mt-lang 0.3.2 → 0.3.4

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data/std/tween.mt ADDED
@@ -0,0 +1,374 @@
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+ ## Tweening and easing — smooth value interpolation.
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+ ##
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+ ## Normalized easing functions map [0,1] linear progress to
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+ ## eased progress, following the Robert Penner convention.
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+ ## A Tween struct tracks elapsed time and computes the
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+ ## current interpolated value.
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+ ##
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+ ## import std.tween as tw
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+ ## var t = tw.Tween.create(0.0, 100.0, 2.0, tw.Easing.ease_out_cubic)
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+ ## while t.active:
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+ ## let v = t.value()
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+ ## apply_position(v)
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+ ## t.step(dt)
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+
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+ import std.math as math
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+
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+
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+ public enum Easing: ubyte
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+ linear = 0
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+ ease_in_quad = 1
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+ ease_out_quad = 2
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+ ease_in_out_quad = 3
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+ ease_in_cubic = 4
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+ ease_out_cubic = 5
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+ ease_in_out_cubic = 6
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+ ease_in_quart = 7
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+ ease_out_quart = 8
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+ ease_in_out_quart = 9
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+ ease_in_quint = 10
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+ ease_out_quint = 11
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+ ease_in_out_quint = 12
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+ ease_in_sine = 13
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+ ease_out_sine = 14
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+ ease_in_out_sine = 15
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+ ease_in_expo = 17
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+ ease_out_expo = 18
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+ ease_in_out_expo = 19
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+ ease_in_circ = 20
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+ ease_out_circ = 21
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+ ease_in_out_circ = 22
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+ ease_in_back = 23
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+ ease_out_back = 24
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+ ease_in_out_back = 25
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+ ease_in_elastic = 26
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+ ease_out_elastic = 27
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+ ease_in_out_elastic = 28
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+ ease_in_bounce = 29
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+ ease_out_bounce = 30
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+ ease_in_out_bounce = 31
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+
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+
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+ public struct Tween:
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+ duration: float
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+ elapsed: float
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+ from: float
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+ to: float
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+ easing: Easing
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+ active: bool
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+
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+
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+ # ── math helpers ──
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+
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+ function pow_f(base: float, exp: float) -> float:
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+ return float<-(math.pow(double<-(base), double<-(exp)))
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+
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+
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+ function sin_f(x: float) -> float:
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+ return float<-(math.sin(double<-(x)))
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+
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+
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+ function cos_f(x: float) -> float:
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+ return float<-(math.cos(double<-(x)))
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+
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+
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+ function sqrt_f(x: float) -> float:
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+ return float<-(math.sqrt(double<-(x)))
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+
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+
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+ function ease_out_bounce_f(t: float) -> float:
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+ let n1 = 7.5625
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+ let d1 = 2.75
