opengl-bindings2 2.0.0 → 2.0.2

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@@ -570,6 +570,25 @@ module GLExt
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  end # self.get_ext_command_GL_ARM_rgba8
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+ def self.define_ext_command_GL_ARM_shader_core_properties
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+ GL::GL_FUNCTION_SYMBOLS << :glMaxActiveShaderCoresARM
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+ GL::GL_FUNCTIONS_ARGS_MAP[:glMaxActiveShaderCoresARM] = [-Fiddle::TYPE_INT]
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+ GL::GL_FUNCTIONS_RETVAL_MAP[:glMaxActiveShaderCoresARM] = Fiddle::TYPE_VOID
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+ GL.bind_command(:glMaxActiveShaderCoresARM)
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+ GL.module_eval(<<-SRC)
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+ def self.MaxActiveShaderCoresARM(_count_)
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+ GL_FUNCTIONS_MAP[:glMaxActiveShaderCoresARM].call(_count_)
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+ end
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+ SRC
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+ end # self.define_ext_command_GL_ARM_shader_core_properties
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+
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+ def self.get_ext_command_GL_ARM_shader_core_properties
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+ [
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+ 'glMaxActiveShaderCoresARM',
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+ ]
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+ end # self.get_ext_command_GL_ARM_shader_core_properties
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+
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+
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  def self.define_ext_command_GL_ARM_shader_framebuffer_fetch
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  end # self.define_ext_command_GL_ARM_shader_framebuffer_fetch
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@@ -1412,6 +1431,88 @@ module GLExt
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  end # self.get_ext_command_GL_EXT_float_blend
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+ def self.define_ext_command_GL_EXT_fragment_shading_rate
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+ GL::GL_FUNCTION_SYMBOLS << :glGetFragmentShadingRatesEXT
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+ GL::GL_FUNCTIONS_ARGS_MAP[:glGetFragmentShadingRatesEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
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+ GL::GL_FUNCTIONS_RETVAL_MAP[:glGetFragmentShadingRatesEXT] = Fiddle::TYPE_VOID
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+ GL.bind_command(:glGetFragmentShadingRatesEXT)
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+ GL.module_eval(<<-SRC)
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+ def self.GetFragmentShadingRatesEXT(_samples_, _maxCount_, _count_, _shadingRates_)
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+ GL_FUNCTIONS_MAP[:glGetFragmentShadingRatesEXT].call(_samples_, _maxCount_, _count_, _shadingRates_)
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+ end
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+ SRC
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+
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+ GL::GL_FUNCTION_SYMBOLS << :glShadingRateEXT
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+ GL::GL_FUNCTIONS_ARGS_MAP[:glShadingRateEXT] = [-Fiddle::TYPE_INT]
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+ GL::GL_FUNCTIONS_RETVAL_MAP[:glShadingRateEXT] = Fiddle::TYPE_VOID
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+ GL.bind_command(:glShadingRateEXT)
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+ GL.module_eval(<<-SRC)
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+ def self.ShadingRateEXT(_rate_)
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+ GL_FUNCTIONS_MAP[:glShadingRateEXT].call(_rate_)
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+ end
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+ SRC
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+
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+ GL::GL_FUNCTION_SYMBOLS << :glShadingRateCombinerOpsEXT
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+ GL::GL_FUNCTIONS_ARGS_MAP[:glShadingRateCombinerOpsEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
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+ GL::GL_FUNCTIONS_RETVAL_MAP[:glShadingRateCombinerOpsEXT] = Fiddle::TYPE_VOID
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+ GL.bind_command(:glShadingRateCombinerOpsEXT)
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+ GL.module_eval(<<-SRC)
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+ def self.ShadingRateCombinerOpsEXT(_combinerOp0_, _combinerOp1_)
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+ GL_FUNCTIONS_MAP[:glShadingRateCombinerOpsEXT].call(_combinerOp0_, _combinerOp1_)
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+ end
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+ SRC
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+
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+ GL::GL_FUNCTION_SYMBOLS << :glFramebufferShadingRateEXT
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+ GL::GL_FUNCTIONS_ARGS_MAP[:glFramebufferShadingRateEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
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+ GL::GL_FUNCTIONS_RETVAL_MAP[:glFramebufferShadingRateEXT] = Fiddle::TYPE_VOID
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+ GL.bind_command(:glFramebufferShadingRateEXT)
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+ GL.module_eval(<<-SRC)
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+ def self.FramebufferShadingRateEXT(_target_, _attachment_, _texture_, _baseLayer_, _numLayers_, _texelWidth_, _texelHeight_)
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+ GL_FUNCTIONS_MAP[:glFramebufferShadingRateEXT].call(_target_, _attachment_, _texture_, _baseLayer_, _numLayers_, _texelWidth_, _texelHeight_)
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+ end
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+ SRC
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+ end # self.define_ext_command_GL_EXT_fragment_shading_rate
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+
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+ def self.get_ext_command_GL_EXT_fragment_shading_rate
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+ [
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+ 'glGetFragmentShadingRatesEXT',
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+ 'glShadingRateEXT',
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+ 'glShadingRateCombinerOpsEXT',
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+ 'glFramebufferShadingRateEXT',
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+ ]
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+ end # self.get_ext_command_GL_EXT_fragment_shading_rate
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+
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+
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+ def self.define_ext_command_GL_EXT_framebuffer_blit_layers
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+ GL::GL_FUNCTION_SYMBOLS << :glBlitFramebufferLayersEXT
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+ GL::GL_FUNCTIONS_ARGS_MAP[:glBlitFramebufferLayersEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
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+ GL::GL_FUNCTIONS_RETVAL_MAP[:glBlitFramebufferLayersEXT] = Fiddle::TYPE_VOID
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+ GL.bind_command(:glBlitFramebufferLayersEXT)
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+ GL.module_eval(<<-SRC)
