motorefi-lit 0.3.3
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- checksums.yaml +7 -0
- data/MIT-LICENSE +20 -0
- data/README.md +170 -0
- data/Rakefile +38 -0
- data/app/assets/images/lit/famfamfam_flags/ad.png +0 -0
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- data/app/assets/images/lit/famfamfam_flags/zw.png +0 -0
- data/app/assets/images/lit/jquery-te.png +0 -0
- data/app/assets/javascripts/lit/application.js +19 -0
- data/app/assets/javascripts/lit/backend/bootstrap.js.coffee +4 -0
- data/app/assets/javascripts/lit/backend/dashboard.js +2 -0
- data/app/assets/javascripts/lit/backend/jquery-te-1.4.0.min.js +9 -0
- data/app/assets/javascripts/lit/backend/localizations.js.coffee +26 -0
- data/app/assets/javascripts/lit/backend/sources.js.coffee +24 -0
- data/app/assets/javascripts/lit/lit_frontend.js +103 -0
- data/app/assets/javascripts/lit/mousetrap.js +1044 -0
- data/app/assets/stylesheets/lit/application.css +59 -0
- data/app/assets/stylesheets/lit/backend/jquery-te-1.4.0.css.scss +457 -0
- data/app/assets/stylesheets/lit/lit_frontend.css +86 -0
- data/app/controllers/lit/api/v1/base_controller.rb +19 -0
- data/app/controllers/lit/api/v1/locales_controller.rb +14 -0
- data/app/controllers/lit/api/v1/localization_keys_controller.rb +15 -0
- data/app/controllers/lit/api/v1/localizations_controller.rb +18 -0
- data/app/controllers/lit/application_controller.rb +49 -0
- data/app/controllers/lit/concerns/request_info_store.rb +16 -0
- data/app/controllers/lit/concerns/request_keys_store.rb +16 -0
- data/app/controllers/lit/dashboard_controller.rb +9 -0
- data/app/controllers/lit/incomming_localizations_controller.rb +49 -0
- data/app/controllers/lit/locales_controller.rb +31 -0
- data/app/controllers/lit/localization_keys_controller.rb +117 -0
- data/app/controllers/lit/localizations_controller.rb +60 -0
- data/app/controllers/lit/sources_controller.rb +77 -0
- data/app/helpers/lit/application_helper.rb +4 -0
- data/app/helpers/lit/dashboard_helper.rb +4 -0
- data/app/helpers/lit/frontend_helper.rb +71 -0
- data/app/helpers/lit/localization_keys_helper.rb +5 -0
- data/app/helpers/lit/localizations_helper.rb +15 -0
- data/app/helpers/lit/sources_helper.rb +7 -0
- data/app/jobs/lit/synchronize_source_job.rb +11 -0
- data/app/models/lit/incomming_localization.rb +77 -0
- data/app/models/lit/locale.rb +48 -0
- data/app/models/lit/localization.rb +103 -0
- data/app/models/lit/localization_key.rb +107 -0
- data/app/models/lit/localization_version.rb +12 -0
- data/app/models/lit/source.rb +111 -0
- data/app/views/kaminari/lit/_first_page.html.erb +5 -0
- data/app/views/kaminari/lit/_gap.html.erb +3 -0
- data/app/views/kaminari/lit/_last_page.html.erb +6 -0
- data/app/views/kaminari/lit/_next_page.html.erb +5 -0
- data/app/views/kaminari/lit/_page.html.erb +3 -0
- data/app/views/kaminari/lit/_paginator.html.erb +17 -0
- data/app/views/kaminari/lit/_prev_page.html.erb +5 -0
- data/app/views/layouts/lit/_messages.html.erb +6 -0
- data/app/views/layouts/lit/_navigation.html.erb +23 -0
- data/app/views/layouts/lit/application.html.erb +46 -0
- data/app/views/lit/dashboard/index.html.erb +5 -0
- data/app/views/lit/incomming_localizations/accept.js.erb +2 -0
- data/app/views/lit/incomming_localizations/destroy.js.erb +1 -0
- data/app/views/lit/incomming_localizations/index.html.erb +52 -0
- data/app/views/lit/locales/_hide_link.html.erb +1 -0
- data/app/views/lit/locales/hide.js.erb +1 -0
- data/app/views/lit/locales/index.html.erb +20 -0
- data/app/views/lit/localization_keys/_localization_row.html.erb +14 -0
- data/app/views/lit/localization_keys/destroy.js.erb +1 -0
- data/app/views/lit/localization_keys/index.html.erb +127 -0
- data/app/views/lit/localization_keys/star.js.erb +1 -0
- data/app/views/lit/localizations/_form.html.erb +23 -0
- data/app/views/lit/localizations/_previous_versions_rows.html.erb +15 -0
- data/app/views/lit/localizations/edit.js.erb +7 -0
- data/app/views/lit/localizations/previous_versions.js.erb +3 -0
- data/app/views/lit/localizations/update.js.erb +4 -0
- data/app/views/lit/sources/_form.html.erb +35 -0
- data/app/views/lit/sources/edit.html.erb +6 -0
- data/app/views/lit/sources/index.html.erb +42 -0
- data/app/views/lit/sources/new.html.erb +5 -0
- data/app/views/lit/sources/show.html.erb +19 -0
- data/config/routes.rb +49 -0
- data/db/migrate/20180101010101_lit_create_lit_locales.rb +16 -0
- data/db/migrate/20180101010102_lit_create_lit_localization_keys.rb +18 -0
- data/db/migrate/20180101010103_lit_create_lit_localizations.rb +24 -0
- data/db/migrate/20180101010104_lit_add_is_completed_and_is_starred_to_localization_keys.rb +17 -0
- data/db/migrate/20180101010105_lit_add_is_hidden_to_locales.rb +12 -0
- data/db/migrate/20180101010106_lit_create_lit_localization_versions.rb +20 -0
- data/db/migrate/20180101010107_lit_create_lit_sources.rb +19 -0
- data/db/migrate/20180101010108_lit_create_lit_incomming_localizations.rb +34 -0
- data/db/migrate/20180101010109_lit_add_sync_complete_to_lit_sources.rb +12 -0
- data/lib/generators/lit/install/templates/initializer.rb +52 -0
- data/lib/generators/lit/install_generator.rb +66 -0
- data/lib/lit.rb +65 -0
- data/lib/lit/adapters/hash_storage.rb +12 -0
- data/lib/lit/adapters/redis_storage.rb +99 -0
- data/lib/lit/cache.rb +356 -0
- data/lib/lit/engine.rb +28 -0
- data/lib/lit/i18n_backend.rb +192 -0
- data/lib/lit/loader.rb +16 -0
- data/lib/lit/rails.rb +17 -0
- data/lib/lit/railtie.rb +12 -0
- data/lib/lit/version.rb +3 -0
- data/lib/tasks/lit_tasks.rake +29 -0
- metadata +478 -0
@@ -0,0 +1,1044 @@
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/*global define:false */
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/**
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* Copyright 2016 Craig Campbell
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Mousetrap is a simple keyboard shortcut library for Javascript with
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* no external dependencies
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*
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* @version 1.6.0
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* @url craig.is/killing/mice
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*/
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(function(window, document, undefined) {
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// Check if mousetrap is used inside browser, if not, return
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if (!window) {
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return;
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}
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/**
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* mapping of special keycodes to their corresponding keys
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*
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* everything in this dictionary cannot use keypress events
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* so it has to be here to map to the correct keycodes for
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* keyup/keydown events
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*
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* @type {Object}
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*/
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var _MAP = {
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8: 'backspace',
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9: 'tab',
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13: 'enter',
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16: 'shift',
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17: 'ctrl',
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18: 'alt',
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20: 'capslock',
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27: 'esc',
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32: 'space',
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33: 'pageup',
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34: 'pagedown',
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35: 'end',
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36: 'home',
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37: 'left',
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38: 'up',
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39: 'right',
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40: 'down',
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45: 'ins',
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46: 'del',
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91: 'meta',
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93: 'meta',
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224: 'meta'
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};
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/**
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* mapping for special characters so they can support
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*
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* this dictionary is only used incase you want to bind a
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* keyup or keydown event to one of these keys
