opengl-bindings 1.6.2 → 1.6.3

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data/ChangeLog CHANGED
@@ -1,3 +1,33 @@
1
+ 2017-06-11 vaiorabbit <http://twitter.com/vaiorabbit>
2
+
3
+ * Updated using latest gl.xml.
4
+
5
+ 2017-04-29 vaiorabbit <http://twitter.com/vaiorabbit>
6
+
7
+ * Updated using latest gl.xml.
8
+
9
+ 2017-03-04 vaiorabbit <http://twitter.com/vaiorabbit>
10
+
11
+ * Updated using latest gl.xml.
12
+
13
+ 2017-02-25 vaiorabbit <http://twitter.com/vaiorabbit>
14
+
15
+ * Updated using latest gl.xml.
16
+ * generator/aux_generate_typemap.rb, aux_typemap.rb (VULKANPROCNV): Added VULKANPROCNV support.
17
+ * generator/get_gl_xml.rb: Fixed URL to fetch 'gl.xml'.
18
+
19
+ 2017-02-18 vaiorabbit <http://twitter.com/vaiorabbit>
20
+
21
+ * Updated using latest gl.xml.
22
+
23
+ 2017-02-11 vaiorabbit <http://twitter.com/vaiorabbit>
24
+
25
+ * Updated using latest gl.xml.
26
+
27
+ 2017-01-30 vaiorabbit <http://twitter.com/vaiorabbit>
28
+
29
+ * Updated using latest gl.xml.
30
+
1
31
  2017-01-28 vaiorabbit <http://twitter.com/vaiorabbit>
2
32
 
3
33
  * Updated using latest gl.xml.
data/LICENSE.txt CHANGED
@@ -1,5 +1,5 @@
1
1
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
2
- Copyright (c) 2013-2016 vaiorabbit <http://twitter.com/vaiorabbit>
2
+ Copyright (c) 2013-2017 vaiorabbit <http://twitter.com/vaiorabbit>
3
3
 
4
4
  This software is provided 'as-is', without any express or implied
5
5
  warranty. In no event will the authors be held liable for any damages
data/README.md CHANGED
@@ -5,7 +5,7 @@
5
5
  ...and wrapper code generator.
6
6
 
7
7
  * Created : 2013-08-28
8
- * Last modified : 2017-01-28
8
+ * Last modified : 2017-06-11
9
9
 
10
10
 
11
11
  ## Features ##
@@ -104,6 +104,7 @@ Use GLFW or GLUT for creating windows and OpenGL rendering contexts.
104
104
  ## Tested Environment ##
105
105
 
106
106
  * Ruby
107
+ * ruby 2.4.1p111 (2017-03-22 revision 58053) [x86_64-darwin16]
107
108
  * ruby 2.4.0p0 (2016-12-24 revision 57164) [x86_64-darwin16]
108
109
  * ruby 2.3.1p112 (2016-04-26 revision 54768) [x86_64-darwin15]
109
110
  * ruby 2.3.0p0 (2015-12-25 revision 53290) [x64-mingw32]
@@ -341,6 +342,7 @@ GLFW か GLUT を用意してください。ウィンドウやレンダリング
341
342
  ## テストした環境 ##
342
343
 
