minigl 2.2.5 → 2.3.0
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- checksums.yaml +4 -4
- data/README.md +11 -5
- data/lib/minigl/forms.rb +22 -3
- data/lib/minigl/game_object.rb +4 -1
- data/lib/minigl/global.rb +22 -4
- data/lib/minigl/movement.rb +54 -41
- data/lib/minigl/text.rb +137 -32
- data/test/game.rb +6 -1
- metadata +3 -4
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: e0362df674b485b64cd44d6b167377b2d46d6c33fd9b2d65428fe75e8de9e027
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data.tar.gz: d91ae820bfc76cb9895f43227646028b23927cffe2e4b226f3b2b14779fe08a3
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 70af1a521abd0f23110b62b2c88a1de5f1fd94aeb664fc8c9e4ca8cd414a024c0ac93037889b9b8431598c7e63cf11e62b00f657213f5eb68957da70ca4fdfc5
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data.tar.gz: 685115af1a42dc3662af276580771b0be33eae0348fd54e1f11f679c2de26a10f8d158a9d00cf0e67ae42ae5bab2af4841adbf466aca38b46b6e75665ca3b773
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data/README.md
CHANGED
@@ -5,9 +5,9 @@ top of the [Gosu](http://www.libgosu.org/) gem.
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It provides the following features:
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* Resource management (images,
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* Input manipulation (keyboard, mouse,
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* UI (text, buttons, text fields,
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* Resource management (images, sound effects, songs, tilesets, fonts)
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* Input manipulation (keyboard, mouse, joystick)
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* UI (text, buttons, text fields, drop-down lists, progress bars)
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* Basic physics and collision checking
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* Animated objects
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13
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@@ -29,6 +29,12 @@ After installing the Gosu dependencies, you can just `gem install minigl`.
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* The [wiki](https://github.com/victords/minigl/wiki) is a work in progress with tutorials and examples.
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* Test package and examples aren't complete!
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## Version 2.
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## Version 2.3.0
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-
*
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* Added the `ImageFont` class.
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* Added scale and line spacing options to `TextHelper` methods.
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## Contributing
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Contributions are very welcome. Feel free to fork and send pull requests.
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+
Also, you can support my work by donating bitcoins to this wallet: bc1qsp7mypdqvkt88xtnarmaytt0etxfccxr5pt5tk
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data/lib/minigl/forms.rb
CHANGED
@@ -37,6 +37,9 @@ module MiniGL
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# The height of the component
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attr_reader :h
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# The text of the component
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attr_reader :text
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attr_reader :anchor, :anchor_offset_x, :anchor_offset_y # :nodoc:
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# Determines whether the control is enabled, i.e., will process user input.
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@@ -52,6 +55,8 @@ module MiniGL
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# for each specific component class.
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attr_accessor :params
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attr_accessor :panel # :nodoc:
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def initialize(x, y, font, text, text_color, disabled_text_color) # :nodoc:
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@x = x
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@y = y
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@@ -127,6 +132,7 @@ module MiniGL
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controls.each do |c|
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_, x, y = FormUtils.check_anchor(c.anchor, c.anchor_offset_x, c.anchor_offset_y, c.w, c.h, @w, @h)
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c.set_position(@x + x, @y + y)
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+
c.panel = self
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end
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if img
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@@ -537,9 +543,6 @@ module MiniGL
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# This class represents a text field (input).
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class TextField < Component
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# The current text inside the text field.
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-
attr_reader :text
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-
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# The current 'locale' used for detecting the keys. THIS FEATURE IS
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# INCOMPLETE!
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attr_reader :locale
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@@ -1460,6 +1463,22 @@ module MiniGL
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super(x, y, font, text, text_color, disabled_text_color)
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end
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# Changes the label's text.
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#
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# Parameters:
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# [new_text] The new text to show in the label.
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def text=(new_text)
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@text = new_text
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@w = @font.text_width(@text) * @scale_x
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x = @anchor_offset_x; y = @anchor_offset_y
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_, x, y = FormUtils.check_anchor(@anchor, x, y, @w, @h, panel ? panel.w : G.window.width, panel ? panel.h : G.window.height)
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if panel
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set_position(panel.x + x, panel.y + y)
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else
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set_position(x, y)
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end
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end
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# Draws the label.
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#
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# Parameters:
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data/lib/minigl/game_object.rb
CHANGED
@@ -82,7 +82,10 @@ module MiniGL
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# [interval] The amount of frames between each change in the image index.
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# See +animate+ for details.
