material_design_lite-sass 1.0.1

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Files changed (66) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +11 -0
  3. data/.rspec +2 -0
  4. data/.travis.yml +11 -0
  5. data/CHANGELOG.md +5 -0
  6. data/Gemfile +4 -0
  7. data/LICENSE.txt +21 -0
  8. data/README.md +108 -0
  9. data/Rakefile +4 -0
  10. data/bin/console +14 -0
  11. data/bin/setup +7 -0
  12. data/lib/material_design_lite-sass.rb +46 -0
  13. data/lib/material_design_lite/sass/engine.rb +13 -0
  14. data/lib/material_design_lite/sass/version.rb +5 -0
  15. data/material_design_lite-sass.gemspec +28 -0
  16. data/vendor/assets/javascripts/material.js +3919 -0
  17. data/vendor/assets/javascripts/material/button.js +132 -0
  18. data/vendor/assets/javascripts/material/checkbox.js +265 -0
  19. data/vendor/assets/javascripts/material/data-table.js +149 -0
  20. data/vendor/assets/javascripts/material/icon-toggle.js +248 -0
  21. data/vendor/assets/javascripts/material/layout.js +434 -0
  22. data/vendor/assets/javascripts/material/mdlComponentHandler.js +346 -0
  23. data/vendor/assets/javascripts/material/menu.js +468 -0
  24. data/vendor/assets/javascripts/material/progress.js +116 -0
  25. data/vendor/assets/javascripts/material/rAF.js +38 -0
  26. data/vendor/assets/javascripts/material/radio.js +257 -0
  27. data/vendor/assets/javascripts/material/ripple.js +244 -0
  28. data/vendor/assets/javascripts/material/slider.js +252 -0
  29. data/vendor/assets/javascripts/material/spinner.js +140 -0
  30. data/vendor/assets/javascripts/material/switch.js +269 -0
  31. data/vendor/assets/javascripts/material/tabs.js +152 -0
  32. data/vendor/assets/javascripts/material/textfield.js +247 -0
  33. data/vendor/assets/javascripts/material/tooltip.js +146 -0
  34. data/vendor/assets/stylesheets/_material.scss +50 -0
  35. data/vendor/assets/stylesheets/material/_animation.scss +34 -0
  36. data/vendor/assets/stylesheets/material/_badge.scss +66 -0
  37. data/vendor/assets/stylesheets/material/_button.scss +298 -0
  38. data/vendor/assets/stylesheets/material/_card.scss +111 -0
  39. data/vendor/assets/stylesheets/material/_checkbox.scss +175 -0
  40. data/vendor/assets/stylesheets/material/_color-definitions.scss +599 -0
  41. data/vendor/assets/stylesheets/material/_data-table.scss +105 -0
  42. data/vendor/assets/stylesheets/material/_functions.scss +3 -0
  43. data/vendor/assets/stylesheets/material/_grid.scss +180 -0
  44. data/vendor/assets/stylesheets/material/_icon-toggle.scss +121 -0
  45. data/vendor/assets/stylesheets/material/_layout.scss +580 -0
  46. data/vendor/assets/stylesheets/material/_mega_footer.scss +309 -0
  47. data/vendor/assets/stylesheets/material/_menu.scss +193 -0
  48. data/vendor/assets/stylesheets/material/_mini_footer.scss +88 -0
  49. data/vendor/assets/stylesheets/material/_mixins.scss +268 -0
  50. data/vendor/assets/stylesheets/material/_palette.scss +2303 -0
  51. data/vendor/assets/stylesheets/material/_progress.scss +115 -0
  52. data/vendor/assets/stylesheets/material/_radio.scss +155 -0
  53. data/vendor/assets/stylesheets/material/_resets.scss +55 -0
  54. data/vendor/assets/stylesheets/material/_ripple.scss +42 -0
  55. data/vendor/assets/stylesheets/material/_shadow.scss +42 -0
  56. data/vendor/assets/stylesheets/material/_slider.scss +396 -0
  57. data/vendor/assets/stylesheets/material/_spinner.scss +248 -0
  58. data/vendor/assets/stylesheets/material/_switch.scss +199 -0
  59. data/vendor/assets/stylesheets/material/_tabs.scss +115 -0
  60. data/vendor/assets/stylesheets/material/_textfield.scss +190 -0
  61. data/vendor/assets/stylesheets/material/_tooltip.scss +66 -0
  62. data/vendor/assets/stylesheets/material/_typography.scss +297 -0
  63. data/vendor/assets/stylesheets/material/_variables.scss +572 -0
  64. data/vendor/assets/stylesheets/material/resets/_h5bp.scss +284 -0
  65. data/vendor/assets/stylesheets/material/resets/_mobile.scss +25 -0
  66. metadata +151 -0
@@ -0,0 +1,346 @@
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+ /**
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+ * @license
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+ * Copyright 2015 Google Inc. All Rights Reserved.
