opengl-bindings 1.6.7 → 1.6.8

Sign up to get free protection for your applications and to get access to all the features.
data/lib/opengl_ext.rb CHANGED
@@ -11,7 +11,7 @@ end
11
11
 
12
12
  =begin
13
13
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
14
- Copyright (c) 2013-2018 vaiorabbit <http://twitter.com/vaiorabbit>
14
+ Copyright (c) 2013-2019 vaiorabbit <http://twitter.com/vaiorabbit>
15
15
 
16
16
  This software is provided 'as-is', without any express or implied
17
17
  warranty. In no event will the authors be held liable for any damages
@@ -18126,6 +18126,15 @@ module OpenGLExt
18126
18126
  end # self.get_ext_command_GL_EXT_texture_sRGB
18127
18127
 
18128
18128
 
18129
+ def self.define_ext_command_GL_EXT_texture_sRGB_R8
18130
+ end # self.define_ext_command_GL_EXT_texture_sRGB_R8
18131
+
18132
+ def self.get_ext_command_GL_EXT_texture_sRGB_R8
18133
+ [
18134
+ ]
18135
+ end # self.get_ext_command_GL_EXT_texture_sRGB_R8
18136
+
18137
+
18129
18138
  def self.define_ext_command_GL_EXT_texture_sRGB_decode
18130
18139
  end # self.define_ext_command_GL_EXT_texture_sRGB_decode
18131
18140
 
@@ -20891,6 +20900,15 @@ module OpenGLExt
20891
20900
  end # self.get_ext_command_GL_NV_compute_program5
20892
20901
 
20893
20902
 
20903
+ def self.define_ext_command_GL_NV_compute_shader_derivatives
20904
+ end # self.define_ext_command_GL_NV_compute_shader_derivatives
20905
+
20906
+ def self.get_ext_command_GL_NV_compute_shader_derivatives
20907
+ [
20908
+ ]
20909
+ end # self.get_ext_command_GL_NV_compute_shader_derivatives
20910
+
20911
+
20894
20912
  def self.define_ext_command_GL_NV_conditional_render
20895
20913
  OpenGL::GL_FUNCTIONS_ARGS_MAP[:glBeginConditionalRenderNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
20896
20914
  OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glBeginConditionalRenderNV] = Fiddle::TYPE_VOID
@@ -21504,6 +21522,15 @@ module OpenGLExt
21504
21522
  end # self.get_ext_command_GL_NV_fragment_program_option
21505
21523
 
21506
21524
 
21525
+ def self.define_ext_command_GL_NV_fragment_shader_barycentric
21526
+ end # self.define_ext_command_GL_NV_fragment_shader_barycentric
21527
+
21528
+ def self.get_ext_command_GL_NV_fragment_shader_barycentric
21529
+ [
21530
+ ]
21531
+ end # self.get_ext_command_GL_NV_fragment_shader_barycentric
21532
+
21533
+
21507
21534
  def self.define_ext_command_GL_NV_fragment_shader_interlock
21508
21535
  end # self.define_ext_command_GL_NV_fragment_shader_interlock
21509
21536
 
@@ -22811,6 +22838,122 @@ module OpenGLExt
22811
22838
  end # self.get_ext_command_GL_NV_gpu_multicast
22812
22839
 