343
344
  * Ruby
345
+ * ruby 2.4.1p111 (2017-03-22 revision 58053) [x86_64-darwin16]
344
346
  * ruby 2.4.0p0 (2016-12-24 revision 57164) [x86_64-darwin16]
345
347
  * ruby 2.3.1p112 (2016-04-26 revision 54768) [x86_64-darwin15]
346
348
  * ruby 2.3.0p0 (2015-12-25 revision 53290) [x64-mingw32]
data/lib/opengl_enum.rb CHANGED
@@ -87,7 +87,6 @@ module OpenGL
87
87
  GL_BLEND_SRC = 0x0BE1
88
88
  GL_BLEND = 0x0BE2
89
89
  GL_LOGIC_OP_MODE = 0x0BF0
90
- GL_COLOR_LOGIC_OP = 0x0BF2
91
90
  GL_DRAW_BUFFER = 0x0C01
92
91
  GL_READ_BUFFER = 0x0C02
93
92
  GL_SCISSOR_BOX = 0x0C10
@@ -115,21 +114,9 @@ module OpenGL
115
114
  GL_SUBPIXEL_BITS = 0x0D50
116
115
  GL_TEXTURE_1D = 0x0DE0
117
116
  GL_TEXTURE_2D = 0x0DE1
118
- GL_POLYGON_OFFSET_UNITS = 0x2A00
119
- GL_POLYGON_OFFSET_POINT = 0x2A01
120
- GL_POLYGON_OFFSET_LINE = 0x2A02
121
- GL_POLYGON_OFFSET_FILL = 0x8037
122
- GL_POLYGON_OFFSET_FACTOR = 0x8038
123
- GL_TEXTURE_BINDING_1D = 0x8068
124
- GL_TEXTURE_BINDING_2D = 0x8069
125
117
  GL_TEXTURE_WIDTH = 0x1000
126
118
  GL_TEXTURE_HEIGHT = 0x1001
127
- GL_TEXTURE_INTERNAL_FORMAT = 0x1003
128
119
  GL_TEXTURE_BORDER_COLOR = 0x1004
129
- GL_TEXTURE_RED_SIZE = 0x805C
130
- GL_TEXTURE_GREEN_SIZE = 0x805D
131
- GL_TEXTURE_BLUE_SIZE = 0x805E
132
- GL_TEXTURE_ALPHA_SIZE = 0x805F
133
120
  GL_DONT_CARE = 0x1100
134
121
  GL_FASTEST = 0x1101
135
122
  GL_NICEST = 0x1102
@@ -140,7 +127,6 @@ module OpenGL
140
127
  GL_INT = 0x1404
141
128
  GL_UNSIGNED_INT = 0x1405
142
129
  GL_FLOAT = 0x1406
143
- GL_DOUBLE = 0x140A
144
130
  GL_STACK_OVERFLOW = 0x0503
145
131
  GL_STACK_UNDERFLOW = 0x0504
146
132
  GL_CLEAR = 0x1500
@@ -192,23 +178,7 @@ module OpenGL
192
178
  GL_TEXTURE_MIN_FILTER = 0x2801
193
179
  GL_TEXTURE_WRAP_S = 0x2802
194
180
  GL_TEXTURE_WRAP_T = 0x2803
195
- GL_PROXY_TEXTURE_1D = 0x8063
196
- GL_PROXY_TEXTURE_2D = 0x8064
197
181
  GL_REPEAT = 0x2901
198
- GL_R3_G3_B2 = 0x2A10
199
- GL_RGB4 = 0x804F
200
- GL_RGB5 = 0x8050
201
- GL_RGB8 = 0x8051
202
- GL_RGB10 = 0x8052
203
- GL_RGB12 = 0x8053
204
- GL_RGB16 = 0x8054
205
- GL_RGBA2 = 0x8055
206
- GL_RGBA4 = 0x8056
207
- GL_RGB5_A1 = 0x8057
208
- GL_RGBA8 = 0x8058
209
- GL_RGB10_A2 = 0x8059
210
- GL_RGBA12 = 0x805A
211
- GL_RGBA16 = 0x805B
212
182
  GL_CURRENT_BIT = 0x00000001
213
183
  GL_POINT_BIT = 0x00000002
214
184
  GL_LINE_BIT = 0x00000004
@@ -227,9 +197,6 @@ module OpenGL
227
197
  GL_TEXTURE_BIT = 0x00040000
228
198
  GL_SCISSOR_BIT = 0x00080000
229
199
  GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
230
- GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
231
- GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
232
- GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
233
200
  GL_QUAD_STRIP = 0x0008
234
201
  GL_POLYGON = 0x0009
235
202
  GL_ACCUM = 0x0100
@@ -269,14 +236,6 @@ module OpenGL
269
236
  GL_PIXEL_MAP_G_TO_G = 0x0C77
270
237
  GL_PIXEL_MAP_B_TO_B = 0x0C78
271
238
  GL_PIXEL_MAP_A_TO_A = 0x0C79
272
- GL_VERTEX_ARRAY_POINTER = 0x808E
273
- GL_NORMAL_ARRAY_POINTER = 0x808F
274
- GL_COLOR_ARRAY_POINTER = 0x8090
275
- GL_INDEX_ARRAY_POINTER = 0x8091
276
- GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
277
- GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
278
- GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
279
- GL_SELECTION_BUFFER_POINTER = 0x0DF3
280
239
  GL_CURRENT_COLOR = 0x0B00
281
240
  GL_CURRENT_INDEX = 0x0B01
282
241
  GL_CURRENT_NORMAL = 0x0B02
@@ -322,11 +281,9 @@ module OpenGL
322
281
  GL_PROJECTION_MATRIX = 0x0BA7
323
282
  GL_TEXTURE_MATRIX = 0x0BA8
324
283
  GL_ATTRIB_STACK_DEPTH = 0x0BB0
325
- GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
326
284
  GL_ALPHA_TEST = 0x0BC0
327
285
  GL_ALPHA_TEST_FUNC = 0x0BC1
328
286
  GL_ALPHA_TEST_REF = 0x0BC2
329
- GL_INDEX_LOGIC_OP = 0x0BF1
330
287
  GL_LOGIC_OP = 0x0BF1
331
288
  GL_AUX_BUFFERS = 0x0C00
332
289
  GL_INDEX_CLEAR_VALUE = 0x0C20
@@ -376,7 +333,6 @@ module OpenGL
376
333
  GL_MAX_NAME_STACK_DEPTH = 0x0D37
377
334
  GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
378
335
  GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
379
- GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
380
336
  GL_INDEX_BITS = 0x0D51
381
337
  GL_RED_BITS = 0x0D52
382
338
  GL_GREEN_BITS = 0x0D53
@@ -412,35 +368,8 @@ module OpenGL
412
368
  GL_MAP1_GRID_SEGMENTS = 0x0DD1
413
369
  GL_MAP2_GRID_DOMAIN = 0x0DD2
414
370
  GL_MAP2_GRID_SEGMENTS = 0x0DD3
415
- GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
416
- GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
417
- GL_SELECTION_BUFFER_SIZE = 0x0DF4
418
- GL_VERTEX_ARRAY = 0x8074
419
- GL_NORMAL_ARRAY = 0x8075
420
- GL_COLOR_ARRAY = 0x8076
421
- GL_INDEX_ARRAY = 0x8077
422
- GL_TEXTURE_COORD_ARRAY = 0x8078
423
- GL_EDGE_FLAG_ARRAY = 0x8079
424
- GL_VERTEX_ARRAY_SIZE = 0x807A
425
- GL_VERTEX_ARRAY_TYPE = 0x807B
426
- GL_VERTEX_ARRAY_STRIDE = 0x807C
427
- GL_NORMAL_ARRAY_TYPE = 0x807E
428
- GL_NORMAL_ARRAY_STRIDE = 0x807F
