS_MAP[:glGetProgramInfoLog].call(_program_, _bufSize_, _length_, _infoLog_)
|
1356
|
+
end
|
1357
|
+
|
1358
|
+
def self.GetRenderbufferParameteriv(_target_, _pname_, _params_)
|
1359
|
+
GL_FUNCTIONS_MAP[:glGetRenderbufferParameteriv].call(_target_, _pname_, _params_)
|
1360
|
+
end
|
1361
|
+
|
1362
|
+
def self.GetShaderiv(_shader_, _pname_, _params_)
|
1363
|
+
GL_FUNCTIONS_MAP[:glGetShaderiv].call(_shader_, _pname_, _params_)
|
1364
|
+
end
|
1365
|
+
|
1366
|
+
def self.GetShaderInfoLog(_shader_, _bufSize_, _length_, _infoLog_)
|
1367
|
+
GL_FUNCTIONS_MAP[:glGetShaderInfoLog].call(_shader_, _bufSize_, _length_, _infoLog_)
|
1368
|
+
end
|
1369
|
+
|
1370
|
+
def self.GetShaderPrecisionFormat(_shadertype_, _precisiontype_, _range_, _precision_)
|
1371
|
+
GL_FUNCTIONS_MAP[:glGetShaderPrecisionFormat].call(_shadertype_, _precisiontype_, _range_, _precision_)
|
1372
|
+
end
|
1373
|
+
|
1374
|
+
def self.GetShaderSource(_shader_, _bufSize_, _length_, _source_)
|
1375
|
+
GL_FUNCTIONS_MAP[:glGetShaderSource].call(_shader_, _bufSize_, _length_, _source_)
|
1376
|
+
end
|
1377
|
+
|
1378
|
+
def self.GetString(_name_)
|
1379
|
+
GL_FUNCTIONS_MAP[:glGetString].call(_name_)
|
1380
|
+
end
|
1381
|
+
|
1382
|
+
def self.GetTexParameterfv(_target_, _pname_, _params_)
|
1383
|
+
GL_FUNCTIONS_MAP[:glGetTexParameterfv].call(_target_, _pname_, _params_)
|
1384
|
+
end
|
1385
|
+
|
1386
|
+
def self.GetTexParameteriv(_target_, _pname_, _params_)
|
1387
|
+
GL_FUNCTIONS_MAP[:glGetTexParameteriv].call(_target_, _pname_, _params_)
|
1388
|
+
end
|
1389
|
+
|
1390
|
+
def self.GetUniformfv(_program_, _location_, _params_)
|
1391
|
+
GL_FUNCTIONS_MAP[:glGetUniformfv].call(_program_, _location_, _params_)
|
1392
|
+
end
|
1393
|
+
|
1394
|
+
def self.GetUniformiv(_program_, _location_, _params_)
|
1395
|
+
GL_FUNCTIONS_MAP[:glGetUniformiv].call(_program_, _location_, _params_)
|
1396
|
+
end
|
1397
|
+
|
1398
|
+
def self.GetUniformLocation(_program_, _name_)
|
1399
|
+
GL_FUNCTIONS_MAP[:glGetUniformLocation].call(_program_, _name_)
|
1400
|
+
end
|
1401
|
+
|
1402
|
+
def self.GetVertexAttribfv(_index_, _pname_, _params_)
|
1403
|
+
GL_FUNCTIONS_MAP[:glGetVertexAttribfv].call(_index_, _pname_, _params_)
|
1404
|
+
end
|
1405
|
+
|
1406
|
+
def self.GetVertexAttribiv(_index_, _pname_, _params_)
|
1407
|
+
GL_FUNCTIONS_MAP[:glGetVertexAttribiv].call(_index_, _pname_, _params_)
|
1408
|
+
end
|
1409
|
+
|
1410
|
+
def self.GetVertexAttribPointerv(_index_, _pname_, _pointer_)
|
1411
|
+
GL_FUNCTIONS_MAP[:glGetVertexAttribPointerv].call(_index_, _pname_, _pointer_)
|
1412
|
+
end
|
1413
|
+
|
1414
|
+
def self.Hint(_target_, _mode_)
|
1415
|
+
GL_FUNCTIONS_MAP[:glHint].call(_target_, _mode_)
|
1416
|
+
end
|
1417
|
+
|
1418
|
+
def self.IsBuffer(_buffer_)
|
1419
|
+
GL_FUNCTIONS_MAP[:glIsBuffer].call(_buffer_)
|
1420
|
+
end
|
1421
|
+
|
1422
|
+
def self.IsEnabled(_cap_)
|
1423
|
+
GL_FUNCTIONS_MAP[:glIsEnabled].call(_cap_)
|
1424
|
+
end
|
1425
|
+
|
1426
|
+
def self.IsFramebuffer(_framebuffer_)
|
1427
|
+
GL_FUNCTIONS_MAP[:glIsFramebuffer].call(_framebuffer_)
|
1428
|
+
end
|
1429
|
+
|
1430
|
+
def self.IsProgram(_program_)
|
1431
|
+
GL_FUNCTIONS_MAP[:glIsProgram].call(_program_)
|
1432
|
+
end
|
1433
|
+
|
1434
|
+
def self.IsRenderbuffer(_renderbuffer_)
|
1435
|
+
GL_FUNCTIONS_MAP[:glIsRenderbuffer].call(_renderbuffer_)
|
1436
|
+
end
|
1437
|
+
|
1438
|
+
def self.IsShader(_shader_)
|
1439
|
+
GL_FUNCTIONS_MAP[:glIsShader].call(_shader_)
|
1440
|
+
end
|
1441
|
+
|
1442
|
+
def self.IsTexture(_texture_)
|
1443
|
+
GL_FUNCTIONS_MAP[:glIsTexture].call(_texture_)
|
1444
|
+
end
|
1445
|
+
|
1446
|
+
def self.LineWidth(_width_)
|
1447
|
+
GL_FUNCTIONS_MAP[:glLineWidth].call(_width_)
|
1448
|
+
end
|
1449
|
+
|
1450
|
+
def self.LinkProgram(_program_)
|
1451
|
+
GL_FUNCTIONS_MAP[:glLinkProgram].call(_program_)
|
1452
|
+
end
|
1453
|
+
|
1454
|
+
def self.PixelStorei(_pname_, _param_)
|
1455
|
+
GL_FUNCTIONS_MAP[:glPixelStorei].call(_pname_, _param_)
|
1456
|
+
end
|
1457
|
+
|
1458
|
+
def self.PolygonOffset(_factor_, _units_)
|
1459
|
+
GL_FUNCTIONS_MAP[:glPolygonOffset].call(_factor_, _units_)
|
1460
|
+
end
|
1461
|
+
|
1462
|
+
def self.ReadPixels(_x_, _y_, _width_, _height_, _format_, _type_, _pixels_)
|
1463
|
+
GL_FUNCTIONS_MAP[:glReadPixels].call(_x_, _y_, _width_, _height_, _format_, _type_, _pixels_)
|
1464
|
+
end
|
1465
|
+
|
1466
|
+
def self.ReleaseShaderCompiler()
|
1467
|
+
GL_FUNCTIONS_MAP[:glReleaseShaderCompiler].call()
|
1468
|
+
end
|
1469
|
+
|
1470
|
+
def self.RenderbufferStorage(_target_, _internalformat_, _width_, _height_)
|
1471
|
+
GL_FUNCTIONS_MAP[:glRenderbufferStorage].call(_target_, _internalformat_, _width_, _height_)
|
1472
|
+
end
|
1473
|
+
|
1474
|
+
def self.SampleCoverage(_value_, _invert_)
|
1475
|
+
GL_FUNCTIONS_MAP[:glSampleCoverage].call(_value_, _invert_)
|
1476
|
+
end
|
1477
|
+
|
1478
|
+
def self.Scissor(_x_, _y_, _width_, _height_)
|
1479
|
+
GL_FUNCTIONS_MAP[:glScissor].call(_x_, _y_, _width_, _height_)
|
1480
|
+
end
|
1481
|
+
|
1482
|
+
def self.ShaderBinary(_count_, _shaders_, _binaryFormat_, _binary_, _length_)
|
1483
|
+
GL_FUNCTIONS_MAP[:glShaderBinary].call(_count_, _shaders_, _binaryFormat_, _binary_, _length_)
|
1484
|
+
end
|
1485
|
+
|
1486
|
+
def self.ShaderSource(_shader_, _count_, _string_, _length_)
|
1487
|
+
GL_FUNCTIONS_MAP[:glShaderSource].call(_shader_, _count_, _string_, _length_)
|
1488
|
+
end
|
1489
|
+
|
1490
|
+
def self.StencilFunc(_func_, _ref_, _mask_)
|
1491
|
+
GL_FUNCTIONS_MAP[:glStencilFunc].call(_func_, _ref_, _mask_)
|
1492
|
+
end
|
1493
|
+
|
1494
|
+
def self.StencilFuncSeparate(_face_, _func_, _ref_, _mask_)
|
1495
|
+
GL_FUNCTIONS_MAP[:glStencilFuncSeparate].call(_face_, _func_, _ref_, _mask_)
|
1496
|
+
end
|
1497
|
+
|
1498
|
+
def self.StencilMask(_mask_)
|
1499
|
+
GL_FUNCTIONS_MAP[:glStencilMask].call(_mask_)
|
1500
|
+
end
|
1501
|
+
|
1502
|
+
def self.StencilMaskSeparate(_face_, _mask_)
|
1503
|
+
GL_FUNCTIONS_MAP[:glStencilMaskSeparate].call(_face_, _mask_)
|
1504
|
+
end
|
1505
|
+
|
1506
|
+
def self.StencilOp(_fail_, _zfail_, _zpass_)
|
1507
|
+
GL_FUNCTIONS_MAP[:glStencilOp].call(_fail_, _zfail_, _zpass_)
|
1508
|
+
end
|
1509
|
+
|
1510
|
+
def self.StencilOpSeparate(_face_, _sfail_, _dpfail_, _dppass_)
|
1511
|
+
GL_FUNCTIONS_MAP[:glStencilOpSeparate].call(_face_, _sfail_, _dpfail_, _dppass_)
|
1512
|
+
end
|
1513
|
+
|
1514
|
+
def self.TexImage2D(_target_, _level_, _internalformat_, _width_, _height_, _border_, _format_, _type_, _pixels_)
|
1515
|
+
GL_FUNCTIONS_MAP[:glTexImage2D].call(_target_, _level_, _internalformat_, _width_, _height_, _border_, _format_, _type_, _pixels_)
|
1516
|
+
end
|
1517
|
+
|
1518
|
+
def self.TexParameterf(_target_, _pname_, _param_)
