mtg-db 2.3.9 → 2.4.1.1

Sign up to get free protection for your applications and to get access to all the features.
Files changed (200) hide show
  1. checksums.yaml +4 -4
  2. data/data/sets.json +50 -0
  3. data/data/sets/10e.json +30 -16
  4. data/data/sets/2ed.json +2 -6
  5. data/data/sets/2xm.json +13846 -0
  6. data/data/sets/3ed.json +3 -7
  7. data/data/sets/4ed.json +4 -4
  8. data/data/sets/5dn.json +4 -4
  9. data/data/sets/5ed.json +5 -25
  10. data/data/sets/6ed.json +5 -9
  11. data/data/sets/7ed.json +8 -20
  12. data/data/sets/8ed.json +12 -24
  13. data/data/sets/9ed.json +12 -12
  14. data/data/sets/a25.json +36 -26
  15. data/data/sets/aer.json +13 -12
  16. data/data/sets/akh.json +18 -17
  17. data/data/sets/ala.json +5 -9
  18. data/data/sets/all.json +2 -2
  19. data/data/sets/apc.json +8 -3
  20. data/data/sets/arb.json +6 -10
  21. data/data/sets/arc.json +14 -41
  22. data/data/sets/arn.json +3 -2
  23. data/data/sets/atq.json +2 -2
  24. data/data/sets/avr.json +16 -15
  25. data/data/sets/bbd.json +28 -27
  26. data/data/sets/bfz.json +16 -20
  27. data/data/sets/bng.json +157 -197
  28. data/data/sets/bok.json +3 -3
  29. data/data/sets/brb.json +3 -3
  30. data/data/sets/btd.json +3 -3
  31. data/data/sets/c13.json +25 -9
  32. data/data/sets/c14.json +41 -25
  33. data/data/sets/c15.json +49 -81
  34. data/data/sets/c16.json +42 -34
  35. data/data/sets/c17.json +51 -34
  36. data/data/sets/c18.json +28 -112
  37. data/data/sets/c19.json +21 -13
  38. data/data/sets/c20.json +13114 -0
  39. data/data/sets/chk.json +9 -9
  40. data/data/sets/chr.json +2 -7
  41. data/data/sets/cm1.json +14 -2
  42. data/data/sets/cm2.json +40 -40
  43. data/data/sets/cma.json +25 -9
  44. data/data/sets/cmd.json +32 -15
  45. data/data/sets/cmr.json +31035 -0
  46. data/data/sets/cn2.json +94 -13
  47. data/data/sets/cns.json +30 -24
  48. data/data/sets/con.json +3 -3
  49. data/data/sets/csp.json +12 -11
  50. data/data/sets/dd2.json +5 -5
  51. data/data/sets/dd3_dvd.json +7 -7
  52. data/data/sets/dd3_evg.json +10 -5
  53. data/data/sets/dd3_gvl.json +1 -1
  54. data/data/sets/dd3_jvc.json +5 -5
  55. data/data/sets/ddc.json +7 -7
  56. data/data/sets/ddd.json +1 -1
  57. data/data/sets/dde.json +5 -18
  58. data/data/sets/ddf.json +4 -4
  59. data/data/sets/ddg.json +2 -2
  60. data/data/sets/ddh.json +3 -3
  61. data/data/sets/ddi.json +4 -9
  62. data/data/sets/ddj.json +14 -14
  63. data/data/sets/ddk.json +3 -3
  64. data/data/sets/ddl.json +3 -3
  65. data/data/sets/ddm.json +12 -16
  66. data/data/sets/ddn.json +11 -11
  67. data/data/sets/ddo.json +4 -8
  68. data/data/sets/ddp.json +1 -1
  69. data/data/sets/ddq.json +11 -5
  70. data/data/sets/ddr.json +2 -2
  71. data/data/sets/ddt.json +9 -3
  72. data/data/sets/ddu.json +8 -3
  73. data/data/sets/dgm.json +9 -9
  74. data/data/sets/dis.json +10 -6
  75. data/data/sets/dka.json +42 -33
  76. data/data/sets/dom.json +20 -32
  77. data/data/sets/drk.json +1 -1
  78. data/data/sets/dst.json +11 -15
  79. data/data/sets/dtk.json +11 -15
  80. data/data/sets/e01.json +4 -4
  81. data/data/sets/e02.json +4 -2
  82. data/data/sets/eld.json +21 -49
  83. data/data/sets/ema.json +48 -43
  84. data/data/sets/emn.json +18 -18
  85. data/data/sets/eve.json +6 -6
  86. data/data/sets/evg.json +10 -5
  87. data/data/sets/exo.json +2 -2
  88. data/data/sets/fem.json +2 -31
  89. data/data/sets/frf.json +30 -22
  90. data/data/sets/frf_ugin.json +14 -2
  91. data/data/sets/fut.json +12 -16
  92. data/data/sets/g18.json +9 -4
  93. data/data/sets/gk1.json +12 -16
  94. data/data/sets/gk2.json +1 -1
  95. data/data/sets/gn2.json +2 -6
  96. data/data/sets/gnt.json +15 -14
  97. data/data/sets/gpt.json +16 -20
  98. data/data/sets/grn.json +18 -22
  99. data/data/sets/gs1.json +2 -2
  100. data/data/sets/gtc.json +13 -17
  101. data/data/sets/h09.json +1 -1
  102. data/data/sets/hml.json +7 -5
  103. data/data/sets/hop.json +6 -5
  104. data/data/sets/hou.json +23 -22
  105. data/data/sets/ice.json +9 -5
  106. data/data/sets/iko.json +10639 -0
  107. data/data/sets/ima.json +24 -24
  108. data/data/sets/inv.json +14 -21
  109. data/data/sets/isd.json +28 -25
  110. data/data/sets/jmp.json +16162 -0