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
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+ */
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+
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+ /**
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+ * A component handler interface using the revealing module design pattern.
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+ * More details on this design pattern here:
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+ * https://github.com/jasonmayes/mdl-component-design-pattern
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+ * @author Jason Mayes.
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+ */
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+ /* exported componentHandler */
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+ var componentHandler = (function() {
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+ 'use strict';
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+
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+ var registeredComponents_ = [];
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+ var createdComponents_ = [];
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+ var downgradeMethod_ = 'mdlDowngrade_';
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+ var componentConfigProperty_ = 'mdlComponentConfigInternal_';
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+
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+ /**
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+ * Searches registered components for a class we are interested in using.
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+ * Optionally replaces a match with passed object if specified.
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+ * @param {string} name The name of a class we want to use.
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+ * @param {Object=} optReplace Optional object to replace match with.
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+ * @return {Object | boolean}
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+ * @private
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+ */
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+ function findRegisteredClass_(name, optReplace) {
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+ for (var i = 0; i < registeredComponents_.length; i++) {
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+ if (registeredComponents_[i].className === name) {
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+ if (optReplace !== undefined) {
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+ registeredComponents_[i] = optReplace;
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+ }
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+ return registeredComponents_[i];
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+ }
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+ }
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+ return false;
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+ }
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+
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+ /**
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+ * Returns an array of the classNames of the upgraded classes on the element.
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+ * @param {HTMLElement} element The element to fetch data from.
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+ * @return {Array<string>}
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+ * @private
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+ */
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+ function getUpgradedListOfElement_(element) {
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+ var dataUpgraded = element.getAttribute('data-upgraded');
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+ // Use `['']` as default value to conform the `,name,name...` style.
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+ return dataUpgraded === null ? [''] : dataUpgraded.split(',');
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+ }
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+
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+ /**
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+ * Returns true if the given element has already been upgraded for the given
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+ * class.
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+ * @param {HTMLElement} element The element we want to check.
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+ * @param {string} jsClass The class to check for.
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+ * @return boolean
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+ * @private
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+ */
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+ function isElementUpgraded_(element, jsClass) {
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+ var upgradedList = getUpgradedListOfElement_(element);
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+ return upgradedList.indexOf(jsClass) !== -1;
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+ }
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+
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+ /**
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+ * Searches existing DOM for elements of our component type and upgrades them
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+ * if they have not already been upgraded.
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+ * @param {!string=} optJsClass the programatic name of the element class we
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+ * need to create a new instance of.
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+ * @param {!string=} optCssClass the name of the CSS class elements of this
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+ * type will have.
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+ */
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+ function upgradeDomInternal(optJsClass, optCssClass) {
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+ if (optJsClass === undefined && optCssClass === undefined) {
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+ for (var i = 0; i < registeredComponents_.length; i++) {
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+ upgradeDomInternal(registeredComponents_[i].className,
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+ registeredComponents_[i].cssClass);
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+ }
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+ } else {
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+ var jsClass = /** @type {!string} */ (optJsClass);
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+ if (optCssClass === undefined) {
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+ var registeredClass = findRegisteredClass_(jsClass);
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+ if (registeredClass) {
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+ optCssClass = registeredClass.cssClass;
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+ }
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+ }
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+
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+ var elements = document.querySelectorAll('.' + optCssClass);
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+ for (var n = 0; n < elements.length; n++) {
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+ upgradeElementInternal(elements[n], jsClass);
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+ }
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+ }
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+ }
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+
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+ /**
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+ * Upgrades a specific element rather than all in the DOM.
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+ * @param {HTMLElement} element The element we wish to upgrade.
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+ * @param {!string=} optJsClass Optional name of the class we want to upgrade
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+ * the element to.
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+ */
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+ function upgradeElementInternal(element, optJsClass) {
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+ // Verify argument type.
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+ if (!(typeof element === 'object' && element instanceof Element)) {
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+ throw new Error('Invalid argument provided to upgrade MDL element.');
118
+ }
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+ var upgradedList = getUpgradedListOfElement_(element);
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+ var classesToUpgrade = [];
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+ // If jsClass is not provided scan the registered components to find the
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+ // ones matching the element's CSS classList.
123
+ if (!optJsClass) {
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+ var classList = element.classList;
125
+ registeredComponents_.forEach(function (component) {
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+ // Match CSS & Not to be upgraded & Not upgraded.
