opengl-bindings2 2.0.1 → 2.0.3

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data/lib/glfw33.rb ADDED
@@ -0,0 +1,704 @@
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+ # -*- coding: utf-8 -*-
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+ # A GLFW wrapper (for version 3.0 - 3.3)
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+ require 'fiddle/import'
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+
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+ module GLFW
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+
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+ extend Fiddle::Importer
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+
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+ # defines
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+ GLFW_TRUE = 1 # Available since GLFW 3.2
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+ GLFW_FALSE = 0 # Available since GLFW 3.2
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+
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+ GLFW_RELEASE = 0
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+ GLFW_PRESS = 1
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+ GLFW_REPEAT = 2
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+
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+ GLFW_HAT_CENTERED = 0 # Available since GLFW 3.3
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+ GLFW_HAT_UP = 1 # Available since GLFW 3.3
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+ GLFW_HAT_RIGHT = 2 # Available since GLFW 3.3
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+ GLFW_HAT_DOWN = 4 # Available since GLFW 3.3
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+ GLFW_HAT_LEFT = 8 # Available since GLFW 3.3
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+ GLFW_HAT_RIGHT_UP = (GLFW_HAT_RIGHT | GLFW_HAT_UP) # Available since GLFW 3.3
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+ GLFW_HAT_RIGHT_DOWN = (GLFW_HAT_RIGHT | GLFW_HAT_DOWN) # Available since GLFW 3.3
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+ GLFW_HAT_LEFT_UP = (GLFW_HAT_LEFT | GLFW_HAT_UP) # Available since GLFW 3.3
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+ GLFW_HAT_LEFT_DOWN = (GLFW_HAT_LEFT | GLFW_HAT_DOWN) # Available since GLFW 3.3
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+
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+ GLFW_KEY_UNKNOWN = -1
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+
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+ GLFW_KEY_SPACE = 32
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+ GLFW_KEY_APOSTROPHE = 39 # '
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+ GLFW_KEY_COMMA = 44 # ,
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+ GLFW_KEY_MINUS = 45 # -
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+ GLFW_KEY_PERIOD = 46 # .
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+ GLFW_KEY_SLASH = 47 # /
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+ GLFW_KEY_0 = 48
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+ GLFW_KEY_1 = 49
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+ GLFW_KEY_2 = 50
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+ GLFW_KEY_3 = 51
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+ GLFW_KEY_4 = 52
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+ GLFW_KEY_5 = 53
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+ GLFW_KEY_6 = 54
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+ GLFW_KEY_7 = 55
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+ GLFW_KEY_8 = 56
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+ GLFW_KEY_9 = 57
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+ GLFW_KEY_SEMICOLON = 59 # ;
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+ GLFW_KEY_EQUAL = 61 # =
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+ GLFW_KEY_A = 65
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+ GLFW_KEY_B = 66
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+ GLFW_KEY_C = 67
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+ GLFW_KEY_D = 68
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+ GLFW_KEY_E = 69
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+ GLFW_KEY_F = 70
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+ GLFW_KEY_G = 71
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+ GLFW_KEY_H = 72
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+ GLFW_KEY_I = 73
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+ GLFW_KEY_J = 74
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+ GLFW_KEY_K = 75
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+ GLFW_KEY_L = 76
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+ GLFW_KEY_M = 77
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+ GLFW_KEY_N = 78
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+ GLFW_KEY_O = 79
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+ GLFW_KEY_P = 80
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+ GLFW_KEY_Q = 81
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+ GLFW_KEY_R = 82
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+ GLFW_KEY_S = 83
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+ GLFW_KEY_T = 84
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+ GLFW_KEY_U = 85
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+ GLFW_KEY_V = 86
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+ GLFW_KEY_W = 87
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+ GLFW_KEY_X = 88
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+ GLFW_KEY_Y = 89
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+ GLFW_KEY_Z = 90
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+ GLFW_KEY_LEFT_BRACKET = 91 # [
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+ GLFW_KEY_BACKSLASH = 92 # \
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+ GLFW_KEY_RIGHT_BRACKET = 93 # ]
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+ GLFW_KEY_GRAVE_ACCENT = 96 # `
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+ GLFW_KEY_WORLD_1 = 161 # non-US #1
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+ GLFW_KEY_WORLD_2 = 162 # non-US #2
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+
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+ GLFW_KEY_ESCAPE = 256
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+ GLFW_KEY_ENTER = 257
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+ GLFW_KEY_TAB = 258
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+ GLFW_KEY_BACKSPACE = 259
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+ GLFW_KEY_INSERT = 260
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+ GLFW_KEY_DELETE = 261
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+ GLFW_KEY_RIGHT = 262
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+ GLFW_KEY_LEFT = 263
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+ GLFW_KEY_DOWN = 264
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+ GLFW_KEY_UP = 265
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+ GLFW_KEY_PAGE_UP = 266
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+ GLFW_KEY_PAGE_DOWN = 267
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+ GLFW_KEY_HOME = 268
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+ GLFW_KEY_END = 269
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+ GLFW_KEY_CAPS_LOCK = 280
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+ GLFW_KEY_SCROLL_LOCK = 281
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+ GLFW_KEY_NUM_LOCK = 282
