modsvaskr 0.1.4 → 0.1.9
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- checksums.yaml +4 -4
- data/lib/modsvaskr/encoding.rb +29 -0
- data/lib/modsvaskr/in_game_tests_runner.rb +14 -12
- data/lib/modsvaskr/in_game_tests_suite.rb +39 -0
- data/lib/modsvaskr/tests_runner.rb +3 -2
- data/lib/modsvaskr/tests_suites/exterior_cell.rb +15 -27
- data/lib/modsvaskr/tests_suites/interior_cell.rb +14 -26
- data/lib/modsvaskr/tests_suites/npc.rb +13 -25
- data/lib/modsvaskr/tests_suites/npc_head.rb +13 -25
- data/lib/modsvaskr/version.rb +1 -1
- data/lib/modsvaskr/xedit.rb +12 -0
- metadata +4 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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1
1
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---
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2
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SHA256:
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3
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-
metadata.gz:
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4
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-
data.tar.gz:
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3
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+
metadata.gz: ec8a78a2351a1b75ce524ec43bc394f32af0ca8f9f8bdcb503227ef61c67a835
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4
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+
data.tar.gz: 1368b7d37845214a577ce3c90a74d771921c82dd9b6e2b29ea7290c7087c503a
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5
5
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SHA512:
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6
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-
metadata.gz:
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7
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-
data.tar.gz:
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6
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+
metadata.gz: 7fcdfcb6474e23a2194c368c8eb77af05b83d8c3ded3f34d9a11ecd7e8decf0bfd33d4d2c07edd2ac0f2ce865004ce8a7b5c0fe4a205a5efb82745d2d8a38d25
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7
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+
data.tar.gz: cf8b50f20f69992e5830472809bdb356293f3b5d5e5c3410b4a3b996bab5234932162836f5fecf0d563af24ad9fad8cc92cc9dbb186a1458642053c662e82201
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@@ -0,0 +1,29 @@
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+
module Modsvaskr
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module Encoding
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# Convert a string to UTF-8
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#
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# Parameters::
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# * *str* (String): The string to convert
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# Result::
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# * String: The converted string
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def self.to_utf8(str)
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orig_encoding = str.encoding
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encoding = nil
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begin
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encoding = %w[
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UTF-8
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Windows-1252
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ISO-8859-1
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].find { |search_encoding| str.force_encoding(search_encoding).valid_encoding? }
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20
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ensure
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str.force_encoding(orig_encoding)
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end
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raise "Unknown encoding for string #{str[0..127].inspect}" if encoding.nil?
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str.encode('UTF-8', encoding)
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end
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end
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end
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@@ -211,21 +211,23 @@ module Modsvaskr
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211
211
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end
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212
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end
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# We will start again. Leave some time to interrupt if we want.
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-
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if @config.no_prompt
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out 'Start again automatically as no_prompt has been set.'
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else
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# First, flush stdin of any pending character
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$stdin.getc while !select([$stdin], nil, nil, 2).nil?
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-
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-
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-
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-
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Timeout
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-
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-
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out "We are going to start again in #{@game.timeout_interrupt_tests_secs} seconds. Press Enter now to interrupt it."
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key_pressed =
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begin
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Timeout.timeout(@game.timeout_interrupt_tests_secs) { $stdin.gets }
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rescue Timeout::Error
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nil
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end
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if key_pressed
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log "[ In-game testing #{@game.name} ] - Run interrupted by user."
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# TODO: Remove AutoTest start on load: it has been interrupted by the user, so we should not keep it in case the user launches the game by itself.
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break
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end
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-
if key_pressed
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-
log "[ In-game testing #{@game.name} ] - Run interrupted by user."
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-
# TODO: Remove AutoTest start on load: it has been interrupted by the user, so we should not keep it in case the user launches the game by itself.
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-
break
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end
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end
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end
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@@ -0,0 +1,39 @@
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module Modsvaskr
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# Mixin adding methods to map directly a tests suite to an in-game tests suite
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# Uses the following methods:
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# * *in_game_tests_suite* -> Symbol: Name of the in-gamer tests suite on which we forward the tests run
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module InGameTestsSuite
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# Get the list of tests to be run in-game for a given list of test names.
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# [API] - This method is mandatory for tests needing to be run in-game.
