opengl-bindings 1.6.12 → 1.6.14

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@@ -541,6 +541,24 @@ module OpenGLExt
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  end # self.get_ext_command_GL_ARM_rgba8
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+ def self.define_ext_command_GL_ARM_shader_core_properties
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+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glMaxActiveShaderCoresARM] = [-Fiddle::TYPE_INT]
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+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glMaxActiveShaderCoresARM] = Fiddle::TYPE_VOID
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+ OpenGL.module_eval(<<-SRC)
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+ def glMaxActiveShaderCoresARM(_count_)
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+ f = OpenGL::get_command(:glMaxActiveShaderCoresARM)
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+ f.call(_count_)
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+ end
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+ SRC
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+ end # self.define_ext_command_GL_ARM_shader_core_properties
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+
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+ def self.get_ext_command_GL_ARM_shader_core_properties
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+ [
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+ 'glMaxActiveShaderCoresARM',
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+ ]
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+ end # self.get_ext_command_GL_ARM_shader_core_properties
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+
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+
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  def self.define_ext_command_GL_ARM_shader_framebuffer_fetch
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  end # self.define_ext_command_GL_ARM_shader_framebuffer_fetch
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@@ -1331,6 +1349,82 @@ module OpenGLExt
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  end # self.get_ext_command_GL_EXT_float_blend
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+ def self.define_ext_command_GL_EXT_fragment_shading_rate
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+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetFragmentShadingRatesEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
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+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetFragmentShadingRatesEXT] = Fiddle::TYPE_VOID
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+ OpenGL.module_eval(<<-SRC)
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+ def glGetFragmentShadingRatesEXT(_samples_, _maxCount_, _count_, _shadingRates_)
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+ f = OpenGL::get_command(:glGetFragmentShadingRatesEXT)
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+ f.call(_samples_, _maxCount_, _count_, _shadingRates_)
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+ end
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+ SRC
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+
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+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glShadingRateEXT] = [-Fiddle::TYPE_INT]
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+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glShadingRateEXT] = Fiddle::TYPE_VOID
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+ OpenGL.module_eval(<<-SRC)
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+ def glShadingRateEXT(_rate_)
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+ f = OpenGL::get_command(:glShadingRateEXT)
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+ f.call(_rate_)
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+ end
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+ SRC
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+
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+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glShadingRateCombinerOpsEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
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+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glShadingRateCombinerOpsEXT] = Fiddle::TYPE_VOID
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+ OpenGL.module_eval(<<-SRC)
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+ def glShadingRateCombinerOpsEXT(_combinerOp0_, _combinerOp1_)
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+ f = OpenGL::get_command(:glShadingRateCombinerOpsEXT)
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+ f.call(_combinerOp0_, _combinerOp1_)
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+ end
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+ SRC
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+
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+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glFramebufferShadingRateEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
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+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glFramebufferShadingRateEXT] = Fiddle::TYPE_VOID
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+ OpenGL.module_eval(<<-SRC)
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+ def glFramebufferShadingRateEXT(_target_, _attachment_, _texture_, _baseLayer_, _numLayers_, _texelWidth_, _texelHeight_)
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+ f = OpenGL::get_command(:glFramebufferShadingRateEXT)
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+ f.call(_target_, _attachment_, _texture_, _baseLayer_, _numLayers_, _texelWidth_, _texelHeight_)
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+ end
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+ SRC
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+ end # self.define_ext_command_GL_EXT_fragment_shading_rate
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+
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+ def self.get_ext_command_GL_EXT_fragment_shading_rate
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+ [
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+ 'glGetFragmentShadingRatesEXT',
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+ 'glShadingRateEXT',
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+ 'glShadingRateCombinerOpsEXT',
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+ 'glFramebufferShadingRateEXT',
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+ ]
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+ end # self.get_ext_command_GL_EXT_fragment_shading_rate
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+
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+
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+ def self.define_ext_command_GL_EXT_framebuffer_blit_layers
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+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glBlitFramebufferLayersEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
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+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glBlitFramebufferLayersEXT] = Fiddle::TYPE_VOID
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+ OpenGL.module_eval(<<-SRC)
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+ def glBlitFramebufferLayersEXT(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _mask_, _filter_)
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+ f = OpenGL::get_command(:glBlitFramebufferLayersEXT)
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+ f.call(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _mask_, _filter_)
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+ end
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+ SRC
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+
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+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glBlitFramebufferLayerEXT] = [Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
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+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glBlitFramebufferLayerEXT] = Fiddle::TYPE_VOID
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+ OpenGL.module_eval(<<-SRC)
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+ def glBlitFramebufferLayerEXT(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _srcLayer_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _dstLayer_, _mask_, _filter_)
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+ f = OpenGL::get_command(:glBlitFramebufferLayerEXT)
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+ f.call(_srcX0_, _srcY0_, _srcX1_, _srcY1_, _srcLayer_, _dstX0_, _dstY0_, _dstX1_, _dstY1_, _dstLayer_, _mask_, _filter_)
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+ end
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+ SRC
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+ end # self.define_ext_command_GL_EXT_framebuffer_blit_layers
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+
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+ def self.get_ext_command_GL_EXT_framebuffer_blit_layers
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+ [
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+ 'glBlitFramebufferLayersEXT',
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+ 'glBlitFramebufferLayerEXT',
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+ ]
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+ end # self.get_ext_command_GL_EXT_framebuffer_blit_layers
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+
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+
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  def self.define_ext_command_GL_EXT_geometry_point_size
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1429
  end # self.define_ext_command_GL_EXT_geometry_point_size
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@@ -2231,6 +2325,15 @@ module OpenGLExt
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  end # self.get_ext_command_GL_EXT_sRGB_write_control
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+ def self.define_ext_command_GL_EXT_separate_depth_stencil
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+ end # self.define_ext_command_GL_EXT_separate_depth_stencil
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+
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+ def self.get_ext_command_GL_EXT_separate_depth_stencil
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+ [
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+ ]
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+ end # self.get_ext_command_GL_EXT_separate_depth_stencil
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+
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+
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  def self.define_ext_command_GL_EXT_separate_shader_objects
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  OpenGL::GL_FUNCTIONS_ARGS_MAP[:glUseShaderProgramEXT] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
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  OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glUseShaderProgramEXT] = Fiddle::TYPE_VOID
@@ -2828,6 +2931,15 @@ module OpenGLExt
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  end # self.get_ext_command_GL_EXT_shader_pixel_local_storage2
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+ def self.define_ext_command_GL_EXT_shader_samples_identical
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+ end # self.define_ext_command_GL_EXT_shader_samples_identical
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+
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+ def self.get_ext_command_GL_EXT_shader_samples_identical
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+ [
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+ ]
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+ end # self.get_ext_command_GL_EXT_shader_samples_identical
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+
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+
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  def self.define_ext_command_GL_EXT_shader_texture_lod
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2944
  end # self.define_ext_command_GL_EXT_shader_texture_lod
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@@ -3178,6 +3290,15 @@ module OpenGLExt
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3290
  end # self.get_ext_command_GL_EXT_texture_sRGB_decode
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3291
 