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+ def self.BlitFramebufferLayersEXT(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _mask_, _filter_)
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+ GL_FUNCTIONS_MAP[:glBlitFramebufferLayersEXT].call(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _mask_, _filter_)
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+ end
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+ SRC
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+
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+ GL::GL_FUNCTION_SYMBOLS << :glBlitFramebufferLayerEXT
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+ GL::GL_FUNCTIONS_ARGS_MAP[:glBlitFramebufferLayerEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
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+ GL::GL_FUNCTIONS_RETVAL_MAP[:glBlitFramebufferLayerEXT] = Fiddle::TYPE_VOID
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+ GL.bind_command(:glBlitFramebufferLayerEXT)
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+ GL.module_eval(<<-SRC)
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+ def self.BlitFramebufferLayerEXT(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _srcLayer_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _dstLayer_, _mask_, _filter_)
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+ GL_FUNCTIONS_MAP[:glBlitFramebufferLayerEXT].call(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _srcLayer_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _dstLayer_, _mask_, _filter_)
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+ end
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+ SRC
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+ end # self.define_ext_command_GL_EXT_framebuffer_blit_layers
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+
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+ def self.get_ext_command_GL_EXT_framebuffer_blit_layers
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+ [
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+ 'glBlitFramebufferLayersEXT',
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+ 'glBlitFramebufferLayerEXT',
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+ ]
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+ end # self.get_ext_command_GL_EXT_framebuffer_blit_layers
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+
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+
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  def self.define_ext_command_GL_EXT_geometry_point_size
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  end # self.define_ext_command_GL_EXT_geometry_point_size
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@@ -2375,6 +2476,15 @@ module GLExt
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  end # self.get_ext_command_GL_EXT_sRGB_write_control
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+ def self.define_ext_command_GL_EXT_separate_depth_stencil
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+ end # self.define_ext_command_GL_EXT_separate_depth_stencil
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+
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+ def self.get_ext_command_GL_EXT_separate_depth_stencil
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+ [
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+ ]
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+ end # self.get_ext_command_GL_EXT_separate_depth_stencil
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+
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+
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  def self.define_ext_command_GL_EXT_separate_shader_objects
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  GL::GL_FUNCTION_SYMBOLS << :glUseShaderProgramEXT
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  GL::GL_FUNCTIONS_ARGS_MAP[:glUseShaderProgramEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
@@ -3023,6 +3133,15 @@ module GLExt
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  end # self.get_ext_command_GL_EXT_shader_pixel_local_storage2
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+ def self.define_ext_command_GL_EXT_shader_samples_identical
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+ end # self.define_ext_command_GL_EXT_shader_samples_identical
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+
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+ def self.get_ext_command_GL_EXT_shader_samples_identical
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+ [
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+ ]
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+ end # self.get_ext_command_GL_EXT_shader_samples_identical
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+
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+
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  def self.define_ext_command_GL_EXT_shader_texture_lod
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  end # self.define_ext_command_GL_EXT_shader_texture_lod
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@@ -3385,6 +3504,15 @@ module GLExt
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  end # self.get_ext_command_GL_EXT_texture_sRGB_decode
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+ def self.define_ext_command_GL_EXT_texture_shadow_lod
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+ end # self.define_ext_command_GL_EXT_texture_shadow_lod
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+
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+ def self.get_ext_command_GL_EXT_texture_shadow_lod
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+ [
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+ ]
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+ end # self.get_ext_command_GL_EXT_texture_shadow_lod
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+
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+
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3516
  def self.define_ext_command_GL_EXT_texture_storage
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  GL::GL_FUNCTION_SYMBOLS << :glTexStorage1DEXT
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  GL::GL_FUNCTIONS_ARGS_MAP[:glTexStorage1DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
@@ -3460,31 +3588,31 @@ module GLExt
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3461
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  def self.define_ext_command_GL_EXT_texture_storage_compression
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- GL::GL_FUNCTION_SYMBOLS << :TexStorageAttribs2DEXT
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- GL::GL_FUNCTIONS_ARGS_MAP[:TexStorageAttribs2DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
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- GL::GL_FUNCTIONS_RETVAL_MAP[:TexStorageAttribs2DEXT] = Fiddle::TYPE_VOID
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- GL.bind_command(:TexStorageAttribs2DEXT)
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+ GL::GL_FUNCTION_SYMBOLS << :glTexStorageAttribs2DEXT
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+ GL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageAttribs2DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
3593
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageAttribs2DEXT] = Fiddle::TYPE_VOID
3594
+ GL.bind_command(:glTexStorageAttribs2DEXT)
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3595
  GL.module_eval(<<-SRC)
3468
- def self.xStorageAttribs2DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
3469
- GL_FUNCTIONS_MAP[:TexStorageAttribs2DEXT].call(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
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+ def self.TexStorageAttribs2DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
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+ GL_FUNCTIONS_MAP[:glTexStorageAttribs2DEXT].call(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
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3598
  end
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3599
  SRC
3472
3600
 