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#
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# Parameters::
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# * *tests* (Array<String>): List of test names
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# Result::
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# * Hash<Symbol, Array<String> >: List of in-game test names, per in-game tests suite
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def in_game_tests_for(tests)
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{ in_game_tests_suite => tests }
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end
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# Set statuses based on the result of AutoTest statuses.
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# AutoTest names are case insensitive.
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# [API] - This method is mandatory for tests needing to be run in-game.
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#
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# Parameters::
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# * *tests* (Array<String>): List of test names
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# * *auto_test_statuses* (Hash<Symbol, Hash<String, String> >): In-game test statuses, per in-game test name, per in-game tests suite
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# Result::
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# * Array<[String, String]>: Corresponding list of [test name, test status]
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def parse_auto_tests_statuses_for(tests, auto_test_statuses)
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in_game_test_statuses = auto_test_statuses[in_game_tests_suite] || {}
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tests.map do |test_name|
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test_downcase = test_name.downcase
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_in_game_test, in_game_test_status = in_game_test_statuses.find { |search_in_game_test, _search_in_game_test_status| search_in_game_test.downcase == test_downcase }
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33
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in_game_test_status.nil? ? nil : [test_name, in_game_test_status]
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end.compact
|
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end
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end
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end
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@@ -131,14 +131,15 @@ module Modsvaskr
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in_game_tests.each do |tests_suite, selected_tests|
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132
132
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in_game_tests_to_subscribe = @tests_suites[tests_suite].in_game_tests_for(selected_tests)
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133
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in_game_tests_to_subscribe.each do |in_game_tests_suite, selected_in_game_tests|
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+
selected_in_game_tests_downcase = selected_in_game_tests.map(&:downcase)
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in_game_tests_subscriptions[in_game_tests_suite] = [] unless in_game_tests_subscriptions.key?(in_game_tests_suite)
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in_game_tests_subscriptions[in_game_tests_suite] << {
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tests_suite: tests_suite,
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-
in_game_tests:
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in_game_tests: selected_in_game_tests_downcase,
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selected_tests: selected_tests
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}
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merged_in_game_tests[in_game_tests_suite] = [] unless merged_in_game_tests.key?(in_game_tests_suite)
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-
merged_in_game_tests[in_game_tests_suite] = (merged_in_game_tests[in_game_tests_suite] +
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+
merged_in_game_tests[in_game_tests_suite] = (merged_in_game_tests[in_game_tests_suite] + selected_in_game_tests_downcase).uniq
|
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143
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end
|
143
144
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end
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in_game_tests_runner = InGameTestsRunner.new(@config, @game)
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@@ -1,9 +1,21 @@
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require 'modsvaskr/in_game_tests_suite'
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module Modsvaskr
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module TestsSuites
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class ExteriorCell < TestsSuite
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|
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include InGameTestsSuite
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# Return the in-game tests suite to which we forward the tests to be run
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#
|
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# Result::
|
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# * Symbol: In-game tests suite
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def in_game_tests_suite
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:locations
|
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end
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# Discover the list of tests information that could be run.
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8
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# [API] - This method is mandatory
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9
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#
|
@@ -14,7 +26,7 @@ module Modsvaskr
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14
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# Hash< String, Hash< String, Array<[Integer, Integer]> > >
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15
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exterior_cells = {}
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16
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@game.xedit.run_script('DumpInfo', only_once: true)
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17
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-
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+
@game.xedit.parse_csv('Modsvaskr_ExportedDumpInfo') do |row|
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18
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esp_name, record_type = row[0..1]
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19
31
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if record_type.downcase == 'cell'
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20
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cell_type, cell_name, cell_x, cell_y = row[3..6]
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@@ -33,7 +45,7 @@ module Modsvaskr
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# Test only exterior cells that have been changed by mods, and make sure we test the minimum, knowing that each cell loaded in game tests 5x5 cells around
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34
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vanilla_esps = @game.game_esps
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35
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vanilla_exterior_cells = vanilla_esps.inject({}) do |merged_worldspaces, esp_name|
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-
merged_worldspaces.merge(exterior_cells[esp_name]) do |worldspace, ext_cells1, ext_cells2|
|
48
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merged_worldspaces.merge(exterior_cells[esp_name] || {}) do |worldspace, ext_cells1, ext_cells2|
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37
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(ext_cells1 + ext_cells2).sort.uniq
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38
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end
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end
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@@ -75,7 +87,7 @@ module Modsvaskr
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slice(*(candidate_cell_x - delta_cells..candidate_cell_x + delta_cells)).