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*
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* @type {Object}
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*/
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var _KEYCODE_MAP = {
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106: '*',
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107: '+',
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109: '-',
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110: '.',
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111 : '/',
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186: ';',
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187: '=',
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188: ',',
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189: '-',
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190: '.',
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191: '/',
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192: '`',
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219: '[',
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220: '\\',
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221: ']',
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222: '\''
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};
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/**
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* this is a mapping of keys that require shift on a US keypad
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* back to the non shift equivelents
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*
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* this is so you can use keyup events with these keys
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*
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* note that this will only work reliably on US keyboards
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*
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* @type {Object}
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*/
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var _SHIFT_MAP = {
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'~': '`',
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'!': '1',
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'@': '2',
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'#': '3',
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'$': '4',
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'%': '5',
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'^': '6',
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'&': '7',
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'*': '8',
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'(': '9',
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')': '0',
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'_': '-',
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'+': '=',
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':': ';',
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'\"': '\'',
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'<': ',',
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'>': '.',
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'?': '/',
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'|': '\\'
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};
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/**
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* this is a list of special strings you can use to map
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* to modifier keys when you specify your keyboard shortcuts
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*
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* @type {Object}
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*/
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var _SPECIAL_ALIASES = {
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'option': 'alt',
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'command': 'meta',
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'return': 'enter',
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'escape': 'esc',
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'plus': '+',
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'mod': /Mac|iPod|iPhone|iPad/.test(navigator.platform) ? 'meta' : 'ctrl'
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};
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/**
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* variable to store the flipped version of _MAP from above
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* needed to check if we should use keypress or not when no action
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* is specified
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*
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* @type {Object|undefined}
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*/
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var _REVERSE_MAP;
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/**
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* loop through the f keys, f1 to f19 and add them to the map
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* programatically
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*/
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for (var i = 1; i < 20; ++i) {
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_MAP[111 + i] = 'f' + i;
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}
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/**
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* loop through to map numbers on the numeric keypad
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*/
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for (i = 0; i <= 9; ++i) {
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// This needs to use a string cause otherwise since 0 is falsey
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// mousetrap will never fire for numpad 0 pressed as part of a keydown
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// event.
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//
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// @see https://github.com/ccampbell/mousetrap/pull/258
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_MAP[i + 96] = i.toString();
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}
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/**
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* cross browser add event method
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*
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* @param {Element|HTMLDocument} object
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* @param {string} type
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* @param {Function} callback
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* @returns void
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*/
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function _addEvent(object, type, callback) {
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if (object.addEventListener) {
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object.addEventListener(type, callback, false);
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return;
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}
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object.attachEvent('on' + type, callback);
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}
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/**
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* takes the event and returns the key character
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*
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* @param {Event} e
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* @return {string}
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*/
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function _characterFromEvent(e) {
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// for keypress events we should return the character as is
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if (e.type == 'keypress') {
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var character = String.fromCharCode(e.which);
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// if the shift key is not pressed then it is safe to assume
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// that we want the character to be lowercase. this means if
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// you accidentally have caps lock on then your key bindings
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// will continue to work
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//
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// the only side effect that might not be desired is if you
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// bind something like 'A' cause you want to trigger an
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// event when capital A is pressed caps lock will no longer
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// trigger the event. shift+a will though.
