minimal_state_machine 0.0.3 → 0.0.4
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data/README.md
CHANGED
@@ -50,7 +50,7 @@ end
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class IssueState::Solved < MinimalStateMachine::State; end
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```
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52
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53
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-
As you can
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53
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+
As you can see we define the possible states with an Hash including both the state names and the classes representing the states.
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We can provide an optional `initial_state` class method to indicate the initial state (the default value is the first of the keys in the states Hash)
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What would happen with this configuration:
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data/db/.gitkeep
ADDED
File without changes
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@@ -5,7 +5,7 @@ require 'rails/generators/active_record'
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class MinimalStateMachineGenerator < Rails::Generators::Base
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include Rails::Generators::Migration
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-
desc "Creates migration files required by
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+
desc "Creates migration files required by minimal state machine gem."
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self.source_paths << File.join(File.dirname(__FILE__), 'templates')
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@@ -9,6 +9,9 @@ module MinimalStateMachine
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has_one :state, :as => :state_machine, :class_name => 'MinimalStateMachine::State'
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after_initialize :set_initial_state, :if => proc { state.nil? }
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+
after_save :destroy_previous_state, :if => proc { previous_state && previous_state != state }
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+
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+
attr_accessor :previous_state
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def self.states
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{}
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@@ -32,7 +35,7 @@ module MinimalStateMachine
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def transition_to(state_name)
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if state.class.valid_transition_states.include?(state_name)
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-
state
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+
self.previous_state = state
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self.state = self.class.states[state_name.to_sym].new
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else
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raise InvalidTransitionError
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@@ -46,5 +49,9 @@ module MinimalStateMachine
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self.state_name = self.class.states.keys.map(&:to_s).first
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50
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end
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51
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end
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+
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+
def destroy_previous_state
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previous_state.destroy
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end
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end
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end
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@@ -52,6 +52,13 @@ describe StateMachine do
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@state_machine.state.should be_a(StateMachineClosed)
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end
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55
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+
it 'destroys the previous state after the transition' do
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@state_machine.state_name = 'closed'
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@state_machine.save
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+
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MinimalStateMachine::State.count.should == 1
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end
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+
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it 'raises an invalid transition error if the new state is not among the allowed transition states' do
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expect { @state_machine.state_name = 'solved' }.to raise_error('MinimalStateMachine::InvalidTransitionError')
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end
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metadata
CHANGED
@@ -1,7 +1,7 @@
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1
1
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--- !ruby/object:Gem::Specification
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name: minimal_state_machine
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3
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version: !ruby/object:Gem::Version
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4
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-
version: 0.0.
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4
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+
version: 0.0.4
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5
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prerelease:
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platform: ruby
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authors:
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@@ -88,6 +88,7 @@ files:
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- LICENSE.txt
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- README.md
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- Rakefile
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+
- db/.gitkeep
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- lib/generators/minimal_state_machine/minimal_state_machine_generator.rb
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- lib/generators/minimal_state_machine/templates/create_msm_states.rb
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- lib/minimal_state_machine.rb
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