mvcgen 0.1.19 → 0.1.20

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data/README.md CHANGED
@@ -109,19 +109,19 @@ The implementation scheme returned by this generator is hardly inspired in the e
109
109
  +-- Podfile
110
110
  | +-- podfile
111
111
  ```
112
- ## How to install vipergen ?
112
+ ## How to install mvcgen ?
113
113
  You can install it easily as using the gem. With ruby installed in your OSX execute:
114
114
  ```bash
115
- sudo gem install vipergen
115
+ sudo gem install mvcgen
116
116
  ```
117
- If everything were right, you should have now the vipergem command available in your system console
117
+ If everything were right, you should have now the mvcgen command available in your system console
118
118
 
119
- ## How to generate a VIPER module with a given name?
120
- You have just to execute the following command
119
+ ## How to generate a MVC module with a given name?
120
+ You have just to execute the following command standing on your project main folder
121
121
  ```bash
122
- vipergen generate MyFirstViperModule --path=~/myproject/shared
122
+ mvcgen generate YourProjectName --path=./
123
123
  ```
124
- And then the files structure will be automatically created. Don't forget to add this folder to your project dragging it into the XCode/Appcode inspector
124
+ And then the files structure will be automatically created and added to the project. Don't forget to run pod install after that
125
125
 
126
126
  ## Developer tips
127
127
  ### Update the gem
@@ -133,19 +133,19 @@ gem push vipergen-0.1.gem
133
133
  ```
134
134
  Then you'll be asked for your credentials in order to make the update in the repo (http://guides.rubygems.org/publishing/)
135
135
 
136
- ### Add a new template
137
- Are you interested in VIPER and you would like to contribute with this gem adding new templates? Feel free to do it. It's pretty easy. You've just to:
136
+ <!-- ### Add a new template
137
+ Are you interested in MVC and you would like to contribute with this gem adding new templates? Feel free to do it. It's pretty easy. You've just to:
138
138
  - Create a folder inside `templates` with the name of your template
139
- - You'll have to create inside the templates in both languages, Swift and Objective-C (get inspired from existing templates)
140
- - Use the word VIPER where you want the name to be replaced in.
141
- - Remember to add the file viperspec.yml with the description of your template as below:
139
+ - You'll have to create inside the templates a swift folder with your files (get inspired from existing templates)
140
+ - Use the word MVCGEN where you want the name to be replaced in.
141
+ - Remember to add the file mvcspec.yml with the description of your template as below:
142
142
  ```yaml
143
143
  author: pepi
144
- author_email: pepibumur@gmail.com
145
- template_description: Default template with the simplest structure using VIPER
146
- updated_at: 2014-08-24
144
+ author_email: daniel.martinezcg@gmail.com
145
+ template_description: Default template with the simplest structure using MVC
146
+ updated_at: 2018-08-01
147
147
  ```
148
- - Report it as a PR in this repo updating the gem version in Gemspec.
148
+ - Report it as a PR in this repo updating the gem version in Gemspec. -->
149
149
 
150
150
  ## Resources
151
151
  - Rspec documentation: http://rubydoc.info/gems/rspec-expectations/frames
@@ -1,4 +1,4 @@
1
1
  module MVCgen
2
2
  NAME = "mvcgen"
3
- VERSION = "0.1.19"
3
+ VERSION = "0.1.20"
4
4
  end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: mvcgen
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.1.19
4
+ version: 0.1.20
5
5
  platform: ruby
6
6
  authors:
7
7
  - Daniel Martinez
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2018-08-01 00:00:00.000000000 Z
11
+ date: 2018-08-14 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: rake
@@ -92,12 +92,6 @@ files:
92
92
  - LICENSE
93
93
  - README.md
94
94
  - bin/mvcgen
95
- - lib/basexcodetemplate/AppDelegate.swift
96
- - lib/basexcodetemplate/Assets.xcassets/AppIcon.appiconset/Contents.json
97
- - lib/basexcodetemplate/Assets.xcassets/Contents.json
98
- - lib/basexcodetemplate/Info.plist
99
- - lib/basexcodetemplate/LaunchScreen.storyboard
100
- - lib/basexcodetemplate/Main.storyboard
101
95
  - lib/mvcgen.rb
102
96
  - lib/mvcgen/dirutils.rb
103
97
  - lib/mvcgen/filemanager.rb
@@ -1,46 +0,0 @@
1
- //
2
- // AppDelegate.swift
3
- // testing
4
- //
5
- // Created by Daniel Martinez on 7/24/18.
