mastermind_generator 0.0.1.pre.pre.alpha → 0.1.0
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- checksums.yaml +4 -4
- data/.coveralls.yml +1 -0
- data/Gemfile +1 -0
- data/Gemfile.lock +18 -1
- data/README.md +188 -9
- data/Rakefile +1 -1
- data/demo/lib/mastermind.rb +1 -1
- data/lib/mastermind_generator/version.rb +1 -1
- data/mastermind_generator.gemspec +2 -2
- metadata +8 -10
- data/demo/.rubocop.yml +0 -18
- data/demo/Gemfile.lock +0 -57
- data/demo/Rakefile +0 -14
- data/demo/test/console_interface_test.rb +0 -39
- data/demo/test/test_helper.rb +0 -11
checksums.yaml
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metadata.gz: a9e904d612999ef9ce20e10381471175f81ad7b18b4a7afdb9510dc148fd69e6617950680579247873e81540fa6a9513a2e0c1f0554211027118f778645d0d53
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data.tar.gz: bb688a3c9f2ab22149949780291b2c11a05b42a37cb1df5eec86d7b04407aba3f4eebdf55c82b9bf55b41a9aaffb9fe8a5757f327e5b8475a1a6340319efef56
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data/.coveralls.yml
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service_name: travis-pro
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data/Gemfile
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PATH
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remote: .
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specs:
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mastermind_generator (0.
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mastermind_generator (0.1.0)
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GEM
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remote: https://rubygems.org/
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ansi (1.5.0)
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ast (2.4.2)
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builder (3.2.4)
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coveralls (0.7.2)
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multi_json (~> 1.3)
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rest-client (= 1.6.7)
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simplecov (>= 0.7)
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term-ansicolor (= 1.2.2)
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thor (= 0.18.1)
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docile (1.3.5)
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mime-types (3.3.1)
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mime-types-data (~> 3.2015)
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mime-types-data (3.2021.0225)
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minitest (5.14.4)
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minitest-reporters (1.4.3)
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ansi
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builder
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minitest (>= 5.0)
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ruby-progressbar
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multi_json (1.15.0)
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parallel (1.20.1)
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parser (3.0.0.0)
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ast (~> 2.4.1)
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rainbow (3.0.0)
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rake (13.0.3)
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regexp_parser (2.1.1)
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rest-client (1.6.7)
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mime-types (>= 1.16)
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rexml (3.2.4)
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rubocop (1.8.1)
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parallel (~> 1.10)
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simplecov_json_formatter (~> 0.1)
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simplecov-html (0.12.3)
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simplecov_json_formatter (0.1.2)
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term-ansicolor (1.2.2)
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tins (~> 0.8)
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thor (0.18.1)
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tins (0.13.2)
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PLATFORMS
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x86_64-linux
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DEPENDENCIES
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coveralls
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mastermind_generator!
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minitest (~> 5.14.3)
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minitest-reporters (>= 0.5.0)
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data/README.md
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# MastermindGenerator
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[![Gem Version](https://badge.fury.io/rb/mastermind_generator.svg)](https://badge.fury.io/rb/mastermind_generator)
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[![Build Status](https://travis-ci.com/sbagdat/mastermind_generator.svg?token=eLjuyGgeA2bT8BPBsdDh&branch=main)](https://travis-ci.com/sbagdat/mastermind_generator)
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Mastermind<sup>*</sup> Generator is a fully customizable mastermind (or master mind) game generator. It supports using
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custom items other than classic color variations. It can also generate multi-player games.
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If you are looking for a playable version of Mastermind, you can look at
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[demo folder](https://github.com/sbagdat/mastermind_generator/tree/main/demo).
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<sup>*</sup> Mastermind s a code-breaking game. For more
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information: [Wikipedia](https://en.wikipedia.org/wiki/Mastermind_(board_game))
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## Installation
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$ gem install mastermind_generator
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##
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## Configuration
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Before you use mastermind generator you need to configure it. Two attributes should be supplied as shown below:
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* **items:** The items array you want to play with.
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* **difficulties:** Difficulty levels of your game. It must be in a ruby hash format.
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* For each level,
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* **item_count:** players allowed to use how many items.
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* **sequence_length:** sequences must be how many characters length.