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+ if t < 1.0 / d1:
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+ return n1 * t * t
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+ if t < 2.0 / d1:
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+ let t1 = t - 1.5 / d1
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+ return n1 * t1 * t1 + 0.75
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+ if t < 2.5 / d1:
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+ let t1 = t - 2.25 / d1
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+ return n1 * t1 * t1 + 0.9375
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+ let t1 = t - 2.625 / d1
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+ return n1 * t1 * t1 + 0.984375
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+
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+
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+ # ── tween ──
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+
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+ extending Tween:
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+ public static function apply_easing(easing: Easing, t: float) -> float:
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+ if easing == Easing.linear:
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+ return t
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+
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+ if easing == Easing.ease_in_quad:
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+ return t * t
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+ if easing == Easing.ease_out_quad:
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+ return t * (2.0 - t)
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+ if easing == Easing.ease_in_out_quad:
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+ if t < 0.5:
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+ return 2.0 * t * t
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+ return -1.0 + (4.0 - 2.0 * t) * t
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+
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+ if easing == Easing.ease_in_cubic:
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+ return t * t * t
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+ if easing == Easing.ease_out_cubic:
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+ let t1 = t - 1.0
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+ return t1 * t1 * t1 + 1.0
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+ if easing == Easing.ease_in_out_cubic:
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+ if t < 0.5:
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+ return 4.0 * t * t * t
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+ let t1 = -2.0 * t + 2.0
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+ return 1.0 - t1 * t1 * t1 / 2.0
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+
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+ if easing == Easing.ease_in_quart:
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+ return t * t * t * t
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+ if easing == Easing.ease_out_quart:
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+ let t1 = t - 1.0
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+ return 1.0 - t1 * t1 * t1 * t1
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+ if easing == Easing.ease_in_out_quart:
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+ if t < 0.5:
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+ return 8.0 * t * t * t * t
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+ let t1 = t - 1.0
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+ return 1.0 - 8.0 * t1 * t1 * t1 * t1
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+
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+ if easing == Easing.ease_in_quint:
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+ return t * t * t * t * t
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+ if easing == Easing.ease_out_quint:
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+ let t1 = t - 1.0
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+ return 1.0 + t1 * t1 * t1 * t1 * t1
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+ if easing == Easing.ease_in_out_quint:
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+ if t < 0.5:
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+ return 16.0 * t * t * t * t * t
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+ let t1 = -2.0 * t + 2.0
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+ return 1.0 - t1 * t1 * t1 * t1 * t1 / 2.0
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+
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+ if easing == Easing.ease_in_sine:
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+ return 1.0 - cos_f(t * 1.5707963)
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+ if easing == Easing.ease_out_sine:
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+ return sin_f(t * 1.5707963)
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+ if easing == Easing.ease_in_out_sine:
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+ return -(cos_f(3.14159265 * t) - 1.0) / 2.0
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+
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+ if easing == Easing.ease_in_expo:
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+ if t <= 0.0: return 0.0
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+ return pow_f(2.0, 10.0 * (t - 1.0))
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+ if easing == Easing.ease_out_expo:
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+ if t >= 1.0: return 1.0
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+ return 1.0 - pow_f(2.0, -10.0 * t)
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+ if easing == Easing.ease_in_out_expo:
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+ if t <= 0.0: return 0.0
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+ if t >= 1.0: return 1.0