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if (!e.shiftKey) {
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character = character.toLowerCase();
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}
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return character;
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}
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// for non keypress events the special maps are needed
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if (_MAP[e.which]) {
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return _MAP[e.which];
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}
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if (_KEYCODE_MAP[e.which]) {
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return _KEYCODE_MAP[e.which];
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}
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// if it is not in the special map
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// with keydown and keyup events the character seems to always
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// come in as an uppercase character whether you are pressing shift
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// or not. we should make sure it is always lowercase for comparisons
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return String.fromCharCode(e.which).toLowerCase();
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}
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/**
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* checks if two arrays are equal
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*
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* @param {Array} modifiers1
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* @param {Array} modifiers2
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* @returns {boolean}
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*/
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function _modifiersMatch(modifiers1, modifiers2) {
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return modifiers1.sort().join(',') === modifiers2.sort().join(',');
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}
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/**
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* takes a key event and figures out what the modifiers are
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*
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* @param {Event} e
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* @returns {Array}
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*/
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function _eventModifiers(e) {
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var modifiers = [];
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if (e.shiftKey) {
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modifiers.push('shift');
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}
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if (e.altKey) {
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modifiers.push('alt');
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}
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if (e.ctrlKey) {
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modifiers.push('ctrl');
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}
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if (e.metaKey) {
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modifiers.push('meta');
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}
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return modifiers;
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}
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/**
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* prevents default for this event
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*
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* @param {Event} e
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* @returns void
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*/
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function _preventDefault(e) {
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if (e.preventDefault) {
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e.preventDefault();
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return;
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}
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e.returnValue = false;
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}
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/**
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* stops propogation for this event
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*
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* @param {Event} e
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* @returns void
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*/
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function _stopPropagation(e) {
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if (e.stopPropagation) {
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e.stopPropagation();
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return;
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}
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e.cancelBubble = true;
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}
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/**
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* determines if the keycode specified is a modifier key or not
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*
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* @param {string} key
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* @returns {boolean}
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*/
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function _isModifier(key) {
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return key == 'shift' || key == 'ctrl' || key == 'alt' || key == 'meta';
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}
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/**
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* reverses the map lookup so that we can look for specific keys
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* to see what can and can't use keypress
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*
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* @return {Object}
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*/
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function _getReverseMap() {
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if (!_REVERSE_MAP) {
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_REVERSE_MAP = {};
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for (var key in _MAP) {
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// pull out the numeric keypad from here cause keypress should
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// be able to detect the keys from the character
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if (key > 95 && key < 112) {
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continue;
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}
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if (_MAP.hasOwnProperty(key)) {
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_REVERSE_MAP[_MAP[key]] = key;
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}
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}
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}
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return _REVERSE_MAP;
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}
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/**
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* picks the best action based on the key combination
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*
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* @param {string} key - character for key
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* @param {Array} modifiers
