modsvaskr 0.1.11 → 0.2.0
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- checksums.yaml +4 -4
- data/bin/modsvaskr +11 -11
- data/lib/modsvaskr/config.rb +78 -79
- data/lib/modsvaskr/encoding.rb +3 -1
- data/lib/modsvaskr/game.rb +208 -203
- data/lib/modsvaskr/games/skyrim_se.rb +110 -106
- data/lib/modsvaskr/in_game_tests_runner.rb +348 -348
- data/lib/modsvaskr/logger.rb +45 -44
- data/lib/modsvaskr/run_cmd.rb +23 -22
- data/lib/modsvaskr/tests_runner.rb +204 -205
- data/lib/modsvaskr/tests_suite.rb +70 -69
- data/lib/modsvaskr/tests_suites/exterior_cell.rb +120 -117
- data/lib/modsvaskr/tests_suites/interior_cell.rb +63 -63
- data/lib/modsvaskr/tests_suites/npc.rb +67 -64
- data/lib/modsvaskr/tests_suites/npc_head.rb +2 -1
- data/lib/modsvaskr/ui.rb +205 -204
- data/lib/modsvaskr/version.rb +5 -5
- data/lib/modsvaskr/xedit.rb +65 -65
- metadata +42 -13
@@ -1,106 +1,110 @@
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require 'open-uri'
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require 'tmpdir'
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require 'nokogiri'
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module Modsvaskr
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module Games
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# Handle a Skyrim installation
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class SkyrimSe < Game
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# Initialize the game
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# [API] - This method is optional
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def init
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@tmp_dir = "#{Dir.tmpdir}/modsvaskr"
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end
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# Complete the game menu
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# [API] - This method is optional
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#
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# Parameters::
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# * *menu* (CursesMenu): Menu to complete
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def complete_game_menu(menu)
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menu.item 'Install SKSE64' do
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install_skse64
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out 'Press Enter to continue...'
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wait_for_user_enter
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end
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end
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# Get the game running executable name (that can be found in a tasks manager)
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# [API] - This method is mandatory
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#
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# Result::
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# * String: The running exe name
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def running_exe
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'SkyrimSE.exe'
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end
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# Ordered list of default esps present in the game (the ones in the Data folder when 0 mod is being used).
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# The list is ordered according to the game's load order.
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# [API] - This method is mandatory
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#
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# Result::
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# * Array<String>: List of esp/esm/esl base file names.
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def game_esps
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%w[
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skyrim.esm
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update.esm
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dawnguard.esm
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hearthfires.esm
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dragonborn.esm
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end
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require 'open-uri'
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require 'tmpdir'
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require 'nokogiri'
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module Modsvaskr
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module Games
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# Handle a Skyrim installation
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class SkyrimSe < Game
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# Initialize the game
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# [API] - This method is optional
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def init
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@tmp_dir = "#{Dir.tmpdir}/modsvaskr"
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end
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# Complete the game menu
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# [API] - This method is optional
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#
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# Parameters::
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# * *menu* (CursesMenu): Menu to complete
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def complete_game_menu(menu)
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menu.item 'Install SKSE64' do
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install_skse64
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out 'Press Enter to continue...'
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wait_for_user_enter
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end
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end
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# Get the game running executable name (that can be found in a tasks manager)
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# [API] - This method is mandatory
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#
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# Result::
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# * String: The running exe name
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def running_exe
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'SkyrimSE.exe'
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end
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# Ordered list of default esps present in the game (the ones in the Data folder when 0 mod is being used).
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# The list is ordered according to the game's load order.
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# [API] - This method is mandatory
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#
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# Result::
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# * Array<String>: List of esp/esm/esl base file names.
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def game_esps
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%w[
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skyrim.esm
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update.esm
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dawnguard.esm
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hearthfires.esm
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dragonborn.esm
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ccbgssse001-fish.esm
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ccqdrsse001-survivalmode.esl
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ccbgssse037-curios.esl
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ccbgssse025-advdsgs.esm
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]
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end
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# Read the load order.
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# [API] - This method is mandatory
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#
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# Result::
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# * Array<String>: List of all active plugins, including masters
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def read_load_order
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game_esps +
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File.read("#{ENV.fetch('USERPROFILE')}/AppData/Local/Skyrim Special Edition/plugins.txt").split("\n").map do |line|
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line =~ /^\*(.+)$/ ? Regexp.last_match(1).downcase : nil
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end.compact
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end
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private
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# Install SKSE64 corresponding to our game
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def install_skse64
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doc = Nokogiri::HTML(URI.open('https://skse.silverlock.org/'))
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p_element = doc.css('p').find { |el| el.text.strip =~ /^Current SE build .+: 7z archive$/ }
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if p_element.nil?
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log '!!! Can\'t get SKSE64 from https://skse.silverlock.org/. It looks like the page structure has changed. Please update the code or install it manually.'
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else
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url = "https://skse.silverlock.org/#{p_element.at('a')['href']}"
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path = "#{@tmp_dir}/skse64.7z"
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FileUtils.mkdir_p File.dirname(path)
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log "Download from #{url} => #{path}..."
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URI.parse(url).open('rb') do |web_io|
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File.write(path, web_io.read, mode: 'wb')
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end
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skse64_tmp_dir = "#{@tmp_dir}/skse64"
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log "Unzip into #{skse64_tmp_dir}..."
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FileUtils.rm_rf skse64_tmp_dir
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FileUtils.mkdir_p skse64_tmp_dir
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run_cmd(
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{
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dir: @config.seven_zip_path,
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exe: '7z.exe'
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},
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args: ['x', "\"#{path}\"", "-o\"#{skse64_tmp_dir}\"", '-r']
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)
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skse64_subdir = Dir.glob("#{skse64_tmp_dir}/*").first
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log "Move files from #{skse64_subdir} to #{self.path}..."
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FileUtils.cp_r "#{skse64_subdir}/.", self.path, remove_destination: true
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log 'SKSE64 installed successfully.'
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end
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end
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end
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end
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end
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