3473
- GL::GL_FUNCTION_SYMBOLS << :TexStorageAttribs3DEXT
3474
- GL::GL_FUNCTIONS_ARGS_MAP[:TexStorageAttribs3DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
3475
- GL::GL_FUNCTIONS_RETVAL_MAP[:TexStorageAttribs3DEXT] = Fiddle::TYPE_VOID
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- GL.bind_command(:TexStorageAttribs3DEXT)
3601
+ GL::GL_FUNCTION_SYMBOLS << :glTexStorageAttribs3DEXT
3602
+ GL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageAttribs3DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
3603
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageAttribs3DEXT] = Fiddle::TYPE_VOID
3604
+ GL.bind_command(:glTexStorageAttribs3DEXT)
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3605
  GL.module_eval(<<-SRC)
3478
- def self.xStorageAttribs3DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3479
- GL_FUNCTIONS_MAP[:TexStorageAttribs3DEXT].call(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3606
+ def self.TexStorageAttribs3DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3607
+ GL_FUNCTIONS_MAP[:glTexStorageAttribs3DEXT].call(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3480
3608
  end
3481
3609
  SRC
3482
3610
  end # self.define_ext_command_GL_EXT_texture_storage_compression
3483
3611
 
3484
3612
  def self.get_ext_command_GL_EXT_texture_storage_compression
3485
3613
  [
3486
- 'TexStorageAttribs2DEXT',
3487
- 'TexStorageAttribs3DEXT',
3614
+ 'glTexStorageAttribs2DEXT',
3615
+ 'glTexStorageAttribs3DEXT',
3488
3616
  ]
3489
3617
  end # self.get_ext_command_GL_EXT_texture_storage_compression
3490
3618
 
@@ -4512,6 +4640,124 @@ module GLExt
4512
4640
  end # self.get_ext_command_GL_MESA_program_binary_formats
4513
4641
 