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+ GLFW_KEY_PRINT_SCREEN = 283
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+ GLFW_KEY_PAUSE = 284
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+ GLFW_KEY_F1 = 290
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+ GLFW_KEY_F2 = 291
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+ GLFW_KEY_F3 = 292
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+ GLFW_KEY_F4 = 293
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+ GLFW_KEY_F5 = 294
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+ GLFW_KEY_F6 = 295
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+ GLFW_KEY_F7 = 296
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+ GLFW_KEY_F8 = 297
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+ GLFW_KEY_F9 = 298
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+ GLFW_KEY_F10 = 299
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+ GLFW_KEY_F11 = 300
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+ GLFW_KEY_F12 = 301
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+ GLFW_KEY_F13 = 302
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+ GLFW_KEY_F14 = 303
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+ GLFW_KEY_F15 = 304
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+ GLFW_KEY_F16 = 305
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+ GLFW_KEY_F17 = 306
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+ GLFW_KEY_F18 = 307
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+ GLFW_KEY_F19 = 308
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+ GLFW_KEY_F20 = 309
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+ GLFW_KEY_F21 = 310
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+ GLFW_KEY_F22 = 311
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+ GLFW_KEY_F23 = 312
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+ GLFW_KEY_F24 = 313
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+ GLFW_KEY_F25 = 314
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+ GLFW_KEY_KP_0 = 320
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+ GLFW_KEY_KP_1 = 321
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+ GLFW_KEY_KP_2 = 322
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+ GLFW_KEY_KP_3 = 323
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+ GLFW_KEY_KP_4 = 324
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+ GLFW_KEY_KP_5 = 325
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+ GLFW_KEY_KP_6 = 326
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+ GLFW_KEY_KP_7 = 327
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+ GLFW_KEY_KP_8 = 328
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+ GLFW_KEY_KP_9 = 329
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+ GLFW_KEY_KP_DECIMAL = 330
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+ GLFW_KEY_KP_DIVIDE = 331
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+ GLFW_KEY_KP_MULTIPLY = 332
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+ GLFW_KEY_KP_SUBTRACT = 333
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+ GLFW_KEY_KP_ADD = 334
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+ GLFW_KEY_KP_ENTER = 335
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+ GLFW_KEY_KP_EQUAL = 336
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+ GLFW_KEY_LEFT_SHIFT = 340
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+ GLFW_KEY_LEFT_CONTROL = 341
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+ GLFW_KEY_LEFT_ALT = 342
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+ GLFW_KEY_LEFT_SUPER = 343
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+ GLFW_KEY_RIGHT_SHIFT = 344
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+ GLFW_KEY_RIGHT_CONTROL = 345
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+ GLFW_KEY_RIGHT_ALT = 346
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+ GLFW_KEY_RIGHT_SUPER = 347
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+ GLFW_KEY_MENU = 348
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+ GLFW_KEY_LAST = GLFW_KEY_MENU
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+
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+ GLFW_MOD_SHIFT = 0x0001
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+ GLFW_MOD_CONTROL = 0x0002
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+ GLFW_MOD_ALT = 0x0004
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+ GLFW_MOD_SUPER = 0x0008
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+ GLFW_MOD_CAPS_LOCK = 0x0010 # Available since GLFW 3.3
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+ GLFW_MOD_NUM_LOCK = 0x0020 # Available since GLFW 3.3
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+
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+ GLFW_MOUSE_BUTTON_1 = 0
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+ GLFW_MOUSE_BUTTON_2 = 1
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+ GLFW_MOUSE_BUTTON_3 = 2
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+ GLFW_MOUSE_BUTTON_4 = 3
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+ GLFW_MOUSE_BUTTON_5 = 4
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+ GLFW_MOUSE_BUTTON_6 = 5
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+ GLFW_MOUSE_BUTTON_7 = 6
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+ GLFW_MOUSE_BUTTON_8 = 7
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+ GLFW_MOUSE_BUTTON_LAST = GLFW_MOUSE_BUTTON_8
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+ GLFW_MOUSE_BUTTON_LEFT = GLFW_MOUSE_BUTTON_1
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+ GLFW_MOUSE_BUTTON_RIGHT = GLFW_MOUSE_BUTTON_2
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+ GLFW_MOUSE_BUTTON_MIDDLE = GLFW_MOUSE_BUTTON_3
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+
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+ GLFW_JOYSTICK_1 = 0
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+ GLFW_JOYSTICK_2 = 1
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+ GLFW_JOYSTICK_3 = 2
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+ GLFW_JOYSTICK_4 = 3
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+ GLFW_JOYSTICK_5 = 4
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+ GLFW_JOYSTICK_6 = 5
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+ GLFW_JOYSTICK_7 = 6
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+ GLFW_JOYSTICK_8 = 7
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+ GLFW_JOYSTICK_9 = 8
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+ GLFW_JOYSTICK_10 = 9
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+ GLFW_JOYSTICK_11 = 10
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+ GLFW_JOYSTICK_12 = 11
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+ GLFW_JOYSTICK_13 = 12
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+ GLFW_JOYSTICK_14 = 13
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+ GLFW_JOYSTICK_15 = 14
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+ GLFW_JOYSTICK_16 = 15
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+ GLFW_JOYSTICK_LAST = GLFW_JOYSTICK_16
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+