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def animate_once(indices, interval)
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-
|
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if @animate_once_control == 2
|
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return if indices == @animate_once_indices && interval == @animate_once_interval
|
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@animate_once_control = 0
|
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+
end
|
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89
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unless @animate_once_control == 1
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@anim_counter = 0
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data/lib/minigl/global.rb
CHANGED
@@ -247,9 +247,7 @@ module MiniGL
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end
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end
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|
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-
#
|
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-
|
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-
# Exposes methods for controlling keyboard events.
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+
# Exposes methods for controlling keyboard and gamepad events.
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module KB
|
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class << self
|
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# This is called by <code>GameWindow.initialize</code>. Don't call it
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@@ -278,7 +276,27 @@ module MiniGL
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Gosu::KB_PAGE_UP, Gosu::KB_PERIOD, Gosu::KB_RETURN, Gosu::KB_RIGHT,
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Gosu::KB_RIGHT_ALT, Gosu::KB_RIGHT_BRACKET, Gosu::KB_RIGHT_CONTROL,
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Gosu::KB_RIGHT_META, Gosu::KB_RIGHT_SHIFT, Gosu::KB_SEMICOLON,
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-
Gosu::KB_SLASH, Gosu::KB_SPACE, Gosu::KB_TAB, Gosu::KB_UP
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Gosu::KB_SLASH, Gosu::KB_SPACE, Gosu::KB_TAB, Gosu::KB_UP,
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Gosu::GP_0_BUTTON_0, Gosu::GP_0_BUTTON_1, Gosu::GP_0_BUTTON_2, Gosu::GP_0_BUTTON_3,
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Gosu::GP_0_BUTTON_4, Gosu::GP_0_BUTTON_5, Gosu::GP_0_BUTTON_6, Gosu::GP_0_BUTTON_7,
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Gosu::GP_0_BUTTON_8, Gosu::GP_0_BUTTON_9, Gosu::GP_0_BUTTON_10, Gosu::GP_0_BUTTON_11,
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Gosu::GP_0_BUTTON_12, Gosu::GP_0_BUTTON_13, Gosu::GP_0_BUTTON_14, Gosu::GP_0_BUTTON_15,
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Gosu::GP_0_DOWN, Gosu::GP_0_LEFT, Gosu::GP_0_RIGHT, Gosu::GP_0_UP,
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Gosu::GP_1_BUTTON_0, Gosu::GP_1_BUTTON_1, Gosu::GP_1_BUTTON_2, Gosu::GP_1_BUTTON_3,
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Gosu::GP_1_BUTTON_4, Gosu::GP_1_BUTTON_5, Gosu::GP_1_BUTTON_6, Gosu::GP_1_BUTTON_7,
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Gosu::GP_1_BUTTON_8, Gosu::GP_1_BUTTON_9, Gosu::GP_1_BUTTON_10, Gosu::GP_1_BUTTON_11,
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Gosu::GP_1_BUTTON_12, Gosu::GP_1_BUTTON_13, Gosu::GP_1_BUTTON_14, Gosu::GP_1_BUTTON_15,
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Gosu::GP_1_DOWN, Gosu::GP_1_LEFT, Gosu::GP_1_RIGHT, Gosu::GP_1_UP,
|
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Gosu::GP_2_BUTTON_0, Gosu::GP_2_BUTTON_1, Gosu::GP_2_BUTTON_2, Gosu::GP_2_BUTTON_3,
|
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Gosu::GP_2_BUTTON_4, Gosu::GP_2_BUTTON_5, Gosu::GP_2_BUTTON_6, Gosu::GP_2_BUTTON_7,
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Gosu::GP_2_BUTTON_8, Gosu::GP_2_BUTTON_9, Gosu::GP_2_BUTTON_10, Gosu::GP_2_BUTTON_11,
|
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Gosu::GP_2_BUTTON_12, Gosu::GP_2_BUTTON_13, Gosu::GP_2_BUTTON_14, Gosu::GP_2_BUTTON_15,
|
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Gosu::GP_2_DOWN, Gosu::GP_2_LEFT, Gosu::GP_2_RIGHT, Gosu::GP_2_UP,
|
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Gosu::GP_3_BUTTON_0, Gosu::GP_3_BUTTON_1, Gosu::GP_3_BUTTON_2, Gosu::GP_3_BUTTON_3,
|
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Gosu::GP_3_BUTTON_4, Gosu::GP_3_BUTTON_5, Gosu::GP_3_BUTTON_6, Gosu::GP_3_BUTTON_7,
|
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Gosu::GP_3_BUTTON_8, Gosu::GP_3_BUTTON_9, Gosu::GP_3_BUTTON_10, Gosu::GP_3_BUTTON_11,
|
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Gosu::GP_3_BUTTON_12, Gosu::GP_3_BUTTON_13, Gosu::GP_3_BUTTON_14, Gosu::GP_3_BUTTON_15,
|
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Gosu::GP_3_DOWN, Gosu::GP_3_LEFT, Gosu::GP_3_RIGHT, Gosu::GP_3_UP,
|
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300
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]
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@down = []
|
284
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@prev_down = []
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data/lib/minigl/movement.rb
CHANGED
@@ -360,17 +360,16 @@ module MiniGL
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# [speed] If the first argument is a forces vector, then this should be
|
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# +nil+. If it is a point, then this is the constant speed at which
|
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# the object will move (provided as a scalar, not a vector).