3180
3292
 
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+ def self.define_ext_command_GL_EXT_texture_shadow_lod
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+ end # self.define_ext_command_GL_EXT_texture_shadow_lod
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+
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+ def self.get_ext_command_GL_EXT_texture_shadow_lod
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+ [
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+ ]
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+ end # self.get_ext_command_GL_EXT_texture_shadow_lod
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+
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+
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3302
  def self.define_ext_command_GL_EXT_texture_storage
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  OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTexStorage1DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
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3304
  OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorage1DEXT] = Fiddle::TYPE_VOID
@@ -3247,20 +3368,20 @@ module OpenGLExt
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3248
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3249
3370
  def self.define_ext_command_GL_EXT_texture_storage_compression
3250
- OpenGL::GL_FUNCTIONS_ARGS_MAP[:TexStorageAttribs2DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
3251
- OpenGL::GL_FUNCTIONS_RETVAL_MAP[:TexStorageAttribs2DEXT] = Fiddle::TYPE_VOID
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+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageAttribs2DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
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+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageAttribs2DEXT] = Fiddle::TYPE_VOID
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3373
  OpenGL.module_eval(<<-SRC)
3253
- def TexStorageAttribs2DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
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- f = OpenGL::get_command(:TexStorageAttribs2DEXT)
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+ def glTexStorageAttribs2DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
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+ f = OpenGL::get_command(:glTexStorageAttribs2DEXT)
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3376
  f.call(_target_, _levels_, _internalformat_, _width_, _height_, _attrib_list_)
3256
3377
  end
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3378
  SRC
3258
3379
 
3259
- OpenGL::GL_FUNCTIONS_ARGS_MAP[:TexStorageAttribs3DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
3260
- OpenGL::GL_FUNCTIONS_RETVAL_MAP[:TexStorageAttribs3DEXT] = Fiddle::TYPE_VOID
3380
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTexStorageAttribs3DEXT] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
3381
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTexStorageAttribs3DEXT] = Fiddle::TYPE_VOID
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3382
  OpenGL.module_eval(<<-SRC)
3262
- def TexStorageAttribs3DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3263
- f = OpenGL::get_command(:TexStorageAttribs3DEXT)
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+ def glTexStorageAttribs3DEXT(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3384
+ f = OpenGL::get_command(:glTexStorageAttribs3DEXT)
3264
3385
  f.call(_target_, _levels_, _internalformat_, _width_, _height_, _depth_, _attrib_list_)
3265
3386
  end
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3387
  SRC
@@ -3268,8 +3389,8 @@ module OpenGLExt
3268
3389
 