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* @param {string=} action passed in
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*/
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function _pickBestAction(key, modifiers, action) {
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// if no action was picked in we should try to pick the one
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// that we think would work best for this key
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+
if (!action) {
|
346
|
+
action = _getReverseMap()[key] ? 'keydown' : 'keypress';
|
347
|
+
}
|
348
|
+
|
349
|
+
// modifier keys don't work as expected with keypress,
|
350
|
+
// switch to keydown
|
351
|
+
if (action == 'keypress' && modifiers.length) {
|
352
|
+
action = 'keydown';
|
353
|
+
}
|
354
|
+
|
355
|
+
return action;
|
356
|
+
}
|
357
|
+
|
358
|
+
/**
|
359
|
+
* Converts from a string key combination to an array
|
360
|
+
*
|
361
|
+
* @param {string} combination like "command+shift+l"
|
362
|
+
* @return {Array}
|
363
|
+
*/
|
364
|
+
function _keysFromString(combination) {
|
365
|
+
if (combination === '+') {
|
366
|
+
return ['+'];
|
367
|
+
}
|
368
|
+
|
369
|
+
combination = combination.replace(/\+{2}/g, '+plus');
|
370
|
+
return combination.split('+');
|
371
|
+
}
|
372
|
+
|
373
|
+
/**
|
374
|
+
* Gets info for a specific key combination
|
375
|
+
*
|
376
|
+
* @param {string} combination key combination ("command+s" or "a" or "*")
|
377
|
+
* @param {string=} action
|
378
|
+
* @returns {Object}
|
379
|
+
*/
|
380
|
+
function _getKeyInfo(combination, action) {
|
381
|
+
var keys;
|
382
|
+
var key;
|
383
|
+
var i;
|
384
|
+
var modifiers = [];
|
385
|
+
|
386
|
+
// take the keys from this pattern and figure out what the actual
|
387
|
+
// pattern is all about
|
388
|
+
keys = _keysFromString(combination);
|
389
|
+
|
390
|
+
for (i = 0; i < keys.length; ++i) {
|
391
|
+
key = keys[i];
|
392
|
+
|
393
|
+
// normalize key names
|
394
|
+
if (_SPECIAL_ALIASES[key]) {
|
395
|
+
key = _SPECIAL_ALIASES[key];
|
396
|
+
}
|
397
|
+
|
398
|
+
// if this is not a keypress event then we should
|
399
|
+
// be smart about using shift keys
|
400
|
+
// this will only work for US keyboards however
|
401
|
+
if (action && action != 'keypress' && _SHIFT_MAP[key]) {
|
402
|
+
key = _SHIFT_MAP[key];
|
403
|
+
modifiers.push('shift');
|
404
|
+
}
|
405
|
+
|
406
|
+
// if this key is a modifier then add it to the list of modifiers
|
407
|
+
if (_isModifier(key)) {
|
408
|
+
modifiers.push(key);
|
409
|
+
}
|
410
|
+
}
|
411
|
+
|
412
|
+
// depending on what the key combination is
|
413
|
+
// we will try to pick the best event for it
|
414
|
+
action = _pickBestAction(key, modifiers, action);
|
415
|
+
|
416
|
+
return {
|
417
|
+
key: key,
|
418
|
+
modifiers: modifiers,
|
419
|
+
action: action
|
420
|
+
};
|
421
|
+
}
|
422
|
+
|
423
|
+
function _belongsTo(element, ancestor) {
|
424
|
+
if (element === null || element === document) {
|
425
|
+
return false;
|
426
|
+
}
|
427
|
+
|
428
|
+
if (element === ancestor) {
|
429
|
+
return true;
|
430
|
+
}
|
431
|
+
|
432
|
+
return _belongsTo(element.parentNode, ancestor);
|
433
|
+
}
|
434
|
+
|
435
|
+
function Mousetrap(targetElement) {
|
436
|
+
var self = this;
|
437
|
+
|
438
|
+
targetElement = targetElement || document;
|
439
|
+
|
440
|
+
if (!(self instanceof Mousetrap)) {
|
441
|
+
return new Mousetrap(targetElement);
|
442
|
+
}
|
443
|
+
|
444
|
+
/**
|
445
|
+
* element to attach key events to
|
446
|
+
*
|
447
|
+
* @type {Element}
|
448
|
+
*/
|
449
|
+
self.target = targetElement;
|
450
|
+
|
451
|
+
/**
|
452
|
+
* a list of all the callbacks setup via Mousetrap.bind()
|
453
|
+
*
|
454
|
+
* @type {Object}
|
455
|
+
*/
|
456
|
+
self._callbacks = {};
|
457
|
+
|
458
|
+
/**
|
459
|
+
* direct map of string combinations to callbacks used for trigger()
|
460
|
+
*
|
461
|
+
* @type {Object}
|
462
|
+
*/
|
463
|
+
self._directMap = {};
|
464
|
+
|
465
|
+
/**
|
466
|
+
* keeps track of what level each sequence is at since multiple
|
467
|
+
* sequences can start out with the same sequence
|
468
|
+
*
|
469
|
+
* @type {Object}
|
470
|
+
*/
|
471
|
+
var _sequenceLevels = {};
|
472
|
+
|
473
|
+
/**
|
474
|
+
* variable to store the setTimeout call
|
475
|
+
*
|
476
|
+
* @type {null|number}
|
477
|
+
*/
|
478
|
+
var _resetTimer;
|
479
|
+
|
480
|
+
/**
|
481
|
+
* temporary state where we will ignore the next keyup
|
482
|
+
*
|
483
|
+
* @type {boolean|string}
|
484
|
+
*/
|
485
|
+
var _ignoreNextKeyup = false;
|
486
|
+
|
487
|
+
/**
|
488
|
+
* temporary state where we will ignore the next keypress
|
489
|
+
*
|
490
|
+
* @type {boolean}
|
491
|
+
*/
|
492
|
+
var _ignoreNextKeypress = false;
|
493
|
+
|
494
|
+
/**
|
495
|
+
* are we currently inside of a sequence?
|
496
|
+
* type of action ("keyup" or "keydown" or "keypress") or false
|
497
|
+
*
|
498
|
+
* @type {boolean|string}
|
499
|
+
*/
|
500
|
+
var _nextExpectedAction = false;
|
501
|
+
|
502
|
+
/**
|
503
|
+
* resets all sequence counters except for the ones passed in
|
504
|
+
*
|
505
|
+
* @param {Object} doNotReset
|
506
|
+
* @returns void
|
507
|
+
*/
|
508
|
+
function _resetSequences(doNotReset) {
|
509
|
+
doNotReset = doNotReset || {};
|
510
|
+
|
511
|
+
var activeSequences = false,
|
512
|
+
key;
|
513
|
+
|
514
|
+
for (key in _sequenceLevels) {
|
515
|
+
if (doNotReset[key]) {
|
516
|
+
activeSequences = true;
|
517
|
+
continue;
|
518
|
+
}
|
519
|
+
_sequenceLevels[key] = 0;
|
520
|
+
}
|
521
|
+
|
522
|
+
if (!activeSequences) {
|
523
|
+
_nextExpectedAction = false;
|
524
|
+
}
|
525
|
+
}
|
526
|
+
|
527
|
+
/**
|
528
|
+
* finds all callbacks that match based on the keycode, modifiers,
|
529
|
+
* and action
|
530
|
+
*
|
531
|
+
* @param {string} character
|
532
|
+
* @param {Array} modifiers
|
533
|
+
* @param {Event|Object} e
|
534
|
+
* @param {string=} sequenceName - name of the sequence we are looking for
|
535
|
+
* @param {string=} combination
|
536
|
+
* @param {number=} level
|
537
|
+
* @returns {Array}
|
538
|
+
*/
|
539
|
+
function _getMatches(character, modifiers, e, sequenceName, combination, level) {
|
540
|
+
var i;
|
541
|
+
var callback;
|
542
|
+
var matches = [];
|
543
|
+
var action = e.type;
|
544
|
+
|
545
|
+
// if there are no events related to this keycode
|
546
|
+
if (!self._callbacks[character]) {
|
547
|
+
return [];
|
548
|
+
}
|
549
|
+
|
550
|
+
// if a modifier key is coming up on its own we should allow it
|
551
|
+
if (action == 'keyup' && _isModifier(character)) {
|
552
|
+
modifiers = [character];
|
553
|
+
}
|
554
|
+
|
555
|
+
// loop through all callbacks for the key that was pressed
|
556
|
+
// and see if any of them match
|
557
|
+
for (i = 0; i < self._callbacks[character].length; ++i) {
|
558
|
+
callback = self._callbacks[character][i];
|
559
|
+
|
560
|
+
// if a sequence name is not specified, but this is a sequence at
|
561
|
+
// the wrong level then move onto the next match
|
562
|
+
if (!sequenceName && callback.seq && _sequenceLevels[callback.seq] != callback.level) {
|
563
|
+
continue;
|
564
|
+
}
|
565
|
+
|
566
|
+
// if the action we are looking for doesn't match the action we got
|
567
|
+
// then we should keep going
|
568
|
+
if (action != callback.action) {
|
569
|
+
continue;
|
570
|
+
}
|
571
|
+
|
572
|
+
// if this is a keypress event and the meta key and control key
|
573
|
+
// are not pressed that means that we need to only look at the
|
574
|
+
// character, otherwise check the modifiers as well
|
575
|
+
//
|
576
|
+
// chrome will not fire a keypress if meta or control is down
|
577
|
+
// safari will fire a keypress if meta or meta+shift is down
|
578
|
+
// firefox will fire a keypress if meta or control is down
|
579
|
+
if ((action == 'keypress' && !e.metaKey && !e.ctrlKey) || _modifiersMatch(modifiers, callback.modifiers)) {
|
580
|
+
|
581
|
+
// when you bind a combination or sequence a second time it
|
582
|
+
// should overwrite the first one. if a sequenceName or
|
583
|
+
// combination is specified in this call it does just that
|
584
|
+
//
|
585
|
+
// @todo make deleting its own method?
