mailcatcher 0.10.0 → 0.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,296 @@
1
+ // keymaster.js
2
+ // (c) 2011-2013 Thomas Fuchs
3
+ // keymaster.js may be freely distributed under the MIT license.
4
+
5
+ ;(function(global){
6
+ var k,
7
+ _handlers = {},
8
+ _mods = { 16: false, 18: false, 17: false, 91: false },
9
+ _scope = 'all',
10
+ // modifier keys
11
+ _MODIFIERS = {
12
+ '⇧': 16, shift: 16,
13
+ '⌥': 18, alt: 18, option: 18,
14
+ '⌃': 17, ctrl: 17, control: 17,
15
+ '⌘': 91, command: 91
16
+ },
17
+ // special keys
18
+ _MAP = {
19
+ backspace: 8, tab: 9, clear: 12,
20
+ enter: 13, 'return': 13,
21
+ esc: 27, escape: 27, space: 32,
22
+ left: 37, up: 38,
23
+ right: 39, down: 40,
24
+ del: 46, 'delete': 46,
25
+ home: 36, end: 35,
26
+ pageup: 33, pagedown: 34,
27
+ ',': 188, '.': 190, '/': 191,
28
+ '`': 192, '-': 189, '=': 187,
29
+ ';': 186, '\'': 222,
30
+ '[': 219, ']': 221, '\\': 220
31
+ },
32
+ code = function(x){
33
+ return _MAP[x] || x.toUpperCase().charCodeAt(0);
34
+ },
35
+ _downKeys = [];
36
+
37
+ for(k=1;k<20;k++) _MAP['f'+k] = 111+k;
38
+
39
+ // IE doesn't support Array#indexOf, so have a simple replacement
40
+ function index(array, item){
41
+ var i = array.length;
42
+ while(i--) if(array[i]===item) return i;
43
+ return -1;
44
+ }
45
+
46
+ // for comparing mods before unassignment
47
+ function compareArray(a1, a2) {
48
+ if (a1.length != a2.length) return false;
49
+ for (var i = 0; i < a1.length; i++) {
50
+ if (a1[i] !== a2[i]) return false;
51
+ }
52
+ return true;
53
+ }
54
+
55
+ var modifierMap = {
56
+ 16:'shiftKey',
57
+ 18:'altKey',
58
+ 17:'ctrlKey',
59
+ 91:'metaKey'
60
+ };
61
+ function updateModifierKey(event) {
62
+ for(k in _mods) _mods[k] = event[modifierMap[k]];
63
+ };
64
+
65
+ // handle keydown event
66
+ function dispatch(event) {
67
+ var key, handler, k, i, modifiersMatch, scope;
68
+ key = event.keyCode;
69
+
70
+ if (index(_downKeys, key) == -1) {
71
+ _downKeys.push(key);
72
+ }
73
+
74
+ // if a modifier key, set the key.<modifierkeyname> property to true and return
75
+ if(key == 93 || key == 224) key = 91; // right command on webkit, command on Gecko
76
+ if(key in _mods) {
77
+ _mods[key] = true;
78
+ // 'assignKey' from inside this closure is exported to window.key
79
+ for(k in _MODIFIERS) if(_MODIFIERS[k] == key) assignKey[k] = true;
80
+ return;
81
+ }
82
+ updateModifierKey(event);
83
+
84
+ // see if we need to ignore the keypress (filter() can can be overridden)
85
+ // by default ignore key presses if a select, textarea, or input is focused
86
+ if(!assignKey.filter.call(this, event)) return;
87
+
88
+ // abort if no potentially matching shortcuts found
89
+ if (!(key in _handlers)) return;
90
+
91
+ scope = getScope();
92
+
93
+ // for each potential shortcut
94
+ for (i = 0; i < _handlers[key].length; i++) {
95
+ handler = _handlers[key][i];
96
+
97
+ // see if it's in the current scope
98
+ if(handler.scope == scope || handler.scope == 'all'){
99
+ // check if modifiers match if any
100
+ modifiersMatch = handler.mods.length > 0;
101
+ for(k in _mods)
102
+ if((!_mods[k] && index(handler.mods, +k) > -1) ||
103
+ (_mods[k] && index(handler.mods, +k) == -1)) modifiersMatch = false;
104
+ // call the handler and stop the event if neccessary
105
+ if((handler.mods.length == 0 && !_mods[16] && !_mods[18] && !_mods[17] && !_mods[91]) || modifiersMatch){
106
+ if(handler.method(event, handler)===false){
107
+ if(event.preventDefault) event.preventDefault();
108
+ else event.returnValue = false;
109
+ if(event.stopPropagation) event.stopPropagation();
110
+ if(event.cancelBubble) event.cancelBubble = true;
111
+ }
112
+ }
113
+ }
114
+ }
115
+ };
116
+
117
+ // unset modifier keys on keyup
118
+ function clearModifier(event){
119
+ var key = event.keyCode, k,
120
+ i = index(_downKeys, key);
121
+
122
+ // remove key from _downKeys
123
+ if (i >= 0) {
124
+ _downKeys.splice(i, 1);
125
+ }
126
+
127
+ if(key == 93 || key == 224) key = 91;
128
+ if(key in _mods) {
129
+ _mods[key] = false;
130
+ for(k in _MODIFIERS) if(_MODIFIERS[k] == key) assignKey[k] = false;
131
+ }
132
+ };
133
+
134
+ function resetModifiers() {
135
+ for(k in _mods) _mods[k] = false;
136
+ for(k in _MODIFIERS) assignKey[k] = false;
137
+ };
138
+
139
+ // parse and assign shortcut
140
+ function assignKey(key, scope, method){
141
+ var keys, mods;
142
+ keys = getKeys(key);
143
+ if (method === undefined) {
144
+ method = scope;
145
+ scope = 'all';
146
+ }
147
+
148
+ // for each shortcut
149
+ for (var i = 0; i < keys.length; i++) {
150
+ // set modifier keys if any
151
+ mods = [];
152
+ key = keys[i].split('+');
153
+ if (key.length > 1){
154
+ mods = getMods(key);
155
+ key = [key[key.length-1]];
156
+ }
157
+ // convert to keycode and...