  111. data/data/sets/jou.json +110 -165
  112. data/data/sets/jud.json +9 -4
  113. data/data/sets/kld.json +8 -12
  114. data/data/sets/ktk.json +35 -35
  115. data/data/sets/lea.json +2 -6
  116. data/data/sets/leb.json +2 -6
  117. data/data/sets/leg.json +22 -48
  118. data/data/sets/lgn.json +1 -1
  119. data/data/sets/lrw.json +6 -10
  120. data/data/sets/m10.json +23 -20
  121. data/data/sets/m11.json +42 -53
  122. data/data/sets/m12.json +28 -36
  123. data/data/sets/m13.json +19 -23
  124. data/data/sets/m14.json +27 -25
  125. data/data/sets/m15.json +7 -7
  126. data/data/sets/m19.json +56 -45
  127. data/data/sets/m20.json +10 -10
  128. data/data/sets/m21.json +14325 -0
  129. data/data/sets/mb1.json +0 -4
  130. data/data/sets/mbs.json +21 -13
  131. data/data/sets/mh1.json +12 -12
  132. data/data/sets/mir.json +1 -1
  133. data/data/sets/mm2.json +10 -22
  134. data/data/sets/mm3.json +33 -30
  135. data/data/sets/mma.json +12 -16
  136. data/data/sets/mmq.json +18 -9
  137. data/data/sets/mor.json +5 -5
  138. data/data/sets/mps_akh.json +6 -6
  139. data/data/sets/mps_grn.json +1 -1
  140. data/data/sets/mps_kld.json +10 -10
  141. data/data/sets/mps_rna.json +1 -1
  142. data/data/sets/mps_war.json +12 -0
  143. data/data/sets/mrd.json +15 -6
  144. data/data/sets/nem.json +4 -3
  145. data/data/sets/nph.json +13 -13
  146. data/data/sets/ody.json +30 -32
  147. data/data/sets/ogw.json +11 -6
  148. data/data/sets/ons.json +8 -12
  149. data/data/sets/ori.json +34 -46
  150. data/data/sets/pc2.json +43 -139
  151. data/data/sets/pca.json +43 -139
  152. data/data/sets/pcy.json +2 -7
  153. data/data/sets/plc.json +3 -2
  154. data/data/sets/pls.json +7 -12
  155. data/data/sets/po2.json +4 -4
  156. data/data/sets/por.json +3 -3
  157. data/data/sets/ppr.json +2 -2
  158. data/data/sets/ptk.json +1 -1
  159. data/data/sets/rav.json +39 -43
  160. data/data/sets/rix.json +21 -21
  161. data/data/sets/rna.json +20 -20
  162. data/data/sets/roe.json +12 -368
  163. data/data/sets/rtr.json +7 -7
  164. data/data/sets/s99.json +12 -19
  165. data/data/sets/scg.json +25 -21
  166. data/data/sets/shm.json +20 -44
  167. data/data/sets/sld.json +2565 -2
  168. data/data/sets/soi.json +41 -26
  169. data/data/sets/sok.json +3 -3
  170. data/data/sets/som.json +10 -10
  171. data/data/sets/ss1.json +1 -1
  172. data/data/sets/sth.json +10 -13
  173. data/data/sets/thb.json +32 -31
  174. data/data/sets/ths.json +145 -183
  175. data/data/sets/tmp.json +24 -10
  176. data/data/sets/tor.json +20 -14
  177. data/data/sets/tsp.json +5 -8
  178. data/data/sets/uds.json +1 -13
  179. data/data/sets/ulg.json +9 -5
  180. data/data/sets/uma.json +44 -238
  181. data/data/sets/uma_box.json +2 -2
  182. data/data/sets/und.json +3534 -0
  183. data/data/sets/usg.json +10 -18
  184. data/data/sets/v10.json +1 -1
  185. data/data/sets/v13.json +2 -2
  186. data/data/sets/v14.json +1 -1
  187. data/data/sets/v17.json +3 -3
  188. data/data/sets/van.json +2 -2
  189. data/data/sets/vis.json +6 -11
  190. data/data/sets/w17.json +9 -4
  191. data/data/sets/war.json +37 -29
  192. data/data/sets/wth.json +4 -4
  193. data/data/sets/wwk.json +2 -2
  194. data/data/sets/xln.json +44 -52
  195. data/data/sets/zen.json +6 -10
  196. data/data/sets/znc.json +5468 -0
  197. data/data/sets/zne.json +896 -0
  198. data/data/sets/znr.json +21555 -0
  199. data/lib/mtg-db.rb +1 -1
  200. metadata +13 -3
@@ -1117,7 +1117,7 @@
1117
1117
  "mana_cost": "1UU",
1118
1118
  "converted_mana_cost": 3,
1119
1119
  "oracle_text": [
1120
- "Raid — If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost.",
1120
+ "Raid — If you attacked this turn, you may pay {U} rather than pay this spell's mana cost.",
1121
1121
  "Counter target spell."
1122
1122
  ],
1123
1123
  "flavor_text": "\"Damn the cannons, mates. Charge!\"",
@@ -1241,7 +1241,7 @@
1241
1241
  "mana_cost": "2U",
1242
1242
  "converted_mana_cost": 3,
1243
1243
  "oracle_text": [
1244
- "Crashing Tide has flash as long as you control a Merfolk.",
1244
+ "This spell has flash as long as you control a Merfolk.",
1245
1245
  "Return target creature to its owner's hand.",
1246
1246
  "Draw a card."
