motion-colortools 0.1.0

Sign up to get free protection for your applications and to get access to all the features.
@@ -0,0 +1,15 @@
1
+ ---
2
+ !binary "U0hBMQ==":
3
+ metadata.gz: !binary |-
4
+ YzdjMDIxMWEwNWJhZjI2NDM3ZDQyYTFhYjZiNWYxZWVlMzFmYjQ3ZA==
5
+ data.tar.gz: !binary |-
6
+ YTEyZjJmNzRhZmMxYTMzMjk0YzVlMzY3OTk5MDZiNTdmMjUyNWUwNA==
7
+ !binary "U0hBNTEy":
8
+ metadata.gz: !binary |-
9
+ Y2QwMDQ5ODQwZTkzMjIzMzA2MmY5ZTg5NjdiNDdlODZlNzIzZjRkZjk2MDY5
10
+ ZGE3NjQyZmM4YzFmMDYzNDNlYWZjYmE5OTgyMTQzODJiNGNhZmVkM2U4M2U1
11
+ NGI1MTViZTk1OGExMjE2ZDM1MWFhZDJiMjAzN2I0MGI0MGU5ODU=
12
+ data.tar.gz: !binary |-
13
+ NDFlOGViYzFkODg5OGNjYWM5MzgwYTlhOWFhYzJiM2MxYWZlNDJjYzFmNTFk
14
+ MmQ1YjVjZjIxOGM2NmExODQwMjliOTg4N2NiNWFlYzFlZjFlY2U0N2IzNzBm
15
+ YjkwOGQxZDY4MjBhOWUxNDAxMmY5YTJlYWViODNhYWYwNTIzYmM=
data/LICENSE ADDED
@@ -0,0 +1,18 @@
1
+ Permission is hereby granted, free of charge, to any person obtaining a copy
2
+ of this software and associated documentation files (the "Software"), to deal
3
+ in the Software without restriction, including without limitation the rights
4
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
5
+ copies of the Software, and to permit persons to whom the Software is
6
+ furnished to do so, subject to the following conditions:
7
+
8
+ The above copyright notice and this permission notice shall be included in
9
+ all copies or substantial portions of the Software.
10
+
11
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
12
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
13
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
14
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
15
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
16
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
17
+ THE SOFTWARE.
18
+
@@ -0,0 +1,108 @@
1
+ # motion-colortools
2
+
3
+ This gem provides some methods for manipulating UIColors in Rubymotion.
4
+
5
+ Examples:
6
+
7
+ `lighten` and `darken`:
8
+ ```ruby
9
+ test_color = UIColor.colorWithHue(0.5, saturation:0.5, brightness:0.5, alpha:1.0)
10
+
11
+ # Each of these methods takes one float between 0.0 and 1.0
12
+
13
+ # increase brightness by 0.2
14
+ test_color.lighten(0.2) # new brightness value of 0.7
15
+
16
+ # or darken it by 0.2
17
+ test_color.darken(0.2) # new brightness value of 0.3
18
+ ```
19
+
20
+
21
+
22
+
23
+ `scale_lighten` and `scale_darken`:
24
+ ```ruby
25
+
26
+ # scale_lighten and scale_darken each take a float between 0.0 and 1.0 as a percentage.
27
+ # scale_lighten lightens a color by 50% of the difference between the color's current brightness and 1.0, so:
28
+ test_color = UIColor.colorWithHue(0.5, saturation:0.5, brightness:0.8, alpha:1.0)
29
+ test_color.scale_lighten(0.5) # new brightness value of 0.9
30
+
31
+ #scale_darken does the inverse:
32
+ test_color = UIColor.colorWithHue(0.5, saturation:0.5, brightness:0.8, alpha:1.0)
33
+ test_color.scale_darken(0.5) # new brightness value of 0.4
34
+ ```
35
+
36
+
37
+
38
+
39
+ `saturate` and `desaturate`:
40
+ ```ruby
41
+ # saturate and desaturate work much line lighten and darken.
42
+
43
+ test_color = UIColor.colorWithHue(0.5, saturation:0.5, brightness:0.5, alpha:1.0)
44
+ test_color.saturate(0.3) # new saturation value of 0.8
45
+ test_color.desaturate(0.3) # new saturation value of 0.2
46
+ ```
47
+
48
+
49
+
50
+
51
+ `tint` and `shade`:
52
+ ```ruby
53
+ # rather than just adjusting brightness, tint and shade mix white and black into the
54
+ # color, respectively. They each take a float between 0.0 and 1.0, representing
55
+ # the percentage of white or black to mix in.