22813
22840
 
22841
+ def self.define_ext_command_GL_NV_memory_attachment
22842
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetMemoryObjectDetachedResourcesuivNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
22843
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetMemoryObjectDetachedResourcesuivNV] = Fiddle::TYPE_VOID
22844
+ OpenGL.module_eval(<<-SRC)
22845
+ def glGetMemoryObjectDetachedResourcesuivNV(_memory_, _pname_, _first_, _count_, _params_)
22846
+ f = OpenGL::get_command(:glGetMemoryObjectDetachedResourcesuivNV)
22847
+ f.call(_memory_, _pname_, _first_, _count_, _params_)
22848
+ end
22849
+ SRC
22850
+
22851
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glResetMemoryObjectParameterNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
22852
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glResetMemoryObjectParameterNV] = Fiddle::TYPE_VOID
22853
+ OpenGL.module_eval(<<-SRC)
22854
+ def glResetMemoryObjectParameterNV(_memory_, _pname_)
22855
+ f = OpenGL::get_command(:glResetMemoryObjectParameterNV)
22856
+ f.call(_memory_, _pname_)
22857
+ end
22858
+ SRC
22859
+
22860
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTexAttachMemoryNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
22861
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTexAttachMemoryNV] = Fiddle::TYPE_VOID
22862
+ OpenGL.module_eval(<<-SRC)
22863
+ def glTexAttachMemoryNV(_target_, _memory_, _offset_)
22864
+ f = OpenGL::get_command(:glTexAttachMemoryNV)
22865
+ f.call(_target_, _memory_, _offset_)
22866
+ end
22867
+ SRC
22868
+
22869
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glBufferAttachMemoryNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
22870
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glBufferAttachMemoryNV] = Fiddle::TYPE_VOID
22871
+ OpenGL.module_eval(<<-SRC)
22872
+ def glBufferAttachMemoryNV(_target_, _memory_, _offset_)
22873
+ f = OpenGL::get_command(:glBufferAttachMemoryNV)
22874
+ f.call(_target_, _memory_, _offset_)
22875
+ end
22876
+ SRC
22877
+
22878
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTextureAttachMemoryNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
22879
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTextureAttachMemoryNV] = Fiddle::TYPE_VOID
22880
+ OpenGL.module_eval(<<-SRC)
22881
+ def glTextureAttachMemoryNV(_texture_, _memory_, _offset_)
22882
+ f = OpenGL::get_command(:glTextureAttachMemoryNV)
22883
+ f.call(_texture_, _memory_, _offset_)
22884
+ end
22885
+ SRC
22886
+
22887
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glNamedBufferAttachMemoryNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
22888
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glNamedBufferAttachMemoryNV] = Fiddle::TYPE_VOID
22889
+ OpenGL.module_eval(<<-SRC)
22890
+ def glNamedBufferAttachMemoryNV(_buffer_, _memory_, _offset_)
22891
+ f = OpenGL::get_command(:glNamedBufferAttachMemoryNV)
22892
+ f.call(_buffer_, _memory_, _offset_)
22893
+ end
22894
+ SRC
22895
+ end # self.define_ext_command_GL_NV_memory_attachment
22896
+
22897
+ def self.get_ext_command_GL_NV_memory_attachment
22898
+ [
22899
+ 'glGetMemoryObjectDetachedResourcesuivNV',
22900
+ 'glResetMemoryObjectParameterNV',
22901
+ 'glTexAttachMemoryNV',
22902
+ 'glBufferAttachMemoryNV',
22903
+ 'glTextureAttachMemoryNV',
22904
+ 'glNamedBufferAttachMemoryNV',
22905
+ ]
22906
+ end # self.get_ext_command_GL_NV_memory_attachment
22907
+
22908
+
22909
+ def self.define_ext_command_GL_NV_mesh_shader
22910
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glDrawMeshTasksNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
22911
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glDrawMeshTasksNV] = Fiddle::TYPE_VOID
22912
+ OpenGL.module_eval(<<-SRC)
22913
+ def glDrawMeshTasksNV(_first_, _count_)
22914
+ f = OpenGL::get_command(:glDrawMeshTasksNV)
22915
+ f.call(_first_, _count_)
22916
+ end
22917
+ SRC
22918
+
22919
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glDrawMeshTasksIndirectNV] = [Fiddle::TYPE_PTRDIFF_T]
22920
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glDrawMeshTasksIndirectNV] = Fiddle::TYPE_VOID
22921
+ OpenGL.module_eval(<<-SRC)
22922
+ def glDrawMeshTasksIndirectNV(_indirect_)
22923
+ f = OpenGL::get_command(:glDrawMeshTasksIndirectNV)
22924
+ f.call(_indirect_)
22925
+ end
22926
+ SRC
22927
+
22928
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glMultiDrawMeshTasksIndirectNV] = [Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
22929
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glMultiDrawMeshTasksIndirectNV] = Fiddle::TYPE_VOID
22930
+ OpenGL.module_eval(<<-SRC)
22931
+ def glMultiDrawMeshTasksIndirectNV(_indirect_, _drawcount_, _stride_)
22932
+ f = OpenGL::get_command(:glMultiDrawMeshTasksIndirectNV)
22933
+ f.call(_indirect_, _drawcount_, _stride_)
22934
+ end
22935
+ SRC
22936
+
22937
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glMultiDrawMeshTasksIndirectCountNV] = [Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
22938
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glMultiDrawMeshTasksIndirectCountNV] = Fiddle::TYPE_VOID
22939
+ OpenGL.module_eval(<<-SRC)
22940
+ def glMultiDrawMeshTasksIndirectCountNV(_indirect_, _drawcount_, _maxdrawcount_, _stride_)
22941
+ f = OpenGL::get_command(:glMultiDrawMeshTasksIndirectCountNV)
22942
+ f.call(_indirect_, _drawcount_, _maxdrawcount_, _stride_)
22943
+ end
22944
+ SRC
22945
+ end # self.define_ext_command_GL_NV_mesh_shader
22946
+
22947
+ def self.get_ext_command_GL_NV_mesh_shader
22948
+ [
22949
+ 'glDrawMeshTasksNV',
22950
+ 'glDrawMeshTasksIndirectNV',
22951
+ 'glMultiDrawMeshTasksIndirectNV',
22952
+ 'glMultiDrawMeshTasksIndirectCountNV',
22953
+ ]
22954
+ end # self.get_ext_command_GL_NV_mesh_shader
22955
+
22956
+
22814
22957
  def self.define_ext_command_GL_NV_multisample_coverage
22815
22958
  end # self.define_ext_command_GL_NV_multisample_coverage
22816
22959
 
@@ -24184,6 +24327,15 @@ module OpenGLExt
24184
24327
  end # self.get_ext_command_GL_NV_register_combiners2
24185
24328
 
24186
24329
 
24330
+ def self.define_ext_command_GL_NV_representative_fragment_test
24331
+ end # self.define_ext_command_GL_NV_representative_fragment_test
24332
+
24333
+ def self.get_ext_command_GL_NV_representative_fragment_test
24334
+ [
24335
+ ]
24336
+ end # self.get_ext_command_GL_NV_representative_fragment_test
24337
+
24338
+
24187
24339
  def self.define_ext_command_GL_NV_robustness_video_memory_purge
24188
24340
  end # self.define_ext_command_GL_NV_robustness_video_memory_purge
24189
24341
 
@@ -24240,6 +24392,34 @@ module OpenGLExt
24240
24392
  end # self.get_ext_command_GL_NV_sample_mask_override_coverage
24241
24393
 
24242
24394
 
24395
+ def self.define_ext_command_GL_NV_scissor_exclusive
24396
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glScissorExclusiveNV] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
24397
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glScissorExclusiveNV] = Fiddle::TYPE_VOID
24398
+ OpenGL.module_eval(<<-SRC)
24399
+ def glScissorExclusiveNV(_x_, _y_, _width_, _height_)
24400
+ f = OpenGL::get_command(:glScissorExclusiveNV)
24401
+ f.call(_x_, _y_, _width_, _height_)
24402
+ end
24403
+ SRC
24404
+
24405
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glScissorExclusiveArrayvNV] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
24406
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glScissorExclusiveArrayvNV] = Fiddle::TYPE_VOID
24407
+ OpenGL.module_eval(<<-SRC)
24408
+ def glScissorExclusiveArrayvNV(_first_, _count_, _v_)
24409
+ f = OpenGL::get_command(:glScissorExclusiveArrayvNV)
24410
+ f.call(_first_, _count_, _v_)
24411
+ end
24412
+ SRC
24413
+ end # self.define_ext_command_GL_NV_scissor_exclusive
24414
+
24415
+ def self.get_ext_command_GL_NV_scissor_exclusive
24416
+ [
24417
+ 'glScissorExclusiveNV',
24418
+ 'glScissorExclusiveArrayvNV',
24419
+ ]
24420
+ end # self.get_ext_command_GL_NV_scissor_exclusive
24421
+
24422
+
24243
24423
  def self.define_ext_command_GL_NV_shader_atomic_counters
24244
24424
  end # self.define_ext_command_GL_NV_shader_atomic_counters
24245
24425
 
@@ -24451,6 +24631,15 @@ module OpenGLExt
24451
24631
  end # self.get_ext_command_GL_NV_shader_storage_buffer_object
24452
24632
 
24453
24633
 
24634
+ def self.define_ext_command_GL_NV_shader_texture_footprint
24635
+ end # self.define_ext_command_GL_NV_shader_texture_footprint
24636
+
24637
+ def self.get_ext_command_GL_NV_shader_texture_footprint
24638
+ [
24639
+ ]
24640
+ end # self.get_ext_command_GL_NV_shader_texture_footprint
24641
+
24642
+
24454
24643
  def self.define_ext_command_GL_NV_shader_thread_group
24455
24644
  end # self.define_ext_command_GL_NV_shader_thread_group
24456
24645
 
