opengl-bindings 1.3.5 → 1.3.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml CHANGED
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data/ChangeLog CHANGED
@@ -1,3 +1,27 @@
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+ 2014-03-18 vaiorabbit <https://twitter.com/vaiorabbit>
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+
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+ * OpenGL ES 3.1
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+
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+ 2014-03-15 vaiorabbit <https://twitter.com/vaiorabbit>
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+
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+ * Updated using latest gl.xml.
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+
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+ 2014-02-17 vaiorabbit <https://twitter.com/vaiorabbit>
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+
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+ * sample/GLUT/glut_gears.rb: Added.
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+
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+ 2014-02-15 vaiorabbit <https://twitter.com/vaiorabbit>
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+
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+ * sample/DebugOutput: Added.
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+
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+ 2014-02-14 vaiorabbit <https://twitter.com/vaiorabbit>
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+
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+ * samples: Fixed Array#pack abuse to improve performance.
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+
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+ 2014-02-09 vaiorabbit <https://twitter.com/vaiorabbit>
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+
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+ * sample/GLExcess/glxs_glut.rb : Added.
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+
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  2014-02-08 vaiorabbit <https://twitter.com/vaiorabbit>
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  * README.md: Added links to freeglut.
data/LICENSE.txt CHANGED
@@ -1,5 +1,5 @@
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1
  Ruby-OpenGL : Yet another OpenGL wrapper for Ruby (and wrapper code generator)
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- Copyright (c) 2013- vaiorabbit <http://twitter.com/vaiorabbit>
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+ Copyright (c) 2013-2014 vaiorabbit <http://twitter.com/vaiorabbit>
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  This software is provided 'as-is', without any express or implied
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  warranty. In no event will the authors be held liable for any damages
data/README.md CHANGED
@@ -5,7 +5,7 @@
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  ...and wrapper code generator.
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  * Created : 2013-08-28
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- * Last modified : 2014-02-08
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+ * Last modified : 2014-03-18
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  ## Features ##
@@ -15,7 +15,7 @@
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  * Uses Khronos XML API registry
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  * The command/enum wrapper codes are generated via 'gl.xml'
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- * Supports OpenGL 1.0 - 4.4, OpenGL ES 2.0/3.0 and all OpenGL extensions.
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+ * Supports OpenGL - 4.4, OpenGL ES - 3.1 and all OpenGL extensions.
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  ## How to install ##
@@ -71,9 +71,10 @@ https://github.com/vaiorabbit/ruby-opengl
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  * Type 'rake' to generate wrapper codes / fetch gl.xml.
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  * You can get the latest one by 'get_gl_xml.rb'.
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- * 'sample/simple.rb'
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+ * 'sample/simple.rb', 'sample/simple_glut.rb'
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  * Simple example.
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- * You need to get glfw3.dll (Windows) or libglfw.dylib (Mac OS X). See sample/README.md.
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+ * simple.rb : You need to get glfw3.dll (Windows) or libglfw.dylib (Mac OS X). See sample/README.md.
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+ * simple_glut.rb : (For Windows uses) You need to get freeglut.dll. See sample/README.md.
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  * 'sample/data', 'sample/util'
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  * Data and utilities for sample programs.
@@ -161,7 +162,7 @@ Use GLFW or GLUT for creating windows and OpenGL rendering contexts.
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  The zlib/libpng License ( http://opensource.org/licenses/Zlib ).
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- Copyright (c) 2013 vaiorabbit@twitter.com
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+ Copyright (c) 2013-2014 vaiorabbit <http://twitter.com/vaiorabbit>
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  This software is provided 'as-is', without any express or implied
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  warranty. In no event will the authors be held liable for any damages
@@ -210,7 +211,7 @@ RubyGems経由で ( https://rubygems.org/gems/opengl-bindings ):
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  ## 使い方 ##
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- sample/simple.rb を参照してください。
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+ sample/simple.rb または sample/simple_glut.rb を参照してください。
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215
 
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  その他のサンプルと自動生成スクリプトはこちらで開発しています:
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  https://github.com/vaiorabbit/ruby-opengl
@@ -250,9 +251,10 @@ https://github.com/vaiorabbit/ruby-opengl
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  * 自動生成関連のタスクを自動化するためのものです。'rake' と打てば gl.xml の取得とラッパーコードの生成を実行します。
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  * gl.xml の取得だけなど、単体のタスクなら 'get_gl_xml.rb' などの個別Rubyスクリプトでも実行できます。
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- * 'sample/simple.rb'
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+ * 'sample/simple.rb', 'sample/simple_glut.rb'
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  * 一番簡単なサンプルです。
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- * 同じ場所に glfw3.dll (Windows) もしくは libglfw.dylib (Mac OS X) を置いてください。詳細は sample/README.md に記載されています。
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+ * simple.rb : 同じ場所に glfw3.dll (Windows) もしくは libglfw.dylib (Mac OS X) を置いてください。詳細は sample/README.md に記載されています。
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+ * simple_glut.rb : (Windows の場合) freeglut.dll を置いてください。詳細は sample/README.md に記載されています。
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258
 
257
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  * 'sample/data', 'sample/util'
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  * サンプルで共有する機能・データの配置場所です。
@@ -1730,4 +1730,480 @@ module OpenGL
1730
1730
  f.call(_target_, _internalformat_, _pname_, _bufSize_, _params_)
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1731
  end
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1732
 
