midi-communications-windows 0.0.3
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- checksums.yaml +7 -0
- data/.gitignore +8 -0
- data/.version +6 -0
- data/.yardoc/checksums +8 -0
- data/.yardoc/complete +0 -0
- data/.yardoc/object_types +0 -0
- data/.yardoc/objects/root.dat +0 -0
- data/.yardoc/proxy_types +0 -0
- data/.yardopts +8 -0
- data/Gemfile +3 -0
- data/LICENSE +165 -0
- data/README.md +176 -0
- data/Rakefile +13 -0
- data/doc/MIDICommunicationsWindows/API/MIDIHdr.html +144 -0
- data/doc/MIDICommunicationsWindows/API/MIDIInCaps.html +142 -0
- data/doc/MIDICommunicationsWindows/API/MIDIOutCaps.html +140 -0
- data/doc/MIDICommunicationsWindows/API/MSG.html +143 -0
- data/doc/MIDICommunicationsWindows/API.html +981 -0
- data/doc/MIDICommunicationsWindows/Device/ClassMethods.html +365 -0
- data/doc/MIDICommunicationsWindows/Device/InstanceMethods.html +1096 -0
- data/doc/MIDICommunicationsWindows/Device.html +988 -0
- data/doc/MIDICommunicationsWindows/Error.html +438 -0
- data/doc/MIDICommunicationsWindows/Input.html +1554 -0
- data/doc/MIDICommunicationsWindows/Message.html +700 -0
- data/doc/MIDICommunicationsWindows/Output.html +1697 -0
- data/doc/MIDICommunicationsWindows/TypeConversion.html +369 -0
- data/doc/MIDICommunicationsWindows.html +210 -0
- data/doc/_index.html +262 -0
- data/doc/class_list.html +54 -0
- data/doc/css/common.css +1 -0
- data/doc/css/full_list.css +206 -0
- data/doc/css/style.css +1089 -0
- data/doc/file.README.html +240 -0
- data/doc/file.testing-on-windows.html +253 -0
- data/doc/file_list.html +64 -0
- data/doc/frames.html +22 -0
- data/doc/index.html +240 -0
- data/doc/js/app.js +801 -0
- data/doc/js/full_list.js +334 -0
- data/doc/js/jquery.js +4 -0
- data/doc/method_list.html +382 -0
- data/doc/top-level-namespace.html +112 -0
- data/docs/testing-on-windows.md +222 -0
- data/examples/input.rb +27 -0
- data/examples/list_ports.rb +17 -0
- data/examples/output.rb +22 -0
- data/examples/sysex_output.rb +15 -0
- data/lib/midi-communications-windows/api.rb +340 -0
- data/lib/midi-communications-windows/device.rb +310 -0
- data/lib/midi-communications-windows/input.rb +486 -0
- data/lib/midi-communications-windows/message.rb +133 -0
- data/lib/midi-communications-windows/output.rb +206 -0
- data/lib/midi-communications-windows/type_conversion.rb +20 -0
- data/lib/midi-communications-windows/version.rb +4 -0
- data/lib/midi-communications-windows.rb +76 -0
- data/midi-communications-windows.gemspec +32 -0
- metadata +220 -0
data/doc/index.html
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File: README
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— MIDI Communications Windows API
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<div id="content"><div id='filecontents'><h1 id="MIDI_Communications_Windows_Layer">MIDI Communications Windows Layer</h1>
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<p><a href="https://www.ruby-lang.org/"><img src="https://img.shields.io/badge/ruby-2.7+-red.svg" alt="Ruby Version" /></a>
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<a href="https://www.gnu.org/licenses/lgpl-3.0.html"><img src="https://img.shields.io/badge/license-LGPL--3.0--or--later-blue.svg" alt="License" /></a></p>
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<p><strong>Realtime MIDI IO with Ruby for Windows.</strong></p>
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<p>Access the <a href="https://learn.microsoft.com/en-us/windows/win32/multimedia/midi-reference">Windows Multimedia (WinMM) MIDI API</a> with Ruby.</p>
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<p>This library is part of a suite of Ruby libraries for MIDI:</p>
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<table>
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<tr>
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<th>Function</th>
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<th>Library</th>
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</thead>
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<tbody>
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<td>MIDI Events representation</td>
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<td><a href="https://github.com/javier-sy/midi-events">MIDI Events</a></td>
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<tr>
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<td>MIDI Data parsing</td>
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<td><a href="https://github.com/javier-sy/midi-parser">MIDI Parser</a></td>
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</tr>
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<tr>
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<td>MIDI communication with Instruments and Control Surfaces</td>
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<td><a href="https://github.com/javier-sy/midi-communications">MIDI Communications</a></td>
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</tr>
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<tr>
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<td>Low level MIDI interface to MacOS</td>
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<td><a href="https://github.com/javier-sy/midi-communications-macos">MIDI Communications MacOS Layer</a></td>
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<tr>
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<td>Low level MIDI interface to Windows</td>
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<td><a href="https://github.com/javier-sy/midi-communications-windows">MIDI Communications Windows Layer</a> (this library)</td>
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<tr>
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<td>Low level MIDI interface to Linux</td>
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<td><strong>TO DO</strong> (by now <a href="https://github.com/javier-sy/midi-communications">MIDI Communications</a> uses <a href="http://github.com/arirusso/alsa-rawmidi">alsa-rawmidi</a>)</td>
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<td>Low level MIDI interface to JRuby</td>
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<td><strong>TO DO</strong> (by now <a href="https://github.com/javier-sy/midi-communications">MIDI Communications</a> uses <a href="http://github.com/arirusso/midi-jruby">midi-jruby</a>)</td>
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</table>
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<h2 id="Status">Status</h2>
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<p><strong>Early.</strong> Everything is written and has been exercised end to end on Windows 11
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25H2 against system loopback endpoints: enumeration, short messages in both
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directions, System Exclusive in both directions including a message larger than
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the whole buffer queue, twenty open/close cycles, and the error path. What has
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not been exercised is anything needing real hardware — a physical interface slow
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enough to make <code>Output</code>'s System Exclusive wait mean something, and a port
