motion-markdown-it 8.4.1.1 → 9.0.1
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- checksums.yaml +5 -5
- data/README.md +43 -2
- data/lib/motion-markdown-it/common/entities.rb +3 -0
- data/lib/motion-markdown-it/common/simpleidn.rb +8 -9
- data/lib/motion-markdown-it/common/utils.rb +48 -8
- data/lib/motion-markdown-it/helpers/parse_link_destination.rb +5 -5
- data/lib/motion-markdown-it/helpers/parse_link_label.rb +1 -1
- data/lib/motion-markdown-it/helpers/parse_link_title.rb +3 -3
- data/lib/motion-markdown-it/parser_core.rb +3 -3
- data/lib/motion-markdown-it/ruler.rb +3 -3
- data/lib/motion-markdown-it/rules_block/blockquote.rb +8 -8
- data/lib/motion-markdown-it/rules_block/fence.rb +5 -3
- data/lib/motion-markdown-it/rules_block/heading.rb +4 -4
- data/lib/motion-markdown-it/rules_block/hr.rb +2 -2
- data/lib/motion-markdown-it/rules_block/html_block.rb +2 -1
- data/lib/motion-markdown-it/rules_block/lheading.rb +2 -1
- data/lib/motion-markdown-it/rules_block/list.rb +36 -12
- data/lib/motion-markdown-it/rules_block/reference.rb +13 -13
- data/lib/motion-markdown-it/rules_block/state_block.rb +13 -11
- data/lib/motion-markdown-it/rules_block/table.rb +8 -8
- data/lib/motion-markdown-it/rules_core/linkify.rb +1 -1
- data/lib/motion-markdown-it/rules_core/normalize.rb +2 -2
- data/lib/motion-markdown-it/rules_core/replacements.rb +1 -1
- data/lib/motion-markdown-it/rules_core/smartquotes.rb +5 -5
- data/lib/motion-markdown-it/rules_inline/autolink.rb +3 -2
- data/lib/motion-markdown-it/rules_inline/backticks.rb +8 -5
- data/lib/motion-markdown-it/rules_inline/balance_pairs.rb +13 -3
- data/lib/motion-markdown-it/rules_inline/emphasis.rb +1 -1
- data/lib/motion-markdown-it/rules_inline/entity.rb +6 -6
- data/lib/motion-markdown-it/rules_inline/escape.rb +3 -3
- data/lib/motion-markdown-it/rules_inline/html_inline.rb +5 -5
- data/lib/motion-markdown-it/rules_inline/image.rb +8 -8
- data/lib/motion-markdown-it/rules_inline/link.rb +7 -7
- data/lib/motion-markdown-it/rules_inline/newline.rb +4 -4
- data/lib/motion-markdown-it/rules_inline/state_inline.rb +7 -7
- data/lib/motion-markdown-it/rules_inline/strikethrough.rb +1 -1
- data/lib/motion-markdown-it/rules_inline/text.rb +2 -1
- data/lib/motion-markdown-it/rules_inline/text_collapse.rb +10 -2
- data/lib/motion-markdown-it/version.rb +1 -3
- data/lib/motion-markdown-it.rb +0 -1
- data/spec/spec_helper.rb +2 -1
- metadata +11 -13
- data/lib/motion-markdown-it/common/string.rb +0 -14
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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-
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metadata.gz:
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data.tar.gz:
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SHA256:
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metadata.gz: 2731c7d392eb70c89a0b583ff854d85ea277e299f86a6a3f02502427b4effdda
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data.tar.gz: 25c49dfc9916421e4ea44878dd499c4e535e26d106f2663a594911002dd6cb21
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: f8a8d408d9a62779180b1176404c6f0e2f0616e0fd45e95e068eadec6780b1eb68268cda6a4339cd188e442e276f757d5cc54faa6f94eeb18ed5ac8992cbe410
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data.tar.gz: f6b204daacb84fb2bd888d1246aab6882810d1c85bf5444bc92a2bc1dc837f750ec42f2df6a806550ae7822f516e2ebfddecbd386ae512f57ebf6105afb53edd
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data/README.md
CHANGED
@@ -1,11 +1,13 @@
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# motion-markdown-it
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[![Gem Version](https://badge.fury.io/rb/motion-markdown-it.svg)](http://badge.fury.io/rb/motion-markdown-it)
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[![Build Status](https://
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[![Build Status](https://github.com/digitalmoksha/motion-markdown-it/actions/workflows/ci.yml/badge.svg)](https://github.com/digitalmoksha/motion-markdown-it/actions/workflows/ci.yml)
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Ruby/RubyMotion version of Markdown-it (CommonMark compliant and extendable)
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This gem is a port of the [markdown-it Javascript package](https://github.com/markdown-it/markdown-it) by Vitaly Puzrin and Alex Kocharin.
