oakdex-pokedex 0.1.1 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/data/move/10_000_000_volt_thunderbolt.json +4 -1
- data/data/move/absorb.json +21 -1
- data/data/move/accelerock.json +4 -1
- data/data/move/acid.json +21 -1
- data/data/move/acid_armor.json +21 -1
- data/data/move/acid_downpour.json +4 -1
- data/data/move/acid_spray.json +9 -1
- data/data/move/acrobatics.json +21 -1
- data/data/move/acupressure.json +21 -1
- data/data/move/aerial_ace.json +21 -1
- data/data/move/aeroblast.json +21 -1
- data/data/move/after_you.json +21 -1
- data/data/move/agility.json +21 -1
- data/data/move/air_cutter.json +21 -1
- data/data/move/air_slash.json +21 -1
- data/data/move/all_out_pummeling.json +4 -1
- data/data/move/ally_switch.json +9 -1
- data/data/move/amnesia.json +21 -1
- data/data/move/anchor_shot.json +4 -1
- data/data/move/ancient_power.json +21 -1
- data/data/move/aqua_jet.json +21 -1
- data/data/move/aqua_ring.json +21 -1
- data/data/move/aqua_tail.json +21 -1
- data/data/move/arm_thrust.json +21 -1
- data/data/move/aromatherapy.json +21 -1
- data/data/move/aromatic_mist.json +9 -1
- data/data/move/assist.json +21 -1
- data/data/move/assurance.json +21 -1
- data/data/move/astonish.json +21 -1
- data/data/move/attack_order.json +21 -1
- data/data/move/attract.json +21 -1
- data/data/move/aura_sphere.json +21 -1
- data/data/move/aurora_beam.json +21 -1
- data/data/move/aurora_veil.json +4 -1
- data/data/move/autotomize.json +9 -1
- data/data/move/avalanche.json +21 -1
- data/data/move/baby_doll_eyes.json +9 -1
- data/data/move/baneful_bunker.json +4 -1
- data/data/move/barrage.json +21 -1
- data/data/move/barrier.json +21 -1
- data/data/move/baton_pass.json +21 -1
- data/data/move/beak_blast.json +4 -1
- data/data/move/beat_up.json +21 -1
- data/data/move/belch.json +9 -1
- data/data/move/belly_drum.json +21 -1
- data/data/move/bestow.json +9 -1
- data/data/move/bide.json +21 -1
- data/data/move/bind.json +21 -1
- data/data/move/bite.json +21 -1
- data/data/move/black_hole_eclipse.json +4 -1
- data/data/move/blast_burn.json +21 -1
- data/data/move/blaze_kick.json +21 -1
- data/data/move/blizzard.json +21 -1
- data/data/move/block.json +21 -1
- data/data/move/bloom_doom.json +4 -1
- data/data/move/blue_flare.json +9 -1
- data/data/move/body_slam.json +21 -1
- data/data/move/bolt_strike.json +9 -1
- data/data/move/bone_club.json +21 -1
- data/data/move/bone_rush.json +21 -1
- data/data/move/bonemerang.json +21 -1
- data/data/move/boomburst.json +21 -1
- data/data/move/bounce.json +21 -1
- data/data/move/brave_bird.json +21 -1
- data/data/move/breakneck_blitz.json +4 -1
- data/data/move/brick_break.json +21 -1
- data/data/move/brine.json +21 -1
- data/data/move/brutal_swing.json +4 -1
- data/data/move/bubble.json +21 -1
- data/data/move/bubble_beam.json +21 -1
- data/data/move/bug_bite.json +21 -1
- data/data/move/bug_buzz.json +21 -1
- data/data/move/bulk_up.json +21 -1
- data/data/move/bulldoze.json +21 -1
- data/data/move/bullet_punch.json +21 -1
- data/data/move/bullet_seed.json +21 -1
- data/data/move/burn_up.json +4 -1
- data/data/move/calm_mind.json +21 -1
- data/data/move/camouflage.json +21 -1
- data/data/move/captivate.json +21 -1
- data/data/move/catastropika.json +4 -1
- data/data/move/celebrate.json +9 -1
- data/data/move/charge.json +21 -1
- data/data/move/charge_beam.json +21 -1
- data/data/move/charm.json +21 -1
- data/data/move/chatter.json +21 -1
- data/data/move/chip_away.json +21 -1
- data/data/move/circle_throw.json +9 -1
- data/data/move/clamp.json +21 -1
- data/data/move/clanging_scales.json +4 -1
- data/data/move/clear_smog.json +9 -1
- data/data/move/close_combat.json +21 -1
- data/data/move/coil.json +9 -1
- data/data/move/comet_punch.json +21 -1
- data/data/move/confide.json +21 -1
- data/data/move/confuse_ray.json +21 -1
- data/data/move/confusion.json +21 -1
- data/data/move/constrict.json +21 -1
- data/data/move/continental_crush.json +4 -1
- data/data/move/conversion.json +21 -1
- data/data/move/conversion_2.json +21 -1
- data/data/move/copycat.json +21 -1
- data/data/move/core_enforcer.json +4 -1
- data/data/move/corkscrew_crash.json +4 -1
- data/data/move/cosmic_power.json +21 -1
- data/data/move/cotton_guard.json +21 -1
- data/data/move/cotton_spore.json +21 -1
- data/data/move/counter.json +21 -1
- data/data/move/covet.json +21 -1
- data/data/move/crabhammer.json +21 -1
- data/data/move/crafty_shield.json +9 -1
- data/data/move/cross_chop.json +21 -1
- data/data/move/cross_poison.json +21 -1
- data/data/move/crunch.json +21 -1
- data/data/move/crush_claw.json +21 -1
- data/data/move/crush_grip.json +21 -1
- data/data/move/curse.json +21 -1
- data/data/move/cut.json +21 -1
- data/data/move/dark_pulse.json +21 -1
- data/data/move/dark_void.json +21 -1
- data/data/move/darkest_lariat.json +4 -1
- data/data/move/dazzling_gleam.json +21 -1
- data/data/move/defend_order.json +21 -1
- data/data/move/defense_curl.json +21 -1
- data/data/move/defog.json +21 -1
- data/data/move/destiny_bond.json +21 -1
- data/data/move/detect.json +21 -1
- data/data/move/devastating_drake.json +4 -1
- data/data/move/diamond_storm.json +21 -1
- data/data/move/dig.json +21 -1
- data/data/move/disable.json +21 -1
- data/data/move/disarming_voice.json +21 -1
- data/data/move/discharge.json +21 -1
- data/data/move/dive.json +21 -1
- data/data/move/dizzy_punch.json +21 -1
- data/data/move/doom_desire.json +21 -1
- data/data/move/double_edge.json +21 -1
- data/data/move/double_hit.json +21 -1
- data/data/move/double_kick.json +21 -1
- data/data/move/double_slap.json +21 -1
- data/data/move/double_team.json +21 -1
- data/data/move/draco_meteor.json +21 -1
