mij-discord 1.0.0
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- checksums.yaml +7 -0
- data/.gitignore +10 -0
- data/.travis.yml +5 -0
- data/Gemfile +6 -0
- data/LICENSE +21 -0
- data/README.md +35 -0
- data/Rakefile +10 -0
- data/bin/console +7 -0
- data/bin/setup +6 -0
- data/lib/mij-discord.rb +56 -0
- data/lib/mij-discord/bot.rb +579 -0
- data/lib/mij-discord/cache.rb +298 -0
- data/lib/mij-discord/core/api.rb +228 -0
- data/lib/mij-discord/core/api/channel.rb +416 -0
- data/lib/mij-discord/core/api/invite.rb +43 -0
- data/lib/mij-discord/core/api/server.rb +465 -0
- data/lib/mij-discord/core/api/user.rb +144 -0
- data/lib/mij-discord/core/errors.rb +106 -0
- data/lib/mij-discord/core/gateway.rb +505 -0
- data/lib/mij-discord/data.rb +65 -0
- data/lib/mij-discord/data/application.rb +38 -0
- data/lib/mij-discord/data/channel.rb +404 -0
- data/lib/mij-discord/data/embed.rb +115 -0
- data/lib/mij-discord/data/emoji.rb +62 -0
- data/lib/mij-discord/data/invite.rb +87 -0
- data/lib/mij-discord/data/member.rb +174 -0
- data/lib/mij-discord/data/message.rb +206 -0
- data/lib/mij-discord/data/permissions.rb +121 -0
- data/lib/mij-discord/data/role.rb +99 -0
- data/lib/mij-discord/data/server.rb +359 -0
- data/lib/mij-discord/data/user.rb +173 -0
- data/lib/mij-discord/data/voice.rb +68 -0
- data/lib/mij-discord/events.rb +133 -0
- data/lib/mij-discord/events/basic.rb +80 -0
- data/lib/mij-discord/events/channel.rb +50 -0
- data/lib/mij-discord/events/member.rb +66 -0
- data/lib/mij-discord/events/message.rb +150 -0
- data/lib/mij-discord/events/server.rb +102 -0
- data/lib/mij-discord/logger.rb +20 -0
- data/lib/mij-discord/version.rb +5 -0
- data/mij-discord.gemspec +31 -0
- metadata +154 -0
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# frozen_string_literal: true
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module MijDiscord::Core::API::User
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class << self
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# Get user data
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# https://discordapp.com/developers/docs/resources/user#get-user
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def resolve(token, user_id)
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MijDiscord::Core::API.request(
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:users_uid,
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nil,
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:get,
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"#{MijDiscord::Core::API::APIBASE_URL}/users/#{user_id}",
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Authorization: token
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)
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end
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# Get profile data
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# https://discordapp.com/developers/docs/resources/user#get-current-user
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def profile(token)
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MijDiscord::Core::API.request(
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:users_me,
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nil,
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:get,
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"#{MijDiscord::Core::API::APIBASE_URL}/users/@me",
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Authorization: token
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)
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end
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# Change the current bot's nickname on a server
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def change_own_nickname(token, server_id, nick, reason = nil)
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MijDiscord::Core::API.request(
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:guilds_sid_members_me_nick,
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server_id, # This is technically a guild endpoint
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:patch,
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"#{MijDiscord::Core::API::APIBASE_URL}/guilds/#{server_id}/members/@me/nick",
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{ nick: nick }.to_json,
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Authorization: token,
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content_type: :json,
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'X-Audit-Log-Reason': reason
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)
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end
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# Update user data
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# https://discordapp.com/developers/docs/resources/user#modify-current-user
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def update_profile(token, username, avatar)
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MijDiscord::Core::API.request(
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:users_me,
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nil,
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:patch,
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"#{MijDiscord::Core::API::APIBASE_URL}/users/@me",
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{ avatar: avatar, username: username }.delete_if {|_,v| v.nil? }.to_json,
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Authorization: token,
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content_type: :json
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)
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end
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# Get the servers a user is connected to
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# https://discordapp.com/developers/docs/resources/user#get-current-user-guilds
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def servers(token)
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MijDiscord::Core::API.request(
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:users_me_guilds,
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nil,
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:get,
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"#{MijDiscord::Core::API::APIBASE_URL}/users/@me/guilds",
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Authorization: token
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)
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end
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# Leave a server
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# https://discordapp.com/developers/docs/resources/user#leave-guild
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def leave_server(token, server_id)
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MijDiscord::Core::API.request(
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:users_me_guilds_sid,
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nil,
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:delete,
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"#{MijDiscord::Core::API::APIBASE_URL}/users/@me/guilds/#{server_id}",
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Authorization: token
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)
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end
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# Get the DMs for the current user
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# https://discordapp.com/developers/docs/resources/user#get-user-dms
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def user_dms(token)
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MijDiscord::Core::API.request(
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:users_me_channels,
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nil,
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:get,
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"#{MijDiscord::Core::API::APIBASE_URL}/users/@me/channels",
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Authorization: token
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)
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end
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# Create a DM to another user
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# https://discordapp.com/developers/docs/resources/user#create-dm
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def create_pm(token, recipient_id)
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MijDiscord::Core::API.request(
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:users_me_channels,
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nil,
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:post,
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"#{MijDiscord::Core::API::APIBASE_URL}/users/@me/channels",