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This gem is a port of the [markdown-it Javascript package](https://github.com/markdown-it/markdown-it) by Vitaly Puzrin and Alex Kocharin.
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_Currently synced with markdown-it 9.0.1_
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---
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@@ -55,6 +57,7 @@ redcarpet 3.4.0 0.0065
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- [Install](#install)
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- [Usage examples](#usage-examples)
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- [Plugins](#plugins)
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- [Upgrading](#upgrading)
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- [References / Thanks](#references--thanks)
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- [License](#license)
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@@ -297,6 +300,44 @@ other implementations.
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-->
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## Upgrading
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Upgrading to `8.4.1.2` could cause some small breakage if you are using any custom plugins. The [motion-markdown-it-plugins](https://github.com/digitalmoksha/motion-markdown-it-plugins) plugins have already been upgraded.
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#### charCodeAt
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Make sure you have
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```ruby
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include MarkdownIt::Common::Utils
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```
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at the top of your plugin file. Then change any references to `charCodeAt`. For example,
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```ruby
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state.src.charCodeAt(pos)
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```
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would become
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```ruby
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charCodeAt(state.src, pos)
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```
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#### slice_to_end
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`slice_to_end` has been removed. Change references like this
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```ruby
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state.src.slice_to_end(pos)
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```
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to
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```ruby
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state.src[pos..-1]
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```
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## References / Thanks
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Thanks to the authors of the original implementation in Javascript, [markdown-it](https://github.com/markdown-it/markdown-it):
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@@ -3,6 +3,8 @@ module MarkdownIt
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# TODO this list needs to be brought up to same level as the WC3 document
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# http://www.w3.org/TR/xml-entity-names/byalpha.html
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# Consider pulling in https://github.com/fb55/entities/blob/master/maps/entities.json,
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# is kept up to date
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#------------------------------------------------------------------------------
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class HTMLEntities
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@@ -626,6 +628,7 @@ module MarkdownIt
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'nearr' => 0x2197, # ↗ NORTH EAST ARROW
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'nequiv' => 0x2262, # ≢ NOT IDENTICAL TO
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'nexist' => 0x2204, # ∄ THERE DOES NOT EXIST
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'ngE' => '≧̸', # ≧̸ from https://github.com/fb55/entities/blob/master/maps/entities.json
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'nge' => 0x2271, # ≱ dup NEITHER GREATER-THAN NOR EQUAL TO
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'nges' => 0x2271, # ≱ dup skip NEITHER GREATER-THAN NOR EQUAL TO
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'Ngr' => 0x039d, # Ν dup skip GREEK CAPITAL LETTER NU
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@@ -1,11 +1,6 @@
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# encoding: UTF-8
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# Borrowed from https://github.com/mmriis/simpleidn
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#------------------------------------------------------------------------------
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class Integer
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def to_utf8_character
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[self].pack("U*")
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end
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end
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module SimpleIDN
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@@ -21,7 +16,11 @@ module SimpleIDN
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SKEW = 38
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MAXINT = 0x7FFFFFFF
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module_function
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module_function
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def to_utf8_character(int)
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[int].pack("U*")
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end
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# decode_digit(cp) returns the numeric value of a basic code
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# point (for use in representing integers) in the range 0 to
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@@ -75,7 +74,7 @@ module SimpleIDN
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# Handle the basic code points: Let basic be the number of input code
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# points before the last delimiter, or 0 if there is none, then
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# copy the first basic code points to the output.