1733
+ GL_FUNCTIONS_ARGS_MAP[:glDispatchCompute] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1734
+ GL_FUNCTIONS_RETVAL_MAP[:glDispatchCompute] = Fiddle::TYPE_VOID
1735
+ def glDispatchCompute(_num_groups_x_, _num_groups_y_, _num_groups_z_)
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+ f = OpenGL::get_command(:glDispatchCompute)
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+ f.call(_num_groups_x_, _num_groups_y_, _num_groups_z_)
1738
+ end
1739
+
1740
+ GL_FUNCTIONS_ARGS_MAP[:glDispatchComputeIndirect] = [Fiddle::TYPE_PTRDIFF_T]
1741
+ GL_FUNCTIONS_RETVAL_MAP[:glDispatchComputeIndirect] = Fiddle::TYPE_VOID
1742
+ def glDispatchComputeIndirect(_indirect_)
1743
+ f = OpenGL::get_command(:glDispatchComputeIndirect)
1744
+ f.call(_indirect_)
1745
+ end
1746
+
1747
+ GL_FUNCTIONS_ARGS_MAP[:glDrawArraysIndirect] = [-Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
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+ GL_FUNCTIONS_RETVAL_MAP[:glDrawArraysIndirect] = Fiddle::TYPE_VOID
1749
+ def glDrawArraysIndirect(_mode_, _indirect_)
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+ f = OpenGL::get_command(:glDrawArraysIndirect)
1751
+ f.call(_mode_, _indirect_)
1752
+ end
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+
1754
+ GL_FUNCTIONS_ARGS_MAP[:glDrawElementsIndirect] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1755
+ GL_FUNCTIONS_RETVAL_MAP[:glDrawElementsIndirect] = Fiddle::TYPE_VOID
1756
+ def glDrawElementsIndirect(_mode_, _type_, _indirect_)
1757
+ f = OpenGL::get_command(:glDrawElementsIndirect)
1758
+ f.call(_mode_, _type_, _indirect_)
1759
+ end
1760
+
1761
+ GL_FUNCTIONS_ARGS_MAP[:glFramebufferParameteri] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1762
+ GL_FUNCTIONS_RETVAL_MAP[:glFramebufferParameteri] = Fiddle::TYPE_VOID
1763
+ def glFramebufferParameteri(_target_, _pname_, _param_)
1764
+ f = OpenGL::get_command(:glFramebufferParameteri)
1765
+ f.call(_target_, _pname_, _param_)
1766
+ end
1767
+
1768
+ GL_FUNCTIONS_ARGS_MAP[:glGetFramebufferParameteriv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1769
+ GL_FUNCTIONS_RETVAL_MAP[:glGetFramebufferParameteriv] = Fiddle::TYPE_VOID
1770
+ def glGetFramebufferParameteriv(_target_, _pname_, _params_)
1771
+ f = OpenGL::get_command(:glGetFramebufferParameteriv)
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+ f.call(_target_, _pname_, _params_)
1773
+ end
1774
+
1775
+ GL_FUNCTIONS_ARGS_MAP[:glGetProgramInterfaceiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
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+ GL_FUNCTIONS_RETVAL_MAP[:glGetProgramInterfaceiv] = Fiddle::TYPE_VOID
1777
+ def glGetProgramInterfaceiv(_program_, _programInterface_, _pname_, _params_)
1778
+ f = OpenGL::get_command(:glGetProgramInterfaceiv)
1779
+ f.call(_program_, _programInterface_, _pname_, _params_)
1780
+ end
1781
+
1782
+ GL_FUNCTIONS_ARGS_MAP[:glGetProgramResourceIndex] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1783
+ GL_FUNCTIONS_RETVAL_MAP[:glGetProgramResourceIndex] = -Fiddle::TYPE_INT
1784
+ def glGetProgramResourceIndex(_program_, _programInterface_, _name_)
1785
+ f = OpenGL::get_command(:glGetProgramResourceIndex)
1786
+ f.call(_program_, _programInterface_, _name_)
1787
+ end
1788
+
1789
+ GL_FUNCTIONS_ARGS_MAP[:glGetProgramResourceName] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
1790
+ GL_FUNCTIONS_RETVAL_MAP[:glGetProgramResourceName] = Fiddle::TYPE_VOID
1791
+ def glGetProgramResourceName(_program_, _programInterface_, _index_, _bufSize_, _length_, _name_)
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+ f = OpenGL::get_command(:glGetProgramResourceName)
1793
+ f.call(_program_, _programInterface_, _index_, _bufSize_, _length_, _name_)
1794
+ end
1795
+
1796
+ GL_FUNCTIONS_ARGS_MAP[:glGetProgramResourceiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
1797
+ GL_FUNCTIONS_RETVAL_MAP[:glGetProgramResourceiv] = Fiddle::TYPE_VOID
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+ def glGetProgramResourceiv(_program_, _programInterface_, _index_, _propCount_, _props_, _bufSize_, _length_, _params_)
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+ f = OpenGL::get_command(:glGetProgramResourceiv)
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+ f.call(_program_, _programInterface_, _index_, _propCount_, _props_, _bufSize_, _length_, _params_)
1801
+ end
1802
+
1803
+ GL_FUNCTIONS_ARGS_MAP[:glGetProgramResourceLocation] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1804
+ GL_FUNCTIONS_RETVAL_MAP[:glGetProgramResourceLocation] = Fiddle::TYPE_INT
1805
+ def glGetProgramResourceLocation(_program_, _programInterface_, _name_)
1806
+ f = OpenGL::get_command(:glGetProgramResourceLocation)
1807
+ f.call(_program_, _programInterface_, _name_)
1808
+ end
1809
+
1810
+ GL_FUNCTIONS_ARGS_MAP[:glUseProgramStages] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1811
+ GL_FUNCTIONS_RETVAL_MAP[:glUseProgramStages] = Fiddle::TYPE_VOID
1812
+ def glUseProgramStages(_pipeline_, _stages_, _program_)
1813
+ f = OpenGL::get_command(:glUseProgramStages)
1814
+ f.call(_pipeline_, _stages_, _program_)
1815
+ end
1816
+
1817
+ GL_FUNCTIONS_ARGS_MAP[:glActiveShaderProgram] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1818
+ GL_FUNCTIONS_RETVAL_MAP[:glActiveShaderProgram] = Fiddle::TYPE_VOID
1819
+ def glActiveShaderProgram(_pipeline_, _program_)
1820
+ f = OpenGL::get_command(:glActiveShaderProgram)
1821
+ f.call(_pipeline_, _program_)
1822
+ end
1823
+
1824
+ GL_FUNCTIONS_ARGS_MAP[:glCreateShaderProgramv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1825
+ GL_FUNCTIONS_RETVAL_MAP[:glCreateShaderProgramv] = -Fiddle::TYPE_INT
1826
+ def glCreateShaderProgramv(_type_, _count_, _strings_)
1827
+ f = OpenGL::get_command(:glCreateShaderProgramv)
1828
+ f.call(_type_, _count_, _strings_)
1829
+ end
1830
+
1831
+ GL_FUNCTIONS_ARGS_MAP[:glBindProgramPipeline] = [-Fiddle::TYPE_INT]
1832
+ GL_FUNCTIONS_RETVAL_MAP[:glBindProgramPipeline] = Fiddle::TYPE_VOID
1833
+ def glBindProgramPipeline(_pipeline_)
1834
+ f = OpenGL::get_command(:glBindProgramPipeline)
1835
+ f.call(_pipeline_)
1836
+ end
1837
+
1838
+ GL_FUNCTIONS_ARGS_MAP[:glDeleteProgramPipelines] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1839
+ GL_FUNCTIONS_RETVAL_MAP[:glDeleteProgramPipelines] = Fiddle::TYPE_VOID
1840
+ def glDeleteProgramPipelines(_n_, _pipelines_)
1841
+ f = OpenGL::get_command(:glDeleteProgramPipelines)
1842
+ f.call(_n_, _pipelines_)
1843
+ end
1844
+
1845
+ GL_FUNCTIONS_ARGS_MAP[:glGenProgramPipelines] = [Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1846
+ GL_FUNCTIONS_RETVAL_MAP[:glGenProgramPipelines] = Fiddle::TYPE_VOID
1847
+ def glGenProgramPipelines(_n_, _pipelines_)
1848
+ f = OpenGL::get_command(:glGenProgramPipelines)
1849
+ f.call(_n_, _pipelines_)
1850
+ end
1851
+
1852
+ GL_FUNCTIONS_ARGS_MAP[:glIsProgramPipeline] = [-Fiddle::TYPE_INT]
1853
+ GL_FUNCTIONS_RETVAL_MAP[:glIsProgramPipeline] = -Fiddle::TYPE_CHAR
1854
+ def glIsProgramPipeline(_pipeline_)
1855
+ f = OpenGL::get_command(:glIsProgramPipeline)
1856
+ f.call(_pipeline_)
1857
+ end
1858
+
1859
+ GL_FUNCTIONS_ARGS_MAP[:glGetProgramPipelineiv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1860
+ GL_FUNCTIONS_RETVAL_MAP[:glGetProgramPipelineiv] = Fiddle::TYPE_VOID
1861
+ def glGetProgramPipelineiv(_pipeline_, _pname_, _params_)
1862
+ f = OpenGL::get_command(:glGetProgramPipelineiv)
1863
+ f.call(_pipeline_, _pname_, _params_)
1864
+ end
1865
+
1866
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform1i] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1867
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform1i] = Fiddle::TYPE_VOID
1868
+ def glProgramUniform1i(_program_, _location_, _v0_)
1869
+ f = OpenGL::get_command(:glProgramUniform1i)
1870
+ f.call(_program_, _location_, _v0_)
1871
+ end
1872
+
1873
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform2i] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1874
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform2i] = Fiddle::TYPE_VOID
1875
+ def glProgramUniform2i(_program_, _location_, _v0_, _v1_)
1876
+ f = OpenGL::get_command(:glProgramUniform2i)
1877
+ f.call(_program_, _location_, _v0_, _v1_)
1878
+ end
1879
+
1880
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform3i] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1881
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform3i] = Fiddle::TYPE_VOID
1882
+ def glProgramUniform3i(_program_, _location_, _v0_, _v1_, _v2_)
1883
+ f = OpenGL::get_command(:glProgramUniform3i)
1884
+ f.call(_program_, _location_, _v0_, _v1_, _v2_)
1885
+ end
1886
+
1887
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform4i] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT]
1888
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform4i] = Fiddle::TYPE_VOID
1889
+ def glProgramUniform4i(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