|
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inject(0) { |sum_cells, (_cur_cell_x, cur_cell_ys)| sum_cells + cur_cell_ys.slice(*(candidate_cell_y - delta_cells..candidate_cell_y + delta_cells)).size }
|
77
89
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if best_cell_score.nil? || nbr_tested_cells > best_cell_score
|
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-
|
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best_cell_score = nbr_tested_cells
|
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best_cell_x = candidate_cell_x
|
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best_cell_y = candidate_cell_y
|
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end
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@@ -98,30 +110,6 @@ module Modsvaskr
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tests
|
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end
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# Get the list of tests to be run in-game for a given list of test names.
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# [API] - This method is mandatory for tests needing to be run in-game.
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#
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# Parameters::
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# * *tests* (Array<String>): List of test names
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# Result::
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# * Hash<Symbol, Array<String> >: List of in-game test names, per in-game tests suite
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def in_game_tests_for(tests)
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{ locations: tests }
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end
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-
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# Set statuses based on the result of AutoTest statuses.
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# AutoTest names are case insensitive.
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# [API] - This method is mandatory for tests needing to be run in-game.
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#
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# Parameters::
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# * *tests* (Array<String>): List of test names
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# * *auto_test_statuses* (Hash<Symbol, Array<[String, String]> >): Ordered list of AutoTest [test name, test status], per AutoTest tests suite
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# Result::
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# * Array<[String, String]>: Corresponding list of [test name, test status]
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def parse_auto_tests_statuses_for(tests, auto_test_statuses)
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-
auto_test_statuses.key?(:locations) ? auto_test_statuses[:locations] : []
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-
end
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-
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end
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end
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@@ -1,9 +1,21 @@
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require 'modsvaskr/in_game_tests_suite'
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module Modsvaskr
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module TestsSuites
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class InteriorCell < TestsSuite
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include InGameTestsSuite
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# Return the in-game tests suite to which we forward the tests to be run
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#
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# Result::
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# * Symbol: In-game tests suite
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def in_game_tests_suite
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:locations
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end
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# Discover the list of tests information that could be run.
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# [API] - This method is mandatory
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#
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@@ -14,7 +26,7 @@ module Modsvaskr
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# Hash< String, Array<String> >
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interior_cells = {}
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@game.xedit.run_script('DumpInfo', only_once: true)
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-
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@game.xedit.parse_csv('Modsvaskr_ExportedDumpInfo') do |row|
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esp_name, record_type = row[0..1]
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if record_type.downcase == 'cell'
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cell_type, cell_name = row[3..4]
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@@ -27,7 +39,7 @@ module Modsvaskr
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end
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# Test only interior cells that have been changed by mods
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vanilla_esps = @game.game_esps
|
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-
vanilla_interior_cells = vanilla_esps.map { |esp_name| interior_cells[esp_name] }.flatten.sort.uniq
|
42
|
+
vanilla_interior_cells = vanilla_esps.map { |esp_name| interior_cells[esp_name] || [] }.flatten.sort.uniq
|
31
43
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Hash[interior_cells.
|
32
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map { |esp_name, esp_cells| vanilla_esps.include?(esp_name) ? [] : vanilla_interior_cells & esp_cells }.
|
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flatten.
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@@ -44,30 +56,6 @@ module Modsvaskr
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]
|
45
57
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end
|
46
58
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47
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-
# Get the list of tests to be run in-game for a given list of test names.
|
48
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-
# [API] - This method is mandatory for tests needing to be run in-game.
|
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-
#
|
50
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# Parameters::
|
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# * *tests* (Array<String>): List of test names
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# Result::
|
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# * Hash<Symbol, Array<String> >: List of in-game test names, per in-game tests suite
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-
def in_game_tests_for(tests)
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{ locations: tests }
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-
end
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-
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# Set statuses based on the result of AutoTest statuses.
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# AutoTest names are case insensitive.
|
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# [API] - This method is mandatory for tests needing to be run in-game.