4514
4642
 
4643
+ def self.define_ext_command_GL_MESA_sampler_objects
4644
+ GL::GL_FUNCTION_SYMBOLS << :glGenSamplers
4645
+ GL::GL_FUNCTIONS_ARGS_MAP[:glGenSamplers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4646
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glGenSamplers] = Fiddle::TYPE_VOID
4647
+ GL.bind_command(:glGenSamplers)
4648
+ GL.module_eval(<<-SRC)
4649
+ def self.GenSamplers(_count_, _samplers_)
4650
+ GL_FUNCTIONS_MAP[:glGenSamplers].call(_count_, _samplers_)
4651
+ end
4652
+ SRC
4653
+
4654
+ GL::GL_FUNCTION_SYMBOLS << :glDeleteSamplers
4655
+ GL::GL_FUNCTIONS_ARGS_MAP[:glDeleteSamplers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4656
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glDeleteSamplers] = Fiddle::TYPE_VOID
4657
+ GL.bind_command(:glDeleteSamplers)
4658
+ GL.module_eval(<<-SRC)
4659
+ def self.DeleteSamplers(_count_, _samplers_)
4660
+ GL_FUNCTIONS_MAP[:glDeleteSamplers].call(_count_, _samplers_)
4661
+ end
4662
+ SRC
4663
+
4664
+ GL::GL_FUNCTION_SYMBOLS << :glIsSampler
4665
+ GL::GL_FUNCTIONS_ARGS_MAP[:glIsSampler] = [-Fiddle::TYPE_INT]
4666
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glIsSampler] = -Fiddle::TYPE_CHAR
4667
+ GL.bind_command(:glIsSampler)
4668
+ GL.module_eval(<<-SRC)
4669
+ def self.IsSampler(_sampler_)
4670
+ GL_FUNCTIONS_MAP[:glIsSampler].call(_sampler_)
4671
+ end
4672
+ SRC
4673
+
4674
+ GL::GL_FUNCTION_SYMBOLS << :glBindSampler
4675
+ GL::GL_FUNCTIONS_ARGS_MAP[:glBindSampler] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
4676
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glBindSampler] = Fiddle::TYPE_VOID
4677
+ GL.bind_command(:glBindSampler)
4678
+ GL.module_eval(<<-SRC)
4679
+ def self.BindSampler(_unit_, _sampler_)
4680
+ GL_FUNCTIONS_MAP[:glBindSampler].call(_unit_, _sampler_)
4681
+ end
4682
+ SRC
4683
+
4684
+ GL::GL_FUNCTION_SYMBOLS << :glSamplerParameteri
4685
+ GL::GL_FUNCTIONS_ARGS_MAP[:glSamplerParameteri] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
4686
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameteri] = Fiddle::TYPE_VOID
4687
+ GL.bind_command(:glSamplerParameteri)
4688
+ GL.module_eval(<<-SRC)
4689
+ def self.SamplerParameteri(_sampler_, _pname_, _param_)
4690
+ GL_FUNCTIONS_MAP[:glSamplerParameteri].call(_sampler_, _pname_, _param_)
4691
+ end
4692
+ SRC
4693
+
4694
+ GL::GL_FUNCTION_SYMBOLS << :glSamplerParameteriv
4695
+ GL::GL_FUNCTIONS_ARGS_MAP[:glSamplerParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4696
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameteriv] = Fiddle::TYPE_VOID
4697
+ GL.bind_command(:glSamplerParameteriv)
4698
+ GL.module_eval(<<-SRC)
4699
+ def self.SamplerParameteriv(_sampler_, _pname_, _param_)
4700
+ GL_FUNCTIONS_MAP[:glSamplerParameteriv].call(_sampler_, _pname_, _param_)
4701
+ end
4702
+ SRC
4703
+
4704
+ GL::GL_FUNCTION_SYMBOLS << :glSamplerParameterf
4705
+ GL::GL_FUNCTIONS_ARGS_MAP[:glSamplerParameterf] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT]
4706
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameterf] = Fiddle::TYPE_VOID
4707
+ GL.bind_command(:glSamplerParameterf)
4708
+ GL.module_eval(<<-SRC)
4709
+ def self.SamplerParameterf(_sampler_, _pname_, _param_)
4710
+ GL_FUNCTIONS_MAP[:glSamplerParameterf].call(_sampler_, _pname_, _param_)
4711
+ end
4712
+ SRC
4713
+
4714
+ GL::GL_FUNCTION_SYMBOLS << :glSamplerParameterfv
4715
+ GL::GL_FUNCTIONS_ARGS_MAP[:glSamplerParameterfv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4716
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameterfv] = Fiddle::TYPE_VOID
4717
+ GL.bind_command(:glSamplerParameterfv)
4718
+ GL.module_eval(<<-SRC)
4719
+ def self.SamplerParameterfv(_sampler_, _pname_, _param_)
4720
+ GL_FUNCTIONS_MAP[:glSamplerParameterfv].call(_sampler_, _pname_, _param_)
4721
+ end
4722
+ SRC
4723
+
4724
+ GL::GL_FUNCTION_SYMBOLS << :glGetSamplerParameteriv
4725
+ GL::GL_FUNCTIONS_ARGS_MAP[:glGetSamplerParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4726
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glGetSamplerParameteriv] = Fiddle::TYPE_VOID
4727
+ GL.bind_command(:glGetSamplerParameteriv)
4728
+ GL.module_eval(<<-SRC)
4729
+ def self.GetSamplerParameteriv(_sampler_, _pname_, _params_)
4730
+ GL_FUNCTIONS_MAP[:glGetSamplerParameteriv].call(_sampler_, _pname_, _params_)
4731
+ end
4732
+ SRC
4733
+
4734
+ GL::GL_FUNCTION_SYMBOLS << :glGetSamplerParameterfv
4735
+ GL::GL_FUNCTIONS_ARGS_MAP[:glGetSamplerParameterfv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4736
+ GL::GL_FUNCTIONS_RETVAL_MAP[:glGetSamplerParameterfv] = Fiddle::TYPE_VOID
4737
+ GL.bind_command(:glGetSamplerParameterfv)
4738
+ GL.module_eval(<<-SRC)
4739
+ def self.GetSamplerParameterfv(_sampler_, _pname_, _params_)
4740
+ GL_FUNCTIONS_MAP[:glGetSamplerParameterfv].call(_sampler_, _pname_, _params_)
4741
+ end
4742
+ SRC
4743
+ end # self.define_ext_command_GL_MESA_sampler_objects
4744
+
4745
+ def self.get_ext_command_GL_MESA_sampler_objects
4746
+ [
4747
+ 'glGenSamplers',
4748
+ 'glDeleteSamplers',
4749
+ 'glIsSampler',
4750
+ 'glBindSampler',
4751
+ 'glSamplerParameteri',
4752
+ 'glSamplerParameteriv',
4753
+ 'glSamplerParameterf',
4754
+ 'glSamplerParameterfv',
4755
+ 'glGetSamplerParameteriv',
4756
+ 'glGetSamplerParameterfv',
4757
+ ]
4758
+ end # self.get_ext_command_GL_MESA_sampler_objects
4759
+
4760
+
4515
4761
  def self.define_ext_command_GL_MESA_shader_integer_functions
4516
4762
  end # self.define_ext_command_GL_MESA_shader_integer_functions
4517
4763
 
@@ -7394,6 +7640,15 @@ module GLExt
7394
7640
  end # self.get_ext_command_GL_NV_viewport_swizzle
7395
7641
 
