nakor 0.0.8 → 0.0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README.md +7 -19
- data/lib/nakor/generators/app.rb +29 -17
- data/lib/nakor/generators/corona-game-template/README +11 -22
- data/lib/nakor/generators/corona-game-template/about.lua +2 -2
- data/lib/nakor/generators/corona-game-template/help.lua +2 -2
- data/lib/nakor/generators/corona-game-template/{bk_default.png → images/bk_default.png} +0 -0
- data/lib/nakor/generators/corona-game-template/{btn_about.png → images/btn_about.png} +0 -0
- data/lib/nakor/generators/corona-game-template/{btn_about_over.png → images/btn_about_over.png} +0 -0
- data/lib/nakor/generators/corona-game-template/{btn_help.png → images/btn_help.png} +0 -0
- data/lib/nakor/generators/corona-game-template/{btn_help_over.png → images/btn_help_over.png} +0 -0
- data/lib/nakor/generators/corona-game-template/{btn_play.png → images/btn_play.png} +0 -0
- data/lib/nakor/generators/corona-game-template/{btn_play_over.png → images/btn_play_over.png} +0 -0
- data/lib/nakor/generators/corona-game-template/{btn_settings.png → images/btn_settings.png} +0 -0
- data/lib/nakor/generators/corona-game-template/{btn_settings_over.png → images/btn_settings_over.png} +0 -0
- data/lib/nakor/generators/corona-game-template/images/splash_screen.png +0 -0
- data/lib/nakor/generators/corona-game-template/init_buttons.lua +14 -14
- data/lib/nakor/generators/corona-game-template/loadmenu.lua +1 -1
- data/lib/nakor/generators/corona-game-template/menu.lua +2 -2
- data/lib/nakor/generators/corona-game-template/play.lua +2 -2
- data/lib/nakor/generators/corona-game-template/{active_record.lua → scripts/lib/active_record.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/{geometry.lua → scripts/lib/geometry.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/{io_ext.lua → scripts/lib/io_ext.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/{middleclass.lua → scripts/lib/middleclass.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/{orm.lua → scripts/lib/orm.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/{radlib.lua → scripts/lib/radlib.lua} +5 -5
- data/lib/nakor/generators/corona-game-template/{sql.lua → scripts/lib/sql.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/{string_ext.lua → scripts/lib/string_ext.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/{table_ext.lua → scripts/lib/table_ext.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/{time_ext.lua → scripts/lib/time_ext.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/{ui.lua → scripts/lib/ui.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/{underscore.lua → scripts/lib/underscore.lua} +0 -0
- data/lib/nakor/generators/corona-game-template/settings.lua +2 -2
- data/lib/nakor/version.rb +1 -1
- metadata +53 -32
data/README.md
CHANGED
@@ -1,8 +1,10 @@
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# Nakor
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Nakor is a Ruby gem for generating a template application for Corona SDK. It creates a template app with a splash screen, a menu with four buttons (Play, Settings, Help, About), and one scene for each of the four buttons. It uses Corona SDK's built-in Storyboard to manage scenes.
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Nakor is a Ruby gem for generating a template application for [Corona SDK](http://www.coronalabs.com). It creates a template app with a splash screen, a menu with four buttons (Play, Settings, Help, About), and one scene for each of the four buttons. It uses Corona SDK's built-in Storyboard to manage scenes.
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The generated app also includes [RadLib](
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The generated app also includes [RadLib](http://radamanthus.github.com/radlib/), a library of utility Lua functions to support Corona SDK development.
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If you're not familiar with Ruby, or you just want the template code without this wrapper gem, please check out [Corona Game Template](http://radamanthus.github.com/corona-game-template/).
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# Installation
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nakor generate awesome_app
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This will create the
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This will create the awesome_app directory in the current directory. To run it in Corona simulator:
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cd awesome_app
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/Applications/CoronaSDK/simulator awesome_app
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appname
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+-- assets
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+-- appname
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+-- doc
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+-- server
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-
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The directory structure follows my personal convention for mobile projects:
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- All mobile app code is in appname/appname.
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- If this has a server component, the server app source code is in appname/server
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- Game assets (e.g. Illustrator .ai files) are in appname/assets, finished PNGs are copied over to appname/appname because that's where Corona SDK expects them to be.