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{ recipient_id: recipient_id }.to_json,
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Authorization: token,
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content_type: :json
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)
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end
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# Get information about a user's connections
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# https://discordapp.com/developers/docs/resources/user#get-users-connections
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def connections(token)
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MijDiscord::Core::API.request(
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:users_me_connections,
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nil,
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:get,
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"#{MijDiscord::Core::API::APIBASE_URL}/users/@me/connections",
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Authorization: token
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)
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end
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# Change user status setting
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def change_status_setting(token, status)
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MijDiscord::Core::API.request(
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:users_me_settings,
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nil,
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:patch,
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"#{MijDiscord::Core::API::APIBASE_URL}/users/@me/settings",
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{ status: status }.to_json,
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Authorization: token,
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content_type: :json
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)
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end
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# Returns one of the "default" discord avatars from the CDN given a discriminator
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def default_avatar(discrim = 0)
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index = discrim.to_i % 5
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"#{MijDiscord::Core::API::CDN_URL}/embed/avatars/#{index}.png"
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end
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# Make an avatar URL from the user and avatar IDs
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def avatar_url(user_id, avatar_id, format = nil)
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format ||= avatar_id.start_with?('a_') ? :gif : :webp
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"#{MijDiscord::Core::API::CDN_URL}/avatars/#{user_id}/#{avatar_id}.#{format}"
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end
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end
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end
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# frozen_string_literal: true
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module MijDiscord::Core::Errors
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class InvalidAuthentication < RuntimeError; end
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class MessageTooLong < RuntimeError; end
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class NoPermission < RuntimeError; end
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class CloudflareError < RuntimeError; end
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class CodeError < RuntimeError
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class << self
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attr_reader :code
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def define(code)
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klass = Class.new(CodeError)
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klass.instance_variable_set('@code', code)
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@code_classes ||= {}
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@code_classes[code] = klass
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klass
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end
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def resolve(code)
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@code_classes ||= {}
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@code_classes[code]
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end
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end
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def code
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self.class.code
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end
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end
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UnknownError = CodeError.define(0)
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UnknownAccount = CodeError.define(10_001)
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UnknownApplication = CodeError.define(10_102)
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UnknownChannel = CodeError.define(10_103)
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UnknownServer = CodeError.define(10_004)
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UnknownIntegration = CodeError.define(10_005)
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UnknownInvite = CodeError.define(10_006)
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UnknownMember = CodeError.define(10_007)
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UnknownMessage = CodeError.define(10_008)
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UnknownOverwrite = CodeError.define(10_009)
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UnknownProvider = CodeError.define(10_010)
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UnknownRole = CodeError.define(10_011)
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UnknownToken = CodeError.define(10_012)
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UnknownUser = CodeError.define(10_013)
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EndpointNotForBots = CodeError.define(20_001)
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EndpointOnlyForBots = CodeError.define(20_002)
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ServerLimitReached = CodeError.define(30_001)
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FriendLimitReached = CodeError.define(30_002)
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Unauthorized = CodeError.define(40_001)
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MissingAccess = CodeError.define(50_001)
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InvalidAccountType = CodeError.define(50_002)
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InvalidForDM = CodeError.define(50_003)
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EmbedDisabled = CodeError.define(50_004)
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MessageAuthoredByOtherUser = CodeError.define(50_005)
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MessageEmpty = CodeError.define(50_006)
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NoMessagesToUser = CodeError.define(50_007)
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NoMessagesInVoiceChannel = CodeError.define(50_008)
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VerificationLevelTooHigh = CodeError.define(50_009)
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NoBotForApplication = CodeError.define(50_010)
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ApplicationLimitReached = CodeError.define(50_011)
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InvalidOAuthState = CodeError.define(50_012)
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MissingPermissions = CodeError.define(50_013)
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InvalidAuthToken = CodeError.define(50_014)
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NoteTooLong = CodeError.define(50_015)
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InvalidBulkDeleteCount = CodeError.define(50_016)
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end
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# frozen_string_literal: true
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module MijDiscord::Core
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# Gateway packet opcodes
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module Opcodes
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# **Received** when Discord dispatches an event to the gateway (like MESSAGE_CREATE, PRESENCE_UPDATE or whatever).
