minecraft_items 0.1.2 → 0.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +30 -4
- data/lib/minecraft_items.rb +11 -7
- data/minecraft_items.gemspec +2 -4
- metadata +2 -3
- data/lib/item_list.rb +0 -37
checksums.yaml
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@@ -1,7 +1,7 @@
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 41511a9b8e715a1cf1e4fdb1892bc5a46696eeb9323fb315843bbd5b113f32c1
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data.tar.gz: 14f194c56b4e37b08814e6032d52a00c9089f2d5eb4a4cf1adf0cf747e759fd8
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metadata.gz:
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metadata.gz: d1257c21053b9fe531f73b587f7d6276700114851f64fe17a08bf5fcd6b957d883fc940fc570e3f94c5cbcd7016d142b66af141e44260aae26e192e867c41f8f
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data.tar.gz: 0f2c08f7dc3bf386fad3eb04015f8fc2ddf68f6a9c04ecfd2e50e45e6ac9a3cd6214aa06f30c38f21409ef5c819211725d0806beff9315ebed29ab5ecd5574ae
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data/README.md
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@@ -23,14 +23,40 @@ glazed_terracotta_types
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utility_types
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```
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These types all have variants or other items that can be made from them.
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As there is more variants than types and to keep the instructions short and sweet, please go to the variants.xml file
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As there is more variants than types and to keep the instructions short and sweet, please go to the variants.xml file or running
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```
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MinecraftItems.minecraft_variants
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```
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for a full list of them.
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To retrieve a list of all minecraft wood types do this:
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```
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MinecraftItems.wood_types
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-
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Minecraft.wood_types
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# =>
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=>
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['oak', 'spruce', 'birch', 'jungle', 'acacia', 'dark oak', 'crimson', 'warped', 'mangrove']
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```
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Subsequently, after seeing the wood_types and wanted to know the variants for one of the types, let's say spruce, I would:
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```
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MinecraftItems.spruce_variants
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=>
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["Spruce Door",
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"Spruce Fence",
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"Spruce Fence Gate",
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"Spruce Log",
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"Spruce Planks",
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"Spruce Sign",
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"Spruce Slab",
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"Spruce Stairs",
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"Spruce Trapdoor",
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"Spruce Wood",
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"Stripped Spruce Log",
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"Stripped Spruce Wood"]
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```
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It should also be noted that both type and variant data is in the form of a hash where the name of the types or variants (e.g. wood_types or spruce_variants) is the key and the value is an array of strings for the pertinent type or variant.
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```
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wood_types hash example
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wood_types: ["oak", "spruce", "birch", "jungle", "acacia", "dark oak", "mangrove", "crimson", "warped"]
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```
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data/lib/minecraft_items.rb
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require 'active_support/core_ext/hash/indifferent_access'
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require 'block_types'
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require 'block_types'
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class MinecraftItems
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class << self
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include BlockTypes
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def method_missing(method_name)
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if method_name.to_s.include?("
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class MinecraftItems
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class << self
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include BlockTypes
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def method_missing(method_name)
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if method_name.to_s.include?("all_types")
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minecraft_types
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elsif method_name.to_s.include?("all_variants")
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minecraft_variants
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elsif method_name.to_s.include?("_variants")
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minecraft_variants[method_name]
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elsif method_name.to_s.include?("_types")
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minecraft_types[method_name]
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data/minecraft_items.gemspec
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$:.push File.expand_path("../lib", __FILE__)
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Gem::Specification.new do |s|
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s.name = 'minecraft_items'
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s.version = '0.1.
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s.version = '0.1.4'
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s.licenses = ['MIT']
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s.summary = "A list of most minecraft items"
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s.description = "With a few simple commands return all the types of blocks as well as each types variant."
