nuklear 0.1.0 → 0.1.1
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- checksums.yaml +4 -4
- data/.gitignore +1 -0
- data/Gemfile.lock +1 -1
- data/README.md +9 -2
- data/examples/calculator.png +0 -0
- data/examples/hello_nuklear.png +0 -0
- data/examples/hello_nuklear.rb +1 -1
- data/examples/lib/window.rb +1 -1
- data/ext/nuklear/nkrb_context.c +6 -0
- data/ext/nuklear/nkrb_renderer.c +6 -6
- data/ext/nuklear_renderer_opengl2/nuklear_renderer_opengl2.c +9 -9
- data/ext/nuklear_renderer_opengl4/nuklear_renderer_opengl4.c +9 -11
- data/lib/nuklear/context.rb +1 -1
- data/lib/nuklear/renderer.rb +4 -5
- data/lib/nuklear/version.rb +1 -1
- metadata +4 -2
checksums.yaml
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@@ -1,7 +1,7 @@
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 71711825cf0d022f9c47979905f5bf685067e9f2c1fdd8f9755a21142de60c6b
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data.tar.gz: 23eae0b964a56384d2224018b3a5c54414286ee4ddcdab5a64e84db408e0d35e
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 609432ea3c0dad02a1814ae94c6a42f7b96da73c1b2b8f1934481e22767473bb97723389c7f8dd698c07e2c343715d47be137918b93b4fa3b423b29ff7dd6102
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data.tar.gz: e740ab30d11e8a9fb607342e5c150758510c06ebae411acf2609c7cd82bf4a4c11098c0b2d34d49864212cd637230b644bd9bbeb937f31496f0a105286d87c72
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data/.gitignore
CHANGED
data/Gemfile.lock
CHANGED
data/README.md
CHANGED
@@ -18,6 +18,13 @@ This project implements a set of Ruby classes which wrap the Nuklear API. It
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also provides two sample renderers (OpenGL 2 and OpenGL 4).
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## Screenshots
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![Hello Nuklear](https://github.com/sinisterchipmunk/nuklear-ruby/blob/master/examples/hello_nuklear.png)
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![Calculator](https://github.com/sinisterchipmunk/nuklear-ruby/blob/master/examples/calculator.png)
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## Installation
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Add this line to your application's Gemfile:
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@@ -75,7 +82,7 @@ ctx = Nuklear::Context.new(font)
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# to actually implement our real renderer on top of. Here, we'll use the
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# bundled OpenGL 2 renderer.
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require 'nuklear/nuklear_renderer_opengl2'
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-
ctx.renderer = Nuklear::Renderer::OpenGL2.new
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+
ctx.renderer = Nuklear::Renderer::OpenGL2.new
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```
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### With DSL
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@@ -188,7 +195,7 @@ push git commits and tags, and push the `.gem` file to
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## Contributing
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Bug reports and pull requests are welcome on GitHub at
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-
https://github.com/
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+
https://github.com/sinisterchipmunk/nuklear-ruby.
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## License
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Binary file
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Binary file
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data/examples/hello_nuklear.rb
CHANGED
@@ -56,7 +56,7 @@ ctx = Nuklear::Context.new(font)
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# renderer the size of the window and the size of the drawing surface, which
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# aren't always the same thing.
