mageo 0.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/.document +5 -0
- data/Gemfile +15 -0
- data/LICENSE.txt +20 -0
- data/README.rdoc +19 -0
- data/Rakefile +56 -0
- data/VERSION +1 -0
- data/lib/mageo.rb +0 -0
- data/lib/mageo/axes.rb +87 -0
- data/lib/mageo/cylinder.rb +23 -0
- data/lib/mageo/octahedron.rb +62 -0
- data/lib/mageo/polar2d.rb +95 -0
- data/lib/mageo/polar3d.rb +47 -0
- data/lib/mageo/polyhedron.rb +95 -0
- data/lib/mageo/segment.rb +83 -0
- data/lib/mageo/sphere.rb +19 -0
- data/lib/mageo/tetrahedron.rb +42 -0
- data/lib/mageo/triangle.rb +225 -0
- data/lib/mageo/vector.rb +23 -0
- data/lib/mageo/vector3d.rb +246 -0
- data/lib/mageo/vector3dinternal.rb +125 -0
- data/mageo.gemspec +89 -0
- data/test/helper.rb +17 -0
- data/test/test_axes.rb +209 -0
- data/test/test_cylinder.rb +21 -0
- data/test/test_octahedron.rb +157 -0
- data/test/test_polar2d.rb +153 -0
- data/test/test_polar3d.rb +95 -0
- data/test/test_polyhedron.rb +14 -0
- data/test/test_segment.rb +82 -0
- data/test/test_sphere.rb +20 -0
- data/test/test_tetrahedron.rb +132 -0
- data/test/test_triangle.rb +258 -0
- data/test/test_vector.rb +73 -0
- data/test/test_vector3d.rb +429 -0
- data/test/test_vector3dinternal.rb +147 -0
- metadata +183 -0
data/lib/mageo/vector.rb
ADDED
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#! /usr/bin/ruby
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require "matrix"
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class Vector
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#include Math
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class ZeroOperation < Exception; end
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class SizeError < Exception; end
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# Get a unit vector.
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def unit_vector
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len = self.r
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raise Vector::ZeroOperation if (len == 0)
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self * (1/len)
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# Vector3D.new(@x*(1.0/len), @y*(1.0/len), @z*(1.0/len))
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end
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def floor
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self.class[* self.map {|val| val.floor}.to_a]
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end
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end
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#! /usr/bin/ruby
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# written by Ippei KISHIDA
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#
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require "matrix"
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require "mageo/polar2d.rb"
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require "mageo/polar3d.rb"
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require "mageo/axes.rb"
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require "mageo/vector.rb"
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require "rubygems"
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gem "malge"
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#require "malge.rb"
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require "malge/simultaneousequations.rb"
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#require "simultaneousequations.rb"
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# Open class to add "to_v3d" method.
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class Array
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# Convert Array to Vector3D
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def to_v3d
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Vector3D[*self]
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#要素数チェックは Vector3D.[] 側でやっている。
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end
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end
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class Vector
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# Return a new instance converted to Vector3D class.
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def to_v3d
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Vector3D[*self]
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#要素数チェックは Vector3D.[] 側でやっている。
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end
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end
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# Vector class specialized for vectors in a three-dimensional Cartesian space.
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# This class provide exterior_product method and others, which is not included
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# in native Vector class.
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# This class is constructed under the assumption in the Cartesian coordinate.
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# If you want to be in an internal coordinate, you can use Math/Vector3DInternal.rb .
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#
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# Memo:
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# Vector3DInternal との対比として、Vector3DCartesian という名前にすることも考えたが、
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# 長くなるし、普通直交座標で考えるよね、と。
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#
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# インスタンス生成の時点で要素数をチェックし、要素の追加削除を禁止しているので
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# 要素数は常に3であることが保証されている。
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#
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class Vector3D < Vector
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class TypeError < Exception; end
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class ZeroOperation < Exception; end
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class RangeError < Exception; end
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# Class methods
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def self.[](*args)
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raise RangeError, "#{args}" unless args.size == 3
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super(*args)
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end
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# Get the exterior product.
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def self.exterior_product(vec0, vec1)
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[vec0, vec1].each_with_index do |vec, index|
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unless (vec.class == Vector3D)
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raise TypeError, "Vector #{index}, #{vec.inspect}."
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end
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end
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bX = vec1[0];
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bY = vec1[1];
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bZ = vec1[2];
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cX = (vec0[1] * bZ - vec0[2] * bY);
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cY = (vec0[2] * bX - vec0[0] * bZ);
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cZ = (vec0[0] * bY - vec0[1] * bX);
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self[cX, cY, cZ]
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end
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class << self
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alias :cross_product :exterior_product
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alias :vector_product :exterior_product
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end
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# Get the scalar triple product.
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def self.scalar_triple_product(vec0, vec1, vec2)
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[vec0, vec1, vec2].each_with_index do |vec, index|
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raise TypeError, "#{index}th vector: #{vec.inspect}" unless (vec.class == Vector3D)
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end
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vec0.inner_product(vec1.exterior_product(vec2))
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end
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# Get the angle with radian between self and other vectors.
