motion-capture 1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/README.md +47 -0
- data/lib/motion-capture.rb +8 -0
- data/lib/project/motion-capture.rb +193 -0
- data/lib/project/views/overlay_view.rb +112 -0
- metadata +62 -0
    
        checksums.yaml
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            ---
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            SHA1:
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              metadata.gz: 098882fee3cdac39ac683f6add7df21009187b01
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              data.tar.gz: 95a133286c70f6bab31ce7410056046df6ed2231
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            SHA512:
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              metadata.gz: 1957c4720f94d8fb3aaf998535a6865fa2b98d37daed7469703920f21167b15b64a029607644345c350d9477584cff1a2524707d76f08997b9e3496411bc06ce
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              data.tar.gz: ec63205dae5efc7e59eecbdc569f07b91c99c862dd47952446c5964bdb1ea18e733b19c789d5dbc9a0ac5bd02c72ed2b997cb3bd222f499949964b1feb219e25
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        data/README.md
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            # motion-capture
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            Camera support for custom camera controllers
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            ## Usage
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                motion_capture = Motion::Capture.new
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                motion_capture = Motion::Capture.new(device: :front) # specify camera
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                preview = motion_capture.capture_preview_view(frame: view.bounds)
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                view.addSubview(preview) # UIView containing AVCaptureVideoPreviewLayer
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                motion_capture.toggle_camera # Switch between front/rear cameras
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                motion_capture.toggle_flash  # Switch bettwen flash on/off
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                motion_capture.turn_flash_on
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                motion_capture.turn_flash_off
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                motion_capture.use_camera(:default)
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                motion_capture.use_camera(:front)
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                motion_capture.use_camera(:rear)
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                motion_capture.capture do |image|
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                  # Use UIImage
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                end
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            ## Setup
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            Add this line to your application's Gemfile:
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                gem 'motion-capture'
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            And then execute:
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                $ bundle
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            Or install it yourself as:
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                $ gem install motion-capture
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            ## Contributing
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            1. Fork it
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            2. Create your feature branch (`git checkout -b my-new-feature`)
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            3. Commit your changes (`git commit -am 'Add some feature'`)
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            4. Push to the branch (`git push origin my-new-feature`)
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            5. Create new Pull Request
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            unless defined?(Motion::Project::Config)
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              raise "This file must be required within a RubyMotion project Rakefile."
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            end
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            lib_dir_path = File.dirname(File.expand_path(__FILE__))
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            Motion::Project::App.setup do |app|
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              app.files.unshift(Dir.glob(File.join(lib_dir_path, "project/**/*.rb")))
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            end
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            class Motion
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              class Capture
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                DEFAULT_OPTIONS  = { device: :default }
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                attr_accessor :options, :device
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                def initialize(options = {})
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                  self.options = options.merge(DEFAULT_OPTIONS)
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                end
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                def start!
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                  use_camera(options[:device])
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                  add_ouput(still_image_output)
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                end
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                def capture(&block)
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                  still_image_connection = still_image_output.connections.first
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                  still_image_output.captureStillImageAsynchronouslyFromConnection(still_image_connection, completionHandler: lambda { |image_data_sample_buffer, error|
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                    if image_data_sample_buffer
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                      image_data = AVCaptureStillImageOutput.jpegStillImageNSDataRepresentation(image_data_sample_buffer)
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                      image = UIImage.alloc.initWithData(image_data)
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                      block.call(image)
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                    else
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                      p "Error capturing image: #{error[0].description}"
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                    end
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                  })
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                end
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                def capture_preview_view(options)
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                  @_capture_preview_view ||= begin
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                    start!
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                    UIView.alloc.initWithFrame(options.fetch(:frame, CGRectZero)).tap do |view|
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                      view.backgroundColor = UIColor.whiteColor
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                      view.layer.addSublayer(preview_layer_for_view(view))
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                    end
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                  end
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                end
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                def use_camera(camera)
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                  device = camera_devices[camera]
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                  error = Pointer.new(:object)
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                  self.device = device
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                  input = AVCaptureDeviceInput.deviceInputWithDevice(device, error: error)
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                  if input
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                    set_input(input)
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                  else
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                    p error[0].description
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                  end
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                end
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                def toggle_camera
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                  if using_rear_camera?
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                    use_camera(:front)
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                  else
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                    use_camera(:rear)
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                  end
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                end
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                def toggle_flash
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                  if device && device.hasFlash
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                    error = Pointer.new(:object)
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                    if device.lockForConfiguration(error)
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                      if flash_on?