|
586
|
+
var deleteCombo = !sequenceName && callback.combo == combination;
|
587
|
+
var deleteSequence = sequenceName && callback.seq == sequenceName && callback.level == level;
|
588
|
+
if (deleteCombo || deleteSequence) {
|
589
|
+
self._callbacks[character].splice(i, 1);
|
590
|
+
}
|
591
|
+
|
592
|
+
matches.push(callback);
|
593
|
+
}
|
594
|
+
}
|
595
|
+
|
596
|
+
return matches;
|
597
|
+
}
|
598
|
+
|
599
|
+
/**
|
600
|
+
* actually calls the callback function
|
601
|
+
*
|
602
|
+
* if your callback function returns false this will use the jquery
|
603
|
+
* convention - prevent default and stop propogation on the event
|
604
|
+
*
|
605
|
+
* @param {Function} callback
|
606
|
+
* @param {Event} e
|
607
|
+
* @returns void
|
608
|
+
*/
|
609
|
+
function _fireCallback(callback, e, combo, sequence) {
|
610
|
+
|
611
|
+
// if this event should not happen stop here
|
612
|
+
if (self.stopCallback(e, e.target || e.srcElement, combo, sequence)) {
|
613
|
+
return;
|
614
|
+
}
|
615
|
+
|
616
|
+
if (callback(e, combo) === false) {
|
617
|
+
_preventDefault(e);
|
618
|
+
_stopPropagation(e);
|
619
|
+
}
|
620
|
+
}
|
621
|
+
|
622
|
+
/**
|
623
|
+
* handles a character key event
|
624
|
+
*
|
625
|
+
* @param {string} character
|
626
|
+
* @param {Array} modifiers
|
627
|
+
* @param {Event} e
|
628
|
+
* @returns void
|
629
|
+
*/
|
630
|
+
self._handleKey = function(character, modifiers, e) {
|
631
|
+
var callbacks = _getMatches(character, modifiers, e);
|
632
|
+
var i;
|
633
|
+
var doNotReset = {};
|
634
|
+
var maxLevel = 0;
|
635
|
+
var processedSequenceCallback = false;
|
636
|
+
|
637
|
+
// Calculate the maxLevel for sequences so we can only execute the longest callback sequence
|
638
|
+
for (i = 0; i < callbacks.length; ++i) {
|
639
|
+
if (callbacks[i].seq) {
|
640
|
+
maxLevel = Math.max(maxLevel, callbacks[i].level);
|
641
|
+
}
|
642
|
+
}
|
643
|
+
|
644
|
+
// loop through matching callbacks for this key event
|
645
|
+
for (i = 0; i < callbacks.length; ++i) {
|
646
|
+
|
647
|
+
// fire for all sequence callbacks
|
648
|
+
// this is because if for example you have multiple sequences
|
649
|
+
// bound such as "g i" and "g t" they both need to fire the
|
650
|
+
// callback for matching g cause otherwise you can only ever
|
651
|
+
// match the first one
|
652
|
+
if (callbacks[i].seq) {
|
653
|
+
|
654
|
+
// only fire callbacks for the maxLevel to prevent
|
655
|
+
// subsequences from also firing
|
656
|
+
//
|
657
|
+
// for example 'a option b' should not cause 'option b' to fire
|
658
|
+
// even though 'option b' is part of the other sequence
|
659
|
+
//
|
660
|
+
// any sequences that do not match here will be discarded
|
661
|
+
// below by the _resetSequences call
|
662
|
+
if (callbacks[i].level != maxLevel) {
|
663
|
+
continue;
|
664
|
+
}
|
665
|
+
|
666
|
+
processedSequenceCallback = true;
|
667
|
+
|
668
|
+
// keep a list of which sequences were matches for later
|
669
|
+
doNotReset[callbacks[i].seq] = 1;
|
670
|
+
_fireCallback(callbacks[i].callback, e, callbacks[i].combo, callbacks[i].seq);
|
671
|
+
continue;
|
672
|
+
}
|
673
|
+
|
674
|
+
// if there were no sequence matches but we are still here
|
675
|
+
// that means this is a regular match so we should fire that
|
676
|
+
if (!processedSequenceCallback) {
|
677
|
+
_fireCallback(callbacks[i].callback, e, callbacks[i].combo);
|
678
|
+
}
|
679
|
+
}
|
680
|
+
|
681
|
+
// if the key you pressed matches the type of sequence without
|
682
|
+
// being a modifier (ie "keyup" or "keypress") then we should
|
683
|
+
// reset all sequences that were not matched by this event
|
684
|
+
//
|
685
|
+
// this is so, for example, if you have the sequence "h a t" and you
|
686
|
+
// type "h e a r t" it does not match. in this case the "e" will
|
687
|
+
// cause the sequence to reset
|
688
|
+
//
|
689
|
+
// modifier keys are ignored because you can have a sequence
|
690
|
+
// that contains modifiers such as "enter ctrl+space" and in most
|
691
|
+
// cases the modifier key will be pressed before the next key
|
692
|
+
//
|
693
|
+
// also if you have a sequence such as "ctrl+b a" then pressing the
|
694
|
+
// "b" key will trigger a "keypress" and a "keydown"
|
695
|
+
//
|
696
|
+
// the "keydown" is expected when there is a modifier, but the