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appearing or disappearing while the program runs.</p>
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<p>The version stays in the 0.0.x series because that was a virtual machine with no
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MIDI hardware in it, not because anything is known to be missing. It will not be
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published to RubyGems until a physical MIDI interface has closed the items
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<a href="docs/testing-on-windows.md"><code>docs/testing-on-windows.md</code></a> lists as untestable
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without one.</p>
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<p>That document is also how to rebuild the test environment: it is the procedure
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these measurements were taken with, including how to make two ports collide in
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WinMM's 31 characters of name.</p>
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<h3 id="One_thing_worth_knowing_before_you_use_it">One thing worth knowing before you use it</h3>
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<p><code>Input#gets</code> <strong>waits</strong>. It does not return an empty array when nothing has
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arrived; it blocks until something does, and then returns everything that
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accumulated. Calling it on a quiet port looks exactly like a hung program. That
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is deliberate — <code>Musa::Clock::InputMidiClock</code> reads in a loop with no delay of
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its own and relies on it — but it will surprise anyone arriving from an API that
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polls.</p>
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<h2 id="Requirements">Requirements</h2>
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<ul>
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<li><a href="http://github.com/ffi/ffi">ffi</a></li>
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</ul>
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<p>Nothing else. <code>winmm.dll</code> is part of Windows, so this gem binds a library that
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is already on the machine and ships no compiled artifact of its own.</p>
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<h3 id="Which_versions_of_Windows">Which versions of Windows</h3>
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<p><strong>By construction, old ones.</strong> Everything this gem calls is the oldest MIDI API
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Windows has — <code>midiInOpen</code>, <code>midiOutShortMsg</code>, <code>midiOutLongMsg</code> and their
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neighbours — plus three functions for a thread's message queue, <code>GetMessageW</code>,
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<code>PeekMessageW</code> and <code>PostThreadMessageW</code>. All of it, the Unicode entry points
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included, dates from the NT era. Nothing here calls Windows MIDI Services, which
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means nothing here needs Windows 11.</p>
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<p>What changes on an older system is not whether the gem works but what the
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platform gives it. Before Windows MIDI Services a MIDI port is <strong>exclusive</strong> —
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one program at a time — and there are no system loopback endpoints, so routing
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MIDI between applications on one machine needs a third-party driver such as
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loopMIDI. The same code, a poorer platform.</p>
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<p>A 32-bit Ruby should also be fine: the two size checks that only hold on 64-bit
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Windows are guarded, and the two that are checked everywhere describe structures
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whose layout does not depend on the word size.</p>
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<p><strong>None of which has been run.</strong> The only system this has ever executed on is
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Windows 11 25H2, in a virtual machine, on an x64 Ruby under ARM emulation. The
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paragraphs above say what the code asks of Windows, not what has been observed;
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treat them as a reason to expect it to work rather than as a report that it does.</p>
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<p>Where the floor actually sits is a question about Ruby, not about this gem:
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RubyInstaller recommends Windows 10 or 11 and publishes no hard cutoff.</p>
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<h2 id="Installation">Installation</h2>
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<p>If you're using Bundler, add this line to your application's Gemfile:</p>
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<p><code>gem "midi-communications-windows"</code></p>
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<p>Otherwise</p>
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<p><code>gem install midi-communications-windows</code></p>
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<h2 id="Documentation">Documentation</h2>
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<p><a href="http://rubydoc.info/github/javier-sy/midi-communications-windows">rdoc</a></p>
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<h2 id="Why_WinMM_and_not_one_of_the_newer_Windows_MIDI_APIs">Why WinMM and not one of the newer Windows MIDI APIs</h2>
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<p>Windows has three MIDI APIs a program could reach for, and as of February 2026
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the oldest is the right one for Ruby.</p>
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<p><strong>Windows MIDI Services</strong> became generally available in Windows 11 in February
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2026, replacing the MIDI stack underneath. Rather than retiring the older APIs,
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Microsoft reconnected them to the new service, so a WinMM client needs nothing
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installed to reach what the new stack provides — including the loopback
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endpoints the system now creates itself, which is what previously required a
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third-party driver.</p>
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<p>Multi-client access arrives the same way, but <strong>per endpoint, not per API</strong>.