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# The vast majority of received packets will have this opcode.
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DISPATCH = 0
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# **Two-way**: The client has to send a packet with this opcode every ~40 seconds (actual interval specified in
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# READY or RESUMED) and the current sequence number, otherwise it will be disconnected from the gateway. In certain
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# cases Discord may also send one, specifically if two clients are connected at once.
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HEARTBEAT = 1
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# **Sent**: This is one of the two possible ways to initiate a session after connecting to the gateway. It
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# should contain the authentication token along with other stuff the server has to know right from the start, such
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# as large_threshold and, for older gateway versions, the desired version.
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IDENTIFY = 2
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# **Sent**: Packets with this opcode are used to change the user's status and played game. (Sending this is never
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# necessary for a gateway client to behave correctly)
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PRESENCE = 3
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# **Sent**: Packets with this opcode are used to change a user's voice state (mute/deaf/unmute/undeaf/etc.). It is
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# also used to connect to a voice server in the first place. (Sending this is never necessary for a gateway client
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# to behave correctly)
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VOICE_STATE = 4
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# **Sent**: This opcode is used to ping a voice server, whatever that means. The functionality of this opcode isn't
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# known well but non-user clients should never send it.
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VOICE_PING = 5
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# **Sent**: This is the other of two possible ways to initiate a gateway session (other than {IDENTIFY}). Rather
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# than starting an entirely new session, it resumes an existing session by replaying all events from a given
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# sequence number. It should be used to recover from a connection error or anything like that when the session is
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# still valid - sending this with an invalid session will cause an error to occur.
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RESUME = 6
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# **Received**: Discord sends this opcode to indicate that the client should reconnect to a different gateway
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# server because the old one is currently being decommissioned. Counterintuitively, this opcode also invalidates the
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# session - the client has to create an entirely new session with the new gateway instead of resuming the old one.
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RECONNECT = 7
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# **Sent**: This opcode identifies packets used to retrieve a list of members from a particular server. There is
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# also a REST endpoint available for this, but it is inconvenient to use because the client has to implement
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# pagination itself, whereas sending this opcode lets Discord handle the pagination and the client can just add
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# members when it receives them. (Sending this is never necessary for a gateway client to behave correctly)
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REQUEST_MEMBERS = 8
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# **Received**: Sent by Discord when the session becomes invalid for any reason. This may include improperly
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# resuming existing sessions, attempting to start sessions with invalid data, or something else entirely. The client
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# should handle this by simply starting a new session.
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INVALIDATE_SESSION = 9
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# **Received**: Sent immediately for any opened connection; tells the client to start heartbeating early on, so the
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# server can safely search for a session server to handle the connection without the connection being terminated.
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# As a side-effect, large bots are less likely to disconnect because of very large READY parse times.
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HELLO = 10
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# **Received**: Returned after a heartbeat was sent to the server. This allows clients to identify and deal with
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# zombie connections that don't dispatch any events anymore.
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HEARTBEAT_ACK = 11
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end
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# @!visibility private
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class Session
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attr_reader :session_id
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attr_accessor :sequence
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def initialize(session_id)
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@session_id = session_id
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@sequence = 0
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@suspended = false
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@invalid = false
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end
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def suspend
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@suspended = true
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end
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def resume
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@suspended = false
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end
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def suspended?