7396
7642
 
7643
+ def self.define_ext_command_GL_NV_pack_subimage
7644
+ end # self.define_ext_command_GL_NV_pack_subimage
7645
+
7646
+ def self.get_ext_command_GL_NV_pack_subimage
7647
+ [
7648
+ ]
7649
+ end # self.get_ext_command_GL_NV_pack_subimage
7650
+
7651
+
7397
7652
  def self.define_ext_command_GL_OES_EGL_image
7398
7653
  GL::GL_FUNCTION_SYMBOLS << :glEGLImageTargetTexture2DOES
7399
7654
  GL::GL_FUNCTIONS_ARGS_MAP[:glEGLImageTargetTexture2DOES] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
@@ -8846,6 +9101,15 @@ module GLExt
8846
9101
  end # self.get_ext_command_GL_QCOM_render_shared_exponent
8847
9102
 
8848
9103
 
9104
+ def self.define_ext_command_GL_QCOM_render_sRGB_R8_RG8
9105
+ end # self.define_ext_command_GL_QCOM_render_sRGB_R8_RG8
9106
+
9107
+ def self.get_ext_command_GL_QCOM_render_sRGB_R8_RG8
9108
+ [
9109
+ ]
9110
+ end # self.get_ext_command_GL_QCOM_render_sRGB_R8_RG8
9111
+
9112
+
8849
9113
  def self.define_ext_command_GL_QCOM_texture_foveated
8850
9114
  GL::GL_FUNCTION_SYMBOLS << :glTextureFoveationParametersQCOM
8851
9115
  GL::GL_FUNCTIONS_ARGS_MAP[:glTextureFoveationParametersQCOM] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
@@ -8883,6 +9147,15 @@ module GLExt
8883
9147
  end # self.get_ext_command_GL_QCOM_texture_foveated_subsampled_layout
8884
9148
 
8885
9149
 
9150
+ def self.define_ext_command_GL_QCOM_texture_lod_bias
9151
+ end # self.define_ext_command_GL_QCOM_texture_lod_bias
9152
+
9153
+ def self.get_ext_command_GL_QCOM_texture_lod_bias
9154
+ [
9155
+ ]
9156
+ end # self.get_ext_command_GL_QCOM_texture_lod_bias
9157
+
9158
+
8886
9159
  def self.define_ext_command_GL_QCOM_perfmon_global_mode
8887
9160
  end # self.define_ext_command_GL_QCOM_perfmon_global_mode
8888
9161
 
@@ -8996,13 +9269,4 @@ module GLExt
8996
9269
  end # self.get_ext_command_GL_VIV_shader_binary
8997
9270
 
8998
9271
 
8999
- def self.define_ext_command_GL_EXT_texture_shadow_lod
9000
- end # self.define_ext_command_GL_EXT_texture_shadow_lod
9001
-
9002
- def self.get_ext_command_GL_EXT_texture_shadow_lod
9003
- [
9004
- ]
9005
- end # self.get_ext_command_GL_EXT_texture_shadow_lod
9006
-
9007
-
9008
9272
  end
@@ -432,6 +432,29 @@ module GLExt
432
432
  end # self.get_ext_enum_GL_ARM_rgba8
433
433
 
434
434
 
435
+ def self.define_ext_enum_GL_ARM_shader_core_properties
436
+ GL.const_set('SHADER_CORE_COUNT_ARM', 0x96F0) unless defined?(GL::SHADER_CORE_COUNT_ARM)
437
+ GL.const_set('SHADER_CORE_ACTIVE_COUNT_ARM', 0x96F1) unless defined?(GL::SHADER_CORE_ACTIVE_COUNT_ARM)
438
+ GL.const_set('SHADER_CORE_PRESENT_MASK_ARM', 0x96F2) unless defined?(GL::SHADER_CORE_PRESENT_MASK_ARM)
439
+ GL.const_set('SHADER_CORE_MAX_WARP_COUNT_ARM', 0x96F3) unless defined?(GL::SHADER_CORE_MAX_WARP_COUNT_ARM)
440
+ GL.const_set('SHADER_CORE_PIXEL_RATE_ARM', 0x96F4) unless defined?(GL::SHADER_CORE_PIXEL_RATE_ARM)
441
+ GL.const_set('SHADER_CORE_TEXEL_RATE_ARM', 0x96F5) unless defined?(GL::SHADER_CORE_TEXEL_RATE_ARM)
442
+ GL.const_set('SHADER_CORE_FMA_RATE_ARM', 0x96F6) unless defined?(GL::SHADER_CORE_FMA_RATE_ARM)
443
+ end # self.define_ext_enum_GL_ARM_shader_core_properties
444
+
445
+ def self.get_ext_enum_GL_ARM_shader_core_properties
446
+ [
447
+ 'SHADER_CORE_COUNT_ARM',
448
+ 'SHADER_CORE_ACTIVE_COUNT_ARM',
449
+ 'SHADER_CORE_PRESENT_MASK_ARM',
450
+ 'SHADER_CORE_MAX_WARP_COUNT_ARM',
451
+ 'SHADER_CORE_PIXEL_RATE_ARM',
452
+ 'SHADER_CORE_TEXEL_RATE_ARM',
453
+ 'SHADER_CORE_FMA_RATE_ARM',
454
+ ]
455
+ end # self.get_ext_enum_GL_ARM_shader_core_properties
456
+
457
+
435
458
  def self.define_ext_enum_GL_ARM_shader_framebuffer_fetch
436
459
  GL.const_set('FETCH_PER_SAMPLE_ARM', 0x8F65) unless defined?(GL::FETCH_PER_SAMPLE_ARM)
437
460
  GL.const_set('FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM', 0x8F66) unless defined?(GL::FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM)
@@ -996,6 +1019,76 @@ module GLExt
996
1019
  end # self.get_ext_enum_GL_EXT_float_blend
997
1020
 
