opal-phaser 0.1.3 → 0.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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data/.gitignore CHANGED
@@ -1,2 +1,11 @@
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+ *Gemfile.lock
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+
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+ ## Documentation cache and generated files:
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+ /.yardoc/
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+ /_yardoc/
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+ /doc/
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+ /rdoc/
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+
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+ ## Ignore editors, tools and such:
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+ .idea
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  prepros.cfg
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- Gemfile.lock
data/Gemfile CHANGED
@@ -1,3 +1,6 @@
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  source 'https://rubygems.org'
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  gemspec
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+ group :development do
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+ gem "yard"
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+ end
data/README.md CHANGED
@@ -11,6 +11,8 @@ If you have not heard of Phaser, check out these links:
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  * Phaser: https://github.com/photonstorm/phaser
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  * Phaser Examples: https://github.com/photonstorm/phaser-examples
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+ Also, to get examples of opal-phaser in action, check out the [opal-phaser-examples repository](https://github.com/orbitalimpact/opal-phaser-examples).
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+
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  ## Cloning this repository
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  ```
data/demo/app/main.rb CHANGED
@@ -128,7 +128,7 @@ class Player
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  end
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  def update
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- cursors = @game.input.keyboard.createCursorKeys
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+ cursors = @game.input.keyboard.create_cursor_keys
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  movement(cursors)
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  end
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data/lib/opal/phaser.rb CHANGED
@@ -1,5 +1,8 @@
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  if RUBY_ENGINE == 'opal'
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- require 'opal/phaser/core'
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+ require 'opal/phaser/setup'
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+ # Require all Phaser API implementation files:
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+ # Dir["#{File.dirname(__FILE__)}/opal/phaser/**/*.rb"].each { |f| load(f) }
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+
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  else
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  require 'opal'
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  require 'opal/phaser/version'
@@ -0,0 +1,19 @@
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+ module Phaser
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+ class Animation
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+ include Native
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+
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+ alias_native :play
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+
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+ alias_native :on_start, :onStart, as: Signal
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+ alias_native :on_loop, :onLoop, as: Signal
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+ alias_native :on_completion, :onComplete, as: Signal
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+
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+ alias_native :loop_count, :loopCount
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+
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+ def loop=(bool)
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+ `#@native.loop = bool`
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+ end
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+
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+ alias_native :is_playing?, :isPlaying
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+ end
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+ end
@@ -2,7 +2,7 @@ module Phaser
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  class AnimationManager
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  include Native
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- alias_native :add
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+ alias_native :add, :add, as: Animation
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  alias_native :stop
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  alias_native :play
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  end
File without changes
@@ -3,5 +3,6 @@ module Phaser
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  include Native
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  alias_native :set_to, :setTo
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+ alias_native :set
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  end
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  end
@@ -41,7 +41,7 @@ module Phaser
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  alias_native :stage
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  alias_native :physics, :physics, as: Physics
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  alias_native :debug
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- alias_native :input
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+ alias_native :input, :input, as: Input
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  alias_native :width
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  alias_native :time
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  end
@@ -0,0 +1,8 @@
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+ module Phaser
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+ class Signal
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+ include Native
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+
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+ alias_native :add
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+ alias_native :add_once, :addOnce
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+ end
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+ end
@@ -0,0 +1,7 @@
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+ module Phaser
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+ class Events
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+ include Native
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+
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+ alias_native :on_input_down, :onInputDown, as: Signal
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+ end
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+ end
@@ -5,6 +5,7 @@ module Phaser
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  alias_native :sprite, :sprite, as: Sprite
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  alias_native :group, :group, as: Group
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  alias_native :text, :text, as: Text
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+ alias_native :image, :image, as: Image
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  alias_native :tween, :tween, as: Tween
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  alias_native :tile_sprite, :tileSprite
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  end
@@ -0,0 +1,16 @@
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+ module Phaser
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+ class Image
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+ include Native
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+
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+ alias_native :x
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+ alias_native :y
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+ alias_native :x=
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+ alias_native :y=
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+
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+ alias_native :scale
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+
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+ def smoothed=(bool)
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+ `#@native.smoothed = bool`
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+ end
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+ end
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+ end
@@ -2,7 +2,6 @@ module Phaser
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  class Sprite
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  include Native
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- alias_native :events
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  alias_native :scale
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  alias_native :body
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  alias_native :bounce
@@ -25,8 +24,19 @@ module Phaser
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  def input_enabled=(bool)
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  `#@native.inputEnabled = bool`
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  end
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+
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+ def smoothed=(bool)
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+ `#@native.smoothed = bool`
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+ end
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+
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+ def frame_name=(name)
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+ `#@native.frameName = name`
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+ end
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+
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+ alias_native :load_texture, :loadTexture
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  alias_native :anchor, :anchor, as: Anchor
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  alias_native :animations, :animations, as: AnimationManager
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+ alias_native :events, :events, as: Events
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  end
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  end
File without changes
@@ -0,0 +1,10 @@
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+ module Phaser
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+ class Input
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+ include Native
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+
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+ alias_native :keyboard, :keyboard, as: Keyboard
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+
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+ alias_native :on_down, :onDown, as: Signal
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+ alias_native :active_pointer, :activePointer
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+ end
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+ end
@@ -0,0 +1,7 @@
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+ module Phaser
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+ class Keyboard