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@suspended
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end
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def invalidate
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@invalid = true
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91
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+
end
|
92
|
+
|
93
|
+
def invalid?
|
94
|
+
@invalid
|
95
|
+
end
|
96
|
+
|
97
|
+
def should_resume?
|
98
|
+
@suspended && !@invalid
|
99
|
+
end
|
100
|
+
end
|
101
|
+
|
102
|
+
class Gateway
|
103
|
+
GATEWAY_VERSION = 6
|
104
|
+
|
105
|
+
LARGE_THRESHOLD = 100
|
106
|
+
|
107
|
+
attr_accessor :check_heartbeat_acks
|
108
|
+
|
109
|
+
def initialize(bot, token, shard_key = nil)
|
110
|
+
@bot, @token, @shard_key = bot, token, shard_key
|
111
|
+
|
112
|
+
@ws_success = false
|
113
|
+
@getc_mutex = Mutex.new
|
114
|
+
|
115
|
+
@check_heartbeat_acks = true
|
116
|
+
end
|
117
|
+
|
118
|
+
def run_async
|
119
|
+
@ws_thread = Thread.new do
|
120
|
+
Thread.current[:mij_discord] = 'websocket'
|
121
|
+
|
122
|
+
@reconnect_delay = 1.0
|
123
|
+
|
124
|
+
loop do
|
125
|
+
ws_connect
|
126
|
+
|
127
|
+
break unless @should_reconnect
|
128
|
+
|
129
|
+
if @instant_reconnect
|
130
|
+
@reconnect_delay = 1.0
|
131
|
+
@instant_reconnect = false
|
132
|
+
else
|
133
|
+
sleep(@reconnect_delay)
|
134
|
+
@reconnect_delay = [@reconnect_delay * 1.5, 120].min
|
135
|
+
end
|
136
|
+
end
|
137
|
+
|
138
|
+
MijDiscord::LOGGER.info('Gateway') { 'Websocket loop has been terminated' }
|
139
|
+
end
|
140
|
+
|
141
|
+
sleep(0.2) until @ws_success
|
142
|
+
MijDiscord::LOGGER.info('Gateway') { 'Connection established and confirmed' }
|
143
|
+
nil
|
144
|
+
end
|
145
|
+
|
146
|
+
def sync
|
147
|
+
@ws_thread&.join
|
148
|
+
nil
|
149
|
+
end
|
150
|
+
|
151
|
+
def kill
|
152
|
+
@ws_thread&.kill
|
153
|
+
nil
|
154
|
+
end
|
155
|
+
|
156
|
+
def open?
|
157
|
+
@handshake&.finished? && !@ws_closed
|
158
|
+
end
|
159
|
+
|
160
|
+
def stop(no_sync = false)
|
161
|
+
@should_reconnect = false
|
162
|
+
ws_close(no_sync)
|
163
|
+
nil
|
164
|
+
end
|
165
|
+
|
166
|
+
def heartbeat
|
167
|
+
if check_heartbeat_acks
|
168
|
+
unless @last_heartbeat_acked
|
169
|
+
MijDiscord::LOGGER.warn('Gateway') { 'Heartbeat not acknowledged, attempting to reconnect' }
|
170
|
+
|
171
|
+
@broken_pipe = true
|
172
|
+
reconnect(true)
|
173
|
+
return
|
174
|
+
end
|
175
|
+
|
176
|
+
@last_heartbeat_acked = false
|
177
|
+
end
|
178
|
+
|
179
|
+
send_heartbeat(@session&.sequence || 0)
|
180
|
+
end
|
181
|
+
|
182
|
+
def reconnect(try_resume = true)
|
183
|
+
@session&.suspend if try_resume
|
184
|
+
|
185
|
+
@instant_reconnect = true
|
186
|
+
@should_reconnect = true
|
187
|
+
|
188
|
+
ws_close(false)
|
189
|
+
nil
|