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+ if t < 0.5:
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+ return pow_f(2.0, 20.0 * t - 10.0) / 2.0
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+ return (2.0 - pow_f(2.0, -20.0 * t + 10.0)) / 2.0
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+
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+ if easing == Easing.ease_in_circ:
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+ return 1.0 - sqrt_f(1.0 - t * t)
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+ if easing == Easing.ease_out_circ:
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+ return sqrt_f(1.0 - (t - 1.0) * (t - 1.0))
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+ if easing == Easing.ease_in_out_circ:
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+ if t < 0.5:
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+ return (1.0 - sqrt_f(1.0 - 4.0 * t * t)) / 2.0
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+ return (sqrt_f(1.0 - (-2.0 * t + 2.0) * (-2.0 * t + 2.0)) + 1.0) / 2.0
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+
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+ if easing == Easing.ease_in_back:
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+ let c1 = 1.70158
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+ return (c1 + 1.0) * t * t * t - c1 * t * t
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+ if easing == Easing.ease_out_back:
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+ let c1 = 1.70158
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+ let t1 = t - 1.0
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+ return 1.0 + (c1 + 1.0) * t1 * t1 * t1 + c1 * t1 * t1
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+ if easing == Easing.ease_in_out_back:
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+ let c1 = 1.70158
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+ let c2 = c1 * 1.525
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+ if t < 0.5:
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+ return (4.0 * t * t * ((c2 + 1.0) * 2.0 * t - c2)) / 2.0
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+ let t1 = t - 1.0
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+ return (4.0 * t1 * t1 * ((c2 + 1.0) * 2.0 * t1 + c2) + 2.0) / 2.0
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+
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+ if easing == Easing.ease_in_elastic:
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+ if t <= 0.0: return 0.0
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+ if t >= 1.0: return 1.0
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+ return -pow_f(2.0, 10.0 * t - 10.0) * sin_f((t * 10.0 - 10.75) * 2.0943951)
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+ if easing == Easing.ease_out_elastic:
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+ if t <= 0.0: return 0.0
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+ if t >= 1.0: return 1.0
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+ return pow_f(2.0, -10.0 * t) * sin_f((t * 10.0 - 0.75) * 2.0943951) + 1.0
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+ if easing == Easing.ease_in_out_elastic:
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+ if t <= 0.0: return 0.0
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+ if t >= 1.0: return 1.0
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+ if t < 0.5:
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+ return -(pow_f(2.0, 20.0 * t - 10.0) * sin_f((20.0 * t - 11.125) * 1.3962634)) / 2.0
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+ return (pow_f(2.0, -20.0 * t + 10.0) * sin_f((20.0 * t - 11.125) * 1.3962634)) / 2.0 + 1.0
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+
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+ if easing == Easing.ease_in_bounce:
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+ return 1.0 - ease_out_bounce_f(1.0 - t)
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+ if easing == Easing.ease_out_bounce:
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+ return ease_out_bounce_f(t)
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+ if easing == Easing.ease_in_out_bounce:
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+ if t < 0.5:
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+ return (1.0 - ease_out_bounce_f(1.0 - 2.0 * t)) / 2.0
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+ return (1.0 + ease_out_bounce_f(2.0 * t - 1.0)) / 2.0
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+
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+ return t
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+
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+
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+ public static function create(from: float, to: float, duration: float, easing: Easing) -> Tween:
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+ return Tween(
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+ duration = duration,
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+ elapsed = 0.0,
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+ from = from,
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+ to = to,
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+ easing = easing,
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+ active = true
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+ )
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+
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+
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+ public function value() -> float:
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+ if this.duration <= 0.0:
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+ return this.to
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+ let progress = this.elapsed / this.duration
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+ if progress >= 1.0:
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+ return this.to
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+ if progress <= 0.0:
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+ return this.from