3269
3390
  def self.get_ext_command_GL_EXT_texture_storage_compression
3270
3391
  [
3271
- 'TexStorageAttribs2DEXT',
3272
- 'TexStorageAttribs3DEXT',
3392
+ 'glTexStorageAttribs2DEXT',
3393
+ 'glTexStorageAttribs3DEXT',
3273
3394
  ]
3274
3395
  end # self.get_ext_command_GL_EXT_texture_storage_compression
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3396
 
@@ -4233,6 +4354,114 @@ module OpenGLExt
4233
4354
  end # self.get_ext_command_GL_MESA_program_binary_formats
4234
4355
 
4235
4356
 
4357
+ def self.define_ext_command_GL_MESA_sampler_objects
4358
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGenSamplers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4359
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGenSamplers] = Fiddle::TYPE_VOID
4360
+ OpenGL.module_eval(<<-SRC)
4361
+ def glGenSamplers(_count_, _samplers_)
4362
+ f = OpenGL::get_command(:glGenSamplers)
4363
+ f.call(_count_, _samplers_)
4364
+ end
4365
+ SRC
4366
+
4367
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glDeleteSamplers] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4368
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glDeleteSamplers] = Fiddle::TYPE_VOID
4369
+ OpenGL.module_eval(<<-SRC)
4370
+ def glDeleteSamplers(_count_, _samplers_)
4371
+ f = OpenGL::get_command(:glDeleteSamplers)
4372
+ f.call(_count_, _samplers_)
4373
+ end
4374
+ SRC
4375
+
4376
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glIsSampler] = [-Fiddle::TYPE_INT]
4377
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glIsSampler] = -Fiddle::TYPE_CHAR
4378
+ OpenGL.module_eval(<<-SRC)
4379
+ def glIsSampler(_sampler_)
4380
+ f = OpenGL::get_command(:glIsSampler)
4381
+ f.call(_sampler_)
4382
+ end
4383
+ SRC
4384
+
4385
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glBindSampler] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
4386
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glBindSampler] = Fiddle::TYPE_VOID
4387
+ OpenGL.module_eval(<<-SRC)
4388
+ def glBindSampler(_unit_, _sampler_)
4389
+ f = OpenGL::get_command(:glBindSampler)
4390
+ f.call(_unit_, _sampler_)
4391
+ end
4392
+ SRC
4393
+
4394
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glSamplerParameteri] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
4395
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameteri] = Fiddle::TYPE_VOID
4396
+ OpenGL.module_eval(<<-SRC)
4397
+ def glSamplerParameteri(_sampler_, _pname_, _param_)
4398
+ f = OpenGL::get_command(:glSamplerParameteri)
4399
+ f.call(_sampler_, _pname_, _param_)
4400
+ end
4401
+ SRC
4402
+
4403
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glSamplerParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4404
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameteriv] = Fiddle::TYPE_VOID
4405
+ OpenGL.module_eval(<<-SRC)
4406
+ def glSamplerParameteriv(_sampler_, _pname_, _param_)
4407
+ f = OpenGL::get_command(:glSamplerParameteriv)
4408
+ f.call(_sampler_, _pname_, _param_)
4409
+ end
4410
+ SRC
4411
+
4412
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glSamplerParameterf] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT]
4413
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameterf] = Fiddle::TYPE_VOID
4414
+ OpenGL.module_eval(<<-SRC)
4415
+ def glSamplerParameterf(_sampler_, _pname_, _param_)
4416
+ f = OpenGL::get_command(:glSamplerParameterf)
4417
+ f.call(_sampler_, _pname_, _param_)
4418
+ end
4419
+ SRC
4420
+
4421
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glSamplerParameterfv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4422
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glSamplerParameterfv] = Fiddle::TYPE_VOID
4423
+ OpenGL.module_eval(<<-SRC)
4424
+ def glSamplerParameterfv(_sampler_, _pname_, _param_)
4425
+ f = OpenGL::get_command(:glSamplerParameterfv)
4426
+ f.call(_sampler_, _pname_, _param_)
4427
+ end
4428
+ SRC
4429
+
4430
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetSamplerParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4431
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetSamplerParameteriv] = Fiddle::TYPE_VOID
4432
+ OpenGL.module_eval(<<-SRC)
4433
+ def glGetSamplerParameteriv(_sampler_, _pname_, _params_)
4434
+ f = OpenGL::get_command(:glGetSamplerParameteriv)
4435
+ f.call(_sampler_, _pname_, _params_)
4436
+ end
4437
+ SRC
4438
+
4439
+ OpenGL::GL_FUNCTIONS_ARGS_MAP[:glGetSamplerParameterfv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
4440
+ OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glGetSamplerParameterfv] = Fiddle::TYPE_VOID
4441
+ OpenGL.module_eval(<<-SRC)
4442
+ def glGetSamplerParameterfv(_sampler_, _pname_, _params_)
4443
+ f = OpenGL::get_command(:glGetSamplerParameterfv)
4444
+ f.call(_sampler_, _pname_, _params_)
4445
+ end
4446
+ SRC
4447
+ end # self.define_ext_command_GL_MESA_sampler_objects
4448
+
4449
+ def self.get_ext_command_GL_MESA_sampler_objects
4450
+ [
4451
+ 'glGenSamplers',
4452
+ 'glDeleteSamplers',
4453
+ 'glIsSampler',
4454
+ 'glBindSampler',
4455
+ 'glSamplerParameteri',
4456
+ 'glSamplerParameteriv',
4457
+ 'glSamplerParameterf',
4458
+ 'glSamplerParameterfv',
4459
+ 'glGetSamplerParameteriv',
4460
+ 'glGetSamplerParameterfv',
4461
+ ]
4462
+ end # self.get_ext_command_GL_MESA_sampler_objects
4463
+
4464
+
4236
4465
  def self.define_ext_command_GL_MESA_shader_integer_functions
4237
4466
  end # self.define_ext_command_GL_MESA_shader_integer_functions
4238
4467
 
