metro 0.0.3 → 0.0.5
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- data/lib/gosu_ext/color.rb +24 -0
- data/lib/metro.rb +6 -2
- data/lib/metro/animation/animation.rb +78 -49
- data/lib/metro/animation/easing.rb +22 -19
- data/lib/metro/animation/implicit_animation.rb +84 -25
- data/lib/metro/game.rb +5 -1
- data/lib/metro/game/dsl.rb +4 -0
- data/lib/metro/models/generic.rb +12 -0
- data/lib/metro/models/image.rb +29 -0
- data/lib/metro/models/label.rb +29 -0
- data/lib/metro/models/model.rb +188 -0
- data/lib/metro/models/select.rb +77 -0
- data/lib/metro/scene.rb +106 -6
- data/lib/metro/scene_actor.rb +26 -0
- data/lib/metro/scene_view/scene_view.rb +24 -27
- data/lib/metro/version.rb +1 -1
- data/lib/metro/window.rb +1 -1
- metadata +9 -9
- data/lib/metro/model.rb +0 -12
- data/lib/metro/scene_view/drawers/artists_block.rb +0 -17
- data/lib/metro/scene_view/drawers/composite_drawer.rb +0 -87
- data/lib/metro/scene_view/drawers/drawer.rb +0 -115
- data/lib/metro/scene_view/drawers/image.rb +0 -31
- data/lib/metro/scene_view/drawers/label.rb +0 -28
- data/lib/metro/scene_view/drawers/select.rb +0 -70
@@ -0,0 +1,26 @@
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module Metro
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class SceneActor
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attr_reader :name, :options
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def initialize(name,options)
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@name = name.to_s.downcase
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8
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@options = options
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9
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end
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10
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+
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11
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def create(contents = {})
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contents = {} unless contents
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actor_instance = class_for_actor(contents['model']).new
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actor_instance._load(contents)
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actor_instance
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end
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def load_from_previous_scene?
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options[:from] == :previous_scene
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end
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def class_for_actor(model_name)
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Model.model(model_name || name)
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end
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end
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end
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@@ -2,9 +2,6 @@ require_relative 'yaml_view'
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2
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require_relative 'json_view'
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3
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require_relative 'no_view'
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4
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require_relative 'drawers/drawer'
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require_relative 'drawers/composite_drawer'
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module Metro
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6
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7
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#
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@@ -15,23 +12,17 @@ module Metro
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#
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# When the module is included insure that all the class helper methods are added
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# at the same time.
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# for the use of the view_drawer.
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15
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# at the same time.
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16
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#
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17
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def self.included(base)
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22
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base.extend ClassMethods
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23
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-
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24
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base.send :define_method, :base_draw do
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view_drawer.draw(view)
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draw
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-
end
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19
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end
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20
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21
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#
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22
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# Supported view formats
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32
23
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#
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33
24
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def _view_parsers
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34
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-
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25
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self.class._view_parsers
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35
26
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end
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27
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37
28
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#
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@@ -41,21 +32,7 @@ module Metro
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41
32
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# @return a Hash of view content.
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42
33
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#
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43
34
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def view
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44
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-
|
45
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parser = _view_parsers.find { |parser| parser.exists? self.class.view_name }
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46
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parser.parse self.class.view_name
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47
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-
end
|
48
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-
end
|
49
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-
|
50
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-
#
|
51
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# @return an instance of a SceneView::Drawer that is capable of drawing
|
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# the Scene.
|
53
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-
def view_drawer
|
54
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@view_drawer ||= begin
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55
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drawer = SceneView::CompositeDrawer.new(self)
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56
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-
drawer.draw_debug = Game.debug?
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57
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drawer
|
58
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-
end
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35
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self.class.view
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36
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end
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37
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|
61
38
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module ClassMethods
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@@ -69,7 +46,7 @@ module Metro
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69
46
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# class ClosingScene < Metro::Scene
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70
47
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# view_name 'alternative'
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71
48
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# end
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72
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#
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49
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+
#
|
73
50
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# ClosingScene.view_name # => views/alternative
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51
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#
|
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52
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def view_name(filename = nil)
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@@ -80,6 +57,26 @@ module Metro
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80
57
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end
|
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58
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end
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82
59
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|
60
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#
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61
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# Supported view formats
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#
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def _view_parsers
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64
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[ YAMLView, JSONView, NoView ]
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65
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end
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66
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67
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#
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# Loads and caches the view content based on the avilable view parsers and
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# the view files defined.
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70
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#
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# @return a Hash of view content.