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+ let eased = Tween.apply_easing(this.easing, progress)
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+ return this.from + (this.to - this.from) * eased
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+
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+
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+ public editable function step(dt: float) -> bool:
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+ if not this.active:
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+ return false
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+ this.elapsed = this.elapsed + dt
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+ if this.elapsed >= this.duration:
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+ this.elapsed = this.duration
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+ this.active = false
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+ return true
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+ return false
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+
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+
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+ public editable function reset(from: float, to: float, duration: float, easing: Easing) -> void:
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+ this.from = from
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+ this.to = to
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+ this.duration = duration
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+ this.easing = easing
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+ this.elapsed = 0.0
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+ this.active = true
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+
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+
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+ public editable function stop() -> void:
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+ this.active = false
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+
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+
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+ # ── multi-type tweens ──
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+
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+ public struct Tween2:
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+ x: Tween
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+ y: Tween
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+
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+
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+ public struct Tween3:
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+ x: Tween
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+ y: Tween
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+ z: Tween
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+
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+
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+ public struct Tween4:
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+ x: Tween
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+ y: Tween
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+ z: Tween
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+ w: Tween
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+
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+
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+ extending Tween2:
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+ public static function create(from: vec2, to: vec2, duration: float, easing: Easing) -> Tween2:
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+ return Tween2(
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+ x = Tween.create(from.x, to.x, duration, easing),
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+ y = Tween.create(from.y, to.y, duration, easing)
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+ )
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+
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+
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+ public function value() -> vec2:
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+ return vec2(x = this.x.value(), y = this.y.value())
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+
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+
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+ public editable function step(dt: float) -> bool:
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+ let done_x = this.x.step(dt)
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+ let done_y = this.y.step(dt)
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+ return done_x or done_y
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+
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+
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+ public editable function reset(from: vec2, to: vec2, duration: float, easing: Easing) -> void:
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+ this.x.reset(from.x, to.x, duration, easing)
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+ this.y.reset(from.y, to.y, duration, easing)
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+
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+
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+ public editable function stop() -> void:
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+ this.x.stop()
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+ this.y.stop()
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+
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+
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+ extending Tween3:
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+ public static function create(from: vec3, to: vec3, duration: float, easing: Easing) -> Tween3:
311
+ return Tween3(
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+ x = Tween.create(from.x, to.x, duration, easing),
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+ y = Tween.create(from.y, to.y, duration, easing),