|
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# [
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#
|
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#
|
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#
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#
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#
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#
|
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#
|
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#
|
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-
|
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-
def move_carrying(arg, speed, obstacles, obst_obstacles, obst_ramps)
|
363
|
+
# [carried_objs] An array of objects that can potentially be carried by
|
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# this object while it moves. The objects must respond to
|
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# +x+, +y+, +w+ and +h+.
|
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# [obstacles] Obstacles that should be considered for collision checking
|
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# with the carried objects, if they include the +Movement+
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# module, and with this object too, if moving with forces.
|
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# [ramps] Ramps that should be considered for the carried objects, if they
|
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# include the +Movement+ module, and for this object too, if moving
|
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+
# with forces.
|
372
|
+
def move_carrying(arg, speed, carried_objs, obstacles, ramps)
|
374
373
|
if speed
|
375
374
|
x_d = arg.x - @x; y_d = arg.y - @y
|
376
375
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distance = Math.sqrt(x_d**2 + y_d**2)
|
@@ -382,18 +381,11 @@ module MiniGL
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|
382
381
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|
383
382
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@speed.x = 1.0 * x_d * speed / distance
|
384
383
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@speed.y = 1.0 * y_d * speed / distance
|
385
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-
|
386
|
-
arg += G.gravity
|
387
|
-
@speed.x += arg.x / @mass; @speed.y += arg.y / @mass
|
388
|
-
@speed.x = 0 if @speed.x.abs < G.min_speed.x
|
389
|
-
@speed.y = 0 if @speed.y.abs < G.min_speed.y
|
390
|
-
@speed.x = (@speed.x <=> 0) * @max_speed.x if @speed.x.abs > @max_speed.x
|
391
|
-
@speed.y = (@speed.y <=> 0) * @max_speed.y if @speed.y.abs > @max_speed.y
|
384
|
+
x_aim = @x + @speed.x; y_aim = @y + @speed.y
|
392
385
|
end
|
393
386
|
|
394
|
-
x_aim = @x + @speed.x; y_aim = @y + @speed.y
|
395
387
|
passengers = []
|
396
|
-
|
388
|
+
carried_objs.each do |o|
|
397
389
|
if @x + @w > o.x && o.x + o.w > @x
|
398
390
|
foot = o.y + o.h
|
399
391
|
if foot.round(6) == @y.round(6) || @speed.y < 0 && foot < @y && foot > y_aim
|
@@ -415,25 +407,30 @@ module MiniGL
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|
415
407
|
@y = y_aim
|
416
408
|
end
|
417
409
|
else
|
418
|
-
|
410
|
+
move(arg, obstacles, ramps)
|
419
411
|
end
|
420
412
|
|
421
413
|
forces = Vector.new @x - prev_x, @y - prev_y
|
422
414
|
prev_g = G.gravity.clone
|
423
415
|
G.gravity.x = G.gravity.y = 0
|
424
416
|
passengers.each do |p|
|
425
|
-
|
426
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-
|
427
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-
|
428
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-
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429
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-
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-
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431
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-
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-
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433
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-
|
434
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-
|
435
|
-
|
436
|
-
|
417
|
+
if p.class.included_modules.include?(Movement)
|
418
|
+
prev_speed = p.speed.clone
|
419
|
+
prev_forces = p.stored_forces.clone
|
420
|
+
prev_bottom = p.bottom
|
421
|
+
p.speed.x = p.speed.y = 0
|
422
|
+
p.stored_forces.x = p.stored_forces.y = 0
|
423
|
+
p.instance_exec { @bottom = nil }
|
424
|
+
p.move(forces * p.mass, obstacles, ramps)