1890
+ f = OpenGL::get_command(:glProgramUniform4i)
1891
+ f.call(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
1892
+ end
1893
+
1894
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform1ui] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1895
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform1ui] = Fiddle::TYPE_VOID
1896
+ def glProgramUniform1ui(_program_, _location_, _v0_)
1897
+ f = OpenGL::get_command(:glProgramUniform1ui)
1898
+ f.call(_program_, _location_, _v0_)
1899
+ end
1900
+
1901
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform2ui] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1902
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform2ui] = Fiddle::TYPE_VOID
1903
+ def glProgramUniform2ui(_program_, _location_, _v0_, _v1_)
1904
+ f = OpenGL::get_command(:glProgramUniform2ui)
1905
+ f.call(_program_, _location_, _v0_, _v1_)
1906
+ end
1907
+
1908
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform3ui] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1909
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform3ui] = Fiddle::TYPE_VOID
1910
+ def glProgramUniform3ui(_program_, _location_, _v0_, _v1_, _v2_)
1911
+ f = OpenGL::get_command(:glProgramUniform3ui)
1912
+ f.call(_program_, _location_, _v0_, _v1_, _v2_)
1913
+ end
1914
+
1915
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform4ui] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
1916
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform4ui] = Fiddle::TYPE_VOID
1917
+ def glProgramUniform4ui(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
1918
+ f = OpenGL::get_command(:glProgramUniform4ui)
1919
+ f.call(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
1920
+ end
1921
+
1922
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform1f] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT]
1923
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform1f] = Fiddle::TYPE_VOID
1924
+ def glProgramUniform1f(_program_, _location_, _v0_)
1925
+ f = OpenGL::get_command(:glProgramUniform1f)
1926
+ f.call(_program_, _location_, _v0_)
1927
+ end
1928
+
1929
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform2f] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
1930
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform2f] = Fiddle::TYPE_VOID
1931
+ def glProgramUniform2f(_program_, _location_, _v0_, _v1_)
1932
+ f = OpenGL::get_command(:glProgramUniform2f)
1933
+ f.call(_program_, _location_, _v0_, _v1_)
1934
+ end
1935
+
1936
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform3f] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
1937
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform3f] = Fiddle::TYPE_VOID
1938
+ def glProgramUniform3f(_program_, _location_, _v0_, _v1_, _v2_)
1939
+ f = OpenGL::get_command(:glProgramUniform3f)
1940
+ f.call(_program_, _location_, _v0_, _v1_, _v2_)
1941
+ end
1942
+
1943
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform4f] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT, Fiddle::TYPE_FLOAT]
1944
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform4f] = Fiddle::TYPE_VOID
1945
+ def glProgramUniform4f(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
1946
+ f = OpenGL::get_command(:glProgramUniform4f)
1947
+ f.call(_program_, _location_, _v0_, _v1_, _v2_, _v3_)
1948
+ end
1949
+
1950
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform1iv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1951
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform1iv] = Fiddle::TYPE_VOID
1952
+ def glProgramUniform1iv(_program_, _location_, _count_, _value_)
1953
+ f = OpenGL::get_command(:glProgramUniform1iv)
1954
+ f.call(_program_, _location_, _count_, _value_)
1955
+ end
1956
+
1957
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform2iv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1958
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform2iv] = Fiddle::TYPE_VOID
1959
+ def glProgramUniform2iv(_program_, _location_, _count_, _value_)
1960
+ f = OpenGL::get_command(:glProgramUniform2iv)
1961
+ f.call(_program_, _location_, _count_, _value_)
1962
+ end
1963
+
1964
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform3iv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1965
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform3iv] = Fiddle::TYPE_VOID
1966
+ def glProgramUniform3iv(_program_, _location_, _count_, _value_)
1967
+ f = OpenGL::get_command(:glProgramUniform3iv)
1968
+ f.call(_program_, _location_, _count_, _value_)
1969
+ end
1970
+
1971
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform4iv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1972
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform4iv] = Fiddle::TYPE_VOID
1973
+ def glProgramUniform4iv(_program_, _location_, _count_, _value_)
1974
+ f = OpenGL::get_command(:glProgramUniform4iv)
1975
+ f.call(_program_, _location_, _count_, _value_)
1976
+ end
1977
+
1978
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform1uiv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1979
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform1uiv] = Fiddle::TYPE_VOID
1980
+ def glProgramUniform1uiv(_program_, _location_, _count_, _value_)
1981
+ f = OpenGL::get_command(:glProgramUniform1uiv)
1982
+ f.call(_program_, _location_, _count_, _value_)
1983
+ end
1984
+
1985
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform2uiv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1986
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform2uiv] = Fiddle::TYPE_VOID
1987
+ def glProgramUniform2uiv(_program_, _location_, _count_, _value_)
1988
+ f = OpenGL::get_command(:glProgramUniform2uiv)
1989
+ f.call(_program_, _location_, _count_, _value_)
1990
+ end
1991
+
1992
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform3uiv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
1993
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform3uiv] = Fiddle::TYPE_VOID
1994
+ def glProgramUniform3uiv(_program_, _location_, _count_, _value_)
1995
+ f = OpenGL::get_command(:glProgramUniform3uiv)
1996
+ f.call(_program_, _location_, _count_, _value_)
1997
+ end
1998
+
1999
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform4uiv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2000
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform4uiv] = Fiddle::TYPE_VOID
2001
+ def glProgramUniform4uiv(_program_, _location_, _count_, _value_)
2002
+ f = OpenGL::get_command(:glProgramUniform4uiv)
2003
+ f.call(_program_, _location_, _count_, _value_)
2004
+ end
2005
+
2006
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform1fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2007
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform1fv] = Fiddle::TYPE_VOID
2008
+ def glProgramUniform1fv(_program_, _location_, _count_, _value_)
2009
+ f = OpenGL::get_command(:glProgramUniform1fv)
2010
+ f.call(_program_, _location_, _count_, _value_)
2011
+ end
2012
+
2013
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform2fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2014
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform2fv] = Fiddle::TYPE_VOID
2015
+ def glProgramUniform2fv(_program_, _location_, _count_, _value_)
2016
+ f = OpenGL::get_command(:glProgramUniform2fv)
2017
+ f.call(_program_, _location_, _count_, _value_)
2018
+ end
2019
+
2020
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform3fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2021
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform3fv] = Fiddle::TYPE_VOID
2022
+ def glProgramUniform3fv(_program_, _location_, _count_, _value_)
2023
+ f = OpenGL::get_command(:glProgramUniform3fv)
2024
+ f.call(_program_, _location_, _count_, _value_)
2025
+ end
2026
+
2027
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniform4fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2028
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniform4fv] = Fiddle::TYPE_VOID
2029
+ def glProgramUniform4fv(_program_, _location_, _count_, _value_)
2030
+ f = OpenGL::get_command(:glProgramUniform4fv)
2031
+ f.call(_program_, _location_, _count_, _value_)
2032
+ end
2033
+
2034
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniformMatrix2fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
2035
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniformMatrix2fv] = Fiddle::TYPE_VOID
2036
+ def glProgramUniformMatrix2fv(_program_, _location_, _count_, _transpose_, _value_)
2037
+ f = OpenGL::get_command(:glProgramUniformMatrix2fv)
2038
+ f.call(_program_, _location_, _count_, _transpose_, _value_)
2039
+ end
2040
+
2041
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniformMatrix3fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
2042
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniformMatrix3fv] = Fiddle::TYPE_VOID
2043
+ def glProgramUniformMatrix3fv(_program_, _location_, _count_, _transpose_, _value_)