|
697
|
+
// "keypress" ends up matching the _nextExpectedAction since it occurs
|
698
|
+
// after and that causes the sequence to reset
|
699
|
+
//
|
700
|
+
// we ignore keypresses in a sequence that directly follow a keydown
|
701
|
+
// for the same character
|
702
|
+
var ignoreThisKeypress = e.type == 'keypress' && _ignoreNextKeypress;
|
703
|
+
if (e.type == _nextExpectedAction && !_isModifier(character) && !ignoreThisKeypress) {
|
704
|
+
_resetSequences(doNotReset);
|
705
|
+
}
|
706
|
+
|
707
|
+
_ignoreNextKeypress = processedSequenceCallback && e.type == 'keydown';
|
708
|
+
};
|
709
|
+
|
710
|
+
/**
|
711
|
+
* handles a keydown event
|
712
|
+
*
|
713
|
+
* @param {Event} e
|
714
|
+
* @returns void
|
715
|
+
*/
|
716
|
+
function _handleKeyEvent(e) {
|
717
|
+
|
718
|
+
// normalize e.which for key events
|
719
|
+
// @see http://stackoverflow.com/questions/4285627/javascript-keycode-vs-charcode-utter-confusion
|
720
|
+
if (typeof e.which !== 'number') {
|
721
|
+
e.which = e.keyCode;
|
722
|
+
}
|
723
|
+
|
724
|
+
var character = _characterFromEvent(e);
|
725
|
+
|
726
|
+
// no character found then stop
|
727
|
+
if (!character) {
|
728
|
+
return;
|
729
|
+
}
|
730
|
+
|
731
|
+
// need to use === for the character check because the character can be 0
|
732
|
+
if (e.type == 'keyup' && _ignoreNextKeyup === character) {
|
733
|
+
_ignoreNextKeyup = false;
|
734
|
+
return;
|
735
|
+
}
|
736
|
+
|
737
|
+
self.handleKey(character, _eventModifiers(e), e);
|
738
|
+
}
|
739
|
+
|
740
|
+
/**
|
741
|
+
* called to set a 1 second timeout on the specified sequence
|
742
|
+
*
|
743
|
+
* this is so after each key press in the sequence you have 1 second
|
744
|
+
* to press the next key before you have to start over
|
745
|
+
*
|
746
|
+
* @returns void
|
747
|
+
*/
|
748
|
+
function _resetSequenceTimer() {
|
749
|
+
clearTimeout(_resetTimer);
|
750
|
+
_resetTimer = setTimeout(_resetSequences, 1000);
|
751
|
+
}
|
752
|
+
|
753
|
+
/**
|
754
|
+
* binds a key sequence to an event
|
755
|
+
*
|
756
|
+
* @param {string} combo - combo specified in bind call
|
757
|
+
* @param {Array} keys
|
758
|
+
* @param {Function} callback
|
759
|
+
* @param {string=} action
|
760
|
+
* @returns void
|
761
|
+
*/
|
762
|
+
function _bindSequence(combo, keys, callback, action) {
|
763
|
+
|
764
|
+
// start off by adding a sequence level record for this combination
|
765
|
+
// and setting the level to 0
|
766
|
+
_sequenceLevels[combo] = 0;
|
767
|
+
|
768
|
+
/**
|
769
|
+
* callback to increase the sequence level for this sequence and reset
|
770
|
+
* all other sequences that were active
|
771
|
+
*
|
772
|
+
* @param {string} nextAction
|
773
|
+
* @returns {Function}
|
774
|
+
*/
|
775
|
+
function _increaseSequence(nextAction) {
|
776
|
+
return function() {
|
777
|
+
_nextExpectedAction = nextAction;
|
778
|
+
++_sequenceLevels[combo];
|
779
|
+
_resetSequenceTimer();
|
780
|
+
};
|
781
|
+
}
|
782
|
+
|
783
|
+
/**
|
784
|
+
* wraps the specified callback inside of another function in order
|
785
|
+
* to reset all sequence counters as soon as this sequence is done
|
786
|
+
*
|
787
|
+
* @param {Event} e
|
788
|
+
* @returns void
|
789
|
+
*/
|
790
|
+
function _callbackAndReset(e) {
|
791
|
+
_fireCallback(callback, e, combo);
|
792
|
+
|
793
|
+
// we should ignore the next key up if the action is key down
|
794
|
+
// or keypress. this is so if you finish a sequence and
|
795
|
+
// release the key the final key will not trigger a keyup
|
796
|
+
if (action !== 'keyup') {
|
797
|
+
_ignoreNextKeyup = _characterFromEvent(e);
|
798
|
+
}
|
799
|
+
|
800
|
+
// weird race condition if a sequence ends with the key
|
801
|
+
// another sequence begins with
|
802
|
+
setTimeout(_resetSequences, 10);
|
803
|
+
}
|
804
|
+
|
805
|
+
// loop through keys one at a time and bind the appropriate callback
|
806
|
+
// function. for any key leading up to the final one it should
|
807
|
+
// increase the sequence. after the final, it should reset all sequences
|
808
|
+
//
|
809
|
+
// if an action is specified in the original bind call then that will
|
810
|
+
// be used throughout. otherwise we will pass the action that the
|
811
|
+
// next key in the sequence should match. this allows a sequence
|
812
|
+
// to mix and match keypress and keydown events depending on which