429
- GL_COLOR_ARRAY_SIZE = 0x8081
430
- GL_COLOR_ARRAY_TYPE = 0x8082
431
- GL_COLOR_ARRAY_STRIDE = 0x8083
432
- GL_INDEX_ARRAY_TYPE = 0x8085
433
- GL_INDEX_ARRAY_STRIDE = 0x8086
434
- GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
435
- GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
436
- GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
437
- GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
438
371
  GL_TEXTURE_COMPONENTS = 0x1003
439
372
  GL_TEXTURE_BORDER = 0x1005
440
- GL_TEXTURE_LUMINANCE_SIZE = 0x8060
441
- GL_TEXTURE_INTENSITY_SIZE = 0x8061
442
- GL_TEXTURE_PRIORITY = 0x8066
443
- GL_TEXTURE_RESIDENT = 0x8067
444
373
  GL_AMBIENT = 0x1200
445
374
  GL_DIFFUSE = 0x1201
446
375
  GL_SPECULAR = 0x1202
@@ -487,6 +416,91 @@ module OpenGL
487
416
  GL_OBJECT_PLANE = 0x2501
488
417
  GL_EYE_PLANE = 0x2502
489
418
  GL_CLAMP = 0x2900
419
+ GL_CLIP_PLANE0 = 0x3000
420
+ GL_CLIP_PLANE1 = 0x3001
421
+ GL_CLIP_PLANE2 = 0x3002
422
+ GL_CLIP_PLANE3 = 0x3003
423
+ GL_CLIP_PLANE4 = 0x3004
424
+ GL_CLIP_PLANE5 = 0x3005
425
+ GL_LIGHT0 = 0x4000
426
+ GL_LIGHT1 = 0x4001
427
+ GL_LIGHT2 = 0x4002
428
+ GL_LIGHT3 = 0x4003
429
+ GL_LIGHT4 = 0x4004
430
+ GL_LIGHT5 = 0x4005
431
+ GL_LIGHT6 = 0x4006
432
+ GL_LIGHT7 = 0x4007
433
+ GL_COLOR_LOGIC_OP = 0x0BF2
434
+ GL_POLYGON_OFFSET_UNITS = 0x2A00
435
+ GL_POLYGON_OFFSET_POINT = 0x2A01
436
+ GL_POLYGON_OFFSET_LINE = 0x2A02
437
+ GL_POLYGON_OFFSET_FILL = 0x8037
438
+ GL_POLYGON_OFFSET_FACTOR = 0x8038
439
+ GL_TEXTURE_BINDING_1D = 0x8068
440
+ GL_TEXTURE_BINDING_2D = 0x8069
441
+ GL_TEXTURE_INTERNAL_FORMAT = 0x1003
442
+ GL_TEXTURE_RED_SIZE = 0x805C
443
+ GL_TEXTURE_GREEN_SIZE = 0x805D
444
+ GL_TEXTURE_BLUE_SIZE = 0x805E
445
+ GL_TEXTURE_ALPHA_SIZE = 0x805F
446
+ GL_DOUBLE = 0x140A
447
+ GL_PROXY_TEXTURE_1D = 0x8063
448
+ GL_PROXY_TEXTURE_2D = 0x8064
449
+ GL_R3_G3_B2 = 0x2A10
450
+ GL_RGB4 = 0x804F
451
+ GL_RGB5 = 0x8050
452
+ GL_RGB8 = 0x8051
453
+ GL_RGB10 = 0x8052
454
+ GL_RGB12 = 0x8053
455
+ GL_RGB16 = 0x8054
456
+ GL_RGBA2 = 0x8055
457
+ GL_RGBA4 = 0x8056
458
+ GL_RGB5_A1 = 0x8057
459
+ GL_RGBA8 = 0x8058
460
+ GL_RGB10_A2 = 0x8059
461
+ GL_RGBA12 = 0x805A
462
+ GL_RGBA16 = 0x805B
463
+ GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
464
+ GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
465
+ GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
466
+ GL_VERTEX_ARRAY_POINTER = 0x808E
467
+ GL_NORMAL_ARRAY_POINTER = 0x808F
468
+ GL_COLOR_ARRAY_POINTER = 0x8090
469
+ GL_INDEX_ARRAY_POINTER = 0x8091
470
+ GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
471
+ GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
472
+ GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
473
+ GL_SELECTION_BUFFER_POINTER = 0x0DF3
474
+ GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
475
+ GL_INDEX_LOGIC_OP = 0x0BF1
476
+ GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
477
+ GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
478
+ GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
479
+ GL_SELECTION_BUFFER_SIZE = 0x0DF4
480
+ GL_VERTEX_ARRAY = 0x8074
481
+ GL_NORMAL_ARRAY = 0x8075
482
+ GL_COLOR_ARRAY = 0x8076
483
+ GL_INDEX_ARRAY = 0x8077
484
+ GL_TEXTURE_COORD_ARRAY = 0x8078
485
+ GL_EDGE_FLAG_ARRAY = 0x8079
486
+ GL_VERTEX_ARRAY_SIZE = 0x807A
487
+ GL_VERTEX_ARRAY_TYPE = 0x807B
488
+ GL_VERTEX_ARRAY_STRIDE = 0x807C
489
+ GL_NORMAL_ARRAY_TYPE = 0x807E
490
+ GL_NORMAL_ARRAY_STRIDE = 0x807F
491
+ GL_COLOR_ARRAY_SIZE = 0x8081
492
+ GL_COLOR_ARRAY_TYPE = 0x8082
493
+ GL_COLOR_ARRAY_STRIDE = 0x8083
494
+ GL_INDEX_ARRAY_TYPE = 0x8085
495
+ GL_INDEX_ARRAY_STRIDE = 0x8086
496
+ GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
497
+ GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
498
+ GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
499
+ GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
500
+ GL_TEXTURE_LUMINANCE_SIZE = 0x8060
501
+ GL_TEXTURE_INTENSITY_SIZE = 0x8061
502
+ GL_TEXTURE_PRIORITY = 0x8066
503
+ GL_TEXTURE_RESIDENT = 0x8067
490
504
  GL_ALPHA4 = 0x803B
491
505
  GL_ALPHA8 = 0x803C
492
506
  GL_ALPHA12 = 0x803D
@@ -520,20 +534,6 @@ module OpenGL
520
534
  GL_T2F_N3F_V3F = 0x2A2B
521
535
  GL_T2F_C4F_N3F_V3F = 0x2A2C
522
536
  GL_T4F_C4F_N3F_V4F = 0x2A2D
523
- GL_CLIP_PLANE0 = 0x3000
524
- GL_CLIP_PLANE1 = 0x3001
525
- GL_CLIP_PLANE2 = 0x3002
526
- GL_CLIP_PLANE3 = 0x3003
527
- GL_CLIP_PLANE4 = 0x3004
528
- GL_CLIP_PLANE5 = 0x3005
529
- GL_LIGHT0 = 0x4000
530
- GL_LIGHT1 = 0x4001
531
- GL_LIGHT2 = 0x4002
532
- GL_LIGHT3 = 0x4003
533
- GL_LIGHT4 = 0x4004
534
- GL_LIGHT5 = 0x4005
535
- GL_LIGHT6 = 0x4006
536
- GL_LIGHT7 = 0x4007
537
537
  GL_UNSIGNED_BYTE_3_3_2 = 0x8032
538
538
  GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
539
539
  GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
@@ -486,15 +486,6 @@ module OpenGLExt
486
486
  end # self.get_ext_command_GL_APPLE_texture_packed_float
487
487
 