1247
1247
  ],
@@ -1314,7 +1314,7 @@
1314
1314
  "mana_cost": "3U",
1315
1315
  "converted_mana_cost": 4,
1316
1316
  "oracle_text": [
1317
- "Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand."
1317
+ "Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked this turn, you may return target creature to its owner's hand."
1318
1318
  ],
1319
1319
  "flavor_text": "\"Up you go, you soggy rat.\"",
1320
1320
  "power": "3",
@@ -1429,7 +1429,7 @@
1429
1429
  "mana_cost": "2U",
1430
1430
  "converted_mana_cost": 3,
1431
1431
  "oracle_text": [
1432
- "Counter target creature spell. You create a colorless Treasure artifact token with \"{T}, Sacrifice this artifact: Add one mana of any color.\""
1432
+ "Counter target creature spell. You create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"
1433
1433
  ],
1434
1434
  "flavor_text": "Being a merciful pirate, she saved the vampire's gold from falling overboard.",
1435
1435
  "power": null,
@@ -1657,10 +1657,10 @@
1657
1657
  "mana_cost": "5UU",
1658
1658
  "converted_mana_cost": 7,
1659
1659
  "oracle_text": [
1660
- "Nezahal, Primal Tide can't be countered.",
1660
+ "This spell can't be countered.",
1661
1661
  "You have no maximum hand size.",
1662
1662
  "Whenever an opponent casts a noncreature spell, draw a card.",
1663
- "Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step."
1663
+ "Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step."
1664
1664
  ],
1665
1665
  "flavor_text": null,
1666
1666
  "power": "7",
@@ -1808,7 +1808,7 @@
1808
1808
  "mana_cost": "2U",
1809
1809
  "converted_mana_cost": 3,
1810
1810
  "oracle_text": [
1811
- "When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with \"{T}, Sacrifice this artifact: Add one mana of any color.\""
1811
+ "When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"
1812
1812
  ],
1813
1813
  "flavor_text": "The rising tide of Orazca's plunder lifted all ships.",
1814
1814
  "power": "1",
@@ -1974,7 +1974,7 @@
1974
1974
  "mana_cost": "3U",
1975
1975
  "converted_mana_cost": 4,
1976
1976
  "oracle_text": [
1977
- "Raid — This spell costs {1} less to cast if you attacked with a creature this turn.",
1977
+ "Raid — This spell costs {1} less to cast if you attacked this turn.",
1978
1978
  "Flying"
1979
1979
  ],
1980
1980
  "flavor_text": "\"Prepare to be boarded.\"",
@@ -2433,7 +2433,7 @@
2433
2433
  "converted_mana_cost": 2,
2434
2434
  "oracle_text": [
2435
2435
  "Enchant creature an opponent controls",
2436
- "When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast nonland cards from among them for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells."
2436
+ "When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells."
2437
2437
  ],
2438
2438
  "flavor_text": null,
2439
2439
  "power": null,
@@ -3013,7 +3013,7 @@
3013
3013
  "mana_cost": "3B",
3014
3014
  "converted_mana_cost": 4,
3015
3015
  "oracle_text": [
3016
- "Whenever another creature you control dies, create a colorless Treasure artifact token with \"{T}, Sacrifice this artifact: Add one mana of any color.\""
3016
+ "Whenever another creature you control dies, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"
3017
3017
  ],
3018
3018
  "flavor_text": "\"Shame to let good gold go to the grave.\"",
3019
3019
  "power": "1",
@@ -3485,7 +3485,7 @@
3485
3485
  "mana_cost": "6R",
3486
3486
  "converted_mana_cost": 7,
3487
3487
  "oracle_text": [
3488
- "For each land you control, create a colorless Treasure artifact token with \"{T}, Sacrifice this artifact: Add one mana of any color.\""
3488
+ "For each land you control, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"
3489
3489
  ],
3490
3490
  "flavor_text": "\"Why squabble for trinkets when we could be living large off all this gold?\"\n—Admiral Beckett Brass",
3491
3491
  "power": null,
@@ -3513,7 +3513,7 @@
3513
3513
  "mana_cost": "3R",
3514
3514
  "converted_mana_cost": 4,
3515
3515
  "oracle_text": [
3516
- "When Brazen Freebooter enters the battlefield, create a colorless Treasure artifact token with \"{T}, Sacrifice this artifact: Add one mana of any color.\""
3516
+ "When Brazen Freebooter enters the battlefield, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"
3517
3517
  ],
3518
3518
  "flavor_text": "Finders, keepers.",
3519
3519
  "power": "3",
@@ -3639,7 +3639,7 @@
3639
3639
  "converted_mana_cost": 2,
3640
3640
  "oracle_text": [
3641
3641
  "First strike",
3642
- "When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast that card this turn, and you may spend mana as though it were mana of any type to cast that spell. If that card would be put into a graveyard this turn, exile it instead."
3642
+ "When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead."
3643
3643
  ],
3644
3644
  "flavor_text": null,
3645
3645
  "power": "2",
@@ -3678,7 +3678,7 @@
3678
3678
  "mana_cost": "4RR",
3679
3679
  "converted_mana_cost": 6,
3680
3680
  "oracle_text": [
3681
- "Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of nonland cards exiled this way without paying their mana costs."
3681
+ "Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs."