|
1519
|
+
GL_FUNCTIONS_MAP[:glTexParameterf].call(_target_, _pname_, _param_)
|
1520
|
+
end
|
1521
|
+
|
1522
|
+
def self.TexParameterfv(_target_, _pname_, _params_)
|
1523
|
+
GL_FUNCTIONS_MAP[:glTexParameterfv].call(_target_, _pname_, _params_)
|
1524
|
+
end
|
1525
|
+
|
1526
|
+
def self.TexParameteri(_target_, _pname_, _param_)
|
1527
|
+
GL_FUNCTIONS_MAP[:glTexParameteri].call(_target_, _pname_, _param_)
|
1528
|
+
end
|
1529
|
+
|
1530
|
+
def self.TexParameteriv(_target_, _pname_, _params_)
|
1531
|
+
GL_FUNCTIONS_MAP[:glTexParameteriv].call(_target_, _pname_, _params_)
|
1532
|
+
end
|
1533
|
+
|
1534
|
+
def self.TexSubImage2D(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _type_, _pixels_)
|
1535
|
+
GL_FUNCTIONS_MAP[:glTexSubImage2D].call(_target_, _level_, _xoffset_, _yoffset_, _width_, _height_, _format_, _type_, _pixels_)
|
1536
|
+
end
|
1537
|
+
|
1538
|
+
def self.Uniform1f(_location_, _v0_)
|
1539
|
+
GL_FUNCTIONS_MAP[:glUniform1f].call(_location_, _v0_)
|
1540
|
+
end
|
1541
|
+
|
1542
|
+
def self.Uniform1fv(_location_, _count_, _value_)
|
1543
|
+
GL_FUNCTIONS_MAP[:glUniform1fv].call(_location_, _count_, _value_)
|
1544
|
+
end
|
1545
|
+
|
1546
|
+
def self.Uniform1i(_location_, _v0_)
|
1547
|
+
GL_FUNCTIONS_MAP[:glUniform1i].call(_location_, _v0_)
|
1548
|
+
end
|
1549
|
+
|
1550
|
+
def self.Uniform1iv(_location_, _count_, _value_)
|
1551
|
+
GL_FUNCTIONS_MAP[:glUniform1iv].call(_location_, _count_, _value_)
|
1552
|
+
end
|
1553
|
+
|
1554
|
+
def self.Uniform2f(_location_, _v0_, _v1_)
|
1555
|
+
GL_FUNCTIONS_MAP[:glUniform2f].call(_location_, _v0_, _v1_)
|
1556
|
+
end
|
1557
|
+
|
1558
|
+
def self.Uniform2fv(_location_, _count_, _value_)
|
1559
|
+
GL_FUNCTIONS_MAP[:glUniform2fv].call(_location_, _count_, _value_)
|
1560
|
+
end
|
1561
|
+
|
1562
|
+
def self.Uniform2i(_location_, _v0_, _v1_)
|
1563
|
+
GL_FUNCTIONS_MAP[:glUniform2i].call(_location_, _v0_, _v1_)
|
1564
|
+
end
|
1565
|
+
|
1566
|
+
def self.Uniform2iv(_location_, _count_, _value_)
|
1567
|
+
GL_FUNCTIONS_MAP[:glUniform2iv].call(_location_, _count_, _value_)
|
1568
|
+
end
|
1569
|
+
|
1570
|
+
def self.Uniform3f(_location_, _v0_, _v1_, _v2_)
|
1571
|
+
GL_FUNCTIONS_MAP[:glUniform3f].call(_location_, _v0_, _v1_, _v2_)
|
1572
|
+
end
|
1573
|
+
|
1574
|
+
def self.Uniform3fv(_location_, _count_, _value_)
|
1575
|
+
GL_FUNCTIONS_MAP[:glUniform3fv].call(_location_, _count_, _value_)
|
1576
|
+
end
|
1577
|
+
|
1578
|
+
def self.Uniform3i(_location_, _v0_, _v1_, _v2_)
|
1579
|
+
GL_FUNCTIONS_MAP[:glUniform3i].call(_location_, _v0_, _v1_, _v2_)
|
1580
|
+
end
|
1581
|
+
|
1582
|
+
def self.Uniform3iv(_location_, _count_, _value_)
|
1583
|
+
GL_FUNCTIONS_MAP[:glUniform3iv].call(_location_, _count_, _value_)
|
1584
|
+
end
|
1585
|
+
|
1586
|
+
def self.Uniform4f(_location_, _v0_, _v1_, _v2_, _v3_)
|
1587
|
+
GL_FUNCTIONS_MAP[:glUniform4f].call(_location_, _v0_, _v1_, _v2_, _v3_)
|
1588
|
+
end
|
1589
|
+
|
1590
|
+
def self.Uniform4fv(_location_, _count_, _value_)
|
1591
|
+
GL_FUNCTIONS_MAP[:glUniform4fv].call(_location_, _count_, _value_)
|
1592
|
+
end
|
1593
|
+
|
1594
|
+
def self.Uniform4i(_location_, _v0_, _v1_, _v2_, _v3_)
|
1595
|
+
GL_FUNCTIONS_MAP[:glUniform4i].call(_location_, _v0_, _v1_, _v2_, _v3_)
|
1596
|
+
end
|
1597
|
+
|
1598
|
+
def self.Uniform4iv(_location_, _count_, _value_)
|
1599
|
+
GL_FUNCTIONS_MAP[:glUniform4iv].call(_location_, _count_, _value_)
|
1600
|
+
end
|
1601
|
+
|
1602
|
+
def self.UniformMatrix2fv(_location_, _count_, _transpose_, _value_)
|
1603
|
+
GL_FUNCTIONS_MAP[:glUniformMatrix2fv].call(_location_, _count_, _transpose_, _value_)
|
1604
|
+
end
|
1605
|
+
|
1606
|
+
def self.UniformMatrix3fv(_location_, _count_, _transpose_, _value_)
|
1607
|
+
GL_FUNCTIONS_MAP[:glUniformMatrix3fv].call(_location_, _count_, _transpose_, _value_)
|
1608
|
+
end
|
1609
|
+
|
1610
|
+
def self.UniformMatrix4fv(_location_, _count_, _transpose_, _value_)
|
1611
|
+
GL_FUNCTIONS_MAP[:glUniformMatrix4fv].call(_location_, _count_, _transpose_, _value_)
|
1612
|
+
end
|
1613
|
+
|
1614
|
+
def self.UseProgram(_program_)
|
1615
|
+
GL_FUNCTIONS_MAP[:glUseProgram].call(_program_)
|
1616
|
+
end
|
1617
|
+
|
1618
|
+
def self.ValidateProgram(_program_)
|
1619
|
+
GL_FUNCTIONS_MAP[:glValidateProgram].call(_program_)
|
1620
|
+
end
|
1621
|
+
|
1622
|
+
def self.VertexAttrib1f(_index_, _x_)
|
1623
|
+
GL_FUNCTIONS_MAP[:glVertexAttrib1f].call(_index_, _x_)
|
1624
|
+
end
|
1625
|
+
|
1626
|
+
def self.VertexAttrib1fv(_index_, _v_)
|
1627
|
+
GL_FUNCTIONS_MAP[:glVertexAttrib1fv].call(_index_, _v_)
|
1628
|
+
end
|
1629
|
+
|
1630
|
+
def self.VertexAttrib2f(_index_, _x_, _y_)
|
1631
|
+
GL_FUNCTIONS_MAP[:glVertexAttrib2f].call(_index_, _x_, _y_)
|
1632
|
+
end
|
1633
|
+
|
1634
|
+
def self.VertexAttrib2fv(_index_, _v_)
|
1635
|
+
GL_FUNCTIONS_MAP[:glVertexAttrib2fv].call(_index_, _v_)
|
1636
|
+
end
|
1637
|
+
|
1638
|
+
def self.VertexAttrib3f(_index_, _x_, _y_, _z_)
|
1639
|
+
GL_FUNCTIONS_MAP[:glVertexAttrib3f].call(_index_, _x_, _y_, _z_)
|
1640
|
+
end
|
1641
|
+
|
1642
|
+
def self.VertexAttrib3fv(_index_, _v_)
|
1643
|
+
GL_FUNCTIONS_MAP[:glVertexAttrib3fv].call(_index_, _v_)
|
1644
|
+
end
|
1645
|
+
|
1646
|
+
def self.VertexAttrib4f(_index_, _x_, _y_, _z_, _w_)
|
1647
|
+
GL_FUNCTIONS_MAP[:glVertexAttrib4f].call(_index_, _x_, _y_, _z_, _w_)
|
1648
|
+
end
|
1649
|
+
|
1650
|
+
def self.VertexAttrib4fv(_index_, _v_)
|
1651
|
+
GL_FUNCTIONS_MAP[:glVertexAttrib4fv].call(_index_, _v_)
|
1652
|
+
end
|
1653
|
+
|
1654
|
+
def self.VertexAttribPointer(_index_, _size_, _type_, _normalized_, _stride_, _pointer_)
|
1655
|
+
GL_FUNCTIONS_MAP[:glVertexAttribPointer].call(_index_, _size_, _type_, _normalized_, _stride_, _pointer_)
|
1656
|
+
end
|
1657
|
+
|
1658
|
+
def self.Viewport(_x_, _y_, _width_, _height_)
|
1659
|
+
GL_FUNCTIONS_MAP[:glViewport].call(_x_, _y_, _width_, _height_)
|
1660
|
+
end
|
1661
|
+
|
1662
|
+
def self.ReadBuffer(_src_)
|
1663
|
+
GL_FUNCTIONS_MAP[:glReadBuffer].call(_src_)
|
1664
|
+
end
|
1665
|
+
|
1666
|
+
def self.DrawRangeElements(_mode_, _start_, _end_, _count_, _type_, _indices_)
|
1667
|
+
GL_FUNCTIONS_MAP[:glDrawRangeElements].call(_mode_, _start_, _end_, _count_, _type_, _indices_)
|
1668
|
+
end
|
1669
|
+
|
1670
|
+
def self.TexImage3D(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _format_, _type_, _pixels_)
|
1671
|
+
GL_FUNCTIONS_MAP[:glTexImage3D].call(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _format_, _type_, _pixels_)
|
1672
|
+
end
|
1673
|
+
|
1674
|
+
def self.TexSubImage3D(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _type_, _pixels_)
|
1675
|
+
GL_FUNCTIONS_MAP[:glTexSubImage3D].call(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _type_, _pixels_)