158
+ key = key[0]
159
+ key = code(key);
160
+ // ...store handler
161
+ if (!(key in _handlers)) _handlers[key] = [];
162
+ _handlers[key].push({ shortcut: keys[i], scope: scope, method: method, key: keys[i], mods: mods });
163
+ }
164
+ };
165
+
166
+ // unbind all handlers for given key in current scope
167
+ function unbindKey(key, scope) {
168
+ var multipleKeys, keys,
169
+ mods = [],
170
+ i, j, obj;
171
+
172
+ multipleKeys = getKeys(key);
173
+
174
+ for (j = 0; j < multipleKeys.length; j++) {
175
+ keys = multipleKeys[j].split('+');
176
+
177
+ if (keys.length > 1) {
178
+ mods = getMods(keys);
179
+ key = keys[keys.length - 1];
180
+ }
181
+
182
+ key = code(key);
183
+
184
+ if (scope === undefined) {
185
+ scope = getScope();
186
+ }
187
+ if (!_handlers[key]) {
188
+ return;
189
+ }
190
+ for (i = 0; i < _handlers[key].length; i++) {
191
+ obj = _handlers[key][i];
192
+ // only clear handlers if correct scope and mods match
193
+ if (obj.scope === scope && compareArray(obj.mods, mods)) {
194
+ _handlers[key][i] = {};
195
+ }
196
+ }
197
+ }
198
+ };
199
+
200
+ // Returns true if the key with code 'keyCode' is currently down
201
+ // Converts strings into key codes.
202
+ function isPressed(keyCode) {
203
+ if (typeof(keyCode)=='string') {
204
+ keyCode = code(keyCode);
205
+ }
206
+ return index(_downKeys, keyCode) != -1;
207
+ }
208
+
209
+ function getPressedKeyCodes() {
210
+ return _downKeys.slice(0);
211
+ }
212
+
213
+ function filter(event){
214
+ var tagName = (event.target || event.srcElement).tagName;
215
+ // ignore keypressed in any elements that support keyboard data input
216
+ return !(tagName == 'INPUT' || tagName == 'SELECT' || tagName == 'TEXTAREA');
217
+ }
218
+
219
+ // initialize key.<modifier> to false
220
+ for(k in _MODIFIERS) assignKey[k] = false;
221
+
222
+ // set current scope (default 'all')
223
+ function setScope(scope){ _scope = scope || 'all' };
224
+ function getScope(){ return _scope || 'all' };
225
+
226
+ // delete all handlers for a given scope
227
+ function deleteScope(scope){
228
+ var key, handlers, i;
229
+
230
+ for (key in _handlers) {
231
+ handlers = _handlers[key];
232
+ for (i = 0; i < handlers.length; ) {
233
+ if (handlers[i].scope === scope) handlers.splice(i, 1);
234
+ else i++;
235
+ }
236
+ }
237
+ };
238
+
239
+ // abstract key logic for assign and unassign
240
+ function getKeys(key) {
241
+ var keys;
242
+ key = key.replace(/\s/g, '');
243
+ keys = key.split(',');
244
+ if ((keys[keys.length - 1]) == '') {
245
+ keys[keys.length - 2] += ',';
246
+ }
247
+ return keys;
248
+ }
249
+
250
+ // abstract mods logic for assign and unassign
251
+ function getMods(key) {
252
+ var mods = key.slice(0, key.length - 1);
253
+ for (var mi = 0; mi < mods.length; mi++)
254
+ mods[mi] = _MODIFIERS[mods[mi]];
255
+ return mods;
256
+ }
257
+
258
+ // cross-browser events
259
+ function addEvent(object, event, method) {
260
+ if (object.addEventListener)
261
+ object.addEventListener(event, method, false);
262
+ else if(object.attachEvent)
263
+ object.attachEvent('on'+event, function(){ method(window.event) });
264
+ };
265
+
266
+ // set the handlers globally on document
267
+ addEvent(document, 'keydown', function(event) { dispatch(event) }); // Passing _scope to a callback to ensure it remains the same by execution. Fixes #48
268
+ addEvent(document, 'keyup', clearModifier);
269
+
270
+ // reset modifiers to false whenever the window is (re)focused.
271
+ addEvent(window, 'focus', resetModifiers);
272
+
273
+ // store previously defined key
274
+ var previousKey = global.key;
275
+
276
+ // restore previously defined key and return reference to our key object
277
+ function noConflict() {
278
+ var k = global.key;
279
+ global.key = previousKey;
280
+ return k;
281
+ }
282
+
283
+ // set window.key and window.key.set/get/deleteScope, and the default filter
284
+ global.key = assignKey;
285
+ global.key.setScope = setScope;
286
+ global.key.getScope = getScope;
287
+ global.key.deleteScope = deleteScope;
288
+ global.key.filter = filter;
289
+ global.key.isPressed = isPressed;
290
+ global.key.getPressedKeyCodes = getPressedKeyCodes;
291
+ global.key.noConflict = noConflict;
292
+ global.key.unbind = unbindKey;
293
+
294
+ if(typeof module !== 'undefined') module.exports = key;
295
+
296
+ })(this);