mastermind_suzan 0.1.0

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data/.gitignore ADDED
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+ /.bundle/
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+ /Gemfile.lock
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+ /doc/
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data/.rspec ADDED
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+ --color
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+ AllCops:
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+ Description: A complexity metric that is strongly correlated to the number of test
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+ cases needed to validate a method.
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+ Enabled: false
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+ Max: 6
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+ Description: A complexity metric geared towards measuring complexity for a human
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+ Max: 7
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+ Description: Avoid inline comments.
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+ Description: Check the naming of accessor methods for get_/set_.
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+ Description: Checks of literals used in conditions.
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+ Enabled: false
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+ Description: Checks for literals used in interpolation.
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+ Enabled: false
data/.travis.yml ADDED
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+ language: ruby
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+ rvm:
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+ - 2.2.3
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+ before_install: gem install bundler -v 1.11.2
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+ addons:
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+ code_climate:
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+ repo_token: e011d1af5b43e5db70f82df85ef616f9ac25c870dcb428047b539ab50198972a
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+ # Contributor Code of Conduct
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+
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+ As contributors and maintainers of this project, and in the interest of
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+ fostering an open and welcoming community, we pledge to respect all people who
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+ contribute through reporting issues, posting feature requests, updating
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+ documentation, submitting pull requests or patches, and other activities.
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+
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+ We are committed to making participation in this project a harassment-free
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+ experience for everyone, regardless of level of experience, gender, gender
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+ identity and expression, sexual orientation, disability, personal appearance,
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+ body size, race, ethnicity, age, religion, or nationality.
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+
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+ Examples of unacceptable behavior by participants include:
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+
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+ * The use of sexualized language or imagery
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+ * Personal attacks
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+ * Trolling or insulting/derogatory comments
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+ * Public or private harassment
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+ * Publishing other's private information, such as physical or electronic
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+ addresses, without explicit permission
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+ * Other unethical or unprofessional conduct
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+
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+ Project maintainers have the right and responsibility to remove, edit, or
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+ reject comments, commits, code, wiki edits, issues, and other contributions
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+ that are not aligned to this Code of Conduct, or to ban temporarily or
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+ permanently any contributor for other behaviors that they deem inappropriate,
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+ threatening, offensive, or harmful.
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+
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+ By adopting this Code of Conduct, project maintainers commit themselves to
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+ fairly and consistently applying these principles to every aspect of managing
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+ this project. Project maintainers who do not follow or enforce the Code of
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+ Conduct may be permanently removed from the project team.
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+
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+ This code of conduct applies both within project spaces and in public spaces
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+ when an individual is representing the project or its community.
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+
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+ Instances of abusive, harassing, or otherwise unacceptable behavior may be
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+ reported by contacting a project maintainer at TODO: Write your email address. All
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+ complaints will be reviewed and investigated and will result in a response that
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+ is deemed necessary and appropriate to the circumstances. Maintainers are
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+ obligated to maintain confidentiality with regard to the reporter of an
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+ incident.
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+
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+ This Code of Conduct is adapted from the [Contributor Covenant][homepage],
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+ version 1.3.0, available at
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+ [http://contributor-covenant.org/version/1/3/0/][version]
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+
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+ [homepage]: http://contributor-covenant.org
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+ [version]: http://contributor-covenant.org/version/1/3/0/
data/Gemfile ADDED
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+ source "https://rubygems.org"
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+ gem "simplecov"
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+ gem "byebug"
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+ gem "rubocop"
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+ gem "codeclimate-test-reporter", group: :test, require: nil
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+ gemspec
data/LICENSE.txt ADDED
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2016 TODO: Write your name
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
data/README.md ADDED
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+ # MastermindSuzan
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+
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+ [![Code Climate](https://codeclimate.com/github/andela-oesho/mastermind_suzan/badges/gpa.svg)](https://codeclimate.com/github/andela-oesho/mastermind_suzan)
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+ [![Test Coverage](https://codeclimate.com/github/andela-oesho/mastermind_suzan/badges/coverage.svg)](https://codeclimate.com/github/andela-oesho/mastermind_suzan/coverage)
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+
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+ Welcome to Mastermind by suzan. An interactive gem packaged and played in a ruby environment.
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+
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+ ##About Mastermind
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+
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+ Mastermind or Master Mind is a code-breaking game. The modern game with pegs was invented in 1970 by Mordecai Meirowitz, an Israeli postmaster and telecommunications expert. It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century or more.