488
488
 
489
- def self.define_ext_command_GL_ARB_sparse_texture2
490
- end # self.define_ext_command_GL_ARB_sparse_texture2
491
-
492
- def self.get_ext_command_GL_ARB_sparse_texture2
493
- [
494
- ]
495
- end # self.get_ext_command_GL_ARB_sparse_texture2
496
-
497
-
498
489
  def self.define_ext_command_GL_ARM_mali_program_binary
499
490
  end # self.define_ext_command_GL_ARM_mali_program_binary
500
491
 
@@ -558,6 +549,15 @@ module OpenGLExt
558
549
  end # self.get_ext_command_GL_DMP_shader_binary
559
550
 
560
551
 
552
+ def self.define_ext_command_GL_EXT_EGL_image_array
553
+ end # self.define_ext_command_GL_EXT_EGL_image_array
554
+
555
+ def self.get_ext_command_GL_EXT_EGL_image_array
556
+ [
557
+ ]
558
+ end # self.get_ext_command_GL_EXT_EGL_image_array
559
+
560
+
561
561
  def self.define_ext_command_GL_EXT_YUV_target
562
562
  end # self.define_ext_command_GL_EXT_YUV_target
563
563
 
@@ -1294,6 +1294,250 @@ module OpenGLExt
1294
1294
  end # self.get_ext_command_GL_EXT_map_buffer_range
1295
1295
 