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- The game design document (yes you should have one) and all other documentation are in appname/doc
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# Credits
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This code is MIT licensed, see http://developer.coronalabs.com/code/license
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data/lib/nakor/generators/app.rb
CHANGED
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module Nakor
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module Generators
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class App < Thor::Group
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-
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IMAGE_FILES = %W{
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bk_default.png
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btn_about.png
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btn_about_over.png
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splash_screen.png
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}
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about.lua
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SCRIPT_FILES = %W{
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active_record.lua
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build.settings
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config.lua
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geometry.lua
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help.lua
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init_buttons.lua
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io_ext.lua
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loadmenu.lua
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main.lua
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menu.lua
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middleclass.lua
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orm.lua
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play.lua
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radlib.lua
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README
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settings.lua
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sql.lua
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string_ext.lua
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table_ext.lua
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underscore.lua
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}
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TEMPLATE_FILES = %W{
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about.lua
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build.settings
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config.lua
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help.lua
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init_buttons.lua
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loadmenu.lua
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main.lua
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menu.lua
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play.lua
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README
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settings.lua
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}
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include Thor::Actions
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argument :app_name, :type => :string
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# Create the subdirectories
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create_subdirectory app_name
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create_subdirectory "#{app_name}/images"
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create_subdirectory "#{app_name}/scripts"
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create_subdirectory "#{app_name}/scripts/lib"
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create_subdirectory "server"
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create_subdirectory "assets"
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create_subdirectory "doc"
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end
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def
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def copy_template_files
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TEMPLATE_FILES.each do |template_file|
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template template_file, "#{app_name}/#{app_name}/#{template_file}"
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end
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end
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def
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copy_file
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def copy_script_files
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SCRIPT_FILES.each do |script_file|
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copy_file "scripts/lib/#{script_file}", "#{app_name}/#{app_name}/scripts/lib/#{script_file}"
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end
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end
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def copy_image_files
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IMAGE_FILES.each do |image_file|
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copy_file "images/#{image_file}", "#{app_name}/#{app_name}/images/#{image_file}"
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end
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end
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(c) 2011 by Radamanthus Batnag
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This is a template project for building games using [Corona SDK](http://www.coronalabs.com)
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## Note to previous users
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This has been
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This project has been updated to use the Storyboard API. You can find the old version, which uses Director, in the 1.0 branch.
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# Usage
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Out of the box, this is a working Corona project. It includes a splash screen (loadmenu.lua) which displays images/splash_screen.png for 1 second and then displays the main menu (menu.lua) with the following buttons:
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- Play
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- Settings
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- Help
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- About
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Note the naming convention for button images:
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The project directory structure follows my personal convention for projects:
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appname
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+-- assets
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+-- appname
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+-- doc
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- All code is in appname/appname.
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- Game assets (e.g. Illustrator .ai files) are in appname/assets, finished PNGs are copied over to appname/appname because that's where Corona SDK expects them to be.
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- The game design document (yes you should have one) and all other documentation are in appname/doc
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Note the naming convention for button images:
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The buttons for Play are btn_play.png and btn_play_over.png; the buttons for Settings are btn_settings.png and btn_settings_over.png, etc.
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If you have Ruby 1.9.3 installed, my Ruby gem [nakor](http://github.com/radamanthus/nakor) provides an easy command-line interface to generating apps from this template.