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+ GLFW_GAMEPAD_BUTTON_A = 0 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_B = 1 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_X = 2 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_Y = 3 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_LEFT_BUMPER = 4 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER = 5 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_BACK = 6 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_START = 7 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_GUIDE = 8 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_LEFT_THUMB = 9 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_RIGHT_THUMB = 10 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_DPAD_UP = 11 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_DPAD_RIGHT = 12 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_DPAD_DOWN = 13 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_DPAD_LEFT = 14 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_LAST = GLFW_GAMEPAD_BUTTON_DPAD_LEFT # Available since GLFW 3.3
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+
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+ GLFW_GAMEPAD_BUTTON_CROSS = GLFW_GAMEPAD_BUTTON_A # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_CIRCLE = GLFW_GAMEPAD_BUTTON_B # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_SQUARE = GLFW_GAMEPAD_BUTTON_X # Available since GLFW 3.3
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+ GLFW_GAMEPAD_BUTTON_TRIANGLE = GLFW_GAMEPAD_BUTTON_Y # Available since GLFW 3.3
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+
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+ GLFW_GAMEPAD_AXIS_LEFT_X = 0 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_AXIS_LEFT_Y = 1 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_AXIS_RIGHT_X = 2 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_AXIS_RIGHT_Y = 3 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_AXIS_LEFT_TRIGGER = 4 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER = 5 # Available since GLFW 3.3
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+ GLFW_GAMEPAD_AXIS_LAST = GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER # Available since GLFW 3.3
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+
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+ GLFW_NO_ERROR = 0 # Available since GLFW 3.3
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+ GLFW_NOT_INITIALIZED = 0x00010001
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+ GLFW_NO_CURRENT_CONTEXT = 0x00010002
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+ GLFW_INVALID_ENUM = 0x00010003
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+ GLFW_INVALID_VALUE = 0x00010004
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+ GLFW_OUT_OF_MEMORY = 0x00010005
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+ GLFW_API_UNAVAILABLE = 0x00010006
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+ GLFW_VERSION_UNAVAILABLE = 0x00010007
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+ GLFW_PLATFORM_ERROR = 0x00010008
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+ GLFW_FORMAT_UNAVAILABLE = 0x00010009
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+ GLFW_NO_WINDOW_CONTEXT = 0x0001000A # Available since GLFW 3.2
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+
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+ GLFW_FOCUSED = 0x00020001
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+ GLFW_ICONIFIED = 0x00020002
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+ GLFW_RESIZABLE = 0x00020003
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+ GLFW_VISIBLE = 0x00020004
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+ GLFW_DECORATED = 0x00020005
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+ GLFW_AUTO_ICONIFY = 0x00020006 # Available since GLFW 3.1
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+ GLFW_FLOATING = 0x00020007 # Available since GLFW 3.1
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+ GLFW_MAXIMIZED = 0x00020008 # Available since GLFW 3.2
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+ GLFW_CENTER_CURSOR = 0x00020009 # Available since GLFW 3.3
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+ GLFW_TRANSPARENT_FRAMEBUFFER = 0x0002000A # Available since GLFW 3.3
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+ GLFW_HOVERED = 0x0002000B # Available since GLFW 3.3
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+ GLFW_FOCUS_ON_SHOW = 0x0002000C # Available since GLFW 3.3
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+
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+ GLFW_RED_BITS = 0x00021001
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+ GLFW_GREEN_BITS = 0x00021002
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+ GLFW_BLUE_BITS = 0x00021003
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+ GLFW_ALPHA_BITS = 0x00021004
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+ GLFW_DEPTH_BITS = 0x00021005
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+ GLFW_STENCIL_BITS = 0x00021006
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+ GLFW_ACCUM_RED_BITS = 0x00021007
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+ GLFW_ACCUM_GREEN_BITS = 0x00021008
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+ GLFW_ACCUM_BLUE_BITS = 0x00021009
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+ GLFW_ACCUM_ALPHA_BITS = 0x0002100A
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+ GLFW_AUX_BUFFERS = 0x0002100B
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+ GLFW_STEREO = 0x0002100C
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+ GLFW_SAMPLES = 0x0002100D
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+ GLFW_SRGB_CAPABLE = 0x0002100E
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+ GLFW_REFRESH_RATE = 0x0002100F
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+ GLFW_DOUBLEBUFFER = 0x00021010
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+
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+ GLFW_CLIENT_API = 0x00022001
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+ GLFW_CONTEXT_VERSION_MAJOR = 0x00022002
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+ GLFW_CONTEXT_VERSION_MINOR = 0x00022003
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+ GLFW_CONTEXT_REVISION = 0x00022004
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+ GLFW_CONTEXT_ROBUSTNESS = 0x00022005
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+ GLFW_OPENGL_FORWARD_COMPAT = 0x00022006
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+ GLFW_OPENGL_DEBUG_CONTEXT = 0x00022007
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+ GLFW_OPENGL_PROFILE = 0x00022008
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+ GLFW_CONTEXT_RELEASE_BEHAVIOR = 0x00022009
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+ GLFW_CONTEXT_NO_ERROR = 0x0002200A
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+ GLFW_CONTEXT_CREATION_API = 0x0002200B # Available since GLFW 3.2
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+ GLFW_SCALE_TO_MONITOR = 0x0002200C # Available since GLFW 3.3
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+
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+ GLFW_COCOA_RETINA_FRAMEBUFFER = 0x00023001 # Available since GLFW 3.3
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+ GLFW_COCOA_FRAME_NAME = 0x00023002 # Available since GLFW 3.3
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+ GLFW_COCOA_GRAPHICS_SWITCHING = 0x00023003 # Available since GLFW 3.3
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+
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+ GLFW_X11_CLASS_NAME = 0x00024001 # Available since GLFW 3.3
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+ GLFW_X11_INSTANCE_NAME = 0x00024002 # Available since GLFW 3.3