1296
1296
 
1297
+ def self.define_ext_command_GL_EXT_memory_object
1298
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetUnsignedBytevEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1299
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetUnsignedBytevEXT] = Fiddle::TYPE_VOID
1300
+ OpenGL.module_eval(<<-SRC)
1301
+ def glGetUnsignedBytevEXT(_pname_, _data_)
1302
+ f = OpenGL::get_command(:glGetUnsignedBytevEXT)
1303
+ f.call(_pname_, _data_)
1304
+ end
1305
+ SRC
1306
+
1307
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetUnsignedBytei_vEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1308
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetUnsignedBytei_vEXT] = Fiddle::TYPE_VOID
1309
+ OpenGL.module_eval(<<-SRC)
1310
+ def glGetUnsignedBytei_vEXT(_target_, _index_, _data_)
1311
+ f = OpenGL::get_command(:glGetUnsignedBytei_vEXT)
1312
+ f.call(_target_, _index_, _data_)
1313
+ end
1314
+ SRC
1315
+
1316
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glDeleteMemoryObjectsEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1317
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glDeleteMemoryObjectsEXT] = Fiddle::TYPE_VOID
1318
+ OpenGL.module_eval(<<-SRC)
1319
+ def glDeleteMemoryObjectsEXT(_n_, _memoryObjects_)
1320
+ f = OpenGL::get_command(:glDeleteMemoryObjectsEXT)
1321
+ f.call(_n_, _memoryObjects_)
1322
+ end
1323
+ SRC
1324
+
1325
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glIsMemoryObjectEXT] = [-Fiddle::TYPE_INT]
1326
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glIsMemoryObjectEXT] = -Fiddle::TYPE_CHAR
1327
+ OpenGL.module_eval(<<-SRC)
1328
+ def glIsMemoryObjectEXT(_memoryObject_)
1329
+ f = OpenGL::get_command(:glIsMemoryObjectEXT)
1330
+ f.call(_memoryObject_)
1331
+ end
1332
+ SRC
1333
+
1334
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glCreateMemoryObjectsEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1335
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glCreateMemoryObjectsEXT] = Fiddle::TYPE_VOID
1336
+ OpenGL.module_eval(<<-SRC)
1337
+ def glCreateMemoryObjectsEXT(_n_, _memoryObjects_)
1338
+ f = OpenGL::get_command(:glCreateMemoryObjectsEXT)
1339
+ f.call(_n_, _memoryObjects_)
1340
+ end
1341
+ SRC
1342
+
1343
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glMemoryObjectParameterivEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1344
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glMemoryObjectParameterivEXT] = Fiddle::TYPE_VOID
1345
+ OpenGL.module_eval(<<-SRC)
1346
+ def glMemoryObjectParameterivEXT(_memoryObject_, _pname_, _params_)
1347
+ f = OpenGL::get_command(:glMemoryObjectParameterivEXT)
1348
+ f.call(_memoryObject_, _pname_, _params_)
1349
+ end
1350
+ SRC
1351
+
1352
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetMemoryObjectParameterivEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1353
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetMemoryObjectParameterivEXT] = Fiddle::TYPE_VOID
1354
+ OpenGL.module_eval(<<-SRC)
1355
+ def glGetMemoryObjectParameterivEXT(_memoryObject_, _pname_, _params_)
1356
+ f = OpenGL::get_command(:glGetMemoryObjectParameterivEXT)
1357
+ f.call(_memoryObject_, _pname_, _params_)
1358
+ end
1359
+ SRC
1360
+
1361
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageMem2DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1362
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageMem2DEXT] = Fiddle::TYPE_VOID
1363
+ OpenGL.module_eval(<<-SRC)
1364
+ def glTexStorageMem2DEXT(_target_, _levels_, _internalFormat_, _width_, _height_, _memory_, _offset_)
1365
+ f = OpenGL::get_command(:glTexStorageMem2DEXT)
1366
+ f.call(_target_, _levels_, _internalFormat_, _width_, _height_, _memory_, _offset_)
1367
+ end
1368
+ SRC
1369
+
1370
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageMem2DMultisampleEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1371
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageMem2DMultisampleEXT] = Fiddle::TYPE_VOID
1372
+ OpenGL.module_eval(<<-SRC)
1373
+ def glTexStorageMem2DMultisampleEXT(_target_, _samples_, _internalFormat_, _width_, _height_, _fixedSampleLocations_, _memory_, _offset_)
1374
+ f = OpenGL::get_command(:glTexStorageMem2DMultisampleEXT)
1375
+ f.call(_target_, _samples_, _internalFormat_, _width_, _height_, _fixedSampleLocations_, _memory_, _offset_)
1376
+ end
1377
+ SRC
1378
+
1379
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageMem3DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1380
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageMem3DEXT] = Fiddle::TYPE_VOID
1381
+ OpenGL.module_eval(<<-SRC)
1382
+ def glTexStorageMem3DEXT(_target_, _levels_, _internalFormat_, _width_, _height_, _depth_, _memory_, _offset_)
1383
+ f = OpenGL::get_command(:glTexStorageMem3DEXT)
1384
+ f.call(_target_, _levels_, _internalFormat_, _width_, _height_, _depth_, _memory_, _offset_)
1385
+ end
1386
+ SRC
1387
+
1388
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageMem3DMultisampleEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1389
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageMem3DMultisampleEXT] = Fiddle::TYPE_VOID
1390
+ OpenGL.module_eval(<<-SRC)
1391
+ def glTexStorageMem3DMultisampleEXT(_target_, _samples_, _internalFormat_, _width_, _height_, _depth_, _fixedSampleLocations_, _memory_, _offset_)
1392
+ f = OpenGL::get_command(:glTexStorageMem3DMultisampleEXT)
1393
+ f.call(_target_, _samples_, _internalFormat_, _width_, _height_, _depth_, _fixedSampleLocations_, _memory_, _offset_)
1394
+ end
1395
+ SRC
1396
+
1397
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glBufferStorageMemEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1398
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glBufferStorageMemEXT] = Fiddle::TYPE_VOID
1399
+ OpenGL.module_eval(<<-SRC)
1400
+ def glBufferStorageMemEXT(_target_, _size_, _memory_, _offset_)
1401
+ f = OpenGL::get_command(:glBufferStorageMemEXT)
1402
+ f.call(_target_, _size_, _memory_, _offset_)
1403
+ end
1404
+ SRC
1405
+
1406
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTextureStorageMem2DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1407
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTextureStorageMem2DEXT] = Fiddle::TYPE_VOID
1408
+ OpenGL.module_eval(<<-SRC)
1409
+ def glTextureStorageMem2DEXT(_texture_, _levels_, _internalFormat_, _width_, _height_, _memory_, _offset_)
1410
+ f = OpenGL::get_command(:glTextureStorageMem2DEXT)
1411
+ f.call(_texture_, _levels_, _internalFormat_, _width_, _height_, _memory_, _offset_)
1412
+ end
1413
+ SRC
1414
+
1415
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTextureStorageMem2DMultisampleEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1416
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTextureStorageMem2DMultisampleEXT] = Fiddle::TYPE_VOID
1417
+ OpenGL.module_eval(<<-SRC)
1418
+ def glTextureStorageMem2DMultisampleEXT(_texture_, _samples_, _internalFormat_, _width_, _height_, _fixedSampleLocations_, _memory_, _offset_)
1419
+ f = OpenGL::get_command(:glTextureStorageMem2DMultisampleEXT)
1420
+ f.call(_texture_, _samples_, _internalFormat_, _width_, _height_, _fixedSampleLocations_, _memory_, _offset_)
1421
+ end
1422
+ SRC
1423
+
1424
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTextureStorageMem3DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1425
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTextureStorageMem3DEXT] = Fiddle::TYPE_VOID
1426
+ OpenGL.module_eval(<<-SRC)
1427
+ def glTextureStorageMem3DEXT(_texture_, _levels_, _internalFormat_, _width_, _height_, _depth_, _memory_, _offset_)
1428
+ f = OpenGL::get_command(:glTextureStorageMem3DEXT)
1429
+ f.call(_texture_, _levels_, _internalFormat_, _width_, _height_, _depth_, _memory_, _offset_)
1430
+ end
1431
+ SRC
1432
+
1433
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTextureStorageMem3DMultisampleEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1434
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTextureStorageMem3DMultisampleEXT] = Fiddle::TYPE_VOID
1435
+ OpenGL.module_eval(<<-SRC)
1436
+ def glTextureStorageMem3DMultisampleEXT(_texture_, _samples_, _internalFormat_, _width_, _height_, _depth_, _fixedSampleLocations_, _memory_, _offset_)
1437
+ f = OpenGL::get_command(:glTextureStorageMem3DMultisampleEXT)
1438
+ f.call(_texture_, _samples_, _internalFormat_, _width_, _height_, _depth_, _fixedSampleLocations_, _memory_, _offset_)
1439
+ end
1440
+ SRC
1441
+
1442
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glNamedBufferStorageMemEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1443
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glNamedBufferStorageMemEXT] = Fiddle::TYPE_VOID
1444
+ OpenGL.module_eval(<<-SRC)
1445
+ def glNamedBufferStorageMemEXT(_buffer_, _size_, _memory_, _offset_)
1446
+ f = OpenGL::get_command(:glNamedBufferStorageMemEXT)
1447
+ f.call(_buffer_, _size_, _memory_, _offset_)
1448
+ end
1449
+ SRC
1450
+
1451
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageMem1DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1452
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageMem1DEXT] = Fiddle::TYPE_VOID
1453
+ OpenGL.module_eval(<<-SRC)
1454
+ def glTexStorageMem1DEXT(_target_, _levels_, _internalFormat_, _width_, _memory_, _offset_)
1455
+ f = OpenGL::get_command(:glTexStorageMem1DEXT)
1456
+ f.call(_target_, _levels_, _internalFormat_, _width_, _memory_, _offset_)
1457
+ end
1458
+ SRC
1459
+
1460
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTextureStorageMem1DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
1461
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTextureStorageMem1DEXT] = Fiddle::TYPE_VOID
1462
+ OpenGL.module_eval(<<-SRC)
1463
+ def glTextureStorageMem1DEXT(_texture_, _levels_, _internalFormat_, _width_, _memory_, _offset_)
1464
+ f = OpenGL::get_command(:glTextureStorageMem1DEXT)
1465
+ f.call(_texture_, _levels_, _internalFormat_, _width_, _memory_, _offset_)
1466
+ end
1467
+ SRC
1468
+ end # self.define_ext_command_GL_EXT_memory_object
1469
+
1470
+ def self.get_ext_command_GL_EXT_memory_object
1471
+ [
1472
+ 'glGetUnsignedBytevEXT',
1473
+ 'glGetUnsignedBytei_vEXT',
1474
+ 'glDeleteMemoryObjectsEXT',
1475
+ 'glIsMemoryObjectEXT',
1476
+ 'glCreateMemoryObjectsEXT',
1477
+ 'glMemoryObjectParameterivEXT',
1478
+ 'glGetMemoryObjectParameterivEXT',
1479
+ 'glTexStorageMem2DEXT',
1480
+ 'glTexStorageMem2DMultisampleEXT',
1481
+ 'glTexStorageMem3DEXT',
1482
+ 'glTexStorageMem3DMultisampleEXT',
1483
+ 'glBufferStorageMemEXT',
1484
+ 'glTextureStorageMem2DEXT',
1485
+ 'glTextureStorageMem2DMultisampleEXT',
1486
+ 'glTextureStorageMem3DEXT',
1487
+ 'glTextureStorageMem3DMultisampleEXT',
1488
+ 'glNamedBufferStorageMemEXT',
1489
+ 'glTexStorageMem1DEXT',
1490
+ 'glTextureStorageMem1DEXT',
1491
+ ]
1492
+ end # self.get_ext_command_GL_EXT_memory_object
1493
+
1494
+
1495
+ def self.define_ext_command_GL_EXT_memory_object_fd
1496
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glImportMemoryFdEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1497
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glImportMemoryFdEXT] = Fiddle::TYPE_VOID
1498
+ OpenGL.module_eval(<<-SRC)
1499
+ def glImportMemoryFdEXT(_memory_, _size_, _handleType_, _fd_)
1500
+ f = OpenGL::get_command(:glImportMemoryFdEXT)
1501
+ f.call(_memory_, _size_, _handleType_, _fd_)
1502
+ end
1503
+ SRC
1504
+ end # self.define_ext_command_GL_EXT_memory_object_fd
1505
+
1506
+ def self.get_ext_command_GL_EXT_memory_object_fd
1507
+ [
1508
+ 'glImportMemoryFdEXT',
1509
+ ]
1510
+ end # self.get_ext_command_GL_EXT_memory_object_fd
1511
+
1512
+
1513
+ def self.define_ext_command_GL_EXT_memory_object_win32
1514
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glImportMemoryWin32HandleEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1515
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glImportMemoryWin32HandleEXT] = Fiddle::TYPE_VOID
1516
+ OpenGL.module_eval(<<-SRC)
1517
+ def glImportMemoryWin32HandleEXT(_memory_, _size_, _handleType_, _handle_)
1518
+ f = OpenGL::get_command(:glImportMemoryWin32HandleEXT)
1519
+ f.call(_memory_, _size_, _handleType_, _handle_)
1520
+ end
1521
+ SRC
1522
+
1523
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glImportMemoryWin32NameEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1524
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glImportMemoryWin32NameEXT] = Fiddle::TYPE_VOID
1525
+ OpenGL.module_eval(<<-SRC)
1526
+ def glImportMemoryWin32NameEXT(_memory_, _size_, _handleType_, _name_)
1527
+ f = OpenGL::get_command(:glImportMemoryWin32NameEXT)
1528
+ f.call(_memory_, _size_, _handleType_, _name_)
1529
+ end
1530
+ SRC
1531
+ end # self.define_ext_command_GL_EXT_memory_object_win32
1532
+
1533
+ def self.get_ext_command_GL_EXT_memory_object_win32
1534
+ [
1535
+ 'glImportMemoryWin32HandleEXT',
1536
+ 'glImportMemoryWin32NameEXT',
1537
+ ]
1538
+ end # self.get_ext_command_GL_EXT_memory_object_win32
1539
+
1540
+
1297
1541
  def self.define_ext_command_GL_EXT_multi_draw_arrays
1298
1542
  OpenGL::GL_FUNCTIONS_ARGS_MAP[:glMultiDrawArraysEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT]
1299
1543
  OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glMultiDrawArraysEXT] = Fiddle::TYPE_VOID
@@ -1650,6 +1894,150 @@ module OpenGLExt
1650
1894
  end # self.get_ext_command_GL_EXT_robustness
1651
1895
 