190
|
+
end
|
191
|
+
|
192
|
+
def send_heartbeat(sequence)
|
193
|
+
send_packet(Opcodes::HEARTBEAT, sequence)
|
194
|
+
end
|
195
|
+
|
196
|
+
def send_identify(token, properties, compress, large_threshold, shard_key)
|
197
|
+
data = {
|
198
|
+
token: token,
|
199
|
+
properties: properties,
|
200
|
+
compress: compress,
|
201
|
+
large_threshold: large_threshold,
|
202
|
+
}
|
203
|
+
|
204
|
+
data[:shard] = shard_key if shard_key
|
205
|
+
|
206
|
+
send_packet(Opcodes::IDENTIFY, data)
|
207
|
+
end
|
208
|
+
|
209
|
+
def send_status_update(status, since, game, afk)
|
210
|
+
data = {
|
211
|
+
status: status,
|
212
|
+
since: since,
|
213
|
+
game: game,
|
214
|
+
afk: afk,
|
215
|
+
}
|
216
|
+
|
217
|
+
send_packet(Opcodes::PRESENCE, data)
|
218
|
+
end
|
219
|
+
|
220
|
+
def send_voice_state_update(server_id, channel_id, self_mute, self_deaf)
|
221
|
+
data = {
|
222
|
+
guild_id: server_id,
|
223
|
+
channel_id: channel_id,
|
224
|
+
self_mute: self_mute,
|
225
|
+
self_deaf: self_deaf,
|
226
|
+
}
|
227
|
+
|
228
|
+
send_packet(Opcodes::VOICE_STATE, data)
|
229
|
+
end
|
230
|
+
|
231
|
+
def send_resume(token, session_id, sequence)
|
232
|
+
data = {
|
233
|
+
token: token,
|
234
|
+
session_id: session_id,
|
235
|
+
seq: sequence,
|
236
|
+
}
|
237
|
+
|
238
|
+
send_packet(Opcodes::RESUME, data)
|
239
|
+
end
|
240
|
+
|
241
|
+
def send_request_members(server_id, query, limit)
|
242
|
+
data = {
|
243
|
+
guild_id: server_id,
|
244
|
+
query: query,
|
245
|
+
limit: limit,
|
246
|
+
}
|
247
|
+
|
248
|
+
send_packet(Opcodes::REQUEST_MEMBERS, data)
|
249
|
+
end
|
250
|
+
|
251
|
+
def send_packet(opcode, packet)
|
252
|
+
data = {
|
253
|
+
op: opcode,
|
254
|
+
d: packet,
|
255
|
+
}
|
256
|
+
|
257
|
+
ws_send(data.to_json, :text)
|
258
|
+
nil
|
259
|
+
end
|
260
|
+
|
261
|
+
def send_raw(data, type = :text)
|
262
|
+
ws_send(data, type)
|
263
|
+
nil
|
264
|
+
end
|
265
|
+
|
266
|
+
def notify_ready
|
267
|
+
@ws_success = true
|
268
|
+
end
|
269
|
+
|
270
|
+
private
|
271
|
+
|
272
|
+
def send_identify_self
|
273
|
+
props = {
|
274
|
+
'$os': RUBY_PLATFORM,
|
275
|
+
'$browser': 'mij-discord',
|
276
|
+
'$device': 'mij-discord',
|
277
|
+
'$referrer': '',
|
278
|
+
'$referring_domain': '',
|
279
|
+
}
|
280
|
+
|
281
|
+
send_identify(@token, props, true, LARGE_THRESHOLD, @shard_key)
|
282
|
+
end
|
283
|
+
|
284
|
+
def send_resume_self
|
285
|
+
send_resume(@token, @session.session_id, @session.sequence)
|
286
|
+
end
|
287
|
+
|
288
|
+
def setup_heartbeat(interval)
|
289
|
+
@last_heartbeat_acked = true
|
290
|
+
|
291
|
+
return if @heartbeat_thread
|
292
|
+
|
293
|
+
@heartbeat_thread = Thread.new do
|
294
|
+
Thread.current[:mij_discord] = 'heartbeat'
|
295
|
+
|
296
|
+
loop do
|
297
|
+
begin
|
298
|
+
if @session&.suspended?