2044
+ f = OpenGL::get_command(:glProgramUniformMatrix3fv)
2045
+ f.call(_program_, _location_, _count_, _transpose_, _value_)
2046
+ end
2047
+
2048
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniformMatrix4fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
2049
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniformMatrix4fv] = Fiddle::TYPE_VOID
2050
+ def glProgramUniformMatrix4fv(_program_, _location_, _count_, _transpose_, _value_)
2051
+ f = OpenGL::get_command(:glProgramUniformMatrix4fv)
2052
+ f.call(_program_, _location_, _count_, _transpose_, _value_)
2053
+ end
2054
+
2055
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniformMatrix2x3fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
2056
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniformMatrix2x3fv] = Fiddle::TYPE_VOID
2057
+ def glProgramUniformMatrix2x3fv(_program_, _location_, _count_, _transpose_, _value_)
2058
+ f = OpenGL::get_command(:glProgramUniformMatrix2x3fv)
2059
+ f.call(_program_, _location_, _count_, _transpose_, _value_)
2060
+ end
2061
+
2062
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniformMatrix3x2fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
2063
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniformMatrix3x2fv] = Fiddle::TYPE_VOID
2064
+ def glProgramUniformMatrix3x2fv(_program_, _location_, _count_, _transpose_, _value_)
2065
+ f = OpenGL::get_command(:glProgramUniformMatrix3x2fv)
2066
+ f.call(_program_, _location_, _count_, _transpose_, _value_)
2067
+ end
2068
+
2069
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniformMatrix2x4fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
2070
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniformMatrix2x4fv] = Fiddle::TYPE_VOID
2071
+ def glProgramUniformMatrix2x4fv(_program_, _location_, _count_, _transpose_, _value_)
2072
+ f = OpenGL::get_command(:glProgramUniformMatrix2x4fv)
2073
+ f.call(_program_, _location_, _count_, _transpose_, _value_)
2074
+ end
2075
+
2076
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniformMatrix4x2fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
2077
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniformMatrix4x2fv] = Fiddle::TYPE_VOID
2078
+ def glProgramUniformMatrix4x2fv(_program_, _location_, _count_, _transpose_, _value_)
2079
+ f = OpenGL::get_command(:glProgramUniformMatrix4x2fv)
2080
+ f.call(_program_, _location_, _count_, _transpose_, _value_)
2081
+ end
2082
+
2083
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniformMatrix3x4fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
2084
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniformMatrix3x4fv] = Fiddle::TYPE_VOID
2085
+ def glProgramUniformMatrix3x4fv(_program_, _location_, _count_, _transpose_, _value_)
2086
+ f = OpenGL::get_command(:glProgramUniformMatrix3x4fv)
2087
+ f.call(_program_, _location_, _count_, _transpose_, _value_)
2088
+ end
2089
+
2090
+ GL_FUNCTIONS_ARGS_MAP[:glProgramUniformMatrix4x3fv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_VOIDP]
2091
+ GL_FUNCTIONS_RETVAL_MAP[:glProgramUniformMatrix4x3fv] = Fiddle::TYPE_VOID
2092
+ def glProgramUniformMatrix4x3fv(_program_, _location_, _count_, _transpose_, _value_)
2093
+ f = OpenGL::get_command(:glProgramUniformMatrix4x3fv)
2094
+ f.call(_program_, _location_, _count_, _transpose_, _value_)
2095
+ end
2096
+
2097
+ GL_FUNCTIONS_ARGS_MAP[:glValidateProgramPipeline] = [-Fiddle::TYPE_INT]
2098
+ GL_FUNCTIONS_RETVAL_MAP[:glValidateProgramPipeline] = Fiddle::TYPE_VOID
2099
+ def glValidateProgramPipeline(_pipeline_)
2100
+ f = OpenGL::get_command(:glValidateProgramPipeline)
2101
+ f.call(_pipeline_)
2102
+ end
2103
+
2104
+ GL_FUNCTIONS_ARGS_MAP[:glGetProgramPipelineInfoLog] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP]
2105
+ GL_FUNCTIONS_RETVAL_MAP[:glGetProgramPipelineInfoLog] = Fiddle::TYPE_VOID
2106
+ def glGetProgramPipelineInfoLog(_pipeline_, _bufSize_, _length_, _infoLog_)
2107
+ f = OpenGL::get_command(:glGetProgramPipelineInfoLog)
2108
+ f.call(_pipeline_, _bufSize_, _length_, _infoLog_)
2109
+ end
2110
+
2111
+ GL_FUNCTIONS_ARGS_MAP[:glBindImageTexture] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
2112
+ GL_FUNCTIONS_RETVAL_MAP[:glBindImageTexture] = Fiddle::TYPE_VOID
2113
+ def glBindImageTexture(_unit_, _texture_, _level_, _layered_, _layer_, _access_, _format_)
2114
+ f = OpenGL::get_command(:glBindImageTexture)
2115
+ f.call(_unit_, _texture_, _level_, _layered_, _layer_, _access_, _format_)
2116
+ end
2117
+
2118
+ GL_FUNCTIONS_ARGS_MAP[:glGetBooleani_v] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2119
+ GL_FUNCTIONS_RETVAL_MAP[:glGetBooleani_v] = Fiddle::TYPE_VOID
2120
+ def glGetBooleani_v(_target_, _index_, _data_)
2121
+ f = OpenGL::get_command(:glGetBooleani_v)
2122
+ f.call(_target_, _index_, _data_)
2123
+ end
2124
+
2125
+ GL_FUNCTIONS_ARGS_MAP[:glMemoryBarrier] = [-Fiddle::TYPE_INT]
2126
+ GL_FUNCTIONS_RETVAL_MAP[:glMemoryBarrier] = Fiddle::TYPE_VOID
2127
+ def glMemoryBarrier(_barriers_)
2128
+ f = OpenGL::get_command(:glMemoryBarrier)
2129
+ f.call(_barriers_)
2130
+ end
2131
+
2132
+ GL_FUNCTIONS_ARGS_MAP[:glMemoryBarrierByRegion] = [-Fiddle::TYPE_INT]
2133
+ GL_FUNCTIONS_RETVAL_MAP[:glMemoryBarrierByRegion] = Fiddle::TYPE_VOID
2134
+ def glMemoryBarrierByRegion(_barriers_)
2135
+ f = OpenGL::get_command(:glMemoryBarrierByRegion)
2136
+ f.call(_barriers_)
2137
+ end
2138
+
2139
+ GL_FUNCTIONS_ARGS_MAP[:glTexStorage2DMultisample] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR]
2140
+ GL_FUNCTIONS_RETVAL_MAP[:glTexStorage2DMultisample] = Fiddle::TYPE_VOID
2141
+ def glTexStorage2DMultisample(_target_, _samples_, _internalformat_, _width_, _height_, _fixedsamplelocations_)
2142
+ f = OpenGL::get_command(:glTexStorage2DMultisample)
2143
+ f.call(_target_, _samples_, _internalformat_, _width_, _height_, _fixedsamplelocations_)
2144
+ end
2145
+
2146
+ GL_FUNCTIONS_ARGS_MAP[:glGetMultisamplefv] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2147
+ GL_FUNCTIONS_RETVAL_MAP[:glGetMultisamplefv] = Fiddle::TYPE_VOID
2148
+ def glGetMultisamplefv(_pname_, _index_, _val_)
2149
+ f = OpenGL::get_command(:glGetMultisamplefv)
2150
+ f.call(_pname_, _index_, _val_)
2151
+ end
2152
+
2153
+ GL_FUNCTIONS_ARGS_MAP[:glSampleMaski] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
2154
+ GL_FUNCTIONS_RETVAL_MAP[:glSampleMaski] = Fiddle::TYPE_VOID
2155
+ def glSampleMaski(_maskNumber_, _mask_)
2156
+ f = OpenGL::get_command(:glSampleMaski)
2157
+ f.call(_maskNumber_, _mask_)
2158
+ end
2159
+
2160
+ GL_FUNCTIONS_ARGS_MAP[:glGetTexLevelParameteriv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2161
+ GL_FUNCTIONS_RETVAL_MAP[:glGetTexLevelParameteriv] = Fiddle::TYPE_VOID
2162
+ def glGetTexLevelParameteriv(_target_, _level_, _pname_, _params_)
2163
+ f = OpenGL::get_command(:glGetTexLevelParameteriv)
2164
+ f.call(_target_, _level_, _pname_, _params_)
2165
+ end
2166
+
2167
+ GL_FUNCTIONS_ARGS_MAP[:glGetTexLevelParameterfv] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP]
2168
+ GL_FUNCTIONS_RETVAL_MAP[:glGetTexLevelParameterfv] = Fiddle::TYPE_VOID
2169
+ def glGetTexLevelParameterfv(_target_, _level_, _pname_, _params_)
2170
+ f = OpenGL::get_command(:glGetTexLevelParameterfv)
2171
+ f.call(_target_, _level_, _pname_, _params_)
2172
+ end
2173
+
2174
+ GL_FUNCTIONS_ARGS_MAP[:glBindVertexBuffer] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_PTRDIFF_T, Fiddle::TYPE_INT]
2175
+ GL_FUNCTIONS_RETVAL_MAP[:glBindVertexBuffer] = Fiddle::TYPE_VOID
2176
+ def glBindVertexBuffer(_bindingindex_, _buffer_, _offset_, _stride_)
2177
+ f = OpenGL::get_command(:glBindVertexBuffer)
2178
+ f.call(_bindingindex_, _buffer_, _offset_, _stride_)
2179
+ end
2180
+
2181
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttribFormat] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR, -Fiddle::TYPE_INT]
2182
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttribFormat] = Fiddle::TYPE_VOID
2183
+ def glVertexAttribFormat(_attribindex_, _size_, _type_, _normalized_, _relativeoffset_)
2184
+ f = OpenGL::get_command(:glVertexAttribFormat)
2185
+ f.call(_attribindex_, _size_, _type_, _normalized_, _relativeoffset_)
2186
+ end
2187
+
2188
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttribIFormat] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
2189
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttribIFormat] = Fiddle::TYPE_VOID
2190
+ def glVertexAttribIFormat(_attribindex_, _size_, _type_, _relativeoffset_)
2191
+ f = OpenGL::get_command(:glVertexAttribIFormat)
2192
+ f.call(_attribindex_, _size_, _type_, _relativeoffset_)
2193
+ end
2194
+
2195
+ GL_FUNCTIONS_ARGS_MAP[:glVertexAttribBinding] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
2196
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexAttribBinding] = Fiddle::TYPE_VOID
2197
+ def glVertexAttribBinding(_attribindex_, _bindingindex_)
2198
+ f = OpenGL::get_command(:glVertexAttribBinding)
