motion-kit 0.10.2 → 0.10.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +3 -4
- data/lib/motion-kit-ios/layouts/uiview_layout_frame.rb +0 -2
- data/lib/motion-kit-osx/layouts/nsview_layout_frame.rb +0 -2
- data/lib/motion-kit-osx/layouts/nswindow_frame.rb +0 -1
- data/lib/motion-kit/layouts/base_layout.rb +2 -31
- data/lib/motion-kit/layouts/tree_layout.rb +0 -1
- data/lib/motion-kit/version.rb +1 -1
- metadata +2 -2
checksums.yaml
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: b421fd69490b2630780a1b9bab2ffd51046ac3b8
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data.tar.gz: ba3cc35a64cd442eb5f81b16690da74c04c85171
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SHA512:
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metadata.gz:
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metadata.gz: be5d06c82a29b217674f8f2243fae01d04c27feb5372ebe6ae6302c1ce31c3e0863b7416d6ed0a0825816310c52262e6a1c6ca1cf7b1103d400f87b3a92ee6f4
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data.tar.gz: 00a89e9b73436c7432e98d04dd60903c4dc06c7dddc702b6d3dbdccd2c065cf0c797b855dbe4a787495ed9f5b7e5cfb0d036ad29bba7292ffa9c15db278cfc86
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data/README.md
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*The RubyMotion layout and styling gem.*
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1. Crossplatform compatibility: iOS, OSX
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1. Crossplatform compatibility: iOS, OSX, and planned support for Android
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2. Simple, easy to learn DSL
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3. Crossframework compatibility:
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- [UIKit][readmore-uikit]
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[readmore-coreanimation]: https://github.com/rubymotion/motion-kit/blob/master/READMORE.md#coreanimation
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[readmore-frames]: https://github.com/rubymotion/motion-kit/blob/master/READMORE.md#frames
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[readmore-autolayout]: https://github.com/rubymotion/motion-kit/blob/master/READMORE.md#autolayout
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[readmore-nsmenu]: https://github.com/rubymotion/motion-kit/blob/master/READMORE.md#nsmenu
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[readmore-nsmenu]: https://github.com/rubymotion/motion-kit/blob/master/READMORE.md#nsmenu-os-x
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## What happened to Teacup??
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add UIView, :inputs do
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frame x: 0, y: 0, width: '100%', height: '100% - 50'
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# setting autoresizing_mask should handle rotation events
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# any automatic mask settings that occurred in 'frame'
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# setting autoresizing_mask should handle rotation events
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autoresizing_mask :pin_to_top, :flexible_height, :flexible_width
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# we'll use 'sizeToFit' to calculate the height
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# @requires MotionKit::UIViewLayout
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module MotionKit
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class UIViewLayout
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override_start
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def x(value)
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f = target.frame
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_calculate_frame(f, from: from_view, relative_to: { x: :reset, y: :reset })
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end
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override_stop
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end
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end
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# @requires MotionKit::NSViewLayout
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module MotionKit
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class NSViewLayout
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override_start
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def _fix_frame_value(value)
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if value.is_a?(Hash) && value[:relative]
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_calculate_frame(f, from: from_view, relative_to: { x: :reset, y: :reset })
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end
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override_stop
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end
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end
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class << self
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def override_start
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@allow_all_override = true
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end
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def override_stop
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@allow_all_override = false
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end
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def overrides(method_name)
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overridden_methods << method_name
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end
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def overridden_methods
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@overridden_methods ||= []
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end
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# Prevents infinite loops when methods that are defined on Object/Kernel
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# are not properly delegated to the target.
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def delegate_method_fix(method_name)
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end
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end
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# this last little "catch-all" method is helpful to warn against methods
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# that are defined already. Since magic methods are so important, this
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# warning can come in handy.
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def method_added(method_name)
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return if @allow_all_override
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if self < BaseLayout && BaseLayout.method_defined?(method_name)
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if overridden_methods.include?(method_name)
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overridden_methods.delete(method_name)
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else
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NSLog("Warning! The method #{self.name}##{method_name} has already been defined on MotionKit::BaseLayout or one of its ancestors.")
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end
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end
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end
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end
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end
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end
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data/lib/motion-kit/version.rb
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metadata
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--- !ruby/object:Gem::Specification
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name: motion-kit
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version: !ruby/object:Gem::Version
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version: 0.10.
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version: 0.10.3
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platform: ruby
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authors:
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- Colin T.A. Gray
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2014-06-
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date: 2014-06-11 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: dbt
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