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+
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+ GLFW_NO_API = 0 # Available since GLFW 3.2
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+ GLFW_OPENGL_API = 0x00030001
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+ GLFW_OPENGL_ES_API = 0x00030002
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+
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+ GLFW_NO_ROBUSTNESS = 0
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+ GLFW_NO_RESET_NOTIFICATION = 0x00031001
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+ GLFW_LOSE_CONTEXT_ON_RESET = 0x00031002
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+
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+ GLFW_OPENGL_ANY_PROFILE = 0
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+ GLFW_OPENGL_CORE_PROFILE = 0x00032001
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+ GLFW_OPENGL_COMPAT_PROFILE = 0x00032002
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+
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+ GLFW_CURSOR = 0x00033001
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+ GLFW_STICKY_KEYS = 0x00033002
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+ GLFW_STICKY_MOUSE_BUTTONS = 0x00033003
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+ GLFW_LOCK_KEY_MODS = 0x00033004 # Available since GLFW 3.3
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+ GLFW_RAW_MOUSE_MOTION = 0x00033005 # Available since GLFW 3.3
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+
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+ GLFW_CURSOR_NORMAL = 0x00034001
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+ GLFW_CURSOR_HIDDEN = 0x00034002
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+ GLFW_CURSOR_DISABLED = 0x00034003
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+
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+ GLFW_ANY_RELEASE_BEHAVIOR = 0
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+ GLFW_RELEASE_BEHAVIOR_FLUSH = 0x00035001
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+ GLFW_RELEASE_BEHAVIOR_NONE = 0x00035002
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+
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+ GLFW_NATIVE_CONTEXT_API = 0x00036001 # Available since GLFW 3.2
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+ GLFW_EGL_CONTEXT_API = 0x00036002 # Available since GLFW 3.2
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+ GLFW_OSMESA_CONTEXT_API = 0x00036003 # Available since GLFW 3.3
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+
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+ GLFW_WAYLAND_PREFER_LIBDECOR = 0x00038001 # Available since GLFW 3.3.9
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+ GLFW_WAYLAND_DISABLE_LIBDECOR = 0x00038002 # Available since GLFW 3.3.9
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+
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+ GLFW_ARROW_CURSOR = 0x00036001
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+ GLFW_IBEAM_CURSOR = 0x00036002
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+ GLFW_CROSSHAIR_CURSOR = 0x00036003
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+ GLFW_HAND_CURSOR = 0x00036004
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+ GLFW_HRESIZE_CURSOR = 0x00036005
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+ GLFW_VRESIZE_CURSOR = 0x00036006
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+
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+ GLFW_CONNECTED = 0x00040001
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+ GLFW_DISCONNECTED = 0x00040002
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+
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+ GLFW_JOYSTICK_HAT_BUTTONS = 0x00050001 # Available since GLFW 3.3
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+
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+ GLFW_COCOA_CHDIR_RESOURCES = 0x00051001 # Available since GLFW 3.3
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+ GLFW_COCOA_MENUBAR = 0x00051002 # Available since GLFW 3.3
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+
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+ GLFW_WAYLAND_LIBDECOR = 0x00053001 # Available since GLFW 3.3.9
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+
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+ GLFW_DONT_CARE = -1
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+
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+ # typedefs
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+ @@glfw_cb_function_signature = {
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+ :GLFWerrorfun => "void GLFWerrorfun(int,const char*)",
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+ :GLFWwindowposfun => "void GLFWwindowposfun(void*,int,int)",
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+ :GLFWwindowsizefun => "void GLFWwindowsizefun(void*,int,int)",
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+ :GLFWwindowclosefun => "void GLFWwindowclosefun(void*)",
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+ :GLFWwindowrefreshfun => "void GLFWwindowrefreshfun(void*)",
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+ :GLFWwindowfocusfun => "void GLFWwindowfocusfun(void*,int)",
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+ :GLFWwindowiconifyfun => "void GLFWwindowiconifyfun(void*,int)",
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+ :GLFWwindowmaximizefun => "void GLFWwindowmaximizefun(void*,int)",
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+ :GLFWframebuffersizefun => "void GLFWframebuffersizefun(void*,int,int)",
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+ :GLFWwindowcontentscalefun => "void GLFWwindowcontentscalefun(void*,float,float)", # Available since GLFW 3.3
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+ :GLFWmousebuttonfun => "void GLFWmousebuttonfun(void*,int,int,int)",
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+ :GLFWcursorposfun => "void GLFWcursorposfun(void*,double,double)",
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+ :GLFWcursorenterfun => "void GLFWcursorenterfun(void*,int)",
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+ :GLFWscrollfun => "void GLFWscrollfun(void*,double,double)",
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+ :GLFWkeyfun => "void GLFWkeyfun(void*,int,int,int,int)",
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+ :GLFWcharfun => "void GLFWcharfun(void*,unsigned int)",
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+ :GLFWcharmodsfun => "void GLFWcharmodsfun(void*,unsigned int,int)", # Available since GLFW 3.1 / Scheduled for removal in version 4.0.
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+ :GLFWdropfun => "void GLFWdropfun(void*,int,const char**)", # Available since GLFW 3.1
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+ :GLFWmonitorfun => "void GLFWmonitorfun(void*,int)", # Available since GLFW 3.0
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+ :GLFWjoystickfun => "void GGLFWjoystickfun(int,int)", # Available since GLFW 3.2
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+ }
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+
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+ # Creates a callback as an instance of Fiddle::Function
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+ def self.create_callback_function(sym, proc=nil, &blk)
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+ if block_given?
