minigl 2.4.0 → 2.4.1
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/README.md +9 -3
- data/lib/minigl/game_object.rb +4 -1
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA256:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: c0de5c7f62aa915f3f4b27bb395d9521f93f21e855192da3e0ae7e9de90b91b6
|
4
|
+
data.tar.gz: 1f771f1c1281032ed119d3f4717bbd181c838b124b666df6c70b1e130b298ef3
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 745596ac394298301ef9cb3d9490aa447931a160de16505634715c888ac31d267b6b059120b15cb48d6ef7f792f889dde07bb0b5c0e41af44204c72232cc6dd0
|
7
|
+
data.tar.gz: 8306f0e0f22122ccd0e7df3ccf318539132b96028aee6f724ff355a9fc2fb63245f1aed8650e3bfdc9910b3868595c7a05719b04578d04034874b3ba32e8e601
|
data/README.md
CHANGED
@@ -16,9 +16,14 @@ to victordavidsantos@gmail.com.
|
|
16
16
|
|
17
17
|
## Made with MiniGL
|
18
18
|
|
19
|
-
Below are
|
19
|
+
Below are some games built with MiniGL, all available for free download and also open source.
|
20
20
|
* [Super Bombinhas](https://github.com/victords/super-bombinhas)
|
21
21
|
* [ConnecMan](https://github.com/victords/connecman)
|
22
|
+
* [SokoAdventure](https://github.com/victords/sokoadventure)
|
23
|
+
* [Spheres](https://github.com/victords/spheres)
|
24
|
+
* [Willy the droid](https://github.com/gavr-games/willy_the_droid)
|
25
|
+
|
26
|
+
Download Super Bombinhas, ConnecMan, SokoAdventure and Spheres in my [itch.io page](https://victords.itch.io).
|
22
27
|
|
23
28
|
If you create a project using MiniGL, feel free to open a PR to include it in this list.
|
24
29
|
|
@@ -37,9 +42,10 @@ After installing the Gosu dependencies, you can just `gem install minigl`.
|
|
37
42
|
* The [wiki](https://github.com/victords/minigl/wiki) is a work in progress with tutorials and examples.
|
38
43
|
* Test package and examples aren't complete!
|
39
44
|
|
40
|
-
## Version 2.4.
|
45
|
+
## Version 2.4.1
|
41
46
|
|
42
|
-
*
|
47
|
+
* Expose `Sprite`'s `img` attribute.
|
48
|
+
* Fix `Effect#draw`'s `z_index` parameter.
|
43
49
|
|
44
50
|
## Contributing
|
45
51
|
|
data/lib/minigl/game_object.rb
CHANGED
@@ -3,6 +3,9 @@ require_relative 'movement'
|
|
3
3
|
module MiniGL
|
4
4
|
# This class represents an (optionally animated) image inside the game screen.
|
5
5
|
class Sprite
|
6
|
+
# The list of images of this sprite (i.e. the spritesheet).
|
7
|
+
attr_reader :img
|
8
|
+
|
6
9
|
# The index of the current sprite in the spritesheet being drawn.
|
7
10
|
attr_reader :img_index
|
8
11
|
|
@@ -384,7 +387,7 @@ module MiniGL
|
|
384
387
|
@dead = true if @elapsed_time == @lifetime
|
385
388
|
end
|
386
389
|
|
387
|
-
def draw(map = nil, scale_x = 1, scale_y = 1, alpha = 0xff, color = 0xffffff, angle = nil, z_index = 0)
|
390
|
+
def draw(map = nil, scale_x = 1, scale_y = 1, alpha = 0xff, color = 0xffffff, angle = nil, flip = nil, z_index = 0, round = false)
|
388
391
|
super unless @dead
|
389
392
|
end
|
390
393
|
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: minigl
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 2.4.
|
4
|
+
version: 2.4.1
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Victor David Santos
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2022-
|
11
|
+
date: 2022-06-23 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: gosu
|