@@ -24469,6 +24658,84 @@ module OpenGLExt
24469
24658
  end # self.get_ext_command_GL_NV_shader_thread_shuffle
24470
24659
 
24471
24660
 
24661
+ def self.define_ext_command_GL_NV_shading_rate_image
24662
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glBindShadingRateImageNV] = [-Fiddle::TYPE_INT]
24663
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glBindShadingRateImageNV] = Fiddle::TYPE_VOID
24664
+ OpenGL.module_eval(<<-SRC)
24665
+ def glBindShadingRateImageNV(_texture_)
24666
+ f = OpenGL::get_command(:glBindShadingRateImageNV)
24667
+ f.call(_texture_)
24668
+ end
24669
+ SRC
24670
+
24671
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetShadingRateImagePaletteNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
24672
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetShadingRateImagePaletteNV] = Fiddle::TYPE_VOID
24673
+ OpenGL.module_eval(<<-SRC)
24674
+ def glGetShadingRateImagePaletteNV(_viewport_, _entry_, _rate_)
24675
+ f = OpenGL::get_command(:glGetShadingRateImagePaletteNV)
24676
+ f.call(_viewport_, _entry_, _rate_)
24677
+ end
24678
+ SRC
24679
+
24680
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetShadingRateSampleLocationivNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
24681
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetShadingRateSampleLocationivNV] = Fiddle::TYPE_VOID
24682
+ OpenGL.module_eval(<<-SRC)
24683
+ def glGetShadingRateSampleLocationivNV(_rate_, _samples_, _index_, _location_)
24684
+ f = OpenGL::get_command(:glGetShadingRateSampleLocationivNV)
24685
+ f.call(_rate_, _samples_, _index_, _location_)
24686
+ end
24687
+ SRC
24688
+
24689
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glShadingRateImageBarrierNV] = [-Fiddle::TYPE_CHAR]
24690
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glShadingRateImageBarrierNV] = Fiddle::TYPE_VOID
24691
+ OpenGL.module_eval(<<-SRC)
24692
+ def glShadingRateImageBarrierNV(_synchronize_)
24693
+ f = OpenGL::get_command(:glShadingRateImageBarrierNV)
24694
+ f.call(_synchronize_)
24695
+ end
24696
+ SRC
24697
+
24698
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glShadingRateImagePaletteNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
24699
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glShadingRateImagePaletteNV] = Fiddle::TYPE_VOID
24700
+ OpenGL.module_eval(<<-SRC)
24701
+ def glShadingRateImagePaletteNV(_viewport_, _first_, _count_, _rates_)
24702
+ f = OpenGL::get_command(:glShadingRateImagePaletteNV)
24703
+ f.call(_viewport_, _first_, _count_, _rates_)
24704
+ end
24705
+ SRC
24706
+
24707
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glShadingRateSampleOrderNV] = [-Fiddle::TYPE_INT]
24708
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glShadingRateSampleOrderNV] = Fiddle::TYPE_VOID
24709
+ OpenGL.module_eval(<<-SRC)
24710
+ def glShadingRateSampleOrderNV(_order_)
24711
+ f = OpenGL::get_command(:glShadingRateSampleOrderNV)
24712
+ f.call(_order_)
24713
+ end
24714
+ SRC
24715
+
24716
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glShadingRateSampleOrderCustomNV] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
24717
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glShadingRateSampleOrderCustomNV] = Fiddle::TYPE_VOID
24718
+ OpenGL.module_eval(<<-SRC)
24719
+ def glShadingRateSampleOrderCustomNV(_rate_, _samples_, _locations_)
24720
+ f = OpenGL::get_command(:glShadingRateSampleOrderCustomNV)
24721
+ f.call(_rate_, _samples_, _locations_)
24722
+ end
24723
+ SRC
24724
+ end # self.define_ext_command_GL_NV_shading_rate_image
24725
+
24726
+ def self.get_ext_command_GL_NV_shading_rate_image
24727
+ [
24728
+ 'glBindShadingRateImageNV',
24729
+ 'glGetShadingRateImagePaletteNV',
24730
+ 'glGetShadingRateSampleLocationivNV',
24731
+ 'glShadingRateImageBarrierNV',
24732
+ 'glShadingRateImagePaletteNV',
24733
+ 'glShadingRateSampleOrderNV',
24734
+ 'glShadingRateSampleOrderCustomNV',
24735
+ ]
24736
+ end # self.get_ext_command_GL_NV_shading_rate_image
24737
+
24738
+
24472
24739
  def self.define_ext_command_GL_NV_stereo_view_rendering
24473
24740
  end # self.define_ext_command_GL_NV_stereo_view_rendering
24474
24741
 
@@ -24986,6 +25253,24 @@ module OpenGLExt
24986
25253
  end # self.get_ext_command_GL_NV_vdpau_interop
24987
25254
 