6
- // Copyright © 2018 Houlak. All rights reserved.
7
- //
8
-
9
- import UIKit
10
-
11
- @UIApplicationMain
12
- class AppDelegate: UIResponder, UIApplicationDelegate {
13
-
14
- var window: UIWindow?
15
-
16
-
17
- func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
18
- // Override point for customization after application launch.
19
- return true
20
- }
21
-
22
- func applicationWillResignActive(_ application: UIApplication) {
23
- // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
24
- // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
25
- }
26
-
27
- func applicationDidEnterBackground(_ application: UIApplication) {
28
- // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
29
- // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
30
- }
31
-
32
- func applicationWillEnterForeground(_ application: UIApplication) {
33
- // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
34
- }
35
-
36
- func applicationDidBecomeActive(_ application: UIApplication) {
37
- // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
38
- }
39
-
40
- func applicationWillTerminate(_ application: UIApplication) {
41
- // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
42
- }
43
-
44
-
45
- }
46
-
@@ -1,98 +0,0 @@
1
- {
2
- "images" : [
3
- {
4
- "idiom" : "iphone",
5
- "size" : "20x20",
6
- "scale" : "2x"
7
- },
8
- {
9
- "idiom" : "iphone",
10
- "size" : "20x20",
11
- "scale" : "3x"
12
- },
13
- {
14
- "idiom" : "iphone",
15
- "size" : "29x29",
16
- "scale" : "2x"
17
- },
18
- {
19
- "idiom" : "iphone",
20
- "size" : "29x29",
21
- "scale" : "3x"
22
- },
23
- {
24
- "idiom" : "iphone",
25
- "size" : "40x40",
26
- "scale" : "2x"
27
- },
28
- {
29
- "idiom" : "iphone",
30
- "size" : "40x40",
31
- "scale" : "3x"
32
- },
33
- {
34
- "idiom" : "iphone",
35
- "size" : "60x60",
36
- "scale" : "2x"
37
- },
38
- {
39
- "idiom" : "iphone",
40
- "size" : "60x60",
41
- "scale" : "3x"
42
- },
43
- {
44
- "idiom" : "ipad",
45
- "size" : "20x20",
46
- "scale" : "1x"
47
- },
48
- {
49
- "idiom" : "ipad",
50
- "size" : "20x20",
51
- "scale" : "2x"
52
- },
53
- {
54
- "idiom" : "ipad",
55
- "size" : "29x29",
56
- "scale" : "1x"
57
- },
58
- {
59
- "idiom" : "ipad",
60
- "size" : "29x29",
61
- "scale" : "2x"
62
- },
63
- {
64
- "idiom" : "ipad",
65
- "size" : "40x40",
66
- "scale" : "1x"
67
- },
68
- {
69
- "idiom" : "ipad",
70
- "size" : "40x40",
71
- "scale" : "2x"
72
- },
73
- {
74
- "idiom" : "ipad",
75
- "size" : "76x76",
76
- "scale" : "1x"
77
- },
78
- {
79
- "idiom" : "ipad",
80
- "size" : "76x76",
81
- "scale" : "2x"
82
- },
83
- {
84
- "idiom" : "ipad",
85
- "size" : "83.5x83.5",
86
- "scale" : "2x"
87
- },
88
- {
89
- "idiom" : "ios-marketing",
90
- "size" : "1024x1024",
91
- "scale" : "1x"
92
- }
93
- ],
94
- "info" : {
95
- "version" : 1,
96
- "author" : "xcode"
97
- }
98
- }
@@ -1,6 +0,0 @@
1
- {
2
- "info" : {
3
- "version" : 1,
4
- "author" : "xcode"
5
- }
6
- }
@@ -1,45 +0,0 @@
1
- <?xml version="1.0" encoding="UTF-8"?>
2
- <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
3
- <plist version="1.0">
4
- <dict>
5
- <key>CFBundleDevelopmentRegion</key>
6
- <string>$(DEVELOPMENT_LANGUAGE)</string>
7
- <key>CFBundleExecutable</key>
8
- <string>$(EXECUTABLE_NAME)</string>
9
- <key>CFBundleIdentifier</key>
10
- <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
11
- <key>CFBundleInfoDictionaryVersion</key>
12
- <string>6.0</string>
13
