okami 0.0.0 → 0.0.1
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- data/lib/okami/hit_mask.rb +8 -3
- data/lib/okami/image.rb +8 -7
- data/lib/okami/keyboard.rb +3 -3
- data/lib/okami/mouse_trap.rb +13 -11
- data/lib/okami/{operating_system.rb → os.rb} +0 -0
- data/lib/okami/sprite.rb +1 -2
- data/lib/okami/window.rb +4 -10
- metadata +6 -16
data/lib/okami/hit_mask.rb
CHANGED
@@ -1,7 +1,7 @@
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1
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-
## The image of the hitmask, white is hitpoints, black is not
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2
1
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require 'texplay'
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3
2
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4
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-
class Okami::HitMask
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3
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+
class Okami::HitMask
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4
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+
## The mask is of the type Image, white is hitpoints, black is not
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5
5
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def initialize mask, parent
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6
6
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@hit_mask = mask
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7
7
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@parent = parent
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@@ -13,8 +13,13 @@ class Okami::HitMask
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13
13
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return c[1] > 0.9 # quick 'n dirty
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14
14
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end
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15
15
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16
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+
def hit_line? x1, y1, x2, y2
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17
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+
!!hit_line( x1, y1, x2, y2 )
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18
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+
end
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19
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+
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20
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+
# Returns an array with the coordinates of the first hit point [x,y] or nil if it doesn't hit
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21
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def hit_line x1, y1, x2, y2
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hit_vertex = @hit_mask.line x1, y1, x2, y2, trace: { :until_color => :white, :tolerance => 0.1 }
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18
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-
hit_vertex
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23
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+
hit_vertex ? hit_vertex[0..1] : nil
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24
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end
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end
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data/lib/okami/image.rb
CHANGED
@@ -3,27 +3,28 @@ class Okami::Image < Gosu::Image
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3
3
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@load_path = ""
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4
4
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5
5
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class << self
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6
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-
attr_accessor :tileable, :load_path
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7
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-
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8
6
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Images = {}
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9
7
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ImageTiles = {}
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8
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+
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9
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+
# Set this for a default value for wether the images should be tileable or not
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10
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+
attr_accessor :tileable
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11
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+
# The directory to load the images from
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12
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+
attr_accessor :load_path
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10
13
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11
14
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def new path, tileable=@tileable, *src_rect
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super $window, @load_path + path, tileable, *src_rect
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end
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14
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-
alias load new
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17
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16
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-
def
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18
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+
def new_tiles path, tile_width, tile_height, tileable=@tileable
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super $window, @load_path + path, tile_width, tile_height, tileable
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end
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19
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-
alias new_tiles load_tiles
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21
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21
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-
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22
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+
# require / [] will cache the images so they're only loaded once.
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def require path, tileable=@tileable, *src_rect
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Images[ @load_path + path + src_rect.to_s ] ||= load path, tileable, *src_rect
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end
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alias [] require
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26
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-
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27
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+
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def require_tiles path, tile_width, tile_height, tileable=@tileable
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ImageTiles[ "size:#{tile_width},#{tile_height}&" + @load_path + path ] ||= load_tiles path, tile_width, tile_height, tileable
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end
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data/lib/okami/keyboard.rb
CHANGED
@@ -1,4 +1,4 @@
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1
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-
require 'okami/
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1
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+
require 'okami/os'
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2
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module Okami::Keyboard
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4
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DefaultKeySymbols = {
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@@ -125,7 +125,7 @@ module Okami::Keyboard
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125
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end
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128
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-
## Returns true if all
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128
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+
## Returns true if all key_symbol arguments is down
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def keys_down? *key_symbols
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key_symbols.each do |key_symbol|
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return false unless key_down? key_symbol
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@@ -133,7 +133,7 @@ module Okami::Keyboard
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return true
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end
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135
135
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136
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-
## Returns true if one of the
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136
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+
## Returns true if one of the key_symbol arguments is down
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def any_key_down? *key_symbols
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key_symbols << :any_key if key_symbols.empty?