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+ include Native
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+
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+ alias_native :create_cursor_keys, :createCursorKeys
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+ end
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+ end
File without changes
File without changes
@@ -0,0 +1,31 @@
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+ require 'native'
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+
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+
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+ # These requires must be loaded in order of dependency:
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+ require 'opal/phaser/core/state'
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+ require 'opal/phaser/core/anchor'
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+ require 'opal/phaser/core/group'
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+ require 'opal/phaser/core/signal'
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+ require 'opal/phaser/core/world'
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+
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+ require 'opal/phaser/animation/animation'
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+ require 'opal/phaser/animation/animation_manager'
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+ require 'opal/phaser/animation/frame'
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+
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+ require 'opal/phaser/tween/tween'
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+
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+ require 'opal/phaser/game_objects/events'
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+ require 'opal/phaser/game_objects/sprite'
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+ require 'opal/phaser/game_objects/text'
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+ require 'opal/phaser/game_objects/image'
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+ require 'opal/phaser/game_objects/game_object_factory'
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+
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+ require 'opal/phaser/input/keyboard'
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+ require 'opal/phaser/input/input'
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+
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+ require 'opal/phaser/loader/cache'
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+
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+ require 'opal/phaser/physics/physics'
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+
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+
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+ require 'opal/phaser/core/game'
File without changes
@@ -1,5 +1,5 @@
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  module Opal
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  module Phaser
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- VERSION = '0.1.3'
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+ VERSION = '0.1.4'
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  end
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  end
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: opal-phaser
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  version: !ruby/object:Gem::Version
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- version: 0.1.3
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+ version: 0.1.4
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  platform: ruby
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  authors:
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  - George Plymale
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2015-03-19 00:00:00.000000000 Z
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+ date: 2015-03-23 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: opal
@@ -79,22 +79,26 @@ files:
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  - demo/style.css
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  - lib/opal-phaser.rb
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  - lib/opal/phaser.rb
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- - lib/opal/phaser/core.rb
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+ - lib/opal/phaser/animation/animation.rb
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+ - lib/opal/phaser/animation/animation_manager.rb
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+ - lib/opal/phaser/animation/frame.rb
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  - lib/opal/phaser/core/anchor.rb
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- - lib/opal/phaser/core/animation.rb
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- - lib/opal/phaser/core/animation_manager.rb
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- - lib/opal/phaser/core/cache.rb
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- - lib/opal/phaser/core/frame.rb
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  - lib/opal/phaser/core/game.rb
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- - lib/opal/phaser/core/game_object_factory.rb
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  - lib/opal/phaser/core/group.rb
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- - lib/opal/phaser/core/image.rb
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- - lib/opal/phaser/core/physics.rb
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- - lib/opal/phaser/core/sprite.rb
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+ - lib/opal/phaser/core/signal.rb
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  - lib/opal/phaser/core/state.rb
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- - lib/opal/phaser/core/text.rb
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- - lib/opal/phaser/core/tween.rb
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  - lib/opal/phaser/core/world.rb
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+ - lib/opal/phaser/game_objects/events.rb
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+ - lib/opal/phaser/game_objects/game_object_factory.rb
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+ - lib/opal/phaser/game_objects/image.rb
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+ - lib/opal/phaser/game_objects/sprite.rb
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+ - lib/opal/phaser/game_objects/text.rb
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+ - lib/opal/phaser/input/input.rb
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+ - lib/opal/phaser/input/keyboard.rb
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+ - lib/opal/phaser/loader/cache.rb
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+ - lib/opal/phaser/physics/physics.rb
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+ - lib/opal/phaser/setup.rb
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+ - lib/opal/phaser/tween/tween.rb
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  - lib/opal/phaser/version.rb
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  - opal-phaser.gemspec
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  homepage: http://github.com/orbitalimpact/opal-phaser
@@ -1,16 +0,0 @@
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- require 'native'
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-
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- require 'opal/phaser/core/state'
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- require 'opal/phaser/core/physics'
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- require 'opal/phaser/core/group'
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- require 'opal/phaser/core/animation'
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- require 'opal/phaser/core/animation_manager'
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- require 'opal/phaser/core/anchor'
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- require 'opal/phaser/core/sprite'
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- require 'opal/phaser/core/image'
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- require 'opal/phaser/core/tween'
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- require 'opal/phaser/core/text'
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- require 'opal/phaser/core/cache'
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- require 'opal/phaser/core/world'
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- require 'opal/phaser/core/game_object_factory'
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- require 'opal/phaser/core/game'
@@ -1,23 +0,0 @@
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- module Phaser
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-
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- # An Animation instance contains a single animation and the controls to play it.
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- # It is created by the AnimationManager, consists of Animation.Frame objects and belongs to a single Game Object such as a Sprite.
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- #
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- # @see http://docs.phaser.io/Phaser.Animation.html
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- class Animation
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- include Native
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- attr_accessor :native
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-
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- # @param game [Phaser.Game] A reference to the currently running game.
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- # @param parent [Phaser.Sprite] A reference to the owner of this Animation.
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- # @param name [String] The unique name for this animation, used in playback commands.
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- # @param frame_data [Phaser.FrameData] The FrameData object that contains all frames used by this Animation.
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- # @param frames [Array<Integer>, Array<String>] An array of numbers or strings indicating which frames to play in which order.
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- # @param frame_rate [Integer] [frameRate=60] The speed at which the animation should play. The speed is given in frames per second.
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- # @param loop [True, False] [loop=false] Whether or not the animation is looped or just plays once.
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- def initialize(game, parent, name, frameData, frames, frameRate = 60, _loop = false)
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- @native_game = game
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- @native = `new Phaser.Animation(#@native_game, parent, name, frameData, frames, frameRate, _loop)`
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- end
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- end
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- end
@@ -1,10 +0,0 @@
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- module Phaser
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- class Image
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- def initialize (game, x, y, key)
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- @game = game.to_n
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- @native = `new Phaser.Image(#{@game}, x, y, key)`
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- end
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-
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- alias_native :scale, :scale
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- end
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- end