@@ -6905,6 +7134,15 @@ module OpenGLExt
6905
7134
  end # self.get_ext_command_GL_NV_viewport_swizzle
6906
7135
 
6907
7136
 
7137
+ def self.define_ext_command_GL_NV_pack_subimage
7138
+ end # self.define_ext_command_GL_NV_pack_subimage
7139
+
7140
+ def self.get_ext_command_GL_NV_pack_subimage
7141
+ [
7142
+ ]
7143
+ end # self.get_ext_command_GL_NV_pack_subimage
7144
+
7145
+
6908
7146
  def self.define_ext_command_GL_OES_EGL_image
6909
7147
  OpenGL::GL_FUNCTIONS_ARGS_MAP[:glEGLImageTargetTexture2DOES] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
6910
7148
  OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glEGLImageTargetTexture2DOES] = Fiddle::TYPE_VOID
@@ -8275,6 +8513,15 @@ module OpenGLExt
8275
8513
  end # self.get_ext_command_GL_QCOM_render_shared_exponent
8276
8514
 
8277
8515
 
8516
+ def self.define_ext_command_GL_QCOM_render_sRGB_R8_RG8
8517
+ end # self.define_ext_command_GL_QCOM_render_sRGB_R8_RG8
8518
+
8519
+ def self.get_ext_command_GL_QCOM_render_sRGB_R8_RG8
8520
+ [
8521
+ ]
8522
+ end # self.get_ext_command_GL_QCOM_render_sRGB_R8_RG8
8523
+
8524
+
8278
8525
  def self.define_ext_command_GL_QCOM_texture_foveated
8279
8526
  OpenGL::GL_FUNCTIONS_ARGS_MAP[:glTextureFoveationParametersQCOM] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
8280
8527
  OpenGL::GL_FUNCTIONS_RETVAL_MAP[:glTextureFoveationParametersQCOM] = Fiddle::TYPE_VOID
@@ -8311,6 +8558,15 @@ module OpenGLExt
8311
8558
  end # self.get_ext_command_GL_QCOM_texture_foveated_subsampled_layout
8312
8559
 
8313
8560
 
8561
+ def self.define_ext_command_GL_QCOM_texture_lod_bias
8562
+ end # self.define_ext_command_GL_QCOM_texture_lod_bias
8563
+
8564
+ def self.get_ext_command_GL_QCOM_texture_lod_bias
8565
+ [
8566
+ ]
8567
+ end # self.get_ext_command_GL_QCOM_texture_lod_bias
8568
+
8569
+
8314
8570
  def self.define_ext_command_GL_QCOM_perfmon_global_mode
8315
8571
  end # self.define_ext_command_GL_QCOM_perfmon_global_mode
8316
8572
 
@@ -8420,13 +8676,4 @@ module OpenGLExt
8420
8676
  end # self.get_ext_command_GL_VIV_shader_binary
8421
8677
 
8422
8678
 
8423
- def self.define_ext_command_GL_EXT_texture_shadow_lod
8424
- end # self.define_ext_command_GL_EXT_texture_shadow_lod
8425
-
8426
- def self.get_ext_command_GL_EXT_texture_shadow_lod
8427
- [
8428
- ]
8429
- end # self.get_ext_command_GL_EXT_texture_shadow_lod
8430
-
8431
-
8432
8679
  end
@@ -432,6 +432,29 @@ module OpenGLExt
432
432
  end # self.get_ext_enum_GL_ARM_rgba8
433
433
 