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def self.angle_radian(vec0, vec1)
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[vec0, vec1].each_with_index do |vec, index|
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raise TypeError, "#{index}th vector: #{vec.inspect}" unless (vec.class == Vector3D)
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raise ZeroOperation, "#{index}th vector: #{vec.inspect}" if (vec.r == 0.0)
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end
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Math::acos(vec0.inner_product(vec1) / (vec0.r * vec1.r))
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end
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# Get the angle with degree between self and other vectors.
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def self.angle_degree(vec0, vec1)
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[vec0, vec1].each_with_index do |vec, index|
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raise TypeError, "#{index}th vector: #{vec.inspect}" unless (vec.class == Vector3D)
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raise ZeroOperation, "#{index}th vector: #{vec.inspect}" if (vec.r == 0.0)
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end
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self.angle_radian(vec0, vec1) * (180.0 / Math::PI)
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end
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# Instance methods
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def [](index)
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raise RangeError, "index: #{index}." if (index < 0 || 2 < index)
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super index
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end
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def []=(index, val)
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raise RangeError, "index: #{index}." if (index < 0 || 2 < index)
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super index, val
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end
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# ベクトルが等しいかチェック。
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# other として Vector3D クラス以外のインスタンス渡すと Vector3D::TypeError。
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# 両者の差分ベクトルの長さが tolerance 以下という判定になる。
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def equal_in_delta?(other, tolerance = 0.0)
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raise TypeError if (other.class != Vector3D)
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return (other - self).r <= tolerance
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end
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# Vectorクラスで用意されているメソッドは Vectorクラスインスタンスを返すようになっているので、
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# Vector3D クラスインスタンスを返すようにした + メソッド。
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def +(vec)
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unless (vec.class == Vector3D)
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raise TypeError, "#{vec.inspect}."
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end
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super(vec).to_v3d
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end
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# Vectorクラスで用意されているメソッドは Vectorクラスインスタンスを返すようになっているので、
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# Vector3D クラスインスタンスを返すようにした - メソッド。
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def -(vec)
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unless (vec.class == Vector3D)
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raise TypeError, "#{vec.inspect}."
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end
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super(vec).to_v3d
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end
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# Vectorクラスで用意されているメソッドは Vectorクラスインスタンスを返すようになっているので、
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# Vector3D クラスインスタンスを返すようにした * メソッド。
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# Argument 'val' must have :to_f method.
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def *(val)
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#raise TypeError if (val.class != Float)
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raise TypeError unless val.methods.include?(:to_f)
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super(val.to_f).to_v3d
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end
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# Vectorクラスで用意されているメソッドは Vectorクラスインスタンスを返すようになっているので、
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# Vector3D クラスインスタンスを返すようにした clone メソッド。
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def clone
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super().to_v3d
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end
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# Convert to Vector3DInternal. Non-destructive.
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def to_v3di(axes)
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#pp axes.is_a?(Axes)
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raise TypeError unless axes.is_a?(Axes)
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axes = axes.to_a
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Vector3DInternal[ *(SimultaneousEquations.cramer(axes.transpose, self)) ]
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end
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#Return size, always 3.
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def size
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return 3
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end
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# Get the exterior product.
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def exterior_product(vec)
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self.class.exterior_product(self, vec)
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end
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alias :cross_product :exterior_product
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alias :vector_product :exterior_product
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def scalar_triple_product(vec0, vec1)
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self.class.scalar_triple_product(self, vec0, vec1)
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end
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def angle_radian(vec)
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self.class.angle_radian(self, vec)
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end
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def angle_degree(vec)
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self.class.angle_degree(self, vec)
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end
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#3次元極座標への変換した Polar3D インスタンスを返す。
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def to_p3d
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r = self.r
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if r == 0.0
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theta = 0.0
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phi = 0.0
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else
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theta = Polar2D.minimum_radian(Math::acos(self[2] / r))