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+ return bind(@@glfw_cb_function_signature[sym], nil, &blk)
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+ else
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+ return bind(@@glfw_cb_function_signature[sym], nil, &proc)
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+ end
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+ end
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+
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+ GLFWerrorfun_cb_args = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
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+ GLFWerrorfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWwindowposfun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
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+ GLFWwindowposfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWwindowsizefun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
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+ GLFWwindowsizefun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWwindowclosefun_cb_args = [Fiddle::TYPE_VOIDP]
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+ GLFWwindowclosefun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWwindowrefreshfun_cb_args = [Fiddle::TYPE_VOIDP]
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+ GLFWwindowrefreshfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWwindowfocusfun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT]
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+ GLFWwindowfocusfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWwindowiconifyfun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT]
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+ GLFWwindowiconifyfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWframebuffersizefun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
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+ GLFWframebuffersizefun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWwindowcontentscalefun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT] # Available since GLFW 3.3
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+ GLFWwindowcontentscalefun_cb_retval = Fiddle::TYPE_VOID # Available since GLFW 3.3
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+ GLFWmousebuttonfun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
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+ GLFWmousebuttonfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWcursorposfun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_DOUBLE, Fiddle::TYPE_DOUBLE]
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+ GLFWcursorposfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWcursorenterfun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT]
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+ GLFWcursorenterfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWscrollfun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_DOUBLE, Fiddle::TYPE_DOUBLE]
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+ GLFWscrollfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWkeyfun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
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+ GLFWkeyfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWcharfun_cb_args = [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT]
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+ GLFWcharfun_cb_retval = Fiddle::TYPE_VOID
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+ GLFWcharmodsfun_cb_args = [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_INT] # Available since GLFW 3.1
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+ GLFWcharmodsfun_cb_retval = Fiddle::TYPE_VOID # Available since GLFW 3.1
399
+ GLFWdropfun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP] # Available since GLFW 3.1
400
+ GLFWdropfun_cb_retval = Fiddle::TYPE_VOID # Available since GLFW 3.1
401
+ GLFWmonitorfun_cb_args = [Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT] # Available since GLFW 3.0
402
+ GLFWmonitorfun_cb_retval = Fiddle::TYPE_VOID # Available since GLFW 3.0
403
+ GLFWjoystickfun_cb_args = [Fiddle::TYPE_INT, Fiddle::TYPE_INT] # Available since GLFW 3.2
404
+ GLFWjoystickfun_cb_retval = Fiddle::TYPE_VOID # Available since GLFW 3.2
405
+
406
+ @@glfw_cb_closure_signature = {
407
+ :GLFWerrorfun => [GLFWerrorfun_cb_retval, GLFWerrorfun_cb_args],
408
+ :GLFWwindowposfun => [GLFWwindowposfun_cb_retval, GLFWwindowposfun_cb_args],
409
+ :GLFWwindowsizefun => [GLFWwindowsizefun_cb_retval, GLFWwindowsizefun_cb_args],
410
+ :GLFWwindowclosefun => [GLFWwindowclosefun_cb_retval, GLFWwindowclosefun_cb_args],
411
+ :GLFWwindowrefreshfun => [GLFWwindowrefreshfun_cb_retval, GLFWwindowrefreshfun_cb_args],
412
+ :GLFWwindowfocusfun => [GLFWwindowfocusfun_cb_retval, GLFWwindowfocusfun_cb_args],
413
+ :GLFWwindowiconifyfun => [GLFWwindowiconifyfun_cb_retval, GLFWwindowiconifyfun_cb_args],
414
+ :GLFWframebuffersizefun => [GLFWframebuffersizefun_cb_retval, GLFWframebuffersizefun_cb_args],
415
+ :GLFWwindowcontentscalefun => [GLFWwindowcontentscalefun_cb_retval, GLFWwindowcontentscalefun_cb_args], # Available since GLFW 3.3
416
+ :GLFWmousebuttonfun => [GLFWmousebuttonfun_cb_retval, GLFWmousebuttonfun_cb_args],
417
+ :GLFWcursorposfun => [GLFWcursorposfun_cb_retval, GLFWcursorposfun_cb_args],
418
+ :GLFWcursorenterfun => [GLFWcursorenterfun_cb_retval, GLFWcursorenterfun_cb_args],
419
+ :GLFWscrollfun => [GLFWscrollfun_cb_retval, GLFWscrollfun_cb_args],
420
+ :GLFWkeyfun => [GLFWkeyfun_cb_retval, GLFWkeyfun_cb_args],
421
+ :GLFWcharfun => [GLFWcharfun_cb_retval, GLFWcharfun_cb_args],
422
+ :GLFWcharmodsfun => [GLFWcharmodsfun_cb_retval, GLFWcharmodsfun_cb_args], # Available since GLFW 3.1
423
+ :GLFWdropfun => [GLFWdropfun_cb_retval, GLFWdropfun_cb_args], # Available since GLFW 3.1
424
+ :GLFWmonitorfun => [GLFWmonitorfun_cb_retval, GLFWmonitorfun_cb_args],
425
+ :GLFWjoystickfun => [GLFWjoystickfun_cb_retval, GLFWjoystickfun_cb_args], # Available since GLFW 3.2
426
+ }
427
+
428
+ # Creates a callback as an instance of Fiddle::Closure::BlockCaller
429
+ def self.create_callback_closure(sym, proc=nil, &blk)
430
+ cb_retval = @@glfw_cb_closure_signature[sym][0]
431
+ cb_args = @@glfw_cb_closure_signature[sym][1]
432
+ if block_given?
433
+ return Fiddle::Closure::BlockCaller.new( cb_retval, cb_args, Fiddle::Function::DEFAULT, &blk )
434
+ else
435
+ return Fiddle::Closure::BlockCaller.new( cb_retval, cb_args, Fiddle::Function::DEFAULT, &proc )
436
+ end
437
+ end
438
+
439
+ # NOTE : Use 'create_callback_function' for backward compatibility.
