opal-phaser 0.0.2 → 0.0.3

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data/README.md CHANGED
@@ -4,7 +4,7 @@
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  <img align="right" width="250" src="https://raw.githubusercontent.com/orbitalimpact/opal-phaser/master/common/images/logo.png">
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- The goal of this project is to completely wrap the Phaser api in opal, to allow developers to write HTML5 and WebGL games entirely from ruby code.
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+ The goal of this project is to completely wrap the Phaser API in Opal, to allow developers to write HTML5 and WebGL games entirely from Ruby code.
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  If you have not heard of Phaser, check out these links:
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data/demo/app/main.rb CHANGED
@@ -62,15 +62,15 @@ class Game
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  end
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  state.update do |game|
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- game.physics.arcade.collide(@player, @platforms);
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- game.physics.arcade.collide(@stars, @platforms);
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+ game.physics.arcade.collide(@player, @platforms)
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+ game.physics.arcade.collide(@stars, @platforms)
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  collectStar = proc do |player, star|
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  %x{ star.kill() }
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  @score += 10
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  @scoreText.text = "Score: #@score"
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  end
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- game.physics.arcade.overlap(@player, @stars, collectStar, nil, self);
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+ game.physics.arcade.overlap(@player, @stars, collectStar, nil, self)
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  @player.body.velocity.x = 0
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data/lib/opal/phaser.rb CHANGED
@@ -1,6 +1,5 @@
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  if RUBY_ENGINE == 'opal'
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  require 'opal/phaser/core'
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- require 'opal/phaser/physics'
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  else
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  require 'opal'
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  require 'opal/phaser/version'
@@ -1,2 +1,3 @@
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  require 'opal/phaser/core/state'
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  require 'opal/phaser/core/game'
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+ require 'opal/phaser/core/physics'
@@ -1,6 +1,8 @@
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  require 'native'
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  module Phaser
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  AUTO = %x{ Phaser.AUTO }
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+ WEBGL = %x{ Phaser.WEBGL }
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+ CANVAS = %x{ Phaser.CANVAS }
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  class Game
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  include ::Native
@@ -29,6 +31,7 @@ module Phaser
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  alias_native :add, :add
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  alias_native :world, :world
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  alias_native :physics, :physics
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+ alias_native :debug, :debug
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  alias_native :input, :input
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  end
File without changes
@@ -1,5 +1,5 @@
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  module Opal
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  module Phaser
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- VERSION = '0.0.2'
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+ VERSION = '0.0.3'
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  end
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  end
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: opal-phaser
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  version: !ruby/object:Gem::Version
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- version: 0.0.2
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+ version: 0.0.3
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  platform: ruby
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  authors:
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  - George Plymale
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2014-12-27 00:00:00.000000000 Z
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+ date: 2015-01-02 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: opal
@@ -73,18 +73,15 @@ files:
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  - demo/assets/platform.png
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  - demo/assets/sky.png
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  - demo/assets/star.png
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- - demo/block.png
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  - demo/config.ru
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  - demo/index.html
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- - demo/main.js
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- - demo/phaser.png
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  - demo/style.css
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  - lib/opal-phaser.rb
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  - lib/opal/phaser.rb
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  - lib/opal/phaser/core.rb
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  - lib/opal/phaser/core/game.rb
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+ - lib/opal/phaser/core/physics.rb
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  - lib/opal/phaser/core/state.rb
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- - lib/opal/phaser/physics.rb
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  - lib/opal/phaser/version.rb
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  - opal-phaser.gemspec
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  homepage: http://github.com/orbitalimpact/opal-phaser
data/demo/block.png DELETED
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data/demo/main.js DELETED
@@ -1,15 +0,0 @@
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- // This file is just a sanity check to see if this demo works in plain JS
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-
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- function Game () {
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- this.game = new Phaser.Game(800, 600, Phaser.AUTO, "", { preload: preload, create: create });
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-
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- function preload () {
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- this.game.load.image("logo", "phaser.png");
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- }
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-
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- function create () {
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- this.logo = this.game.add.sprite(100, 100, "logo");
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- }
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- }
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-
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- phaserGame = new Game();
data/demo/phaser.png DELETED
Binary file