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-
#
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# Parameters::
|
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# * *tests* (Array<String>): List of test names
|
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# * *auto_test_statuses* (Hash<Symbol, Array<[String, String]> >): Ordered list of AutoTest [test name, test status], per AutoTest tests suite
|
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# Result::
|
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-
# * Array<[String, String]>: Corresponding list of [test name, test status]
|
67
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-
def parse_auto_tests_statuses_for(tests, auto_test_statuses)
|
68
|
-
auto_test_statuses.key?(:locations) ? auto_test_statuses[:locations] : []
|
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-
end
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-
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59
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end
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73
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end
|
@@ -1,9 +1,21 @@
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1
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require 'modsvaskr/in_game_tests_suite'
|
2
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3
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module Modsvaskr
|
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4
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3
5
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module TestsSuites
|
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7
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class Npc < TestsSuite
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include InGameTestsSuite
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# Return the in-game tests suite to which we forward the tests to be run
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#
|
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# Result::
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14
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# * Symbol: In-game tests suite
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def in_game_tests_suite
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:npcs
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end
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# Discover the list of tests information that could be run.
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20
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# [API] - This method is mandatory
|
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#
|
@@ -12,7 +24,7 @@ module Modsvaskr
|
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12
24
|
def discover_tests
|
13
25
|
tests = {}
|
14
26
|
@game.xedit.run_script('DumpInfo', only_once: true)
|
15
|
-
|
27
|
+
@game.xedit.parse_csv('Modsvaskr_ExportedDumpInfo') do |row|
|
16
28
|
tests["#{row[0].downcase}/#{row[2].to_i(16)}"] = {
|
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|
name: "Take screenshot of #{row[0]} - #{row[3]}"
|
18
30
|
} if row[1].downcase == 'npc_'
|
@@ -20,30 +32,6 @@ module Modsvaskr
|
|
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32
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tests
|
21
33
|
end
|
22
34
|
|
23
|
-
# Get the list of tests to be run in-game for a given list of test names.
|
24
|
-
# [API] - This method is mandatory for tests needing to be run in-game.
|
25
|
-
#
|
26
|
-
# Parameters::
|
27
|
-
# * *tests* (Array<String>): List of test names
|
28
|
-
# Result::
|
29
|
-
# * Hash<Symbol, Array<String> >: List of in-game test names, per in-game tests suite
|
30
|
-
def in_game_tests_for(tests)
|
31
|
-
{ npcs: tests }
|
32
|
-
end
|
33
|
-
|
34
|
-
# Set statuses based on the result of AutoTest statuses.
|
35
|
-
# AutoTest names are case insensitive.
|
36
|
-
# [API] - This method is mandatory for tests needing to be run in-game.
|
37
|
-
#
|
38
|
-
# Parameters::
|
39
|
-
# * *tests* (Array<String>): List of test names
|
40
|
-
# * *auto_test_statuses* (Hash<Symbol, Array<[String, String]> >): Ordered list of AutoTest [test name, test status], per AutoTest tests suite
|
41
|
-
# Result::
|
42
|
-
# * Array<[String, String]>: Corresponding list of [test name, test status]
|
43
|
-
def parse_auto_tests_statuses_for(tests, auto_test_statuses)
|
44
|
-
auto_test_statuses.key?(:npcs) ? auto_test_statuses[:npcs] : []
|
45
|
-
end
|
46
|
-
|
47
35
|
end
|
48
36
|
|
49
37
|
end
|
@@ -1,9 +1,21 @@
|
|
1
|
+
require 'modsvaskr/in_game_tests_suite'