|
1676
|
+
end
|
1677
|
+
|
1678
|
+
def self.CopyTexSubImage3D(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _x_, _y_, _width_, _height_)
|
1679
|
+
GL_FUNCTIONS_MAP[:glCopyTexSubImage3D].call(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _x_, _y_, _width_, _height_)
|
1680
|
+
end
|
1681
|
+
|
1682
|
+
def self.CompressedTexImage3D(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _imageSize_, _data_)
|
1683
|
+
GL_FUNCTIONS_MAP[:glCompressedTexImage3D].call(_target_, _level_, _internalformat_, _width_, _height_, _depth_, _border_, _imageSize_, _data_)
|
1684
|
+
end
|
1685
|
+
|
1686
|
+
def self.CompressedTexSubImage3D(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _imageSize_, _data_)
|
1687
|
+
GL_FUNCTIONS_MAP[:glCompressedTexSubImage3D].call(_target_, _level_, _xoffset_, _yoffset_, _zoffset_, _width_, _height_, _depth_, _format_, _imageSize_, _data_)
|
1688
|
+
end
|
1689
|
+
|
1690
|
+
def self.GenQueries(_n_, _ids_)
|
1691
|
+
GL_FUNCTIONS_MAP[:glGenQueries].call(_n_, _ids_)
|
1692
|
+
end
|
1693
|
+
|
1694
|
+
def self.DeleteQueries(_n_, _ids_)
|
1695
|
+
GL_FUNCTIONS_MAP[:glDeleteQueries].call(_n_, _ids_)
|
1696
|
+
end
|
1697
|
+
|
1698
|
+
def self.IsQuery(_id_)
|
1699
|
+
GL_FUNCTIONS_MAP[:glIsQuery].call(_id_)
|
1700
|
+
end
|
1701
|
+
|
1702
|
+
def self.BeginQuery(_target_, _id_)
|
1703
|
+
GL_FUNCTIONS_MAP[:glBeginQuery].call(_target_, _id_)
|
1704
|
+
end
|
1705
|
+
|
1706
|
+
def self.EndQuery(_target_)
|
1707
|
+
GL_FUNCTIONS_MAP[:glEndQuery].call(_target_)
|
1708
|
+
end
|
1709
|
+
|
1710
|
+
def self.GetQueryiv(_target_, _pname_, _params_)
|
1711
|
+
GL_FUNCTIONS_MAP[:glGetQueryiv].call(_target_, _pname_, _params_)
|
1712
|
+
end
|
1713
|
+
|
1714
|
+
def self.GetQueryObjectuiv(_id_, _pname_, _params_)
|
1715
|
+
GL_FUNCTIONS_MAP[:glGetQueryObjectuiv].call(_id_, _pname_, _params_)
|
1716
|
+
end
|
1717
|
+
|
1718
|
+
def self.UnmapBuffer(_target_)
|
1719
|
+
GL_FUNCTIONS_MAP[:glUnmapBuffer].call(_target_)
|
1720
|
+
end
|
1721
|
+
|
1722
|
+
def self.GetBufferPointerv(_target_, _pname_, _params_)
|
1723
|
+
GL_FUNCTIONS_MAP[:glGetBufferPointerv].call(_target_, _pname_, _params_)
|
1724
|
+
end
|
1725
|
+
|
1726
|
+
def self.DrawBuffers(_n_, _bufs_)
|
1727
|
+
GL_FUNCTIONS_MAP[:glDrawBuffers].call(_n_, _bufs_)
|
1728
|
+
end
|
1729
|
+
|
1730
|
+
def self.UniformMatrix2x3fv(_location_, _count_, _transpose_, _value_)
|
1731
|
+
GL_FUNCTIONS_MAP[:glUniformMatrix2x3fv].call(_location_, _count_, _transpose_, _value_)
|
1732
|
+
end
|
1733
|
+
|
1734
|
+
def self.UniformMatrix3x2fv(_location_, _count_, _transpose_, _value_)
|
1735
|
+
GL_FUNCTIONS_MAP[:glUniformMatrix3x2fv].call(_location_, _count_, _transpose_, _value_)
|
1736
|
+
end
|
1737
|
+
|
1738
|
+
def self.UniformMatrix2x4fv(_location_, _count_, _transpose_, _value_)
|
1739
|
+
GL_FUNCTIONS_MAP[:glUniformMatrix2x4fv].call(_location_, _count_, _transpose_, _value_)
|
1740
|
+
end
|
1741
|
+
|
1742
|
+
def self.UniformMatrix4x2fv(_location_, _count_, _transpose_, _value_)
|
1743
|
+
GL_FUNCTIONS_MAP[:glUniformMatrix4x2fv].call(_location_, _count_, _transpose_, _value_)
|
1744
|
+
end
|
1745
|
+
|
1746
|
+
def self.UniformMatrix3x4fv(_location_, _count_, _transpose_, _value_)
|
1747
|
+
GL_FUNCTIONS_MAP[:glUniformMatrix3x4fv].call(_location_, _count_, _transpose_, _value_)
|
1748
|
+
end
|
1749
|
+
|
1750
|
+
def self.UniformMatrix4x3fv(_location_, _count_, _transpose_, _value_)
|
1751
|
+
GL_FUNCTIONS_MAP[:glUniformMatrix4x3fv].call(_location_, _count_, _transpose_, _value_)
|
1752
|
+
end
|
1753
|
+
|
1754
|
+
def self.BlitFramebuffer(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _mask_, _filter_)
|
1755
|
+
GL_FUNCTIONS_MAP[:glBlitFramebuffer].call(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _mask_, _filter_)
|
1756
|
+
end
|
1757
|
+
|
1758
|
+
def self.RenderbufferStorageMultisample(_target_, _samples_, _internalformat_, _width_, _height_)
|
1759
|
+
GL_FUNCTIONS_MAP[:glRenderbufferStorageMultisample].call(_target_, _samples_, _internalformat_, _width_, _height_)
|
1760
|
+
end
|
1761
|
+
|
1762
|
+
def self.FramebufferTextureLayer(_target_, _attachment_, _texture_, _level_, _layer_)
|
1763
|
+
GL_FUNCTIONS_MAP[:glFramebufferTextureLayer].call(_target_, _attachment_, _texture_, _level_, _layer_)
|
1764
|
+
end
|
1765
|
+
|
1766
|
+
def self.MapBufferRange(_target_, _offset_, _length_, _access_)
|
1767
|
+
GL_FUNCTIONS_MAP[:glMapBufferRange].call(_target_, _offset_, _length_, _access_)
|
1768
|
+
end
|
1769
|
+
|
1770
|
+
def self.FlushMappedBufferRange(_target_, _offset_, _length_)
|
1771
|
+
GL_FUNCTIONS_MAP[:glFlushMappedBufferRange].call(_target_, _offset_, _length_)
|
1772
|
+
end
|
1773
|
+
|
1774
|
+
def self.BindVertexArray(_array_)
|
1775
|
+
GL_FUNCTIONS_MAP[:glBindVertexArray].call(_array_)
|
1776
|
+
end
|
1777
|
+
|
1778
|
+
def self.DeleteVertexArrays(_n_, _arrays_)
|
1779
|
+
GL_FUNCTIONS_MAP[:glDeleteVertexArrays].call(_n_, _arrays_)
|
1780
|
+
end
|
1781
|
+
|
1782
|
+
def self.GenVertexArrays(_n_, _arrays_)
|
1783
|
+
GL_FUNCTIONS_MAP[:glGenVertexArrays].call(_n_, _arrays_)
|
1784
|
+
end
|
1785
|
+
|
1786
|
+
def self.IsVertexArray(_array_)
|
1787
|
+
GL_FUNCTIONS_MAP[:glIsVertexArray].call(_array_)
|
1788
|
+
end
|
1789
|
+
|
1790
|
+
def self.GetIntegeri_v(_target_, _index_, _data_)
|
1791
|
+
GL_FUNCTIONS_MAP[:glGetIntegeri_v].call(_target_, _index_, _data_)
|
1792
|
+
end
|
1793
|
+
|
1794
|
+
def self.BeginTransformFeedback(_primitiveMode_)
|
1795
|
+
GL_FUNCTIONS_MAP[:glBeginTransformFeedback].call(_primitiveMode_)
|
1796
|
+
end
|
1797
|
+
|
1798
|
+
def self.EndTransformFeedback()
|
1799
|
+
GL_FUNCTIONS_MAP[:glEndTransformFeedback].call()
|
1800
|
+
end
|
1801
|
+
|
1802
|
+
def self.BindBufferRange(_target_, _index_, _buffer_, _offset_, _size_)
|
1803
|
+
GL_FUNCTIONS_MAP[:glBindBufferRange].call(_target_, _index_, _buffer_, _offset_, _size_)
|
1804
|
+
end
|
1805
|
+
|
1806
|
+
def self.BindBufferBase(_target_, _index_, _buffer_)
|
1807
|
+
GL_FUNCTIONS_MAP[:glBindBufferBase].call(_target_, _index_, _buffer_)
|
1808
|
+
end
|
1809
|
+
|
1810
|
+
def self.TransformFeedbackVaryings(_program_, _count_, _varyings_, _bufferMode_)
|
1811
|
+
GL_FUNCTIONS_MAP[:glTransformFeedbackVaryings].call(_program_, _count_, _varyings_, _bufferMode_)
|
1812
|
+
end
|
1813
|
+
|
1814
|
+
def self.GetTransformFeedbackVarying(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1815
|
+
GL_FUNCTIONS_MAP[:glGetTransformFeedbackVarying].call(_program_, _index_, _bufSize_, _length_, _size_, _type_, _name_)
|
1816
|
+
end
|
1817
|
+
|
1818
|
+
def self.VertexAttribIPointer(_index_, _size_, _type_, _stride_, _pointer_)
|
1819
|
+
GL_FUNCTIONS_MAP[:glVertexAttribIPointer].call(_index_, _size_, _type_, _stride_, _pointer_)