3682
3682
  ],
3683
3683
  "flavor_text": "The storm rages and the earth breaks.",
3684
3684
  "power": "6",
@@ -3994,7 +3994,7 @@
3994
3994
  "converted_mana_cost": 4,
3995
3995
  "oracle_text": [
3996
3996
  "As an additional cost to cast this spell, discard a card.",
3997
- "Draw two cards and create two colorless Treasure artifact tokens with \"{T}, Sacrifice this artifact: Add one mana of any color.\""
3997
+ "Draw two cards and create two Treasure tokens. (They're artifacts with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"
3998
3998
  ],
3999
3999
  "flavor_text": "Goblins can carry their body weight in loot.",
4000
4000
  "power": null,
@@ -4349,7 +4349,7 @@
4349
4349
  "mana_cost": "2R",
4350
4350
  "converted_mana_cost": 3,
4351
4351
  "oracle_text": [
4352
- "Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn."
4352
+ "Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn."
4353
4353
  ],
4354
4354
  "flavor_text": "\"I'm about to make you famous. From the golden city to High and Dry, they'll talk about how fast you died!\"",
4355
4355
  "power": "2",
@@ -5507,8 +5507,8 @@
5507
5507
  "mana_cost": "3G",
5508
5508
  "converted_mana_cost": 4,
5509
5509
  "oracle_text": [
5510
- "Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard.",
5511
- "When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped."
5510
+ "Whenever World Shaper attacks, you may mill three cards.",
5511
+ "When World Shaper dies, return all land cards from your graveyard to the battlefield tapped."
5512
5512
  ],
5513
5513
  "flavor_text": "\"The Great River will not be tamed.\"",
5514
5514
  "power": "3",
@@ -6283,7 +6283,7 @@
6283
6283
  "mana_cost": "1UR",
6284
6284
  "converted_mana_cost": 3,
6285
6285
  "oracle_text": [
6286
- "Raid — If you attacked with a creature this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield."
6286
+ "Raid — If you attacked this turn, you may have Protean Raider enter the battlefield as a copy of any creature on the battlefield."
6287
6287
  ],
6288
6288
  "flavor_text": "Imitation is the sincerest form of piracy.",
6289
6289
  "power": "2",
@@ -6531,7 +6531,7 @@
6531
6531
  "mana_cost": "2UR",
6532
6532
  "converted_mana_cost": 4,
6533
6533
  "oracle_text": [
6534
- "Whenever one or more creatures you control deal combat damage to a player, create a colorless Treasure artifact token with \"{T}, Sacrifice this artifact: Add one mana of any color.\"",
6534
+ "Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")",
6535
6535
  "At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault."
6536
6536
  ],
6537
6537
  "flavor_text": null,
@@ -6802,7 +6802,7 @@
6802
6802
  "converted_mana_cost": 2,
6803
6803
  "oracle_text": [
6804
6804
  "Defender",
6805
- "When Gleaming Barrier dies, create a colorless Treasure artifact token with \"{T}, Sacrifice this artifact: Add one mana of any color.\""
6805
+ "When Gleaming Barrier dies, create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"
6806
6806
  ],
6807
6807
  "flavor_text": "\"Gold without freedom might as well be lead.\"\n—Angrath",
6808
6808
  "power": "0",
@@ -620,7 +620,7 @@
620
620
  ],
621
621
  "supertypes": [],
622
622
  "subtypes": [
623
- "Hound"
623
+ "Dog"
624
624
  ],
625
625
  "rarity": "Uncommon",
626
626
  "mana_cost": "W",
@@ -737,7 +737,7 @@
737
737
  "mana_cost": "3W",
738
738
  "converted_mana_cost": 4,
739
739
  "oracle_text": [
740
- "Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a colorless Treasure artifact token with \"{T}, Sacrifice this artifact: Add one mana of any color.\""
740
+ "Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"
741
741
  ],
742
742
  "flavor_text": "\"I await your donation.\"\n—Dasha, Orzhov priest",
743
743
  "power": null,
@@ -801,7 +801,7 @@
801
801
  "converted_mana_cost": 2,
802
802
  "oracle_text": [
803
803
  "Summary Judgment deals 3 damage to target tapped creature.",
804
- "Addendum — If you cast this spell during your main phase, it deals 5 damage to that creature instead."
804
+ "Addendum — If you cast this spell during your main phase, it deals 5 damage instead."
805
805
  ],
806
806
  "flavor_text": "Any challenge to Azorius authority is met with swift and potent retribution.",
807
807
  "power": null,
@@ -1500,8 +1500,8 @@
1500
1500
  "mana_cost": "1U",
1501
1501
  "converted_mana_cost": 2,
1502
1502
  "oracle_text": [
1503
- "{1}, {T}: Target player puts the top card of their library into their graveyard.",
1504
- "Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard.",
1503
+ "{1}, {T}: Target player mills a card.",
1504
+ "Tap four untapped Advisors you control: Target player mills twelve cards.",
1505
1505
  "A deck can have any number of cards named Persistent Petitioners."
1506
1506
  ],
1507
1507
  "flavor_text": null,
@@ -1874,7 +1874,7 @@
1874
1874
  "rulings": [
1875
1875
  {
1876
1876
  "date": "1/25/2019",
1877
- "text": "A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans and “scryed” if applicable. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins."
1877
+ "text": "A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins."
1878
1878
  },
1879
1879
  {
1880
1880
  "date": "1/25/2019",
@@ -1923,7 +1923,7 @@
1923
1923
  "mana_cost": "1UU",
1924
1924
  "converted_mana_cost": 3,
1925
1925
  "oracle_text": [
1926
- "Counter target spell. Its controller puts the top three cards of their library into their graveyard."
1926
+ "Counter target spell. Its controller mills three cards."