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72
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#
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73
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def view
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@view ||= begin
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parser = _view_parsers.find { |parser| parser.exists? view_name }
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parser.parse view_name
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end
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78
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end
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80
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end
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81
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85
82
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end
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data/lib/metro/version.rb
CHANGED
data/lib/metro/window.rb
CHANGED
metadata
CHANGED
@@ -1,7 +1,7 @@
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1
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--- !ruby/object:Gem::Specification
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name: metro
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3
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version: !ruby/object:Gem::Version
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version: 0.0.
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version: 0.0.5
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5
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prerelease:
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platform: ruby
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7
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authors:
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@@ -9,7 +9,7 @@ authors:
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9
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autorequire:
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10
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bindir: bin
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cert_chain: []
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date: 2012-10-
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date: 2012-10-21 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: gosu
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@@ -41,6 +41,7 @@ files:
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41
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- README.md
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- Rakefile
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43
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- bin/metro
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44
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+
- lib/gosu_ext/color.rb
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44
45
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- lib/metro.rb
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45
46
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- lib/metro/animation/animation.rb
|
46
47
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- lib/metro/animation/easing.rb
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@@ -48,14 +49,13 @@ files:
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48
49
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- lib/metro/event_relay.rb
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49
50
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- lib/metro/game.rb
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51
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- lib/metro/game/dsl.rb
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51
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-
- lib/metro/
|
52
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+
- lib/metro/models/generic.rb
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53
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- lib/metro/models/image.rb
|
54
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+
- lib/metro/models/label.rb
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55
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- lib/metro/models/model.rb
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56
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- lib/metro/models/select.rb
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52
57
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- lib/metro/scene.rb
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53
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-
- lib/metro/
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54
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- lib/metro/scene_view/drawers/composite_drawer.rb
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55
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- lib/metro/scene_view/drawers/drawer.rb
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56
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-
- lib/metro/scene_view/drawers/image.rb
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57
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- lib/metro/scene_view/drawers/label.rb
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58
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-
- lib/metro/scene_view/drawers/select.rb
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58
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+
- lib/metro/scene_actor.rb
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59
59
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- lib/metro/scene_view/json_view.rb
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60
60
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- lib/metro/scene_view/no_view.rb
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61
61
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- lib/metro/scene_view/scene_view.rb
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data/lib/metro/model.rb
DELETED
@@ -1,17 +0,0 @@
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module Metro
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module SceneView
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-
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#
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# This Drawer draws nothing. This is a nod to the age old struggle that
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# as artists we struggle with the impetus and ability to convey a message
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# but simply lack the message.
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#
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# It is the fallback drawer when no suitable drawer can be found.
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#
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class ArtistsBlock < Drawer
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def self.draw(view)
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# log.warn "The component #{view['type']} does not have a supported drawer."
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end
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end
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end
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end
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@@ -1,87 +0,0 @@
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require_relative 'artists_block'
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require_relative 'label'
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require_relative 'select'
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require_relative 'image'
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module Metro
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module SceneView
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#
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# The CompositeDrawer is a special drawer that looks at all the created drawers
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# that have been defined and then determines which one should be used when drawing
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# for a particular view type.
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#
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# This Drawer is used in the SceneView to handle the multitude of view objects
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# that are thrown at it.
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#
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# @see SceneView
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#
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class CompositeDrawer < Drawer
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attr_accessor :draw_debug
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#
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# Render all the view elements defined that are supported by this drawer.
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#
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def draw(view)
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view.each do |name,content|
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type = content['type']
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-
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if not content.key?('debug') or (content['debug'] and draw_debug)
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drawers[type].draw(content.merge 'name' => name)
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end
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end
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end
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#
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# Given all the registered drawers map the things that they can draw
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# to the particular drawer.
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#
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# @return a Hash which maps the types of things that can be drawn to
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# the specific drawer.
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#
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def drawers
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@drawers ||= begin
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-
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# By default fall back to having artist's block when you do not know
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# how to draw a particular view component.
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hash = Hash.new(ArtistsBlock)
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Drawer.drawers.each do |drawer|
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drawer.draws_types.each do |type|
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if not hash.key?(type) or (hash.key?(type) and override_on_conflict?(drawer,type))
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hash[type] = drawer.new(scene)
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end
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end
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end
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hash
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end
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end
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#
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# @return true if the drawer should override the existing drawer, false if the drawer
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# should leave the existing drawer in it's place.
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#
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def override_on_conflict?(drawer,type)
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if drawer.draw_options[:override]
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true
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else
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log.warn override_warning_message(drawer,type)
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false
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end
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end
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def override_warning_message(drawer,type)
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[ "Drawer Attempting to Override Existing Drawer For '#{type}'",
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"#{drawer} will NOT be drawing '#{type}' as it is being handled by another Drawer.",
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"To override this in the #{drawer.class} class specify the parameter \"draws '#{type}', overrides: true\"" ].join("\n")
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end
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end
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end
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end
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@@ -1,115 +0,0 @@
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module Metro
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module SceneView
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#
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# A Drawer subclass does all the artistic work defined in the view granted by
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# the {SceneView}. A Drawer at it's core defines a subclass which species
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# the things that it can draw and then the draw method which it will draw
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# those things.