998
1021
 
1022
+ def self.define_ext_enum_GL_EXT_fragment_shading_rate
1023
+ GL.const_set('SHADING_RATE_1X1_PIXELS_EXT', 0x96A6) unless defined?(GL::SHADING_RATE_1X1_PIXELS_EXT)
1024
+ GL.const_set('SHADING_RATE_1X2_PIXELS_EXT', 0x96A7) unless defined?(GL::SHADING_RATE_1X2_PIXELS_EXT)
1025
+ GL.const_set('SHADING_RATE_2X1_PIXELS_EXT', 0x96A8) unless defined?(GL::SHADING_RATE_2X1_PIXELS_EXT)
1026
+ GL.const_set('SHADING_RATE_2X2_PIXELS_EXT', 0x96A9) unless defined?(GL::SHADING_RATE_2X2_PIXELS_EXT)
1027
+ GL.const_set('SHADING_RATE_1X4_PIXELS_EXT', 0x96AA) unless defined?(GL::SHADING_RATE_1X4_PIXELS_EXT)
1028
+ GL.const_set('SHADING_RATE_4X1_PIXELS_EXT', 0x96AB) unless defined?(GL::SHADING_RATE_4X1_PIXELS_EXT)
1029
+ GL.const_set('SHADING_RATE_4X2_PIXELS_EXT', 0x96AC) unless defined?(GL::SHADING_RATE_4X2_PIXELS_EXT)
1030
+ GL.const_set('SHADING_RATE_2X4_PIXELS_EXT', 0x96AD) unless defined?(GL::SHADING_RATE_2X4_PIXELS_EXT)
1031
+ GL.const_set('SHADING_RATE_4X4_PIXELS_EXT', 0x96AE) unless defined?(GL::SHADING_RATE_4X4_PIXELS_EXT)
1032
+ GL.const_set('SHADING_RATE_EXT', 0x96D0) unless defined?(GL::SHADING_RATE_EXT)
1033
+ GL.const_set('SHADING_RATE_ATTACHMENT_EXT', 0x96D1) unless defined?(GL::SHADING_RATE_ATTACHMENT_EXT)
1034
+ GL.const_set('FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT', 0x96D2) unless defined?(GL::FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT)
1035
+ GL.const_set('FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT', 0x96D3) unless defined?(GL::FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT)
1036
+ GL.const_set('FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT', 0x96D4) unless defined?(GL::FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT)
1037
+ GL.const_set('FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT', 0x96D5) unless defined?(GL::FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT)
1038
+ GL.const_set('FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT', 0x96D6) unless defined?(GL::FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT)
1039
+ GL.const_set('MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT', 0x96D7) unless defined?(GL::MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT)
1040
+ GL.const_set('MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT', 0x96D8) unless defined?(GL::MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT)
1041
+ GL.const_set('MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT', 0x96D9) unless defined?(GL::MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT)
1042
+ GL.const_set('MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT', 0x96DA) unless defined?(GL::MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT)
1043
+ GL.const_set('MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT', 0x96DB) unless defined?(GL::MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT)
1044
+ GL.const_set('MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT', 0x96DC) unless defined?(GL::MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT)
1045
+ GL.const_set('FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT', 0x96DD) unless defined?(GL::FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT)
1046
+ GL.const_set('FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT', 0x96DE) unless defined?(GL::FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT)
1047
+ GL.const_set('FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT', 0x96DF) unless defined?(GL::FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT)
1048
+ GL.const_set('FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT', 0x8F6F) unless defined?(GL::FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT)
1049
+ end # self.define_ext_enum_GL_EXT_fragment_shading_rate
1050
+
1051
+ def self.get_ext_enum_GL_EXT_fragment_shading_rate
1052
+ [
1053
+ 'SHADING_RATE_1X1_PIXELS_EXT',
1054
+ 'SHADING_RATE_1X2_PIXELS_EXT',
1055
+ 'SHADING_RATE_2X1_PIXELS_EXT',
1056
+ 'SHADING_RATE_2X2_PIXELS_EXT',
1057
+ 'SHADING_RATE_1X4_PIXELS_EXT',
1058
+ 'SHADING_RATE_4X1_PIXELS_EXT',
1059
+ 'SHADING_RATE_4X2_PIXELS_EXT',
1060
+ 'SHADING_RATE_2X4_PIXELS_EXT',
1061
+ 'SHADING_RATE_4X4_PIXELS_EXT',
1062
+ 'SHADING_RATE_EXT',
1063
+ 'SHADING_RATE_ATTACHMENT_EXT',
1064
+ 'FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT',
1065
+ 'FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT',
1066
+ 'FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT',
1067
+ 'FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT',
1068
+ 'FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT',
1069
+ 'MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT',
1070
+ 'MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT',
1071
+ 'MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT',
1072
+ 'MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT',
1073
+ 'MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT',
1074
+ 'MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT',
1075
+ 'FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT',
1076
+ 'FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT',
1077
+ 'FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT',
1078
+ 'FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT',
1079
+ ]
1080
+ end # self.get_ext_enum_GL_EXT_fragment_shading_rate
1081
+
1082
+
1083
+ def self.define_ext_enum_GL_EXT_framebuffer_blit_layers
1084
+ end # self.define_ext_enum_GL_EXT_framebuffer_blit_layers
1085
+
1086
+ def self.get_ext_enum_GL_EXT_framebuffer_blit_layers
1087
+ [
1088
+ ]
1089
+ end # self.get_ext_enum_GL_EXT_framebuffer_blit_layers
1090
+
1091
+
999
1092
  def self.define_ext_enum_GL_EXT_geometry_point_size
1000
1093
  end # self.define_ext_enum_GL_EXT_geometry_point_size
1001
1094
 