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+ if (classList.contains(component.cssClass) &&
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+ classesToUpgrade.indexOf(component) === -1 &&
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+ !isElementUpgraded_(element, component.className)) {
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+ classesToUpgrade.push(component);
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+ }
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+ });
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+ } else if (!isElementUpgraded_(element, optJsClass)) {
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+ classesToUpgrade.push(findRegisteredClass_(optJsClass));
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+ }
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+
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+ // Upgrade the element for each classes.
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+ for (var i = 0, n = classesToUpgrade.length, registeredClass; i < n; i++) {
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+ registeredClass = classesToUpgrade[i];
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+ if (registeredClass) {
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+ // Mark element as upgraded.
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+ upgradedList.push(registeredClass.className);
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+ element.setAttribute('data-upgraded', upgradedList.join(','));
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+ var instance = new registeredClass.classConstructor(element);
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+ instance[componentConfigProperty_] = registeredClass;
146
+ createdComponents_.push(instance);
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+ // Call any callbacks the user has registered with this component type.
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+ for (var j = 0, m = registeredClass.callbacks.length; j < m; j++) {
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+ registeredClass.callbacks[j](element);
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+ }
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+
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+ if (registeredClass.widget) {
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+ // Assign per element instance for control over API
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+ element[registeredClass.className] = instance;
155
+ }
156
+ } else {
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+ throw new Error(
158
+ 'Unable to find a registered component for the given class.');
159
+ }
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+
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+ var ev = document.createEvent('Events');
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+ ev.initEvent('mdl-componentupgraded', true, true);
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+ element.dispatchEvent(ev);
164
+ }
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+ }
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+
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+ /**
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+ * Upgrades a specific list of elements rather than all in the DOM.
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+ * @param {HTMLElement | Array<HTMLElement> | NodeList | HTMLCollection} elements
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+ * The elements we wish to upgrade.
171
+ */
172
+ function upgradeElementsInternal(elements) {
173
+ if (!Array.isArray(elements)) {
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+ if (typeof elements.item === 'function') {
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+ elements = Array.prototype.slice.call(elements);
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+ } else {
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+ elements = [elements];
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+ }
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+ }
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+ for (var i = 0, n = elements.length, element; i < n; i++) {
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+ element = elements[i];
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+ if (element instanceof HTMLElement) {
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+ if (element.children.length > 0) {
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+ upgradeElementsInternal(element.children);
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+ }
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+ upgradeElementInternal(element);
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+ }
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+ }
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+ }
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+
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+ /**
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+ * Registers a class for future use and attempts to upgrade existing DOM.
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+ * @param {Object} config An object containing:
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+ * {constructor: Constructor, classAsString: string, cssClass: string}
195
+ */
196
+ function registerInternal(config) {
197
+ var newConfig = {
198
+ 'classConstructor': config.constructor,
199
+ 'className': config.classAsString,
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+ 'cssClass': config.cssClass,
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+ 'widget': config.widget === undefined ? true : config.widget,
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+ 'callbacks': []
203
+ };
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+
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+ registeredComponents_.forEach(function(item) {
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+ if (item.cssClass === newConfig.cssClass) {
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+ throw new Error('The provided cssClass has already been registered.');
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+ }
209
+ if (item.className === newConfig.className) {
210
+ throw new Error('The provided className has already been registered');
211
+ }
212
+ });
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+
214
+ if (config.constructor.prototype
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+ .hasOwnProperty(componentConfigProperty_)) {
216
+ throw new Error(
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+ 'MDL component classes must not have ' + componentConfigProperty_ +
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+ ' defined as a property.');
219
+ }
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+
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+ var found = findRegisteredClass_(config.classAsString, newConfig);
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+
223
+ if (!found) {
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+ registeredComponents_.push(newConfig);
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+ }
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+ }
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+
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+ /**
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+ * Allows user to be alerted to any upgrades that are performed for a given
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+ * component type
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+ * @param {string} jsClass The class name of the MDL component we wish
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+ * to hook into for any upgrades performed.
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+ * @param {!Function} callback The function to call upon an upgrade. This
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+ * function should expect 1 parameter - the HTMLElement which got upgraded.
235
+ */
236
+ function registerUpgradedCallbackInternal(jsClass, callback) {
237
+ var regClass = findRegisteredClass_(jsClass);
238
+ if (regClass) {
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+ regClass.callbacks.push(callback);
240
+ }
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+ }
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+
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+ /**
244
+ * Upgrades all registered components found in the current DOM. This is
245
+ * automatically called on window load.
246
+ */
247
+ function upgradeAllRegisteredInternal() {
248
+ for (var n = 0; n < registeredComponents_.length; n++) {
249
+ upgradeDomInternal(registeredComponents_[n].className);
250
+ }
251
+ }
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+
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+ /**
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+ * Finds a created component by a given DOM node.