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# Credits
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This code is MIT licensed, see http://developer.coronalabs.com/code/license
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This code is MIT licensed, see http://developer.anscamobile.com/code/license
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local storyboard = require( "storyboard" )
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local scene = storyboard.newScene()
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local ui = require "ui"
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local radlib = require "radlib"
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local ui = require "scripts.lib.ui"
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local radlib = require "scripts.lib.radlib"
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---------------------------------------------------------------------------------
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-- BEGINNING OF YOUR IMPLEMENTATION
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local storyboard = require( "storyboard" )
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local scene = storyboard.newScene()
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local ui = require "ui"
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local radlib = require "radlib"
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local ui = require "scripts.lib.ui"
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local radlib = require "scripts.lib.radlib"
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---------------------------------------------------------------------------------
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-- BEGINNING OF YOUR IMPLEMENTATION
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data/lib/nakor/generators/corona-game-template/{btn_about_over.png → images/btn_about_over.png}
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data/lib/nakor/generators/corona-game-template/{btn_help_over.png → images/btn_help_over.png}
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data/lib/nakor/generators/corona-game-template/{btn_play_over.png → images/btn_play_over.png}
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Binary file
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_G.buttons = {
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about = {
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defaultSrc = "btn_about.png",
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defaultSrc = "images/btn_about.png",
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defaultX = 160,
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defaultY = 32,
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overSrc = "btn_about_over.png",
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defaultY = 32,
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overSrc = "images/btn_about_over.png",
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overX = 160,
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overY = 32,
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overY = 32,
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id = "btnAbout",
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text = "",
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font = "Helvetica",
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emboss = false
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},
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help = {
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defaultSrc = "btn_help.png",
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defaultSrc = "images/btn_help.png",
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defaultX = 160,
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defaultY = 32,
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overSrc = "btn_help_over.png",
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defaultY = 32,
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overSrc = "images/btn_help_over.png",
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overX = 160,
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overY = 32,
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overY = 32,
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id = "btnHelp",
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text = "",
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font = "Helvetica",
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emboss = false
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},
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play = {
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defaultSrc = "btn_play.png",
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defaultSrc = "images/btn_play.png",
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defaultX = 160,
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defaultY = 32,
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overSrc = "btn_play_over.png",
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overSrc = "images/btn_play_over.png",
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overX = 160,
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overY = 32,
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id = "btnPlay",
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emboss = false
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},
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settings = {
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defaultSrc = "btn_settings.png",
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defaultSrc = "images/btn_settings.png",
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defaultX = 160,
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defaultY = 32,
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overSrc = "btn_settings_over.png",
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defaultY = 32,
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overSrc = "images/btn_settings_over.png",
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overX = 160,
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overY = 32,
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overY = 32,
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id = "btnSettings",
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text = "",
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font = "Helvetica",
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function scene:createScene( event )
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local screenGroup = self.view
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local loadingImage = display.newImageRect( "splash_screen.png", 480, 320 )
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local loadingImage = display.newImageRect( "images/splash_screen.png", 480, 320 )
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loadingImage.x = display.contentWidth/2
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loadingImage.y = display.contentHeight/2
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screenGroup:insert(loadingImage)
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local storyboard = require( "storyboard" )
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local scene = storyboard.newScene()
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local ui = require "ui"
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local radlib = require "radlib"
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local ui = require "scripts.lib.ui"
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local radlib = require "scripts.lib.radlib"
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---------------------------------------------------------------------------------
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-- BEGINNING OF YOUR IMPLEMENTATION
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local storyboard = require( "storyboard" )
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local scene = storyboard.newScene()
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local ui = require "ui"
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local radlib = require "radlib"
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local ui = require "scripts.lib.ui"
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local radlib = require "scripts.lib.radlib"
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---------------------------------------------------------------------------------
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-- BEGINNING OF YOUR IMPLEMENTATION
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data/lib/nakor/generators/corona-game-template/{active_record.lua → scripts/lib/active_record.lua}
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data/lib/nakor/generators/corona-game-template/{middleclass.lua → scripts/lib/middleclass.lua}
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local M = {}
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local geometry = require "geometry"
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local geometry = require "scripts.lib.geometry"
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M.geometry = geometry
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local ioExt = require "io_ext"
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local ioExt = require "scripts.lib.io_ext"
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M.io = ioExt
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local stringExt = require "string_ext"
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local stringExt = require "scripts.lib.string_ext"
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M.string = stringExt
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local tableExt = require "table_ext"
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local tableExt = require "scripts.lib.table_ext"
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M.table = tableExt
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local timeExt = require "time_ext"
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local timeExt = require "scripts.lib.time_ext"
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M.time = timeExt
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local debug = function( msg )
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File without changes
|
data/lib/nakor/generators/corona-game-template/{string_ext.lua → scripts/lib/string_ext.lua}
RENAMED
File without changes
|
File without changes
|
File without changes
|
File without changes
|
data/lib/nakor/generators/corona-game-template/{underscore.lua → scripts/lib/underscore.lua}
RENAMED
File without changes
|
@@ -1,8 +1,8 @@
|
|
1
1
|
local storyboard = require( "storyboard" )
|
2
2
|
local scene = storyboard.newScene()
|
3
3
|
|
4
|
-
local ui = require "ui"
|
5
|
-
local radlib = require "radlib"
|
4
|
+
local ui = require "scripts.lib.ui"
|
5
|
+
local radlib = require "scripts.lib.radlib"
|
6
6
|
|
7
7
|
---------------------------------------------------------------------------------
|
8
8
|
-- BEGINNING OF YOUR IMPLEMENTATION
|
data/lib/nakor/version.rb
CHANGED
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: nakor
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.0.