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                        turn_flash_off
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                      else
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                        turn_flash_on
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                      end
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                      device.unlockForConfiguration
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                    else
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                      p error[0].description
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                    end
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                  end
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                end
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                private
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                def set_input(input)
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                  remove_inputs
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                  add_input(input)
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                end
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                def set_output(output)
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                  remove_outputs
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                  add_output(output)
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                end
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                def remove_inputs
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                  session.inputs.each do |input|
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                    remove_input(input)
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                  end
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                end
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                def remove_outputs
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                  session.outputs.each do |output|
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                    remove_output(output)
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                  end
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                end
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                def remove_input(input)
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                  session.removeInput(input)
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                end
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                def remove_output(output)
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                  session.removeOutput(output)
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                end
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                def add_input(input)
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                  session.addInput(input)
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                end
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                def add_ouput(output)
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                  session.addOutput(output)
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                end
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                def default_camera
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                  AVCaptureDevice.defaultDeviceWithMediaType(AVMediaTypeVideo)
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                end
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                def rear_camera
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                  capture_devices.select { |device| device.position == camera_position_mapping[:rear] }.first
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                end
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                def front_camera
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                  capture_devices.select { |device| device.position == camera_position_mapping[:front] }.first
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                end
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                def using_rear_camera?
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                  device.position == AVCaptureDevicePositionBack
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                end
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                def camera_position_mapping
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                  { rear: AVCaptureDevicePositionBack, front: AVCaptureDevicePositionFront }
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                end
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                def camera_devices
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                  { default: default_camera, rear: rear_camera, front: front_camera }
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                end
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                def capture_devices
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                  @_capture_devices ||= AVCaptureDevice.devicesWithMediaType(AVMediaTypeVideo)
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                end
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                def preview_layer_for_view(view)
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                  AVCaptureVideoPreviewLayer.layerWithSession(session).tap do |layer|
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                    layer_bounds = view.layer.bounds
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                    layer.bounds       = layer_bounds
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                    layer.position     = CGPointMake(CGRectGetMidX(layer_bounds), CGRectGetMidY(layer_bounds))
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                    layer.videoGravity = AVLayerVideoGravityResizeAspectFill
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                  end
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                end
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                def flash_on?
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                  device.flashMode == AVCaptureFlashModeOn
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                end
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                def turn_flash_on
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                  device.flashMode = AVCaptureFlashModeOn
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                end
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                def turn_flash_off
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                  device.flashMode = AVCaptureFlashModeOff
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                end
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                def session
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                  @_session ||= AVCaptureSession.alloc.init.tap do |session|
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                    session.sessionPreset = AVCaptureSessionPresetMedium
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                    session.startRunning
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                  end
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                end
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                def still_image_output
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                  @_still_image_output ||= AVCaptureStillImageOutput.alloc.init.tap do |output|
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                    settings = { 'AVVideoCodeKey' => AVVideoCodecJPEG }
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                    output.setOutputSettings(settings)
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                  end
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                end
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              end
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            end
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            class GridOverlayView < UIView
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              DEFAULTS = { stroke_color: UIColor.grayColor,
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                           stroke_width: 1.0,
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                           x_lines: 3,
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                           y_lines: 3 }
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              attr_accessor :x_interval, :y_interval
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              attr_reader   :stroke_color, :stroke_width
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              def initWithFrame(frame)
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                super.tap do |view|
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                  view.backgroundColor = UIColor.clearColor
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                  self.x_lines      = DEFAULTS[:x_lines]
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                  self.y_lines      = DEFAULTS[:y_lines]
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                  self.stroke_color = DEFAULTS[:stroke_color]
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                  self.stroke_width = DEFAULTS[:stroke_width]
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                end
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              end
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              def hidden?
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                stroke_color == UIColor.clearColor
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              end
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              def toggle
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                if hidden?
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                  show
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                else
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                  hide
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                end
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              end
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              def show
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                self.stroke_color = @original_color
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                setNeedsDisplay
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              end
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              def hide
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                unless hidden?