440
+ def self.create_callback(sym, proc=nil, &blk)
441
+ return self.create_callback_closure( sym, proc, &blk )
442
+ end
443
+
444
+ # struct
445
+ GLFWvidmode = struct(["int width",
446
+ "int height",
447
+ "int redBits",
448
+ "int greenBits",
449
+ "int blueBits",
450
+ "int refreshRate"])
451
+
452
+ GLFWgammaramp = struct(["unsigned short* red",
453
+ "unsigned short* green",
454
+ "unsigned short* blue",
455
+ "unsigned int size"])
456
+
457
+ # Available since GLFW 3.1
458
+ GLFWimage = struct(["int width",
459
+ "int height",
460
+ "unsigned char* pixels"])
461
+
462
+ # Available since GLFW 3.3
463
+ GLFWgamepadstate = struct(["unsigned char buttons[15]",
464
+ "float axes[6]"])
465
+
466
+ @@glfw_import_done = false
467
+
468
+ # Load native library.
469
+ def self.load_lib(lib_path = nil, output_error = false)
470
+ if lib_path == nil
471
+ lib_path = case GL.get_platform
472
+ when :OPENGL_PLATFORM_WINDOWS
473
+ Dir.pwd + '/GLFW3.dll'
474
+ when :OPENGL_PLATFORM_MACOSX
475
+ 'libglfw.dylib'
476
+ else
477
+ 'libglfw.so.3'
478
+ end
479
+ end
480
+
481
+ dlload(lib_path)
482
+
483
+ import_symbols(output_error) unless @@glfw_import_done
484
+ end
485
+
486
+ @@lib_signature = [
487
+ 'int glfwInit()',
488
+ 'void glfwTerminate()',
489
+ 'void glfwInitHint(int, int)', # Available since GLFW 3.3
490
+ 'void glfwGetVersion(int*, int*, int*)',
491
+ 'const char* glfwGetVersionString()',
492
+ 'int glfwGetError(const char**)', # Available since GLFW 3.3
493
+ 'void* glfwSetErrorCallback(void*)',
494
+ 'void** glfwGetMonitors(int*)',
495
+ 'void* glfwGetPrimaryMonitor()',
496
+ 'void glfwGetMonitorPos(void*, int*, int*)',
497
+ 'void glfwGetMonitorWorkarea(void* monitor, int*, int*, int*, int*)', # Available since GLFW 3.3
498
+ 'void glfwGetMonitorPhysicalSize(void*, int*, int*)',
499
+ 'void glfwGetMonitorContentScale(void*, float*, float*)', # Available since GLFW 3.3
500
+ 'const char* glfwGetMonitorName(void*)',
501
+ 'void glfwSetMonitorUserPointer(void*, void*)', # Available since GLFW 3.3
502
+ 'const void* glfwGetMonitorUserPointer(void**)', # Available since GLFW 3.3
503
+ 'void* glfwSetMonitorCallback(void*)', # Available since GLFW 3.0
504
+ 'const void* glfwGetVideoModes(void*, int*)',
505
+ 'const void* glfwGetVideoMode(void*)', # Available since GLFW 3.0
506
+ 'void glfwSetGamma(void*, float)', # Available since GLFW 3.0
507
+ 'const void* glfwGetGammaRamp(void*)', # Available since GLFW 3.0
508
+ 'void glfwSetGammaRamp(void*, const void*)', # Available since GLFW 3.0
509
+ 'void glfwDefaultWindowHints()', # Available since GLFW 3.0
510
+ 'void glfwWindowHint(int, int)', # Available since GLFW 3.0
511
+ 'void glfwWindowHintString(int, const char*)', # Available since GLFW 3.3
512
+ 'void* glfwCreateWindow(int, int, const char*, void*, void*)', # Available since GLFW 3.0
513
+ 'void glfwDestroyWindow(void*)', # Available since GLFW 3.0
514
+ 'int glfwWindowShouldClose(void*)', # Available since GLFW 3.0
515
+ 'void glfwSetWindowShouldClose(void*, int)', # Available since GLFW 3.0
516
+ 'void glfwSetWindowTitle(void*, const char*)',
517
+ 'void glfwSetWindowIcon(void*, int, void*)', # Available since GLFW 3.2
518
+ 'void glfwGetWindowPos(void*, int*, int*)', # Available since GLFW 3.0
519
+ 'void glfwSetWindowPos(void*, int, int)',
520
+ 'void glfwGetWindowSize(void*, int*, int*)',
521
+ 'void glfwSetWindowSizeLimits(void*, int, int, int, int)', # Available since GLFW 3.2
522
+ 'void glfwSetWindowAspectRatio(void*, int, int)', # Available since GLFW 3.2
523
+ 'void glfwSetWindowSize(void*, int, int)',
524
+ 'void glfwGetFramebufferSize(void*, int*, int*)', # Available since GLFW 3.0
525
+ 'void glfwGetWindowFrameSize(void*, int*, int*, int*, int*)', # Available since GLFW 3.1
526
+ 'void glfwGetWindowContentScale(void*, float*, float*)', # Available since GLFW 3.3
527
+ 'float glfwGetWindowOpacity(void*)', # Available since GLFW 3.3
528
+ 'void glfwSetWindowOpacity(void*, float)', # Available since GLFW 3.3
529
+ 'void glfwIconifyWindow(void*)',
530
+ 'void glfwRestoreWindow(void*)',
531
+ 'void glfwMaximizeWindow(void*)', # Available since GLFW 3.2
532
+ 'void glfwShowWindow(void*)', # Available since GLFW 3.0
533
+ 'void glfwHideWindow(void*)', # Available since GLFW 3.0
534
+ 'void glfwFocusWindow(void*)', # Available since GLFW 3.2
535
+ 'void glfwRequestWindowAttention(void*)', # Available since GLFW 3.3