255
+ *
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+ * @param {!Element} node
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+ * @return {*}
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+ */
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+ function findCreatedComponentByNodeInternal(node) {
260
+ for (var n = 0; n < createdComponents_.length; n++) {
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+ var component = createdComponents_[n];
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+ if (component.element_ === node) {
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+ return component;
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+ }
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+ }
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+ }
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+
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+ /**
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+ * Check the component for the downgrade method.
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+ * Execute if found.
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+ * Remove component from createdComponents list.
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+ *
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+ * @param {*} component
274
+ */
275
+ function deconstructComponentInternal(component) {
276
+ if (component &&
277
+ component[componentConfigProperty_]
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+ .classConstructor.prototype
279
+ .hasOwnProperty(downgradeMethod_)) {
280
+ component[downgradeMethod_]();
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+ var componentIndex = createdComponents_.indexOf(component);
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+ createdComponents_.splice(componentIndex, 1);
283
+
284
+ var upgrades = component.element_.dataset.upgraded.split(',');
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+ var componentPlace = upgrades.indexOf(
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+ component[componentConfigProperty_].classAsString);
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+ upgrades.splice(componentPlace, 1);
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+ component.element_.dataset.upgraded = upgrades.join(',');
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+
290
+ var ev = document.createEvent('Events');
291
+ ev.initEvent('mdl-componentdowngraded', true, true);
292
+ component.element_.dispatchEvent(ev);
293
+ }
294
+ }
295
+
296
+ /**
297
+ * Downgrade either a given node, an array of nodes, or a NodeList.
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+ *
299
+ * @param {*} nodes
300
+ */
301
+ function downgradeNodesInternal(nodes) {
302
+ var downgradeNode = function(node) {
303
+ deconstructComponentInternal(findCreatedComponentByNodeInternal(node));
304
+ };
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+ if (nodes instanceof Array || nodes instanceof NodeList) {
306
+ for (var n = 0; n < nodes.length; n++) {
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+ downgradeNode(nodes[n]);
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+ }
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+ } else if (nodes instanceof Node) {
310
+ downgradeNode(nodes);
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+ } else {
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+ throw new Error('Invalid argument provided to downgrade MDL nodes.');
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+ }
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+ }
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+
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+ // Now return the functions that should be made public with their publicly
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+ // facing names...
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+ return {
319
+ upgradeDom: upgradeDomInternal,
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+ upgradeElement: upgradeElementInternal,
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+ upgradeElements: upgradeElementsInternal,
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+ upgradeAllRegistered: upgradeAllRegisteredInternal,
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+ registerUpgradedCallback: registerUpgradedCallbackInternal,
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+ register: registerInternal,
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+ downgradeElements: downgradeNodesInternal
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+ };
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+ })();
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+
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+ window.addEventListener('load', function() {
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+ 'use strict';
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+
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+ /**
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+ * Performs a "Cutting the mustard" test. If the browser supports the features
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+ * tested, adds a mdl-js class to the <html> element. It then upgrades all MDL
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+ * components requiring JavaScript.
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+ */
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+ if ('classList' in document.createElement('div') &&
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+ 'querySelector' in document &&
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+ 'addEventListener' in window && Array.prototype.forEach) {
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+ document.documentElement.classList.add('mdl-js');
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+ componentHandler.upgradeAllRegistered();
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+ } else {
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+ componentHandler.upgradeElement =
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+ componentHandler.register = function() {};
345
+ }
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+ });
@@ -0,0 +1,468 @@
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+ /**
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+ * @license
3
+ * Copyright 2015 Google Inc. All Rights Reserved.
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
7
+ * You may obtain a copy of the License at
8
+ *
9
+ * http://www.apache.org/licenses/LICENSE-2.0
10
+ *
11
+ * Unless required by applicable law or agreed to in writing, software
12
+ * distributed under the License is distributed on an "AS IS" BASIS,
13
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
+ * See the License for the specific language governing permissions and
15
+ * limitations under the License.
16
+ */
17
+
18
+ /**
19
+ * Class constructor for dropdown MDL component.
20
+ * Implements MDL component design pattern defined at:
21
+ * https://github.com/jasonmayes/mdl-component-design-pattern
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+ * @param {HTMLElement} element The element that will be upgraded.
23
+ */
24
+ function MaterialMenu(element) {
25
+ 'use strict';
26
+
27
+ this.element_ = element;
28
+
29
+ // Initialize instance.
30
+ this.init();
31
+ }
32
+
33
+ /**
34
+ * Store constants in one place so they can be updated easily.
35
+ * @enum {string | number}
36
+ * @private
37
+ */
38
+ MaterialMenu.prototype.Constant_ = {
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+ // Total duration of the menu animation.
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+ TRANSITION_DURATION_SECONDS: 0.3,
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+ // The fraction of the total duration we want to use for menu item animations.