434
434
 
435
+ def self.define_ext_enum_GL_ARM_shader_core_properties
436
+ OpenGL.const_set('GL_SHADER_CORE_COUNT_ARM', 0x96F0) unless defined?(OpenGL::GL_SHADER_CORE_COUNT_ARM)
437
+ OpenGL.const_set('GL_SHADER_CORE_ACTIVE_COUNT_ARM', 0x96F1) unless defined?(OpenGL::GL_SHADER_CORE_ACTIVE_COUNT_ARM)
438
+ OpenGL.const_set('GL_SHADER_CORE_PRESENT_MASK_ARM', 0x96F2) unless defined?(OpenGL::GL_SHADER_CORE_PRESENT_MASK_ARM)
439
+ OpenGL.const_set('GL_SHADER_CORE_MAX_WARP_COUNT_ARM', 0x96F3) unless defined?(OpenGL::GL_SHADER_CORE_MAX_WARP_COUNT_ARM)
440
+ OpenGL.const_set('GL_SHADER_CORE_PIXEL_RATE_ARM', 0x96F4) unless defined?(OpenGL::GL_SHADER_CORE_PIXEL_RATE_ARM)
441
+ OpenGL.const_set('GL_SHADER_CORE_TEXEL_RATE_ARM', 0x96F5) unless defined?(OpenGL::GL_SHADER_CORE_TEXEL_RATE_ARM)
442
+ OpenGL.const_set('GL_SHADER_CORE_FMA_RATE_ARM', 0x96F6) unless defined?(OpenGL::GL_SHADER_CORE_FMA_RATE_ARM)
443
+ end # self.define_ext_enum_GL_ARM_shader_core_properties
444
+
445
+ def self.get_ext_enum_GL_ARM_shader_core_properties
446
+ [
447
+ 'GL_SHADER_CORE_COUNT_ARM',
448
+ 'GL_SHADER_CORE_ACTIVE_COUNT_ARM',
449
+ 'GL_SHADER_CORE_PRESENT_MASK_ARM',
450
+ 'GL_SHADER_CORE_MAX_WARP_COUNT_ARM',
451
+ 'GL_SHADER_CORE_PIXEL_RATE_ARM',
452
+ 'GL_SHADER_CORE_TEXEL_RATE_ARM',
453
+ 'GL_SHADER_CORE_FMA_RATE_ARM',
454
+ ]
455
+ end # self.get_ext_enum_GL_ARM_shader_core_properties
456
+
457
+
435
458
  def self.define_ext_enum_GL_ARM_shader_framebuffer_fetch
436
459
  OpenGL.const_set('GL_FETCH_PER_SAMPLE_ARM', 0x8F65) unless defined?(OpenGL::GL_FETCH_PER_SAMPLE_ARM)
437
460
  OpenGL.const_set('GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM', 0x8F66) unless defined?(OpenGL::GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM)
@@ -996,6 +1019,76 @@ module OpenGLExt
996
1019
  end # self.get_ext_enum_GL_EXT_float_blend
997
1020
 