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-
basic = input.rindex(DELIMITER
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basic = input.rindex(to_utf8_character(DELIMITER)) || 0
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input.unpack("U*")[0, basic].each do |char|
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raise(RangeError, "Illegal input >= 0x80") if char >= 0x80
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i %= out
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# Insert n at position i of the output:
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output.insert(i, n
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output.insert(i, to_utf8_character(n))
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i += 1
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end
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delta += 1
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n += 1
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end
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return output.collect {|c| c
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return output.collect {|c| to_utf8_character(c)}.join
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end
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end
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#------------------------------------------------------------------------------
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def fromCodePoint(c)
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-
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# Some html entities are mapped directly as characters rather than code points.
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# So if we're passed an Integer, convert to character, otherwise just return
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# the character. For example `≧̸`
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c.is_a?(Integer) ? c.chr(Encoding::UTF_8) : c
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end
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#------------------------------------------------------------------------------
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c.chr
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end
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#------------------------------------------------------------------------------
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def charCodeAt(str, ch)
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str[ch].ord unless str[ch].nil?
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end
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UNESCAPE_MD_RE = /\\([\!\"\#\$\%\&\'\(\)\*\+\,\-.\/:;<=>?@\[\\\]^_`{|}~])/
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@@ -70,8 +77,8 @@ module MarkdownIt
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return fromCodePoint(MarkdownIt::HTMLEntities::MAPPINGS[name]) if MarkdownIt::HTMLEntities::MAPPINGS[name]
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-
if (
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code = name[1].downcase == 'x' ? name
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if (charCodeAt(name, 0) == 0x23 && DIGITAL_ENTITY_TEST_RE =~ name) # '#'
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code = name[1].downcase == 'x' ? name[2..-1].to_i(16) : name[1..-1].to_i
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if (isValidEntityCode(code))
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return fromCodePoint(code)
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end
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# Hepler to unify [reference labels].
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#------------------------------------------------------------------------------
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def normalizeReference(str)
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#
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#
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-
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-
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# Trim and collapse whitespace
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#
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str = str.strip.gsub(/\s+/, ' ')
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# .toLowerCase().toUpperCase() should get rid of all differences
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# between letter variants.
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#
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# Simple .toLowerCase() doesn't normalize 125 code points correctly,
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# and .toUpperCase doesn't normalize 6 of them (list of exceptions:
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# İ, ϴ, ẞ, Ω, K, Å - those are already uppercased, but have differently
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# uppercased versions).
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#
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# Here's an example showing how it happens. Lets take greek letter omega:
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# uppercase U+0398 (Θ), U+03f4 (ϴ) and lowercase U+03b8 (θ), U+03d1 (ϑ)
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#
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# Unicode entries:
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# 0398;GREEK CAPITAL LETTER THETA;Lu;0;L;;;;;N;;;;03B8;
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# 03B8;GREEK SMALL LETTER THETA;Ll;0;L;;;;;N;;;0398;;0398
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# 03D1;GREEK THETA SYMBOL;Ll;0;L;<compat> 03B8;;;;N;GREEK SMALL LETTER SCRIPT THETA;;0398;;0398
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# 03F4;GREEK CAPITAL THETA SYMBOL;Lu;0;L;<compat> 0398;;;;N;;;;03B8;
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#
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# Case-insensitive comparison should treat all of them as equivalent.
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#
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# But .toLowerCase() doesn't change ϑ (it's already lowercase),
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# and .toUpperCase() doesn't change ϴ (already uppercase).
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#
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# Applying first lower then upper case normalizes any character:
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# '\u0398\u03f4\u03b8\u03d1'.toLowerCase().toUpperCase() === '\u0398\u0398\u0398\u0398'
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#
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# Note: this is equivalent to unicode case folding; unicode normalization
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# is a different step that is not required here.