42
+ TRANSITION_DURATION_FRACTION: 0.8,
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+ // How long the menu stays open after choosing an option (so the user can see
44
+ // the ripple).
45
+ CLOSE_TIMEOUT: 150
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+ };
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+
48
+ /**
49
+ * Keycodes, for code readability.
50
+ * @enum {number}
51
+ * @private
52
+ */
53
+ MaterialMenu.prototype.Keycodes_ = {
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+ ENTER: 13,
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+ ESCAPE: 27,
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+ SPACE: 32,
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+ UP_ARROW: 38,
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+ DOWN_ARROW: 40
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+ };
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+
61
+ /**
62
+ * Store strings for class names defined by this component that are used in
63
+ * JavaScript. This allows us to simply change it in one place should we
64
+ * decide to modify at a later date.
65
+ * @enum {string}
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+ * @private
67
+ */
68
+ MaterialMenu.prototype.CssClasses_ = {
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+ CONTAINER: 'mdl-menu__container',
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+ OUTLINE: 'mdl-menu__outline',
71
+ ITEM: 'mdl-menu__item',
72
+ ITEM_RIPPLE_CONTAINER: 'mdl-menu__item-ripple-container',
73
+ RIPPLE_EFFECT: 'mdl-js-ripple-effect',
74
+ RIPPLE_IGNORE_EVENTS: 'mdl-js-ripple-effect--ignore-events',
75
+ RIPPLE: 'mdl-ripple',
76
+ // Statuses
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+ IS_UPGRADED: 'is-upgraded',
78
+ IS_VISIBLE: 'is-visible',
79
+ IS_ANIMATING: 'is-animating',
80
+ // Alignment options
81
+ BOTTOM_LEFT: 'mdl-menu--bottom-left', // This is the default.
82
+ BOTTOM_RIGHT: 'mdl-menu--bottom-right',
83
+ TOP_LEFT: 'mdl-menu--top-left',
84
+ TOP_RIGHT: 'mdl-menu--top-right',
85
+ UNALIGNED: 'mdl-menu--unaligned'
86
+ };
87
+
88
+ /**
89
+ * Initialize element.
90
+ */
91
+ MaterialMenu.prototype.init = function() {
92
+ 'use strict';
93
+
94
+ if (this.element_) {
95
+ // Create container for the menu.
96
+ var container = document.createElement('div');
97
+ container.classList.add(this.CssClasses_.CONTAINER);
98
+ this.element_.parentElement.insertBefore(container, this.element_);
99
+ this.element_.parentElement.removeChild(this.element_);
100
+ container.appendChild(this.element_);
101
+ this.container_ = container;
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+
103
+ // Create outline for the menu (shadow and background).
104
+ var outline = document.createElement('div');
105
+ outline.classList.add(this.CssClasses_.OUTLINE);
106
+ this.outline_ = outline;
107
+ container.insertBefore(outline, this.element_);
108
+
109
+ // Find the "for" element and bind events to it.
110
+ var forElId = this.element_.getAttribute('for');
111
+ var forEl = null;
112
+ if (forElId) {
113
+ forEl = document.getElementById(forElId);
114
+ if (forEl) {
115
+ this.forElement_ = forEl;
116
+ forEl.addEventListener('click', this.handleForClick_.bind(this));
117
+ forEl.addEventListener('keydown',
118
+ this.handleForKeyboardEvent_.bind(this));
119
+ }
120
+ }
121
+
122
+ var items = this.element_.querySelectorAll('.' + this.CssClasses_.ITEM);
123
+
124
+ for (var i = 0; i < items.length; i++) {
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+ // Add a listener to each menu item.
126
+ items[i].addEventListener('click', this.handleItemClick_.bind(this));
127
+ // Add a tab index to each menu item.
128
+ items[i].tabIndex = '-1';
129
+ // Add a keyboard listener to each menu item.
130
+ items[i].addEventListener('keydown',
131
+ this.handleItemKeyboardEvent_.bind(this));
132
+ }
133
+
134
+ // Add ripple classes to each item, if the user has enabled ripples.
135
+ if (this.element_.classList.contains(this.CssClasses_.RIPPLE_EFFECT)) {
136
+ this.element_.classList.add(this.CssClasses_.RIPPLE_IGNORE_EVENTS);
137
+
138
+ for (i = 0; i < items.length; i++) {
139
+ var item = items[i];
140
+
141
+ var rippleContainer = document.createElement('span');
142
+ rippleContainer.classList.add(this.CssClasses_.ITEM_RIPPLE_CONTAINER);
143
+
144
+ var ripple = document.createElement('span');
145
+ ripple.classList.add(this.CssClasses_.RIPPLE);
146
+ rippleContainer.appendChild(ripple);
147
+
148
+ item.appendChild(rippleContainer);
149
+ item.classList.add(this.CssClasses_.RIPPLE_EFFECT);
150
+ }
151
+ }
152
+
153
+ // Copy alignment classes to the container, so the outline can use them.