|
299
|
+
sleep(1.0)
|
300
|
+
else
|
301
|
+
sleep(interval)
|
302
|
+
@bot.handle_heartbeat
|
303
|
+
heartbeat
|
304
|
+
end
|
305
|
+
rescue => exc
|
306
|
+
MijDiscord::LOGGER.error('Gateway') { 'An error occurred during heartbeat' }
|
307
|
+
MijDiscord::LOGGER.error('Gateway') { exc }
|
308
|
+
end
|
309
|
+
end
|
310
|
+
end
|
311
|
+
end
|
312
|
+
|
313
|
+
def obtain_socket(uri)
|
314
|
+
secure = %w[https wss].include?(uri.scheme)
|
315
|
+
socket = TCPSocket.new(uri.host, uri.port || (secure ? 443 : 80))
|
316
|
+
|
317
|
+
if secure
|
318
|
+
ctx = OpenSSL::SSL::SSLContext.new
|
319
|
+
ctx.ssl_version = 'SSLv23'
|
320
|
+
ctx.verify_mode = OpenSSL::SSL::VERIFY_NONE # use VERIFY_PEER for verification
|
321
|
+
|
322
|
+
cert_store = OpenSSL::X509::Store.new
|
323
|
+
cert_store.set_default_paths
|
324
|
+
ctx.cert_store = cert_store
|
325
|
+
|
326
|
+
socket = OpenSSL::SSL::SSLSocket.new(socket, ctx)
|
327
|
+
socket.connect
|
328
|
+
end
|
329
|
+
|
330
|
+
socket
|
331
|
+
end
|
332
|
+
|
333
|
+
def get_gateway_url
|
334
|
+
response = API.gateway(@token)
|
335
|
+
raw_url = JSON.parse(response)['url']
|
336
|
+
raw_url << '/' unless raw_url.end_with? '/'
|
337
|
+
"#{raw_url}?encoding=json&v=#{GATEWAY_VERSION}"
|
338
|
+
end
|
339
|
+
|
340
|
+
def ws_connect
|
341
|
+
url = get_gateway_url
|
342
|
+
gateway_uri = URI.parse(url)
|
343
|
+
|
344
|
+
@socket = obtain_socket(gateway_uri)
|
345
|
+
@handshake = WebSocket::Handshake::Client.new(url: url)
|
346
|
+
@handshake_done, @broken_pipe, @ws_closed = false, false, false
|
347
|
+
|
348
|
+
ws_mainloop
|
349
|
+
rescue => exc
|
350
|
+
MijDiscord::LOGGER.error('Gateway') { 'An error occurred during websocket connect' }
|
351
|
+
MijDiscord::LOGGER.error('Gateway') { exc }
|
352
|
+
end
|
353
|
+
|
354
|
+
def ws_mainloop
|
355
|
+
@bot.handle_dispatch(:CONNECT, nil)
|
356
|
+
|
357
|
+
@socket.write(@handshake.to_s)
|
358
|
+
|
359
|
+
frame = WebSocket::Frame::Incoming::Client.new
|
360
|
+
|
361
|
+
until @ws_closed
|
362
|
+
begin
|
363
|
+
unless @socket
|
364
|
+
ws_close(false)
|
365
|
+
MijDiscord::LOGGER.error('Gateway') { 'Socket object is nil in main websocket loop' }
|
366
|
+
end
|
367
|
+
|
368
|
+
recv_data = nil
|
369
|
+
@getc_mutex.synchronize { recv_data = @socket&.getc }
|
370
|
+
|
371
|
+
unless recv_data
|
372
|
+
sleep(1.0)
|
373
|
+
next
|
374
|
+
end
|
375
|
+
|
376
|
+
if @handshake_done
|
377
|
+
frame << recv_data
|
378
|
+
|
379
|
+
loop do
|
380
|
+
msg = frame.next
|
381
|
+
break unless msg
|
382
|
+
|
383
|
+
if msg.respond_to?(:code) && msg.code
|
384
|
+
MijDiscord::LOGGER.warn('Gateway') { 'Received websocket close frame' }
|
385
|
+
MijDiscord::LOGGER.warn('Gateway') { "(code: #{msg.code}, info: #{msg.data})" }
|
386
|
+
|
387
|
+
codes = [1000, 4004, 4010, 4011]
|
388
|
+
if codes.include?(msg.code)
|
389
|
+
ws_close(false)
|
390
|
+
else
|
391
|
+
MijDiscord::LOGGER.warn('Gateway') { 'Non-fatal code, attempting to reconnect' }
|
392
|
+
reconnect(true)
|
393
|
+
end
|
394
|
+
|
395
|
+
break
|
396
|
+
end
|
397
|
+
|
398
|
+
handle_message(msg.data)
|
399
|
+
end
|
400
|
+
else
|
401
|
+
@handshake << recv_data
|
402
|
+
@handshake_done = true if @handshake.finished?
|
403
|
+
end
|
404
|
+
rescue Errno::ECONNRESET
|
405
|
+
@broken_pipe = true
|
406
|
+
reconnect(true)
|
407
|
+
MijDiscord::LOGGER.warn('Gateway') { 'Connection reset by remote host, attempting to reconnect' }
|
408
|
+
rescue => exc
|
409
|
+
MijDiscord::LOGGER.error('Gateway') { 'An error occurred in main websocket loop' }
|
410
|
+
MijDiscord::LOGGER.error('Gateway') { exc }
|
411
|
+
end
|
412
|
+
end
|
413
|
+
end
|
414
|
+
|
415
|
+
def ws_send(data, type)
|
416
|
+
unless @handshake_done && !@ws_closed
|
417
|
+
raise StandardError, 'Tried to send something to the websocket while not being connected!'