|
1820
|
+
end
|
1821
|
+
|
1822
|
+
def self.GetVertexAttribIiv(_index_, _pname_, _params_)
|
1823
|
+
GL_FUNCTIONS_MAP[:glGetVertexAttribIiv].call(_index_, _pname_, _params_)
|
1824
|
+
end
|
1825
|
+
|
1826
|
+
def self.GetVertexAttribIuiv(_index_, _pname_, _params_)
|
1827
|
+
GL_FUNCTIONS_MAP[:glGetVertexAttribIuiv].call(_index_, _pname_, _params_)
|
1828
|
+
end
|
1829
|
+
|
1830
|
+
def self.VertexAttribI4i(_index_, _x_, _y_, _z_, _w_)
|
1831
|
+
GL_FUNCTIONS_MAP[:glVertexAttribI4i].call(_index_, _x_, _y_, _z_, _w_)
|
1832
|
+
end
|
1833
|
+
|
1834
|
+
def self.VertexAttribI4ui(_index_, _x_, _y_, _z_, _w_)
|
1835
|
+
GL_FUNCTIONS_MAP[:glVertexAttribI4ui].call(_index_, _x_, _y_, _z_, _w_)
|
1836
|
+
end
|
1837
|
+
|
1838
|
+
def self.VertexAttribI4iv(_index_, _v_)
|
1839
|
+
GL_FUNCTIONS_MAP[:glVertexAttribI4iv].call(_index_, _v_)
|
1840
|
+
end
|
1841
|
+
|
1842
|
+
def self.VertexAttribI4uiv(_index_, _v_)
|
1843
|
+
GL_FUNCTIONS_MAP[:glVertexAttribI4uiv].call(_index_, _v_)
|
1844
|
+
end
|
1845
|
+
|
1846
|
+
def self.GetUniformuiv(_program_, _location_, _params_)
|
1847
|
+
GL_FUNCTIONS_MAP[:glGetUniformuiv].call(_program_, _location_, _params_)
|
1848
|
+
end
|
1849
|
+
|
1850
|
+
def self.GetFragDataLocation(_program_, _name_)
|
1851
|
+
GL_FUNCTIONS_MAP[:glGetFragDataLocation].call(_program_, _name_)
|
1852
|
+
end
|
1853
|
+
|
1854
|
+
def self.Uniform1ui(_location_, _v0_)
|
1855
|
+
GL_FUNCTIONS_MAP[:glUniform1ui].call(_location_, _v0_)
|
1856
|
+
end
|
1857
|
+
|
1858
|
+
def self.Uniform2ui(_location_, _v0_, _v1_)
|
1859
|
+
GL_FUNCTIONS_MAP[:glUniform2ui].call(_location_, _v0_, _v1_)
|
1860
|
+
end
|
1861
|
+
|
1862
|
+
def self.Uniform3ui(_location_, _v0_, _v1_, _v2_)
|
1863
|
+
GL_FUNCTIONS_MAP[:glUniform3ui].call(_location_, _v0_, _v1_, _v2_)
|
1864
|
+
end
|
1865
|
+
|
1866
|
+
def self.Uniform4ui(_location_, _v0_, _v1_, _v2_, _v3_)
|
1867
|
+
GL_FUNCTIONS_MAP[:glUniform4ui].call(_location_, _v0_, _v1_, _v2_, _v3_)
|
1868
|
+
end
|
1869
|
+
|
1870
|
+
def self.Uniform1uiv(_location_, _count_, _value_)
|
1871
|
+
GL_FUNCTIONS_MAP[:glUniform1uiv].call(_location_, _count_, _value_)
|
1872
|
+
end
|
1873
|
+
|
1874
|
+
def self.Uniform2uiv(_location_, _count_, _value_)
|
1875
|
+
GL_FUNCTIONS_MAP[:glUniform2uiv].call(_location_, _count_, _value_)
|
1876
|
+
end
|
1877
|
+
|
1878
|
+
def self.Uniform3uiv(_location_, _count_, _value_)
|
1879
|
+
GL_FUNCTIONS_MAP[:glUniform3uiv].call(_location_, _count_, _value_)
|
1880
|
+
end
|
1881
|
+
|
1882
|
+
def self.Uniform4uiv(_location_, _count_, _value_)
|
1883
|
+
GL_FUNCTIONS_MAP[:glUniform4uiv].call(_location_, _count_, _value_)
|
1884
|
+
end
|
1885
|
+
|
1886
|
+
def self.ClearBufferiv(_buffer_, _drawbuffer_, _value_)
|
1887
|
+
GL_FUNCTIONS_MAP[:glClearBufferiv].call(_buffer_, _drawbuffer_, _value_)
|
1888
|
+
end
|
1889
|
+
|
1890
|
+
def self.ClearBufferuiv(_buffer_, _drawbuffer_, _value_)
|
1891
|
+
GL_FUNCTIONS_MAP[:glClearBufferuiv].call(_buffer_, _drawbuffer_, _value_)
|
1892
|
+
end
|
1893
|
+
|
1894
|
+
def self.ClearBufferfv(_buffer_, _drawbuffer_, _value_)
|
1895
|
+
GL_FUNCTIONS_MAP[:glClearBufferfv].call(_buffer_, _drawbuffer_, _value_)
|
1896
|
+
end
|
1897
|
+
|
1898
|
+
def self.ClearBufferfi(_buffer_, _drawbuffer_, _depth_, _stencil_)
|
1899
|
+
GL_FUNCTIONS_MAP[:glClearBufferfi].call(_buffer_, _drawbuffer_, _depth_, _stencil_)
|
1900
|
+
end
|
1901
|
+
|
1902
|
+
def self.GetStringi(_name_, _index_)
|
1903
|
+
GL_FUNCTIONS_MAP[:glGetStringi].call(_name_, _index_)
|
1904
|
+
end
|
1905
|
+
|
1906
|
+
def self.CopyBufferSubData(_readTarget_, _writeTarget_, _readOffset_, _writeOffset_, _size_)
|
1907
|
+
GL_FUNCTIONS_MAP[:glCopyBufferSubData].call(_readTarget_, _writeTarget_, _readOffset_, _writeOffset_, _size_)
|
1908
|
+
end
|
1909
|
+
|
1910
|
+
def self.GetUniformIndices(_program_, _uniformCount_, _uniformNames_, _uniformIndices_)
|
1911
|
+
GL_FUNCTIONS_MAP[:glGetUniformIndices].call(_program_, _uniformCount_, _uniformNames_, _uniformIndices_)
|
1912
|
+
end
|
1913
|
+
|
1914
|
+
def self.GetActiveUniformsiv(_program_, _uniformCount_, _uniformIndices_, _pname_, _params_)
|
1915
|
+
GL_FUNCTIONS_MAP[:glGetActiveUniformsiv].call(_program_, _uniformCount_, _uniformIndices_, _pname_, _params_)
|
1916
|
+
end
|
1917
|
+
|
1918
|
+
def self.GetUniformBlockIndex(_program_, _uniformBlockName_)
|
1919
|
+
GL_FUNCTIONS_MAP[:glGetUniformBlockIndex].call(_program_, _uniformBlockName_)
|
1920
|
+
end
|
1921
|
+
|
1922
|
+
def self.GetActiveUniformBlockiv(_program_, _uniformBlockIndex_, _pname_, _params_)
|
1923
|
+
GL_FUNCTIONS_MAP[:glGetActiveUniformBlockiv].call(_program_, _uniformBlockIndex_, _pname_, _params_)
|
1924
|
+
end
|
1925
|
+
|
1926
|
+
def self.GetActiveUniformBlockName(_program_, _uniformBlockIndex_, _bufSize_, _length_, _uniformBlockName_)
|
1927
|
+
GL_FUNCTIONS_MAP[:glGetActiveUniformBlockName].call(_program_, _uniformBlockIndex_, _bufSize_, _length_, _uniformBlockName_)
|
1928
|
+
end
|
1929
|
+
|
1930
|
+
def self.UniformBlockBinding(_program_, _uniformBlockIndex_, _uniformBlockBinding_)
|
1931
|
+
GL_FUNCTIONS_MAP[:glUniformBlockBinding].call(_program_, _uniformBlockIndex_, _uniformBlockBinding_)
|
1932
|
+
end
|
1933
|
+
|
1934
|
+
def self.DrawArraysInstanced(_mode_, _first_, _count_, _instancecount_)
|
1935
|
+
GL_FUNCTIONS_MAP[:glDrawArraysInstanced].call(_mode_, _first_, _count_, _instancecount_)
|
1936
|
+
end
|
1937
|
+
|
1938
|
+
def self.DrawElementsInstanced(_mode_, _count_, _type_, _indices_, _instancecount_)
|
1939
|
+
GL_FUNCTIONS_MAP[:glDrawElementsInstanced].call(_mode_, _count_, _type_, _indices_, _instancecount_)
|
1940
|
+
end
|
1941
|
+
|
1942
|
+
def self.FenceSync(_condition_, _flags_)
|
1943
|
+
GL_FUNCTIONS_MAP[:glFenceSync].call(_condition_, _flags_)
|
1944
|
+
end
|
1945
|
+
|
1946
|
+
def self.IsSync(_sync_)
|
1947
|
+
GL_FUNCTIONS_MAP[:glIsSync].call(_sync_)
|
1948
|
+
end
|
1949
|
+
|
1950
|
+
def self.DeleteSync(_sync_)
|
1951
|
+
GL_FUNCTIONS_MAP[:glDeleteSync].call(_sync_)
|
1952
|
+
end
|
1953
|
+
|
1954
|
+
def self.ClientWaitSync(_sync_, _flags_, _timeout_)
|
1955
|
+
GL_FUNCTIONS_MAP[:glClientWaitSync].call(_sync_, _flags_, _timeout_)
|
1956
|
+
end
|
1957
|
+
|
1958
|
+
def self.WaitSync(_sync_, _flags_, _timeout_)
|
1959
|
+
GL_FUNCTIONS_MAP[:glWaitSync].call(_sync_, _flags_, _timeout_)
|
1960
|
+
end
|
1961
|
+
|
1962
|
+
def self.GetInteger64v(_pname_, _data_)
|
1963
|
+
GL_FUNCTIONS_MAP[:glGetInteger64v].call(_pname_, _data_)
|
1964
|
+
end
|
1965
|
+
|
1966
|
+
def self.GetSynciv(_sync_, _pname_, _count_, _length_, _values_)
|
1967
|
+
GL_FUNCTIONS_MAP[:glGetSynciv].call(_sync_, _pname_, _count_, _length_, _values_)
|
1968
|
+
end
|
1969
|
+
|
1970
|
+
def self.GetInteger64i_v(_target_, _index_, _data_)
|