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                  @original_color = stroke_color
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                  self.stroke_color = UIColor.clearColor
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                  setNeedsDisplay
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                end
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              end
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              def x_lines=(lines)
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                self.x_interval = frame.size.width / lines
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                setNeedsDisplay
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              end
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              def y_lines=(lines)
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                self.y_interval = frame.size.height / lines
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                setNeedsDisplay
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              end
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              def stroke_width=(width)
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                @stroke_width = width
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                setNeedsDisplay
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              end
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              def stroke_color=(color)
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                @stroke_color = color
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                setNeedsDisplay
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              end
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              def setup_drawing
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                CGContextSetStrokeColorWithColor(context, stroke_color.CGColor)
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            +
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                CGContextSetLineWidth(context, stroke_width)
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              end
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              def drawRect(rect)
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                super
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            +
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                setup_drawing
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                draw_vertical_lines
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                draw_horizontal_lines
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            +
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                fill_path
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            +
              end
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            +
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              def fill_path
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            +
                CGContextStrokePath(context)
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            +
              end
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            +
             | 
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            +
              def draw_horizontal_lines
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            +
                draw_line([0, y_interval],     [size.width, y_interval])
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            +
                draw_line([0, y_interval * 2], [size.width, y_interval * 2])
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            +
              end
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            +
             | 
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              def draw_vertical_lines
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            +
                draw_line([x_interval, 0],     [x_interval, size.height])
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            +
                draw_line([x_interval * 2, 0], [x_interval * 2.0, size.height])
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            +
              end
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| 102 | 
            +
             | 
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              def draw_line(start_point, end_point)
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            +
                CGContextMoveToPoint(context, start_point[0], start_point[1])
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            +
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                CGContextAddLineToPoint(context, end_point[0], end_point[1])
         | 
| 107 | 
            +
              end
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| 108 | 
            +
             | 
| 109 | 
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              def context
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| 110 | 
            +
                @_context ||= UIGraphicsGetCurrentContext()
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            +
              end
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            end
         | 
    
        metadata
    ADDED
    
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            --- !ruby/object:Gem::Specification
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            name: motion-capture
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            version: !ruby/object:Gem::Version
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              version: '1.0'
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            platform: ruby
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            authors:
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            - Devon Blandin
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| 8 | 
            +
            autorequire: 
         | 
| 9 | 
            +
            bindir: bin
         | 
| 10 | 
            +
            cert_chain: []
         | 
| 11 | 
            +
            date: 2013-07-08 00:00:00.000000000 Z
         | 
| 12 | 
            +
            dependencies:
         | 
| 13 | 
            +
            - !ruby/object:Gem::Dependency
         | 
| 14 | 
            +
              name: rake
         | 
| 15 | 
            +
              requirement: !ruby/object:Gem::Requirement
         | 
| 16 | 
            +
                requirements:
         | 
| 17 | 
            +
                - - '>='
         | 
| 18 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 19 | 
            +
                    version: '0'
         | 
| 20 | 
            +
              type: :development
         | 
| 21 | 
            +
              prerelease: false
         | 
| 22 | 
            +
              version_requirements: !ruby/object:Gem::Requirement
         | 
| 23 | 
            +
                requirements:
         | 
| 24 | 
            +
                - - '>='
         | 
| 25 | 
            +
                  - !ruby/object:Gem::Version
         | 
| 26 | 
            +
                    version: '0'
         | 
| 27 | 
            +
            description: AVFoundation wrapper to support custom camera controllers
         | 
| 28 | 
            +
            email:
         | 
| 29 | 
            +
            - dblandin@gmail.com
         | 
| 30 | 
            +
            executables: []
         | 
| 31 | 
            +
            extensions: []
         | 
| 32 | 
            +
            extra_rdoc_files: []
         | 
| 33 | 
            +
            files:
         | 
| 34 | 
            +
            - README.md
         | 
| 35 | 
            +
            - lib/motion-capture.rb
         | 
| 36 | 
            +
            - lib/project/motion-capture.rb
         | 
| 37 | 
            +
            - lib/project/views/overlay_view.rb
         | 
| 38 | 
            +
            homepage: https://github.com/dblandin/motion-capture
         | 
| 39 | 
            +
            licenses:
         | 
| 40 | 
            +
            - MIT
         | 
| 41 | 
            +
            metadata: {}
         | 
| 42 | 
            +
            post_install_message: 
         | 
| 43 | 
            +
            rdoc_options: []
         | 
| 44 | 
            +
            require_paths:
         | 
| 45 | 
            +
            - lib
         | 
| 46 | 
            +
            required_ruby_version: !ruby/object:Gem::Requirement
         | 
| 47 | 
            +
              requirements:
         | 
| 48 | 
            +
              - - '>='
         | 
| 49 | 
            +
                - !ruby/object:Gem::Version
         | 
| 50 | 
            +
                  version: '0'
         | 
| 51 | 
            +
            required_rubygems_version: !ruby/object:Gem::Requirement
         | 
| 52 | 
            +
              requirements:
         | 
| 53 | 
            +
              - - '>='
         | 
| 54 | 
            +
                - !ruby/object:Gem::Version
         | 
| 55 | 
            +
                  version: '0'
         | 
| 56 | 
            +
            requirements: []
         | 
| 57 | 
            +
            rubyforge_project: 
         | 
| 58 | 
            +
            rubygems_version: 2.0.0
         | 
| 59 | 
            +
            signing_key: 
         | 
| 60 | 
            +
            specification_version: 4
         | 
| 61 | 
            +
            summary: AVFoundation wrapper to support custom camera controllers
         | 
| 62 | 
            +
            test_files: []
         |