24988
25255
 
25256
+ def self.define_ext_command_GL_NV_vdpau_interop2
25257
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glVDPAURegisterVideoSurfaceWithPictureStructureNV] = [Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_CHAR]
25258
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glVDPAURegisterVideoSurfaceWithPictureStructureNV] = Fiddle::TYPE_PTRDIFF_T
25259
+ OpenGL.module_eval(<<-SRC)
25260
+ def glVDPAURegisterVideoSurfaceWithPictureStructureNV(_vdpSurface_, _target_, _numTextureNames_, _textureNames_, _isFrameStructure_)
25261
+ f = OpenGL::get_command(:glVDPAURegisterVideoSurfaceWithPictureStructureNV)
25262
+ f.call(_vdpSurface_, _target_, _numTextureNames_, _textureNames_, _isFrameStructure_)
25263
+ end
25264
+ SRC
25265
+ end # self.define_ext_command_GL_NV_vdpau_interop2
25266
+
25267
+ def self.get_ext_command_GL_NV_vdpau_interop2
25268
+ [
25269
+ 'glVDPAURegisterVideoSurfaceWithPictureStructureNV',
25270
+ ]
25271
+ end # self.get_ext_command_GL_NV_vdpau_interop2
25272
+
25273
+
24989
25274
  def self.define_ext_command_GL_NV_vertex_array_range
24990
25275
  OpenGL::GL_FUNCTIONS_ARGS_MAP[:glFlushVertexArrayRangeNV] = []
24991
25276
  OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glFlushVertexArrayRangeNV] = Fiddle::TYPE_VOID
@@ -2466,6 +2466,25 @@ module OpenGLExt
2466
2466
  OpenGL.const_set('GL_VIEW_CLASS_RGTC2_RG', 0x82D1) unless defined?(OpenGL::GL_VIEW_CLASS_RGTC2_RG)
2467
2467
  OpenGL.const_set('GL_VIEW_CLASS_BPTC_UNORM', 0x82D2) unless defined?(OpenGL::GL_VIEW_CLASS_BPTC_UNORM)
2468
2468
  OpenGL.const_set('GL_VIEW_CLASS_BPTC_FLOAT', 0x82D3) unless defined?(OpenGL::GL_VIEW_CLASS_BPTC_FLOAT)
2469
+ OpenGL.const_set('GL_VIEW_CLASS_EAC_R11', 0x9383) unless defined?(OpenGL::GL_VIEW_CLASS_EAC_R11)
2470
+ OpenGL.const_set('GL_VIEW_CLASS_EAC_RG11', 0x9384) unless defined?(OpenGL::GL_VIEW_CLASS_EAC_RG11)
2471
+ OpenGL.const_set('GL_VIEW_CLASS_ETC2_RGB', 0x9385) unless defined?(OpenGL::GL_VIEW_CLASS_ETC2_RGB)
2472
+ OpenGL.const_set('GL_VIEW_CLASS_ETC2_RGBA', 0x9386) unless defined?(OpenGL::GL_VIEW_CLASS_ETC2_RGBA)
2473
+ OpenGL.const_set('GL_VIEW_CLASS_ETC2_EAC_RGBA', 0x9387) unless defined?(OpenGL::GL_VIEW_CLASS_ETC2_EAC_RGBA)
2474
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_4x4_RGBA', 0x9388) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_4x4_RGBA)
2475
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_5x4_RGBA', 0x9389) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_5x4_RGBA)
2476
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_5x5_RGBA', 0x938A) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_5x5_RGBA)
2477
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_6x5_RGBA', 0x938B) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_6x5_RGBA)
2478
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_6x6_RGBA', 0x938C) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_6x6_RGBA)
2479
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_8x5_RGBA', 0x938D) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_8x5_RGBA)
2480
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_8x6_RGBA', 0x938E) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_8x6_RGBA)
2481
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_8x8_RGBA', 0x938F) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_8x8_RGBA)
2482
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_10x5_RGBA', 0x9390) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_10x5_RGBA)
2483
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_10x6_RGBA', 0x9391) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_10x6_RGBA)
2484
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_10x8_RGBA', 0x9392) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_10x8_RGBA)
2485
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_10x10_RGBA', 0x9393) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_10x10_RGBA)
2486
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_12x10_RGBA', 0x9394) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_12x10_RGBA)
2487
+ OpenGL.const_set('GL_VIEW_CLASS_ASTC_12x12_RGBA', 0x9395) unless defined?(OpenGL::GL_VIEW_CLASS_ASTC_12x12_RGBA)
2469
2488
  end # self.define_ext_enum_GL_ARB_internalformat_query2
2470
2489
 
2471
2490
  def self.get_ext_enum_GL_ARB_internalformat_query2
@@ -2585,6 +2604,25 @@ module OpenGLExt
2585
2604
  'GL_VIEW_CLASS_RGTC2_RG',
2586
2605
  'GL_VIEW_CLASS_BPTC_UNORM',
2587
2606
  'GL_VIEW_CLASS_BPTC_FLOAT',
2607
+ 'GL_VIEW_CLASS_EAC_R11',
2608
+ 'GL_VIEW_CLASS_EAC_RG11',
2609
+ 'GL_VIEW_CLASS_ETC2_RGB',
2610
+ 'GL_VIEW_CLASS_ETC2_RGBA',
2611
+ 'GL_VIEW_CLASS_ETC2_EAC_RGBA',
2612
+ 'GL_VIEW_CLASS_ASTC_4x4_RGBA',
2613
+ 'GL_VIEW_CLASS_ASTC_5x4_RGBA',
2614
+ 'GL_VIEW_CLASS_ASTC_5x5_RGBA',
2615
+ 'GL_VIEW_CLASS_ASTC_6x5_RGBA',
2616
+ 'GL_VIEW_CLASS_ASTC_6x6_RGBA',
2617
+ 'GL_VIEW_CLASS_ASTC_8x5_RGBA',
2618
+ 'GL_VIEW_CLASS_ASTC_8x6_RGBA',
2619
+ 'GL_VIEW_CLASS_ASTC_8x8_RGBA',
2620
+ 'GL_VIEW_CLASS_ASTC_10x5_RGBA',
2621
+ 'GL_VIEW_CLASS_ASTC_10x6_RGBA',
2622
+ 'GL_VIEW_CLASS_ASTC_10x8_RGBA',
2623
+ 'GL_VIEW_CLASS_ASTC_10x10_RGBA',
2624
+ 'GL_VIEW_CLASS_ASTC_12x10_RGBA',
2625
+ 'GL_VIEW_CLASS_ASTC_12x12_RGBA',
2588
2626
  ]
2589
2627
  end # self.get_ext_enum_GL_ARB_internalformat_query2
2590
2628
 
@@ -7925,6 +7963,17 @@ module OpenGLExt
7925
7963
  end # self.get_ext_enum_GL_EXT_texture_sRGB
7926
7964
 
7927
7965
 
7966
+ def self.define_ext_enum_GL_EXT_texture_sRGB_R8
7967
+ OpenGL.const_set('GL_SR8_EXT', 0x8FBD) unless defined?(OpenGL::GL_SR8_EXT)
7968
+ end # self.define_ext_enum_GL_EXT_texture_sRGB_R8
7969
+
7970
+ def self.get_ext_enum_GL_EXT_texture_sRGB_R8
7971
+ [
7972
+ 'GL_SR8_EXT',
7973
+ ]
7974
+ end # self.get_ext_enum_GL_EXT_texture_sRGB_R8
7975
+
7976
+
7928
7977
  def self.define_ext_enum_GL_EXT_texture_sRGB_decode
7929
7978
  OpenGL.const_set('GL_TEXTURE_SRGB_DECODE_EXT', 0x8A48) unless defined?(OpenGL::GL_TEXTURE_SRGB_DECODE_EXT)
7930
7979
  OpenGL.const_set('GL_DECODE_EXT', 0x8A49) unless defined?(OpenGL::GL_DECODE_EXT)
@@ -9743,6 +9792,15 @@ module OpenGLExt
9743
9792
  end # self.get_ext_enum_GL_NV_compute_program5
9744
9793
 