56
+ # tint decreases saturation while increasing brightness, shade does the inverse:
57
+
58
+ test_color = UIColor.colorWithHue(0.5, saturation:0.5, brightness:0.5, alpha:1.0)
59
+ test_color.tint(0.2)
60
+ # new values: hue=>0.5, :saturation=>0.35, :brightness=>0.69, :alpha=>1.0
61
+
62
+ # shade does the inverse:
63
+ test_color.shade(0.2)
64
+ # new values: hue=>0.5, :saturation=>0.83, :brightness=>0.29, :alpha=>1.0
65
+ ```
66
+
67
+
68
+
69
+
70
+ There are also some methods that make it easier to work with UIColors:
71
+ ```ruby
72
+ UIColor.blueColor.rgb # returns rgb values in a hash:
73
+ => {:red=>0.0, :green=>0.0, :blue=>1.0, :alpha=>1.0}
74
+
75
+ UIColor.blueColor.hsb # returns hsb values in a hash:
76
+ => {:hue=>0.666666507720947, :saturation=>1.0, :brightness=>1.0, :alpha=>1.0}
77
+
78
+ UIColor.blueColor.grayscale? # tests if a color is grayscale or not
79
+ => false
80
+ UIColor.whiteColor.grayscale?
81
+ => true
82
+
83
+ UIColor.whiteColor.grayscale # returns grayscale values in a hash
84
+ => {:white=>1.0, :alpha=>1.0}
85
+ ```
86
+
87
+
88
+ ## Installation
89
+
90
+ Add this line to your application's Gemfile:
91
+
92
+ gem 'motion-colortools'
93
+
94
+ And then execute:
95
+
96
+ $ bundle
97
+
98
+ Or install it yourself as:
99
+
100
+ $ gem install motion-colortools
101
+
102
+ ## Contributing
103
+
104
+ 1. Fork it
105
+ 2. Create your feature branch (`git checkout -b my-new-feature`)
106
+ 3. Commit your changes (`git commit -am 'Add some feature'`)
107
+ 4. Push to the branch (`git push origin my-new-feature`)
108
+ 5. Create new Pull Request
@@ -0,0 +1,8 @@
1
+ unless defined?(Motion::Project::Config)
2
+ raise "This file must be required within a RubyMotion project Rakefile."
3
+ end
4
+
5
+ lib_dir_path = File.dirname(File.expand_path(__FILE__))
6
+ Motion::Project::App.setup do |app|
7
+ app.files.unshift(Dir.glob(File.join(lib_dir_path, "project/**/*.rb")))
8
+ end
@@ -0,0 +1,3 @@
1
+ module MotionColorTools
2
+ Version = "0.1.0"
3
+ end
@@ -0,0 +1,148 @@
1
+ class UIColor
2
+
3
+ def hsb
4
+ get_hsb
5
+ end
6
+
7
+ def rgb
8
+ get_rgb
9
+ end
10
+
11
+ def grayscale
12
+ get_grayscale
13
+ end
14
+
15
+ def lighten(amount)
16
+ if components == 4
17
+ color_values = hsb
18
+ new_brightness = color_values[:brightness] + amount
19
+ options = {brightness: new_brightness}
20
+ adjust_hsb(options)
21
+ else
22
+ self.tint(amount)
23
+ end
24
+ end
25
+
26
+ def scale_lighten(amount)
27
+ if components == 4
28
+ color_values = hsb
29
+ diff = 1.0 - color_values[:brightness]
30
+ new_brightness = color_values[:brightness] + (diff * amount)
31
+ options = {brightness: new_brightness}
32
+ adjust_hsb(options)
33
+ else
34
+ color_values = grayscale
35
+ diff = 1.0 - color_values[:white]
36
+ new_brightness = color_values[:white] + (diff * amount)
37
+ UIColor.colorWithWhite(new_brightness, alpha:(color_values[:alpha]))
38
+ end
39
+ end
40
+
41
+ def darken(amount)
42
+ if components == 4
43
+ color_values = hsb
44
+ new_brightness = color_values[:brightness] - amount
45
+ options = {brightness: new_brightness}
46
+ adjust_hsb(options)
47
+ else
48
+ self.shade(amount)
49
+ end
50
+ end
51
+
52
+ def scale_darken(amount)
53
+ if components == 4
54
+ color_values = hsb
55
+ new_brightness = color_values[:brightness] - (color_values[:brightness] * amount)
56
+ options = {brightness: new_brightness}
57
+ adjust_hsb(options)
58
+ else
59
+ color_values = grayscale
60
+ new_brightness = color_values[:white] - (color_values[:white] * amount)
61
+ UIColor.colorWithWhite(new_brightness, alpha:(color_values[:alpha]))
62
+ end
63
+ end
64
+
65
+ def desaturate(amount)
66
+ return self if components == 2
67
+ color_values = hsb
68
+ new_saturation = color_values[:saturation] - amount
69
+ options = {saturation: new_saturation}
70
+ adjust_hsb(options)
71
+ end
72
+
73
+ def saturate(amount)
74
+ return self if components == 2
75
+ color_values = hsb
76
+ new_saturation = color_values[:saturation] + amount
77
+ options = {saturation: new_saturation}
78
+ adjust_hsb(options)
79
+ end
80
+
81
+ def tint(amount)
82
+ if components == 4
83
+ color_values = rgb
84
+ UIColor.colorWithRed((color_values[:red] + amount), green:(color_values[:green] + amount), blue:(color_values[:blue] + amount), alpha:color_values[:alpha])
85
+ else
86
+ color_values = grayscale
87
+ UIColor.colorWithWhite((color_values[:white] + amount), alpha:(color_values[:alpha]))
88
+ end
89
+ end
90
+
91
+ def shade(amount)
92
+ if components == 4
93
+ color_values = rgb
94
+ UIColor.colorWithRed((color_values[:red] - amount), green:(color_values[:green] - amount), blue:(color_values[:blue] - amount), alpha:color_values[:alpha])
95
+ else
96
+ color_values = grayscale
97
+ UIColor.colorWithWhite((color_values[:white] - amount), alpha:(color_values[:alpha]))
98
+ end
99
+
100
+ end
101
+
102
+ def grayscale?