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```ruby
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MastermindGenerator.configure do |config|
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config.items = %w[red green blue yellow purple orange]
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config.difficulties = {
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beginner: {
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item_count: 4,
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sequence_length: 4
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},
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intermediate: {
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item_count: 5,
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sequence_length: 6
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},
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advanced: {
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item_count: 6,
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sequence_length: 8
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}
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}
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end
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```
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## Basic Usage
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Require the gem and include it in your class definition.
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```ruby
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require 'mastermind_generator'
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# If you write your configuration code in a seperate file uncomment the line below:
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# require "path_to_your_configuration_file"
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class MastermindGame
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include MastermindGenerator
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# your code goes here...
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end
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```
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Now, you can generate game objects...
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```ruby
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require 'mastermind_generator'
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# other requires
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class MastermindGame
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include MastermindGenerator
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def start
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# You must supply one of the difficulty level as an argument to `Game.new`
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@game = Game.new(:beginner)
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# You can add one or two player
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@game.add_player("Aaron")
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@game.add_player("Celine")
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# You are ready to create a game loop however you want
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# An example is shown below
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loop do
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# Current player takes a guess (chosen automatically)
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print "Hey #{game.player.name}! What's your guess?"
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guess = gets.strip.downcase
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@game.take_a_guess(guess)
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# Check the guess is succeed or fail
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if game.finished?
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puts "congrats"
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break
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else
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puts "feedback"
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end
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# if the game is multi-player, you need to call `@game.next_turn`
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@game.next_turn if game.players.length > 1
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end
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end
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end
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```
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## Player Information
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After you added one or two players to the game by using `add_player` method. You can reach some useful information
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about player of that turn. Every `MastermindGenerator::Player` instances have these methods:
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* `@game.player.guesses`: All guesses entered by current player. It might be useful to show some historical information.
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* `@game.player.guess`: Last guess of the user, returns `MastermindGenerator::Guess` instance.
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* `@game.player.winner?`: Returns `true` if player's latest guess is successful, otherwise returns false.
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* `@game.player.timer`: Returns a `MastermindGenerator::Timer` object. You can use it to show players how much time they spent to break the code.
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## Guess Information
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You can access guess instances by players. Every `MastermindGenerator::Guess` instances have these methods:
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* `@game.player.guess.succeed?`: Whether the guess was successful or not.
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* `@game.player.guess.correct_element_count`: How many elements were matched with the target sequence.
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* `@game.player.guess.correct_position_count`: How many positions were matched with the target sequence.
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* `@game.player.guess.correct_position_hints`: You can use it to show the correct positions like `R_BG__`
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* `@game.player.guess.statistics`: Returns a hash that it contains all the information about the guess.
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```ruby
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@game.player.guess.statistics
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# # => {
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# value: guess sequence value,
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# target: target esequence value,
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# status: successful or failed,
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# count: how many guesses were made,
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# element_count: correct element count,
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# position_count: correct position count,
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# position_hints: correct position hints
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# }
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```
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## Timer Information
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As we mentioned above, each `MastermindGenerator::Player` instance has a method called `#timer` that can be used to
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access that player's timer. However, timers are setting up behind the scenes, you can also start, pause or stop
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them by using `@game.player.timer.start`, `@game.player.timer.pause`, and `@game.player.timer.stop` methods.
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Main purpose of timer objects is providing duration information like below:
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```ruby
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# returns duration as seconds
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@game.player.timer.duration
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# 123
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# returns duration as human readable text
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@game.player.timer.duration_as_text
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# 2 minutes, 3 seconds
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```
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## Providing Feedbacks
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You can give feedbacks to your player by using the methods we mentioned above. A few example might be like these:
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```ruby
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...
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def congrats
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player = game.player
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puts("Congratulations #{player.name}! You guessed the sequence '#{game.sequence.value.upcase}' in "\
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"#{player.guesses.length} guesses over #{player.timer.duration_as_text}.")
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end
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def feedback
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stats = player.guess.statistics
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puts("'#{stats[:value].upcase}' has #{stats[:element_count]} of the correct elements with "\
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" #{stats[:position_count]} in the correct positions.\nYou've taken #{stats[:count]} guess.")
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end
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...
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```
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## Exception Handling
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There are four error types defined in the gem with proper `#message` methods.