9745
9794
 
9795
+ def self.define_ext_enum_GL_NV_compute_shader_derivatives
9796
+ end # self.define_ext_enum_GL_NV_compute_shader_derivatives
9797
+
9798
+ def self.get_ext_enum_GL_NV_compute_shader_derivatives
9799
+ [
9800
+ ]
9801
+ end # self.get_ext_enum_GL_NV_compute_shader_derivatives
9802
+
9803
+
9746
9804
  def self.define_ext_enum_GL_NV_conditional_render
9747
9805
  OpenGL.const_set('GL_QUERY_WAIT_NV', 0x8E13) unless defined?(OpenGL::GL_QUERY_WAIT_NV)
9748
9806
  OpenGL.const_set('GL_QUERY_NO_WAIT_NV', 0x8E14) unless defined?(OpenGL::GL_QUERY_NO_WAIT_NV)
@@ -10147,6 +10205,15 @@ module OpenGLExt
10147
10205
  end # self.get_ext_enum_GL_NV_fragment_program_option
10148
10206
 
10149
10207
 
10208
+ def self.define_ext_enum_GL_NV_fragment_shader_barycentric
10209
+ end # self.define_ext_enum_GL_NV_fragment_shader_barycentric
10210
+
10211
+ def self.get_ext_enum_GL_NV_fragment_shader_barycentric
10212
+ [
10213
+ ]
10214
+ end # self.get_ext_enum_GL_NV_fragment_shader_barycentric
10215
+
10216
+
10150
10217
  def self.define_ext_enum_GL_NV_fragment_shader_interlock
10151
10218
  end # self.define_ext_enum_GL_NV_fragment_shader_interlock
10152
10219
 
@@ -10461,6 +10528,140 @@ module OpenGLExt
10461
10528
  end # self.get_ext_enum_GL_NV_gpu_multicast
10462
10529
 