- data/data/move/dragon_ascent.json +9 -1
- data/data/move/dragon_breath.json +21 -1
- data/data/move/dragon_claw.json +21 -1
- data/data/move/dragon_dance.json +21 -1
- data/data/move/dragon_hammer.json +4 -1
- data/data/move/dragon_pulse.json +21 -1
- data/data/move/dragon_rage.json +21 -1
- data/data/move/dragon_rush.json +21 -1
- data/data/move/dragon_tail.json +9 -1
- data/data/move/drain_punch.json +21 -1
- data/data/move/draining_kiss.json +21 -1
- data/data/move/dream_eater.json +21 -1
- data/data/move/drill_peck.json +21 -1
- data/data/move/drill_run.json +21 -1
- data/data/move/dual_chop.json +9 -1
- data/data/move/dynamic_punch.json +21 -1
- data/data/move/earth_power.json +21 -1
- data/data/move/earthquake.json +21 -1
- data/data/move/echoed_voice.json +9 -1
- data/data/move/eerie_impulse.json +9 -1
- data/data/move/egg_bomb.json +21 -1
- data/data/move/electric_terrain.json +21 -1
- data/data/move/electrify.json +9 -1
- data/data/move/electro_ball.json +21 -1
- data/data/move/electroweb.json +9 -1
- data/data/move/embargo.json +21 -1
- data/data/move/ember.json +21 -1
- data/data/move/encore.json +21 -1
- data/data/move/endeavor.json +21 -1
- data/data/move/endure.json +21 -1
- data/data/move/energy_ball.json +21 -1
- data/data/move/entrainment.json +21 -1
- data/data/move/eruption.json +21 -1
- data/data/move/explosion.json +21 -1
- data/data/move/extrasensory.json +21 -1
- data/data/move/extreme_evoboost.json +4 -1
- data/data/move/extreme_speed.json +21 -1
- data/data/move/facade.json +21 -1
- data/data/move/fairy_lock.json +9 -1
- data/data/move/fairy_wind.json +9 -1
- data/data/move/fake_out.json +21 -1
- data/data/move/fake_tears.json +21 -1
- data/data/move/false_swipe.json +21 -1
- data/data/move/feather_dance.json +21 -1
- data/data/move/feint.json +21 -1
- data/data/move/feint_attack.json +21 -1
- data/data/move/fell_stinger.json +21 -1
- data/data/move/fiery_dance.json +9 -1
- data/data/move/final_gambit.json +9 -1
- data/data/move/fire_blast.json +21 -1
- data/data/move/fire_fang.json +21 -1
- data/data/move/fire_lash.json +4 -1
- data/data/move/fire_pledge.json +21 -1
- data/data/move/fire_punch.json +21 -1
- data/data/move/fire_spin.json +21 -1
- data/data/move/first_impression.json +4 -1
- data/data/move/fissure.json +21 -1
- data/data/move/flail.json +21 -1
- data/data/move/flame_burst.json +21 -1
- data/data/move/flame_charge.json +21 -1
- data/data/move/flame_wheel.json +21 -1
- data/data/move/flamethrower.json +21 -1
- data/data/move/flare_blitz.json +21 -1
- data/data/move/flash.json +21 -1
- data/data/move/flash_cannon.json +21 -1
- data/data/move/flatter.json +21 -1
- data/data/move/fleur_cannon.json +4 -1
- data/data/move/fling.json +21 -1
- data/data/move/floral_healing.json +4 -1
- data/data/move/flower_shield.json +21 -1
- data/data/move/fly.json +21 -1
- data/data/move/flying_press.json +9 -1
- data/data/move/focus_blast.json +21 -1
- data/data/move/focus_energy.json +21 -1
- data/data/move/focus_punch.json +21 -1
- data/data/move/follow_me.json +21 -1
- data/data/move/force_palm.json +21 -1
- data/data/move/foresight.json +21 -1
- data/data/move/forest_s_curse.json +9 -1
- data/data/move/foul_play.json +21 -1
- data/data/move/freeze_dry.json +21 -1
- data/data/move/freeze_shock.json +21 -1
- data/data/move/frenzy_plant.json +21 -1
- data/data/move/frost_breath.json +9 -1
- data/data/move/frustration.json +21 -1
- data/data/move/fury_attack.json +21 -1
- data/data/move/fury_cutter.json +21 -1
- data/data/move/fury_swipes.json +21 -1
- data/data/move/fusion_bolt.json +9 -1
- data/data/move/fusion_flare.json +9 -1
- data/data/move/future_sight.json +21 -1
- data/data/move/gastro_acid.json +21 -1
- data/data/move/gear_grind.json +9 -1
- data/data/move/gear_up.json +4 -1
- data/data/move/genesis_supernova.json +4 -1
- data/data/move/geomancy.json +21 -1
- data/data/move/giga_drain.json +21 -1
- data/data/move/giga_impact.json +21 -1
- data/data/move/gigavolt_havoc.json +4 -1
- data/data/move/glaciate.json +21 -1
- data/data/move/glare.json +21 -1
- data/data/move/grass_knot.json +21 -1
- data/data/move/grass_pledge.json +9 -1
- data/data/move/grass_whistle.json +21 -1
- data/data/move/grassy_terrain.json +9 -1
- data/data/move/gravity.json +21 -1
- data/data/move/growl.json +21 -1
- data/data/move/growth.json +21 -1
- data/data/move/grudge.json +21 -1
- data/data/move/guard_split.json +21 -1
- data/data/move/guard_swap.json +21 -1
- data/data/move/guardian_of_alola.json +4 -1
- data/data/move/guillotine.json +21 -1
- data/data/move/gunk_shot.json +21 -1
- data/data/move/gust.json +21 -1
- data/data/move/gyro_ball.json +21 -1
- data/data/move/hail.json +21 -1
- data/data/move/hammer_arm.json +21 -1
- data/data/move/happy_hour.json +9 -1
- data/data/move/harden.json +21 -1
- data/data/move/haze.json +21 -1
- data/data/move/head_charge.json +21 -1
- data/data/move/head_smash.json +21 -1
- data/data/move/headbutt.json +21 -1
- data/data/move/heal_bell.json +21 -1
- data/data/move/heal_block.json +21 -1
- data/data/move/heal_order.json +21 -1
- data/data/move/heal_pulse.json +21 -1
- data/data/move/healing_wish.json +21 -1
- data/data/move/heart_stamp.json +21 -1
- data/data/move/heart_swap.json +21 -1
- data/data/move/heat_crash.json +21 -1
- data/data/move/heat_wave.json +21 -1
- data/data/move/heavy_slam.json +21 -1
- data/data/move/helping_hand.json +21 -1
- data/data/move/hex.json +9 -1
- data/data/move/hidden_power.json +21 -1
- data/data/move/high_horsepower.json +4 -1
- data/data/move/high_jump_kick.json +21 -1
- data/data/move/hold_back.json +9 -1
- data/data/move/hold_hands.json +9 -1