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s.authors = ["Maximilian Alexander", "Zane Sandin"]
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s.email = 'maxx.stack15@gmail.com'
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s.homepage = 'https://github.com/malexander15/minecraft_items'
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s.files = Dir['lib/block_types.rb', 'lib/
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s.files = Dir['lib/block_types.rb', 'lib/minecraft_items.rb', 'lib/concerns/*.rb', 'lib/concerns/*.yml', 'minecraft_items.gemspec', 'README.md', 'LICENSE.md', 'Gemfile']
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: minecraft_items
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.4
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platform: ruby
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authors:
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- Maximilian Alexander
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2023-03-
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date: 2023-03-20 00:00:00.000000000 Z
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dependencies: []
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description: With a few simple commands return all the types of blocks as well as
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each types variant.
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- lib/concerns/minecraft_variants.rb
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- lib/concerns/types.yml
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- lib/concerns/variants.yml
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- lib/item_list.rb
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- lib/minecraft_items.rb
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- minecraft_items.gemspec
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homepage: https://github.com/malexander15/minecraft_items
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data/lib/item_list.rb
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WOODS = {
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"Acacia" => ["Block", "Slab", "Stairs", "Fence", "Gate", "Trapdoor", "Pressure plate"],
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"Oak" => ["Block", "Slab", "Stairs", "Fence", "Gate", "Trapdoor", "Pressure plate"],
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"Birch" => ["Block", "Slab", "Stairs", "Fence", "Gate", "Trapdoor", "Pressure plate"],
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"Jungle" => ["Block", "Slab", "Stairs", "Fence", "Gate", "Trapdoor", "Pressure plate"],
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"Dark Oak" => ["Block", "Slab", "Stairs", "Fence", "Gate", "Trapdoor", "Pressure plate"],
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"Spruce" => ["Block", "Slab", "Stairs", "Fence", "Gate", "Trapdoor", "Pressure plate"],
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"Spruce" => ["Block", "Slab", "Stairs", "Fence", "Gate", "Trapdoor", "Pressure plate"],
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"Crimson" => ["Block", "Slab", "Stairs", "Fence", "Gate", "Trapdoor", "Pressure plate"],
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"Warped" => ["Block", "Slab", "Stairs", "Fence", "Gate", "Trapdoor", "Pressure plate"],
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"Mangrove" => ["Block", "Slab", "Stairs", "Fence", "Gate", "Trapdoor", "Pressure plate"]
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}
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ROCKS = {
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"Stone" => ["Slab", "Stairs", "Wall"],
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"Smooth Stone" => ["Slab", "Stairs", "Wall"],
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"Cobblestone" => ["Slab", "Stairs", "Wall"],
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"Stone Brick" => ["Slab", "Stairs", "Wall"],
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"Andesite" => ["Slab", "Stairs", "Wall"],
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"Polished Andesite",["Slab", "Stairs", "Wall"],
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"Diorite" => ["Slab", "Stairs", "Wall"],
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"Polished Diorite" => ["Slab", "Stairs", "Wall"],
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"Granite" => ["Slab", "Stairs", "Wall"],
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"Polished Granite" => ["Slab", "Stairs", "Wall"],
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"Sandstone" => ["Slab", "Stairs", "Wall"],
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"Red Sandstone" => ["Slab", "Stairs", "Wall"],
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"Brick" => ["Slab", "Stairs", "Wall"],
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"Prismarine" => ["Slab", "Stairs", "Wall"],
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"Nether Brick" => ["Slab", "Stairs", "Wall"],
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"Quartz" => ["Slab", "Stairs", "Wall"],
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"Purpur" => ["Slab", "Stairs", "Wall"],
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"Endstone" => ["Slab", "Stairs", "Wall"],
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"Blackstone" => ["Slab", "Stairs", "Wall"],
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"Copper" => ["Slab", "Stairs", "Wall"],
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"Deepslate" => ["Slab", "Stairs", "Wall"],
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"Mud" => ["Slab", "Stairs", "Wall"]
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}
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REDSTONE = %w(Comparator Repeater Redstone_dust Redstone_torch Sculk Target_block Tripwire Button Pressure_plate Dispenser Dropper Hopper Chest Piston Stick_piston Activator_rails Detector_rails Powered_rails Rails Jukebox Notblock TNT Iron)
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