|
4
|
+
version: 0.0.9
|
5
5
|
prerelease:
|
6
6
|
platform: ruby
|
7
7
|
authors:
|
@@ -9,11 +9,11 @@ authors:
|
|
9
9
|
autorequire:
|
10
10
|
bindir: bin
|
11
11
|
cert_chain: []
|
12
|
-
date: 2012-
|
12
|
+
date: 2012-08-11 00:00:00.000000000 Z
|
13
13
|
dependencies:
|
14
14
|
- !ruby/object:Gem::Dependency
|
15
15
|
name: thor
|
16
|
-
requirement:
|
16
|
+
requirement: !ruby/object:Gem::Requirement
|
17
17
|
none: false
|
18
18
|
requirements:
|
19
19
|
- - ! '>='
|
@@ -21,10 +21,15 @@ dependencies:
|
|
21
21
|
version: '0'
|
22
22
|
type: :runtime
|
23
23
|
prerelease: false
|
24
|
-
version_requirements:
|
24
|
+
version_requirements: !ruby/object:Gem::Requirement
|
25
|
+
none: false
|
26
|
+
requirements:
|
27
|
+
- - ! '>='
|
28
|
+
- !ruby/object:Gem::Version
|
29
|
+
version: '0'
|
25
30
|
- !ruby/object:Gem::Dependency
|
26
31
|
name: aruba
|
27
|
-
requirement:
|
32
|
+
requirement: !ruby/object:Gem::Requirement
|
28
33
|
none: false
|
29
34
|
requirements:
|
30
35
|
- - ! '>='
|
@@ -32,10 +37,15 @@ dependencies:
|
|
32
37
|
version: '0'
|
33
38
|
type: :development
|
34
39
|
prerelease: false
|
35
|
-
version_requirements:
|
40
|
+
version_requirements: !ruby/object:Gem::Requirement
|
41
|
+
none: false
|
42
|
+
requirements:
|
43
|
+
- - ! '>='
|
44
|
+
- !ruby/object:Gem::Version
|
45
|
+
version: '0'
|
36
46
|
- !ruby/object:Gem::Dependency
|
37
47
|
name: cucumber
|
38
|
-
requirement:
|
48
|
+
requirement: !ruby/object:Gem::Requirement
|
39
49
|
none: false
|
40
50
|
requirements:
|
41
51
|
- - ! '>='
|
@@ -43,10 +53,15 @@ dependencies:
|
|
43
53
|
version: '0'
|
44
54
|
type: :development
|
45
55
|
prerelease: false
|
46
|
-
version_requirements:
|
56
|
+
version_requirements: !ruby/object:Gem::Requirement
|
57
|
+
none: false
|
58
|
+
requirements:
|
59
|
+
- - ! '>='
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
47
62
|
- !ruby/object:Gem::Dependency
|
48
63
|
name: rspec
|
49
|
-
requirement:
|
64
|
+
requirement: !ruby/object:Gem::Requirement
|
50
65
|
none: false
|
51
66
|
requirements:
|
52
67
|
- - ! '>='
|
@@ -54,7 +69,12 @@ dependencies:
|
|
54
69
|
version: '0'
|
55
70
|
type: :development
|
56
71
|
prerelease: false
|
57
|
-
version_requirements:
|
72
|
+
version_requirements: !ruby/object:Gem::Requirement
|
73
|
+
none: false
|
74
|
+
requirements:
|
75
|
+
- - ! '>='
|
76
|
+
- !ruby/object:Gem::Version
|
77
|
+
version: '0'
|
58
78
|
description: ! "\n To create a new Corona SDK game using nakor, just run:\n\n nakor
|
59
79
|
generate awesome_game\n\n This will create an awesome_game directory in the current
|
60
80
|
directory, and copy all corona game template files into it.\n\n To run the generated
|
@@ -81,37 +101,38 @@ files:
|
|
81
101
|
- lib/nakor/generators/app.rb
|
82
102
|
- lib/nakor/generators/corona-game-template/README
|
83
103
|
- lib/nakor/generators/corona-game-template/about.lua
|
84
|
-
- lib/nakor/generators/corona-game-template/active_record.lua
|
85
|
-
- lib/nakor/generators/corona-game-template/bk_default.png
|
86
|
-
- lib/nakor/generators/corona-game-template/btn_about.png
|
87
|
-
- lib/nakor/generators/corona-game-template/btn_about_over.png
|
88
|
-
- lib/nakor/generators/corona-game-template/btn_help.png
|
89
|
-
- lib/nakor/generators/corona-game-template/btn_help_over.png
|
90
|
-
- lib/nakor/generators/corona-game-template/btn_play.png
|
91
|
-
- lib/nakor/generators/corona-game-template/btn_play_over.png
|
92
|
-
- lib/nakor/generators/corona-game-template/btn_settings.png
|
93
|
-
- lib/nakor/generators/corona-game-template/btn_settings_over.png