|
2
|
+
|
1
3
|
module Modsvaskr
|
2
4
|
|
3
5
|
module TestsSuites
|
4
6
|
|
5
7
|
class NpcHead < TestsSuite
|
6
8
|
|
9
|
+
include InGameTestsSuite
|
10
|
+
|
11
|
+
# Return the in-game tests suite to which we forward the tests to be run
|
12
|
+
#
|
13
|
+
# Result::
|
14
|
+
# * Symbol: In-game tests suite
|
15
|
+
def in_game_tests_suite
|
16
|
+
:npcshead
|
17
|
+
end
|
18
|
+
|
7
19
|
# Discover the list of tests information that could be run.
|
8
20
|
# [API] - This method is mandatory
|
9
21
|
#
|
@@ -12,7 +24,7 @@ module Modsvaskr
|
|
12
24
|
def discover_tests
|
13
25
|
tests = {}
|
14
26
|
@game.xedit.run_script('DumpInfo', only_once: true)
|
15
|
-
|
27
|
+
@game.xedit.parse_csv('Modsvaskr_ExportedDumpInfo') do |row|
|
16
28
|
tests["#{row[0].downcase}/#{row[2].to_i(16)}"] = {
|
17
29
|
name: "Take head screenshot of #{row[0]} - #{row[3]}"
|
18
30
|
} if row[1].downcase == 'npc_'
|
@@ -20,30 +32,6 @@ module Modsvaskr
|
|
20
32
|
tests
|
21
33
|
end
|
22
34
|
|
23
|
-
# Get the list of tests to be run in-game for a given list of test names.
|
24
|
-
# [API] - This method is mandatory for tests needing to be run in-game.
|
25
|
-
#
|
26
|
-
# Parameters::
|
27
|
-
# * *tests* (Array<String>): List of test names
|
28
|
-
# Result::
|
29
|
-
# * Hash<Symbol, Array<String> >: List of in-game test names, per in-game tests suite
|
30
|
-
def in_game_tests_for(tests)
|
31
|
-
{ npcshead: tests }
|
32
|
-
end
|
33
|
-
|
34
|
-
# Set statuses based on the result of AutoTest statuses.
|
35
|
-
# AutoTest names are case insensitive.
|
36
|
-
# [API] - This method is mandatory for tests needing to be run in-game.
|
37
|
-
#
|
38
|
-
# Parameters::
|
39
|
-
# * *tests* (Array<String>): List of test names
|
40
|
-
# * *auto_test_statuses* (Hash<Symbol, Array<[String, String]> >): Ordered list of AutoTest [test name, test status], per AutoTest tests suite
|
41
|
-
# Result::
|
42
|
-
# * Array<[String, String]>: Corresponding list of [test name, test status]
|
43
|
-
def parse_auto_tests_statuses_for(tests, auto_test_statuses)
|
44
|
-
auto_test_statuses.key?(:npcshead) ? auto_test_statuses[:npcshead] : []
|
45
|
-
end
|
46
|
-
|
47
35
|
end
|
48
36
|
|
49
37
|
end
|
data/lib/modsvaskr/version.rb
CHANGED
data/lib/modsvaskr/xedit.rb
CHANGED
@@ -1,3 +1,4 @@
|
|
1
|
+
require 'modsvaskr/encoding'
|
1
2
|
require 'modsvaskr/run_cmd'
|
2
3
|
|
3
4
|
module Modsvaskr
|
@@ -47,6 +48,17 @@ module Modsvaskr
|
|
47
48
|
end
|
48
49
|
end
|
49
50
|
|
51
|
+
# Parse a CSV that has been dumped by a previous run of xEdit
|
52
|
+
#
|
53
|
+
# Parameters::
|
54
|
+
# * *csv* (String): Name of the CSV file (from Edit Scripts), without .csv
|
55
|
+
# * *row_block* (Proc): Code called for each CSV row
|
56
|
+
# Parameters::
|
57
|
+
# * *row* (Array<String>): CSV row
|
58
|
+
def parse_csv(csv, &row_block)
|
59
|
+
CSV.parse(Encoding.to_utf8(File.read("#{install_path}/Edit Scripts/#{csv}.csv", mode: 'rb'))).each(&row_block)
|
60
|
+
end
|
61
|
+
|
50
62
|
end
|
51
63
|
|
52
64
|
end
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: modsvaskr
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.1.
|
4
|
+
version: 0.1.9
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Muriel Salvan
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2021-
|
11
|
+
date: 2021-02-21 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: curses_menu
|
@@ -104,9 +104,11 @@ extra_rdoc_files: []
|
|
104
104
|
files:
|
105
105
|
- bin/modsvaskr
|
106
106
|
- lib/modsvaskr/config.rb
|
107
|
+
- lib/modsvaskr/encoding.rb
|
107
108
|
- lib/modsvaskr/game.rb
|
108
109
|
- lib/modsvaskr/games/skyrim_se.rb
|
109
110
|
- lib/modsvaskr/in_game_tests_runner.rb
|
111
|
+
- lib/modsvaskr/in_game_tests_suite.rb
|
110
112
|
- lib/modsvaskr/logger.rb
|
111
113
|
- lib/modsvaskr/run_cmd.rb
|
112
114
|
- lib/modsvaskr/tests_runner.rb
|