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#
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# Final result should be uppercased, because it's later stored in an object
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# (this avoid a conflict with Object.prototype members,
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# most notably, `__proto__`)
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#
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return str.downcase.upcase
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end
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end
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end
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end
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end
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start = pos
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result = {ok: false, pos: 0, lines: 0, str: ''}
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if (
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if (charCodeAt(str, pos) == 0x3C ) # <
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pos += 1
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while (pos < max)
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code =
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return result if (code == 0x0A
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code = charCodeAt(str, pos)
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return result if (code == 0x0A) # \n
|
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if (code == 0x3E) # >
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result[:pos] = pos + 1
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result[:str] = unescapeAll(str.slice((start + 1)...pos))
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level = 0
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while (pos < max)
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-
code =
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code = charCodeAt(str, pos)
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break if (code == 0x20)
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@@ -73,4 +73,4 @@ module MarkdownIt
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end
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end
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end
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-
end
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end
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return result if (pos >= max)
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-
marker =
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marker = charCodeAt(str, pos)
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return result if (marker != 0x22 && marker != 0x27 && marker != 0x28) # " ' (
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@@ -22,7 +22,7 @@ module MarkdownIt
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marker = 0x29 if (marker == 0x28)
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while (pos < max)
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-
code =
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code = charCodeAt(str, pos)
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if (code == marker)
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result[:pos] = pos + 1
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result[:lines] = lines
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@@ -33,7 +33,7 @@ module MarkdownIt
|
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lines += 1
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elsif (code == 0x5C && pos + 1 < max) # \
|
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pos += 1
|
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-
if (
|
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+
if (charCodeAt(str, pos) == 0x0A)
|
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lines += 1
|
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|
end
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end
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@@ -8,9 +8,9 @@ module MarkdownIt
|
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class ParserCore
|
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attr_accessor :ruler
|
11
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-
|
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+
|
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RULES = [
|
13
|
-
[ 'normalize', lambda { |state| RulesCore::Normalize.
|
13
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+
[ 'normalize', lambda { |state| RulesCore::Normalize.normalize(state) } ],
|
14
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|
[ 'block', lambda { |state| RulesCore::Block.block(state) } ],
|
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[ 'inline', lambda { |state| RulesCore::Inline.inline(state) } ],
|
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[ 'linkify', lambda { |state| RulesCore::Linkify.linkify(state) } ],
|
@@ -43,4 +43,4 @@ module MarkdownIt
|
|
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end
|
44
44
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end
|
45
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|
end
|
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|
-
end
|
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+
end
|
@@ -16,7 +16,7 @@
|
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#------------------------------------------------------------------------------
|
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module MarkdownIt
|
19
|
-
class Ruler
|
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|
+
class Ruler
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|
21
21
|
def initialize
|
22
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|
# // List of added rules. Each element is:
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# *
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# * ##### Example
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# *
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# * Replace existing
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# * Replace existing typographer replacement rule with new one:
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# *
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# * ```javascript
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# * var md = require('markdown-it')();
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@@ -108,7 +108,7 @@ module MarkdownIt
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index = __find__(name)
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raise(StandardError, "Parser rule not found: #{name}") if index == -1
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-
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+
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@__rules__[index][:fn] = fn
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@__rules__[index][:alt] = opt[:alt] || ['']
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@__cache__ = nil
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@@ -15,7 +15,7 @@ module MarkdownIt
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return false if (state.sCount[startLine] - state.blkIndent >= 4)
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# check the block quote marker
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return false if state.src
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return false if charCodeAt(state.src, pos) != 0x3E # >
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pos += 1
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# we know that it's going to be a valid blockquote,
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initial = offset = state.sCount[startLine] + pos - (state.bMarks[startLine] + state.tShift[startLine])
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# skip one optional space after '>'
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if state.src
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if charCodeAt(state.src, pos) == 0x20 # space
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# ' > test '
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# ^ -- position start of line here:
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pos += 1
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offset +=1
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adjustTab = false
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spaceAfterMarker = true
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elsif state.src
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elsif charCodeAt(state.src, pos) == 0x09 # tab
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spaceAfterMarker = true
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if ((state.bsCount[startLine] + offset) % 4 == 3)
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state.bMarks[startLine] = pos
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while pos < max
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ch = state.src
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ch = charCodeAt(state.src, pos)
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if isSpace(ch)
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if ch == 0x09
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@@ -128,7 +128,7 @@ module MarkdownIt
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break
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end
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if state.src
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if charCodeAt(state.src, pos) == 0x3E && !wasOutdented # >
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pos += 1
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# This line is inside the blockquote.