|
425
|
+
p.speed.x = prev_speed.x
|
426
|
+
p.speed.y = prev_speed.y
|
427
|
+
p.stored_forces.x = prev_forces.x
|
428
|
+
p.stored_forces.y = prev_forces.y
|
429
|
+
p.instance_exec(prev_bottom) { |b| @bottom = b }
|
430
|
+
else
|
431
|
+
p.x += forces.x
|
432
|
+
p.y += forces.y
|
433
|
+
end
|
437
434
|
end
|
438
435
|
G.gravity = prev_g
|
439
436
|
end
|
@@ -504,16 +501,32 @@ module MiniGL
|
|
504
501
|
# of the objects being carried.
|
505
502
|
# [obst_ramps] Ramps to consider when moving objects from the +obstacles+
|
506
503
|
# array, as described for +obst_obstacles+.
|
507
|
-
|
508
|
-
|
509
|
-
|
510
|
-
|
511
|
-
|
512
|
-
|
504
|
+
# [stop_time] Optional stop time (in frames) when the object reaches each of
|
505
|
+
# the points.
|
506
|
+
def cycle(points, speed, obstacles = nil, obst_obstacles = nil, obst_ramps = nil, stop_time = 0)
|
507
|
+
unless @cycle_setup
|
508
|
+
@cur_point = 0 if @cur_point.nil?
|
509
|
+
if obstacles
|
510
|
+
move_carrying points[@cur_point], speed, obstacles, obst_obstacles, obst_ramps
|
511
|
+
else
|
512
|
+
move_free points[@cur_point], speed
|
513
|
+
end
|
513
514
|
end
|
514
515
|
if @speed.x == 0 and @speed.y == 0
|
515
|
-
|
516
|
-
|
516
|
+
unless @cycle_setup
|
517
|
+
@cycle_timer = 0
|
518
|
+
@cycle_setup = true
|
519
|
+
end
|
520
|
+
if @cycle_timer >= stop_time
|
521
|
+
if @cur_point == points.length - 1
|
522
|
+
@cur_point = 0
|
523
|
+
else
|
524
|
+
@cur_point += 1
|
525
|
+
end
|
526
|
+
@cycle_setup = false
|
527
|
+
else
|
528
|
+
@cycle_timer += 1
|
529
|
+
end
|
517
530
|
end
|
518
531
|
end
|
519
532
|
|
data/lib/minigl/text.rb
CHANGED
@@ -1,4 +1,100 @@
|
|
1
1
|
module MiniGL
|
2
|
+
# This class represents a font and exposes most of the methods from +Gosu::Font+,
|
3
|
+
# but allows the font to be created from an image, allowing for better customization
|
4
|
+
# and also using the +retro+ option.
|
5
|
+
#
|
6
|
+
# The image used to load the font must meet these criteria:
|
7
|
+
# * The characters should be laid out in lines of the same height in pixels.
|
8
|
+
# * The full image must have a height that is a multiple of that line height.
|
9
|
+
# * The characters should occupy the maximum available space in each line, i.e.,
|
10
|
+
# if a character fits in the current line it must not be placed in the next
|
11
|
+
# one. In the last line there can be any amount of free space at the end.
|
12
|
+
class ImageFont
|
13
|
+
# The height of this font in pixels.
|
14
|
+
attr_reader :height
|
15
|
+
|
16
|
+
# Creates an +ImageFont+.
|
17
|
+
#
|
18
|
+
# Parameters:
|
19
|
+
# [img_path] Identifier of an image fitting the description in the class documentation,
|
20
|
+
# as used in +Res.img+.
|
21
|
+
# [chars] A string containing all characters that will be present in the image, in the
|
22
|
+
# same order as they appear in the image. Do not include white space.
|
23
|
+
# [widths] An integer representing the width of the chars in pixels, if this is a fixed
|
24
|
+
# width font, or an array containing the width of each char, in the same order
|
25
|
+
# as they appear in the +chars+ string.
|
26
|
+
# [height] The height of the lines in the image (see description above).
|
27
|
+
# [space_width] The width of the white space character in this font.
|
28
|
+
# [global] Parameter that will be passed to +Res.img+ when loading the image.
|
29
|
+
# [ext] Parameter that will be passed to +Res.img+ when loading the image.
|
30
|
+
# [retro] Parameter that will be passed to +Res.img+ when loading the image.
|
31
|
+
def initialize(img_path, chars, widths, height, space_width, global = true, ext = '.png', retro = nil)
|
32
|
+
retro = Res.retro_images if retro.nil?