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require 'nuklear/nuklear_renderer_opengl2'
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-
ctx.renderer = Nuklear::Renderer::OpenGL2.new
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ctx.renderer = Nuklear::Renderer::OpenGL2.new
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ctx.renderer.window_size = window.size
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ctx.renderer.drawable_size = window.gl_drawable_size
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data/examples/lib/window.rb
CHANGED
@@ -35,7 +35,7 @@ module Examples
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def nuklear_context=(ctx)
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@nuklear_context = ctx
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-
@nuklear_context.renderer = Nuklear::Renderer::OpenGL2.new
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+
@nuklear_context.renderer = Nuklear::Renderer::OpenGL2.new
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@nuklear_context.renderer.window_size = @handle.size
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@nuklear_context.renderer.drawable_size = renderable_size
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end
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data/ext/nuklear/nkrb_context.c
CHANGED
@@ -220,6 +220,11 @@ VALUE nkrb_context_ui(VALUE self) {
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return ui;
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}
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static VALUE nkrb_context_is_any_item_active(VALUE self) {
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struct nk_context *ctx = nkrb_context_get(self);
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return nk_item_is_any_active(ctx) ? Qtrue : Qfalse;
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}
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void nkrb_context_init(void) {
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cNuklearContext = rb_define_class_under(mNuklear, "Context", rb_cObject);
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rb_define_alloc_func(cNuklearContext, nkrb_context_alloc);
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@@ -228,6 +233,7 @@ void nkrb_context_init(void) {
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rb_define_method(cNuklearContext, "initialize", nkrb_context_initialize, 1);
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rb_define_method(cNuklearContext, "tick", nkrb_context_tick, 0);
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rb_define_method(cNuklearContext, "ui", nkrb_context_ui, 0);
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rb_define_method(cNuklearContext, "any_item_active?", nkrb_context_is_any_item_active, 0);
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cNuklearContextEventSink = rb_define_class_under(cNuklearContext, "EventSink", rb_cObject);
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rb_define_method(cNuklearContextEventSink, "initialize", rb_nkrb_event_sink_initialize, 1);
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data/ext/nuklear/nkrb_renderer.c
CHANGED
@@ -33,12 +33,12 @@ static enum nk_draw_vertex_layout_format rb2nk_format(VALUE v) {
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else rb_raise(rb_eArgError, "Invalid vertex layout format name");
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}
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-
VALUE nkrb_renderer_convert(VALUE self) {
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+
VALUE nkrb_renderer_convert(VALUE self, VALUE rcontext) {
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struct nk_context *context = NULL;
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struct nk_buffer *commands = NULL;
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struct nk_buffer *vertices = NULL;
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struct nk_buffer *indices = NULL;
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-
Data_Get_Struct(
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+
Data_Get_Struct(rcontext, struct nk_context, context);
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Data_Get_Struct(rb_funcall(self, rb_intern("commands"), 0), struct nk_buffer, commands);
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Data_Get_Struct(rb_funcall(self, rb_intern("vertices"), 0), struct nk_buffer, vertices);
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Data_Get_Struct(rb_funcall(self, rb_intern("vertex_indices"), 0), struct nk_buffer, indices);
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@@ -77,10 +77,10 @@ VALUE nkrb_renderer_convert(VALUE self) {
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return self;
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}
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-
VALUE nkrb_renderer_draw_foreach(VALUE self) {
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+
VALUE nkrb_renderer_draw_foreach(VALUE self, VALUE rcontext) {
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struct nk_context *context = NULL;
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struct nk_buffer *commands = NULL;
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-
Data_Get_Struct(
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+
Data_Get_Struct(rcontext, struct nk_context, context);
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Data_Get_Struct(rb_funcall(self, rb_intern("commands"), 0), struct nk_buffer, commands);
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/* convert from command queue into draw list and draw to screen */
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@@ -109,6 +109,6 @@ VALUE nkrb_renderer_draw_foreach(VALUE self) {
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void nkrb_renderer_init(void) {
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VALUE cRenderer = rb_define_class_under(mNuklear, "Renderer", rb_cObject);
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-
rb_define_method(cRenderer, "nk_convert", nkrb_renderer_convert,
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-
rb_define_method(cRenderer, "nk_draw_foreach", nkrb_renderer_draw_foreach,
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+
rb_define_method(cRenderer, "nk_convert", nkrb_renderer_convert, 1);
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rb_define_method(cRenderer, "nk_draw_foreach", nkrb_renderer_draw_foreach, 1);
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}
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@@ -52,17 +52,17 @@ static enum nk_draw_vertex_layout_format rb2nk_format(VALUE v) {
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else rb_raise(rb_eArgError, "Invalid vertex layout format name");