154
+ if (this.element_.classList.contains(this.CssClasses_.BOTTOM_LEFT)) {
155
+ this.outline_.classList.add(this.CssClasses_.BOTTOM_LEFT);
156
+ }
157
+ if (this.element_.classList.contains(this.CssClasses_.BOTTOM_RIGHT)) {
158
+ this.outline_.classList.add(this.CssClasses_.BOTTOM_RIGHT);
159
+ }
160
+ if (this.element_.classList.contains(this.CssClasses_.TOP_LEFT)) {
161
+ this.outline_.classList.add(this.CssClasses_.TOP_LEFT);
162
+ }
163
+ if (this.element_.classList.contains(this.CssClasses_.TOP_RIGHT)) {
164
+ this.outline_.classList.add(this.CssClasses_.TOP_RIGHT);
165
+ }
166
+ if (this.element_.classList.contains(this.CssClasses_.UNALIGNED)) {
167
+ this.outline_.classList.add(this.CssClasses_.UNALIGNED);
168
+ }
169
+
170
+ container.classList.add(this.CssClasses_.IS_UPGRADED);
171
+ }
172
+ };
173
+
174
+ /**
175
+ * Handles a click on the "for" element, by positioning the menu and then
176
+ * toggling it.
177
+ * @private
178
+ */
179
+ MaterialMenu.prototype.handleForClick_ = function(evt) {
180
+ 'use strict';
181
+
182
+ if (this.element_ && this.forElement_) {
183
+ var rect = this.forElement_.getBoundingClientRect();
184
+ var forRect = this.forElement_.parentElement.getBoundingClientRect();
185
+
186
+ if (this.element_.classList.contains(this.CssClasses_.UNALIGNED)) {
187
+ // Do not position the menu automatically. Requires the developer to
188
+ // manually specify position.
189
+ } else if (this.element_.classList.contains(
190
+ this.CssClasses_.BOTTOM_RIGHT)) {
191
+ // Position below the "for" element, aligned to its right.
192
+ this.container_.style.right = (forRect.right - rect.right) + 'px';
193
+ this.container_.style.top =
194
+ this.forElement_.offsetTop + this.forElement_.offsetHeight + 'px';
195
+ } else if (this.element_.classList.contains(this.CssClasses_.TOP_LEFT)) {
196
+ // Position above the "for" element, aligned to its left.
197
+ this.container_.style.left = this.forElement_.offsetLeft + 'px';
198
+ this.container_.style.bottom = (forRect.bottom - rect.top) + 'px';
199
+ } else if (this.element_.classList.contains(this.CssClasses_.TOP_RIGHT)) {
200
+ // Position above the "for" element, aligned to its right.
201
+ this.container_.style.right = (forRect.right - rect.right) + 'px';
202
+ this.container_.style.bottom = (forRect.bottom - rect.top) + 'px';
203
+ } else {
204
+ // Default: position below the "for" element, aligned to its left.
205
+ this.container_.style.left = this.forElement_.offsetLeft + 'px';
206
+ this.container_.style.top =
207
+ this.forElement_.offsetTop + this.forElement_.offsetHeight + 'px';
208
+ }
209
+ }
210
+
211
+ this.toggle(evt);
212
+ };
213
+
214
+ /**
215
+ * Handles a keyboard event on the "for" element.
216
+ * @private
217
+ */
218
+ MaterialMenu.prototype.handleForKeyboardEvent_ = function(evt) {
219
+ 'use strict';
220
+
221
+ if (this.element_ && this.container_ && this.forElement_) {
222
+ var items = this.element_.querySelectorAll('.' + this.CssClasses_.ITEM +
223
+ ':not([disabled])');
224
+
225
+ if (items && items.length > 0 &&
226
+ this.container_.classList.contains(this.CssClasses_.IS_VISIBLE)) {
227
+ if (evt.keyCode === this.Keycodes_.UP_ARROW) {
228
+ evt.preventDefault();
229
+ items[items.length - 1].focus();
230
+ } else if (evt.keyCode === this.Keycodes_.DOWN_ARROW) {
231
+ evt.preventDefault();
232
+ items[0].focus();
233
+ }
234
+ }
235
+ }
236
+ };
237
+
238
+ /**
239
+ * Handles a keyboard event on an item.