10463
10530
 
10531
+ def self.define_ext_enum_GL_NV_memory_attachment
10532
+ OpenGL.const_set('GL_ATTACHED_MEMORY_OBJECT_NV', 0x95A4) unless defined?(OpenGL::GL_ATTACHED_MEMORY_OBJECT_NV)
10533
+ OpenGL.const_set('GL_ATTACHED_MEMORY_OFFSET_NV', 0x95A5) unless defined?(OpenGL::GL_ATTACHED_MEMORY_OFFSET_NV)
10534
+ OpenGL.const_set('GL_MEMORY_ATTACHABLE_ALIGNMENT_NV', 0x95A6) unless defined?(OpenGL::GL_MEMORY_ATTACHABLE_ALIGNMENT_NV)
10535
+ OpenGL.const_set('GL_MEMORY_ATTACHABLE_SIZE_NV', 0x95A7) unless defined?(OpenGL::GL_MEMORY_ATTACHABLE_SIZE_NV)
10536
+ OpenGL.const_set('GL_MEMORY_ATTACHABLE_NV', 0x95A8) unless defined?(OpenGL::GL_MEMORY_ATTACHABLE_NV)
10537
+ OpenGL.const_set('GL_DETACHED_MEMORY_INCARNATION_NV', 0x95A9) unless defined?(OpenGL::GL_DETACHED_MEMORY_INCARNATION_NV)
10538
+ OpenGL.const_set('GL_DETACHED_TEXTURES_NV', 0x95AA) unless defined?(OpenGL::GL_DETACHED_TEXTURES_NV)
10539
+ OpenGL.const_set('GL_DETACHED_BUFFERS_NV', 0x95AB) unless defined?(OpenGL::GL_DETACHED_BUFFERS_NV)
10540
+ OpenGL.const_set('GL_MAX_DETACHED_TEXTURES_NV', 0x95AC) unless defined?(OpenGL::GL_MAX_DETACHED_TEXTURES_NV)
10541
+ OpenGL.const_set('GL_MAX_DETACHED_BUFFERS_NV', 0x95AD) unless defined?(OpenGL::GL_MAX_DETACHED_BUFFERS_NV)
10542
+ end # self.define_ext_enum_GL_NV_memory_attachment
10543
+
10544
+ def self.get_ext_enum_GL_NV_memory_attachment
10545
+ [
10546
+ 'GL_ATTACHED_MEMORY_OBJECT_NV',
10547
+ 'GL_ATTACHED_MEMORY_OFFSET_NV',
10548
+ 'GL_MEMORY_ATTACHABLE_ALIGNMENT_NV',
10549
+ 'GL_MEMORY_ATTACHABLE_SIZE_NV',
10550
+ 'GL_MEMORY_ATTACHABLE_NV',
10551
+ 'GL_DETACHED_MEMORY_INCARNATION_NV',
10552
+ 'GL_DETACHED_TEXTURES_NV',
10553
+ 'GL_DETACHED_BUFFERS_NV',
10554
+ 'GL_MAX_DETACHED_TEXTURES_NV',
10555
+ 'GL_MAX_DETACHED_BUFFERS_NV',
10556
+ ]
10557
+ end # self.get_ext_enum_GL_NV_memory_attachment
10558
+
10559
+
10560
+ def self.define_ext_enum_GL_NV_mesh_shader
10561
+ OpenGL.const_set('GL_MESH_SHADER_NV', 0x9559) unless defined?(OpenGL::GL_MESH_SHADER_NV)
10562
+ OpenGL.const_set('GL_TASK_SHADER_NV', 0x955A) unless defined?(OpenGL::GL_TASK_SHADER_NV)
10563
+ OpenGL.const_set('GL_MAX_MESH_UNIFORM_BLOCKS_NV', 0x8E60) unless defined?(OpenGL::GL_MAX_MESH_UNIFORM_BLOCKS_NV)
10564
+ OpenGL.const_set('GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV', 0x8E61) unless defined?(OpenGL::GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV)
10565
+ OpenGL.const_set('GL_MAX_MESH_IMAGE_UNIFORMS_NV', 0x8E62) unless defined?(OpenGL::GL_MAX_MESH_IMAGE_UNIFORMS_NV)
10566
+ OpenGL.const_set('GL_MAX_MESH_UNIFORM_COMPONENTS_NV', 0x8E63) unless defined?(OpenGL::GL_MAX_MESH_UNIFORM_COMPONENTS_NV)
10567
+ OpenGL.const_set('GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV', 0x8E64) unless defined?(OpenGL::GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV)
10568
+ OpenGL.const_set('GL_MAX_MESH_ATOMIC_COUNTERS_NV', 0x8E65) unless defined?(OpenGL::GL_MAX_MESH_ATOMIC_COUNTERS_NV)
10569
+ OpenGL.const_set('GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV', 0x8E66) unless defined?(OpenGL::GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV)
10570
+ OpenGL.const_set('GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV', 0x8E67) unless defined?(OpenGL::GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV)
10571
+ OpenGL.const_set('GL_MAX_TASK_UNIFORM_BLOCKS_NV', 0x8E68) unless defined?(OpenGL::GL_MAX_TASK_UNIFORM_BLOCKS_NV)
10572
+ OpenGL.const_set('GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV', 0x8E69) unless defined?(OpenGL::GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV)
10573
+ OpenGL.const_set('GL_MAX_TASK_IMAGE_UNIFORMS_NV', 0x8E6A) unless defined?(OpenGL::GL_MAX_TASK_IMAGE_UNIFORMS_NV)
10574
+ OpenGL.const_set('GL_MAX_TASK_UNIFORM_COMPONENTS_NV', 0x8E6B) unless defined?(OpenGL::GL_MAX_TASK_UNIFORM_COMPONENTS_NV)
10575
+ OpenGL.const_set('GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV', 0x8E6C) unless defined?(OpenGL::GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV)
10576
+ OpenGL.const_set('GL_MAX_TASK_ATOMIC_COUNTERS_NV', 0x8E6D) unless defined?(OpenGL::GL_MAX_TASK_ATOMIC_COUNTERS_NV)
10577
+ OpenGL.const_set('GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV', 0x8E6E) unless defined?(OpenGL::GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV)
10578
+ OpenGL.const_set('GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV', 0x8E6F) unless defined?(OpenGL::GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV)
10579
+ OpenGL.const_set('GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV', 0x95A2) unless defined?(OpenGL::GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV)
10580
+ OpenGL.const_set('GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV', 0x95A3) unless defined?(OpenGL::GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV)
10581
+ OpenGL.const_set('GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV', 0x9536) unless defined?(OpenGL::GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV)
10582
+ OpenGL.const_set('GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV', 0x9537) unless defined?(OpenGL::GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV)
10583
+ OpenGL.const_set('GL_MAX_MESH_OUTPUT_VERTICES_NV', 0x9538) unless defined?(OpenGL::GL_MAX_MESH_OUTPUT_VERTICES_NV)
10584
+ OpenGL.const_set('GL_MAX_MESH_OUTPUT_PRIMITIVES_NV', 0x9539) unless defined?(OpenGL::GL_MAX_MESH_OUTPUT_PRIMITIVES_NV)
10585
+ OpenGL.const_set('GL_MAX_TASK_OUTPUT_COUNT_NV', 0x953A) unless defined?(OpenGL::GL_MAX_TASK_OUTPUT_COUNT_NV)
10586
+ OpenGL.const_set('GL_MAX_DRAW_MESH_TASKS_COUNT_NV', 0x953D) unless defined?(OpenGL::GL_MAX_DRAW_MESH_TASKS_COUNT_NV)
10587
+ OpenGL.const_set('GL_MAX_MESH_VIEWS_NV', 0x9557) unless defined?(OpenGL::GL_MAX_MESH_VIEWS_NV)
10588
+ OpenGL.const_set('GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV', 0x92DF) unless defined?(OpenGL::GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV)
10589
+ OpenGL.const_set('GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV', 0x9543) unless defined?(OpenGL::GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV)
10590
+ OpenGL.const_set('GL_MAX_MESH_WORK_GROUP_SIZE_NV', 0x953B) unless defined?(OpenGL::GL_MAX_MESH_WORK_GROUP_SIZE_NV)
10591
+ OpenGL.const_set('GL_MAX_TASK_WORK_GROUP_SIZE_NV', 0x953C) unless defined?(OpenGL::GL_MAX_TASK_WORK_GROUP_SIZE_NV)
10592
+ OpenGL.const_set('GL_MESH_WORK_GROUP_SIZE_NV', 0x953E) unless defined?(OpenGL::GL_MESH_WORK_GROUP_SIZE_NV)
10593
+ OpenGL.const_set('GL_TASK_WORK_GROUP_SIZE_NV', 0x953F) unless defined?(OpenGL::GL_TASK_WORK_GROUP_SIZE_NV)
10594
+ OpenGL.const_set('GL_MESH_VERTICES_OUT_NV', 0x9579) unless defined?(OpenGL::GL_MESH_VERTICES_OUT_NV)
10595
+ OpenGL.const_set('GL_MESH_PRIMITIVES_OUT_NV', 0x957A) unless defined?(OpenGL::GL_MESH_PRIMITIVES_OUT_NV)
10596
+ OpenGL.const_set('GL_MESH_OUTPUT_TYPE_NV', 0x957B) unless defined?(OpenGL::GL_MESH_OUTPUT_TYPE_NV)
10597
+ OpenGL.const_set('GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV', 0x959C) unless defined?(OpenGL::GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV)
10598
+ OpenGL.const_set('GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV', 0x959D) unless defined?(OpenGL::GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV)
10599
+ OpenGL.const_set('GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV', 0x959E) unless defined?(OpenGL::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV)
10600
+ OpenGL.const_set('GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV', 0x959F) unless defined?(OpenGL::GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV)
10601
+ OpenGL.const_set('GL_REFERENCED_BY_MESH_SHADER_NV', 0x95A0) unless defined?(OpenGL::GL_REFERENCED_BY_MESH_SHADER_NV)
10602
+ OpenGL.const_set('GL_REFERENCED_BY_TASK_SHADER_NV', 0x95A1) unless defined?(OpenGL::GL_REFERENCED_BY_TASK_SHADER_NV)
10603
+ OpenGL.const_set('GL_MESH_SUBROUTINE_NV', 0x957C) unless defined?(OpenGL::GL_MESH_SUBROUTINE_NV)
10604
+ OpenGL.const_set('GL_TASK_SUBROUTINE_NV', 0x957D) unless defined?(OpenGL::GL_TASK_SUBROUTINE_NV)
10605
+ OpenGL.const_set('GL_MESH_SUBROUTINE_UNIFORM_NV', 0x957E) unless defined?(OpenGL::GL_MESH_SUBROUTINE_UNIFORM_NV)
10606
+ OpenGL.const_set('GL_TASK_SUBROUTINE_UNIFORM_NV', 0x957F) unless defined?(OpenGL::GL_TASK_SUBROUTINE_UNIFORM_NV)
10607
+ OpenGL.const_set('GL_MESH_SHADER_BIT_NV', 0x00000040) unless defined?(OpenGL::GL_MESH_SHADER_BIT_NV)
10608
+ OpenGL.const_set('GL_TASK_SHADER_BIT_NV', 0x00000080) unless defined?(OpenGL::GL_TASK_SHADER_BIT_NV)
10609
+ end # self.define_ext_enum_GL_NV_mesh_shader
10610
+
10611
+ def self.get_ext_enum_GL_NV_mesh_shader
10612
+ [
10613
+ 'GL_MESH_SHADER_NV',
10614
+ 'GL_TASK_SHADER_NV',
10615
+ 'GL_MAX_MESH_UNIFORM_BLOCKS_NV',
10616
+ 'GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV',
10617
+ 'GL_MAX_MESH_IMAGE_UNIFORMS_NV',
10618
+ 'GL_MAX_MESH_UNIFORM_COMPONENTS_NV',
10619
+ 'GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV',
10620
+ 'GL_MAX_MESH_ATOMIC_COUNTERS_NV',
10621
+ 'GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV',
10622
+ 'GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV',
10623
+ 'GL_MAX_TASK_UNIFORM_BLOCKS_NV',
10624
+ 'GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV',
10625
+ 'GL_MAX_TASK_IMAGE_UNIFORMS_NV',
10626
+ 'GL_MAX_TASK_UNIFORM_COMPONENTS_NV',
10627
+ 'GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV',
10628
+ 'GL_MAX_TASK_ATOMIC_COUNTERS_NV',
10629
+ 'GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV',
10630
+ 'GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV',
10631
+ 'GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV',
10632
+ 'GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV',
10633
+ 'GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV',
10634
+ 'GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV',
10635
+ 'GL_MAX_MESH_OUTPUT_VERTICES_NV',
10636
+ 'GL_MAX_MESH_OUTPUT_PRIMITIVES_NV',
10637
+ 'GL_MAX_TASK_OUTPUT_COUNT_NV',
10638
+ 'GL_MAX_DRAW_MESH_TASKS_COUNT_NV',
10639
+ 'GL_MAX_MESH_VIEWS_NV',
10640
+ 'GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV',
10641
+ 'GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV',
10642
+ 'GL_MAX_MESH_WORK_GROUP_SIZE_NV',
10643
+ 'GL_MAX_TASK_WORK_GROUP_SIZE_NV',
10644
+ 'GL_MESH_WORK_GROUP_SIZE_NV',
10645
+ 'GL_TASK_WORK_GROUP_SIZE_NV',
10646
+ 'GL_MESH_VERTICES_OUT_NV',
10647
+ 'GL_MESH_PRIMITIVES_OUT_NV',
10648
+ 'GL_MESH_OUTPUT_TYPE_NV',
10649
+ 'GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV',
10650
+ 'GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV',
10651
+ 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV',
10652
+ 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV',
10653
+ 'GL_REFERENCED_BY_MESH_SHADER_NV',
10654
+ 'GL_REFERENCED_BY_TASK_SHADER_NV',
10655
+ 'GL_MESH_SUBROUTINE_NV',
10656
+ 'GL_TASK_SUBROUTINE_NV',
10657
+ 'GL_MESH_SUBROUTINE_UNIFORM_NV',
10658
+ 'GL_TASK_SUBROUTINE_UNIFORM_NV',
10659
+ 'GL_MESH_SHADER_BIT_NV',
10660
+ 'GL_TASK_SHADER_BIT_NV',
10661
+ ]
10662
+ end # self.get_ext_enum_GL_NV_mesh_shader
10663
+
10664
+
10464
10665
  def self.define_ext_enum_GL_NV_multisample_coverage
10465
10666
  OpenGL.const_set('GL_SAMPLES_ARB', 0x80A9) unless defined?(OpenGL::GL_SAMPLES_ARB)
10466
10667
  OpenGL.const_set('GL_COLOR_SAMPLES_NV', 0x8E20) unless defined?(OpenGL::GL_COLOR_SAMPLES_NV)
@@ -11123,6 +11324,17 @@ module OpenGLExt
11123
11324
  end # self.get_ext_enum_GL_NV_register_combiners2
11124
11325
 