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}
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-
VALUE renderer_initialize(VALUE self
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+
VALUE renderer_initialize(VALUE self) {
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if (!gladLoadGL())
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rb_raise(rb_eStandardError, "Failed to init GLAD");
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// printf("OpenGL %s, GLSL %s\n", glGetString(GL_VERSION), glGetString(GL_SHADING_LANGUAGE_VERSION));
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-
rb_call_super(
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+
rb_call_super(0, NULL);
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return self;
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}
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-
VALUE renderer_render_gl(VALUE self) {
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+
VALUE renderer_render_gl(VALUE self, VALUE rcontext) {
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VALUE window_size = rb_funcall(self, rb_intern("window_size"), 0);
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VALUE drawable_size = rb_funcall(self, rb_intern("drawable_size"), 0);
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VALUE window_width = rb_ary_entry(window_size, 0);
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@@ -96,7 +96,7 @@ VALUE renderer_render_gl(VALUE self) {
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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glEnableClientState(GL_COLOR_ARRAY);
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-
rb_call_super(
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rb_call_super(1, &rcontext);
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/* default OpenGL state */
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glDisableClientState(GL_VERTEX_ARRAY);
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@@ -119,8 +119,8 @@ VALUE renderer_render_gl(VALUE self) {
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return self;
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}
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-
VALUE renderer_nk_convert_gl(VALUE self) {
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-
VALUE result = rb_call_super(
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+
VALUE renderer_nk_convert_gl(VALUE self, VALUE rcontext) {
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VALUE result = rb_call_super(1, &rcontext);
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VALUE rconfig = rb_funcall(self, rb_intern("convert_config"), 0);
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GLsizei vs = (GLsizei) FIX2INT(rb_hash_aref(rconfig, ID2SYM(rb_intern("vertex_size"))));
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@@ -190,8 +190,8 @@ void Init_nuklear_renderer_opengl2(void) {
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cNuklearRendererOpenGL2 = rb_define_class_under(cNuklearRenderer, "OpenGL2", cNuklearRenderer);
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cNuklearBuffer = rb_const_get(mNuklear, rb_intern("Buffer"));
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rb_define_method(cNuklearRendererOpenGL2, "initialize", renderer_initialize,
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rb_define_method(cNuklearRendererOpenGL2, "nk_convert", renderer_nk_convert_gl,
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rb_define_method(cNuklearRendererOpenGL2, "initialize", renderer_initialize, 0);
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rb_define_method(cNuklearRendererOpenGL2, "nk_convert", renderer_nk_convert_gl, 1);
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rb_define_method(cNuklearRendererOpenGL2, "draw", renderer_draw_gl, 1);
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-
rb_define_method(cNuklearRendererOpenGL2, "render", renderer_render_gl,
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rb_define_method(cNuklearRendererOpenGL2, "render", renderer_render_gl, 1);
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}
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@@ -54,12 +54,12 @@ void nuklear_command_buffer_free(struct nk_buffer *buf) {
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nk_buffer_free(buf);
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}
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VALUE renderer_initialize(VALUE self
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VALUE renderer_initialize(VALUE self) {
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if (!gladLoadGL())
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rb_raise(rb_eStandardError, "Failed to init GLAD");
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// printf("OpenGL %s, GLSL %s\n", glGetString(GL_VERSION), glGetString(GL_SHADING_LANGUAGE_VERSION));
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rb_call_super(
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rb_call_super(0, NULL);
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int status;
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int prog = glCreateProgram();
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return self;
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}
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-
VALUE renderer_render_gl(VALUE self) {
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-
struct nk_context *ctx;
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+
VALUE renderer_render_gl(VALUE self, VALUE rcontext) {
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struct nk_buffer *cmds;
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VALUE window_size = rb_funcall(self, rb_intern("window_size"), 0);
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VALUE drawable_size = rb_funcall(self, rb_intern("drawable_size"), 0);
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@@ -144,7 +143,6 @@ VALUE renderer_render_gl(VALUE self) {
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struct nk_vec2 scale;
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VALUE context = rb_ivar_get(self, rb_intern("@context"));
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Data_Get_Struct(rb_ivar_get(context, rb_intern("@null")), struct nk_draw_null_texture, null_tex);
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-
Data_Get_Struct(context, struct nk_context, ctx);
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Data_Get_Struct(rb_ivar_get(self, rb_intern("@commands")), struct nk_buffer, cmds);
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GLfloat ortho[4][4] = {
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@@ -174,7 +172,7 @@ VALUE renderer_render_gl(VALUE self) {