1927
1927
  ],
1928
1928
  "flavor_text": "\"I can think of no greater punishment than answering your question in full.\"\n—Lazav",
1929
1929
  "power": null,
@@ -1995,7 +1995,7 @@
1995
1995
  "converted_mana_cost": 2,
1996
1996
  "oracle_text": [
1997
1997
  "Defender",
1998
- "When Wall of Lost Thoughts enters the battlefield, target player puts the top four cards of their library into their graveyard."
1998
+ "When Wall of Lost Thoughts enters the battlefield, target player mills four cards."
1999
1999
  ],
2000
2000
  "flavor_text": "Those who intrude upon the Dimir seldom remember that they have done so.",
2001
2001
  "power": "0",
@@ -2163,7 +2163,7 @@
2163
2163
  "mana_cost": "1B",
2164
2164
  "converted_mana_cost": 2,
2165
2165
  "oracle_text": [
2166
- "Target creature gains deathtouch until end of turn.",
2166
+ "Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)",
2167
2167
  "Draw a card."
2168
2168
  ],
2169
2169
  "flavor_text": "\"The pain of searing iron and razor edges pales beside the pleasure of performance.\"\n—Judith",
@@ -2175,7 +2175,7 @@
2175
2175
  "color_indicator": null,
2176
2176
  "rulings": [
2177
2177
  {
2178
- "date": "1/25/2019",
2178
+ "date": "7/12/2019",
2179
2179
  "text": "If the target creature is an illegal target by the time Bladebrand tries to resolve, the spell doesn’t resolve. You don’t draw a card."
2180
2180
  }
2181
2181
  ]
@@ -3112,7 +3112,7 @@
3112
3112
  "mana_cost": "2R",
3113
3113
  "converted_mana_cost": 3,
3114
3114
  "oracle_text": [
3115
- "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn."
3115
+ "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)"
3116
3116
  ],
3117
3117
  "flavor_text": "Seen through Rakdos eyes, a cruel betrayal is a hilarious stunt.",
3118
3118
  "power": null,
@@ -3123,11 +3123,11 @@
3123
3123
  "color_indicator": null,
3124
3124
  "rulings": [
3125
3125
  {
3126
- "date": "1/25/2019",
3126
+ "date": "7/12/2019",
3127
3127
  "text": "Act of Treason can target any creature, even one that’s untapped or one you already control."
3128
3128
  },
3129
3129
  {
3130
- "date": "1/25/2019",
3130
+ "date": "7/12/2019",
3131
3131
  "text": "Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it."
3132
3132
  }
3133
3133
  ]
@@ -3393,7 +3393,7 @@
3393
3393
  "mana_cost": "XRR",
3394
3394
  "converted_mana_cost": 2,
3395
3395
  "oracle_text": [
3396
- "Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost."
3396
+ "Electrodominance deals X damage to any target. You may cast a spell with converted mana cost X or less from your hand without paying its mana cost."
3397
3397
  ],
3398
3398
  "flavor_text": "\"Basically, we turn a bunch of little lightnings into one big lightning.\"",
3399
3399
  "power": null,
@@ -3888,7 +3888,7 @@
3888
3888
  "color_indicator": null,
3889
3889
  "rulings": [
3890
3890
  {
3891
- "date": "1/25/2019",
3891
+ "date": "7/12/2019",
3892
3892
  "text": "If Rubblebelt Recluse can’t attack for any reason (such as being tapped or having come under that player’s control that turn), then it doesn’t attack. If there’s a cost associated with having it attack, its controller isn’t forced to pay that cost, so it doesn’t have to attack in that case either."
3893
3893
  }
3894
3894
  ]
@@ -4666,7 +4666,7 @@
4666
4666
  "mana_cost": "4G",
4667
4667
  "converted_mana_cost": 5,
4668
4668
  "oracle_text": [
4669
- "Reach"
4669
+ "Reach (This creature can block creatures with flying.)"
4670
4670
  ],
4671
4671
  "flavor_text": "\"The good news is that the migrating drakes are no longer a problem.\"\n—Bell Migellic, Azorius hussar",
4672
4672
  "power": "3",
@@ -5476,7 +5476,7 @@
5476
5476
  "mana_cost": "GU",
5477
5477
  "converted_mana_cost": 2,
5478
5478
  "oracle_text": [
5479
- "Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.",
5479
+ "Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.",
5480
5480
  "{T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it."
5481
5481
  ],
5482
5482
  "flavor_text": null,
@@ -7312,7 +7312,7 @@
7312
7312
  ],
7313
7313
  "supertypes": [],
7314
7314
  "subtypes": [
7315
- "Fish",
7315
+ "Shark",
7316
7316
  "Octopus",
7317
7317
  "Crab"
7318
7318
  ],
@@ -7606,7 +7606,7 @@
7606
7606
  "converted_mana_cost": 3,
7607
7607
  "oracle_text": [
7608
7608
  "At the beginning of your upkeep, exile the top card of your library.",
7609
- "During your turn, if an opponent lost life this turn, you may play cards exiled with Theater of Horrors.",
7609
+ "During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors.",
7610
7610
  "{3}{R}: Theater of Horrors deals 1 damage to target opponent or planeswalker."