- data/data/move/hone_claws.json +21 -1
- data/data/move/horn_attack.json +21 -1
- data/data/move/horn_drill.json +21 -1
- data/data/move/horn_leech.json +21 -1
- data/data/move/howl.json +21 -1
- data/data/move/hurricane.json +9 -1
- data/data/move/hydro_cannon.json +21 -1
- data/data/move/hydro_pump.json +21 -1
- data/data/move/hydro_vortex.json +4 -1
- data/data/move/hyper_beam.json +21 -1
- data/data/move/hyper_fang.json +21 -1
- data/data/move/hyper_voice.json +21 -1
- data/data/move/hyperspace_fury.json +21 -1
- data/data/move/hyperspace_hole.json +21 -1
- data/data/move/hypnosis.json +21 -1
- data/data/move/ice_ball.json +21 -1
- data/data/move/ice_beam.json +21 -1
- data/data/move/ice_burn.json +21 -1
- data/data/move/ice_fang.json +21 -1
- data/data/move/ice_hammer.json +4 -1
- data/data/move/ice_punch.json +21 -1
- data/data/move/ice_shard.json +21 -1
- data/data/move/icicle_crash.json +9 -1
- data/data/move/icicle_spear.json +21 -1
- data/data/move/icy_wind.json +21 -1
- data/data/move/imprison.json +21 -1
- data/data/move/incinerate.json +9 -1
- data/data/move/inferno.json +9 -1
- data/data/move/inferno_overdrive.json +4 -1
- data/data/move/infestation.json +9 -1
- data/data/move/ingrain.json +21 -1
- data/data/move/instruct.json +4 -1
- data/data/move/ion_deluge.json +9 -1
- data/data/move/iron_defense.json +21 -1
- data/data/move/iron_head.json +21 -1
- data/data/move/iron_tail.json +21 -1
- data/data/move/judgment.json +21 -1
- data/data/move/jump_kick.json +21 -1
- data/data/move/karate_chop.json +21 -1
- data/data/move/kinesis.json +21 -1
- data/data/move/king_s_shield.json +9 -1
- data/data/move/knock_off.json +21 -1
- data/data/move/land_s_wrath.json +9 -1
- data/data/move/laser_focus.json +4 -1
- data/data/move/last_resort.json +21 -1
- data/data/move/lava_plume.json +21 -1
- data/data/move/leaf_blade.json +21 -1
- data/data/move/leaf_storm.json +21 -1
- data/data/move/leaf_tornado.json +21 -1
- data/data/move/leafage.json +4 -1
- data/data/move/leech_life.json +21 -1
- data/data/move/leech_seed.json +21 -1
- data/data/move/leer.json +21 -1
- data/data/move/lick.json +21 -1
- data/data/move/light_of_ruin.json +9 -1
- data/data/move/light_screen.json +21 -1
- data/data/move/liquidation.json +4 -1
- data/data/move/lock_on.json +21 -1
- data/data/move/lovely_kiss.json +21 -1
- data/data/move/low_kick.json +21 -1
- data/data/move/low_sweep.json +9 -1
- data/data/move/lucky_chant.json +21 -1
- data/data/move/lunar_dance.json +21 -1
- data/data/move/lunge.json +4 -1
- data/data/move/luster_purge.json +21 -1
- data/data/move/mach_punch.json +21 -1
- data/data/move/magic_coat.json +21 -1
- data/data/move/magic_room.json +21 -1
- data/data/move/magical_leaf.json +21 -1
- data/data/move/magma_storm.json +21 -1
- data/data/move/magnet_bomb.json +21 -1
- data/data/move/magnet_rise.json +21 -1
- data/data/move/magnetic_flux.json +9 -1
- data/data/move/magnitude.json +21 -1
- data/data/move/malicious_moonsault.json +4 -1
- data/data/move/mat_block.json +9 -1
- data/data/move/me_first.json +21 -1
- data/data/move/mean_look.json +21 -1
- data/data/move/meditate.json +21 -1
- data/data/move/mega_drain.json +21 -1
- data/data/move/mega_kick.json +21 -1
- data/data/move/mega_punch.json +21 -1
- data/data/move/megahorn.json +21 -1
- data/data/move/memento.json +21 -1
- data/data/move/metal_burst.json +21 -1
- data/data/move/metal_claw.json +21 -1
- data/data/move/metal_sound.json +21 -1
- data/data/move/meteor_mash.json +21 -1
- data/data/move/metronome.json +21 -1
- data/data/move/milk_drink.json +21 -1
- data/data/move/mimic.json +21 -1
- data/data/move/mind_reader.json +21 -1
- data/data/move/minimize.json +21 -1
- data/data/move/miracle_eye.json +21 -1
- data/data/move/mirror_coat.json +21 -1
- data/data/move/mirror_move.json +21 -1
- data/data/move/mirror_shot.json +21 -1
- data/data/move/mist.json +21 -1
- data/data/move/mist_ball.json +21 -1
- data/data/move/misty_terrain.json +21 -1
- data/data/move/moonblast.json +21 -1
- data/data/move/moongeist_beam.json +4 -1
- data/data/move/moonlight.json +21 -1
- data/data/move/morning_sun.json +21 -1
- data/data/move/mud_bomb.json +21 -1
- data/data/move/mud_shot.json +21 -1
- data/data/move/mud_slap.json +21 -1
- data/data/move/mud_sport.json +21 -1
- data/data/move/muddy_water.json +21 -1
- data/data/move/multi_attack.json +4 -1
- data/data/move/mystical_fire.json +21 -1
- data/data/move/nasty_plot.json +21 -1
- data/data/move/natural_gift.json +21 -1
- data/data/move/nature_power.json +21 -1
- data/data/move/nature_s_madness.json +4 -1
- data/data/move/needle_arm.json +21 -1
- data/data/move/never_ending_nightmare.json +4 -1
- data/data/move/night_daze.json +21 -1
- data/data/move/night_shade.json +21 -1
- data/data/move/night_slash.json +21 -1
- data/data/move/nightmare.json +21 -1
- data/data/move/noble_roar.json +21 -1
- data/data/move/nuzzle.json +9 -1
- data/data/move/oblivion_wing.json +21 -1
- data/data/move/oceanic_operetta.json +4 -1
- data/data/move/octazooka.json +21 -1
- data/data/move/odor_sleuth.json +21 -1
- data/data/move/ominous_wind.json +21 -1
- data/data/move/origin_pulse.json +21 -1
- data/data/move/outrage.json +21 -1
- data/data/move/overheat.json +21 -1
- data/data/move/pain_split.json +21 -1
- data/data/move/parabolic_charge.json +21 -1
- data/data/move/parting_shot.json +21 -1
- data/data/move/pay_day.json +21 -1
- data/data/move/payback.json +21 -1
- data/data/move/peck.json +21 -1
- data/data/move/perish_song.json +21 -1
- data/data/move/petal_blizzard.json +9 -1
- data/data/move/petal_dance.json +21 -1
- data/data/move/phantom_force.json +21 -1
- data/data/move/pin_missile.json +21 -1