|
94
104
|
- lib/nakor/generators/corona-game-template/build.settings
|
95
105
|
- lib/nakor/generators/corona-game-template/config.lua
|
96
|
-
- lib/nakor/generators/corona-game-template/geometry.lua
|
97
106
|
- lib/nakor/generators/corona-game-template/help.lua
|
107
|
+
- lib/nakor/generators/corona-game-template/images/bk_default.png
|
108
|
+
- lib/nakor/generators/corona-game-template/images/btn_about.png
|
109
|
+
- lib/nakor/generators/corona-game-template/images/btn_about_over.png
|
110
|
+
- lib/nakor/generators/corona-game-template/images/btn_help.png
|
111
|
+
- lib/nakor/generators/corona-game-template/images/btn_help_over.png
|
112
|
+
- lib/nakor/generators/corona-game-template/images/btn_play.png
|
113
|
+
- lib/nakor/generators/corona-game-template/images/btn_play_over.png
|
114
|
+
- lib/nakor/generators/corona-game-template/images/btn_settings.png
|
115
|
+
- lib/nakor/generators/corona-game-template/images/btn_settings_over.png
|
116
|
+
- lib/nakor/generators/corona-game-template/images/splash_screen.png
|
98
117
|
- lib/nakor/generators/corona-game-template/init_buttons.lua
|
99
|
-
- lib/nakor/generators/corona-game-template/io_ext.lua
|
100
118
|
- lib/nakor/generators/corona-game-template/loadmenu.lua
|
101
119
|
- lib/nakor/generators/corona-game-template/main.lua
|
102
120
|
- lib/nakor/generators/corona-game-template/menu.lua
|
103
|
-
- lib/nakor/generators/corona-game-template/middleclass.lua
|
104
|
-
- lib/nakor/generators/corona-game-template/orm.lua
|
105
121
|
- lib/nakor/generators/corona-game-template/play.lua
|
106
|
-
- lib/nakor/generators/corona-game-template/
|
122
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/active_record.lua
|
123
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/geometry.lua
|
124
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/io_ext.lua
|
125
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/middleclass.lua
|
126
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/orm.lua
|
127
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/radlib.lua
|
128
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/sql.lua
|
129
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/string_ext.lua
|
130
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/table_ext.lua
|
131
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/time_ext.lua
|
132
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/ui.lua
|
133
|
+
- lib/nakor/generators/corona-game-template/scripts/lib/underscore.lua
|
107
134
|
- lib/nakor/generators/corona-game-template/settings.lua
|
108
135
|
- lib/nakor/generators/corona-game-template/splash_screen.png
|
109
|
-
- lib/nakor/generators/corona-game-template/sql.lua
|
110
|
-
- lib/nakor/generators/corona-game-template/string_ext.lua
|
111
|
-
- lib/nakor/generators/corona-game-template/table_ext.lua
|
112
|
-
- lib/nakor/generators/corona-game-template/time_ext.lua
|
113
|
-
- lib/nakor/generators/corona-game-template/ui.lua
|
114
|
-
- lib/nakor/generators/corona-game-template/underscore.lua
|
115
136
|
- lib/nakor/utilities/update_rad_lib.rb
|
116
137
|
- lib/nakor/version.rb
|
117
138
|
- nakor.gemspec
|
@@ -136,7 +157,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
136
157
|
version: '0'
|
137
158
|
requirements: []
|
138
159
|
rubyforge_project: nakor
|
139
|
-
rubygems_version: 1.8.
|
160
|
+
rubygems_version: 1.8.24
|
140
161
|
signing_key:
|
141
162
|
specification_version: 3
|
142
163
|
summary: Nakor is a gem that encapsulates the corona-game-template project.
|