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* SequenceTooLongError
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* SequenceTooShortError
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* SequenceHasInvalidCharsError
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* InvalidDifficultyError
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An example usage might be like this:
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```ruby
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begin
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print("Hey #{game.player.name}! What's your guess? > ")
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game.take_a_guess(gets.strip.downcase)
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rescue SequenceTooLongError, SequenceTooShortError, SequenceHasInvalidCharsError => e
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warn("#{e.message}. Try again!")
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retry
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end
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```
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/
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Bug reports and pull requests are welcome on GitHub at https://github.com/sbagdat/mastermind_generator. This project
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is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to
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the [code of conduct](https://github.com/sbagdat/mastermind_generator/blob/main/CODE_OF_CONDUCT.md).
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## License
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@@ -40,4 +217,6 @@ The gem is available as open source under the terms of the [MIT License](https:/
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## Code of Conduct
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Everyone interacting in the MastermindGenerator project's codebases, issue trackers, chat rooms and mailing lists is
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Everyone interacting in the MastermindGenerator project's codebases, issue trackers, chat rooms and mailing lists is
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expected to follow
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the [code of conduct](https://github.com/sbagdat/mastermind_generator/blob/main/CODE_OF_CONDUCT.md).
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data/Rakefile
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data/demo/lib/mastermind.rb
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spec.authors = ["Sıtkı Bağdat"]
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spec.email = ["sbagdat@gmail.com"]
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spec.summary = "
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spec.description = "Mastermind game generator
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spec.summary = "Fully customizable mastermind game generator."
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spec.description = "Mastermind* Generator is a fully customizable mastermind (or master mind) game generator. It supports using custom items other than classic color variations. It can also generate multi-player games."
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spec.homepage = "https://github.com/sbagdat/mastermind_generator"
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spec.license = "MIT"
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spec.required_ruby_version = Gem::Requirement.new(">= 3.0.0")
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metadata
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--- !ruby/object:Gem::Specification
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name: mastermind_generator
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version: !ruby/object:Gem::Version
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version: 0.
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version: 0.1.0
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platform: ruby
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authors:
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- Sıtkı Bağdat
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cert_chain: []
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date: 2021-03-12 00:00:00.000000000 Z
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dependencies: []
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description: Mastermind
|
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description: Mastermind* Generator is a fully customizable mastermind (or master mind)
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game generator. It supports using custom items other than classic color variations.
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It can also generate multi-player games.
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email:
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- sbagdat@gmail.com
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executables:
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extensions: []
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extra_rdoc_files: []
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files:
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- exe/mastermind_generator
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- lib/mastermind_generator.rb
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- lib/mastermind_generator/configuration.rb
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@@ -71,12 +69,12 @@ required_ruby_version: !ruby/object:Gem::Requirement
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71
69
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version: 3.0.0
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required_rubygems_version: !ruby/object:Gem::Requirement
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requirements:
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-
- - "
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+
- - ">="
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- !ruby/object:Gem::Version
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version:
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+
version: '0'
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requirements: []
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rubygems_version: 3.2.5
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signing_key:
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specification_version: 4
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81
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-
summary:
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+
summary: Fully customizable mastermind game generator.
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test_files: []
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data/demo/.rubocop.yml
DELETED
@@ -1,18 +0,0 @@
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1
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-
AllCops:
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2
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TargetRubyVersion: 3.0
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3
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NewCops: enable
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4
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SuggestExtensions: false