1971
|
+
GL_FUNCTIONS_MAP[:glGetInteger64i_v].call(_target_, _index_, _data_)
|
1972
|
+
end
|
1973
|
+
|
1974
|
+
def self.GetBufferParameteri64v(_target_, _pname_, _params_)
|
1975
|
+
GL_FUNCTIONS_MAP[:glGetBufferParameteri64v].call(_target_, _pname_, _params_)
|
1976
|
+
end
|
1977
|
+
|
1978
|
+
def self.GenSamplers(_count_, _samplers_)
|
1979
|
+
GL_FUNCTIONS_MAP[:glGenSamplers].call(_count_, _samplers_)
|
1980
|
+
end
|
1981
|
+
|
1982
|
+
def self.DeleteSamplers(_count_, _samplers_)
|
1983
|
+
GL_FUNCTIONS_MAP[:glDeleteSamplers].call(_count_, _samplers_)
|
1984
|
+
end
|
1985
|
+
|
1986
|
+
def self.IsSampler(_sampler_)
|
1987
|
+
GL_FUNCTIONS_MAP[:glIsSampler].call(_sampler_)
|
1988
|
+
end
|
1989
|
+
|
1990
|
+
def self.BindSampler(_unit_, _sampler_)
|
1991
|
+
GL_FUNCTIONS_MAP[:glBindSampler].call(_unit_, _sampler_)
|
1992
|
+
end
|
1993
|
+
|
1994
|
+
def self.SamplerParameteri(_sampler_, _pname_, _param_)
|
1995
|
+
GL_FUNCTIONS_MAP[:glSamplerParameteri].call(_sampler_, _pname_, _param_)
|
1996
|
+
end
|
1997
|
+
|
1998
|
+
def self.SamplerParameteriv(_sampler_, _pname_, _param_)
|
1999
|
+
GL_FUNCTIONS_MAP[:glSamplerParameteriv].call(_sampler_, _pname_, _param_)
|
2000
|
+
end
|
2001
|
+
|
2002
|
+
def self.SamplerParameterf(_sampler_, _pname_, _param_)
|
2003
|
+
GL_FUNCTIONS_MAP[:glSamplerParameterf].call(_sampler_, _pname_, _param_)
|
2004
|
+
end
|
2005
|
+
|
2006
|
+
def self.SamplerParameterfv(_sampler_, _pname_, _param_)
|
2007
|
+
GL_FUNCTIONS_MAP[:glSamplerParameterfv].call(_sampler_, _pname_, _param_)
|
2008
|
+
end
|
2009
|
+
|
2010
|
+
def self.GetSamplerParameteriv(_sampler_, _pname_, _params_)
|
2011
|
+
GL_FUNCTIONS_MAP[:glGetSamplerParameteriv].call(_sampler_, _pname_, _params_)
|
2012
|
+
end
|
2013
|
+
|
2014
|
+
def self.GetSamplerParameterfv(_sampler_, _pname_, _params_)
|
2015
|
+
GL_FUNCTIONS_MAP[:glGetSamplerParameterfv].call(_sampler_, _pname_, _params_)
|
2016
|
+
end
|
2017
|
+
|
2018
|
+
def self.VertexAttribDivisor(_index_, _divisor_)
|
2019
|
+
GL_FUNCTIONS_MAP[:glVertexAttribDivisor].call(_index_, _divisor_)
|
2020
|
+
end
|
2021
|
+
|
2022
|
+
def self.BindTransformFeedback(_target_, _id_)
|
2023
|
+
GL_FUNCTIONS_MAP[:glBindTransformFeedback].call(_target_, _id_)
|
2024
|
+
end
|
2025
|
+
|
2026
|
+
def self.DeleteTransformFeedbacks(_n_, _ids_)
|
2027
|
+
GL_FUNCTIONS_MAP[:glDeleteTransformFeedbacks].call(_n_, _ids_)
|
2028
|
+
end
|
2029
|
+
|
2030
|
+
def self.GenTransformFeedbacks(_n_, _ids_)
|
2031
|
+
GL_FUNCTIONS_MAP[:glGenTransformFeedbacks].call(_n_, _ids_)
|
2032
|
+
end
|
2033
|
+
|
2034
|
+
def self.IsTransformFeedback(_id_)
|
2035
|
+
GL_FUNCTIONS_MAP[:glIsTransformFeedback].call(_id_)
|
2036
|
+
end
|
2037
|
+
|
2038
|
+
def self.PauseTransformFeedback()
|
2039
|
+
GL_FUNCTIONS_MAP[:glPauseTransformFeedback].call()
|
2040
|
+
end
|
2041
|
+
|
2042
|
+
def self.ResumeTransformFeedback()
|
2043
|
+
GL_FUNCTIONS_MAP[:glResumeTransformFeedback].call()
|
2044
|
+
end
|
2045
|
+
|
2046
|
+
def self.GetProgramBinary(_program_, _bufSize_, _length_, _binaryFormat_, _binary_)
|
2047
|
+
GL_FUNCTIONS_MAP[:glGetProgramBinary].call(_program_, _bufSize_, _length_, _binaryFormat_, _binary_)
|
2048
|
+
end
|
2049
|
+
|
2050
|
+
def self.ProgramBinary(_program_, _binaryFormat_, _binary_, _length_)
|
2051
|
+
GL_FUNCTIONS_MAP[:glProgramBinary].call(_program_, _binaryFormat_, _binary_, _length_)
|
2052
|
+
end
|
2053
|
+
|
2054
|
+
def self.ProgramParameteri(_program_, _pname_, _value_)
|
2055
|
+
GL_FUNCTIONS_MAP[:glProgramParameteri].call(_program_, _pname_, _value_)
|
2056
|
+
end
|
2057
|
+
|
2058
|
+
def self.InvalidateFramebuffer(_target_, _numAttachments_, _attachments_)
|
2059
|
+
GL_FUNCTIONS_MAP[:glInvalidateFramebuffer].call(_target_, _numAttachments_, _attachments_)
|
2060
|
+
end
|
2061
|
+
|
2062
|
+
def self.InvalidateSubFramebuffer(_target_, _numAttachments_, _attachments_, _x_, _y_, _width_, _height_)
|
2063
|
+
GL_FUNCTIONS_MAP[:glInvalidateSubFramebuffer].call(_target_, _numAttachments_, _attachments_, _x_, _y_, _width_, _height_)
|
2064
|
+
end
|
2065
|
+
|
2066
|
+
def self.TexStorage2D(_target_, _levels_, _internalformat_, _width_, _height_)
|
2067
|
+
GL_FUNCTIONS_MAP[:glTexStorage2D].call(_target_, _levels_, _internalformat_, _width_, _height_)
|
2068
|
+
end
|
2069
|
+
|
2070
|
+
def self.TexStorage3D(_target_, _levels_, _internalformat_, _width_, _height_, _depth_)
|
2071
|
+
GL_FUNCTIONS_MAP[:glTexStorage3D].call(_target_, _levels_, _internalformat_, _width_, _height_, _depth_)
|
2072
|
+
end
|
2073
|
+
|
2074
|
+
def self.GetInternalformativ(_target_, _internalformat_, _pname_, _count_, _params_)
|
2075
|
+
GL_FUNCTIONS_MAP[:glGetInternalformativ].call(_target_, _internalformat_, _pname_, _count_, _params_)
|
2076
|
+
end
|
2077
|
+
|
2078
|
+
def self.DispatchCompute(_num_groups_x_, _num_groups_y_, _num_groups_z_)
|
2079
|
+
GL_FUNCTIONS_MAP[:glDispatchCompute].call(_num_groups_x_, _num_groups_y_, _num_groups_z_)
|
2080
|
+
end
|
2081
|
+
|
2082
|
+
def self.DispatchComputeIndirect(_indirect_)
|
2083
|
+
GL_FUNCTIONS_MAP[:glDispatchComputeIndirect].call(_indirect_)
|
2084
|
+
end
|
2085
|
+
|
2086
|
+
def self.DrawArraysIndirect(_mode_, _indirect_)
|
2087
|
+
GL_FUNCTIONS_MAP[:glDrawArraysIndirect].call(_mode_, _indirect_)
|
2088
|
+
end
|
2089
|
+
|
2090
|
+
def self.DrawElementsIndirect(_mode_, _type_, _indirect_)
|
2091
|
+
GL_FUNCTIONS_MAP[:glDrawElementsIndirect].call(_mode_, _type_, _indirect_)
|
2092
|
+
end
|
2093
|
+
|
2094
|
+
def self.FramebufferParameteri(_target_, _pname_, _param_)
|
2095
|
+
GL_FUNCTIONS_MAP[:glFramebufferParameteri].call(_target_, _pname_, _param_)
|
2096
|
+
end
|
2097
|
+
|
2098
|
+
def self.GetFramebufferParameteriv(_target_, _pname_, _params_)
|
2099
|
+
GL_FUNCTIONS_MAP[:glGetFramebufferParameteriv].call(_target_, _pname_, _params_)
|
2100
|
+
end
|
2101
|
+
|
2102
|
+
def self.GetProgramInterfaceiv(_program_, _programInterface_, _pname_, _params_)
|
2103
|
+
GL_FUNCTIONS_MAP[:glGetProgramInterfaceiv].call(_program_, _programInterface_, _pname_, _params_)
|
2104
|
+
end
|
2105
|
+
|
2106
|
+
def self.GetProgramResourceIndex(_program_, _programInterface_, _name_)
|
2107
|
+
GL_FUNCTIONS_MAP[:glGetProgramResourceIndex].call(_program_, _programInterface_, _name_)
|
2108
|
+
end
|
2109
|
+
|
2110
|
+
def self.GetProgramResourceName(_program_, _programInterface_, _index_, _bufSize_, _length_, _name_)
|
2111
|
+
GL_FUNCTIONS_MAP[:glGetProgramResourceName].call(_program_, _programInterface_, _index_, _bufSize_, _length_, _name_)
|
2112
|
+
end
|
2113
|
+
|
2114
|
+
def self.GetProgramResourceiv(_program_, _programInterface_, _index_, _propCount_, _props_, _count_, _length_, _params_)
|
2115
|
+