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initial = offset = state.sCount[nextLine] + pos - (state.bMarks[nextLine] + state.tShift[nextLine])
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# skip one optional space after '>'
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if state.src
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if charCodeAt(state.src, pos) == 0x20 # space
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# ' > test '
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# ^ -- position start of line here:
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pos += 1
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offset += 1
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adjustTab = false
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spaceAfterMarker = true
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elsif state.src
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elsif charCodeAt(state.src, pos) == 0x09 # tab
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spaceAfterMarker = true
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if ((state.bsCount[nextLine] + offset) % 4 == 3)
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state.bMarks[nextLine] = pos
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while pos < max
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ch = state.src
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ch = charCodeAt(state.src, pos)
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if isSpace(ch)
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if ch == 0x09
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return false if pos + 3 > max
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marker = state.src
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marker = charCodeAt(state.src, pos)
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if marker != 0x7E && marker != 0x60 # != ~ && != `
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return false
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@@ -32,7 +32,9 @@ module MarkdownIt
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markup = state.src.slice(mem...pos)
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params = state.src.slice(pos...max)
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-
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if (marker == 0x60) # `
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return false if params.include?(fromCharCode(marker))
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end
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# Since start is found, we can report success here in validation mode
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return true if silent
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break
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end
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next if state.src
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next if charCodeAt(state.src, pos) != marker
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if state.sCount[nextLine] - state.blkIndent >= 4
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# closing fence should be indented less than 4 spaces
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# if it's indented more than 3 spaces, it should be a code block
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return false if state.sCount[startLine] - state.blkIndent >= 4
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ch = state.src
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ch = charCodeAt(state.src, pos)
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return false if (ch != 0x23 || pos >= max)
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# count heading level
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level = 1
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pos += 1
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ch = state.src
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ch = charCodeAt(state.src, pos)
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while (ch == 0x23 && pos < max && level <= 6) # '#'
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level += 1
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pos += 1
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ch = state.src
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ch = charCodeAt(state.src, pos)
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end
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return false if (level > 6 || (pos < max && !isSpace(ch)))
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@@ -35,7 +35,7 @@ module MarkdownIt
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max = state.skipSpacesBack(max, pos)
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tmp = state.skipCharsBack(max, 0x23, pos) # '#'
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if (tmp > pos && isSpace(state.src
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if (tmp > pos && isSpace(charCodeAt(state.src, tmp - 1)))
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max = tmp
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end
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@@ -13,7 +13,7 @@ module MarkdownIt
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# if it's indented more than 3 spaces, it should be a code block
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return false if (state.sCount[startLine] - state.blkIndent >= 4)
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marker = state.src
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marker = charCodeAt(state.src, pos)
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pos += 1
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# Check hr marker
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cnt = 1
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while (pos < max)
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ch = state.src
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ch = charCodeAt(state.src, pos)
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pos += 1
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return false if ch != marker && !isSpace(ch)
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cnt += 1 if ch == marker
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@@ -3,6 +3,7 @@
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module MarkdownIt
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module RulesBlock
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class HtmlBlock
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extend Common::Utils
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HTML_OPEN_CLOSE_TAG_RE = MarkdownIt::Common::HtmlRe::HTML_OPEN_CLOSE_TAG_RE
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return false if state.sCount[startLine] - state.blkIndent >= 4
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return false if !state.md.options[:html]
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return false if state.src
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return false if charCodeAt(state.src, pos) != 0x3C # <
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lineText = state.src.slice(pos...max)
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module MarkdownIt
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module RulesBlock
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class Lheading
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extend Common::Utils
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#------------------------------------------------------------------------------
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def self.lheading(state, startLine, endLine, silent = true)
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max = state.eMarks[nextLine]
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if pos < max
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marker = state.src
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marker = charCodeAt(state.src, pos)
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if marker == 0x2D || marker == 0x3D # - or =
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pos = state.skipChars(pos, marker)
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pos = state.bMarks[startLine] + state.tShift[startLine]
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max = state.eMarks[startLine]
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marker = state.src
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marker = charCodeAt(state.src, pos)
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pos += 1
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# Check bullet
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if (marker != 0x2A && # *
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@@ -22,7 +22,7 @@ module MarkdownIt
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end
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if pos < max
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ch = state.src
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ch = charCodeAt(state.src, pos)
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if !isSpace(ch)
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# " -test " - is not a list item
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@@ -44,7 +44,7 @@ module MarkdownIt
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# List marker should have at least 2 chars (digit + dot)
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return -1 if (pos + 1 >= max)
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ch = state.src
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ch = charCodeAt(state.src, pos)
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pos += 1
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return -1 if ch.nil?