7611
7611
  ],
7612
7612
  "flavor_text": null,
@@ -8709,7 +8709,7 @@
8709
8709
  "mana_cost": "1",
8710
8710
  "converted_mana_cost": 1,
8711
8711
  "oracle_text": [
8712
- "Equipped creature gets +0/+3 and has \"{2}, {T}: Target player puts the top three cards of their library into their graveyard.\"",
8712
+ "Equipped creature gets +0/+3 and has \"{2}, {T}: Target player mills three cards.\"",
8713
8713
  "Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"
8714
8714
  ],
8715
8715
  "flavor_text": "Shhh . . .",
@@ -612,7 +612,7 @@
612
612
  ],
613
613
  "supertypes": [],
614
614
  "subtypes": [
615
- "Hound"
615
+ "Dog"
616
616
  ],
617
617
  "rarity": "Uncommon",
618
618
  "mana_cost": "2W",
@@ -799,38 +799,6 @@
799
799
  "other_part": null,
800
800
  "color_indicator": null,
801
801
  "rulings": [
802
- {
803
- "date": "6/15/2010",
804
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
805
- },
806
- {
807
- "date": "6/15/2010",
808
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
809
- },
810
- {
811
- "date": "6/15/2010",
812
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
813
- },
814
- {
815
- "date": "6/15/2010",
816
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
817
- },
818
- {
819
- "date": "6/15/2010",
820
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
821
- },
822
- {
823
- "date": "6/15/2010",
824
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
825
- },
826
- {
827
- "date": "6/15/2010",
828
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
829
- },
830
- {
831
- "date": "6/15/2010",
832
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
833
- },
834
802
  {
835
803
  "date": "7/13/2018",
836
804
  "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead."
@@ -1191,38 +1159,6 @@
1191
1159
  "other_part": null,
1192
1160
  "color_indicator": null,
1193
1161
  "rulings": [
1194
- {
1195
- "date": "6/15/2010",
1196
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
1197
- },
1198
- {
1199
- "date": "6/15/2010",
1200
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
1201
- },
1202
- {
1203
- "date": "6/15/2010",
1204
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
1205
- },
1206
- {
1207
- "date": "6/15/2010",
1208
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
1209
- },
1210
- {
1211
- "date": "6/15/2010",
1212
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
1213
- },
1214
- {
1215
- "date": "6/15/2010",
1216
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
1217
- },
1218
- {
1219
- "date": "6/15/2010",
1220
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
1221
- },
1222
- {
1223
- "date": "6/15/2010",
1224
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
1225
- },
1226
1162
  {
1227
1163
  "date": "7/13/2018",
1228
1164
  "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead."
@@ -1702,38 +1638,6 @@
1702
1638
  "other_part": null,
1703
1639
  "color_indicator": null,
1704
1640
  "rulings": [
1705
- {
1706
- "date": "6/15/2010",
1707
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
1708
- },
1709
- {
1710
- "date": "6/15/2010",
1711
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
1712
- },
1713
- {
1714
- "date": "6/15/2010",
1715
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
1716
- },
1717
- {
1718
- "date": "6/15/2010",
1719
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
1720
- },
1721
- {
1722
- "date": "6/15/2010",
1723
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
1724
- },
1725
- {
1726
- "date": "6/15/2010",
1727
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
1728
- },
1729
- {
1730
- "date": "6/15/2010",
1731
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
1732
- },
1733
- {
1734
- "date": "6/15/2010",
1735
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
1736
- },
1737
1641
  {
1738
1642
  "date": "7/13/2018",
1739
1643
  "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead."
@@ -2383,38 +2287,6 @@
2383
2287
  "other_part": null,
2384
2288
  "color_indicator": null,
2385
2289
  "rulings": [
2386
- {
2387
- "date": "6/15/2010",
2388
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
2389
- },
2390
- {
2391
- "date": "6/15/2010",
2392
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
2393
- },
2394
- {
2395
- "date": "6/15/2010",
2396
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
2397
- },
2398
- {
2399
- "date": "6/15/2010",
2400
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
2401
- },
2402
- {
2403
- "date": "6/15/2010",
2404
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
2405
- },
2406
- {
2407
- "date": "6/15/2010",
2408
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
2409
- },
2410
- {
2411
- "date": "6/15/2010",
2412
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
2413
- },
2414
- {
2415
- "date": "6/15/2010",
2416
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
2417
- },
2418
2290
  {
2419
2291
  "date": "6/15/2010",
2420
2292
  "text": "All _Rise of the Eldrazi_ cards printed with totem armor are Auras with “enchant creature.” But Umbra Mystic grants totem armor to Auras attached to any permanent you control, not just creatures. The ability works the same way even if the Aura is enchanting a land, an artifact, or any other permanent."
@@ -2762,38 +2634,6 @@
2762
2634
  "other_part": null,
2763
2635
  "color_indicator": null,
2764
2636
  "rulings": [
2765
- {
2766
- "date": "6/15/2010",
2767
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
2768
- },
2769
- {
2770
- "date": "6/15/2010",
2771
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
2772
- },
2773
- {
2774
- "date": "6/15/2010",
2775
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
2776
- },
2777
- {
2778
- "date": "6/15/2010",
2779
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
2780
- },
2781
- {
2782
- "date": "6/15/2010",
2783
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
2784
- },
2785
- {
2786
- "date": "6/15/2010",
2787
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
2788
- },
2789
- {
2790
- "date": "6/15/2010",
2791
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
2792
- },
2793
- {
2794
- "date": "6/15/2010",
2795
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
2796
- },
2797
2637
  {
2798
2638
  "date": "6/15/2010",
2799
2639
  "text": "Only Crab Umbra’s controller (who is not necessarily the enchanted creature’s controller) can activate its activated ability."