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glUniform1i(uniform_tex, 0);
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glUniformMatrix4fv(uniform_proj, 1, GL_FALSE, &ortho[0][0]);
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-
rb_call_super(
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rb_call_super(1, &rcontext);
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glUseProgram(0);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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@@ -187,8 +185,8 @@ VALUE renderer_render_gl(VALUE self) {
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return self;
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}
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-
VALUE renderer_nk_convert_gl(VALUE self) {
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-
VALUE result = rb_call_super(
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+
VALUE renderer_nk_convert_gl(VALUE self, VALUE rcontext) {
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+
VALUE result = rb_call_super(1, &rcontext);
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struct nk_buffer *vertices = NULL;
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struct nk_buffer *indices = NULL;
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@@ -248,8 +246,8 @@ void Init_nuklear_renderer_opengl4(void) {
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cNuklearRendererOpenGL4 = rb_define_class_under(cNuklearRenderer, "OpenGL4", cNuklearRenderer);
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cNuklearBuffer = rb_const_get(mNuklear, rb_intern("Buffer"));
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251
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-
rb_define_method(cNuklearRendererOpenGL4, "initialize", renderer_initialize,
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-
rb_define_method(cNuklearRendererOpenGL4, "nk_convert", renderer_nk_convert_gl,
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+
rb_define_method(cNuklearRendererOpenGL4, "initialize", renderer_initialize, 0);
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rb_define_method(cNuklearRendererOpenGL4, "nk_convert", renderer_nk_convert_gl, 1);
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rb_define_method(cNuklearRendererOpenGL4, "draw", renderer_draw_gl, 1);
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-
rb_define_method(cNuklearRendererOpenGL4, "render", renderer_render_gl,
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+
rb_define_method(cNuklearRendererOpenGL4, "render", renderer_render_gl, 1);
|
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}
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data/lib/nuklear/context.rb
CHANGED
data/lib/nuklear/renderer.rb
CHANGED
@@ -46,11 +46,10 @@ module Nuklear
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# For all renderer implementations, override #initialize to set up your
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48
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# initial state (e.g. compiling shaders) and call `super`.
|
49
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-
def initialize
|
49
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+
def initialize
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50
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@commands = Nuklear::Buffer.new
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@vertices = Nuklear::Buffer.new
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52
52
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@vertex_indices = Nuklear::Buffer.new
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53
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-
@context = context
|
54
53
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@window_size = [640, 480]
|
55
54
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@drawable_size = nil
|
56
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@null_texture_handle = 0
|
@@ -84,9 +83,9 @@ module Nuklear
|
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84
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# Called at the start of a render pass. Renderers may wish to override
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85
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# this method to apply once-per-frame state updates. They should call
|
86
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# `super` when they are ready to proceed.
|
87
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-
def render
|
88
|
-
nk_convert
|
89
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-
nk_draw_foreach { |command| draw(command) }
|
86
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+
def render(context)
|
87
|
+
nk_convert(context)
|
88
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+
nk_draw_foreach(context) { |command| draw(command) }
|
90
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end
|
91
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# Called for each Nuklear draw command, numerous times per render pass.
|
data/lib/nuklear/version.rb
CHANGED
metadata
CHANGED
@@ -1,14 +1,14 @@
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|
1
1
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--- !ruby/object:Gem::Specification
|
2
2
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name: nuklear
|
3
3
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version: !ruby/object:Gem::Version
|
4
|
-
version: 0.1.
|
4
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+
version: 0.1.1
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5
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platform: ruby
|
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authors:
|
7
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- Colin MacKenzie IV
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autorequire:
|
9
9
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bindir: exe
|
10
10
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cert_chain: []
|
11
|
-
date: 2022-03-
|
11
|
+
date: 2022-03-11 00:00:00.000000000 Z
|
12
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dependencies:
|
13
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|
- !ruby/object:Gem::Dependency
|
14
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name: bundler
|
@@ -114,7 +114,9 @@ files:
|
|
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114
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- bin/console
|
115
115
|
- bin/setup
|
116
116
|
- examples/arial.ttf
|
117
|
+
- examples/calculator.png
|
117
118
|
- examples/calculator.rb
|
119
|
+
- examples/hello_nuklear.png
|
118
120
|
- examples/hello_nuklear.rb
|
119
121
|
- examples/lib/opengl_font.rb
|
120
122
|
- examples/lib/opengl_init.rb
|