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@@ -54,7 +54,7 @@ module MarkdownIt
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# EOL -> fail
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return -1 if (pos >= max)
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ch = state.src
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ch = charCodeAt(state.src, pos)
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pos += 1
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if (ch >= 0x30 && ch <= 0x39) # >= 0 && <= 9
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@@ -75,7 +75,7 @@ module MarkdownIt
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end
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if pos < max
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-
ch = state.src
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ch = charCodeAt(state.src, pos)
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if !isSpace(ch)
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# " 1.test " - is not a list item
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@@ -109,6 +109,18 @@ module MarkdownIt
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# if it's indented more than 3 spaces, it should be a code block
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return false if (state.sCount[startLine] - state.blkIndent >= 4)
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# Special case:
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# - item 1
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# - item 2
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# - item 3
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# - item 4
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# - this one is a paragraph continuation
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if (state.listIndent >= 0 &&
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state.sCount[startLine] - state.listIndent >= 4 &&
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state.sCount[startLine] < state.blkIndent)
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return false
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end
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# limit conditions when list can interrupt
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# a paragraph (validation mode only)
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if silent && state.parentType == 'paragraph'
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@@ -144,7 +156,7 @@ module MarkdownIt
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end
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# We should terminate list on style change. Remember first one to compare.
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-
markerCharCode = state.src
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+
markerCharCode = charCodeAt(state.src, posAfterMarker - 1)
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# For validation mode we can terminate immediately
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return true if (silent)
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@@ -185,7 +197,7 @@ module MarkdownIt
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initial = offset = state.sCount[nextLine] + posAfterMarker - (state.bMarks[startLine] + state.tShift[startLine])
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while pos < max
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-
ch = state.src
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ch = charCodeAt(state.src, pos)
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if ch == 0x09
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offset += 4 - (offset + state.bsCount[nextLine]) % 4
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@@ -220,11 +232,19 @@ module MarkdownIt
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token.markup = markerCharCode.chr
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token.map = itemLines = [ startLine, 0 ]
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-
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# change current state, then restore it after parser subcall
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oldTight = state.tight
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oldTShift = state.tShift[startLine]
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-
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oldSCount = state.sCount[startLine]
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+
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# - example list
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# ^ listIndent position will be here
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# ^ blkIndent position will be here
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#
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oldListIndent = state.listIndent
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state.listIndent = state.blkIndent
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state.blkIndent = indent
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+
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state.tight = true
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state.tShift[startLine] = contentStart - state.bMarks[startLine]
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state.sCount[startLine] = offset
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@@ -250,9 +270,10 @@ module MarkdownIt
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# but we should filter last element, because it means list finish
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prevEmptyEnd = (state.line - startLine) > 1 && state.isEmpty(state.line - 1)
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-
state.blkIndent =
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+
state.blkIndent = state.listIndent
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state.listIndent = oldListIndent
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state.tShift[startLine] = oldTShift
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-
state.sCount[startLine] =
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+
state.sCount[startLine] = oldSCount
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state.tight = oldTight
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token = state.push('list_item_close', 'li', -1)
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@@ -269,6 +290,9 @@ module MarkdownIt
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#
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break if (state.sCount[nextLine] < state.blkIndent)
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+
# if it's indented more than 3 spaces, it should be a code block
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+
break if (state.sCount[startLine] - state.blkIndent >= 4)
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+
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# fail if terminating block found
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terminate = false
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(0...terminatorRules.length).each do |i|
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@@ -288,7 +312,7 @@ module MarkdownIt
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break if (posAfterMarker < 0)
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end
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-
break if (markerCharCode != state.src
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+
break if (markerCharCode != charCodeAt(state.src, posAfterMarker - 1))
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end
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# Finalize list
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