- data/data/move/play_nice.json +9 -1
- data/data/move/play_rough.json +21 -1
- data/data/move/pluck.json +21 -1
- data/data/move/poison_fang.json +21 -1
- data/data/move/poison_gas.json +21 -1
- data/data/move/poison_jab.json +21 -1
- data/data/move/poison_powder.json +21 -1
- data/data/move/poison_sting.json +21 -1
- data/data/move/poison_tail.json +21 -1
- data/data/move/pollen_puff.json +4 -1
- data/data/move/pound.json +21 -1
- data/data/move/powder.json +9 -1
- data/data/move/powder_snow.json +21 -1
- data/data/move/power_gem.json +21 -1
- data/data/move/power_split.json +21 -1
- data/data/move/power_swap.json +21 -1
- data/data/move/power_trick.json +21 -1
- data/data/move/power_trip.json +4 -1
- data/data/move/power_up_punch.json +9 -1
- data/data/move/power_whip.json +21 -1
- data/data/move/precipice_blades.json +21 -1
- data/data/move/present.json +21 -1
- data/data/move/prismatic_laser.json +4 -1
- data/data/move/protect.json +21 -1
- data/data/move/psybeam.json +21 -1
- data/data/move/psych_up.json +21 -1
- data/data/move/psychic.json +21 -1
- data/data/move/psychic_fangs.json +4 -1
- data/data/move/psychic_terrain.json +4 -1
- data/data/move/psycho_boost.json +21 -1
- data/data/move/psycho_cut.json +21 -1
- data/data/move/psycho_shift.json +21 -1
- data/data/move/psyshock.json +9 -1
- data/data/move/psystrike.json +21 -1
- data/data/move/psywave.json +21 -1
- data/data/move/pulverizing_pancake.json +4 -1
- data/data/move/punishment.json +21 -1
- data/data/move/purify.json +4 -1
- data/data/move/pursuit.json +21 -1
- data/data/move/quash.json +9 -1
- data/data/move/quick_attack.json +21 -1
- data/data/move/quick_guard.json +21 -1
- data/data/move/quiver_dance.json +21 -1
- data/data/move/rage.json +21 -1
- data/data/move/rage_powder.json +21 -1
- data/data/move/rain_dance.json +21 -1
- data/data/move/rapid_spin.json +21 -1
- data/data/move/razor_leaf.json +21 -1
- data/data/move/razor_shell.json +21 -1
- data/data/move/razor_wind.json +21 -1
- data/data/move/recover.json +21 -1
- data/data/move/recycle.json +21 -1
- data/data/move/reflect.json +21 -1
- data/data/move/reflect_type.json +9 -1
- data/data/move/refresh.json +21 -1
- data/data/move/relic_song.json +21 -1
- data/data/move/rest.json +21 -1
- data/data/move/retaliate.json +9 -1
- data/data/move/return.json +21 -1
- data/data/move/revelation_dance.json +4 -1
- data/data/move/revenge.json +21 -1
- data/data/move/reversal.json +21 -1
- data/data/move/roar.json +21 -1
- data/data/move/roar_of_time.json +21 -1
- data/data/move/rock_blast.json +21 -1
- data/data/move/rock_climb.json +21 -1
- data/data/move/rock_polish.json +21 -1
- data/data/move/rock_slide.json +21 -1
- data/data/move/rock_smash.json +21 -1
- data/data/move/rock_throw.json +21 -1
- data/data/move/rock_tomb.json +21 -1
- data/data/move/rock_wrecker.json +21 -1
- data/data/move/role_play.json +21 -1
- data/data/move/rolling_kick.json +21 -1
- data/data/move/rollout.json +21 -1
- data/data/move/roost.json +21 -1
- data/data/move/rototiller.json +21 -1
- data/data/move/round.json +9 -1
- data/data/move/sacred_fire.json +21 -1
- data/data/move/sacred_sword.json +21 -1
- data/data/move/safeguard.json +21 -1
- data/data/move/sand_attack.json +21 -1
- data/data/move/sand_tomb.json +21 -1
- data/data/move/sandstorm.json +21 -1
- data/data/move/savage_spin_out.json +4 -1
- data/data/move/scald.json +9 -1
- data/data/move/scary_face.json +21 -1
- data/data/move/scratch.json +21 -1
- data/data/move/screech.json +21 -1
- data/data/move/searing_shot.json +21 -1
- data/data/move/secret_power.json +21 -1
- data/data/move/secret_sword.json +21 -1
- data/data/move/seed_bomb.json +21 -1
- data/data/move/seed_flare.json +21 -1
- data/data/move/seismic_toss.json +21 -1
- data/data/move/self_destruct.json +21 -1
- data/data/move/shadow_ball.json +21 -1
- data/data/move/shadow_bone.json +4 -1
- data/data/move/shadow_claw.json +21 -1
- data/data/move/shadow_force.json +21 -1
- data/data/move/shadow_punch.json +21 -1
- data/data/move/shadow_sneak.json +21 -1
- data/data/move/sharpen.json +21 -1
- data/data/move/shattered_psyche.json +4 -1
- data/data/move/sheer_cold.json +21 -1
- data/data/move/shell_smash.json +21 -1
- data/data/move/shell_trap.json +4 -1
- data/data/move/shift_gear.json +9 -1
- data/data/move/shock_wave.json +21 -1
- data/data/move/shore_up.json +4 -1
- data/data/move/signal_beam.json +21 -1
- data/data/move/silver_wind.json +21 -1
- data/data/move/simple_beam.json +21 -1
- data/data/move/sing.json +21 -1
- data/data/move/sinister_arrow_raid.json +4 -1
- data/data/move/sketch.json +21 -1
- data/data/move/skill_swap.json +21 -1
- data/data/move/skull_bash.json +21 -1
- data/data/move/sky_attack.json +21 -1
- data/data/move/sky_drop.json +21 -1
- data/data/move/sky_uppercut.json +21 -1
- data/data/move/slack_off.json +21 -1
- data/data/move/slam.json +21 -1
- data/data/move/slash.json +21 -1
- data/data/move/sleep_powder.json +21 -1
- data/data/move/sleep_talk.json +21 -1
- data/data/move/sludge.json +21 -1
- data/data/move/sludge_bomb.json +21 -1
- data/data/move/sludge_wave.json +21 -1
- data/data/move/smack_down.json +21 -1
- data/data/move/smart_strike.json +4 -1
- data/data/move/smelling_salts.json +21 -1
- data/data/move/smog.json +21 -1
- data/data/move/smokescreen.json +21 -1
- data/data/move/snarl.json +9 -1
- data/data/move/snatch.json +21 -1
- data/data/move/snore.json +21 -1
- data/data/move/soak.json +9 -1
- data/data/move/soft_boiled.json +21 -1
- data/data/move/solar_beam.json +21 -1
- data/data/move/solar_blade.json +4 -1
- data/data/move/sonic_boom.json +21 -1
- data/data/move/soul_stealing_7_star_strike.json +4 -1