1652
1896
 
1897
+ def self.define_ext_command_GL_EXT_semaphore
1898
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetUnsignedBytevEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1899
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetUnsignedBytevEXT] = Fiddle::TYPE_VOID
1900
+ OpenGL.module_eval(<<-SRC)
1901
+ def glGetUnsignedBytevEXT(_pname_, _data_)
1902
+ f = OpenGL::get_command(:glGetUnsignedBytevEXT)
1903
+ f.call(_pname_, _data_)
1904
+ end
1905
+ SRC
1906
+
1907
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetUnsignedBytei_vEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1908
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetUnsignedBytei_vEXT] = Fiddle::TYPE_VOID
1909
+ OpenGL.module_eval(<<-SRC)
1910
+ def glGetUnsignedBytei_vEXT(_target_, _index_, _data_)
1911
+ f = OpenGL::get_command(:glGetUnsignedBytei_vEXT)
1912
+ f.call(_target_, _index_, _data_)
1913
+ end
1914
+ SRC
1915
+
1916
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGenSemaphoresEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1917
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGenSemaphoresEXT] = Fiddle::TYPE_VOID
1918
+ OpenGL.module_eval(<<-SRC)
1919
+ def glGenSemaphoresEXT(_n_, _semaphores_)
1920
+ f = OpenGL::get_command(:glGenSemaphoresEXT)
1921
+ f.call(_n_, _semaphores_)
1922
+ end
1923
+ SRC
1924
+
1925
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glDeleteSemaphoresEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1926
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glDeleteSemaphoresEXT] = Fiddle::TYPE_VOID
1927
+ OpenGL.module_eval(<<-SRC)
1928
+ def glDeleteSemaphoresEXT(_n_, _semaphores_)
1929
+ f = OpenGL::get_command(:glDeleteSemaphoresEXT)
1930
+ f.call(_n_, _semaphores_)
1931
+ end
1932
+ SRC
1933
+
1934
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glIsSemaphoreEXT] = [-Fiddle::TYPE_INT]
1935
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glIsSemaphoreEXT] = -Fiddle::TYPE_CHAR
1936
+ OpenGL.module_eval(<<-SRC)
1937
+ def glIsSemaphoreEXT(_semaphore_)
1938
+ f = OpenGL::get_command(:glIsSemaphoreEXT)
1939
+ f.call(_semaphore_)
1940
+ end
1941
+ SRC
1942
+
1943
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glSemaphoreParameterui64vEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1944
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glSemaphoreParameterui64vEXT] = Fiddle::TYPE_VOID
1945
+ OpenGL.module_eval(<<-SRC)
1946
+ def glSemaphoreParameterui64vEXT(_semaphore_, _pname_, _params_)
1947
+ f = OpenGL::get_command(:glSemaphoreParameterui64vEXT)
1948
+ f.call(_semaphore_, _pname_, _params_)
1949
+ end
1950
+ SRC
1951
+
1952
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetSemaphoreParameterui64vEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1953
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetSemaphoreParameterui64vEXT] = Fiddle::TYPE_VOID
1954
+ OpenGL.module_eval(<<-SRC)
1955
+ def glGetSemaphoreParameterui64vEXT(_semaphore_, _pname_, _params_)
1956
+ f = OpenGL::get_command(:glGetSemaphoreParameterui64vEXT)
1957
+ f.call(_semaphore_, _pname_, _params_)
1958
+ end
1959
+ SRC
1960
+
1961
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glWaitSemaphoreEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
1962
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glWaitSemaphoreEXT] = Fiddle::TYPE_VOID
1963
+ OpenGL.module_eval(<<-SRC)
1964
+ def glWaitSemaphoreEXT(_semaphore_, _numBufferBarriers_, _buffers_, _numTextureBarriers_, _textures_, _srcLayouts_)
1965
+ f = OpenGL::get_command(:glWaitSemaphoreEXT)
1966
+ f.call(_semaphore_, _numBufferBarriers_, _buffers_, _numTextureBarriers_, _textures_, _srcLayouts_)
1967
+ end
1968
+ SRC
1969
+
1970
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glSignalSemaphoreEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
1971
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glSignalSemaphoreEXT] = Fiddle::TYPE_VOID
1972
+ OpenGL.module_eval(<<-SRC)
1973
+ def glSignalSemaphoreEXT(_semaphore_, _numBufferBarriers_, _buffers_, _numTextureBarriers_, _textures_, _dstLayouts_)
1974
+ f = OpenGL::get_command(:glSignalSemaphoreEXT)
1975
+ f.call(_semaphore_, _numBufferBarriers_, _buffers_, _numTextureBarriers_, _textures_, _dstLayouts_)
1976
+ end
1977
+ SRC
1978
+ end # self.define_ext_command_GL_EXT_semaphore
1979
+
1980
+ def self.get_ext_command_GL_EXT_semaphore
1981
+ [
1982
+ 'glGetUnsignedBytevEXT',
1983
+ 'glGetUnsignedBytei_vEXT',
1984
+ 'glGenSemaphoresEXT',
1985
+ 'glDeleteSemaphoresEXT',
1986
+ 'glIsSemaphoreEXT',
1987
+ 'glSemaphoreParameterui64vEXT',
1988
+ 'glGetSemaphoreParameterui64vEXT',
1989
+ 'glWaitSemaphoreEXT',
1990
+ 'glSignalSemaphoreEXT',
1991
+ ]
1992
+ end # self.get_ext_command_GL_EXT_semaphore
1993
+
1994
+
1995
+ def self.define_ext_command_GL_EXT_semaphore_fd
1996
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glImportSemaphoreFdEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1997
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glImportSemaphoreFdEXT] = Fiddle::TYPE_VOID
1998
+ OpenGL.module_eval(<<-SRC)
1999
+ def glImportSemaphoreFdEXT(_semaphore_, _handleType_, _fd_)
2000
+ f = OpenGL::get_command(:glImportSemaphoreFdEXT)
2001
+ f.call(_semaphore_, _handleType_, _fd_)
2002
+ end
2003
+ SRC
2004
+ end # self.define_ext_command_GL_EXT_semaphore_fd
2005
+
2006
+ def self.get_ext_command_GL_EXT_semaphore_fd
2007
+ [
2008
+ 'glImportSemaphoreFdEXT',
2009
+ ]
2010
+ end # self.get_ext_command_GL_EXT_semaphore_fd
2011
+
2012
+
2013
+ def self.define_ext_command_GL_EXT_semaphore_win32
2014
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glImportSemaphoreWin32HandleEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2015
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glImportSemaphoreWin32HandleEXT] = Fiddle::TYPE_VOID
2016
+ OpenGL.module_eval(<<-SRC)
2017
+ def glImportSemaphoreWin32HandleEXT(_semaphore_, _handleType_, _handle_)
2018
+ f = OpenGL::get_command(:glImportSemaphoreWin32HandleEXT)
2019
+ f.call(_semaphore_, _handleType_, _handle_)
2020
+ end
2021
+ SRC
2022
+
2023
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glImportSemaphoreWin32NameEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2024
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glImportSemaphoreWin32NameEXT] = Fiddle::TYPE_VOID
2025
+ OpenGL.module_eval(<<-SRC)
2026
+ def glImportSemaphoreWin32NameEXT(_semaphore_, _handleType_, _name_)
2027
+ f = OpenGL::get_command(:glImportSemaphoreWin32NameEXT)
2028
+ f.call(_semaphore_, _handleType_, _name_)
2029
+ end
2030
+ SRC
2031
+ end # self.define_ext_command_GL_EXT_semaphore_win32
2032
+
2033
+ def self.get_ext_command_GL_EXT_semaphore_win32
2034
+ [
2035
+ 'glImportSemaphoreWin32HandleEXT',
2036
+ 'glImportSemaphoreWin32NameEXT',
2037
+ ]
2038
+ end # self.get_ext_command_GL_EXT_semaphore_win32
2039
+
2040
+
1653
2041
  def self.define_ext_command_GL_EXT_sRGB
1654
2042
  end # self.define_ext_command_GL_EXT_sRGB
1655
2043
 