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+ z = Tween.create(from.z, to.z, duration, easing)
315
+ )
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+
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+
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+ public function value() -> vec3:
319
+ return vec3(x = this.x.value(), y = this.y.value(), z = this.z.value())
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+
321
+
322
+ public editable function step(dt: float) -> bool:
323
+ let dx = this.x.step(dt)
324
+ let dy = this.y.step(dt)
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+ let dz = this.z.step(dt)
326
+ return dx or dy or dz
327
+
328
+
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+ public editable function reset(from: vec3, to: vec3, duration: float, easing: Easing) -> void:
330
+ this.x.reset(from.x, to.x, duration, easing)
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+ this.y.reset(from.y, to.y, duration, easing)
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+ this.z.reset(from.z, to.z, duration, easing)
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+
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+
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+ public editable function stop() -> void:
336
+ this.x.stop()
337
+ this.y.stop()
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+ this.z.stop()
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+
340
+
341
+ extending Tween4:
342
+ public static function create(from: vec4, to: vec4, duration: float, easing: Easing) -> Tween4:
343
+ return Tween4(
344
+ x = Tween.create(from.x, to.x, duration, easing),
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+ y = Tween.create(from.y, to.y, duration, easing),
346
+ z = Tween.create(from.z, to.z, duration, easing),
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+ w = Tween.create(from.w, to.w, duration, easing)
348
+ )
349
+
350
+
351
+ public function value() -> vec4:
352
+ return vec4(x = this.x.value(), y = this.y.value(), z = this.z.value(), w = this.w.value())
353
+
354
+
355
+ public editable function step(dt: float) -> bool:
356
+ let dx = this.x.step(dt)
357
+ let dy = this.y.step(dt)
358
+ let dz = this.z.step(dt)
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+ let dw = this.w.step(dt)
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+ return dx or dy or dz or dw
361
+
362
+
363
+ public editable function reset(from: vec4, to: vec4, duration: float, easing: Easing) -> void:
364
+ this.x.reset(from.x, to.x, duration, easing)
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+ this.y.reset(from.y, to.y, duration, easing)
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+ this.z.reset(from.z, to.z, duration, easing)
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+ this.w.reset(from.w, to.w, duration, easing)
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+
369
+
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+ public editable function stop() -> void:
371
+ this.x.stop()
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+ this.y.stop()
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+ this.z.stop()
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+ this.w.stop()
data/std/utility.mt ADDED
@@ -0,0 +1,208 @@
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+ ## Utility AI — score-based action selection.
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+ ##
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+ ## Agents evaluate candidate actions by scoring them against
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+ ## the current context. The action with the highest score wins.
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+ ## Considerations return 0..1 values, combined via geometric
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+ ## mean (default), average, min, max, or multiplicative.
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+ ##
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+ ## import std.utility as util
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+ ## var selector = util.Selector[MyContext].create()
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+ ## selector.add_action(util.Action[MyContext].create("fight", util.CombineMode.geometric))
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+ ## let chosen = selector.select(ptr_of(ctx))
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+ ## if chosen.selected: execute(chosen.name)
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+
14
+ import std.vec as vec
15
+ import std.math as math
16
+
17
+
18
+ public enum CombineMode: ubyte
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+ geometric = 0
20
+ average = 1
21
+ minimum = 2
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+ maximum = 3
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+ multiplicative = 4
24
+
25
+
26
+ public struct Consideration[Context]:
27
+ name: str
28
+ score: fn(context: ptr[Context]) -> float
29
+
30
+
31
+ public struct Action[Context]:
32
+ name: str
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+ considerations: vec.Vec[Consideration[Context]]
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+ combine: CombineMode
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+ weight: float
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+
37
+
38
+ public struct Selector[Context]:
39
+ actions: vec.Vec[Action[Context]]
40
+
41
+
42
+ public struct Selection:
43
+ index: ptr_uint
44
+ name: str
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+ score: float
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+ selected: bool
47
+
48
+
49
+ # ── internal helpers ──
50
+
51
+ function combine_scores(mode: CombineMode, scores: ref[vec.Vec[float]]) -> float:
52
+ let n = scores.len()
53
+ if n == 0:
54
+ return 0.0
55
+
56
+ if mode == CombineMode.geometric:
57
+ var product: float = 1.0
58
+ var i: ptr_uint = 0
59
+ while i < n:
60
+ let s_ptr = scores.get(i) else:
61
+ return 0.0
62
+ let s = unsafe: read(s_ptr)
63
+ if s <= 0.0:
64
+ return 0.0
65
+ product = product * s
66
+ i += 1
67
+ let exponent = 1.0 / float<-(n)
68