|
33
|
+
img = Res.img(img_path, global, false, ext, retro)
|
34
|
+
@chars = chars
|
35
|
+
@images = []
|
36
|
+
@height = height
|
37
|
+
@space_width = space_width
|
38
|
+
wa = widths.is_a?(Array)
|
39
|
+
if wa && widths.length != chars.length
|
40
|
+
raise 'Wrong widths array size!'
|
41
|
+
end
|
42
|
+
x = y = 0
|
43
|
+
(0...chars.length).each do |i|
|
44
|
+
@images.push(img.subimage(x, y, wa ? widths[i] : widths, height))
|
45
|
+
new_x = x + (wa ? widths[i] : widths)
|
46
|
+
if i < chars.length - 1 && new_x + (wa ? widths[i+1] : widths) > img.width
|
47
|
+
x = 0
|
48
|
+
y += height
|
49
|
+
else
|
50
|
+
x = new_x
|
51
|
+
end
|
52
|
+
end
|
53
|
+
end
|
54
|
+
|
55
|
+
# Returns the width, in pixels, of a given string written by this font.
|
56
|
+
#
|
57
|
+
# Parameters:
|
58
|
+
# [text] The string to be measured
|
59
|
+
def markup_width(text)
|
60
|
+
text.chars.reduce(0) { |w, c| if c == ' '; w += @space_width; else; i = @chars.index(c); w += i ? @images[i].width : 0; end }
|
61
|
+
end
|
62
|
+
|
63
|
+
# See <code>Gosu::Font#draw_markup_rel</code> for details.
|
64
|
+
def draw_markup_rel(text, x, y, z, rel_x, rel_y, scale_x, scale_y, color)
|
65
|
+
text = text.to_s unless text.is_a?(String)
|
66
|
+
if rel_x == 0.5
|
67
|
+
x -= scale_x * markup_width(text) / 2
|
68
|
+
elsif rel_x == 1
|
69
|
+
x -= scale_x * markup_width(text)
|
70
|
+
end
|
71
|
+
if rel_y == 0.5
|
72
|
+
y -= scale_y * @height / 2
|
73
|
+
elsif rel_y == 1
|
74
|
+
y -= scale_x * @height
|
75
|
+
end
|
76
|
+
text.each_char do |c|
|
77
|
+
if c == ' '
|
78
|
+
x += scale_x * @space_width
|
79
|
+
next
|
80
|
+
end
|
81
|
+
i = @chars.index(c)
|
82
|
+
next if i.nil?
|
83
|
+
@images[i].draw(x, y, z, scale_x, scale_y, color)
|
84
|
+
x += scale_x * @images[i].width
|
85
|
+
end
|
86
|
+
end
|
87
|
+
|
88
|
+
# See <code>Gosu::Font#draw_markup</code> for details.
|
89
|
+
def draw_markup(text, x, y, z, scale_x, scale_y, color)
|
90
|
+
draw_markup_rel(text, x, y, z, 0, 0, scale_x, scale_y, color)
|
91
|
+
end
|
92
|
+
|
93
|
+
alias :draw_text_rel :draw_markup_rel
|
94
|
+
alias :draw_text :draw_markup
|
95
|
+
alias :text_width :markup_width
|
96
|
+
end
|
97
|
+
|
2
98
|
# This class provides methods for easily drawing one or multiple lines of
|
3
99
|
# text, with control over the text alignment and coloring.
|
4
100
|
class TextHelper
|
@@ -8,9 +104,11 @@ module MiniGL
|
|
8
104
|
# [font] A <code>Gosu::Font</code> that will be used to draw the text.
|
9
105
|
# [line_spacing] When drawing multiple lines, the distance, in pixels,
|
10
106
|
# between each line.
|
11
|
-
def initialize(font, line_spacing = 0)
|
107
|
+
def initialize(font, line_spacing = 0, scale_x = 1, scale_y = 1)