@@ -3050,38 +2890,6 @@
3050
2890
  "other_part": null,
3051
2891
  "color_indicator": null,
3052
2892
  "rulings": [
3053
- {
3054
- "date": "6/15/2010",
3055
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
3056
- },
3057
- {
3058
- "date": "6/15/2010",
3059
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
3060
- },
3061
- {
3062
- "date": "6/15/2010",
3063
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
3064
- },
3065
- {
3066
- "date": "6/15/2010",
3067
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
3068
- },
3069
- {
3070
- "date": "6/15/2010",
3071
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
3072
- },
3073
- {
3074
- "date": "6/15/2010",
3075
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
3076
- },
3077
- {
3078
- "date": "6/15/2010",
3079
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
3080
- },
3081
- {
3082
- "date": "6/15/2010",
3083
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
3084
- },
3085
2893
  {
3086
2894
  "date": "7/13/2018",
3087
2895
  "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead."
@@ -3236,38 +3044,6 @@
3236
3044
  "other_part": null,
3237
3045
  "color_indicator": null,
3238
3046
  "rulings": [
3239
- {
3240
- "date": "6/15/2010",
3241
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
3242
- },
3243
- {
3244
- "date": "6/15/2010",
3245
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
3246
- },
3247
- {
3248
- "date": "6/15/2010",
3249
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
3250
- },
3251
- {
3252
- "date": "6/15/2010",
3253
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
3254
- },
3255
- {
3256
- "date": "6/15/2010",
3257
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
3258
- },
3259
- {
3260
- "date": "6/15/2010",
3261
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
3262
- },
3263
- {
3264
- "date": "6/15/2010",
3265
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
3266
- },
3267
- {
3268
- "date": "6/15/2010",
3269
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
3270
- },
3271
3047
  {
3272
3048
  "date": "7/13/2018",
3273
3049
  "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead."
@@ -4322,7 +4098,7 @@
4322
4098
  "mana_cost": "U",
4323
4099
  "converted_mana_cost": 1,
4324
4100
  "oracle_text": [
4325
- "Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana."
4101
+ "Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the mana in that cost to less than one mana."
4326
4102
  ],
4327
4103
  "flavor_text": "Under the master's eye, skills are honed sharper and spells cut deeper.",
4328
4104
  "power": null,
@@ -5129,7 +4905,7 @@
5129
4905
  "converted_mana_cost": 6,
5130
4906
  "oracle_text": [
5131
4907
  "Flying",
5132
- "Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of nonland cards exiled this way without paying their mana costs."
4908
+ "Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs."
5133
4909
  ],
5134
4910
  "flavor_text": null,
5135
4911
  "power": "6",
@@ -7228,7 +7004,7 @@
7228
7004
  "converted_mana_cost": 3,
7229
7005
  "oracle_text": [
7230
7006
  "Haste",
7231
- "When Tuktuk the Explorer dies, create a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned."
7007
+ "When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token."
7232
7008
  ],
7233
7009
  "flavor_text": "Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.",
7234
7010
  "power": "1",
@@ -7409,15 +7185,11 @@
7409
7185
  "color_indicator": null,
7410
7186
  "rulings": [
7411
7187
  {
7412
- "date": "6/15/2010",
7413
- "text": "You may target zero, one, two, or three creatures."
7188
+ "date": "1/24/2020",
7189
+ "text": "The “can’t block” effect applies to each of the targeted creatures—and to only those creatures—even if Wrap in Flames deals no damage to one or more of them (due to a prevention effect, for example) or if Wrap in Flames deals damage to a different creature (due to a redirection effect)."
7414
7190
  },
7415
7191
  {
7416
- "date": "6/15/2010",
7417
- "text": "The “can’t block” effect applies to each of the targeted creatures — and only those creatures — even if Wrap in Flames deals no damage to one or more of them (due to a prevention effect, for example) or Wrap in Flames deals damage to a different creature (due to a redirection effect)."
7418
- },
7419
- {
7420
- "date": "6/15/2010",
7192
+ "date": "1/24/2020",
7421
7193
  "text": "If any of the targeted creatures is an illegal target by the time Wrap in Flames resolves, it won’t be dealt damage and will be able to block. The other targeted creatures will still be affected."
7422
7194
  }
7423
7195
  ]
@@ -7537,38 +7309,6 @@
7537
7309
  "other_part": null,
7538
7310
  "color_indicator": null,
7539
7311
  "rulings": [
7540
- {
7541
- "date": "6/15/2010",
7542
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
7543
- },
7544
- {
7545
- "date": "6/15/2010",
7546
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
7547
- },
7548
- {
7549
- "date": "6/15/2010",
7550
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
7551
- },
7552
- {
7553
- "date": "6/15/2010",
7554
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
7555
- },
7556
- {
7557
- "date": "6/15/2010",
7558
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
7559
- },
7560
- {
7561
- "date": "6/15/2010",
7562
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
7563
- },
7564
- {
7565
- "date": "6/15/2010",
7566
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
7567
- },
7568
- {
7569
- "date": "6/15/2010",
7570
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
7571
- },
7572
7312
  {
7573
7313
  "date": "6/15/2010",
7574
7314
  "text": "When the enchanted creature attacks, all lands controlled by that creature’s controller (who is not necessarily the Aura’s controller) untap."
@@ -7693,38 +7433,6 @@
7693
7433
  "other_part": null,
7694
7434
  "color_indicator": null,
7695
7435
  "rulings": [
7696
- {
7697
- "date": "6/15/2010",
7698
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
7699
- },
7700
- {
7701
- "date": "6/15/2010",
7702
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
7703
- },
7704
- {
7705
- "date": "6/15/2010",
7706
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
7707
- },
7708
- {
7709
- "date": "6/15/2010",
7710
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
7711
- },
7712
- {
7713
- "date": "6/15/2010",
7714
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
7715
- },
7716
- {
7717
- "date": "6/15/2010",
7718
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
7719
- },
7720
- {
7721
- "date": "6/15/2010",
7722
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
7723
- },
7724
- {
7725
- "date": "6/15/2010",
7726
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
7727
- },
7728
7436
  {
7729
7437
  "date": "7/13/2018",
7730
7438
  "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead."