536
+ 'void* glfwGetWindowMonitor(void*)', # Available since GLFW 3.0
537
+ 'void glfwSetWindowMonitor(void*, void*, int, int, int, int, int)', # Available since GLFW 3.2
538
+ 'int glfwGetWindowAttrib(void*, int)', # Available since GLFW 3.0
539
+ 'void glfwSetWindowAttrib(void*, int, int)', # Available since GLFW 3.3
540
+ 'void glfwSetWindowUserPointer(void*, void*)', # Available since GLFW 3.0
541
+ 'void* glfwGetWindowUserPointer(void*)', # Available since GLFW 3.0
542
+ 'void* glfwSetWindowPosCallback(void*, void*)', # Available since GLFW 3.0
543
+ 'void* glfwSetWindowSizeCallback(void*, void*)',
544
+ 'void* glfwSetWindowCloseCallback(void*, void*)',
545
+ 'void* glfwSetWindowRefreshCallback(void*, void*)',
546
+ 'void* glfwSetWindowFocusCallback(void*, void*)', # Available since GLFW 3.0
547
+ 'void* glfwSetWindowIconifyCallback(void*, void*)', # Available since GLFW 3.0
548
+ 'void* glfwSetWindowMaximizeCallback(void*, void*)', # Available since GLFW 3.3
549
+ 'void* glfwSetFramebufferSizeCallback(void*, void*)', # Available since GLFW 3.0
550
+ 'void* glfwSetWindowContentScaleCallback(void*, void*)', # Available since GLFW 3.3
551
+ 'void glfwPollEvents()',
552
+ 'void glfwWaitEvents()',
553
+ 'void glfwWaitEventsTimeout(double)', # Available since GLFW 3.2
554
+ 'void glfwPostEmptyEvent()', # Available since GLFW 3.1
555
+ 'int glfwGetInputMode(void*, int)', # Available since GLFW 3.0
556
+ 'void glfwSetInputMode(void*, int, int)', # Available since GLFW 3.0
557
+ 'int glfwRawMouseMotionSupported()', # Available since GLFW 3.3
558
+ 'const char* glfwGetKeyName(int, int)', # Available since GLFW 3.2
559
+ 'int glfwGetKeyScancode(int)', # Available since GLFW 3.3
560
+ 'int glfwGetKey(void*, int)',
561
+ 'int glfwGetMouseButton(void*, int)',
562
+ 'void glfwGetCursorPos(void*, double*, double*)', # Available since GLFW 3.0
563
+ 'void glfwSetCursorPos(void*, double, double)', # Available since GLFW 3.0
564
+ 'void* glfwCreateCursor(void*, int, int)', # Available since GLFW 3.1
565
+ 'void* glfwCreateStandardCursor(int)', # Available since GLFW 3.1
566
+ 'void glfwDestroyCursor(void*)', # Available since GLFW 3.1
567
+ 'void glfwSetCursor(void*, void*)', # Available since GLFW 3.1
568
+ 'void* glfwSetKeyCallback(void*, void*)',
569
+ 'void* glfwSetCharCallback(void*, void*)',
570
+ 'void* glfwSetCharModsCallback(void*, void*)', # Available since GLFW 3.1 / Scheduled for removal in version 4.0.
571
+ 'void* glfwSetMouseButtonCallback(void*, void*)',
572
+ 'void* glfwSetCursorPosCallback(void*, void*)', # Available since GLFW 3.0
573
+ 'void* glfwSetCursorEnterCallback(void*, void*)', # Available since GLFW 3.0
574
+ 'void* glfwSetScrollCallback(void*, void*)', # Available since GLFW 3.0
575
+ 'void* glfwSetDropCallback(void*, void*)', # Available since GLFW 3.1
576
+
577
+ 'int glfwJoystickPresent(int)', # Available since GLFW 3.0
578
+ 'const float* glfwGetJoystickAxes(int, int*)', # Available since GLFW 3.0
579
+ 'const unsigned char* glfwGetJoystickButtons(int, int*)',
580
+ 'const unsigned char* glfwGetJoystickHats(int, int*)', # Available since GLFW 3.3
581
+ 'const char* glfwGetJoystickName(int)', # Available since GLFW 3.0
582
+ 'const char* glfwGetJoystickGUID(int)', # Available since GLFW 3.3
583
+ 'void glfwSetJoystickUserPointer(int, void*)', # Available since GLFW 3.3
584
+ 'void* glfwGetJoystickUserPointer(int)', # Available since GLFW 3.3
585
+ 'int glfwJoystickIsGamepad(int)', # Available since GLFW 3.3
586
+ 'void* glfwSetJoystickCallback(void*)', # Available since GLFW 3.2
587
+ 'int glfwUpdateGamepadMappings(const char*)', # Available since GLFW 3.3
588
+ 'const char* glfwGetGamepadName(int)', # Available since GLFW 3.3
589
+ 'int glfwGetGamepadState(int, void*)', # Available since GLFW 3.3
590
+ 'void glfwSetClipboardString(void*, const char*)', # Available since GLFW 3.0
591
+ 'const char* glfwGetClipboardString(void*)', # Available since GLFW 3.0
592
+ 'double glfwGetTime()',
593
+ 'void glfwSetTime(double)',
594
+ 'GLFWuint64 glfwGetTimerValue()', # Available since GLFW 3.2
595
+ 'GLFWuint64 glfwGetTimerFrequency()', # Available since GLFW 3.2
596
+ 'void glfwMakeContextCurrent(void*)', # Available since GLFW 3.0
597
+ 'void* glfwGetCurrentContext()', # Available since GLFW 3.0
598
+ 'void glfwSwapBuffers(void*)',
599
+ 'void glfwSwapInterval(int)',
600
+ 'int glfwExtensionSupported(const char*)',