- data/data/move/spacial_rend.json +21 -1
- data/data/move/spark.json +21 -1
- data/data/move/sparkling_aria.json +4 -1
- data/data/move/spectral_thief.json +4 -1
- data/data/move/speed_swap.json +4 -1
- data/data/move/spider_web.json +21 -1
- data/data/move/spike_cannon.json +21 -1
- data/data/move/spikes.json +21 -1
- data/data/move/spiky_shield.json +9 -1
- data/data/move/spirit_shackle.json +4 -1
- data/data/move/spit_up.json +21 -1
- data/data/move/spite.json +21 -1
- data/data/move/splash.json +21 -1
- data/data/move/spore.json +21 -1
- data/data/move/spotlight.json +4 -1
- data/data/move/stealth_rock.json +21 -1
- data/data/move/steam_eruption.json +9 -1
- data/data/move/steamroller.json +9 -1
- data/data/move/steel_wing.json +21 -1
- data/data/move/sticky_web.json +9 -1
- data/data/move/stockpile.json +21 -1
- data/data/move/stoked_sparksurfer.json +4 -1
- data/data/move/stomp.json +21 -1
- data/data/move/stomping_tantrum.json +4 -1
- data/data/move/stone_edge.json +21 -1
- data/data/move/stored_power.json +21 -1
- data/data/move/storm_throw.json +21 -1
- data/data/move/strength.json +21 -1
- data/data/move/strength_sap.json +4 -1
- data/data/move/string_shot.json +21 -1
- data/data/move/struggle.json +21 -1
- data/data/move/struggle_bug.json +21 -1
- data/data/move/stun_spore.json +21 -1
- data/data/move/submission.json +21 -1
- data/data/move/substitute.json +21 -1
- data/data/move/subzero_slammer.json +4 -1
- data/data/move/sucker_punch.json +21 -1
- data/data/move/sunny_day.json +21 -1
- data/data/move/sunsteel_strike.json +4 -1
- data/data/move/super_fang.json +21 -1
- data/data/move/superpower.json +21 -1
- data/data/move/supersonic.json +21 -1
- data/data/move/supersonic_skystrike.json +4 -1
- data/data/move/surf.json +21 -1
- data/data/move/swagger.json +21 -1
- data/data/move/swallow.json +21 -1
- data/data/move/sweet_kiss.json +21 -1
- data/data/move/sweet_scent.json +21 -1
- data/data/move/swift.json +21 -1
- data/data/move/switcheroo.json +21 -1
- data/data/move/swords_dance.json +21 -1
- data/data/move/synchronoise.json +9 -1
- data/data/move/synthesis.json +21 -1
- data/data/move/tackle.json +21 -1
- data/data/move/tail_glow.json +21 -1
- data/data/move/tail_slap.json +21 -1
- data/data/move/tail_whip.json +21 -1
- data/data/move/tailwind.json +21 -1
- data/data/move/take_down.json +21 -1
- data/data/move/taunt.json +21 -1
- data/data/move/tearful_look.json +4 -1
- data/data/move/techno_blast.json +21 -1
- data/data/move/tectonic_rage.json +4 -1
- data/data/move/teeter_dance.json +21 -1
- data/data/move/telekinesis.json +9 -1
- data/data/move/teleport.json +21 -1
- data/data/move/thief.json +21 -1
- data/data/move/thousand_arrows.json +9 -1
- data/data/move/thousand_waves.json +9 -1
- data/data/move/thrash.json +21 -1
- data/data/move/throat_chop.json +4 -1
- data/data/move/thunder.json +21 -1
- data/data/move/thunder_fang.json +21 -1
- data/data/move/thunder_punch.json +21 -1
- data/data/move/thunder_shock.json +21 -1
- data/data/move/thunder_wave.json +21 -1
- data/data/move/thunderbolt.json +21 -1
- data/data/move/tickle.json +21 -1
- data/data/move/topsy_turvy.json +9 -1
- data/data/move/torment.json +21 -1
- data/data/move/toxic.json +21 -1
- data/data/move/toxic_spikes.json +21 -1
- data/data/move/toxic_thread.json +4 -1
- data/data/move/transform.json +21 -1
- data/data/move/tri_attack.json +21 -1
- data/data/move/trick.json +21 -1
- data/data/move/trick_or_treat.json +21 -1
- data/data/move/trick_room.json +21 -1
- data/data/move/triple_kick.json +21 -1
- data/data/move/trop_kick.json +4 -1
- data/data/move/trump_card.json +21 -1
- data/data/move/twineedle.json +21 -1
- data/data/move/twinkle_tackle.json +4 -1
- data/data/move/twister.json +21 -1
- data/data/move/u_turn.json +21 -1
- data/data/move/uproar.json +21 -1
- data/data/move/v_create.json +21 -1
- data/data/move/vacuum_wave.json +21 -1
- data/data/move/venom_drench.json +9 -1
- data/data/move/venoshock.json +21 -1
- data/data/move/vice_grip.json +21 -1
- data/data/move/vine_whip.json +21 -1
- data/data/move/vital_throw.json +21 -1
- data/data/move/volt_switch.json +9 -1
- data/data/move/volt_tackle.json +21 -1
- data/data/move/wake_up_slap.json +21 -1
- data/data/move/water_gun.json +21 -1
- data/data/move/water_pledge.json +9 -1
- data/data/move/water_pulse.json +21 -1
- data/data/move/water_shuriken.json +9 -1
- data/data/move/water_sport.json +21 -1
- data/data/move/water_spout.json +21 -1
- data/data/move/waterfall.json +21 -1
- data/data/move/weather_ball.json +21 -1
- data/data/move/whirlpool.json +21 -1
- data/data/move/whirlwind.json +21 -1
- data/data/move/wide_guard.json +21 -1
- data/data/move/wild_charge.json +21 -1
- data/data/move/will_o_wisp.json +21 -1
- data/data/move/wing_attack.json +21 -1
- data/data/move/wish.json +21 -1
- data/data/move/withdraw.json +21 -1
- data/data/move/wonder_room.json +21 -1
- data/data/move/wood_hammer.json +21 -1
- data/data/move/work_up.json +9 -1
- data/data/move/worry_seed.json +21 -1
- data/data/move/wrap.json +21 -1
- data/data/move/wring_out.json +21 -1
- data/data/move/x_scissor.json +21 -1
- data/data/move/yawn.json +21 -1
- data/data/move/zap_cannon.json +21 -1
- data/data/move/zen_headbutt.json +21 -1
- data/data/move/zing_zap.json +4 -1
- data/data/schemas/move.json +36 -1
- data/data/schemas/pokemon.json +2 -0
- data/lib/oakdex/pokedex/version.rb +1 -1
- metadata +2 -2
data/data/move/horn_drill.json
CHANGED
@@ -27,5 +27,25 @@
|
|
27
27
|
"en": "A single-hit knockout attack. Learned only by Pokémon with a horn or horns.",
|
28
28
|
"de": "Bei Erfolg wird der Gegner besiegt. In strategischen Kämpfen verboten."