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139
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key_symbols.each do |key_symbol|
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data/lib/okami/mouse_trap.rb
CHANGED
@@ -1,16 +1,18 @@
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1
1
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module Okami
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2
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-
MouseTrap
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3
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-
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4
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-
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5
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-
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6
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-
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2
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+
module MouseTrap
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3
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+
class << self
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4
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+
def capture
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5
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@captured ? false : @captured = true
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end
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7
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8
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-
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9
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-
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10
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-
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11
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-
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8
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+
def release
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9
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@captured = false
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10
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return true
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end
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12
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13
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-
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14
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-
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13
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+
def captured?
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@captured
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end
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end
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end
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end
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File without changes
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data/lib/okami/sprite.rb
CHANGED
@@ -57,7 +57,6 @@ class Okami::Sprite
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57
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attr_reader :mode
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def mode= symbol
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-
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case symbol
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when :loop
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@direction = :forward
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@@ -132,7 +131,7 @@ class Okami::Sprite
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131
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133
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end
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133
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end
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135
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-
end
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134
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+
end # Okami::Sprite
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135
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=begin
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## Example ##
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data/lib/okami/window.rb
CHANGED
@@ -1,11 +1,6 @@
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1
1
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module Okami
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2
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-
def self.method_missing *args
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3
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-
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-
end
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5
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-
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6
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-
def self.const_missing const
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7
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-
Gosu.const_get const
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8
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-
end
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2
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+
def self.method_missing *args; Gosu.send *args end
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3
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+
def self.const_missing const; Gosu.const_get const end
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4
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5
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class Window < Gosu::Window
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include Gosu
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@@ -53,7 +48,6 @@ module Okami
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53
48
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end
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end
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56
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-
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57
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-
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-
end
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51
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+
end # Window
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+
end # Okami
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53
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metadata
CHANGED
@@ -1,7 +1,7 @@
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1
1
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--- !ruby/object:Gem::Specification
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2
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name: okami
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version: !ruby/object:Gem::Version
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4
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-
version: 0.0.
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4
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+
version: 0.0.1
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prerelease:
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platform: ruby
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7
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authors:
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@@ -13,7 +13,7 @@ date: 2013-03-12 00:00:00.000000000Z
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13
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dependencies:
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- !ruby/object:Gem::Dependency
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name: gosu
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-
requirement: &
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+
requirement: &70099941648900 !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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@@ -21,18 +21,7 @@ dependencies:
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version: '0'
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type: :runtime
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prerelease: false
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24
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-
version_requirements: *
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25
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-
- !ruby/object:Gem::Dependency
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26
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-
name: texplay
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-
requirement: &70258649056300 !ruby/object:Gem::Requirement
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28
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-
none: false
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29
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-
requirements:
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30
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-
- - ! '>='
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31
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-
- !ruby/object:Gem::Version
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32
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-
version: '0'
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33
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-
type: :runtime
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34
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-
prerelease: false
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35
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-
version_requirements: *70258649056300
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+
version_requirements: *70099941648900
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36
25
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description: Gosu Interface with fancy functionality for simplicity.
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email: aerotune@gmail.com
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executables: []
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@@ -47,7 +36,7 @@ files:
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36
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- lib/okami/image.rb
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48
37
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- lib/okami/hit_mask.rb
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49
38
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- lib/okami/sprite.rb
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50
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-
- lib/okami/
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39
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+
- lib/okami/os.rb
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40
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homepage: https://github.com/Aerotune/Okami
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licenses: []
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post_install_message:
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@@ -66,7 +55,8 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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66
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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69
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-
requirements:
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58
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+
requirements:
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59
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+
- To use Okami::HitMask you need to have the 'texplay' gem installed
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70
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rubyforge_project:
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rubygems_version: 1.8.10
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signing_key:
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