|
12
108
|
@font = font
|
13
109
|
@line_spacing = line_spacing
|
110
|
+
@scale_x = scale_x
|
111
|
+
@scale_y = scale_y
|
14
112
|
end
|
15
113
|
|
16
114
|
# Draws a single line of text.
|
@@ -48,7 +146,7 @@ module MiniGL
|
|
48
146
|
# mandatory.
|
49
147
|
def write_line(text, x = nil, y = nil, mode = :left, color = 0, alpha = 0xff,
|
50
148
|
effect = nil, effect_color = 0, effect_size = 1, effect_alpha = 0xff,
|
51
|
-
z_index = 0)
|
149
|
+
z_index = 0, scale_x = nil, scale_y = nil)
|
52
150
|
if text.is_a? Hash
|
53
151
|
x = text[:x]
|
54
152
|
y = text[:y]
|
@@ -60,9 +158,13 @@ module MiniGL
|
|
60
158
|
effect_size = text.fetch(:effect_size, 1)
|
61
159
|
effect_alpha = text.fetch(:effect_alpha, 0xff)
|
62
160
|
z_index = text.fetch(:z_index, 0)
|
161
|
+
scale_x = text.fetch(:scale_x, nil)
|
162
|
+
scale_y = text.fetch(:scale_y, nil)
|
63
163
|
text = text[:text]
|
64
164
|
end
|
65
165
|
|
166
|
+
scale_x = @scale_x if scale_x.nil?
|
167
|
+
scale_y = @scale_y if scale_y.nil?
|
66
168
|
color = (alpha << 24) | color
|
67
169
|
rel =
|
68
170
|
case mode
|
@@ -74,19 +176,19 @@ module MiniGL
|
|
74
176
|
if effect
|
75
177
|
effect_color = (effect_alpha << 24) | effect_color
|
76
178
|
if effect == :border
|
77
|
-
@font.draw_markup_rel text, x - effect_size, y - effect_size, z_index, rel, 0,
|
78
|
-
@font.draw_markup_rel text, x, y - effect_size, z_index, rel, 0,
|
79
|
-
@font.draw_markup_rel text, x + effect_size, y - effect_size, z_index, rel, 0,
|
80
|
-
@font.draw_markup_rel text, x + effect_size, y, z_index, rel, 0,
|
81
|
-
@font.draw_markup_rel text, x + effect_size, y + effect_size, z_index, rel, 0,
|
82
|
-
@font.draw_markup_rel text, x, y + effect_size, z_index, rel, 0,
|
83
|
-
@font.draw_markup_rel text, x - effect_size, y + effect_size, z_index, rel, 0,
|
84
|
-
@font.draw_markup_rel text, x - effect_size, y, z_index, rel, 0,
|
179
|
+
@font.draw_markup_rel text, x - effect_size, y - effect_size, z_index, rel, 0, scale_x, scale_y, effect_color
|
180
|
+
@font.draw_markup_rel text, x, y - effect_size, z_index, rel, 0, scale_x, scale_y, effect_color
|
181
|
+
@font.draw_markup_rel text, x + effect_size, y - effect_size, z_index, rel, 0, scale_x, scale_y, effect_color
|
182
|
+
@font.draw_markup_rel text, x + effect_size, y, z_index, rel, 0, scale_x, scale_y, effect_color
|
183
|
+
@font.draw_markup_rel text, x + effect_size, y + effect_size, z_index, rel, 0, scale_x, scale_y, effect_color
|
184
|
+
@font.draw_markup_rel text, x, y + effect_size, z_index, rel, 0, scale_x, scale_y, effect_color
|
185
|
+
@font.draw_markup_rel text, x - effect_size, y + effect_size, z_index, rel, 0, scale_x, scale_y, effect_color
|
186
|
+
@font.draw_markup_rel text, x - effect_size, y, z_index, rel, 0, scale_x, scale_y, effect_color
|
85
187
|
elsif effect == :shadow
|
86
|
-
@font.draw_markup_rel text, x + effect_size, y + effect_size, z_index, rel, 0,
|
188
|
+
@font.draw_markup_rel text, x + effect_size, y + effect_size, z_index, rel, 0, scale_x, scale_y, effect_color