@@ -8357,11 +8065,11 @@
8357
8065
  "color_indicator": null,
8358
8066
  "rulings": [
8359
8067
  {
8360
- "date": "10/5/2018",
8361
- "text": "The bonus is determined as Might of the Masses resolves. It won’t change if the number of creatures you control changes later in the turn."
8068
+ "date": "7/12/2019",
8069
+ "text": "The size of the bonus is determined as Might of the Masses resolves; it won’t change if the number of creatures you control changes later in the turn."
8362
8070
  },
8363
8071
  {
8364
- "date": "10/5/2018",
8072
+ "date": "7/12/2019",
8365
8073
  "text": "If you target a creature you control with Might of the Masses, remember to count that creature when determining the amount of the bonus."
8366
8074
  }
8367
8075
  ]
@@ -8738,38 +8446,6 @@
8738
8446
  "other_part": null,
8739
8447
  "color_indicator": null,
8740
8448
  "rulings": [
8741
- {
8742
- "date": "6/15/2010",
8743
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
8744
- },
8745
- {
8746
- "date": "6/15/2010",
8747
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
8748
- },
8749
- {
8750
- "date": "6/15/2010",
8751
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
8752
- },
8753
- {
8754
- "date": "6/15/2010",
8755
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
8756
- },
8757
- {
8758
- "date": "6/15/2010",
8759
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
8760
- },
8761
- {
8762
- "date": "6/15/2010",
8763
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
8764
- },
8765
- {
8766
- "date": "6/15/2010",
8767
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
8768
- },
8769
- {
8770
- "date": "6/15/2010",
8771
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
8772
- },
8773
8449
  {
8774
8450
  "date": "6/15/2010",
8775
8451
  "text": "Snake Umbra grants the triggered ability to the creature. It triggers whenever the enchanted creature deals damage to an opponent of its controller (who is not necessarily an opponent of the Aura’s controller). In other words, if your Snake Umbra winds up enchanting your opponent’s creature, that opponent will draw a card whenever that creature damages you."
@@ -8844,38 +8520,6 @@
8844
8520
  "other_part": null,
8845
8521
  "color_indicator": null,
8846
8522
  "rulings": [
8847
- {
8848
- "date": "6/15/2010",
8849
- "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it and destroy the Aura that has totem armor instead."
8850
- },
8851
- {
8852
- "date": "6/15/2010",
8853
- "text": "Totem armor’s effect is applied no matter why the enchanted permanent would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Doom Blade). In either case, all damage is removed from the permanent and the Aura is destroyed instead."
8854
- },
8855
- {
8856
- "date": "6/15/2010",
8857
- "text": "If a permanent you control is enchanted with multiple Auras that have totem armor, and the enchanted permanent would be destroyed, one of those Auras is destroyed instead — but only one of them. You choose which one because you control the enchanted permanent."
8858
- },
8859
- {
8860
- "date": "6/15/2010",
8861
- "text": "If a creature enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time the totem armor’s effect will replace all of them and save the creature."
8862
- },
8863
- {
8864
- "date": "6/15/2010",
8865
- "text": "If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it’s enchanting at the same time, totem armor’s effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once."
8866
- },
8867
- {
8868
- "date": "6/15/2010",
8869
- "text": "Totem armor’s effect is not regeneration. Specifically, if totem armor’s effect is applied, the enchanted permanent does not become tapped and is not removed from combat as a result. Effects that say the enchanted permanent can’t be regenerated (as Vendetta does) won’t prevent totem armor’s effect from being applied."
8870
- },
8871
- {
8872
- "date": "6/15/2010",
8873
- "text": "Say you control a permanent enchanted with an Aura that has totem armor, and the enchanted permanent has gained a regeneration shield. The next time it would be destroyed, you choose whether to apply the regeneration effect or the totem armor effect. The other effect is unused and remains, in case the permanent would be destroyed again."
8874
- },
8875
- {
8876
- "date": "6/15/2010",
8877
- "text": "If a spell or ability says that it would “destroy” a permanent enchanted with an Aura that has totem armor, that spell or ability causes the Aura to be destroyed instead. (This matters for cards such as Karmic Justice.) Totem armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has totem armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability."
8878
- },
8879
8523
  {
8880
8524
  "date": "7/13/2018",
8881
8525
  "text": "Totem armor’s effect is mandatory. If the enchanted permanent would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has totem armor instead."
@@ -8930,7 +8574,7 @@
8930
8574
  "mana_cost": "2G",
8931
8575
  "converted_mana_cost": 3,
8932
8576
  "oracle_text": [
8933
- "Reach (This creature can block creatures with flying.)"
8577
+ "Reach"
8934
8578
  ],
8935
8579
  "flavor_text": "\"They don't move much, but then again, if you get caught in its web, it has all the time in the world to get to you.\"\n—Saidah, Joraga hunter",
8936
8580
  "power": "1",
@@ -9281,7 +8925,7 @@
9281
8925
  "mana_cost": "6",
9282
8926
  "converted_mana_cost": 6,
9283
8927
  "oracle_text": [
9284
- "{5}, {T}: Target player puts the top X cards of their library into their graveyard, where X is the number of cards in that player's graveyard."
8928
+ "{5}, {T}: Target player mills X cards, where X is the number of cards in that player's graveyard."
9285
8929
  ],
9286
8930
  "flavor_text": "As it spins, dead voices shriek in an ever-increasing cacophony, rending the mind asunder.",
9287
8931
  "power": null,