998
1021
 
1022
+ def self.define_ext_enum_GL_EXT_fragment_shading_rate
1023
+ OpenGL.const_set('GL_SHADING_RATE_1X1_PIXELS_EXT', 0x96A6) unless defined?(OpenGL::GL_SHADING_RATE_1X1_PIXELS_EXT)
1024
+ OpenGL.const_set('GL_SHADING_RATE_1X2_PIXELS_EXT', 0x96A7) unless defined?(OpenGL::GL_SHADING_RATE_1X2_PIXELS_EXT)
1025
+ OpenGL.const_set('GL_SHADING_RATE_2X1_PIXELS_EXT', 0x96A8) unless defined?(OpenGL::GL_SHADING_RATE_2X1_PIXELS_EXT)
1026
+ OpenGL.const_set('GL_SHADING_RATE_2X2_PIXELS_EXT', 0x96A9) unless defined?(OpenGL::GL_SHADING_RATE_2X2_PIXELS_EXT)
1027
+ OpenGL.const_set('GL_SHADING_RATE_1X4_PIXELS_EXT', 0x96AA) unless defined?(OpenGL::GL_SHADING_RATE_1X4_PIXELS_EXT)
1028
+ OpenGL.const_set('GL_SHADING_RATE_4X1_PIXELS_EXT', 0x96AB) unless defined?(OpenGL::GL_SHADING_RATE_4X1_PIXELS_EXT)
1029
+ OpenGL.const_set('GL_SHADING_RATE_4X2_PIXELS_EXT', 0x96AC) unless defined?(OpenGL::GL_SHADING_RATE_4X2_PIXELS_EXT)
1030
+ OpenGL.const_set('GL_SHADING_RATE_2X4_PIXELS_EXT', 0x96AD) unless defined?(OpenGL::GL_SHADING_RATE_2X4_PIXELS_EXT)
1031
+ OpenGL.const_set('GL_SHADING_RATE_4X4_PIXELS_EXT', 0x96AE) unless defined?(OpenGL::GL_SHADING_RATE_4X4_PIXELS_EXT)
1032
+ OpenGL.const_set('GL_SHADING_RATE_EXT', 0x96D0) unless defined?(OpenGL::GL_SHADING_RATE_EXT)
1033
+ OpenGL.const_set('GL_SHADING_RATE_ATTACHMENT_EXT', 0x96D1) unless defined?(OpenGL::GL_SHADING_RATE_ATTACHMENT_EXT)
1034
+ OpenGL.const_set('GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT', 0x96D2) unless defined?(OpenGL::GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT)
1035
+ OpenGL.const_set('GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT', 0x96D3) unless defined?(OpenGL::GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT)
1036
+ OpenGL.const_set('GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT', 0x96D4) unless defined?(OpenGL::GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT)
1037
+ OpenGL.const_set('GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT', 0x96D5) unless defined?(OpenGL::GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT)
1038
+ OpenGL.const_set('GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT', 0x96D6) unless defined?(OpenGL::GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT)
1039
+ OpenGL.const_set('GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT', 0x96D7) unless defined?(OpenGL::GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT)
1040
+ OpenGL.const_set('GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT', 0x96D8) unless defined?(OpenGL::GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT)
1041
+ OpenGL.const_set('GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT', 0x96D9) unless defined?(OpenGL::GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT)
1042
+ OpenGL.const_set('GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT', 0x96DA) unless defined?(OpenGL::GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT)
1043
+ OpenGL.const_set('GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT', 0x96DB) unless defined?(OpenGL::GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT)
1044
+ OpenGL.const_set('GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT', 0x96DC) unless defined?(OpenGL::GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT)
1045
+ OpenGL.const_set('GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT', 0x96DD) unless defined?(OpenGL::GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT)
1046
+ OpenGL.const_set('GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT', 0x96DE) unless defined?(OpenGL::GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT)
1047
+ OpenGL.const_set('GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT', 0x96DF) unless defined?(OpenGL::GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT)
1048
+ OpenGL.const_set('GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT', 0x8F6F) unless defined?(OpenGL::GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT)
1049
+ end # self.define_ext_enum_GL_EXT_fragment_shading_rate
1050
+
1051
+ def self.get_ext_enum_GL_EXT_fragment_shading_rate
1052
+ [
1053
+ 'GL_SHADING_RATE_1X1_PIXELS_EXT',
1054
+ 'GL_SHADING_RATE_1X2_PIXELS_EXT',
1055
+ 'GL_SHADING_RATE_2X1_PIXELS_EXT',
1056
+ 'GL_SHADING_RATE_2X2_PIXELS_EXT',
1057
+ 'GL_SHADING_RATE_1X4_PIXELS_EXT',
1058
+ 'GL_SHADING_RATE_4X1_PIXELS_EXT',
1059
+ 'GL_SHADING_RATE_4X2_PIXELS_EXT',
1060
+ 'GL_SHADING_RATE_2X4_PIXELS_EXT',
1061
+ 'GL_SHADING_RATE_4X4_PIXELS_EXT',
1062
+ 'GL_SHADING_RATE_EXT',
1063
+ 'GL_SHADING_RATE_ATTACHMENT_EXT',
1064
+ 'GL_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_EXT',
1065
+ 'GL_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_EXT',
1066
+ 'GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_EXT',
1067
+ 'GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_EXT',
1068
+ 'GL_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_EXT',
1069
+ 'GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT',
1070
+ 'GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_WIDTH_EXT',
1071
+ 'GL_MIN_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT',
1072
+ 'GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_HEIGHT_EXT',
1073
+ 'GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_TEXEL_ASPECT_RATIO_EXT',
1074
+ 'GL_MAX_FRAGMENT_SHADING_RATE_ATTACHMENT_LAYERS_EXT',
1075
+ 'GL_FRAGMENT_SHADING_RATE_WITH_SHADER_DEPTH_STENCIL_WRITES_SUPPORTED_EXT',
1076
+ 'GL_FRAGMENT_SHADING_RATE_WITH_SAMPLE_MASK_SUPPORTED_EXT',
1077
+ 'GL_FRAGMENT_SHADING_RATE_ATTACHMENT_WITH_DEFAULT_FRAMEBUFFER_SUPPORTED_EXT',
1078
+ 'GL_FRAGMENT_SHADING_RATE_NON_TRIVIAL_COMBINERS_SUPPORTED_EXT',
1079
+ ]
1080
+ end # self.get_ext_enum_GL_EXT_fragment_shading_rate
1081
+
1082
+
1083
+ def self.define_ext_enum_GL_EXT_framebuffer_blit_layers
1084
+ end # self.define_ext_enum_GL_EXT_framebuffer_blit_layers
1085
+
1086
+ def self.get_ext_enum_GL_EXT_framebuffer_blit_layers
1087
+ [
1088
+ ]
1089
+ end # self.get_ext_enum_GL_EXT_framebuffer_blit_layers
1090
+
1091
+
999
1092
  def self.define_ext_enum_GL_EXT_geometry_point_size
1000
1093
  end # self.define_ext_enum_GL_EXT_geometry_point_size
1001
1094
 