|
87
189
|
end
|
88
190
|
end
|
89
|
-
@font.draw_markup_rel text, x, y, z_index, rel, 0,
|
191
|
+
@font.draw_markup_rel text, x, y, z_index, rel, 0, scale_x, scale_y, color
|
90
192
|
end
|
91
193
|
|
92
194
|
# Draws text, breaking lines when needed and when explicitly caused by the
|
@@ -94,7 +196,7 @@ module MiniGL
|
|
94
196
|
#
|
95
197
|
# Parameters:
|
96
198
|
# [text] The text to be drawn. Line breaks are allowed. You can use the
|
97
|
-
|
199
|
+
# `<b>` tag for bold, `<i>` for italic and `<c=rrggbb>` for colors.
|
98
200
|
# [x] The horizontal reference for drawing the text. Works like in
|
99
201
|
# +write_line+ for the +:left+, +:right+ and +:center+ modes. For the
|
100
202
|
# +:justified+ mode, works the same as for +:left+.
|
@@ -109,11 +211,14 @@ module MiniGL
|
|
109
211
|
# transparent) to 255 (fully opaque).
|
110
212
|
# [z_index] The z-order to draw the object. Objects with larger z-orders
|
111
213
|
# will be drawn on top of the ones with smaller z-orders.
|
112
|
-
def write_breaking(text, x, y, width, mode = :left, color = 0, alpha = 0xff, z_index = 0)
|
214
|
+
def write_breaking(text, x, y, width, mode = :left, color = 0, alpha = 0xff, z_index = 0, scale_x = nil, scale_y = nil, line_spacing = nil)
|
215
|
+
line_spacing = @line_spacing if line_spacing.nil?
|
216
|
+
scale_x = @scale_x if scale_x.nil?
|
217
|
+
scale_y = @scale_y if scale_y.nil?
|
113
218
|
color = (alpha << 24) | color
|
114
219
|
text.split("\n").each do |p|
|
115
220
|
if mode == :justified
|
116
|
-
y = write_paragraph_justified p, x, y, width, color, z_index
|
221
|
+
y = write_paragraph_justified p, x, y, width, color, z_index, scale_x, scale_y, line_spacing
|
117
222
|
else
|
118
223
|
rel =
|
119
224
|
case mode
|
@@ -122,40 +227,40 @@ module MiniGL
|
|
122
227
|
when :right then 1
|
123
228
|
else 0
|
124
229
|
end
|
125
|
-
y = write_paragraph p, x, y, width, rel, color, z_index
|
230
|
+
y = write_paragraph p, x, y, width, rel, color, z_index, scale_x, scale_y, line_spacing
|
126
231
|
end
|
127
232
|
end
|
128
233
|
end
|
129
234
|
|
130
235
|
private
|
131
236
|
|
132
|
-
def write_paragraph(text, x, y, width, rel, color, z_index)
|
237
|
+
def write_paragraph(text, x, y, width, rel, color, z_index, scale_x, scale_y, line_spacing)
|
133
238
|
line = ''
|
134
239
|
line_width = 0
|
135
240
|
text.split(' ').each do |word|
|
136
|
-
w = @font.markup_width
|
137
|
-
if line_width + w > width
|
138
|
-
@font.draw_markup_rel line.chop, x, y, z_index, rel, 0,
|
241
|
+
w = @font.markup_width(word)
|
242
|
+
if line_width + w * scale_x > width
|
243
|
+
@font.draw_markup_rel line.chop, x, y, z_index, rel, 0, scale_x, scale_y, color
|
139
244
|
line = ''
|
140
245
|
line_width = 0
|
141
|
-
y += @font.height +
|
246
|
+
y += (@font.height + line_spacing) * scale_y
|
142
247
|
end
|
143
248
|
line += "#{word} "
|
144
|
-
line_width += @font.markup_width
|
249
|
+
line_width += @font.markup_width("#{word} ") * scale_x
|
145
250
|
end
|
146
|
-
@font.draw_markup_rel line.chop, x, y, z_index, rel, 0,
|
147
|
-
y + @font.height +
|
251
|
+
@font.draw_markup_rel line.chop, x, y, z_index, rel, 0, scale_x, scale_y, color unless line.empty?