103
+ components == 2
104
+ end
105
+
106
+ def cg
107
+ self.CGColor
108
+ end
109
+
110
+
111
+ private
112
+
113
+ def components
114
+ CGColorGetNumberOfComponents(self.cg)
115
+ end
116
+
117
+ def get_grayscale
118
+ white = Pointer.new :float
119
+ alpha = Pointer.new :float
120
+ self.getWhite(white, alpha:alpha)
121
+ {white: white[0], alpha: alpha[0] }
122
+ end
123
+
124
+ def get_hsb
125
+ hue = Pointer.new :float
126
+ saturation = Pointer.new :float
127
+ brightness = Pointer.new :float
128
+ alpha = Pointer.new :float
129
+ self.getHue(hue, saturation:saturation, brightness:brightness, alpha:alpha)
130
+ { hue: hue[0], saturation: saturation[0], brightness: brightness[0], alpha: alpha[0] }
131
+ end
132
+
133
+ def get_rgb
134
+ red = Pointer.new :float
135
+ green = Pointer.new :float
136
+ blue = Pointer.new :float
137
+ alpha = Pointer.new :float
138
+ self.getRed(red, green:green, blue:blue, alpha:alpha)
139
+ { red: red[0], green: green[0], blue: blue[0], alpha: alpha[0] }
140
+ end
141
+
142
+ def adjust_hsb(options)
143
+ defaults = hsb
144
+ new_values = defaults.merge(options)
145
+ UIColor.colorWithHue(new_values[:hue], saturation:new_values[:saturation], brightness:(new_values[:brightness]), alpha:new_values[:alpha])
146
+ end
147
+
148
+ end
metadata ADDED
@@ -0,0 +1,63 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: motion-colortools
3
+ version: !ruby/object:Gem::Version
4
+ version: 0.1.0
5
+ platform: ruby
6
+ authors:
7
+ - Kevin McGladdery
8
+ autorequire:
9
+ bindir: bin
10
+ cert_chain: []
11
+ date: 2013-05-31 00:00:00.000000000 Z
12
+ dependencies:
13
+ - !ruby/object:Gem::Dependency
14
+ name: rake
15
+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - ! '>='
18
+ - !ruby/object:Gem::Version
19
+ version: '0'
20
+ type: :development
21
+ prerelease: false
22
+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - ! '>='
25
+ - !ruby/object:Gem::Version
26
+ version: '0'
27
+ description: A set of methods for UIColor to darken, lighten, tint, shade, saturate
28
+ and desaturate existing colors.
29
+ email:
30
+ - kevin.mcgladdery@gmail.com
31
+ executables: []
32
+ extensions: []
33
+ extra_rdoc_files: []
34
+ files:
35
+ - LICENSE
36
+ - README.md
37
+ - lib/motion-colortools.rb
38
+ - lib/project/motion-colortools.rb
39
+ - lib/project/uicolor.rb
40
+ homepage: http://github.com/runkmc/motion-colortools
41
+ licenses: []
42
+ metadata: {}
43
+ post_install_message:
44
+ rdoc_options: []
45
+ require_paths:
46
+ - lib
47
+ required_ruby_version: !ruby/object:Gem::Requirement
48
+ requirements:
49
+ - - ! '>='
50
+ - !ruby/object:Gem::Version
51
+ version: '0'
52
+ required_rubygems_version: !ruby/object:Gem::Requirement
53
+ requirements:
54
+ - - ! '>='
55
+ - !ruby/object:Gem::Version
56
+ version: '0'
57
+ requirements: []
58
+ rubyforge_project:
59
+ rubygems_version: 2.0.3
60
+ signing_key:
61
+ specification_version: 4
62
+ summary: A set of utility methods added to the UIColor class for manipulating colors.
63
+ test_files: []