@@ -1560,6 +1653,15 @@ module OpenGLExt
1560
1653
  end # self.get_ext_enum_GL_EXT_sRGB_write_control
1561
1654
 
1562
1655
 
1656
+ def self.define_ext_enum_GL_EXT_separate_depth_stencil
1657
+ end # self.define_ext_enum_GL_EXT_separate_depth_stencil
1658
+
1659
+ def self.get_ext_enum_GL_EXT_separate_depth_stencil
1660
+ [
1661
+ ]
1662
+ end # self.get_ext_enum_GL_EXT_separate_depth_stencil
1663
+
1664
+
1563
1665
  def self.define_ext_enum_GL_EXT_separate_shader_objects
1564
1666
  OpenGL.const_set('GL_ACTIVE_PROGRAM_EXT', 0x8B8D) unless defined?(OpenGL::GL_ACTIVE_PROGRAM_EXT)
1565
1667
  OpenGL.const_set('GL_VERTEX_SHADER_BIT_EXT', 0x00000001) unless defined?(OpenGL::GL_VERTEX_SHADER_BIT_EXT)
@@ -1678,6 +1780,15 @@ module OpenGLExt
1678
1780
  end # self.get_ext_enum_GL_EXT_shader_pixel_local_storage2
1679
1781
 
1680
1782
 
1783
+ def self.define_ext_enum_GL_EXT_shader_samples_identical
1784
+ end # self.define_ext_enum_GL_EXT_shader_samples_identical
1785
+
1786
+ def self.get_ext_enum_GL_EXT_shader_samples_identical
1787
+ [
1788
+ ]
1789
+ end # self.get_ext_enum_GL_EXT_shader_samples_identical
1790
+
1791
+
1681
1792
  def self.define_ext_enum_GL_EXT_shader_texture_lod
1682
1793
  end # self.define_ext_enum_GL_EXT_shader_texture_lod
1683
1794
 
@@ -2182,6 +2293,15 @@ module OpenGLExt
2182
2293
  end # self.get_ext_enum_GL_EXT_texture_sRGB_decode
2183
2294
 
2184
2295
 
2296
+ def self.define_ext_enum_GL_EXT_texture_shadow_lod
2297
+ end # self.define_ext_enum_GL_EXT_texture_shadow_lod
2298
+
2299
+ def self.get_ext_enum_GL_EXT_texture_shadow_lod
2300
+ [
2301
+ ]
2302
+ end # self.get_ext_enum_GL_EXT_texture_shadow_lod
2303
+
2304
+
2185
2305
  def self.define_ext_enum_GL_EXT_texture_storage
2186
2306
  OpenGL.const_set('GL_TEXTURE_IMMUTABLE_FORMAT_EXT', 0x912F) unless defined?(OpenGL::GL_TEXTURE_IMMUTABLE_FORMAT_EXT)
2187
2307
  OpenGL.const_set('GL_ALPHA8_EXT', 0x803C) unless defined?(OpenGL::GL_ALPHA8_EXT)
@@ -3131,6 +3251,17 @@ module OpenGLExt
3131
3251
  end # self.get_ext_enum_GL_MESA_program_binary_formats
3132
3252
 
3133
3253
 
3254
+ def self.define_ext_enum_GL_MESA_sampler_objects
3255
+ OpenGL.const_set('GL_SAMPLER_BINDING', 0x8919) unless defined?(OpenGL::GL_SAMPLER_BINDING)
3256
+ end # self.define_ext_enum_GL_MESA_sampler_objects
3257
+
3258
+ def self.get_ext_enum_GL_MESA_sampler_objects
3259
+ [
3260
+ 'GL_SAMPLER_BINDING',
3261
+ ]
3262
+ end # self.get_ext_enum_GL_MESA_sampler_objects
3263
+
3264
+
3134
3265
  def self.define_ext_enum_GL_MESA_shader_integer_functions
3135
3266
  end # self.define_ext_enum_GL_MESA_shader_integer_functions
3136
3267
 
@@ -4742,6 +4873,21 @@ module OpenGLExt
4742
4873
  end # self.get_ext_enum_GL_NV_viewport_swizzle
4743
4874
 
