minigl 2.0.14 → 2.0.15

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data/README.md CHANGED
@@ -29,6 +29,6 @@ After installing the Gosu dependencies, you can just `gem install minigl`.
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  * The [wiki](https://github.com/victords/minigl/wiki) is a work in progress with tutorials and examples.
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  * Test package and examples aren't complete!
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- ## Version 2.0.14
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+ ## Version 2.0.15
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- * Bug fix in `Sprite#animate` (for very specific scenarios when switching between indices arrays).
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+ * Added the `retro_images` global option to `Res` and the `retro` option to `Res::img`, `Res::imgs` and `Res::tileset`.
@@ -32,13 +32,14 @@ module MiniGL
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  # image is not a spritesheet.
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  # [sprite_rows] The number of rows in the spritesheet. Use +nil+ if the
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  # image is not a spritesheet.
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- def initialize(x, y, img, sprite_cols = nil, sprite_rows = nil)
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+ def initialize(x, y, img, sprite_cols = nil, sprite_rows = nil, retro = nil)
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  @x = x; @y = y
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+ retro = Res.retro_images if retro.nil?
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  @img =
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  if sprite_cols.nil?
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- [Res.img(img)]
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+ [Res.img(img, false, false, '.png', retro)]
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  else
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- Res.imgs img, sprite_cols, sprite_rows
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+ Res.imgs img, sprite_cols, sprite_rows, false, '.png', retro
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  end
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  @anim_counter = 0
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  @img_index = 0
@@ -208,8 +209,8 @@ module MiniGL
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  # image is not a spritesheet.
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  # [mass] The mass of the object. Details on how it is used can be found
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  # in the Movement module.
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- def initialize(x, y, w, h, img, img_gap = nil, sprite_cols = nil, sprite_rows = nil, mass = 1.0)
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- super x, y, img, sprite_cols, sprite_rows
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+ def initialize(x, y, w, h, img, img_gap = nil, sprite_cols = nil, sprite_rows = nil, mass = 1.0, retro = nil)
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+ super x, y, img, sprite_cols, sprite_rows, retro
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  @w = w; @h = h
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  @img_gap =
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  if img_gap.nil?
data/lib/minigl/global.rb CHANGED
@@ -500,6 +500,11 @@ module MiniGL
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  # that won't appear in any file name.
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  attr_accessor :separator
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+ # Gets or sets a flag that indicates whether images will be loaded with
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+ # the 'retro' option set (see +Gosu::Image+ for details), when this
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+ # option is not specified in a 'Res.img' or 'Res.imgs' call.
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+ attr_accessor :retro_images
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+
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  # This is called by <code>GameWindow.initialize</code>. Don't call it
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  # explicitly.
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  def initialize
@@ -521,6 +526,7 @@ module MiniGL
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  @song_dir = 'song/'
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  @font_dir = 'font/'
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  @separator = '_'
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+ @retro_images = false
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  end
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  # Set a custom prefix for loading resources. By default, the prefix is the
@@ -579,11 +585,12 @@ module MiniGL
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  # continuous composition.
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  # [ext] The extension of the file being loaded. Specify only if it is
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  # other than '.png'.
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- def img(id, global = false, tileable = false, ext = '.png')
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+ def img(id, global = false, tileable = false, ext = '.png', retro = nil)
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  a = global ? @global_imgs : @imgs
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  return a[id] if a[id]
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  s = @prefix + @img_dir + id.to_s.split(@separator).join('/') + ext
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- img = Gosu::Image.new s, tileable: tileable
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+ retro = Res.retro_images if retro.nil?
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+ img = Gosu::Image.new s, tileable: tileable, retro: retro
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  a[id] = img
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  end
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@@ -602,11 +609,12 @@ module MiniGL
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  # released when you call +clear+.
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  # [ext] The extension of the file being loaded. Specify only if it is
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  # other than ".png".
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- def imgs(id, sprite_cols, sprite_rows, global = false, ext = '.png')
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+ def imgs(id, sprite_cols, sprite_rows, global = false, ext = '.png', retro = nil)
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  a = global ? @global_imgs : @imgs
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  return a[id] if a[id]
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  s = @prefix + @img_dir + id.to_s.split(@separator).join('/') + ext
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- imgs = Gosu::Image.load_tiles s, -sprite_cols, -sprite_rows, tileable: false
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+ retro = Res.retro_images if retro.nil?
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+ imgs = Gosu::Image.load_tiles s, -sprite_cols, -sprite_rows, tileable: false, retro: retro
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  a[id] = imgs
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  end
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@@ -626,11 +634,12 @@ module MiniGL
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  # released when you call +clear+.
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  # [ext] The extension of the file being loaded. Specify only if it is
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  # other than ".png".
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- def tileset(id, tile_width = 32, tile_height = 32, global = false, ext = '.png')
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+ def tileset(id, tile_width = 32, tile_height = 32, global = false, ext = '.png', retro = nil)
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  a = global ? @global_tilesets : @tilesets
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  return a[id] if a[id]
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  s = @prefix + @tileset_dir + id.to_s.split(@separator).join('/') + ext
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- tileset = Gosu::Image.load_tiles s, tile_width, tile_height, tileable: true
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+ retro = Res.retro_images if retro.nil?
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+ tileset = Gosu::Image.load_tiles s, tile_width, tile_height, tileable: true, retro: retro
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  a[id] = tileset
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  end
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metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: minigl
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  version: !ruby/object:Gem::Version
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- version: 2.0.14
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+ version: 2.0.15
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  platform: ruby
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  authors:
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  - Victor David Santos
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2018-07-20 00:00:00.000000000 Z
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+ date: 2018-07-21 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: gosu