|
29
29
|
},
|
30
|
-
"type": "Normal"
|
30
|
+
"type": "Normal",
|
31
|
+
"contests": [
|
32
|
+
{
|
33
|
+
"contest": "Contests",
|
34
|
+
"appeal": 2,
|
35
|
+
"jam": 1,
|
36
|
+
"condition": "Cool"
|
37
|
+
},
|
38
|
+
{
|
39
|
+
"contest": "Super Contests",
|
40
|
+
"appeal": 0,
|
41
|
+
"jam": 0,
|
42
|
+
"condition": "Cool"
|
43
|
+
},
|
44
|
+
{
|
45
|
+
"contest": "Contest Spectaculars",
|
46
|
+
"appeal": 2,
|
47
|
+
"jam": 1,
|
48
|
+
"condition": "Cool"
|
49
|
+
}
|
50
|
+
]
|
31
51
|
}
|
data/data/move/horn_leech.json
CHANGED
@@ -25,5 +25,25 @@
|
|
25
25
|
"en": "The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.",
|
26
26
|
"de": "Diese Attacke war in der 5. Generation noch die Spezial-Attacke von Kronjuwild. Sie verursacht Schaden und es werden 50% (aufgerundet) des angerichteten Schadens an KP beim Anwender wieder aufgefüllt."
|
27
27
|
},
|
28
|
-
"type": "Grass"
|
28
|
+
"type": "Grass",
|
29
|
+
"contests": [
|
30
|
+
{
|
31
|
+
"contest": "Contests",
|
32
|
+
"appeal": 0,
|
33
|
+
"jam": 0,
|
34
|
+
"condition": "Tough"
|
35
|
+
},
|
36
|
+
{
|
37
|
+
"contest": "Super Contests",
|
38
|
+
"appeal": 0,
|
39
|
+
"jam": 0,
|
40
|
+
"condition": "Tough"
|
41
|
+
},
|
42
|
+
{
|
43
|
+
"contest": "Contest Spectaculars",
|
44
|
+
"appeal": 1,
|
45
|
+
"jam": 0,
|
46
|
+
"condition": "Tough"
|
47
|
+
}
|
48
|
+
]
|
29
49
|
}
|
data/data/move/howl.json
CHANGED
@@ -25,5 +25,25 @@
|
|
25
25
|
"en": "Howls to raise the spirit and boosts Attack.",
|
26
26
|
"de": "Verwendet man Jauler als Z-Attacke, erhöht sich der Angriff des Anwenders um eine Stufe."
|
27
27
|
},
|
28
|
-
"type": "Normal"
|
28
|
+
"type": "Normal",
|
29
|
+
"contests": [
|
30
|
+
{
|
31
|
+
"contest": "Contests",
|
32
|
+
"appeal": 1,
|
33
|
+
"jam": 0,
|
34
|
+
"condition": "Cool"
|
35
|
+
},
|
36
|
+
{
|
37
|
+
"contest": "Super Contests",
|
38
|
+
"appeal": 0,
|
39
|
+
"jam": 0,
|
40
|
+
"condition": "Cool"
|
41
|
+
},
|
42
|
+
{
|
43
|
+
"contest": "Contest Spectaculars",
|
44
|
+
"appeal": 2,
|
45
|
+
"jam": 0,
|
46
|
+
"condition": "Cool"
|
47
|
+
}
|
48
|
+
]
|
29
49
|
}
|
data/data/move/hurricane.json
CHANGED
@@ -25,5 +25,13 @@
|
|
25
25
|
"en": "The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.",
|
26
26
|
"de": "Diese Attacke verursacht Schaden und hat eine Chance von 30% das Ziel zu verwirren. Bei Sonnenschein verringert sich die Wahrscheinlichkeit zu treffen auf 50%. Im Regen hingegen erhöht sie sich auf 100%. Pokémon, welche Fliegen, Freier Fall oder Sprungfeder eingesetzt haben, werden von Orkan getroffen. In Mehrfachkämpfen nehmen alle auf dem Feld befindlichen Pokémon Schaden durch Orkan."
|
27
27
|
},
|
28
|
-
"type": "Flying"
|
28
|
+
"type": "Flying",
|
29
|
+
"contests": [
|
30
|
+
{
|
31
|
+
"contest": "Contest Spectaculars",
|
32
|
+
"appeal": 2,
|
33
|
+
"jam": 1,
|
34
|
+
"condition": "Tough"
|
35
|
+
}
|
36
|
+
]
|
29
37
|
}
|
data/data/move/hydro_cannon.json
CHANGED
@@ -26,5 +26,25 @@
|
|
26
26
|
"en": "Powerful, but leaves the user immobile the next turn.",
|
27
27
|
"de": "Richtet enormen Schaden an, bei Erfolg muss das eigene Pokémon jedoch in der folgenden Kampfrunde pausieren. Kann nur von vollentwickelten Wasser-Startern erlernt werden."
|
28
28
|
},
|
29
|
-
"type": "Water"
|
29
|
+
"type": "Water",
|
30
|
+
"contests": [
|
31
|
+
{
|
32
|
+
"contest": "Contests",
|
33
|
+
"appeal": 4,
|
34
|
+
"jam": 0,
|
35
|
+
"condition": "Beautiful"
|
36
|
+
},
|
37
|
+
{
|
38
|
+
"contest": "Super Contests",
|
39
|
+
"appeal": 2,
|
40
|
+
"jam": 0,
|
41
|
+
"condition": "Beautiful"
|
42
|
+
},
|
43
|
+
{
|
44
|
+
"contest": "Contest Spectaculars",
|
45
|
+
"appeal": 4,
|
46
|
+
"jam": 4,
|
47
|
+
"condition": "Beautiful"
|
48
|
+
}
|
49
|
+
]
|
30
50
|
}
|
data/data/move/hydro_pump.json
CHANGED
@@ -28,5 +28,25 @@
|
|
28
28
|
"en": "The strongest Water-type attack. However, while it is powerful, it may miss the target.",
|
29
29
|
"de": "Richtet großen Schaden an, trifft jedoch nicht immer. Aufgrund der besseren Trefferquote wird meistens Surfer gegenüber Hydropumpe bevorzugt. Siedewasser stellt ebenfalls eine gute Alternative dar, wenn man das Ziel eventuell noch verbrennen möchte."