601
+ 'void* glfwGetProcAddress(const char*)',
602
+ # >>> Vulkan >>>
603
+ 'int glfwVulkanSupported()', # Available since GLFW 3.2
604
+ 'const char** glfwGetRequiredInstanceExtensions(unsigned int*)', # Available since GLFW 3.2
605
+ # 'GLFWvkproc glfwGetInstanceProcAddress(void*, const char*)',
606
+ # 'int glfwGetPhysicalDevicePresentationSupport(void*, void*, unsigned int)',
607
+ # 'VkResult glfwCreateWindowSurface(void*, void*, const void*, void*)',
608
+ # <<< Vulkan <<<
609
+ ]
610
+
611
+ case GL.get_platform
612
+ when :OPENGL_PLATFORM_WINDOWS
613
+ @@lib_signature << 'const char* glfwGetWin32Adapter(void*)'
614
+ @@lib_signature << 'const char* glfwGetWin32Monitor(void*)'
615
+ @@lib_signature << 'void* glfwGetWin32Window(void*)'
616
+ @@lib_signature << 'void* glfwGetWGLContext(void*)'
617
+ when :OPENGL_PLATFORM_MACOSX
618
+ @@lib_signature << 'unsigned int glfwGetCocoaMonitor(void*)'
619
+ @@lib_signature << 'void* glfwGetCocoaWindow(void*)'
620
+ @@lib_signature << 'void* glfwGetNSGLContext(void*)'
621
+ when :OPENGL_PLATFORM_LINUX
622
+ @@lib_signature << 'void* glfwGetX11Display()'
623
+ @@lib_signature << 'unsinged long glfwGetX11Adapter(void*)'
624
+ @@lib_signature << 'unsinged long glfwGetX11Monitor(void*)'
625
+ @@lib_signature << 'unsinged long glfwGetX11Window(void*)'
626
+ @@lib_signature << 'void glfwSetX11SelectionString(const char*)'
627
+ @@lib_signature << 'const char* glfwGetX11SelectionString()'
628
+ @@lib_signature << 'unsinged long glfwGetGLXWindow(void*)'
629
+ end
630
+
631
+ def self.import_symbols(output_error = false)
632
+ typealias 'GLFWuint64', 'unsigned long long' # Available since GLFW 3.2
633
+
634
+ # function
635
+ @@lib_signature.each do |sig|
636
+ begin
637
+ extern sig
638
+ rescue
639
+ $stderr.puts("[Warning] Failed to import #{sig}.") if output_error
640
+ end
641
+ end
642
+
643
+ ver_major = ' ' * 4
644
+ ver_minor = ' ' * 4
645
+ ver_rev = ' ' * 4
646
+ glfwGetVersion(ver_major, ver_minor, ver_rev)
647
+
648
+ GLFW.const_set('GLFW_VERSION_MAJOR', ver_major.unpack('L')[0])
649
+ GLFW.const_set('GLFW_VERSION_MINOR', ver_minor.unpack('L')[0])
650
+ GLFW.const_set('GLFW_VERSION_REVISION', ver_rev.unpack('L')[0])
651
+
652
+ # Convert method names (e.g.: GLFW.glfwInit -> GLFW.Init)
653
+ self.singleton_methods(false).each do |method_name|
654
+ m = singleton_method(method_name)
655
+ if m.name.to_s.start_with? 'glfw'
656
+ modified_api = m.name.to_s[4..-1] # omit prefix "glfw"
657
+ define_singleton_method(modified_api, m) # define alias
658
+ end
659
+ end
660
+
661
+ # Convert constant names (e.g.: GLFW::GLFW_KEY_ESCAPE -> GLFW::KEY_ESCAPE)
662
+ self.constants.each do |constant|
663
+ cs = constant.to_s
664
+ if cs[0..4] == "GLFW_"
665
+ if cs[5] =~ /\d/
666
+ # We have to abandon name conversion like 'GL_2D, GL_3D_COLOR, GL_4_BYTES, etc.
667
+ # Because constants can't start with a digit or underscore.
668
+ # [Note] This rule has been inherited from Yoshi's very original ruby-opengl (confirmed with opengl-0.32g, 2004-07-17).
669
+ else
670
+ # Convert by omitting the 'GLFW_' prefix like GLFW::GLFW_KEY_ESCAPE into GLFW::KEY_ESCAPE
671
+ const_set(cs[5..-1], GLFW.const_get(constant))
672
+ end
673
+ end
674
+ end
675
+
676
+ @@glfw_import_done = true
677
+ end
678
+
679
+ end
680
+
681
+ =begin
682
+ Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
683
+ Copyright (c) 2013-2025 vaiorabbit <http://twitter.com/vaiorabbit>
684
+
685
+ This software is provided 'as-is', without any express or implied
686
+ warranty. In no event will the authors be held liable for any damages
687
+ arising from the use of this software.
688
+
689
+ Permission is granted to anyone to use this software for any purpose,
690
+ including commercial applications, and to alter it and redistribute it
691
+ freely, subject to the following restrictions:
692
+
693
+ 1. The origin of this software must not be misrepresented; you must not
694
+ claim that you wrote the original software. If you use this software
695
+ in a product, an acknowledgment in the product documentation would be
696
+ appreciated but is not required.
697
+
698
+ 2. Altered source versions must be plainly marked as such, and must not be
699
+ misrepresented as being the original software.
700
+
701
+ 3. This notice may not be removed or altered from any source
702
+ distribution.
703
+ =end
704
+