|
813
|
+
// ones are better suited to the key provided
|
814
|
+
for (var i = 0; i < keys.length; ++i) {
|
815
|
+
var isFinal = i + 1 === keys.length;
|
816
|
+
var wrappedCallback = isFinal ? _callbackAndReset : _increaseSequence(action || _getKeyInfo(keys[i + 1]).action);
|
817
|
+
_bindSingle(keys[i], wrappedCallback, action, combo, i);
|
818
|
+
}
|
819
|
+
}
|
820
|
+
|
821
|
+
/**
|
822
|
+
* binds a single keyboard combination
|
823
|
+
*
|
824
|
+
* @param {string} combination
|
825
|
+
* @param {Function} callback
|
826
|
+
* @param {string=} action
|
827
|
+
* @param {string=} sequenceName - name of sequence if part of sequence
|
828
|
+
* @param {number=} level - what part of the sequence the command is
|
829
|
+
* @returns void
|
830
|
+
*/
|
831
|
+
function _bindSingle(combination, callback, action, sequenceName, level) {
|
832
|
+
|
833
|
+
// store a direct mapped reference for use with Mousetrap.trigger
|
834
|
+
self._directMap[combination + ':' + action] = callback;
|
835
|
+
|
836
|
+
// make sure multiple spaces in a row become a single space
|
837
|
+
combination = combination.replace(/\s+/g, ' ');
|
838
|
+
|
839
|
+
var sequence = combination.split(' ');
|
840
|
+
var info;
|
841
|
+
|
842
|
+
// if this pattern is a sequence of keys then run through this method
|
843
|
+
// to reprocess each pattern one key at a time
|
844
|
+
if (sequence.length > 1) {
|
845
|
+
_bindSequence(combination, sequence, callback, action);
|
846
|
+
return;
|
847
|
+
}
|
848
|
+
|
849
|
+
info = _getKeyInfo(combination, action);
|
850
|
+
|
851
|
+
// make sure to initialize array if this is the first time
|
852
|
+
// a callback is added for this key
|
853
|
+
self._callbacks[info.key] = self._callbacks[info.key] || [];
|
854
|
+
|
855
|
+
// remove an existing match if there is one
|
856
|
+
_getMatches(info.key, info.modifiers, {type: info.action}, sequenceName, combination, level);
|
857
|
+
|
858
|
+
// add this call back to the array
|
859
|
+
// if it is a sequence put it at the beginning
|
860
|
+
// if not put it at the end
|
861
|
+
//
|
862
|
+
// this is important because the way these are processed expects
|
863
|
+
// the sequence ones to come first
|
864
|
+
self._callbacks[info.key][sequenceName ? 'unshift' : 'push']({
|
865
|
+
callback: callback,
|
866
|
+
modifiers: info.modifiers,
|
867
|
+
action: info.action,
|
868
|
+
seq: sequenceName,
|
869
|
+
level: level,
|
870
|
+
combo: combination
|
871
|
+
});
|
872
|
+
}
|
873
|
+
|
874
|
+
/**
|
875
|
+
* binds multiple combinations to the same callback
|
876
|
+
*
|
877
|
+
* @param {Array} combinations
|
878
|
+
* @param {Function} callback
|
879
|
+
* @param {string|undefined} action
|
880
|
+
* @returns void
|
881
|
+
*/
|
882
|
+
self._bindMultiple = function(combinations, callback, action) {
|
883
|
+
for (var i = 0; i < combinations.length; ++i) {
|
884
|
+
_bindSingle(combinations[i], callback, action);
|
885
|
+
}
|
886
|
+
};
|
887
|
+
|
888
|
+
// start!
|
889
|
+
_addEvent(targetElement, 'keypress', _handleKeyEvent);
|
890
|
+
_addEvent(targetElement, 'keydown', _handleKeyEvent);
|
891
|
+
_addEvent(targetElement, 'keyup', _handleKeyEvent);
|
892
|
+
}
|
893
|
+
|
894
|
+
/**
|
895
|
+
* binds an event to mousetrap
|
896
|
+
*
|
897
|
+
* can be a single key, a combination of keys separated with +,
|
898
|
+
* an array of keys, or a sequence of keys separated by spaces
|
899
|
+
*
|
900
|
+
* be sure to list the modifier keys first to make sure that the
|
901
|
+
* correct key ends up getting bound (the last key in the pattern)
|
902
|
+
*
|
903
|
+
* @param {string|Array} keys
|
904
|
+
* @param {Function} callback
|
905
|
+
* @param {string=} action - 'keypress', 'keydown', or 'keyup'
|
906
|
+
* @returns void
|
907
|
+
*/
|
908
|
+
Mousetrap.prototype.bind = function(keys, callback, action) {
|
909
|
+
var self = this;
|
910
|
+
keys = keys instanceof Array ? keys : [keys];
|
911
|
+
self._bindMultiple.call(self, keys, callback, action);
|
912
|
+
return self;
|
913
|
+
};
|
914
|
+
|
915
|
+
/**
|
916
|
+
* unbinds an event to mousetrap
|
917
|
+
*
|
918
|
+
* the unbinding sets the callback function of the specified key combo
|
919
|
+
* to an empty function and deletes the corresponding key in the
|
920
|
+
* _directMap dict.