11125
11326
 
11327
+ def self.define_ext_enum_GL_NV_representative_fragment_test
11328
+ OpenGL.const_set('GL_REPRESENTATIVE_FRAGMENT_TEST_NV', 0x937F) unless defined?(OpenGL::GL_REPRESENTATIVE_FRAGMENT_TEST_NV)
11329
+ end # self.define_ext_enum_GL_NV_representative_fragment_test
11330
+
11331
+ def self.get_ext_enum_GL_NV_representative_fragment_test
11332
+ [
11333
+ 'GL_REPRESENTATIVE_FRAGMENT_TEST_NV',
11334
+ ]
11335
+ end # self.get_ext_enum_GL_NV_representative_fragment_test
11336
+
11337
+
11126
11338
  def self.define_ext_enum_GL_NV_robustness_video_memory_purge
11127
11339
  OpenGL.const_set('GL_PURGED_CONTEXT_RESET_NV', 0x92BB) unless defined?(OpenGL::GL_PURGED_CONTEXT_RESET_NV)
11128
11340
  end # self.define_ext_enum_GL_NV_robustness_video_memory_purge
@@ -11168,6 +11380,19 @@ module OpenGLExt
11168
11380
  end # self.get_ext_enum_GL_NV_sample_mask_override_coverage
11169
11381
 
11170
11382
 
11383
+ def self.define_ext_enum_GL_NV_scissor_exclusive
11384
+ OpenGL.const_set('GL_SCISSOR_TEST_EXCLUSIVE_NV', 0x9555) unless defined?(OpenGL::GL_SCISSOR_TEST_EXCLUSIVE_NV)
11385
+ OpenGL.const_set('GL_SCISSOR_BOX_EXCLUSIVE_NV', 0x9556) unless defined?(OpenGL::GL_SCISSOR_BOX_EXCLUSIVE_NV)
11386
+ end # self.define_ext_enum_GL_NV_scissor_exclusive
11387
+
11388
+ def self.get_ext_enum_GL_NV_scissor_exclusive
11389
+ [
11390
+ 'GL_SCISSOR_TEST_EXCLUSIVE_NV',
11391
+ 'GL_SCISSOR_BOX_EXCLUSIVE_NV',
11392
+ ]
11393
+ end # self.get_ext_enum_GL_NV_scissor_exclusive
11394
+
11395
+
11171
11396
  def self.define_ext_enum_GL_NV_shader_atomic_counters
11172
11397
  end # self.define_ext_enum_GL_NV_shader_atomic_counters
11173
11398
 