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Measured on Windows 11 25H2 through this library: two clients opened the same
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loopback input at once and both received every message, while a second open of
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the classic <code>wdmaud</code> software synthesiser was refused with "The specified device
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is already in use". Endpoints carried by the new transports are shared;
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endpoints still on the old drivers are exclusive, as they always were. On
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Windows 10 there is no Windows MIDI Services at all.</p>
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<p><strong>The Windows MIDI Services App SDK</strong> offers MIDI 2.0 and UMP, neither of which
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this library needs: <code>midi-communications</code> and MusaDSL are MIDI 1.0 throughout.
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It is published only as WinRT, and Microsoft's guidance is that other languages
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obtain a WinRT projection from their toolchain. Ruby has none.</p>
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<p><strong>WinRT <code>Windows.Devices.Midi</code></strong> is, under the new stack, another compatibility
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layer onto the same service. It offers what WinMM offers, in exchange for
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hand-written COM.</p>
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<h2 id="Differences_from_the_macOS_layer">Differences from the macOS layer</h2>
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<p>The two libraries implement the same contract over platforms that do not have
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the same shape. Where they differ, they differ because the platforms do:</p>
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<ul>
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<li><strong><code>manufacturer</code> and <code>model</code> are <code>nil</code>.</strong> WinMM reports <code>wMid</code> and <code>wPid</code>,
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numeric codes from a manufacturer registry that stopped being maintained in
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the 1990s and that class-compliant USB devices almost all answer with
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Microsoft's. Core MIDI reports real strings. Inventing text from the codes
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would describe the code table, not the hardware.</li>
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<li><strong><code>display_name</code> is the port name.</strong> On macOS it is composed as
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"manufacturer model (name)", which here would be a name wrapped in the
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punctuation of two absent fields.</li>
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<li><strong>Port ids are unique within a direction, not across both.</strong> A WinMM port is
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identified by its index among inputs or among outputs, and that index is what
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is passed to <code>midiInOpen</code>. Core MIDI numbers endpoints of both directions from
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one counter. Input 0 and output 0 are both valid here, and unrelated.</li>
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<li><strong>Port names are truncated to 31 characters, and do not identify a port.</strong>
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That is all WinMM stores, and it drops the rest silently. Two loopback
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endpoints whose names differed only past character 31 came back identical in
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every field of <code>MIDIINCAPSW</code> — same name, same <code>wMid</code>, same <code>wPid</code>, same
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<code>wTechnology</code> — distinguishable only by index. Core MIDI names are neither
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truncated nor, in practice, ambiguous.</li>
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<li><strong>Enumeration is not cached, but wrappers are reused.</strong> The macOS layer reads
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the device list once and keeps it, so a device plugged in later is never seen.
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Here WinMM is asked on every call, and a port still present comes back as the
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same object it was before, so opening a port and then reading from it works
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whether or not the caller kept the reference.</li>
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<li><strong>There is no packet-list parsing.</strong> Core MIDI delivers a list of packets that
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has to be walked; WinMM delivers one complete short message at a time, with
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running status already resolved by the driver.</li>
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</ul>
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<h2 id="Relationship_to_midi_winmm">Relationship to midi-winmm</h2>
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<p>This library is <strong>not</strong> derived from <a href="http://github.com/arirusso/midi-winmm">midi-winmm</a>,
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which was written in 2011 for 32-bit Ruby. Windows is LLP64: on a 64-bit Ruby,
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<code>unsigned long</code> is 32 bits while a <code>HANDLE</code> is 64, so that library's
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<code>typedef :ulong, :HANDLE</code> truncates every handle it obtains. It also reads port
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