2199
+ f.call(_attribindex_, _bindingindex_)
2200
+ end
2201
+
2202
+ GL_FUNCTIONS_ARGS_MAP[:glVertexBindingDivisor] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT]
2203
+ GL_FUNCTIONS_RETVAL_MAP[:glVertexBindingDivisor] = Fiddle::TYPE_VOID
2204
+ def glVertexBindingDivisor(_bindingindex_, _divisor_)
2205
+ f = OpenGL::get_command(:glVertexBindingDivisor)
2206
+ f.call(_bindingindex_, _divisor_)
2207
+ end
2208
+
1733
2209
  end
@@ -612,5 +612,178 @@ module OpenGL
612
612
  GL_MAX_ELEMENT_INDEX = 0x8D6B
613
613
  GL_NUM_SAMPLE_COUNTS = 0x9380
614
614
  GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
615
+ GL_COMPUTE_SHADER = 0x91B9
616
+ GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
617
+ GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
618
+ GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
619
+ GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
620
+ GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
621
+ GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
622
+ GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
623
+ GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
624
+ GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
625
+ GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
626
+ GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
627
+ GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
628
+ GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
629
+ GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
630
+ GL_COMPUTE_SHADER_BIT = 0x00000020
631
+ GL_DRAW_INDIRECT_BUFFER = 0x8F3F
632
+ GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
633
+ GL_MAX_UNIFORM_LOCATIONS = 0x826E
634
+ GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
635
+ GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
636
+ GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
637
+ GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
638
+ GL_MAX_FRAMEBUFFER_WIDTH = 0x9315
639
+ GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316
640
+ GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318
641
+ GL_UNIFORM = 0x92E1
642
+ GL_UNIFORM_BLOCK = 0x92E2
643
+ GL_PROGRAM_INPUT = 0x92E3
644
+ GL_PROGRAM_OUTPUT = 0x92E4
645
+ GL_BUFFER_VARIABLE = 0x92E5
646
+ GL_SHADER_STORAGE_BLOCK = 0x92E6
647
+ GL_ATOMIC_COUNTER_BUFFER = 0x92C0
648
+ GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4
649
+ GL_ACTIVE_RESOURCES = 0x92F5
650
+ GL_MAX_NAME_LENGTH = 0x92F6
651
+ GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
652
+ GL_NAME_LENGTH = 0x92F9
653
+ GL_TYPE = 0x92FA
654
+ GL_ARRAY_SIZE = 0x92FB
655
+ GL_OFFSET = 0x92FC
656
+ GL_BLOCK_INDEX = 0x92FD
657
+ GL_ARRAY_STRIDE = 0x92FE
658
+ GL_MATRIX_STRIDE = 0x92FF
659
+ GL_IS_ROW_MAJOR = 0x9300
660
+ GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
661
+ GL_BUFFER_BINDING = 0x9302
662
+ GL_BUFFER_DATA_SIZE = 0x9303
663
+ GL_NUM_ACTIVE_VARIABLES = 0x9304
664
+ GL_ACTIVE_VARIABLES = 0x9305
665
+ GL_REFERENCED_BY_VERTEX_SHADER = 0x9306
666
+ GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
667
+ GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B
668
+ GL_TOP_LEVEL_ARRAY_SIZE = 0x930C
669
+ GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D
670
+ GL_LOCATION = 0x930E
671
+ GL_VERTEX_SHADER_BIT = 0x00000001
672
+ GL_FRAGMENT_SHADER_BIT = 0x00000002
673
+ GL_ALL_SHADER_BITS = 0xFFFFFFFF
674
+ GL_PROGRAM_SEPARABLE = 0x8258
675
+ GL_ACTIVE_PROGRAM = 0x8259
676
+ GL_PROGRAM_PIPELINE_BINDING = 0x825A
677
+ GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
678
+ GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2
679
+ GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3
680
+ GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC
681
+ GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0
682
+ GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1
683
+ GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2
684
+ GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6
685
+ GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7
686
+ GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8
687
+ GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC
688
+ GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
689
+ GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
690
+ GL_MAX_IMAGE_UNITS = 0x8F38
691
+ GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
692
+ GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
693
+ GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
694
+ GL_IMAGE_BINDING_NAME = 0x8F3A
695
+ GL_IMAGE_BINDING_LEVEL = 0x8F3B
696
+ GL_IMAGE_BINDING_LAYERED = 0x8F3C
697
+ GL_IMAGE_BINDING_LAYER = 0x8F3D
698
+ GL_IMAGE_BINDING_ACCESS = 0x8F3E
699
+ GL_IMAGE_BINDING_FORMAT = 0x906E
700
+ GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
701
+ GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
702
+ GL_UNIFORM_BARRIER_BIT = 0x00000004
703
+ GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
704
+ GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
705
+ GL_COMMAND_BARRIER_BIT = 0x00000040
706
+ GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
707
+ GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
708
+ GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
709
+ GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400
710
+ GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
711
+ GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
712
+ GL_ALL_BARRIER_BITS = 0xFFFFFFFF
713
+ GL_IMAGE_2D = 0x904D
714
+ GL_IMAGE_3D = 0x904E
715
+ GL_IMAGE_CUBE = 0x9050
716
+ GL_IMAGE_2D_ARRAY = 0x9053
717
+ GL_INT_IMAGE_2D = 0x9058
718
+ GL_INT_IMAGE_3D = 0x9059
719
+ GL_INT_IMAGE_CUBE = 0x905B
720
+ GL_INT_IMAGE_2D_ARRAY = 0x905E
721
+ GL_UNSIGNED_INT_IMAGE_2D = 0x9063
722
+ GL_UNSIGNED_INT_IMAGE_3D = 0x9064
723
+ GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066
724
+ GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
725
+ GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
726
+ GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8
727
+ GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9
728
+ GL_READ_ONLY = 0x88B8
729
+ GL_WRITE_ONLY = 0x88B9
730
+ GL_READ_WRITE = 0x88BA
731
+ GL_SHADER_STORAGE_BUFFER = 0x90D2
732
+ GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3
733
+ GL_SHADER_STORAGE_BUFFER_START = 0x90D4
734
+ GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5
735
+ GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6
736
+ GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA
737
+ GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB
738
+ GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC
739
+ GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD
740
+ GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE
741
+ GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF
742
+ GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000
743
+ GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39
744
+ GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
745
+ GL_STENCIL_INDEX = 0x1901
746
+ GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
747
+ GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
748
+ GL_SAMPLE_POSITION = 0x8E50
749
+ GL_SAMPLE_MASK = 0x8E51
750
+ GL_SAMPLE_MASK_VALUE = 0x8E52
751
+ GL_TEXTURE_2D_MULTISAMPLE = 0x9100
752
+ GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
753
+ GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
754
+ GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
755
+ GL_MAX_INTEGER_SAMPLES = 0x9110
756
+ GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
757
+ GL_TEXTURE_SAMPLES = 0x9106
758
+ GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
759
+ GL_TEXTURE_WIDTH = 0x1000
760
+ GL_TEXTURE_HEIGHT = 0x1001
761
+ GL_TEXTURE_DEPTH = 0x8071
762
+ GL_TEXTURE_INTERNAL_FORMAT = 0x1003
763
+ GL_TEXTURE_RED_SIZE = 0x805C
764
+ GL_TEXTURE_GREEN_SIZE = 0x805D
765
+ GL_TEXTURE_BLUE_SIZE = 0x805E
766
+ GL_TEXTURE_ALPHA_SIZE = 0x805F
767
+ GL_TEXTURE_DEPTH_SIZE = 0x884A
768
+ GL_TEXTURE_STENCIL_SIZE = 0x88F1
769
+ GL_TEXTURE_SHARED_SIZE = 0x8C3F
770
+ GL_TEXTURE_RED_TYPE = 0x8C10
771
+ GL_TEXTURE_GREEN_TYPE = 0x8C11
772
+ GL_TEXTURE_BLUE_TYPE = 0x8C12
773
+ GL_TEXTURE_ALPHA_TYPE = 0x8C13
774
+ GL_TEXTURE_DEPTH_TYPE = 0x8C16
775
+ GL_TEXTURE_COMPRESSED = 0x86A1
776
+ GL_SAMPLER_2D_MULTISAMPLE = 0x9108
777
+ GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
778
+ GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
779
+ GL_VERTEX_ATTRIB_BINDING = 0x82D4
780
+ GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
781
+ GL_VERTEX_BINDING_DIVISOR = 0x82D6
782
+ GL_VERTEX_BINDING_OFFSET = 0x82D7
783
+ GL_VERTEX_BINDING_STRIDE = 0x82D8
784
+ GL_VERTEX_BINDING_BUFFER = 0x8F4F
785
+ GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
786
+ GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
787
+ GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5
615
788
 