|
30
30
|
},
|
31
|
-
"type": "Water"
|
31
|
+
"type": "Water",
|
32
|
+
"contests": [
|
33
|
+
{
|
34
|
+
"contest": "Contests",
|
35
|
+
"appeal": 4,
|
36
|
+
"jam": 0,
|
37
|
+
"condition": "Beautiful"
|
38
|
+
},
|
39
|
+
{
|
40
|
+
"contest": "Super Contests",
|
41
|
+
"appeal": 2,
|
42
|
+
"jam": 0,
|
43
|
+
"condition": "Beautiful"
|
44
|
+
},
|
45
|
+
{
|
46
|
+
"contest": "Contest Spectaculars",
|
47
|
+
"appeal": 1,
|
48
|
+
"jam": 0,
|
49
|
+
"condition": "Beautiful"
|
50
|
+
}
|
51
|
+
]
|
32
52
|
}
|
data/data/move/hydro_vortex.json
CHANGED
data/data/move/hyper_beam.json
CHANGED
@@ -28,5 +28,25 @@
|
|
28
28
|
"en": "An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.",
|
29
29
|
"de": "Richtet großen Schaden an, bei Erfolg muss das eigene Pokémon jedoch in der folgenden Kampfrunde pausieren."
|
30
30
|
},
|
31
|
-
"type": "Normal"
|
31
|
+
"type": "Normal",
|
32
|
+
"contests": [
|
33
|
+
{
|
34
|
+
"contest": "Contests",
|
35
|
+
"appeal": 4,
|
36
|
+
"jam": 0,
|
37
|
+
"condition": "Cool"
|
38
|
+
},
|
39
|
+
{
|
40
|
+
"contest": "Super Contests",
|
41
|
+
"appeal": 2,
|
42
|
+
"jam": 0,
|
43
|
+
"condition": "Cool"
|
44
|
+
},
|
45
|
+
{
|
46
|
+
"contest": "Contest Spectaculars",
|
47
|
+
"appeal": 4,
|
48
|
+
"jam": 4,
|
49
|
+
"condition": "Cool"
|
50
|
+
}
|
51
|
+
]
|
32
52
|
}
|
data/data/move/hyper_fang.json
CHANGED
@@ -27,5 +27,25 @@
|
|
27
27
|
"en": "A Normal-type attack. Has a one-in-ten chance of making the target flinch.",
|
28
28
|
"de": "Richtet Schaden an und das Ziel schreckt mit einer Wahrscheinlichkeit von 10% zurück. Die Attacke Delegator und die Fähigkeit Konzentrator verhindern ein Zurückschrecken."
|
29
29
|
},
|
30
|
-
"type": "Normal"
|
30
|
+
"type": "Normal",
|
31
|
+
"contests": [
|
32
|
+
{
|
33
|
+
"contest": "Contests",
|
34
|
+
"appeal": 1,
|
35
|
+
"jam": 4,
|
36
|
+
"condition": "Cool"
|
37
|
+
},
|
38
|
+
{
|
39
|
+
"contest": "Super Contests",
|
40
|
+
"appeal": 2,
|
41
|
+
"jam": 0,
|
42
|
+
"condition": "Cool"
|
43
|
+
},
|
44
|
+
{
|
45
|
+
"contest": "Contest Spectaculars",
|
46
|
+
"appeal": 3,
|
47
|
+
"jam": 0,
|
48
|
+
"condition": "Cool"
|
49
|
+
}
|
50
|
+
]
|
31
51
|
}
|
data/data/move/hyper_voice.json
CHANGED
@@ -26,5 +26,25 @@
|
|
26
26
|
"en": "A loud attack that uses sound waves to injure.",
|
27
27
|
"de": "Richtet großen Schaden an. In einem Doppelkampf werden beide Gegner angegriffen."
|
28
28
|
},
|
29
|
-
"type": "Normal"
|
29
|
+
"type": "Normal",
|
30
|
+
"contests": [
|
31
|
+
{
|
32
|
+
"contest": "Contests",
|
33
|
+
"appeal": 1,
|
34
|
+
"jam": 3,
|
35
|
+
"condition": "Cool"
|
36
|
+
},
|
37
|
+
{
|
38
|
+
"contest": "Super Contests",
|
39
|
+
"appeal": 3,
|
40
|
+
"jam": 0,
|
41
|
+
"condition": "Cool"
|
42
|
+
},
|
43
|
+
{
|
44
|
+
"contest": "Contest Spectaculars",
|
45
|
+
"appeal": 2,
|
46
|
+
"jam": 2,
|
47
|
+
"condition": "Cool"
|
48
|
+
}
|
49
|
+
]
|
30
50
|
}
|
@@ -24,5 +24,25 @@
|
|
24
24
|
"en": "Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect. This attack lowers the user's Defense.",
|
25
25
|
"de": "Dimensionswahn hat von allen Attacken, die immer treffen, die höchste Stärke."
|
26
26
|
},
|
27
|
-
"type": "Dark"
|
27
|
+
"type": "Dark",
|
28
|
+
"contests": [
|
29
|
+
{
|
30
|
+
"contest": "Contests",
|
31
|
+
"appeal": 0,
|
32
|
+
"jam": 0,
|
33
|
+
"condition": "Tough"
|
34
|
+
},
|
35
|
+
{
|
36
|
+
"contest": "Super Contests",
|
37
|
+
"appeal": 0,
|
38
|
+
"jam": 0,
|
39
|
+
"condition": "Tough"
|
40
|
+
},
|
41
|
+
{
|
42
|
+
"contest": "Contest Spectaculars",
|
43
|
+
"appeal": 3,
|
44
|
+
"jam": 0,
|
45
|
+
"condition": "Tough"
|
46
|
+
}
|
47
|
+
]
|
28
48
|
}
|
@@ -24,5 +24,25 @@
|
|
24
24
|
"en": "Using a hyperspace hole, the user appears next to the target and strikes. This also hits a target using Protect or Detect.",
|
25
25
|
"de": "Die Attacke trifft den Gegner immer. Sie ignoriert darüber hinaus Schutzschild und Scanner."
|
26
26
|
},
|
27
|
-
"type": "Psychic"
|
27
|
+
"type": "Psychic",
|
28
|
+
"contests": [
|
29
|
+
{
|
30
|
+
"contest": "Contests",
|
31
|
+
"appeal": 0,
|
32
|
+
"jam": 0,
|
33
|
+
"condition": "Clever"
|
34
|
+
},
|
35
|
+
{
|
36
|
+
"contest": "Super Contests",
|
37
|
+
"appeal": 0,
|
38
|
+
"jam": 0,
|
39
|
+
"condition": "Clever"
|
40
|
+
},
|
41
|
+
{
|
42
|
+
"contest": "Contest Spectaculars",
|
43
|
+
"appeal": 3,
|
44
|
+
"jam": 0,
|
45
|
+
"condition": "Clever"
|
46
|
+
}
|
47
|
+
]
|
28
48
|
}
|
data/data/move/hypnosis.json
CHANGED
@@ -27,5 +27,25 @@
|
|
27
27
|
"en": "A special Psychic-type move. The target is hypnotized into a deep sleep.",
|
28
28
|
"de": "Lässt den Gegner einschlafen."