|
418
|
+
end
|
419
|
+
|
420
|
+
frame = WebSocket::Frame::Outgoing::Client.new(data: data, type: type, version: @handshake.version)
|
421
|
+
|
422
|
+
begin
|
423
|
+
@socket.write frame.to_s
|
424
|
+
rescue => e
|
425
|
+
@broken_pipe = true
|
426
|
+
ws_close(false)
|
427
|
+
MijDiscord::LOGGER.error('Gateway') { 'An error occurred during websocket write' }
|
428
|
+
MijDiscord::LOGGER.error('Gateway') { e }
|
429
|
+
end
|
430
|
+
end
|
431
|
+
|
432
|
+
def ws_close(no_sync)
|
433
|
+
return if @ws_closed
|
434
|
+
|
435
|
+
@session&.suspend
|
436
|
+
|
437
|
+
ws_send(nil, :close) unless @broken_pipe
|
438
|
+
|
439
|
+
if no_sync
|
440
|
+
@ws_closed = true
|
441
|
+
else
|
442
|
+
@getc_mutex.synchronize { @ws_closed = true }
|
443
|
+
end
|
444
|
+
|
445
|
+
@socket&.close
|
446
|
+
@socket = nil
|
447
|
+
|
448
|
+
@bot.handle_dispatch(:DISCONNECT, nil)
|
449
|
+
end
|
450
|
+
|
451
|
+
def handle_message(msg)
|
452
|
+
msg = Zlib::Inflate.inflate(msg) if msg.byteslice(0) == 'x'
|
453
|
+
|
454
|
+
packet = JSON.parse(msg)
|
455
|
+
@session&.sequence = packet['s'] if packet['s']
|
456
|
+
|
457
|
+
case (opc = packet['op'].to_i)
|
458
|
+
when Opcodes::DISPATCH
|
459
|
+
handle_dispatch(packet)
|
460
|
+
when Opcodes::HELLO
|
461
|
+
handle_hello(packet)
|
462
|
+
when Opcodes::RECONNECT
|
463
|
+
reconnect
|
464
|
+
when Opcodes::INVALIDATE_SESSION
|
465
|
+
@session&.invalidate
|
466
|
+
send_identify_self
|
467
|
+
when Opcodes::HEARTBEAT_ACK
|
468
|
+
@last_heartbeat_acked = true if @check_heartbeat_acks
|
469
|
+
when Opcodes::HEARTBEAT
|
470
|
+
send_heartbeat(packet['s'])
|
471
|
+
else
|
472
|
+
MijDiscord::LOGGER.error('Gateway') { "Invalid opcode received: #{opc}" }
|
473
|
+
end
|
474
|
+
end
|
475
|
+
|
476
|
+
def handle_dispatch(packet)
|
477
|
+
data, type = packet['d'], packet['t'].to_sym
|
478
|
+
|
479
|
+
case type
|
480
|
+
when :READY
|
481
|
+
@session = Session.new(data['session_id'])
|
482
|
+
|
483
|
+
MijDiscord::LOGGER.info('Gateway') { "Received READY packet (user: #{data['user']['id']})" }
|
484
|
+
MijDiscord::LOGGER.info('Gateway') { "Using gateway protocol version #{data['v']}, requested #{GATEWAY_VERSION}" }
|
485
|
+
when :RESUMED
|
486
|
+
MijDiscord::LOGGER.info('Gateway') { 'Received session resume confirmation' }
|
487
|
+
return
|
488
|
+
end
|
489
|
+
|
490
|
+
@bot.handle_dispatch(type, data)
|
491
|
+
end
|
492
|
+
|
493
|
+
def handle_hello(packet)
|
494
|
+
interval = packet['d']['heartbeat_interval'].to_f / 1000.0
|
495
|
+
setup_heartbeat(interval)
|
496
|
+
|
497
|
+
if @session&.should_resume?
|
498
|
+
@session.resume
|
499
|
+
send_resume_self
|
500
|
+
else
|
501
|
+
send_identify_self
|
502
|
+
end
|
503
|
+
end
|
504
|
+
end
|
505
|
+
end
|