GL_FUNCTIONS_MAP[:glGetProgramResourceiv].call(_program_, _programInterface_, _index_, _propCount_, _props_, _count_, _length_, _params_)
|
2116
|
+
end
|
2117
|
+
|
2118
|
+
def self.GetProgramResourceLocation(_program_, _programInterface_, _name_)
|
2119
|
+
GL_FUNCTIONS_MAP[:glGetProgramResourceLocation].call(_program_, _programInterface_, _name_)
|
2120
|
+
end
|
2121
|
+
|
2122
|
+
def self.UseProgramStages(_pipeline_, _stages_, _program_)
|
2123
|
+
GL_FUNCTIONS_MAP[:glUseProgramStages].call(_pipeline_, _stages_, _program_)
|
2124
|
+
end
|
2125
|
+
|
2126
|
+
def self.ActiveShaderProgram(_pipeline_, _program_)
|
2127
|
+
GL_FUNCTIONS_MAP[:glActiveShaderProgram].call(_pipeline_, _program_)
|
2128
|
+
end
|
2129
|
+
|
2130
|
+
def self.CreateShaderProgramv(_type_, _count_, _strings_)
|
2131
|
+
GL_FUNCTIONS_MAP[:glCreateShaderProgramv].call(_type_, _count_, _strings_)
|
2132
|
+
end
|
2133
|
+
|
2134
|
+
def self.BindProgramPipeline(_pipeline_)
|
2135
|
+
GL_FUNCTIONS_MAP[:glBindProgramPipeline].call(_pipeline_)
|
2136
|
+
end
|
2137
|
+
|
2138
|
+
def self.DeleteProgramPipelines(_n_, _pipelines_)
|
2139
|
+
GL_FUNCTIONS_MAP[:glDeleteProgramPipelines].call(_n_, _pipelines_)
|
2140
|
+
end
|
2141
|
+
|
2142
|
+
def self.GenProgramPipelines(_n_, _pipelines_)
|
2143
|
+
GL_FUNCTIONS_MAP[:glGenProgramPipelines].call(_n_, _pipelines_)
|
2144
|
+
end
|
2145
|
+
|
2146
|
+
def self.IsProgramPipeline(_pipeline_)
|
2147
|
+
GL_FUNCTIONS_MAP[:glIsProgramPipeline].call(_pipeline_)
|
2148
|
+
end
|
2149
|
+
|
2150
|
+
def self.GetProgramPipelineiv(_pipeline_, _pname_, _params_)
|
2151
|
+
GL_FUNCTIONS_MAP[:glGetProgramPipelineiv].call(_pipeline_, _pname_, _params_)
|
2152
|
+
end
|
2153
|
+
|
2154
|
+
def self.ProgramUniform1i(_program_, _location_, _v0_)
|
2155
|
+
GL_FUNCTIONS_MAP[:glProgramUniform1i].call(_program_, _location_, _v0_)
|
2156
|
+
end
|
2157
|
+
|
2158
|
+
def self.ProgramUniform2i(_program_, _location_, _v0_, _v1_)
|
2159
|
+
GL_FUNCTIONS_MAP[:glProgramUniform2i].call(_program_, _location_, _v0_, _v1_)
|
2160
|
+
end
|
2161
|
+
|
2162
|
+
def self.ProgramUniform3i(_program_, _location_, _v0_, _v1_, _v2_)
|
2163
|
+
GL_FUNCTIONS_MAP[:glProgramUniform3i].call(_program_, _location_, _v0_, _v1_, _v2_)
|
2164
|
+
end
|
2165
|
+
|
2166
|
+
def self.ProgramUniform4i(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2167
|
+
GL_FUNCTIONS_MAP[:glProgramUniform4i].call(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2168
|
+
end
|
2169
|
+
|
2170
|
+
def self.ProgramUniform1ui(_program_, _location_, _v0_)
|
2171
|
+
GL_FUNCTIONS_MAP[:glProgramUniform1ui].call(_program_, _location_, _v0_)
|
2172
|
+
end
|
2173
|
+
|
2174
|
+
def self.ProgramUniform2ui(_program_, _location_, _v0_, _v1_)
|
2175
|
+
GL_FUNCTIONS_MAP[:glProgramUniform2ui].call(_program_, _location_, _v0_, _v1_)
|
2176
|
+
end
|
2177
|
+
|
2178
|
+
def self.ProgramUniform3ui(_program_, _location_, _v0_, _v1_, _v2_)
|
2179
|
+
GL_FUNCTIONS_MAP[:glProgramUniform3ui].call(_program_, _location_, _v0_, _v1_, _v2_)
|
2180
|
+
end
|
2181
|
+
|
2182
|
+
def self.ProgramUniform4ui(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2183
|
+
GL_FUNCTIONS_MAP[:glProgramUniform4ui].call(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2184
|
+
end
|
2185
|
+
|
2186
|
+
def self.ProgramUniform1f(_program_, _location_, _v0_)
|
2187
|
+
GL_FUNCTIONS_MAP[:glProgramUniform1f].call(_program_, _location_, _v0_)
|
2188
|
+
end
|
2189
|
+
|
2190
|
+
def self.ProgramUniform2f(_program_, _location_, _v0_, _v1_)
|
2191
|
+
GL_FUNCTIONS_MAP[:glProgramUniform2f].call(_program_, _location_, _v0_, _v1_)
|
2192
|
+
end
|
2193
|
+
|
2194
|
+
def self.ProgramUniform3f(_program_, _location_, _v0_, _v1_, _v2_)
|
2195
|
+
GL_FUNCTIONS_MAP[:glProgramUniform3f].call(_program_, _location_, _v0_, _v1_, _v2_)
|
2196
|
+
end
|
2197
|
+
|
2198
|
+
def self.ProgramUniform4f(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2199
|
+
GL_FUNCTIONS_MAP[:glProgramUniform4f].call(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
|
2200
|
+
end
|
2201
|
+
|
2202
|
+
def self.ProgramUniform1iv(_program_, _location_, _count_, _value_)
|
2203
|
+
GL_FUNCTIONS_MAP[:glProgramUniform1iv].call(_program_, _location_, _count_, _value_)
|
2204
|
+
end
|
2205
|
+
|
2206
|
+
def self.ProgramUniform2iv(_program_, _location_, _count_, _value_)
|
2207
|
+
GL_FUNCTIONS_MAP[:glProgramUniform2iv].call(_program_, _location_, _count_, _value_)
|
2208
|
+
end
|
2209
|
+
|
2210
|
+
def self.ProgramUniform3iv(_program_, _location_, _count_, _value_)
|
2211
|
+
GL_FUNCTIONS_MAP[:glProgramUniform3iv].call(_program_, _location_, _count_, _value_)
|
2212
|
+
end
|
2213
|
+
|
2214
|
+
def self.ProgramUniform4iv(_program_, _location_, _count_, _value_)
|
2215
|
+
GL_FUNCTIONS_MAP[:glProgramUniform4iv].call(_program_, _location_, _count_, _value_)
|
2216
|
+
end
|
2217
|
+
|
2218
|
+
def self.ProgramUniform1uiv(_program_, _location_, _count_, _value_)
|
2219
|
+
GL_FUNCTIONS_MAP[:glProgramUniform1uiv].call(_program_, _location_, _count_, _value_)
|
2220
|
+
end
|
2221
|
+
|
2222
|
+
def self.ProgramUniform2uiv(_program_, _location_, _count_, _value_)
|
2223
|
+
GL_FUNCTIONS_MAP[:glProgramUniform2uiv].call(_program_, _location_, _count_, _value_)
|
2224
|
+
end
|
2225
|
+
|
2226
|
+
def self.ProgramUniform3uiv(_program_, _location_, _count_, _value_)
|
2227
|
+
GL_FUNCTIONS_MAP[:glProgramUniform3uiv].call(_program_, _location_, _count_, _value_)
|
2228
|
+
end
|
2229
|
+
|
2230
|
+
def self.ProgramUniform4uiv(_program_, _location_, _count_, _value_)
|
2231
|
+
GL_FUNCTIONS_MAP[:glProgramUniform4uiv].call(_program_, _location_, _count_, _value_)
|
2232
|
+
end
|
2233
|
+
|
2234
|
+
def self.ProgramUniform1fv(_program_, _location_, _count_, _value_)
|
2235
|
+
GL_FUNCTIONS_MAP[:glProgramUniform1fv].call(_program_, _location_, _count_, _value_)
|
2236
|
+
end
|
2237
|
+
|
2238
|
+
def self.ProgramUniform2fv(_program_, _location_, _count_, _value_)
|
2239
|
+
GL_FUNCTIONS_MAP[:glProgramUniform2fv].call(_program_, _location_, _count_, _value_)
|
2240
|
+
end
|
2241
|
+
|
2242
|
+
def self.ProgramUniform3fv(_program_, _location_, _count_, _value_)
|
2243
|
+
GL_FUNCTIONS_MAP[:glProgramUniform3fv].call(_program_, _location_, _count_, _value_)
|
2244
|
+
end
|
2245
|
+
|
2246
|
+
def self.ProgramUniform4fv(_program_, _location_, _count_, _value_)
|
2247
|
+
GL_FUNCTIONS_MAP[:glProgramUniform4fv].call(_program_, _location_, _count_, _value_)
|
2248
|
+
end
|
2249
|
+
|
2250
|
+
def self.ProgramUniformMatrix2fv(_program_, _location_, _count_, _transpose_, _value_)
|
2251
|
+
GL_FUNCTIONS_MAP[:glProgramUniformMatrix2fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2252
|
+
end
|
2253
|
+
|
2254
|
+
def self.ProgramUniformMatrix3fv(_program_, _location_, _count_, _transpose_, _value_)
|
2255
|
+