|
921
|
+
*
|
922
|
+
* TODO: actually remove this from the _callbacks dictionary instead
|
923
|
+
* of binding an empty function
|
924
|
+
*
|
925
|
+
* the keycombo+action has to be exactly the same as
|
926
|
+
* it was defined in the bind method
|
927
|
+
*
|
928
|
+
* @param {string|Array} keys
|
929
|
+
* @param {string} action
|
930
|
+
* @returns void
|
931
|
+
*/
|
932
|
+
Mousetrap.prototype.unbind = function(keys, action) {
|
933
|
+
var self = this;
|
934
|
+
return self.bind.call(self, keys, function() {}, action);
|
935
|
+
};
|
936
|
+
|
937
|
+
/**
|
938
|
+
* triggers an event that has already been bound
|
939
|
+
*
|
940
|
+
* @param {string} keys
|
941
|
+
* @param {string=} action
|
942
|
+
* @returns void
|
943
|
+
*/
|
944
|
+
Mousetrap.prototype.trigger = function(keys, action) {
|
945
|
+
var self = this;
|
946
|
+
if (self._directMap[keys + ':' + action]) {
|
947
|
+
self._directMap[keys + ':' + action]({}, keys);
|
948
|
+
}
|
949
|
+
return self;
|
950
|
+
};
|
951
|
+
|
952
|
+
/**
|
953
|
+
* resets the library back to its initial state. this is useful
|
954
|
+
* if you want to clear out the current keyboard shortcuts and bind
|
955
|
+
* new ones - for example if you switch to another page
|
956
|
+
*
|
957
|
+
* @returns void
|
958
|
+
*/
|
959
|
+
Mousetrap.prototype.reset = function() {
|
960
|
+
var self = this;
|
961
|
+
self._callbacks = {};
|
962
|
+
self._directMap = {};
|
963
|
+
return self;
|
964
|
+
};
|
965
|
+
|
966
|
+
/**
|
967
|
+
* should we stop this event before firing off callbacks
|
968
|
+
*
|
969
|
+
* @param {Event} e
|
970
|
+
* @param {Element} element
|
971
|
+
* @return {boolean}
|
972
|
+
*/
|
973
|
+
Mousetrap.prototype.stopCallback = function(e, element) {
|
974
|
+
var self = this;
|
975
|
+
|
976
|
+
// if the element has the class "mousetrap" then no need to stop
|
977
|
+
if ((' ' + element.className + ' ').indexOf(' mousetrap ') > -1) {
|
978
|
+
return false;
|
979
|
+
}
|
980
|
+
|
981
|
+
if (_belongsTo(element, self.target)) {
|
982
|
+
return false;
|
983
|
+
}
|
984
|
+
|
985
|
+
// stop for input, select, and textarea
|
986
|
+
return element.tagName == 'INPUT' || element.tagName == 'SELECT' || element.tagName == 'TEXTAREA' || element.isContentEditable;
|
987
|
+
};
|
988
|
+
|
989
|
+
/**
|
990
|
+
* exposes _handleKey publicly so it can be overwritten by extensions
|
991
|
+
*/
|
992
|
+
Mousetrap.prototype.handleKey = function() {
|
993
|
+
var self = this;
|
994
|
+
return self._handleKey.apply(self, arguments);
|
995
|
+
};
|
996
|
+
|
997
|
+
/**
|
998
|
+
* allow custom key mappings
|
999
|
+
*/
|
1000
|
+
Mousetrap.addKeycodes = function(object) {
|
1001
|
+
for (var key in object) {
|
1002
|
+
if (object.hasOwnProperty(key)) {
|
1003
|
+
_MAP[key] = object[key];
|
1004
|
+
}
|
1005
|
+
}
|
1006
|
+
_REVERSE_MAP = null;
|
1007
|
+
};
|
1008
|
+
|
1009
|
+
/**
|
1010
|
+
* Init the global mousetrap functions
|
1011
|
+
*
|
1012
|
+
* This method is needed to allow the global mousetrap functions to work
|
1013
|
+
* now that mousetrap is a constructor function.
|
1014
|
+
*/
|
1015
|
+
Mousetrap.init = function() {
|
1016
|
+
var documentMousetrap = Mousetrap(document);
|
1017
|
+
for (var method in documentMousetrap) {
|
1018
|
+
if (method.charAt(0) !== '_') {
|
1019
|
+
Mousetrap[method] = (function(method) {
|
1020
|
+
return function() {
|
1021
|
+
return documentMousetrap[method].apply(documentMousetrap, arguments);
|
1022
|
+
};
|
1023
|
+
} (method));
|
1024
|
+
}
|
1025
|
+
}
|
1026
|
+
};
|
1027
|
+
|
1028
|
+
Mousetrap.init();
|
1029
|
+
|
1030
|
+
// expose mousetrap to the global object
|
1031
|
+
window.Mousetrap = Mousetrap;
|
1032
|
+
|
1033
|
+
// expose as a common js module
|
1034
|
+
if (typeof module !== 'undefined' && module.exports) {
|
1035
|
+
module.exports = Mousetrap;
|
1036
|
+
}
|
1037
|
+
|
1038
|
+
// expose mousetrap as an AMD module
|
1039
|
+
if (typeof define === 'function' && define.amd) {
|
1040
|
+
define(function() {
|
1041
|
+
return Mousetrap;
|
1042
|
+
});
|
1043
|
+
}
|
1044
|
+
}) (typeof window !== 'undefined' ? window : null, typeof window !== 'undefined' ? document : null);
|