@@ -2283,6 +2671,15 @@ module OpenGLExt
2283
2671
  end # self.get_ext_command_GL_EXT_sparse_texture
2284
2672
 
2285
2673
 
2674
+ def self.define_ext_command_GL_EXT_sparse_texture2
2675
+ end # self.define_ext_command_GL_EXT_sparse_texture2
2676
+
2677
+ def self.get_ext_command_GL_EXT_sparse_texture2
2678
+ [
2679
+ ]
2680
+ end # self.get_ext_command_GL_EXT_sparse_texture2
2681
+
2682
+
2286
2683
  def self.define_ext_command_GL_EXT_tessellation_point_size
2287
2684
  end # self.define_ext_command_GL_EXT_tessellation_point_size
2288
2685
 
@@ -2426,6 +2823,15 @@ module OpenGLExt
2426
2823
  end # self.get_ext_command_GL_EXT_texture_buffer
2427
2824
 
2428
2825
 
2826
+ def self.define_ext_command_GL_EXT_texture_compression_astc_decode_mode
2827
+ end # self.define_ext_command_GL_EXT_texture_compression_astc_decode_mode
2828
+
2829
+ def self.get_ext_command_GL_EXT_texture_compression_astc_decode_mode
2830
+ [
2831
+ ]
2832
+ end # self.get_ext_command_GL_EXT_texture_compression_astc_decode_mode
2833
+
2834
+
2429
2835
  def self.define_ext_command_GL_EXT_texture_compression_dxt1
2430
2836
  end # self.define_ext_command_GL_EXT_texture_compression_dxt1
2431
2837
 
@@ -2638,6 +3044,34 @@ module OpenGLExt
2638
3044
  end # self.get_ext_command_GL_EXT_unpack_subimage
2639
3045
 
2640
3046
 
3047
+ def self.define_ext_command_GL_EXT_win32_keyed_mutex
3048
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glAcquireKeyedMutexWin32EXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG, -Fiddle::TYPE_INT]
3049
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glAcquireKeyedMutexWin32EXT] = -Fiddle::TYPE_CHAR
3050
+ OpenGL.module_eval(<<-SRC)
3051
+ def glAcquireKeyedMutexWin32EXT(_memory_, _key_, _timeout_)
3052
+ f = OpenGL::get_command(:glAcquireKeyedMutexWin32EXT)
3053
+ f.call(_memory_, _key_, _timeout_)
3054
+ end
3055
+ SRC
3056
+
3057
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glReleaseKeyedMutexWin32EXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_LONG_LONG]
3058
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glReleaseKeyedMutexWin32EXT] = -Fiddle::TYPE_CHAR
3059
+ OpenGL.module_eval(<<-SRC)
3060
+ def glReleaseKeyedMutexWin32EXT(_memory_, _key_)
3061
+ f = OpenGL::get_command(:glReleaseKeyedMutexWin32EXT)
3062
+ f.call(_memory_, _key_)
3063
+ end
3064
+ SRC
3065
+ end # self.define_ext_command_GL_EXT_win32_keyed_mutex
3066
+
3067
+ def self.get_ext_command_GL_EXT_win32_keyed_mutex
3068
+ [
3069
+ 'glAcquireKeyedMutexWin32EXT',
3070
+ 'glReleaseKeyedMutexWin32EXT',
3071
+ ]
3072
+ end # self.get_ext_command_GL_EXT_win32_keyed_mutex
3073
+
3074
+
2641
3075
  def self.define_ext_command_GL_EXT_window_rectangles
2642
3076
  OpenGL::GL_FUNCTIONS_ARGS_MAP[:glWindowRectanglesEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2643
3077
  OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glWindowRectanglesEXT] = Fiddle::TYPE_VOID
@@ -3395,6 +3829,24 @@ module OpenGLExt
3395
3829
  end # self.get_ext_command_GL_KHR_texture_compression_astc_sliced_3d
3396
3830
 
3397
3831
 
3832
+ def self.define_ext_command_GL_MESA_shader_integer_functions
3833
+ end # self.define_ext_command_GL_MESA_shader_integer_functions
3834
+
3835
+ def self.get_ext_command_GL_MESA_shader_integer_functions
3836
+ [
3837
+ ]
3838
+ end # self.get_ext_command_GL_MESA_shader_integer_functions
3839
+
3840
+
3841
+ def self.define_ext_command_GL_NVX_blend_equation_advanced_multi_draw_buffers
3842
+ end # self.define_ext_command_GL_NVX_blend_equation_advanced_multi_draw_buffers
3843
+
3844
+ def self.get_ext_command_GL_NVX_blend_equation_advanced_multi_draw_buffers
3845
+ [
3846
+ ]
3847
+ end # self.get_ext_command_GL_NVX_blend_equation_advanced_multi_draw_buffers
3848
+
3849
+
3398
3850
  def self.define_ext_command_GL_NV_bindless_texture
3399
3851
  OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetTextureHandleNV] = [-Fiddle::TYPE_INT]
3400
3852
  OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetTextureHandleNV] = -Fiddle::TYPE_LONG_LONG
@@ -3735,6 +4187,64 @@ module OpenGLExt
3735
4187
  end # self.get_ext_command_GL_NV_draw_instanced
3736
4188
 