240
+ * @private
241
+ */
242
+ MaterialMenu.prototype.handleItemKeyboardEvent_ = function(evt) {
243
+ 'use strict';
244
+
245
+ if (this.element_ && this.container_) {
246
+ var items = this.element_.querySelectorAll('.' + this.CssClasses_.ITEM +
247
+ ':not([disabled])');
248
+
249
+ if (items && items.length > 0 &&
250
+ this.container_.classList.contains(this.CssClasses_.IS_VISIBLE)) {
251
+ var currentIndex = Array.prototype.slice.call(items).indexOf(evt.target);
252
+
253
+ if (evt.keyCode === this.Keycodes_.UP_ARROW) {
254
+ evt.preventDefault();
255
+ if (currentIndex > 0) {
256
+ items[currentIndex - 1].focus();
257
+ } else {
258
+ items[items.length - 1].focus();
259
+ }
260
+ } else if (evt.keyCode === this.Keycodes_.DOWN_ARROW) {
261
+ evt.preventDefault();
262
+ if (items.length > currentIndex + 1) {
263
+ items[currentIndex + 1].focus();
264
+ } else {
265
+ items[0].focus();
266
+ }
267
+ } else if (evt.keyCode === this.Keycodes_.SPACE ||
268
+ evt.keyCode === this.Keycodes_.ENTER) {
269
+ evt.preventDefault();
270
+ // Send mousedown and mouseup to trigger ripple.
271
+ var e = new MouseEvent('mousedown');
272
+ evt.target.dispatchEvent(e);
273
+ e = new MouseEvent('mouseup');
274
+ evt.target.dispatchEvent(e);
275
+ // Send click.
276
+ evt.target.click();
277
+ } else if (evt.keyCode === this.Keycodes_.ESCAPE) {
278
+ evt.preventDefault();
279
+ this.hide();
280
+ }
281
+ }
282
+ }
283
+ };
284
+
285
+ /**
286
+ * Handles a click event on an item.
287
+ * @private
288
+ */
289
+ MaterialMenu.prototype.handleItemClick_ = function(evt) {
290
+ 'use strict';
291
+
292
+ if (evt.target.getAttribute('disabled') !== null) {
293
+ evt.stopPropagation();
294
+ } else {
295
+ // Wait some time before closing menu, so the user can see the ripple.
296
+ this.closing_ = true;
297
+ window.setTimeout(function(evt) {
298
+ this.hide();
299
+ this.closing_ = false;
300
+ }.bind(this), this.Constant_.CLOSE_TIMEOUT);
301
+ }
302
+ };
303
+
304
+ /**
305
+ * Calculates the initial clip (for opening the menu) or final clip (for closing
306
+ * it), and applies it. This allows us to animate from or to the correct point,
307
+ * that is, the point it's aligned to in the "for" element.
308
+ * @private
309
+ */
310
+ MaterialMenu.prototype.applyClip_ = function(height, width) {
311
+ 'use strict';
312
+
313
+ if (this.element_.classList.contains(this.CssClasses_.UNALIGNED)) {
314
+ // Do not clip.
315
+ this.element_.style.clip = null;
316
+ } else if (this.element_.classList.contains(this.CssClasses_.BOTTOM_RIGHT)) {
317
+ // Clip to the top right corner of the menu.
318
+ this.element_.style.clip =
319
+ 'rect(0 ' + width + 'px ' + '0 ' + width + 'px)';
320
+ } else if (this.element_.classList.contains(this.CssClasses_.TOP_LEFT)) {
321
+ // Clip to the bottom left corner of the menu.
322
+ this.element_.style.clip =
323
+ 'rect(' + height + 'px 0 ' + height + 'px 0)';
324
+ } else if (this.element_.classList.contains(this.CssClasses_.TOP_RIGHT)) {
325
+ // Clip to the bottom right corner of the menu.
326
+ this.element_.style.clip = 'rect(' + height + 'px ' + width + 'px ' +
327
+ height + 'px ' + width + 'px)';
328
+ } else {
329
+ // Default: do not clip (same as clipping to the top left corner).
330
+ this.element_.style.clip = null;
331
+ }
332
+ };
333
+
334
+ /**
335
+ * Adds an event listener to clean up after the animation ends.
336
+ * @private
337
+ */
338
+ MaterialMenu.prototype.addAnimationEndListener_ = function() {
339
+ 'use strict';
340
+
341
+ var cleanup = function () {
342
+ this.element_.removeEventListener('transitionend', cleanup);
343
+ this.element_.removeEventListener('webkitTransitionEnd', cleanup);
344
+ this.element_.classList.remove(this.CssClasses_.IS_ANIMATING);
345
+ }.bind(this);
346
+
347
+ // Remove animation class once the transition is done.
348
+ this.element_.addEventListener('transitionend', cleanup);
349
+ this.element_.addEventListener('webkitTransitionEnd', cleanup);
350
+ };
351
+
352
+ /**
353
+ * Displays the menu.