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+
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+ The player decides in advance how many games they will play, which must be an even number. The computer is the codemaker, the player is the codebreaker. The codemaker chooses a pattern of colours. Duplicates are allowed. The codebreaker tries to figure out the pattern with a limited number of guesses.
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+
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+ ## Installation
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+
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+ The User should have ruby set on his pc
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+
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+ Add this line to your application's Gemfile:
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+
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+ ```rub
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+ gem 'mastermind_suzan'
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+ ```
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install /mastermind_suzan
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+
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+ ## Game Play
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+
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+ * A splash screen is showed once a game is started from where the user can start a game or read instructions.
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+ * A random code of varying legth is generated depending on the level selected by the user.
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+ * You have twelve guesses per game.
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+ * On every guess, you are presented with a message identifying the number of elements you got correctly, and in what positions.
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+ * To view entry history, enter h or history at any time.
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+ * To view sequence generated, enter c or cheat at any time
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+ * To quit the game at any point enter q or quit.
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+ * The game is timed and on successful completion, the user gets a detail of his performance and a top players list is
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+ displayed
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+
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+ ## Development
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+
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+ After checking out the repo, run `bin/setup` to install dependencies. Then, run `bin/console` for an interactive prompt that will allow you to experiment.
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+
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+ To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release` to create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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+
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+ ## Contributing
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+
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+ 1. Fork it ( https://github.com/andela-oesho/mastermind_suzan/fork )
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Commit your changes (`git commit -am 'Add some feature'`)
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+ 4. Push to the branch (`git push origin my-new-feature`)
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+ 5. Create a new Pull Request
data/Rakefile ADDED
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+ require "bundler/gem_tasks"
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+ require "rspec/core/rake_task"
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+
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+ RSpec::Core::RakeTask.new(:spec)
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+
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+ task default: :spec
data/bin/console ADDED
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+ #!/usr/bin/env ruby
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+
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+ require "bundler/setup"
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+ require "game_run"
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+
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+ # You can add fixtures and/or initialization code here to make experimenting
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+ # with your gem easier. You can also use a different console, if you like.
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+
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+ # (If you use this, don't forget to add pry to your Gemfile!)
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+ # require "pry"
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+ # Pry.start
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+
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+ require "irb"
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+ IRB.start
data/bin/mastermind ADDED
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+ require "game_engine"
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+ MastermindSuzan::GameEngine.new.start
data/bin/setup ADDED
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+ #!/usr/bin/env bash
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+ set -euo pipefail
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+ IFS=$'\n\t'
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+ set -vx
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+
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+ bundle install
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+
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+ # Do any other automated setup that you need to do here
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+ require "mastermind_suzan/messages"
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+ require "mastermind_suzan/logic"
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+ require "mastermind_suzan/player"
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+ require "mastermind_suzan/validation"
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+ require "mastermind_suzan/color"
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+
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+
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+ module MastermindSuzan
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+ class GameEngine
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+ include Messages
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+ attr_accessor :player, :logic
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+
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+ def start
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+ puts welcome_user
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+ input = gets.chomp.downcase
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+ case input
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+ when "p", "play" then play
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+ when "i", "instructions" then game_guide
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+ when "q", "quit" then exit
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+ else
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+ exit_game
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+ end
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+ end
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+
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+ def play
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+ player_level
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+ @logic = Logic.new(player)
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+ until player.guesses.length >= 12
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+ logic.set_user_input
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+ logic.process_guess
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+ end
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+ logic.sequence_code
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+ exit
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+ end
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+
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+ def player_level
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+ puts level_message
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+ level = gets.chomp.downcase
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+ @player = Player.new(level)
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+ player.gamecolor = Color.new.set(level)
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+ end
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+
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+ def exit_game
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+ puts character_check
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+ exit
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+ end
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+ end
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+ end
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+ require_relative "messages"
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+
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+ module MastermindSuzan
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+ class Color
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+ include Messages
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+ BEGINNER = %w(r g b y).freeze
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+ INTERMEDIATE = %w(r g b y w).freeze
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+ ADVANCED = %w(r g b y w p).freeze
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+
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+ def set(level)
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+ case level
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+ when "b", "beginner" then beginner
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+ when "i", "intermediate" then intermediate
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+ when "a", "advanced" then advanced
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+ end
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+ end
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+
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+ def beginner
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+ puts beginner_level_message
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+ random_sequence = []
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+ 4.times do
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+ random_sequence << BEGINNER.sample
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+ end
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+ random_sequence
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+ end
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+
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+ def intermediate
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+ puts intermediate_level_message
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+ random_sequence = []
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+ 6.times do
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+ random_sequence << INTERMEDIATE.sample
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+ end
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+ random_sequence
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+ end
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+
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+ def advanced
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+ puts advanced_level_message
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+ random_sequence = []
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+ 8.times do
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+ random_sequence << ADVANCED.sample
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+ end
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+ random_sequence
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+ end
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+ end
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+ end
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+ require_relative "validation"
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+ require_relative "messages"
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+ require_relative "color"
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+ require_relative "player"
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+ require "byebug"
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+
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+ module MastermindSuzan
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+ class Logic
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+ include Messages
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+ attr_accessor :user_input, :perfect_match_count, :validation, :player
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+ attr_reader :partial_match_count, :count
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+
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+ def initialize(player)
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+ @player = player
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+ end
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+
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+ def set_user_input
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+ @validation = Validation.new(player)
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+ @user_input = validation.collect_guess
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+ if history_or_cheat?