616
789
  end
@@ -312,6 +312,12 @@ module OpenGL
312
312
  def define_ext_command_GL_ARM_rgba8
313
313
  end # define_ext_command_GL_ARM_rgba8
314
314
 
315
+ def define_ext_command_GL_ARM_shader_framebuffer_fetch
316
+ end # define_ext_command_GL_ARM_shader_framebuffer_fetch
317
+
318
+ def define_ext_command_GL_ARM_shader_framebuffer_fetch_depth_stencil
319
+ end # define_ext_command_GL_ARM_shader_framebuffer_fetch_depth_stencil
320
+
315
321
  def define_ext_command_GL_DMP_shader_binary
316
322
  end # define_ext_command_GL_DMP_shader_binary
317
323
 
@@ -1185,6 +1191,9 @@ module OpenGL
1185
1191
  def define_ext_command_GL_EXT_shader_integer_mix
1186
1192
  end # define_ext_command_GL_EXT_shader_integer_mix
1187
1193
 
1194
+ def define_ext_command_GL_EXT_shader_pixel_local_storage
1195
+ end # define_ext_command_GL_EXT_shader_pixel_local_storage
1196
+
1188
1197
  def define_ext_command_GL_EXT_shader_texture_lod
1189
1198
  end # define_ext_command_GL_EXT_shader_texture_lod
1190
1199
 
@@ -1401,6 +1410,17 @@ module OpenGL
1401
1410
  SRC_GL_INTEL_performance_query
1402
1411
  end # define_ext_command_GL_INTEL_performance_query
1403
1412
 
1413
+ def define_ext_command_GL_KHR_blend_equation_advanced
1414
+ GL_FUNCTIONS_ARGS_MAP[:glBlendBarrierKHR] = []
1415
+ GL_FUNCTIONS_RETVAL_MAP[:glBlendBarrierKHR] = Fiddle::TYPE_VOID
1416
+ module_eval(<<-SRC_GL_KHR_blend_equation_advanced)
1417
+ def glBlendBarrierKHR()
1418
+ f = OpenGL::get_command(:glBlendBarrierKHR)
1419
+ f.call()
1420
+ end
1421
+ SRC_GL_KHR_blend_equation_advanced
1422
+ end # define_ext_command_GL_KHR_blend_equation_advanced
1423
+
1404
1424
  def define_ext_command_GL_KHR_debug
1405
1425
  GL_FUNCTIONS_ARGS_MAP[:glDebugMessageControl] = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, -Fiddle::TYPE_CHAR]
1406
1426
  GL_FUNCTIONS_RETVAL_MAP[:glDebugMessageControl] = Fiddle::TYPE_VOID
@@ -2004,6 +2024,26 @@ module OpenGL
2004
2024
  def define_ext_command_GL_OES_rgb8_rgba8
2005
2025
  end # define_ext_command_GL_OES_rgb8_rgba8
2006
2026
 