|
252
|
+
y + (@font.height + line_spacing) * scale_y
|
148
253
|
end
|
149
254
|
|
150
|
-
def write_paragraph_justified(text, x, y, width, color, z_index)
|
151
|
-
space_width = @font.text_width '
|
255
|
+
def write_paragraph_justified(text, x, y, width, color, z_index, scale_x, scale_y, line_spacing)
|
256
|
+
space_width = @font.text_width(' ') * scale_x
|
152
257
|
spaces = [[]]
|
153
258
|
line_index = 0
|
154
259
|
new_x = x
|
155
260
|
words = text.split(' ')
|
156
261
|
words.each do |word|
|
157
|
-
w = @font.markup_width
|
158
|
-
if new_x + w > x + width
|
262
|
+
w = @font.markup_width(word)
|
263
|
+
if new_x + w * scale_x > x + width
|
159
264
|
space = x + width - new_x + space_width
|
160
265
|
index = 0
|
161
266
|
while space > 0
|
@@ -170,7 +275,7 @@ module MiniGL
|
|
170
275
|
|
171
276
|
new_x = x
|
172
277
|
end
|
173
|
-
new_x += @font.markup_width(word) + space_width
|
278
|
+
new_x += @font.markup_width(word) * scale_x + space_width
|
174
279
|
spaces[line_index] << space_width
|
175
280
|
end
|
176
281
|
|
@@ -178,11 +283,11 @@ module MiniGL
|
|
178
283
|
spaces.each do |line|
|
179
284
|
new_x = x
|
180
285
|
line.each do |s|
|
181
|
-
@font.draw_markup
|
182
|
-
new_x += @font.markup_width(words[index]) + s
|
286
|
+
@font.draw_markup(words[index], new_x, y, z_index, scale_x, scale_y, color)
|
287
|
+
new_x += @font.markup_width(words[index]) * scale_x + s
|
183
288
|
index += 1
|
184
289
|
end
|
185
|
-
y += @font.height +
|
290
|
+
y += (@font.height + line_spacing) * scale_y
|
186
291
|
end
|
187
292
|
y
|
188
293
|
end
|
data/test/game.rb
CHANGED
@@ -35,7 +35,7 @@ class MyGame < GameWindow
|
|
35
35
|
|
36
36
|
@panel = Panel.new(10, 10, 720, 520, [
|
37
37
|
Button.new(x: 5, y: 5, font: @font1, text: 'Teste', img: :btn),
|
38
|
-
Label.new(0, 70, @font1, 'Teste de label',
|
38
|
+
@lbl = Label.new(0, 70, @font1, 'Teste de label', 0, 0x666666, 1, 1, :north),
|
39
39
|
TextField.new(x: 5, y: 40, font: @font1, text: 'Opa', img: :text, margin_x: 5, margin_y: 5, anchor: :top_left),
|
40
40
|
Button.new(x: 0, y: 5, font: @font1, text: 'Teste', img: :btn, anchor: :top),
|
41
41
|
DropDownList.new(x: 0, y: 40, width: 150, height: 25, font: @font1, options: ['olá amigos', 'opção 2', 'terceira'], anchor: :north),
|
@@ -49,6 +49,8 @@ class MyGame < GameWindow
|
|
49
49
|
ProgressBar.new(0, 40, 200, 20, :barbg, :barfg, 3456, 70, 2, 2, @font1, 0xff000080, nil, nil, 1, 1, :bottom)
|
50
50
|
], :text, :tiled, true, 2, 2, :bottom_right)
|
51
51
|
|
52
|
+
@lbl2 = Label.new(x: 5, y: 5, font: @font1, text: 'top-right corner label test', anchor: :top_right)
|
53
|
+
|
52
54
|
@eff = Effect.new(100, 100, :check, 2, 4, 10, nil, nil, '1')
|
53
55
|
|
54
56
|
@angle = 0
|
@@ -79,6 +81,8 @@ class MyGame < GameWindow
|
|
79
81
|
@panel.visible = !@panel.visible if KB.key_pressed? Gosu::KbM
|
80
82
|
|
81
83
|
@panel.add_component(Button.new(x: 5, y: 5, font: @font1, text: 'Teste', img: :btn, anchor: :southeast)) if KB.key_pressed?(Gosu::KbB)
|
84
|
+
@lbl.text = 'Test of changed text' if KB.key_pressed?(Gosu::KB_C)
|
85
|
+
@lbl2.text = 'Shorter text' if KB.key_pressed?(Gosu::KB_X)
|
82
86
|
|
83
87
|
@pb.increase 1 if KB.key_down? Gosu::KbD
|
84
88
|
@pb.decrease 1 if KB.key_down? Gosu::KbA
|
@@ -145,6 +149,7 @@ class MyGame < GameWindow
|
|
145
149
|
@chk.draw
|
146
150
|
@txt.draw
|
147
151
|
@pb.draw 0x66
|
152
|
+
@lbl2.draw
|
148
153
|
|
149
154
|
@panel.draw(204, 10)
|
150
155
|
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: minigl
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 2.
|
4
|
+
version: 2.3.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Victor David Santos
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date:
|
11
|
+
date: 2020-07-06 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: gosu
|
@@ -93,8 +93,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
93
93
|
- !ruby/object:Gem::Version
|
94
94
|
version: '0'
|
95
95
|
requirements: []
|
96
|
-
|
97
|
-
rubygems_version: 2.7.6
|
96
|
+
rubygems_version: 3.1.2
|
98
97
|
signing_key:
|
99
98
|
specification_version: 4
|
100
99
|
summary: MiniGL
|