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+ display_history_or_cheat
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+ end
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+ end
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+
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+ def history_or_cheat?
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+ history_and_cheat_views_arr = %w(h c history cheat)
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+ history_and_cheat_views_arr.include? user_input.join("")
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+ end
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+
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+ def display_history_or_cheat
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+ case user_input.join("")
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+ when "h", "history" then guess_history
33
+ when "c", "cheat" then sequence_code
34
+ end
35
+ end
36
+
37
+ def guess_history
38
+ puts history_header
39
+ player.guesses.each_with_index do |guess, index|
40
+ history_input = guess.split(",")
41
+ history_input.delete(history_input.last)
42
+ puts history_message(index, guess, history_input)
43
+ end
44
+ end
45
+
46
+ def sequence_code
47
+ puts sequence_code_message(player)
48
+ end
49
+
50
+ def zip_code_with_guess
51
+ player.gamecolor.zip(user_input)
52
+ end
53
+
54
+ def process_guess
55
+ if user_input == player.gamecolor
56
+ player.duration = Time.now - player.start_time
57
+ puts congrats_message(player)
58
+ replay_game
59
+ else
60
+ select_perfect_matches
61
+ select_partial_matches
62
+ feedback_to_user
63
+ end
64
+ end
65
+
66
+ def select_perfect_matches
67
+ perfect_matches = zip_code_with_guess.select { |elem| elem[0] == elem[1] }
68
+ @perfect_match_count = perfect_matches.count
69
+ end
70
+
71
+ def select_partial_matches
72
+ partial_matches = zip_code_with_guess.select { |elem| elem[0] != elem[1] }
73
+ system_partial_match, user_partial_match = partial_matches.transpose
74
+ partial_color_match = []
75
+ user_partial_match.each do |element|
76
+ if system_partial_match.include? element
77
+ system_partial_match.delete_at(system_partial_match.index(element))
78
+ partial_color_match << element
79
+ end
80
+ @partial_match_count = partial_color_match.count
81
+ end
82
+ end
83
+
84
+ def feedback_to_user
85
+ unless history_or_cheat?
86
+ player.guesses << feedback_message(user_input, perfect_match_count, partial_match_count, @player.guesses.length)
87
+ puts player.guesses.last
88
+ end
89
+ end
90
+
91
+ def replay_game
92
+ puts play_again
93
+ validation.check_replay_input
94
+ end
95
+ end
96
+ end
@@ -0,0 +1,74 @@
1
+ module MastermindSuzan
2
+ module Messages
3
+ def welcome_user
4
+ "Welcome to Mastermind\n Would you like to (p)lay, read the (i)instructions, or (q)uit?"
5
+ end
6
+
7
+ def beginner_level_message
8
+ "I have generated a beginner sequence with four elements made up of: (r)ed, (g)reen, (b)lue, and (y)ellow. \n Use (q)uit at any time to end the game. What's your guess?\n"
9
+ end
10
+
11
+ def intermediate_level_message
12
+ "I have generated an intermediate sequence with six elements made up of: (r)ed, (g)reen, (b)lue, (y)ellow, and (w)hite. \n Use (q)uit at any time to end the game. What's your guess?\n"
13
+ end
14
+
15
+ def advanced_level_message
16
+ "I have generated an advanced sequence with eight elements made up of: (r)ed, (g)reen, (b)lue, (y)ellow, (w)hite, (y)ellow, and (p)urple. \n Use (q)uit at any time to end the game. What's your guess?\n"
17
+ end
18
+
19
+ def game_guide
20
+ "\nOnce game starts, a random code is generated and you're asked to guess what the code is.
