motion-capture 1.0
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- checksums.yaml +7 -0
- data/README.md +47 -0
- data/lib/motion-capture.rb +8 -0
- data/lib/project/motion-capture.rb +193 -0
- data/lib/project/views/overlay_view.rb +112 -0
- metadata +62 -0
checksums.yaml
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metadata.gz: 098882fee3cdac39ac683f6add7df21009187b01
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data.tar.gz: ec63205dae5efc7e59eecbdc569f07b91c99c862dd47952446c5964bdb1ea18e733b19c789d5dbc9a0ac5bd02c72ed2b997cb3bd222f499949964b1feb219e25
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data/README.md
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# motion-capture
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Camera support for custom camera controllers
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## Usage
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motion_capture = Motion::Capture.new
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motion_capture = Motion::Capture.new(device: :front) # specify camera
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preview = motion_capture.capture_preview_view(frame: view.bounds)
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view.addSubview(preview) # UIView containing AVCaptureVideoPreviewLayer
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motion_capture.toggle_camera # Switch between front/rear cameras
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motion_capture.toggle_flash # Switch bettwen flash on/off
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motion_capture.turn_flash_on
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motion_capture.turn_flash_off
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motion_capture.use_camera(:default)
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motion_capture.use_camera(:front)
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motion_capture.use_camera(:rear)
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motion_capture.capture do |image|
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# Use UIImage
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end
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## Setup
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Add this line to your application's Gemfile:
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gem 'motion-capture'
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install motion-capture
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## Contributing
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1. Fork it
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Add some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create new Pull Request
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unless defined?(Motion::Project::Config)
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raise "This file must be required within a RubyMotion project Rakefile."
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end
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lib_dir_path = File.dirname(File.expand_path(__FILE__))
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Motion::Project::App.setup do |app|
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app.files.unshift(Dir.glob(File.join(lib_dir_path, "project/**/*.rb")))
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end
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class Motion
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class Capture
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DEFAULT_OPTIONS = { device: :default }
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attr_accessor :options, :device
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def initialize(options = {})
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self.options = options.merge(DEFAULT_OPTIONS)
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end
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def start!
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use_camera(options[:device])
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add_ouput(still_image_output)
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end
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def capture(&block)
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still_image_connection = still_image_output.connections.first
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still_image_output.captureStillImageAsynchronouslyFromConnection(still_image_connection, completionHandler: lambda { |image_data_sample_buffer, error|
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if image_data_sample_buffer
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image_data = AVCaptureStillImageOutput.jpegStillImageNSDataRepresentation(image_data_sample_buffer)
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image = UIImage.alloc.initWithData(image_data)
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block.call(image)
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else
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p "Error capturing image: #{error[0].description}"
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end
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})
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end
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def capture_preview_view(options)
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@_capture_preview_view ||= begin
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start!
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UIView.alloc.initWithFrame(options.fetch(:frame, CGRectZero)).tap do |view|
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view.backgroundColor = UIColor.whiteColor
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view.layer.addSublayer(preview_layer_for_view(view))
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end
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end
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end
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def use_camera(camera)
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device = camera_devices[camera]
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error = Pointer.new(:object)
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self.device = device
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input = AVCaptureDeviceInput.deviceInputWithDevice(device, error: error)
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if input
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set_input(input)
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else
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p error[0].description
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end
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end
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def toggle_camera
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if using_rear_camera?
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use_camera(:front)
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else
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use_camera(:rear)
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end
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end
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def toggle_flash
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if device && device.hasFlash
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error = Pointer.new(:object)
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if device.lockForConfiguration(error)
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if flash_on?
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turn_flash_off
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else
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turn_flash_on
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end
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device.unlockForConfiguration
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else
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p error[0].description
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end
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end
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end
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private
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def set_input(input)
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remove_inputs
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add_input(input)
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end
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def set_output(output)
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remove_outputs
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add_output(output)
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end
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def remove_inputs
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session.inputs.each do |input|
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remove_input(input)
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end
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end
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def remove_outputs
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session.outputs.each do |output|
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remove_output(output)
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end
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end
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def remove_input(input)
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session.removeInput(input)
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end
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def remove_output(output)
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session.removeOutput(output)
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end
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def add_input(input)
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session.addInput(input)
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end
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def add_ouput(output)
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session.addOutput(output)
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end
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def default_camera
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AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)
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end
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def rear_camera
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capture_devices.select { |device| device.position == camera_position_mapping[:rear] }.first
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end
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def front_camera
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capture_devices.select { |device| device.position == camera_position_mapping[:front] }.first
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end
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def using_rear_camera?
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device.position == AVCaptureDevicePositionBack
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end
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def camera_position_mapping
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{ rear: AVCaptureDevicePositionBack, front: AVCaptureDevicePositionFront }
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end
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def camera_devices
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{ default: default_camera, rear: rear_camera, front: front_camera }
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end
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def capture_devices
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@_capture_devices ||= AVCaptureDevice.devicesWithMediaType(AVMediaTypeVideo)
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end
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def preview_layer_for_view(view)
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AVCaptureVideoPreviewLayer.layerWithSession(session).tap do |layer|
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layer_bounds = view.layer.bounds
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layer.bounds = layer_bounds
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layer.position = CGPointMake(CGRectGetMidX(layer_bounds), CGRectGetMidY(layer_bounds))
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layer.videoGravity = AVLayerVideoGravityResizeAspectFill
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end
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end
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def flash_on?