@@ -1560,6 +1653,15 @@ module GLExt
1560
1653
  end # self.get_ext_enum_GL_EXT_sRGB_write_control
1561
1654
 
1562
1655
 
1656
+ def self.define_ext_enum_GL_EXT_separate_depth_stencil
1657
+ end # self.define_ext_enum_GL_EXT_separate_depth_stencil
1658
+
1659
+ def self.get_ext_enum_GL_EXT_separate_depth_stencil
1660
+ [
1661
+ ]
1662
+ end # self.get_ext_enum_GL_EXT_separate_depth_stencil
1663
+
1664
+
1563
1665
  def self.define_ext_enum_GL_EXT_separate_shader_objects
1564
1666
  GL.const_set('ACTIVE_PROGRAM_EXT', 0x8B8D) unless defined?(GL::ACTIVE_PROGRAM_EXT)
1565
1667
  GL.const_set('VERTEX_SHADER_BIT_EXT', 0x00000001) unless defined?(GL::VERTEX_SHADER_BIT_EXT)
@@ -1678,6 +1780,15 @@ module GLExt
1678
1780
  end # self.get_ext_enum_GL_EXT_shader_pixel_local_storage2
1679
1781
 
1680
1782
 
1783
+ def self.define_ext_enum_GL_EXT_shader_samples_identical
1784
+ end # self.define_ext_enum_GL_EXT_shader_samples_identical
1785
+
1786
+ def self.get_ext_enum_GL_EXT_shader_samples_identical
1787
+ [
1788
+ ]
1789
+ end # self.get_ext_enum_GL_EXT_shader_samples_identical
1790
+
1791
+
1681
1792
  def self.define_ext_enum_GL_EXT_shader_texture_lod
1682
1793
  end # self.define_ext_enum_GL_EXT_shader_texture_lod
1683
1794
 
@@ -2182,6 +2293,15 @@ module GLExt
2182
2293
  end # self.get_ext_enum_GL_EXT_texture_sRGB_decode
2183
2294
 
2184
2295
 
2296
+ def self.define_ext_enum_GL_EXT_texture_shadow_lod
2297
+ end # self.define_ext_enum_GL_EXT_texture_shadow_lod
2298
+
2299
+ def self.get_ext_enum_GL_EXT_texture_shadow_lod
2300
+ [
2301
+ ]
2302
+ end # self.get_ext_enum_GL_EXT_texture_shadow_lod
2303
+
2304
+
2185
2305
  def self.define_ext_enum_GL_EXT_texture_storage
2186
2306
  GL.const_set('TEXTURE_IMMUTABLE_FORMAT_EXT', 0x912F) unless defined?(GL::TEXTURE_IMMUTABLE_FORMAT_EXT)
2187
2307
  GL.const_set('ALPHA8_EXT', 0x803C) unless defined?(GL::ALPHA8_EXT)
@@ -3131,6 +3251,17 @@ module GLExt
3131
3251
  end # self.get_ext_enum_GL_MESA_program_binary_formats
3132
3252
 
3133
3253
 
3254
+ def self.define_ext_enum_GL_MESA_sampler_objects
3255
+ GL.const_set('SAMPLER_BINDING', 0x8919) unless defined?(GL::SAMPLER_BINDING)
3256
+ end # self.define_ext_enum_GL_MESA_sampler_objects
3257
+
3258
+ def self.get_ext_enum_GL_MESA_sampler_objects
3259
+ [
3260
+ 'SAMPLER_BINDING',
3261
+ ]
3262
+ end # self.get_ext_enum_GL_MESA_sampler_objects
3263
+
3264
+
3134
3265
  def self.define_ext_enum_GL_MESA_shader_integer_functions
3135
3266
  end # self.define_ext_enum_GL_MESA_shader_integer_functions
3136
3267
 