21
+ Every code is a four/five/six digit word made up by the letters [r, g, b, y]/[r, g, b, y, w]/[r, g, b, y, w, p]
22
+ depending on difficulty levels beginner/intermediate/advanced levels. You have twelve guesses per game.
23
+ On every guess, you are presented with a message identifying the number of elements you got correctly, and in what positions.
24
+ To view entry history, enter h or history at any time
25
+ To view sequence generated, enter c or cheat at any time
26
+ To quit the game at any point enter q or quit\n"
27
+ end
28
+
29
+ def feedback_message(userinput, perfect_match_count, partial_match_count, count)
30
+ "#{userinput.join} has #{perfect_match_count + partial_match_count} correct element, you have #{perfect_match_count} in the correct position, you have taken #{count + 1} guess"
31
+ end
32
+
33
+ def short_input
34
+ "Your input is too short"
35
+ end
36
+
37
+ def long_input
38
+ "Your input is too long"
39
+ end
40
+
41
+ def congrats_message(player)
42
+ "Congratulations! you guessed the sequence #{player.gamecolor.join} in #{player.guesses.length} guess(es) over #{player.duration}"
43
+ end
44
+
45
+ def play_again
46
+ "Do you want to (p)lay again or (q)uit?"
47
+ end
48
+
49
+ def level_message
50
+ "choose a level, (b)eginner, (i)ntermediate or (a)dvanced? "
51
+ end
52
+
53
+ def sequence_code_message(player)
54
+ "The sequence generated is #{player.gamecolor.join}"
55
+ end
56
+
57
+ def valid_input
58
+ "Please enter a valid input"
59
+ end
60
+
61
+ def character_check
62
+ "Invalid character exiting.............."
63
+ end
64
+
65
+ def history_header
66
+ "A display of your history below"
67
+ end
68
+
69
+ def history_message(index, guess, history_input)
70
+ "(#{index + 1}) Your input '#{history_input.join(',').
71
+ gsub(/have|has/, 'had').gsub('you had', 'and')}'"
72
+ end
73
+ end
74
+ end
@@ -0,0 +1,12 @@
1
+ module MastermindSuzan
2
+ class Player
3
+ attr_accessor :gamecolor, :level, :start_time, :duration, :guesses
4
+ def initialize(level)
5
+ @gamecolor = ""
6
+ @level = level
7
+ @start_time = Time.now
8
+ @duration = 0
9
+ @guesses = []
10
+ end
11
+ end
12
+ end
@@ -0,0 +1,46 @@
1
+ require_relative "logic"
2
+ # require_relative "game_engine"
3
+ require "byebug"
4
+
5
+ module MastermindSuzan
6
+ class Validation
7
+ include Messages
8
+ attr_accessor :player, :guess
9
+
10
+ def initialize(player)
11
+ @player = player
12
+ end
13
+
14
+ def collect_guess
15
+ loop do
16
+ @guess = gets.chomp.downcase
17
+ break if check_valid_input?(guess)
18
+ input_error(guess.length)
19
+ end
20
+ guess.split("")
21
+ end
22
+
23
+ def input_error(guess_length)
24
+ if guess_length < player.gamecolor.length
25
+ puts short_input
26
+ else
27
+ puts long_input
28
+ end
29
+ end
30
+
31
+ def check_replay_input
32
+ player_input = gets.chomp.downcase
33
+ if player_input == "p" || player_input == "play"
34
+ GameEngine.new.start
35
+ else
36
+ exit
37
+ end
38
+ end
39
+
40
+ def check_valid_input?(guess)
41
+ history_cheat_view_arr = %w(h c history cheat)
42
+ return true if history_cheat_view_arr.include? guess
43
+ guess.length == player.gamecolor.length
44
+ end
45
+ end
46
+ end
@@ -0,0 +1,3 @@
1
+ module MastermindSuzan
2
+ VERSION = "0.1.0".freeze
3
+ end
@@ -0,0 +1,27 @@
1
+ # coding: utf-8
2
+ lib = File.expand_path("../lib", __FILE__)
3
+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
4
+ require "mastermind_suzan/version"
5
+
6
+ Gem::Specification.new do |spec|
7
+ spec.name = "mastermind_suzan"
8
+ spec.version = MastermindSuzan::VERSION
9
+ spec.authors = ["Susan Esho"]
10
+ spec.email = ["susan.esho@andela.com"]
11
+
12
+ spec.summary = ["This installs mastermind on the pc."]