2027
+ def define_ext_command_GL_OES_sample_shading
2028
+ GL_FUNCTIONS_ARGS_MAP[:glMinSampleShadingOES] = [Fiddle::TYPE_FLOAT]
2029
+ GL_FUNCTIONS_RETVAL_MAP[:glMinSampleShadingOES] = Fiddle::TYPE_VOID
2030
+ module_eval(<<-SRC_GL_OES_sample_shading)
2031
+ def glMinSampleShadingOES(_value_)
2032
+ f = OpenGL::get_command(:glMinSampleShadingOES)
2033
+ f.call(_value_)
2034
+ end
2035
+ SRC_GL_OES_sample_shading
2036
+ end # define_ext_command_GL_OES_sample_shading
2037
+
2038
+ def define_ext_command_GL_OES_sample_variables
2039
+ end # define_ext_command_GL_OES_sample_variables
2040
+
2041
+ def define_ext_command_GL_OES_shader_image_atomic
2042
+ end # define_ext_command_GL_OES_shader_image_atomic
2043
+
2044
+ def define_ext_command_GL_OES_shader_multisample_interpolation
2045
+ end # define_ext_command_GL_OES_shader_multisample_interpolation
2046
+
2007
2047
  def define_ext_command_GL_OES_standard_derivatives
2008
2048
  end # define_ext_command_GL_OES_standard_derivatives
2009
2049
 
@@ -2090,6 +2130,20 @@ module OpenGL
2090
2130
  def define_ext_command_GL_OES_texture_npot
2091
2131
  end # define_ext_command_GL_OES_texture_npot
2092
2132
 
2133
+ def define_ext_command_GL_OES_texture_stencil8
2134
+ end # define_ext_command_GL_OES_texture_stencil8
2135
+
2136
+ def define_ext_command_GL_OES_texture_storage_multisample_2d_array
2137
+ GL_FUNCTIONS_ARGS_MAP[:glTexStorage3DMultisampleOES] = [-Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_INT, -Fiddle::TYPE_CHAR]
2138
+ GL_FUNCTIONS_RETVAL_MAP[:glTexStorage3DMultisampleOES] = Fiddle::TYPE_VOID
2139
+ module_eval(<<-SRC_GL_OES_texture_storage_multisample_2d_array)
2140
+ def glTexStorage3DMultisampleOES(_target_, _samples_, _internalformat_, _width_, _height_, _depth_, _fixedsamplelocations_)
2141
+ f = OpenGL::get_command(:glTexStorage3DMultisampleOES)
2142
+ f.call(_target_, _samples_, _internalformat_, _width_, _height_, _depth_, _fixedsamplelocations_)
2143
+ end
2144
+ SRC_GL_OES_texture_storage_multisample_2d_array
2145
+ end # define_ext_command_GL_OES_texture_storage_multisample_2d_array
2146
+
2093
2147
  def define_ext_command_GL_OES_vertex_array_object
2094
2148
  GL_FUNCTIONS_ARGS_MAP[:glBindVertexArrayOES] = [-Fiddle::TYPE_INT]
2095
2149
  GL_FUNCTIONS_RETVAL_MAP[:glBindVertexArrayOES] = Fiddle::TYPE_VOID
@@ -143,6 +143,14 @@ module OpenGL
143
143
  def define_ext_enum_GL_ARM_rgba8
144
144
  end # define_ext_enum_GL_ARM_rgba8
145
145
 
146
+ def define_ext_enum_GL_ARM_shader_framebuffer_fetch
147
+ const_set('GL_FETCH_PER_SAMPLE_ARM', 0x8F65) unless defined?(GL_FETCH_PER_SAMPLE_ARM)
148
+ const_set('GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM', 0x8F66) unless defined?(GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM)
149
+ end # define_ext_enum_GL_ARM_shader_framebuffer_fetch
150
+
151
+ def define_ext_enum_GL_ARM_shader_framebuffer_fetch_depth_stencil
152
+ end # define_ext_enum_GL_ARM_shader_framebuffer_fetch_depth_stencil
153
+
146
154
  def define_ext_enum_GL_DMP_shader_binary
147
155
  const_set('GL_SHADER_BINARY_DMP', 0x9250) unless defined?(GL_SHADER_BINARY_DMP)
148
156
  end # define_ext_enum_GL_DMP_shader_binary
@@ -323,6 +331,12 @@ module OpenGL
323
331
  def define_ext_enum_GL_EXT_shader_integer_mix
324
332
  end # define_ext_enum_GL_EXT_shader_integer_mix
325
333
 
334
+ def define_ext_enum_GL_EXT_shader_pixel_local_storage
335
+ const_set('GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT', 0x8F63) unless defined?(GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT)
336
+ const_set('GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT', 0x8F67) unless defined?(GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT)
337
+ const_set('GL_SHADER_PIXEL_LOCAL_STORAGE_EXT', 0x8F64) unless defined?(GL_SHADER_PIXEL_LOCAL_STORAGE_EXT)
338
+ end # define_ext_enum_GL_EXT_shader_pixel_local_storage
339
+
326
340
  def define_ext_enum_GL_EXT_shader_texture_lod
327
341
  end # define_ext_enum_GL_EXT_shader_texture_lod
328
342
 
@@ -462,6 +476,25 @@ module OpenGL
462
476
  const_set('GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL', 0x9500) unless defined?(GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL)
463
477
  end # define_ext_enum_GL_INTEL_performance_query
464
478
 
479
+ def define_ext_enum_GL_KHR_blend_equation_advanced
480
+ const_set('GL_BLEND_ADVANCED_COHERENT_KHR', 0x9285) unless defined?(GL_BLEND_ADVANCED_COHERENT_KHR)
481
+ const_set('GL_MULTIPLY_KHR', 0x9294) unless defined?(GL_MULTIPLY_KHR)
482
+ const_set('GL_SCREEN_KHR', 0x9295) unless defined?(GL_SCREEN_KHR)
483
+ const_set('GL_OVERLAY_KHR', 0x9296) unless defined?(GL_OVERLAY_KHR)
484
+ const_set('GL_DARKEN_KHR', 0x9297) unless defined?(GL_DARKEN_KHR)
485
+ const_set('GL_LIGHTEN_KHR', 0x9298) unless defined?(GL_LIGHTEN_KHR)
486
+ const_set('GL_COLORDODGE_KHR', 0x9299) unless defined?(GL_COLORDODGE_KHR)
487
+ const_set('GL_COLORBURN_KHR', 0x929A) unless defined?(GL_COLORBURN_KHR)
488
+ const_set('GL_HARDLIGHT_KHR', 0x929B) unless defined?(GL_HARDLIGHT_KHR)
489
+ const_set('GL_SOFTLIGHT_KHR', 0x929C) unless defined?(GL_SOFTLIGHT_KHR)
490
+ const_set('GL_DIFFERENCE_KHR', 0x929E) unless defined?(GL_DIFFERENCE_KHR)
491
+ const_set('GL_EXCLUSION_KHR', 0x92A0) unless defined?(GL_EXCLUSION_KHR)
492
+ const_set('GL_HSL_HUE_KHR', 0x92AD) unless defined?(GL_HSL_HUE_KHR)
493
+ const_set('GL_HSL_SATURATION_KHR', 0x92AE) unless defined?(GL_HSL_SATURATION_KHR)
494
+ const_set('GL_HSL_COLOR_KHR', 0x92AF) unless defined?(GL_HSL_COLOR_KHR)
495
+ const_set('GL_HSL_LUMINOSITY_KHR', 0x92B0) unless defined?(GL_HSL_LUMINOSITY_KHR)
496
+ end # define_ext_enum_GL_KHR_blend_equation_advanced
497
+
465
498
  def define_ext_enum_GL_KHR_debug
466
499
  const_set('GL_DEBUG_OUTPUT_SYNCHRONOUS', 0x8242) unless defined?(GL_DEBUG_OUTPUT_SYNCHRONOUS)
467
500
  const_set('GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH', 0x8243) unless defined?(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH)
@@ -924,6 +957,23 @@ module OpenGL
924
957
  const_set('GL_RGBA8_OES', 0x8058) unless defined?(GL_RGBA8_OES)
925
958
  end # define_ext_enum_GL_OES_rgb8_rgba8
926
959
 
