metro 0.0.2 → 0.0.3
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- data/lib/metro/animation/animation.rb +65 -0
- data/lib/metro/animation/easing.rb +28 -0
- data/lib/metro/animation/implicit_animation.rb +43 -0
- data/lib/metro/game.rb +4 -0
- data/lib/metro/game/dsl.rb +4 -0
- data/lib/metro/scene.rb +24 -3
- data/lib/metro/scene_view/drawers/composite_drawer.rb +7 -1
- data/lib/metro/scene_view/drawers/image.rb +2 -1
- data/lib/metro/scene_view/scene_view.rb +5 -1
- data/lib/metro/scenes.rb +9 -1
- data/lib/metro/version.rb +1 -1
- metadata +4 -1
@@ -0,0 +1,65 @@
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class Animation
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attr_reader :current_step
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def initialize(options)
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@current_step = 0
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options.each do |key,value|
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send :instance_variable_set, "@#{key}".to_sym, value
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self.class.send :define_method, key do
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instance_variable_get("@#{key}")
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end
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end
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after_initialize
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end
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def completed?
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current_step >= interval
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end
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def step!
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return if completed?
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execute_step
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next_step
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complete! if completed?
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end
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def next_step
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@current_step = current_step + step_interval
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end
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def step_interval
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1
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end
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def execute_block_in_context(block_name)
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if respond_to? block_name
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block_to_execute = send(block_name)
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context.instance_eval(&block_to_execute)
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else
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instance_variable_get("@#{block_name}").call
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end
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end
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def execute_step
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execute_block_in_context(:step_block)
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end
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def complete!
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execute_block_in_context(:completed)
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end
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def step(&block)
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@step_block = block if block
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end
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def completed(&block)
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@completed = block if block
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end
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end
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64
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65
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require_relative 'implicit_animation'
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@@ -0,0 +1,28 @@
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module Easing
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module Linear
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extend self
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def linear(moment,start,change,interval)
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change * moment / interval + start
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end
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def calculate(start,final,interval)
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change = final - start
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(1..interval).map { |time| linear(time,start,change,interval) }
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end
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end
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module EaseIn
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extend self
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def ease_in_quad(moment,start,change,interval)
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change * (moment = moment / interval) * moment + start
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end
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def calculate(start,final,interval)
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change = final - start
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(1..interval).map { |time| ease_in_quad(time,start,change,interval) }
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end
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end
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end
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@@ -0,0 +1,43 @@
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require_relative 'easing'
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class ImplicitAnimation < Animation
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attr_reader :attributes
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attr_reader :deltas
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def delta_for_step(attribute)
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deltas[attribute].at(current_step)
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end
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def stepping(stepping)
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@steppings ||= begin
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hash = Hash.new(Easing::Linear)
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hash.merge! linear: Easing::Linear,
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ease_in: Easing::EaseIn
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end
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@steppings[stepping]
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end
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def easing
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@easing || :linear
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end
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def after_initialize
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@deltas = {}
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@attributes = to.map { |attribute,final| attribute }
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to.each do |attribute,final|
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start = actor.send(attribute)
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deltas[attribute] = stepping(easing).calculate(start,final,interval)
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end
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step do
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attributes.each do |attribute|
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actor.send "#{attribute}=", delta_for_step(attribute)
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end
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end
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end
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end
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data/lib/metro/game.rb
CHANGED
data/lib/metro/game/dsl.rb
CHANGED
data/lib/metro/scene.rb
CHANGED
@@ -1,5 +1,6 @@
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require_relative 'scene_view/scene_view'
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require_relative 'event_relay'
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require_relative 'animation/animation'
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module Metro
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@@ -64,7 +65,19 @@ module Metro
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# @param [Scene] new_scene this is the instance of the scene that is about to replace
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# the current scene.
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#
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def
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def prepare_transition_to(new_scene) ; end
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#
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# Before a scene is transisitioned to it is called with the previous scene. This
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# allows for the new scene to rerieve any data from the previous scene to assist
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# with the layout of the current scene.
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#
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# @note This method should be implemented in the Scene subclass.
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#
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# @param [Scene] old_scene this is the instance of the scene that is being moved
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# away from.
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#
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def prepare_transition_from(old_scene) ; end
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#
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# The window is the main instance of the game. Using window can access a lot of
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@@ -120,7 +133,14 @@ module Metro
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# or for generating the appropriate view information.
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#
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def self.scene_name(scene_name=nil)
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@scene_name ||=
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@scene_name ||= begin
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root_name = to_s[/^(.+)Scene$/,1]
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root_name.gsub!(/([A-Z\d]+)([A-Z][a-z])/,'\1_\2')
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root_name.gsub!(/([a-z\d])([A-Z])/,'\1_\2')
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root_name.downcase!
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root_name
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end
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scene_name ? @scene_name = scene_name.to_s : @scene_name
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end
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@@ -187,7 +207,8 @@ module Metro
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#
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def _prepare_transition(new_scene)
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log.debug "Preparing to transition from scene #{self} to #{new_scene}"
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-
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prepare_transition_to(new_scene)
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new_scene.prepare_transition_from(self)
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end
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#
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@@ -18,13 +18,19 @@ module Metro
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#
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class CompositeDrawer < Drawer
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attr_accessor :draw_debug
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#
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# Render all the view elements defined that are supported by this drawer.
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#
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def draw(view)
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view.each do |name,content|
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type = content['type']
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-
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if not content.key?('debug') or (content['debug'] and draw_debug)
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drawers[type].draw(content.merge 'name' => name)
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end
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end
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end
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@@ -51,7 +51,11 @@ module Metro
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# @return an instance of a SceneView::Drawer that is capable of drawing
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# the Scene.
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def view_drawer
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@view_drawer ||=
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@view_drawer ||= begin
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drawer = SceneView::CompositeDrawer.new(self)
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drawer.draw_debug = Game.debug?
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drawer
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end
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end
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module ClassMethods
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data/lib/metro/scenes.rb
CHANGED
@@ -31,7 +31,15 @@ module Metro
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# @return the Scene class that is found matching the specified scene name.
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#
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def find(scene_name)
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scenes_hash[scene_name]
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found_scene = scenes_hash[scene_name]
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log.error missing_scene_error_message(scene_name) unless found_scene
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found_scene
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end
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def missing_scene_error_message(scene_name)
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scene_names = Scene.scenes.map(&:scene_name).join(", ")
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[ "Could not find scene with name '#{scene_name}'",
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"Known scenes: #{scene_name}" ].join("\n")
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end
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#
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data/lib/metro/version.rb
CHANGED
metadata
CHANGED
@@ -1,7 +1,7 @@
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--- !ruby/object:Gem::Specification
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name: metro
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version: !ruby/object:Gem::Version
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version: 0.0.
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version: 0.0.3
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prerelease:
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platform: ruby
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authors:
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@@ -42,6 +42,9 @@ files:
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- Rakefile
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- bin/metro
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- lib/metro.rb
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- lib/metro/animation/animation.rb
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- lib/metro/animation/easing.rb
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- lib/metro/animation/implicit_animation.rb
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45
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- lib/metro/event_relay.rb
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- lib/metro/game.rb
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- lib/metro/game/dsl.rb
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