+ return float<-(math.pow(double<-(product), double<-(exponent)))
69
+
70
+ if mode == CombineMode.multiplicative:
71
+ var product: float = 1.0
72
+ var i: ptr_uint = 0
73
+ while i < n:
74
+ let s_ptr = scores.get(i) else:
75
+ return 0.0
76
+ let s = unsafe: read(s_ptr)
77
+ if s <= 0.0:
78
+ return 0.0
79
+ product = product * s
80
+ i += 1
81
+ return product
82
+
83
+ if mode == CombineMode.average:
84
+ var sum: float = 0.0
85
+ var i: ptr_uint = 0
86
+ while i < n:
87
+ let s_ptr = scores.get(i) else:
88
+ break
89
+ sum = sum + unsafe: read(s_ptr)
90
+ i += 1
91
+ return sum / float<-(n)
92
+
93
+ if mode == CombineMode.minimum:
94
+ var best: float = 1.0
95
+ var i: ptr_uint = 0
96
+ while i < n:
97
+ let s_ptr = scores.get(i) else:
98
+ break
99
+ let s = unsafe: read(s_ptr)
100
+ if s < best:
101
+ best = s
102
+ i += 1
103
+ return best
104
+
105
+ # CombineMode.maximum
106
+ var best: float = 0.0
107
+ var i: ptr_uint = 0
108
+ while i < n:
109
+ let s_ptr = scores.get(i) else:
110
+ break
111
+ let s = unsafe: read(s_ptr)
112
+ if s > best:
113
+ best = s
114
+ i += 1
115
+ return best
116
+
117
+
118
+ # ── public types: extensions ──
119
+
120
+ extending Consideration[Context]:
121
+ public static function create(
122
+ name: str,
123
+ score: fn(context: ptr[Context]) -> float
124
+ ) -> Consideration[Context]:
125
+ return Consideration[Context](name = name, score = score)
126
+
127
+
128
+ extending Action[Context]:
129
+ public static function create(
130
+ name: str,
131
+ combine: CombineMode
132
+ ) -> Action[Context]:
133
+ return Action[Context](
134
+ name = name,
135
+ considerations = vec.Vec[Consideration[Context]].create(),
136
+ combine = combine,
137
+ weight = 1.0
138
+ )
139
+
140
+
141
+ public editable function set_weight(w: float) -> void:
142
+ this.weight = w
143
+
144
+
145
+ public editable function add_consideration(c: Consideration[Context]) -> void:
146
+ this.considerations.push(c)
147
+
148
+
149
+ public function evaluate(context: ptr[Context]) -> float:
150
+ let n = this.considerations.len()
151
+ if n == 0:
152
+ return 0.0
153
+
154
+ var scores = vec.Vec[float].with_capacity(n)
155
+ defer scores.release()
156
+
157
+ for entry in this.considerations:
158
+ unsafe:
159
+ scores.push(read(entry).score(context))
160
+
161
+ return combine_scores(this.combine, ref_of(scores)) * this.weight
162
+
163
+
164
+ public editable function release() -> void:
165
+ this.considerations.release()
166
+
167
+
168
+ extending Selector[Context]:
169
+ public static function create() -> Selector[Context]:
170
+ return Selector[Context](
171
+ actions = vec.Vec[Action[Context]].create()
172
+ )
173
+
174
+
175
+ public editable function add_action(action: Action[Context]) -> void:
176
+ this.actions.push(action)
177
+
178
+
179
+ public function action_count() -> ptr_uint:
180
+ return this.actions.len()
181
+
182
+
183
+ public function select(context: ptr[Context]) -> Selection:
184
+ var best_index: ptr_uint = 0
185
+ var best_name: str = ""
186
+ var best_score: float = -1.0
187
+ var found: bool = false
188
+
189
+ var i: ptr_uint = 0
190
+ for entry in this.actions:
191
+ unsafe:
192
+ let action = read(entry)
193
+ let score = action.evaluate(context)
194
+ if score > 0.0 and score > best_score:
195
+ best_score = score
196
+ best_index = i
197
+ best_name = action.name
198
+ found = true
199
+ i += 1
200
+
201
+ return Selection(index = best_index, name = best_name, score = best_score, selected = found)
202
+
203
+
204
+ public editable function release() -> void:
205
+ for entry in this.actions:
206
+ unsafe:
207
+ read(entry).release()
208
+ this.actions.release()
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: mt-lang
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.3.2
4
+ version: 0.3.4
5
5
  platform: ruby
6
6
  authors:
7
7
  - Long (Teefan) Tran
@@ -401,6 +401,7 @@ files:
401
401
  - std/binary.mt
402
402
  - std/binary_heap.mt
403
403
  - std/bitset.mt
404
+ - std/blackboard.mt
404
405
  - std/box2d.mt
405
406
  - std/bytes.mt
406
407
  - std/c/box2d.mt
@@ -463,6 +464,8 @@ files:
463
464
  - std/cgltf.mt
464
465
  - std/cjson.mt
465
466
  - std/cli.mt
467
+ - std/cmd.mt
468
+ - std/color.mt
466
469
  - std/cookie.mt
467
470
  - std/counter.mt
468
471
  - std/crypto.mt
@@ -486,8 +489,10 @@ files:
486
489
  - std/graph.mt
487
490
  - std/gzip.mt
488
491
  - std/hash.mt
492
+ - std/htn.mt
489
493
  - std/http.mt
490
494
  - std/http/server.mt
495
+ - std/input.mt
491
496
  - std/intern.mt
492
497
  - std/iter.mt
493
498
  - std/jobs.mt
@@ -526,6 +531,7 @@ files:
526
531
  - std/net/stun.mt
527
532
  - std/net/sync.mt
528
533
  - std/net/turn.mt
534
+ - std/noise.mt
529
535
  - std/oauth2.mt
530
536
  - std/option.mt
531
537
  - std/ordered_map.mt
@@ -533,6 +539,7 @@ files:
533
539
  - std/path.mt
534
540
  - std/pcre2.mt
535
541
  - std/pcre2/runtime.mt
542
+ - std/pool.mt
536
543
  - std/priority_queue.mt
537
544
  - std/process.mt
538
545
  - std/queue.mt
@@ -554,6 +561,7 @@ files:
554
561
  - std/sdl3/runtime.mt
555
562
  - std/serialize.mt
556
563
  - std/set.mt
564
+ - std/signal.mt
557
565
  - std/simd.mt
558
566
  - std/sparse_set.mt
559
567
  - std/spatial.mt
@@ -567,6 +575,7 @@ files:
567
575
  - std/stb_vorbis.mt
568
576
  - std/stdio.mt
569
577
  - std/steamworks.mt
578
+ - std/steering.mt
570
579
  - std/str.mt
571
580
  - std/string.mt
572
581
  - std/sync.mt
@@ -575,11 +584,14 @@ files:
575
584
  - std/testing.mt
576
585
  - std/thread.mt
577
586
  - std/time.mt
587
+ - std/timer.mt
578
588
  - std/tls.mt
579
589
  - std/toml.mt
580
590
  - std/tracy.mt
591
+ - std/tween.mt
581
592
  - std/uri.mt
582
593
  - std/url.mt
594
+ - std/utility.mt
583
595
  - std/vec.mt
584
596
  - std/zstd.mt
585
597
  homepage: https://teefan.github.io/mt-lang/
@@ -589,7 +601,7 @@ metadata:
589
601
  homepage_uri: https://teefan.github.io/mt-lang/
590
602
  source_code_uri: https://github.com/teefan/mt-lang
591
603
  post_install_message: |
592
- Milk Tea 0.3.2 installed!
604
+ Milk Tea 0.3.4 installed!
593
605
 
594
606
  System requirements:
595
607
  - A C compiler (gcc or clang) must be available on PATH