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#
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# @example Creating a drawer to handle lines
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#
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# class Line < Metro::SceneView::Drawer
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# draws :lines
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#
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# def draw(view)
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# # Code would draw a line from:
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# # view['x1'],view['y1'] to view['x2'],view['y2']
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# # with a thickness of view['thickness']
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# end
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# end
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#
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class Drawer
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-
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#
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# Allows a Drawer to specify what 'type' components it is able to draw. The
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# 'type' is defined within the view objects.
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#
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# class LabelDrawer < Metro::SceneView::Drawer
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# draws 'labels', 'shiny-labels', 'pulsing-labels'
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# end
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#
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# @param [String,Array<String>] args a list of 'types' that this drawer is capable
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# of drawing.
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#
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def self.draws(*args)
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@draws_types = args.flatten.compact.reject {|arg| arg.is_a? Hash }
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@draws_options = args.flatten.compact.find {|arg| arg.is_a? Hash }
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end
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-
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#
|
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# This method is called right after initialization. Allowing for additional
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# configuration.
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#
|
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# @note This method should be implemented in the Drawer subclass.
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#
|
46
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def after_initialize ; end
|
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-
|
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#
|
49
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# This method is called on the Drawer so that it renders content.
|
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#
|
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# @note This method should be implemented in the Drawer subclass.
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#
|
53
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# @param [Hash] view the hash content of the view.
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-
#
|
55
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def draw(view) ; end
|
56
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-
|
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#
|
58
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# @return the instance of window that is often necessary to create Gosu
|
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# components for rendering.
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#
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61
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attr_reader :window
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62
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-
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#
|
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# @return the scene that is being drawn. This is required if the view content
|
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# requires live information from the scene or if the drawing is effected
|
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# by the state of the scene.
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#
|
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attr_reader :scene
|
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-
|
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#
|
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# Captures all classes that subclass Drawer.
|
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#
|
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def self.inherited(base)
|
74
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drawers << base
|
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-
end
|
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-
|
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#
|
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# All subclasses of Drawer, this should be all the defined scenes within the game.
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#
|
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# @return an Array of Drawer subclasses
|
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#
|
82
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-
def self.drawers
|
83
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-
@drawers ||= []
|
84
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-
end
|
85
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-
|
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#
|
87
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# @return an array of all the types of components that this Drawer
|
88
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# is able to handle drawing.
|
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|
-
#
|
90
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-
def self.draws_types
|
91
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Array(@draws_types)
|
92
|
-
end
|
93
|
-
|
94
|
-
def self.draw_options
|
95
|
-
@draws_options || {}
|
96
|
-
end
|
97
|
-
|
98
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-
#
|
99
|
-
# This initialize sets up the drawer. If a subclass Drawer needs to perform
|
100
|
-
# some customization, it is prefered to call {#after_initialize}.
|
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-
#
|
102
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-
# @see #after_initialize
|
103
|
-
#
|
104
|
-
# @param [Scene] scene the scene that this Drawer is going to be drawing. A
|
105
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-
# window is retrieved from the scene.
|
106
|
-
#
|
107
|
-
def initialize(scene)
|
108
|
-
@scene = scene
|
109
|
-
@window = scene.window
|
110
|
-
after_initialize
|
111
|
-
end
|
112
|
-
|
113
|
-
end
|
114
|
-
end
|
115
|
-
end
|
@@ -1,31 +0,0 @@
|
|
1
|
-
module Metro
|
2
|
-
module SceneView
|
3
|
-
|
4
|
-
class Image < Drawer
|
5
|
-
draws 'image'
|
6
|
-
|
7
|
-
attr_reader :images
|
8
|
-
|
9
|
-
def after_initialize
|
10
|
-
@images = {}
|
11
|
-
|
12
|
-
content_images = scene.view.find_all { |name,content| self.class.draws_types.include?(content['type']) }
|
13
|
-
|
14
|
-
content_images.each do |name,content|
|
15
|
-
@images[name] = create_image(content)
|
16
|
-
end
|
17
|
-
end
|
18
|
-
|
19
|
-
def create_image(content)
|
20
|
-
Gosu::Image.new(window,asset_path(content['path']))
|
21
|
-
end
|
22
|
-
|
23
|
-
def draw(view)
|
24
|
-
image = images[view['name']]
|
25
|
-
image.draw(view['x'] - image.width / 2.0,view['y'] - image.height / 2.0,1)
|
26
|
-
end
|
27
|
-
|
28
|
-
end
|
29
|
-
|
30
|
-
end
|
31
|
-
end
|