GL_FUNCTIONS_MAP[:glProgramUniformMatrix3fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2256
|
+
end
|
2257
|
+
|
2258
|
+
def self.ProgramUniformMatrix4fv(_program_, _location_, _count_, _transpose_, _value_)
|
2259
|
+
GL_FUNCTIONS_MAP[:glProgramUniformMatrix4fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2260
|
+
end
|
2261
|
+
|
2262
|
+
def self.ProgramUniformMatrix2x3fv(_program_, _location_, _count_, _transpose_, _value_)
|
2263
|
+
GL_FUNCTIONS_MAP[:glProgramUniformMatrix2x3fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2264
|
+
end
|
2265
|
+
|
2266
|
+
def self.ProgramUniformMatrix3x2fv(_program_, _location_, _count_, _transpose_, _value_)
|
2267
|
+
GL_FUNCTIONS_MAP[:glProgramUniformMatrix3x2fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2268
|
+
end
|
2269
|
+
|
2270
|
+
def self.ProgramUniformMatrix2x4fv(_program_, _location_, _count_, _transpose_, _value_)
|
2271
|
+
GL_FUNCTIONS_MAP[:glProgramUniformMatrix2x4fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2272
|
+
end
|
2273
|
+
|
2274
|
+
def self.ProgramUniformMatrix4x2fv(_program_, _location_, _count_, _transpose_, _value_)
|
2275
|
+
GL_FUNCTIONS_MAP[:glProgramUniformMatrix4x2fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2276
|
+
end
|
2277
|
+
|
2278
|
+
def self.ProgramUniformMatrix3x4fv(_program_, _location_, _count_, _transpose_, _value_)
|
2279
|
+
GL_FUNCTIONS_MAP[:glProgramUniformMatrix3x4fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2280
|
+
end
|
2281
|
+
|
2282
|
+
def self.ProgramUniformMatrix4x3fv(_program_, _location_, _count_, _transpose_, _value_)
|
2283
|
+
GL_FUNCTIONS_MAP[:glProgramUniformMatrix4x3fv].call(_program_, _location_, _count_, _transpose_, _value_)
|
2284
|
+
end
|
2285
|
+
|
2286
|
+
def self.ValidateProgramPipeline(_pipeline_)
|
2287
|
+
GL_FUNCTIONS_MAP[:glValidateProgramPipeline].call(_pipeline_)
|
2288
|
+
end
|
2289
|
+
|
2290
|
+
def self.GetProgramPipelineInfoLog(_pipeline_, _bufSize_, _length_, _infoLog_)
|
2291
|
+
GL_FUNCTIONS_MAP[:glGetProgramPipelineInfoLog].call(_pipeline_, _bufSize_, _length_, _infoLog_)
|
2292
|
+
end
|
2293
|
+
|
2294
|
+
def self.BindImageTexture(_unit_, _texture_, _level_, _layered_, _layer_, _access_, _format_)
|
2295
|
+
GL_FUNCTIONS_MAP[:glBindImageTexture].call(_unit_, _texture_, _level_, _layered_, _layer_, _access_, _format_)
|
2296
|
+
end
|
2297
|
+
|
2298
|
+
def self.GetBooleani_v(_target_, _index_, _data_)
|
2299
|
+
GL_FUNCTIONS_MAP[:glGetBooleani_v].call(_target_, _index_, _data_)
|
2300
|
+
end
|
2301
|
+
|
2302
|
+
def self.MemoryBarrier(_barriers_)
|
2303
|
+
GL_FUNCTIONS_MAP[:glMemoryBarrier].call(_barriers_)
|
2304
|
+
end
|
2305
|
+
|
2306
|
+
def self.MemoryBarrierByRegion(_barriers_)
|
2307
|
+
GL_FUNCTIONS_MAP[:glMemoryBarrierByRegion].call(_barriers_)
|
2308
|
+
end
|
2309
|
+
|
2310
|
+
def self.TexStorage2DMultisample(_target_, _samples_, _internalformat_, _width_, _height_, _fixedsamplelocations_)
|
2311
|
+
GL_FUNCTIONS_MAP[:glTexStorage2DMultisample].call(_target_, _samples_, _internalformat_, _width_, _height_, _fixedsamplelocations_)
|
2312
|
+
end
|
2313
|
+
|
2314
|
+
def self.GetMultisamplefv(_pname_, _index_, _val_)
|
2315
|
+
GL_FUNCTIONS_MAP[:glGetMultisamplefv].call(_pname_, _index_, _val_)
|
2316
|
+
end
|
2317
|
+
|
2318
|
+
def self.SampleMaski(_maskNumber_, _mask_)
|
2319
|
+
GL_FUNCTIONS_MAP[:glSampleMaski].call(_maskNumber_, _mask_)
|
2320
|
+
end
|
2321
|
+
|
2322
|
+
def self.GetTexLevelParameteriv(_target_, _level_, _pname_, _params_)
|
2323
|
+
GL_FUNCTIONS_MAP[:glGetTexLevelParameteriv].call(_target_, _level_, _pname_, _params_)
|
2324
|
+
end
|
2325
|
+
|
2326
|
+
def self.GetTexLevelParameterfv(_target_, _level_, _pname_, _params_)
|
2327
|
+
GL_FUNCTIONS_MAP[:glGetTexLevelParameterfv].call(_target_, _level_, _pname_, _params_)
|
2328
|
+
end
|
2329
|
+
|
2330
|
+
def self.BindVertexBuffer(_bindingindex_, _buffer_, _offset_, _stride_)
|
2331
|
+
GL_FUNCTIONS_MAP[:glBindVertexBuffer].call(_bindingindex_, _buffer_, _offset_, _stride_)
|
2332
|
+
end
|
2333
|
+
|
2334
|
+
def self.VertexAttribFormat(_attribindex_, _size_, _type_, _normalized_, _relativeoffset_)
|
2335
|
+
GL_FUNCTIONS_MAP[:glVertexAttribFormat].call(_attribindex_, _size_, _type_, _normalized_, _relativeoffset_)
|
2336
|
+
end
|
2337
|
+
|
2338
|
+
def self.VertexAttribIFormat(_attribindex_, _size_, _type_, _relativeoffset_)
|
2339
|
+
GL_FUNCTIONS_MAP[:glVertexAttribIFormat].call(_attribindex_, _size_, _type_, _relativeoffset_)
|
2340
|
+
end
|
2341
|
+
|
2342
|
+
def self.VertexAttribBinding(_attribindex_, _bindingindex_)
|
2343
|
+
GL_FUNCTIONS_MAP[:glVertexAttribBinding].call(_attribindex_, _bindingindex_)
|
2344
|
+
end
|
2345
|
+
|
2346
|
+
def self.VertexBindingDivisor(_bindingindex_, _divisor_)
|
2347
|
+
GL_FUNCTIONS_MAP[:glVertexBindingDivisor].call(_bindingindex_, _divisor_)
|
2348
|
+
end
|
2349
|
+
|
2350
|
+
def self.BlendBarrier()
|
2351
|
+
GL_FUNCTIONS_MAP[:glBlendBarrier].call()
|
2352
|
+
end
|
2353
|
+
|
2354
|
+
def self.CopyImageSubData(_srcName_, _srcTarget_, _srcLevel_, _srcX_, _srcY_, _srcZ_, _dstName_, _dstTarget_, _dstLevel_, _dstX_, _dstY_, _dstZ_, _srcWidth_, _srcHeight_, _srcDepth_)
|
2355
|
+
GL_FUNCTIONS_MAP[:glCopyImageSubData].call(_srcName_, _srcTarget_, _srcLevel_, _srcX_, _srcY_, _srcZ_, _dstName_, _dstTarget_, _dstLevel_, _dstX_, _dstY_, _dstZ_, _srcWidth_, _srcHeight_, _srcDepth_)
|
2356
|
+
end
|
2357
|
+
|
2358
|
+
def self.DebugMessageControl(_source_, _type_, _severity_, _count_, _ids_, _enabled_)
|
2359
|
+
GL_FUNCTIONS_MAP[:glDebugMessageControl].call(_source_, _type_, _severity_, _count_, _ids_, _enabled_)
|
2360
|
+
end
|
2361
|
+
|
2362
|
+
def self.DebugMessageInsert(_source_, _type_, _id_, _severity_, _length_, _buf_)
|
2363
|
+
GL_FUNCTIONS_MAP[:glDebugMessageInsert].call(_source_, _type_, _id_, _severity_, _length_, _buf_)
|
2364
|
+
end
|
2365
|
+
|
2366
|
+
def self.DebugMessageCallback(_callback_, _userParam_)
|
2367
|
+
GL_FUNCTIONS_MAP[:glDebugMessageCallback].call(_callback_, _userParam_)
|
2368
|
+
end
|
2369
|
+
|
2370
|
+
def self.GetDebugMessageLog(_count_, _bufSize_, _sources_, _types_, _ids_, _severities_, _lengths_, _messageLog_)
|
2371
|
+
GL_FUNCTIONS_MAP[:glGetDebugMessageLog].call(_count_, _bufSize_, _sources_, _types_, _ids_, _severities_, _lengths_, _messageLog_)
|
2372
|
+
end
|
2373
|
+
|
2374
|
+
def self.PushDebugGroup(_source_, _id_, _length_, _message_)
|
2375
|
+
GL_FUNCTIONS_MAP[:glPushDebugGroup].call(_source_, _id_, _length_, _message_)
|
2376
|
+
end
|
2377
|
+
|
2378
|
+
def self.PopDebugGroup()
|
2379
|
+
GL_FUNCTIONS_MAP[:glPopDebugGroup].call()
|
2380
|
+
end
|
2381
|
+
|
2382
|
+
def self.ObjectLabel(_identifier_, _name_, _length_, _label_)
|
2383
|
+