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5
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Exclude:
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- '**/*_test.rb'
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- '**/factories/*s.rb'
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8
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-
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9
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Style/StringLiterals:
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Enabled: true
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EnforcedStyle: double_quotes
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-
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Style/StringLiteralsInInterpolation:
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Enabled: true
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EnforcedStyle: double_quotes
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-
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Layout/LineLength:
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Max: 120
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data/demo/Gemfile.lock
DELETED
@@ -1,57 +0,0 @@
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1
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-
GEM
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2
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remote: https://rubygems.org/
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3
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-
specs:
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4
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ansi (1.5.0)
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5
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ast (2.4.2)
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6
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builder (3.2.4)
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7
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docile (1.3.5)
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8
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mastermind_generator (0.0.1.pre.pre.alpha)
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9
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minitest (5.14.4)
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10
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minitest-reporters (1.4.3)
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11
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-
ansi
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-
builder
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minitest (>= 5.0)
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14
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ruby-progressbar
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15
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parallel (1.20.1)
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16
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parser (3.0.0.0)
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17
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ast (~> 2.4.1)
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18
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-
rainbow (3.0.0)
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19
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rake (13.0.3)
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20
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regexp_parser (2.1.1)
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rexml (3.2.4)
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22
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-
rubocop (1.11.0)
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23
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parallel (~> 1.10)
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24
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parser (>= 3.0.0.0)
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25
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-
rainbow (>= 2.2.2, < 4.0)
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26
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-
regexp_parser (>= 1.8, < 3.0)
|
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-
rexml
|
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-
rubocop-ast (>= 1.2.0, < 2.0)
|
29
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-
ruby-progressbar (~> 1.7)
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unicode-display_width (>= 1.4.0, < 3.0)
|
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rubocop-ast (1.4.1)
|
32
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parser (>= 2.7.1.5)
|
33
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-
rubocop-minitest (0.10.3)
|
34
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-
rubocop (>= 0.87, < 2.0)
|
35
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-
ruby-progressbar (1.11.0)
|
36
|
-
simplecov (0.21.2)
|
37
|
-
docile (~> 1.1)
|
38
|
-
simplecov-html (~> 0.11)
|
39
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-
simplecov_json_formatter (~> 0.1)
|
40
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-
simplecov-html (0.12.3)
|
41
|
-
simplecov_json_formatter (0.1.2)
|
42
|
-
unicode-display_width (2.0.0)
|
43
|
-
|
44
|
-
PLATFORMS
|
45
|
-
x86_64-darwin-20
|
46
|
-
|
47
|
-
DEPENDENCIES
|
48
|
-
mastermind_generator
|
49
|
-
minitest (>= 5.14.3)
|
50
|
-
minitest-reporters (>= 0.5.0)
|
51
|
-
rake (>= 13.0.3)
|
52
|
-
rubocop (>= 1.8.1)
|
53
|
-
rubocop-minitest (>= 0.10.3)
|
54
|
-
simplecov (>= 0.21.2)
|
55
|
-
|
56
|
-
BUNDLED WITH
|
57
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-
2.2.5
|
data/demo/Rakefile
DELETED
@@ -1,14 +0,0 @@
|
|
1
|
-
# frozen_string_literal: true
|
2
|
-
|
3
|
-
require "rake/testtask"
|
4
|
-
require "rubocop/rake_task"
|
5
|
-
|
6
|
-
Rake::TestTask.new do |t|
|
7
|
-
t.libs << "test"
|
8
|
-
t.libs << "lib"
|
9
|
-
t.test_files = FileList["test/**/*_test.rb"]
|
10
|
-
end
|
11
|
-
|
12
|
-
RuboCop::RakeTask.new
|
13
|
-
|
14
|
-
task default: %i[test rubocop]
|
@@ -1,39 +0,0 @@
|
|
1
|
-
require 'stringio'
|
2
|
-
require './test/test_helper'
|
3
|
-
require 'mastermind/console_interface'
|
4
|
-
|
5
|
-
class ConsoleInterfaceTest < MiniTest::Test
|
6
|
-
|
7
|
-
def test_it_exists
|
8
|
-
console_interface = ConsoleInterface.new
|
9
|
-
|
10
|
-
assert_instance_of ConsoleInterface, console_interface
|
11
|
-
end
|
12
|
-
|
13
|
-
def test_it_can_print_a_message
|
14
|
-
output = StringIO.new
|
15
|
-
console_interface = ConsoleInterface.new(output: output)
|
16
|
-
message = 'Hello'
|
17
|
-
|
18
|
-
console_interface.print_message(message)
|
19
|
-
|
20
|
-
assert_match(/#{message}/, output.string)
|
21
|
-
end
|
22
|
-
|
23
|
-
def test_it_can_ask_a_question
|
24
|
-
output = StringIO.new
|
25
|
-
console_interface = ConsoleInterface.new(output: output)
|
26
|
-
question = 'Would you like to continue'
|
27
|
-
|
28
|
-
console_interface.ask_question(question)
|
29
|
-
|
30
|
-
assert_match(/Would you like to continue/, output.string)
|
31
|
-
end
|
32
|
-
|
33
|
-
def test_it_can_get_answer
|
34
|
-
input = StringIO.new('input')
|
35
|
-
console_interface = ConsoleInterface.new(input: input)
|
36
|
-
|
37
|
-
assert_equal 'input', console_interface.answer
|
38
|
-
end
|
39
|
-
end
|
data/demo/test/test_helper.rb
DELETED