354
+ * @public
355
+ */
356
+ MaterialMenu.prototype.show = function(evt) {
357
+ 'use strict';
358
+
359
+ if (this.element_ && this.container_ && this.outline_) {
360
+ // Measure the inner element.
361
+ var height = this.element_.getBoundingClientRect().height;
362
+ var width = this.element_.getBoundingClientRect().width;
363
+
364
+ // Apply the inner element's size to the container and outline.
365
+ this.container_.style.width = width + 'px';
366
+ this.container_.style.height = height + 'px';
367
+ this.outline_.style.width = width + 'px';
368
+ this.outline_.style.height = height + 'px';
369
+
370
+ var transitionDuration = this.Constant_.TRANSITION_DURATION_SECONDS *
371
+ this.Constant_.TRANSITION_DURATION_FRACTION;
372
+
373
+ // Calculate transition delays for individual menu items, so that they fade
374
+ // in one at a time.
375
+ var items = this.element_.querySelectorAll('.' + this.CssClasses_.ITEM);
376
+ for (var i = 0; i < items.length; i++) {
377
+ var itemDelay = null;
378
+ if (this.element_.classList.contains(this.CssClasses_.TOP_LEFT) ||
379
+ this.element_.classList.contains(this.CssClasses_.TOP_RIGHT)) {
380
+ itemDelay = ((height - items[i].offsetTop - items[i].offsetHeight) /
381
+ height * transitionDuration) + 's';
382
+ } else {
383
+ itemDelay = (items[i].offsetTop / height * transitionDuration) + 's';
384
+ }
385
+ items[i].style.transitionDelay = itemDelay;
386
+ }
387
+
388
+ // Apply the initial clip to the text before we start animating.
389
+ this.applyClip_(height, width);
390
+
391
+ // Wait for the next frame, turn on animation, and apply the final clip.
392
+ // Also make it visible. This triggers the transitions.
393
+ window.requestAnimationFrame(function() {
394
+ this.element_.classList.add(this.CssClasses_.IS_ANIMATING);
395
+ this.element_.style.clip = 'rect(0 ' + width + 'px ' + height + 'px 0)';
396
+ this.container_.classList.add(this.CssClasses_.IS_VISIBLE);
397
+ }.bind(this));
398
+
399
+ // Clean up after the animation is complete.
400
+ this.addAnimationEndListener_();
401
+
402
+ // Add a click listener to the document, to close the menu.
403
+ var callback = function(e) {
404
+ // Check to see if the document is processing the same event that
405
+ // displayed the menu in the first place. If so, do nothing.
406
+ // Also check to see if the menu is in the process of closing itself, and
407
+ // do nothing in that case.
408
+ if (e !== evt && !this.closing_) {
409
+ document.removeEventListener('click', callback);
410
+ this.hide();
411
+ }
412
+ }.bind(this);
413
+ document.addEventListener('click', callback);
414
+ }
415
+ };
416
+
417
+ /**
418
+ * Hides the menu.
419
+ * @public
420
+ */
421
+ MaterialMenu.prototype.hide = function() {
422
+ 'use strict';
423
+
424
+ if (this.element_ && this.container_ && this.outline_) {
425
+ var items = this.element_.querySelectorAll('.' + this.CssClasses_.ITEM);
426
+
427
+ // Remove all transition delays; menu items fade out concurrently.
428
+ for (var i = 0; i < items.length; i++) {
429
+ items[i].style.transitionDelay = null;
430
+ }
431
+
432
+ // Measure the inner element.
433
+ var height = this.element_.getBoundingClientRect().height;
434
+ var width = this.element_.getBoundingClientRect().width;
435
+
436
+ // Turn on animation, and apply the final clip. Also make invisible.
437
+ // This triggers the transitions.
438
+ this.element_.classList.add(this.CssClasses_.IS_ANIMATING);
439
+ this.applyClip_(height, width);
440
+ this.container_.classList.remove(this.CssClasses_.IS_VISIBLE);
441
+
442
+ // Clean up after the animation is complete.
443
+ this.addAnimationEndListener_();
444
+ }
445
+ };
446
+
447
+ /**
448
+ * Displays or hides the menu, depending on current state.
449
+ * @public
450
+ */
451
+ MaterialMenu.prototype.toggle = function(evt) {
452
+ 'use strict';
453
+
454
+ if (this.container_.classList.contains(this.CssClasses_.IS_VISIBLE)) {
455
+ this.hide();
456
+ } else {
457
+ this.show(evt);
458
+ }
459
+ };
460
+
461
+ // The component registers itself. It can assume componentHandler is available
462
+ // in the global scope.
463
+ componentHandler.register({
464
+ constructor: MaterialMenu,
465
+ classAsString: 'MaterialMenu',
466
+ cssClass: 'mdl-js-menu',
467
+ widget: true
468
+ });