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device.flashMode == AVCaptureFlashModeOn
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end
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def turn_flash_on
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device.flashMode = AVCaptureFlashModeOn
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end
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def turn_flash_off
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device.flashMode = AVCaptureFlashModeOff
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end
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def session
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@_session ||= AVCaptureSession.alloc.init.tap do |session|
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session.sessionPreset = AVCaptureSessionPresetMedium
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session.startRunning
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end
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end
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def still_image_output
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@_still_image_output ||= AVCaptureStillImageOutput.alloc.init.tap do |output|
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settings = { 'AVVideoCodeKey' => AVVideoCodecJPEG }
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output.setOutputSettings(settings)
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end
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end
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end
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end
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class GridOverlayView < UIView
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DEFAULTS = { stroke_color: UIColor.grayColor,
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stroke_width: 1.0,
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x_lines: 3,
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y_lines: 3 }
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attr_accessor :x_interval, :y_interval
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attr_reader :stroke_color, :stroke_width
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def initWithFrame(frame)
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super.tap do |view|
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view.backgroundColor = UIColor.clearColor
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self.x_lines = DEFAULTS[:x_lines]
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self.y_lines = DEFAULTS[:y_lines]
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self.stroke_color = DEFAULTS[:stroke_color]
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self.stroke_width = DEFAULTS[:stroke_width]
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end
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end
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def hidden?
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stroke_color == UIColor.clearColor
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end
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def toggle
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if hidden?
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show
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else
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hide
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end
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end
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def show
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self.stroke_color = @original_color
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setNeedsDisplay
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end
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def hide
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unless hidden?
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@original_color = stroke_color
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self.stroke_color = UIColor.clearColor
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setNeedsDisplay
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end
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end
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def x_lines=(lines)
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self.x_interval = frame.size.width / lines
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setNeedsDisplay
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end
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def y_lines=(lines)
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self.y_interval = frame.size.height / lines
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setNeedsDisplay
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end
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def stroke_width=(width)
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@stroke_width = width
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setNeedsDisplay
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end
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def stroke_color=(color)
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@stroke_color = color
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setNeedsDisplay
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end
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def setup_drawing
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CGContextSetStrokeColorWithColor(context, stroke_color.CGColor)
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CGContextSetLineWidth(context, stroke_width)
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end
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def drawRect(rect)
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super
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setup_drawing
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draw_vertical_lines
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draw_horizontal_lines
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fill_path
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end
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def fill_path
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CGContextStrokePath(context)
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end
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def draw_horizontal_lines
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draw_line([0, y_interval], [size.width, y_interval])
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draw_line([0, y_interval * 2], [size.width, y_interval * 2])
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end
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def draw_vertical_lines
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draw_line([x_interval, 0], [x_interval, size.height])
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draw_line([x_interval * 2, 0], [x_interval * 2.0, size.height])
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end
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def draw_line(start_point, end_point)
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CGContextMoveToPoint(context, start_point[0], start_point[1])
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CGContextAddLineToPoint(context, end_point[0], end_point[1])
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end
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def context
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@_context ||= UIGraphicsGetCurrentContext()
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end
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end
|
metadata
ADDED
@@ -0,0 +1,62 @@
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|
1
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--- !ruby/object:Gem::Specification
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name: motion-capture
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version: !ruby/object:Gem::Version
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version: '1.0'
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platform: ruby
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authors:
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- Devon Blandin
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2013-07-08 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: rake
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requirement: !ruby/object:Gem::Requirement
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requirements:
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- - '>='
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- !ruby/object:Gem::Version
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version: '0'
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type: :development
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
|
24
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- - '>='
|
25
|
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- !ruby/object:Gem::Version
|
26
|
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version: '0'
|
27
|
+
description: AVFoundation wrapper to support custom camera controllers
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28
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email:
|
29
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- dblandin@gmail.com
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30
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executables: []
|
31
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extensions: []
|
32
|
+
extra_rdoc_files: []
|
33
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files:
|
34
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+
- README.md
|
35
|
+
- lib/motion-capture.rb
|
36
|
+
- lib/project/motion-capture.rb
|
37
|
+
- lib/project/views/overlay_view.rb
|
38
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+
homepage: https://github.com/dblandin/motion-capture
|
39
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+
licenses:
|
40
|
+
- MIT
|
41
|
+
metadata: {}
|
42
|
+
post_install_message:
|
43
|
+
rdoc_options: []
|
44
|
+
require_paths:
|
45
|
+
- lib
|
46
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
47
|
+
requirements:
|
48
|
+
- - '>='
|
49
|
+
- !ruby/object:Gem::Version
|
50
|
+
version: '0'
|
51
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
52
|
+
requirements:
|
53
|
+
- - '>='
|
54
|
+
- !ruby/object:Gem::Version
|
55
|
+
version: '0'
|
56
|
+
requirements: []
|
57
|
+
rubyforge_project:
|
58
|
+
rubygems_version: 2.0.0
|
59
|
+
signing_key:
|
60
|
+
specification_version: 4
|
61
|
+
summary: AVFoundation wrapper to support custom camera controllers
|
62
|
+
test_files: []
|