13
+ spec.description = ["Mastermind is a game where a user tries to"]
14
+ spec.homepage = "https://github.com/andela-oesho/mastermind_suzan"
15
+ spec.license = "MIT"
16
+
17
+ spec.files = `git ls-files -z`.split("\x0").reject do |f|
18
+ f.match(%r{^(test|spec|features)/})
19
+ end
20
+ spec.bindir = "bin"
21
+ spec.executables = ["mastermind"]
22
+ spec.require_paths = ["lib"]
23
+
24
+ spec.add_development_dependency "bundler", "~> 1.11"
25
+ spec.add_development_dependency "rake", "~> 10.0"
26
+ spec.add_development_dependency "rspec"
27
+ end
metadata ADDED
@@ -0,0 +1,108 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: mastermind_suzan
3
+ version: !ruby/object:Gem::Version
4
+ version: 0.1.0
5
+ platform: ruby
6
+ authors:
7
+ - Susan Esho
8
+ autorequire:
9
+ bindir: bin
10
+ cert_chain: []
11
+ date: 2016-03-10 00:00:00.000000000 Z
12
+ dependencies:
13
+ - !ruby/object:Gem::Dependency
14
+ name: bundler
15
+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - "~>"
18
+ - !ruby/object:Gem::Version
19
+ version: '1.11'
20
+ type: :development
21
+ prerelease: false
22
+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - "~>"
25
+ - !ruby/object:Gem::Version
26
+ version: '1.11'
27
+ - !ruby/object:Gem::Dependency
28
+ name: rake
29
+ requirement: !ruby/object:Gem::Requirement
30
+ requirements:
31
+ - - "~>"
32
+ - !ruby/object:Gem::Version
33
+ version: '10.0'
34
+ type: :development
35
+ prerelease: false
36
+ version_requirements: !ruby/object:Gem::Requirement
37
+ requirements:
38
+ - - "~>"
39
+ - !ruby/object:Gem::Version
40
+ version: '10.0'
41
+ - !ruby/object:Gem::Dependency
42
+ name: rspec
43
+ requirement: !ruby/object:Gem::Requirement
44
+ requirements:
45
+ - - ">="
46
+ - !ruby/object:Gem::Version
47
+ version: '0'
48
+ type: :development
49
+ prerelease: false
50
+ version_requirements: !ruby/object:Gem::Requirement
51
+ requirements:
52
+ - - ">="
53
+ - !ruby/object:Gem::Version
54
+ version: '0'
55
+ description: '["Mastermind is a game where a user tries to"]'
56
+ email:
57
+ - susan.esho@andela.com
58
+ executables:
59
+ - mastermind
60
+ extensions: []
61
+ extra_rdoc_files: []
62
+ files:
63
+ - ".DS_Store"
64
+ - ".gitignore"
65
+ - ".rspec"
66
+ - ".rubocop.yml"
67
+ - ".travis.yml"
68
+ - CODE_OF_CONDUCT.md
69
+ - Gemfile
70
+ - LICENSE.txt
71
+ - README.md
72
+ - Rakefile
73
+ - bin/console
74
+ - bin/mastermind
75
+ - bin/setup
76
+ - lib/game_engine.rb
77
+ - lib/mastermind_suzan/color.rb
78
+ - lib/mastermind_suzan/logic.rb
79
+ - lib/mastermind_suzan/messages.rb
80
+ - lib/mastermind_suzan/player.rb
81
+ - lib/mastermind_suzan/validation.rb
82
+ - lib/mastermind_suzan/version.rb
83
+ - mastermind_suzan.gemspec
84
+ homepage: https://github.com/andela-oesho/mastermind_suzan
85
+ licenses:
86
+ - MIT
87
+ metadata: {}
88
+ post_install_message:
89
+ rdoc_options: []
90
+ require_paths:
91
+ - lib
92
+ required_ruby_version: !ruby/object:Gem::Requirement
93
+ requirements:
94
+ - - ">="
95
+ - !ruby/object:Gem::Version
96
+ version: '0'
97
+ required_rubygems_version: !ruby/object:Gem::Requirement
98
+ requirements:
99
+ - - ">="
100
+ - !ruby/object:Gem::Version
101
+ version: '0'
102
+ requirements: []
103
+ rubyforge_project:
104
+ rubygems_version: 2.4.5.1
105
+ signing_key:
106
+ specification_version: 4
107
+ summary: '["This installs mastermind on the pc."]'
108
+ test_files: []