960
+ def define_ext_enum_GL_OES_sample_shading
961
+ const_set('GL_SAMPLE_SHADING_OES', 0x8C36) unless defined?(GL_SAMPLE_SHADING_OES)
962
+ const_set('GL_MIN_SAMPLE_SHADING_VALUE_OES', 0x8C37) unless defined?(GL_MIN_SAMPLE_SHADING_VALUE_OES)
963
+ end # define_ext_enum_GL_OES_sample_shading
964
+
965
+ def define_ext_enum_GL_OES_sample_variables
966
+ end # define_ext_enum_GL_OES_sample_variables
967
+
968
+ def define_ext_enum_GL_OES_shader_image_atomic
969
+ end # define_ext_enum_GL_OES_shader_image_atomic
970
+
971
+ def define_ext_enum_GL_OES_shader_multisample_interpolation
972
+ const_set('GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES', 0x8E5B) unless defined?(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES)
973
+ const_set('GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES', 0x8E5C) unless defined?(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES)
974
+ const_set('GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES', 0x8E5D) unless defined?(GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES)
975
+ end # define_ext_enum_GL_OES_shader_multisample_interpolation
976
+
927
977
  def define_ext_enum_GL_OES_standard_derivatives
928
978
  const_set('GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES', 0x8B8B) unless defined?(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES)
929
979
  end # define_ext_enum_GL_OES_standard_derivatives
@@ -1017,6 +1067,19 @@ module OpenGL
1017
1067
  def define_ext_enum_GL_OES_texture_npot
1018
1068
  end # define_ext_enum_GL_OES_texture_npot
1019
1069
 
1070
+ def define_ext_enum_GL_OES_texture_stencil8
1071
+ const_set('GL_STENCIL_INDEX_OES', 0x1901) unless defined?(GL_STENCIL_INDEX_OES)
1072
+ const_set('GL_STENCIL_INDEX8_OES', 0x8D48) unless defined?(GL_STENCIL_INDEX8_OES)
1073
+ end # define_ext_enum_GL_OES_texture_stencil8
1074
+
1075
+ def define_ext_enum_GL_OES_texture_storage_multisample_2d_array
1076
+ const_set('GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES', 0x9102) unless defined?(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES)
1077
+ const_set('GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES', 0x9105) unless defined?(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES)
1078
+ const_set('GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES', 0x910B) unless defined?(GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES)
1079
+ const_set('GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES', 0x910C) unless defined?(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES)
1080
+ const_set('GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES', 0x910D) unless defined?(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES)
1081
+ end # define_ext_enum_GL_OES_texture_storage_multisample_2d_array
1082
+
1020
1083
  def define_ext_enum_GL_OES_vertex_array_object
1021
1084
  const_set('GL_VERTEX_ARRAY_BINDING_OES', 0x85B5) unless defined?(GL_VERTEX_ARRAY_BINDING_OES)
1022
1085
  end # define_ext_enum_GL_OES_vertex_array_object
@@ -16228,6 +16228,15 @@ module OpenGL
16228
16228
  def define_ext_command_GL_NV_shader_storage_buffer_object
16229
16229
  end # define_ext_command_GL_NV_shader_storage_buffer_object
16230
16230
 
16231
+ def define_ext_command_GL_NV_shader_thread_group
16232
+ end # define_ext_command_GL_NV_shader_thread_group
16233
+
16234
+ def define_ext_command_GL_NV_shader_thread_shuffle
16235
+ end # define_ext_command_GL_NV_shader_thread_shuffle
16236
+
16237
+ def define_ext_command_GL_EXT_shader_image_load_formatted
16238
+ end # define_ext_command_GL_EXT_shader_image_load_formatted
16239
+
16231
16240
  def define_ext_command_GL_NV_tessellation_program5
16232
16241
  end # define_ext_command_GL_NV_tessellation_program5
16233
16242
 
@@ -4270,6 +4270,18 @@ module OpenGL
4270
4270
  def define_ext_enum_GL_NV_shader_storage_buffer_object
4271
4271
  end # define_ext_enum_GL_NV_shader_storage_buffer_object
4272
4272
 
4273
+ def define_ext_enum_GL_NV_shader_thread_group
4274
+ const_set('GL_WARP_SIZE_NV', 0x9339) unless defined?(GL_WARP_SIZE_NV)
4275
+ const_set('GL_WARPS_PER_SM_NV', 0x933A) unless defined?(GL_WARPS_PER_SM_NV)
4276
+ const_set('GL_SM_COUNT_NV', 0x933B) unless defined?(GL_SM_COUNT_NV)
4277
+ end # define_ext_enum_GL_NV_shader_thread_group
4278
+
4279
+ def define_ext_enum_GL_NV_shader_thread_shuffle
4280
+ end # define_ext_enum_GL_NV_shader_thread_shuffle
4281
+
4282
+ def define_ext_enum_GL_EXT_shader_image_load_formatted
4283
+ end # define_ext_enum_GL_EXT_shader_image_load_formatted
4284
+
4273
4285
  def define_ext_enum_GL_NV_tessellation_program5
4274
4286
  const_set('GL_MAX_PROGRAM_PATCH_ATTRIBS_NV', 0x86D8) unless defined?(GL_MAX_PROGRAM_PATCH_ATTRIBS_NV)
4275
4287
  const_set('GL_TESS_CONTROL_PROGRAM_NV', 0x891E) unless defined?(GL_TESS_CONTROL_PROGRAM_NV)
@@ -1,4 +1,3 @@
1
- require 'pp'
2
1
  require 'opengl_es'
3
2
  require 'glfw'
4
3
 
metadata CHANGED
@@ -1,17 +1,17 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: opengl-bindings
3
3
  version: !ruby/object:Gem::Version
4
- version: 1.3.5
4
+ version: 1.3.6
5
5
  platform: ruby
6
6
  authors:
7
7
  - vaiorabbit
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2014-02-08 00:00:00.000000000 Z
11
+ date: 2014-03-18 00:00:00.000000000 Z
12
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  dependencies: []
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  description: |
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- Ruby bindings for OpenGL 1.0-4.4, OpenGL ES 2.0/3.0 and all extensions using Fiddle (For MRI >= 2.0.0).
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+ Ruby bindings for OpenGL - 4.4, OpenGL ES - 3.1 and all extensions using Fiddle (For MRI >= 2.0.0).
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  email:
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  - vaiorabbit@gmail.com
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  executables: []
@@ -69,5 +69,5 @@ rubyforge_project:
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  rubygems_version: 2.2.0
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  signing_key:
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  specification_version: 4
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- summary: Bindings for OpenGL 1.0-4.4, ES 2.0/3.0 and extensions (For MRI >= 2.0.0)
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+ summary: Bindings for OpenGL -4.4, ES - 3.1 and extensions (For MRI >= 2.0.0)
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  test_files: []