3737
4189
 
4190
+ def self.define_ext_command_GL_NV_draw_vulkan_image
4191
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glDrawVkImageNV] = [-Fiddle::TYPE_LONG_LONG, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
4192
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glDrawVkImageNV] = Fiddle::TYPE_VOID
4193
+ OpenGL.module_eval(<<-SRC)
4194
+ def glDrawVkImageNV(_vkImage_, _sampler_, _x0_, _y0_, _x1_, _y1_, _z_, _s0_, _t0_, _s1_, _t1_)
4195
+ f = OpenGL::get_command(:glDrawVkImageNV)
4196
+ f.call(_vkImage_, _sampler_, _x0_, _y0_, _x1_, _y1_, _z_, _s0_, _t0_, _s1_, _t1_)
4197
+ end
4198
+ SRC
4199
+
4200
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetVkProcAddrNV] = [Fiddle::TYPE_VOIDP]
4201
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetVkProcAddrNV] = Fiddle::TYPE_VOIDP
4202
+ OpenGL.module_eval(<<-SRC)
4203
+ def glGetVkProcAddrNV(_name_)
4204
+ f = OpenGL::get_command(:glGetVkProcAddrNV)
4205
+ f.call(_name_)
4206
+ end
4207
+ SRC
4208
+
4209
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glWaitVkSemaphoreNV] = [-Fiddle::TYPE_LONG_LONG]
4210
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glWaitVkSemaphoreNV] = Fiddle::TYPE_VOID
4211
+ OpenGL.module_eval(<<-SRC)
4212
+ def glWaitVkSemaphoreNV(_vkSemaphore_)
4213
+ f = OpenGL::get_command(:glWaitVkSemaphoreNV)
4214
+ f.call(_vkSemaphore_)
4215
+ end
4216
+ SRC
4217
+
4218
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glSignalVkSemaphoreNV] = [-Fiddle::TYPE_LONG_LONG]
4219
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glSignalVkSemaphoreNV] = Fiddle::TYPE_VOID
4220
+ OpenGL.module_eval(<<-SRC)
4221
+ def glSignalVkSemaphoreNV(_vkSemaphore_)
4222
+ f = OpenGL::get_command(:glSignalVkSemaphoreNV)
4223
+ f.call(_vkSemaphore_)
4224
+ end
4225
+ SRC
4226
+
4227
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glSignalVkFenceNV] = [-Fiddle::TYPE_LONG_LONG]
4228
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glSignalVkFenceNV] = Fiddle::TYPE_VOID
4229
+ OpenGL.module_eval(<<-SRC)
4230
+ def glSignalVkFenceNV(_vkFence_)
4231
+ f = OpenGL::get_command(:glSignalVkFenceNV)
4232
+ f.call(_vkFence_)
4233
+ end
4234
+ SRC
4235
+ end # self.define_ext_command_GL_NV_draw_vulkan_image
4236
+
4237
+ def self.get_ext_command_GL_NV_draw_vulkan_image
4238
+ [
4239
+ 'glDrawVkImageNV',
4240
+ 'glGetVkProcAddrNV',
4241
+ 'glWaitVkSemaphoreNV',
4242
+ 'glSignalVkSemaphoreNV',
4243
+ 'glSignalVkFenceNV',
4244
+ ]
4245
+ end # self.get_ext_command_GL_NV_draw_vulkan_image
4246
+
4247
+
3738
4248
  def self.define_ext_command_GL_NV_explicit_attrib_location
3739
4249
  end # self.define_ext_command_GL_NV_explicit_attrib_location
3740
4250
 
@@ -6710,6 +7220,34 @@ module OpenGLExt
6710
7220
  end # self.get_ext_command_GL_QCOM_extended_get2
6711
7221
 
6712
7222
 
7223
+ def self.define_ext_command_GL_QCOM_framebuffer_foveated
7224
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glFramebufferFoveationConfigQCOM] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
7225
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glFramebufferFoveationConfigQCOM] = Fiddle::TYPE_VOID
7226
+ OpenGL.module_eval(<<-SRC)
7227
+ def glFramebufferFoveationConfigQCOM(_framebuffer_, _numLayers_, _focalPointsPerLayer_, _requestedFeatures_, _providedFeatures_)
7228
+ f = OpenGL::get_command(:glFramebufferFoveationConfigQCOM)
7229
+ f.call(_framebuffer_, _numLayers_, _focalPointsPerLayer_, _requestedFeatures_, _providedFeatures_)
7230
+ end
7231
+ SRC
7232
+
7233
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glFramebufferFoveationParametersQCOM] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
7234
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glFramebufferFoveationParametersQCOM] = Fiddle::TYPE_VOID
7235
+ OpenGL.module_eval(<<-SRC)
7236
+ def glFramebufferFoveationParametersQCOM(_framebuffer_, _layer_, _focalPoint_, _focalX_, _focalY_, _gainX_, _gainY_, _foveaArea_)
7237
+ f = OpenGL::get_command(:glFramebufferFoveationParametersQCOM)
7238
+ f.call(_framebuffer_, _layer_, _focalPoint_, _focalX_, _focalY_, _gainX_, _gainY_, _foveaArea_)
7239
+ end
7240
+ SRC
7241
+ end # self.define_ext_command_GL_QCOM_framebuffer_foveated
7242
+
7243
+ def self.get_ext_command_GL_QCOM_framebuffer_foveated
7244
+ [
7245
+ 'glFramebufferFoveationConfigQCOM',
7246
+ 'glFramebufferFoveationParametersQCOM',
7247
+ ]
7248
+ end # self.get_ext_command_GL_QCOM_framebuffer_foveated
7249
+
7250
+
6713
7251
  def self.define_ext_command_GL_QCOM_perfmon_global_mode
6714
7252
  end # self.define_ext_command_GL_QCOM_perfmon_global_mode
6715
7253
 
@@ -6719,6 +7257,24 @@ module OpenGLExt
6719
7257
  end # self.get_ext_command_GL_QCOM_perfmon_global_mode
6720
7258
 
6721
7259
 
7260
+ def self.define_ext_command_GL_QCOM_shader_framebuffer_fetch_noncoherent
7261
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glFramebufferFetchBarrierQCOM] = []
7262
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glFramebufferFetchBarrierQCOM] = Fiddle::TYPE_VOID
7263
+ OpenGL.module_eval(<<-SRC)
7264
+ def glFramebufferFetchBarrierQCOM()
7265
+ f = OpenGL::get_command(:glFramebufferFetchBarrierQCOM)
7266
+ f.call()
7267
+ end
7268
+ SRC
7269
+ end # self.define_ext_command_GL_QCOM_shader_framebuffer_fetch_noncoherent
7270
+
7271
+ def self.get_ext_command_GL_QCOM_shader_framebuffer_fetch_noncoherent
7272
+ [
7273
+ 'glFramebufferFetchBarrierQCOM',
7274
+ ]
7275
+ end # self.get_ext_command_GL_QCOM_shader_framebuffer_fetch_noncoherent
7276
+
7277
+
6722
7278
  def self.define_ext_command_GL_QCOM_tiled_rendering
6723
7279
  OpenGL::GL_FUNCTIONS_ARGS_MAP[:glStartTilingQCOM] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
6724
7280
  OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glStartTilingQCOM] = Fiddle::TYPE_VOID