@@ -11252,6 +11477,15 @@ module OpenGLExt
11252
11477
  end # self.get_ext_enum_GL_NV_shader_storage_buffer_object
11253
11478
 
11254
11479
 
11480
+ def self.define_ext_enum_GL_NV_shader_texture_footprint
11481
+ end # self.define_ext_enum_GL_NV_shader_texture_footprint
11482
+
11483
+ def self.get_ext_enum_GL_NV_shader_texture_footprint
11484
+ [
11485
+ ]
11486
+ end # self.get_ext_enum_GL_NV_shader_texture_footprint
11487
+
11488
+
11255
11489
  def self.define_ext_enum_GL_NV_shader_thread_group
11256
11490
  OpenGL.const_set('GL_WARP_SIZE_NV', 0x9339) unless defined?(OpenGL::GL_WARP_SIZE_NV)
11257
11491
  OpenGL.const_set('GL_WARPS_PER_SM_NV', 0x933A) unless defined?(OpenGL::GL_WARPS_PER_SM_NV)
@@ -11276,6 +11510,57 @@ module OpenGLExt
11276
11510
  end # self.get_ext_enum_GL_NV_shader_thread_shuffle
11277
11511
 
11278
11512
 
11513
+ def self.define_ext_enum_GL_NV_shading_rate_image
11514
+ OpenGL.const_set('GL_SHADING_RATE_IMAGE_NV', 0x9563) unless defined?(OpenGL::GL_SHADING_RATE_IMAGE_NV)
11515
+ OpenGL.const_set('GL_SHADING_RATE_NO_INVOCATIONS_NV', 0x9564) unless defined?(OpenGL::GL_SHADING_RATE_NO_INVOCATIONS_NV)
11516
+ OpenGL.const_set('GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV', 0x9565) unless defined?(OpenGL::GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV)
11517
+ OpenGL.const_set('GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV', 0x9566) unless defined?(OpenGL::GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV)
11518
+ OpenGL.const_set('GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV', 0x9567) unless defined?(OpenGL::GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV)
11519
+ OpenGL.const_set('GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV', 0x9568) unless defined?(OpenGL::GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV)
11520
+ OpenGL.const_set('GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV', 0x9569) unless defined?(OpenGL::GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV)
11521
+ OpenGL.const_set('GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV', 0x956A) unless defined?(OpenGL::GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV)
11522
+ OpenGL.const_set('GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV', 0x956B) unless defined?(OpenGL::GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV)
11523
+ OpenGL.const_set('GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV', 0x956C) unless defined?(OpenGL::GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV)
11524
+ OpenGL.const_set('GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV', 0x956D) unless defined?(OpenGL::GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV)
11525
+ OpenGL.const_set('GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV', 0x956E) unless defined?(OpenGL::GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV)
11526
+ OpenGL.const_set('GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV', 0x956F) unless defined?(OpenGL::GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV)
11527
+ OpenGL.const_set('GL_SHADING_RATE_IMAGE_BINDING_NV', 0x955B) unless defined?(OpenGL::GL_SHADING_RATE_IMAGE_BINDING_NV)
11528
+ OpenGL.const_set('GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV', 0x955C) unless defined?(OpenGL::GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV)
11529
+ OpenGL.const_set('GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV', 0x955D) unless defined?(OpenGL::GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV)
11530
+ OpenGL.const_set('GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV', 0x955E) unless defined?(OpenGL::GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV)
11531
+ OpenGL.const_set('GL_MAX_COARSE_FRAGMENT_SAMPLES_NV', 0x955F) unless defined?(OpenGL::GL_MAX_COARSE_FRAGMENT_SAMPLES_NV)
11532
+ OpenGL.const_set('GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV', 0x95AE) unless defined?(OpenGL::GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV)
11533
+ OpenGL.const_set('GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV', 0x95AF) unless defined?(OpenGL::GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV)
11534
+ OpenGL.const_set('GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV', 0x95B0) unless defined?(OpenGL::GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV)
11535
+ end # self.define_ext_enum_GL_NV_shading_rate_image
11536
+
11537
+ def self.get_ext_enum_GL_NV_shading_rate_image
11538
+ [
11539
+ 'GL_SHADING_RATE_IMAGE_NV',
11540
+ 'GL_SHADING_RATE_NO_INVOCATIONS_NV',
11541
+ 'GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV',
11542
+ 'GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV',
11543
+ 'GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV',
11544
+ 'GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV',
11545
+ 'GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV',
11546
+ 'GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV',
11547
+ 'GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV',
11548
+ 'GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV',
11549
+ 'GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV',
11550
+ 'GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV',
11551
+ 'GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV',
11552
+ 'GL_SHADING_RATE_IMAGE_BINDING_NV',
11553
+ 'GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV',
11554
+ 'GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV',
11555
+ 'GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV',
11556
+ 'GL_MAX_COARSE_FRAGMENT_SAMPLES_NV',
11557
+ 'GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV',
11558
+ 'GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV',
11559
+ 'GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV',
11560
+ ]
11561
+ end # self.get_ext_enum_GL_NV_shading_rate_image
11562
+
11563
+
11279
11564
  def self.define_ext_enum_GL_NV_stereo_view_rendering
11280
11565
  end # self.define_ext_enum_GL_NV_stereo_view_rendering
11281
11566
 
@@ -11748,6 +12033,15 @@ module OpenGLExt
11748
12033
  end # self.get_ext_enum_GL_NV_vdpau_interop
11749
12034
 
11750
12035
 
12036
+ def self.define_ext_enum_GL_NV_vdpau_interop2
12037
+ end # self.define_ext_enum_GL_NV_vdpau_interop2
12038
+
12039
+ def self.get_ext_enum_GL_NV_vdpau_interop2
12040
+ [
12041
+ ]
12042
+ end # self.get_ext_enum_GL_NV_vdpau_interop2
12043
+
12044
+
11751
12045
  def self.define_ext_enum_GL_NV_vertex_array_range
11752
12046
  OpenGL.const_set('GL_VERTEX_ARRAY_RANGE_NV', 0x851D) unless defined?(OpenGL::GL_VERTEX_ARRAY_RANGE_NV)
11753
12047
  OpenGL.const_set('GL_VERTEX_ARRAY_RANGE_LENGTH_NV', 0x851E) unless defined?(OpenGL::GL_VERTEX_ARRAY_RANGE_LENGTH_NV)