GL_FUNCTIONS_MAP[:glObjectLabel].call(_identifier_, _name_, _length_, _label_)
|
2384
|
+
end
|
2385
|
+
|
2386
|
+
def self.GetObjectLabel(_identifier_, _name_, _bufSize_, _length_, _label_)
|
2387
|
+
GL_FUNCTIONS_MAP[:glGetObjectLabel].call(_identifier_, _name_, _bufSize_, _length_, _label_)
|
2388
|
+
end
|
2389
|
+
|
2390
|
+
def self.ObjectPtrLabel(_ptr_, _length_, _label_)
|
2391
|
+
GL_FUNCTIONS_MAP[:glObjectPtrLabel].call(_ptr_, _length_, _label_)
|
2392
|
+
end
|
2393
|
+
|
2394
|
+
def self.GetObjectPtrLabel(_ptr_, _bufSize_, _length_, _label_)
|
2395
|
+
GL_FUNCTIONS_MAP[:glGetObjectPtrLabel].call(_ptr_, _bufSize_, _length_, _label_)
|
2396
|
+
end
|
2397
|
+
|
2398
|
+
def self.GetPointerv(_pname_, _params_)
|
2399
|
+
GL_FUNCTIONS_MAP[:glGetPointerv].call(_pname_, _params_)
|
2400
|
+
end
|
2401
|
+
|
2402
|
+
def self.Enablei(_target_, _index_)
|
2403
|
+
GL_FUNCTIONS_MAP[:glEnablei].call(_target_, _index_)
|
2404
|
+
end
|
2405
|
+
|
2406
|
+
def self.Disablei(_target_, _index_)
|
2407
|
+
GL_FUNCTIONS_MAP[:glDisablei].call(_target_, _index_)
|
2408
|
+
end
|
2409
|
+
|
2410
|
+
def self.BlendEquationi(_buf_, _mode_)
|
2411
|
+
GL_FUNCTIONS_MAP[:glBlendEquationi].call(_buf_, _mode_)
|
2412
|
+
end
|
2413
|
+
|
2414
|
+
def self.BlendEquationSeparatei(_buf_, _modeRGB_, _modeAlpha_)
|
2415
|
+
GL_FUNCTIONS_MAP[:glBlendEquationSeparatei].call(_buf_, _modeRGB_, _modeAlpha_)
|
2416
|
+
end
|
2417
|
+
|
2418
|
+
def self.BlendFunci(_buf_, _src_, _dst_)
|
2419
|
+
GL_FUNCTIONS_MAP[:glBlendFunci].call(_buf_, _src_, _dst_)
|
2420
|
+
end
|
2421
|
+
|
2422
|
+
def self.BlendFuncSeparatei(_buf_, _srcRGB_, _dstRGB_, _srcAlpha_, _dstAlpha_)
|
2423
|
+
GL_FUNCTIONS_MAP[:glBlendFuncSeparatei].call(_buf_, _srcRGB_, _dstRGB_, _srcAlpha_, _dstAlpha_)
|
2424
|
+
end
|
2425
|
+
|
2426
|
+
def self.ColorMaski(_index_, _r_, _g_, _b_, _a_)
|
2427
|
+
GL_FUNCTIONS_MAP[:glColorMaski].call(_index_, _r_, _g_, _b_, _a_)
|
2428
|
+
end
|
2429
|
+
|
2430
|
+
def self.IsEnabledi(_target_, _index_)
|
2431
|
+
GL_FUNCTIONS_MAP[:glIsEnabledi].call(_target_, _index_)
|
2432
|
+
end
|
2433
|
+
|
2434
|
+
def self.DrawElementsBaseVertex(_mode_, _count_, _type_, _indices_, _basevertex_)
|
2435
|
+
GL_FUNCTIONS_MAP[:glDrawElementsBaseVertex].call(_mode_, _count_, _type_, _indices_, _basevertex_)
|
2436
|
+
end
|
2437
|
+
|
2438
|
+
def self.DrawRangeElementsBaseVertex(_mode_, _start_, _end_, _count_, _type_, _indices_, _basevertex_)
|
2439
|
+
GL_FUNCTIONS_MAP[:glDrawRangeElementsBaseVertex].call(_mode_, _start_, _end_, _count_, _type_, _indices_, _basevertex_)
|
2440
|
+
end
|
2441
|
+
|
2442
|
+
def self.DrawElementsInstancedBaseVertex(_mode_, _count_, _type_, _indices_, _instancecount_, _basevertex_)
|
2443
|
+
GL_FUNCTIONS_MAP[:glDrawElementsInstancedBaseVertex].call(_mode_, _count_, _type_, _indices_, _instancecount_, _basevertex_)
|
2444
|
+
end
|
2445
|
+
|
2446
|
+
def self.FramebufferTexture(_target_, _attachment_, _texture_, _level_)
|
2447
|
+
GL_FUNCTIONS_MAP[:glFramebufferTexture].call(_target_, _attachment_, _texture_, _level_)
|
2448
|
+
end
|
2449
|
+
|
2450
|
+
def self.PrimitiveBoundingBox(_minX_, _minY_, _minZ_, _minW_, _maxX_, _maxY_, _maxZ_, _maxW_)
|
2451
|
+
GL_FUNCTIONS_MAP[:glPrimitiveBoundingBox].call(_minX_, _minY_, _minZ_, _minW_, _maxX_, _maxY_, _maxZ_, _maxW_)
|
2452
|
+
end
|
2453
|
+
|
2454
|
+
def self.GetGraphicsResetStatus()
|
2455
|
+
GL_FUNCTIONS_MAP[:glGetGraphicsResetStatus].call()
|
2456
|
+
end
|
2457
|
+
|
2458
|
+
def self.ReadnPixels(_x_, _y_, _width_, _height_, _format_, _type_, _bufSize_, _data_)
|
2459
|
+
GL_FUNCTIONS_MAP[:glReadnPixels].call(_x_, _y_, _width_, _height_, _format_, _type_, _bufSize_, _data_)
|
2460
|
+
end
|
2461
|
+
|
2462
|
+
def self.GetnUniformfv(_program_, _location_, _bufSize_, _params_)
|
2463
|
+
GL_FUNCTIONS_MAP[:glGetnUniformfv].call(_program_, _location_, _bufSize_, _params_)
|
2464
|
+
end
|
2465
|
+
|
2466
|
+
def self.GetnUniformiv(_program_, _location_, _bufSize_, _params_)
|
2467
|
+
GL_FUNCTIONS_MAP[:glGetnUniformiv].call(_program_, _location_, _bufSize_, _params_)
|
2468
|
+
end
|
2469
|
+
|
2470
|
+
def self.GetnUniformuiv(_program_, _location_, _bufSize_, _params_)
|
2471
|
+
GL_FUNCTIONS_MAP[:glGetnUniformuiv].call(_program_, _location_, _bufSize_, _params_)
|
2472
|
+
end
|
2473
|
+
|
2474
|
+
def self.MinSampleShading(_value_)
|
2475
|
+
GL_FUNCTIONS_MAP[:glMinSampleShading].call(_value_)
|
2476
|
+
end
|
2477
|
+
|
2478
|
+
def self.PatchParameteri(_pname_, _value_)
|
2479
|
+
GL_FUNCTIONS_MAP[:glPatchParameteri].call(_pname_, _value_)
|
2480
|
+
end
|
2481
|
+
|
2482
|
+
def self.TexParameterIiv(_target_, _pname_, _params_)
|
2483
|
+
GL_FUNCTIONS_MAP[:glTexParameterIiv].call(_target_, _pname_, _params_)
|
2484
|
+
end
|
2485
|
+
|
2486
|
+
def self.TexParameterIuiv(_target_, _pname_, _params_)
|
2487
|
+
GL_FUNCTIONS_MAP[:glTexParameterIuiv].call(_target_, _pname_, _params_)
|
2488
|
+
end
|
2489
|
+
|
2490
|
+
def self.GetTexParameterIiv(_target_, _pname_, _params_)
|
2491
|
+
GL_FUNCTIONS_MAP[:glGetTexParameterIiv].call(_target_, _pname_, _params_)
|
2492
|
+
end
|
2493
|
+
|
2494
|
+
def self.GetTexParameterIuiv(_target_, _pname_, _params_)
|
2495
|
+
GL_FUNCTIONS_MAP[:glGetTexParameterIuiv].call(_target_, _pname_, _params_)
|
2496
|
+
end
|
2497
|
+
|
2498
|
+
def self.SamplerParameterIiv(_sampler_, _pname_, _param_)
|
2499
|
+
GL_FUNCTIONS_MAP[:glSamplerParameterIiv].call(_sampler_, _pname_, _param_)
|
2500
|
+
end
|
2501
|
+
|
2502
|
+
def self.SamplerParameterIuiv(_sampler_, _pname_, _param_)
|
2503
|
+
GL_FUNCTIONS_MAP[:glSamplerParameterIuiv].call(_sampler_, _pname_, _param_)
|
2504
|
+
end
|
2505
|
+
|
2506
|
+
def self.GetSamplerParameterIiv(_sampler_, _pname_, _params_)
|
2507
|
+
GL_FUNCTIONS_MAP[:glGetSamplerParameterIiv].call(_sampler_, _pname_, _params_)
|
2508
|
+
end
|
2509
|
+
|
2510
|
+
def self.GetSamplerParameterIuiv(_sampler_, _pname_, _params_)
|
2511
|
+
GL_FUNCTIONS_MAP[:glGetSamplerParameterIuiv].call(_sampler_, _pname_, _params_)
|
2512
|
+
end
|
2513
|
+
|
2514
|
+
def self.TexBuffer(_target_, _internalformat_, _buffer_)
|
2515
|
+
GL_FUNCTIONS_MAP[:glTexBuffer].call(_target_, _internalformat_, _buffer_)
|
2516
|
+
end
|
2517
|
+
|
2518
|
+
def self.TexBufferRange(_target_, _internalformat_, _buffer_, _offset_, _size_)
|
2519
|
+
GL_FUNCTIONS_MAP[:glTexBufferRange].call(_target_, _internalformat_, _buffer_, _offset_, _size_)
|
2520
|
+
end
|
2521
|
+
|
2522
|
+
def self.TexStorage3DMultisample(_target_, _samples_, _internalformat_, _width_, _height_, _depth_, _fixedsamplelocations_)
|
2523
|
+
GL_FUNCTIONS_MAP[:glTexStorage3DMultisample].call(_target_, _samples_, _internalformat_, _width_, _height_, _depth_, _fixedsamplelocations_)
|
2524
|
+
end
|
2525
|
+
|
2526
|
+
end
|