4744
4875
 
4876
+ def self.define_ext_enum_GL_NV_pack_subimage
4877
+ OpenGL.const_set('GL_PACK_ROW_LENGTH_NV', 0x0D02) unless defined?(OpenGL::GL_PACK_ROW_LENGTH_NV)
4878
+ OpenGL.const_set('GL_PACK_SKIP_ROWS_NV', 0x0D03) unless defined?(OpenGL::GL_PACK_SKIP_ROWS_NV)
4879
+ OpenGL.const_set('GL_PACK_SKIP_PIXELS_NV', 0x0D04) unless defined?(OpenGL::GL_PACK_SKIP_PIXELS_NV)
4880
+ end # self.define_ext_enum_GL_NV_pack_subimage
4881
+
4882
+ def self.get_ext_enum_GL_NV_pack_subimage
4883
+ [
4884
+ 'GL_PACK_ROW_LENGTH_NV',
4885
+ 'GL_PACK_SKIP_ROWS_NV',
4886
+ 'GL_PACK_SKIP_PIXELS_NV',
4887
+ ]
4888
+ end # self.get_ext_enum_GL_NV_pack_subimage
4889
+
4890
+
4745
4891
  def self.define_ext_enum_GL_OES_EGL_image
4746
4892
  end # self.define_ext_enum_GL_OES_EGL_image
4747
4893
 
@@ -5914,6 +6060,15 @@ module OpenGLExt
5914
6060
  end # self.get_ext_enum_GL_QCOM_render_shared_exponent
5915
6061
 
5916
6062
 
6063
+ def self.define_ext_enum_GL_QCOM_render_sRGB_R8_RG8
6064
+ end # self.define_ext_enum_GL_QCOM_render_sRGB_R8_RG8
6065
+
6066
+ def self.get_ext_enum_GL_QCOM_render_sRGB_R8_RG8
6067
+ [
6068
+ ]
6069
+ end # self.get_ext_enum_GL_QCOM_render_sRGB_R8_RG8
6070
+
6071
+
5917
6072
  def self.define_ext_enum_GL_QCOM_texture_foveated
5918
6073
  OpenGL.const_set('GL_FOVEATION_ENABLE_BIT_QCOM', 0x00000001) unless defined?(OpenGL::GL_FOVEATION_ENABLE_BIT_QCOM)
5919
6074
  OpenGL.const_set('GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM', 0x00000002) unless defined?(OpenGL::GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM)
@@ -5961,6 +6116,17 @@ module OpenGLExt
5961
6116
  end # self.get_ext_enum_GL_QCOM_texture_foveated_subsampled_layout
5962
6117
 
5963
6118
 
6119
+ def self.define_ext_enum_GL_QCOM_texture_lod_bias
6120
+ OpenGL.const_set('GL_TEXTURE_LOD_BIAS_QCOM', 0x8C96) unless defined?(OpenGL::GL_TEXTURE_LOD_BIAS_QCOM)
6121
+ end # self.define_ext_enum_GL_QCOM_texture_lod_bias
6122
+
6123
+ def self.get_ext_enum_GL_QCOM_texture_lod_bias
6124
+ [
6125
+ 'GL_TEXTURE_LOD_BIAS_QCOM',
6126
+ ]
6127
+ end # self.get_ext_enum_GL_QCOM_texture_lod_bias
6128
+
6129
+
5964
6130
  def self.define_ext_enum_GL_QCOM_perfmon_global_mode
5965
6131
  OpenGL.const_set('GL_PERFMON_GLOBAL_MODE_QCOM', 0x8FA0) unless defined?(OpenGL::GL_PERFMON_GLOBAL_MODE_QCOM)
5966
6132
  end # self.define_ext_enum_GL_QCOM_perfmon_global_mode
@@ -6121,13 +6287,4 @@ module OpenGLExt
6121
6287
  end # self.get_ext_enum_GL_VIV_shader_binary
6122
6288
 
6123
6289
 
6124
- def self.define_ext_enum_GL_EXT_texture_shadow_lod
6125
- end # self.define_ext_enum_GL_EXT_texture_shadow_lod
6126
-
6127
- def self.get_ext_enum_GL_EXT_texture_shadow_lod
6128
- [
6129
- ]
6130
- end # self.get_ext_enum_GL_EXT_texture_shadow_lod
6131
-
6132
-
6133
6290
  end
data/lib/opengl_ext.rb CHANGED
@@ -11,7 +11,7 @@ end
11
11
 
12
12
  =begin
13
13
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
14
- Copyright (c) 2013-2022 vaiorabbit <http://twitter.com/vaiorabbit>
14
+ Copyright (c) 2013-2024 vaiorabbit <http://twitter.com/vaiorabbit>
15
15
 
16
16
  This software is provided 'as-is', without any express or implied
17
17
  warranty. In no event will the authors be held liable for any damages