@@ -4742,6 +4873,21 @@ module GLExt
4742
4873
  end # self.get_ext_enum_GL_NV_viewport_swizzle
4743
4874
 
4744
4875
 
4876
+ def self.define_ext_enum_GL_NV_pack_subimage
4877
+ GL.const_set('PACK_ROW_LENGTH_NV', 0x0D02) unless defined?(GL::PACK_ROW_LENGTH_NV)
4878
+ GL.const_set('PACK_SKIP_ROWS_NV', 0x0D03) unless defined?(GL::PACK_SKIP_ROWS_NV)
4879
+ GL.const_set('PACK_SKIP_PIXELS_NV', 0x0D04) unless defined?(GL::PACK_SKIP_PIXELS_NV)
4880
+ end # self.define_ext_enum_GL_NV_pack_subimage
4881
+
4882
+ def self.get_ext_enum_GL_NV_pack_subimage
4883
+ [
4884
+ 'PACK_ROW_LENGTH_NV',
4885
+ 'PACK_SKIP_ROWS_NV',
4886
+ 'PACK_SKIP_PIXELS_NV',
4887
+ ]
4888
+ end # self.get_ext_enum_GL_NV_pack_subimage
4889
+
4890
+
4745
4891
  def self.define_ext_enum_GL_OES_EGL_image
4746
4892
  end # self.define_ext_enum_GL_OES_EGL_image
4747
4893
 
@@ -5914,6 +6060,15 @@ module GLExt
5914
6060
  end # self.get_ext_enum_GL_QCOM_render_shared_exponent
5915
6061
 
5916
6062
 
6063
+ def self.define_ext_enum_GL_QCOM_render_sRGB_R8_RG8
6064
+ end # self.define_ext_enum_GL_QCOM_render_sRGB_R8_RG8
6065
+
6066
+ def self.get_ext_enum_GL_QCOM_render_sRGB_R8_RG8
6067
+ [
6068
+ ]
6069
+ end # self.get_ext_enum_GL_QCOM_render_sRGB_R8_RG8
6070
+
6071
+
5917
6072
  def self.define_ext_enum_GL_QCOM_texture_foveated
5918
6073
  GL.const_set('FOVEATION_ENABLE_BIT_QCOM', 0x00000001) unless defined?(GL::FOVEATION_ENABLE_BIT_QCOM)
5919
6074
  GL.const_set('FOVEATION_SCALED_BIN_METHOD_BIT_QCOM', 0x00000002) unless defined?(GL::FOVEATION_SCALED_BIN_METHOD_BIT_QCOM)
@@ -5961,6 +6116,17 @@ module GLExt
5961
6116
  end # self.get_ext_enum_GL_QCOM_texture_foveated_subsampled_layout
5962
6117
 
5963
6118
 
6119
+ def self.define_ext_enum_GL_QCOM_texture_lod_bias
6120
+ GL.const_set('TEXTURE_LOD_BIAS_QCOM', 0x8C96) unless defined?(GL::TEXTURE_LOD_BIAS_QCOM)
6121
+ end # self.define_ext_enum_GL_QCOM_texture_lod_bias
6122
+
6123
+ def self.get_ext_enum_GL_QCOM_texture_lod_bias
6124
+ [
6125
+ 'TEXTURE_LOD_BIAS_QCOM',
6126
+ ]
6127
+ end # self.get_ext_enum_GL_QCOM_texture_lod_bias
6128
+
6129
+
5964
6130
  def self.define_ext_enum_GL_QCOM_perfmon_global_mode
5965
6131
  GL.const_set('PERFMON_GLOBAL_MODE_QCOM', 0x8FA0) unless defined?(GL::PERFMON_GLOBAL_MODE_QCOM)
5966
6132
  end # self.define_ext_enum_GL_QCOM_perfmon_global_mode
@@ -6121,14 +6287,5 @@ module GLExt
6121
6287
  end # self.get_ext_enum_GL_VIV_shader_binary
6122
6288
 
6123
6289
 
6124
- def self.define_ext_enum_GL_EXT_texture_shadow_lod
6125
- end # self.define_ext_enum_GL_EXT_texture_shadow_lod
6126
-
6127
- def self.get_ext_enum_GL_EXT_texture_shadow_lod
6128
- [
6129
- ]
6130
- end # self.get_ext_enum_GL_EXT_texture_shadow_lod
6131
-
6132
-
6133
6290
 
6134
6291
  end
data/lib/opengl_ext.rb CHANGED
@@ -5,7 +5,7 @@ require_relative 'opengl_ext_command'
5
5
 
6
6
  =begin
7
7
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
8
- Copyright (c) 2013-2022 vaiorabbit <http://twitter.com/vaiorabbit>
8
+ Copyright (c) 2013-2024 vaiorabbit <http://twitter.com/vaiorabbit>
9
9
 
10
10
  This software is provided 'as-is', without any express or implied
11
11
  warranty. In no event will the authors be held liable for any damages