- <key>CFBundleName</key>
14
- <string>$(PRODUCT_NAME)</string>
15
- <key>CFBundlePackageType</key>
16
- <string>APPL</string>
17
- <key>CFBundleShortVersionString</key>
18
- <string>1.0</string>
19
- <key>CFBundleVersion</key>
20
- <string>1</string>
21
- <key>LSRequiresIPhoneOS</key>
22
- <true/>
23
- <key>UILaunchStoryboardName</key>
24
- <string>LaunchScreen</string>
25
- <key>UIMainStoryboardFile</key>
26
- <string>Main</string>
27
- <key>UIRequiredDeviceCapabilities</key>
28
- <array>
29
- <string>armv7</string>
30
- </array>
31
- <key>UISupportedInterfaceOrientations</key>
32
- <array>
33
- <string>UIInterfaceOrientationPortrait</string>
34
- <string>UIInterfaceOrientationLandscapeLeft</string>
35
- <string>UIInterfaceOrientationLandscapeRight</string>
36
- </array>
37
- <key>UISupportedInterfaceOrientations~ipad</key>
38
- <array>
39
- <string>UIInterfaceOrientationPortrait</string>
40
- <string>UIInterfaceOrientationPortraitUpsideDown</string>
41
- <string>UIInterfaceOrientationLandscapeLeft</string>
42
- <string>UIInterfaceOrientationLandscapeRight</string>
43
- </array>
44
- </dict>
45
- </plist>
@@ -1,25 +0,0 @@
1
- <?xml version="1.0" encoding="UTF-8" standalone="no"?>
2
- <document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" systemVersion="17A277" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
3
- <dependencies>
4
- <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
5
- <capability name="Safe area layout guides" minToolsVersion="9.0"/>
6
- <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
7
- </dependencies>
8
- <scenes>
9
- <!--View Controller-->
10
- <scene sceneID="EHf-IW-A2E">
11
- <objects>
12
- <viewController id="01J-lp-oVM" sceneMemberID="viewController">
13
- <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
14
- <rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
15
- <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
16
- <color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
17
- <viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
18
- </view>
19
- </viewController>
20
- <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
21
- </objects>
22
- <point key="canvasLocation" x="53" y="375"/>
23
- </scene>
24
- </scenes>
25
- </document>
@@ -1,24 +0,0 @@
1
- <?xml version="1.0" encoding="UTF-8"?>
2
- <document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" systemVersion="17A277" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
3
- <dependencies>
4
- <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
5
- <capability name="Safe area layout guides" minToolsVersion="9.0"/>
6
- <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
7
- </dependencies>
8
- <scenes>
9
- <!--View Controller-->
10
- <scene sceneID="tne-QT-ifu">
11
- <objects>
12
- <viewController id="BYZ-38-t0r" customClass="ViewController" customModuleProvider="target" sceneMemberID="viewController">
13
- <view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
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- <rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
15
- <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
16
- <color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
17
- <viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
18
- </view>
19
- </viewController>
20
- <placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
21
- </objects>
22
- </scene>
23
- </scenes>
24
- </document>