|
29
29
|
},
|
30
|
-
"type": "Psychic"
|
30
|
+
"type": "Psychic",
|
31
|
+
"contests": [
|
32
|
+
{
|
33
|
+
"contest": "Contests",
|
34
|
+
"appeal": 1,
|
35
|
+
"jam": 3,
|
36
|
+
"condition": "Clever"
|
37
|
+
},
|
38
|
+
{
|
39
|
+
"contest": "Super Contests",
|
40
|
+
"appeal": 2,
|
41
|
+
"jam": 0,
|
42
|
+
"condition": "Clever"
|
43
|
+
},
|
44
|
+
{
|
45
|
+
"contest": "Contest Spectaculars",
|
46
|
+
"appeal": 1,
|
47
|
+
"jam": 3,
|
48
|
+
"condition": "Clever"
|
49
|
+
}
|
50
|
+
]
|
31
51
|
}
|
data/data/move/ice_ball.json
CHANGED
@@ -25,5 +25,25 @@
|
|
25
25
|
"en": "A 5-turn attack that gains power on successive hits.",
|
26
26
|
"de": "Greift bis zu 5 Runden lang an. In jeder Runde verdoppelt sich der Ausgangsschaden (30 SP). Ähnlich wie Walzer."
|
27
27
|
},
|
28
|
-
"type": "Ice"
|
28
|
+
"type": "Ice",
|
29
|
+
"contests": [
|
30
|
+
{
|
31
|
+
"contest": "Contests",
|
32
|
+
"appeal": 3,
|
33
|
+
"jam": 0,
|
34
|
+
"condition": "Beautiful"
|
35
|
+
},
|
36
|
+
{
|
37
|
+
"contest": "Super Contests",
|
38
|
+
"appeal": 2,
|
39
|
+
"jam": 0,
|
40
|
+
"condition": "Beautiful"
|
41
|
+
},
|
42
|
+
{
|
43
|
+
"contest": "Contest Spectaculars",
|
44
|
+
"appeal": 3,
|
45
|
+
"jam": 0,
|
46
|
+
"condition": "Beautiful"
|
47
|
+
}
|
48
|
+
]
|
29
49
|
}
|
data/data/move/ice_beam.json
CHANGED
@@ -27,5 +27,25 @@
|
|
27
27
|
"en": "An Ice-type attack. Has a one-in-ten chance of freezing the target solid.",
|
28
28
|
"de": "Eisstrahl zählt zu den besten und beliebtesten Attacken. Die Attacke richtet - in den Generationen 1 bis 5 - stets einen Schaden von 95 SP an, wobei sie eine Treffsicherheit von 99,6% hat. Zusätzlich besteht eine 10-prozentige Chance, dass der Gegner nach einem Angriff mit dieser Attacke einfriert."
|
29
29
|
},
|
30
|
-
"type": "Ice"
|
30
|
+
"type": "Ice",
|
31
|
+
"contests": [
|
32
|
+
{
|
33
|
+
"contest": "Contests",
|
34
|
+
"appeal": 2,
|
35
|
+
"jam": 1,
|
36
|
+
"condition": "Beautiful"
|
37
|
+
},
|
38
|
+
{
|
39
|
+
"contest": "Super Contests",
|
40
|
+
"appeal": 2,
|
41
|
+
"jam": 0,
|
42
|
+
"condition": "Beautiful"
|
43
|
+
},
|
44
|
+
{
|
45
|
+
"contest": "Contest Spectaculars",
|
46
|
+
"appeal": 1,
|
47
|
+
"jam": 4,
|
48
|
+
"condition": "Beautiful"
|
49
|
+
}
|
50
|
+
]
|
31
51
|
}
|
data/data/move/ice_burn.json
CHANGED
@@ -24,5 +24,25 @@
|
|
24
24
|
"en": "On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.",
|
25
25
|
"de": "Die Attacke wird über zwei Runden ausgeführt, verursacht Schaden und besitzt eine Wahrscheinlichkeit von 30% das Ziel zu verbrennen. Trägt der Anwender ein Energiekraut wird in der Runde angegriffen in der Frosthauch ausgewählt wurde."
|
26
26
|
},
|
27
|
-
"type": "Ice"
|
27
|
+
"type": "Ice",
|
28
|
+
"contests": [
|
29
|
+
{
|
30
|
+
"contest": "Contests",
|
31
|
+
"appeal": 0,
|
32
|
+
"jam": 0,
|
33
|
+
"condition": "Beautiful"
|
34
|
+
},
|
35
|
+
{
|
36
|
+
"contest": "Super Contests",
|
37
|
+
"appeal": 0,
|
38
|
+
"jam": 0,
|
39
|
+
"condition": "Beautiful"
|
40
|
+
},
|
41
|
+
{
|
42
|
+
"contest": "Contest Spectaculars",
|
43
|
+
"appeal": 3,
|
44
|
+
"jam": 0,
|
45
|
+
"condition": "Beautiful"
|
46
|
+
}
|
47
|
+
]
|
28
48
|
}
|
data/data/move/ice_fang.json
CHANGED
@@ -26,5 +26,25 @@
|
|
26
26
|
"en": "The user bites with cold-infused fangs. It may also make the foe flinch or freeze.",
|
27
27
|
"de": "Hat eine Chance von 10% den Gegner einzufrieren und eine ebenso hohe Chance den Gegner zurückschrecken zu lassen. Beide Effekte können gleichzeitig auftreten. Ähnliche Attacken sind: Donnerzahn und Feuerzahn."
|
28
28
|
},
|
29
|
-
"type": "Ice"
|
29
|
+
"type": "Ice",
|
30
|
+
"contests": [
|
31
|
+
{
|
32
|
+
"contest": "Contests",
|
33
|
+
"appeal": 3,
|
34
|
+
"jam": 0,
|
35
|
+
"condition": "Cool"
|
36
|
+
},
|
37
|
+
{
|
38
|
+
"contest": "Super Contests",
|
39
|
+
"appeal": 3,
|
40
|
+
"jam": 0,
|
41
|
+
"condition": "Cool"
|
42
|
+
},
|
43
|
+
{
|
44
|
+
"contest": "Contest Spectaculars",
|
45
|
+
"appeal": 4,
|
46
|
+
"jam": 0,
|
47
|
+
"condition": "Cool"
|
48
|
+
}
|
49
|
+
]
|
30
50
|
}
|