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phi = Vector[ self[0], self[1] ].to_p2d.theta
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end
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Polar3D.new(r, theta, phi)
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end
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#x, y, z 軸のいずれかで self を回転する。破壊的。
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#axis は 0, 1, 2 のいずれかで、それぞれ x, y, z軸を示す。
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#radian は回転する角度で、原点から軸の伸びる方向に対して右ねじ方向を正とする。
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#すなわち、軸の正の値の位置から原点を見たとき、左回りが正である。
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#e.g., y軸中心で回転し、z軸を x軸になるように変換。
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# self.rotate_axis!(1, 0.5*PI)
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def rotate_axis!(axis, radian)
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raise RangeError, "Axis id is #{axis}." if (axis < 0 || 2 < axis)
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#axis1, axis2 はそれぞれ、 x軸から見て y軸, z軸。y に対する z, x。z に対する x, y。
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axis1 = (axis + 1) % 3
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axis2 = (axis + 2) % 3
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tmp = Array.new(3)
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tmp[ axis ] = self[ axis ]
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tmp[ axis1 ] = Math::cos(radian) * self[ axis1 ] - Math::sin(radian) * self[ axis2 ]
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tmp[ axis2 ] = Math::sin(radian) * self[ axis1 ] + Math::cos(radian) * self[ axis2 ]
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tmp.to_v3d
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self[0] = tmp[0]
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self[1] = tmp[1]
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self[2] = tmp[2]
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end
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#x, y, z 軸のいずれかで self を回転した座標を返す。非破壊的。
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#axis は 0, 1, 2 のいずれかで、それぞれ x, y, z軸を示す。
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#radian は回転する角度で、原点から軸の伸びる方向に対して右ねじ方向を正とする。
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#すなわち、軸の正の値の位置から原点を見たとき、左回りが正である。
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#e.g., y軸中心で回転し、z軸を x軸になるように変換。
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# self.rotate_axis(1, 0.5*PI)
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def rotate_axis(axis, radian)
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tmp = Marshal.load(Marshal.dump(self))
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tmp.rotate_axis!(axis, radian)
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tmp
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end
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end
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require 'mageo/vector3d.rb'
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class Array
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def to_v3di
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Vector3DInternal[ *self ]
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end
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end
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# 内部座標系( internal coordinate ) でのベクトルを表現するクラス。
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# 直交座標系とは違い、内積・外積などの角度を含む演算が無効。
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# (直交座標と間違えて)内部座標で内積を求めるなど誤った演算を例外で止めるのが目的。
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# 座標軸の情報は自身では持たない。
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# Actually, this class is very similar to Array class, except for +, -, and * methods.
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# Vector, Vector3D との混在計算は例外を発生。
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#
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# 軸の情報は持たない。
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# 軸に関係ない抽象的な内部座標について議論することもありうるし、
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# 軸情報が必要なのは to_v3d メソッドくらいなので。
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class Vector3DInternal < Vector3D
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class RangeError < Exception; end
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class TypeError < Exception; end
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#要素数3以外では例外 Vector3DInternalSizeError を発生。
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def self.[]( *args )
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raise RangeError unless args.size == 3
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super *args
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end
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## Return order of vector. In this class, always three.
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#def size
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# return 3
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#end
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# Return self.
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def to_v3di
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return self
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end
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# Convert to Vector3D. Non-destructive.
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def to_v3d( axes )
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result = [ 0.0, 0.0, 0.0 ]
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3.times do |i|
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3.times do |j|
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result[i] += ( self[j] * axes[j][i] )
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end
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end
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Vector3D[ *result ]
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end
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## Return an array converted from self.
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+
#def to_a
|
52
|
+
# @coords
|
53
|
+
#end
|
54
|
+
|
55
|
+
## Check the same vector self and other.
|
56
|
+
## Return false if the size of other is not three.
|
57
|
+
#def ==( other )
|
58
|
+
# return false if other.size != 3
|
59
|
+
# 3.times { |i|
|
60
|
+
# return false if self[i] != other[i]
|
61
|
+
# }
|
62
|
+
# return true
|
63
|
+
#end
|
64
|
+
|
65
|
+
#0〜2 以外の要素にアクセスしようとすると例外 Vector3DInternal::RangeError を発生。
|
66
|
+
def []( index )
|
67
|
+
raise RangeError if ( index < 0 || 2 < index )
|
68
|
+
super index
|
69
|
+
end
|
70
|
+
|
71
|
+
#0〜2 以外の要素にアクセスしようとすると例外 Vector3DInternal::RangeError を発生。
|
72
|
+
def []=( index, val )
|
73
|
+
raise RangeError if ( index < 0 || 2 < index )
|
74
|
+
super index, val
|
75
|
+
end
|
76
|
+
|
77
|
+
#ベクトルとしての加算
|
78
|
+
def +(vec)
|
79
|
+
unless vec.class == Vector3DInternal
|
80
|
+
raise TypeError,
|
81
|
+
"Argument: #{vec.inspect}, #{vec.class}."
|
82
|
+
end
|
83
|
+
result = Vector3DInternal[0.0, 0.0, 0.0]
|
84
|
+
3.times do |i|
|
85
|
+
result[ i ] = (self[ i ] + vec[ i ])
|
86
|
+
end
|
87
|
+
result
|
88
|
+
end
|
89
|
+
|
90
|
+
#ベクトルとしての減算
|
91
|
+
def -( vec )
|
92
|
+
unless vec.class == Vector3DInternal
|
93
|
+
raise TypeError,
|
94
|
+
"Argument: #{vec.inspect}, #{vec.class}."
|
95
|
+
end
|
96
|
+
result = Vector3DInternal[0.0, 0.0, 0.0]
|
97
|
+
3.times do |i|
|
98
|
+
result[ i ] = (self[ i ] - vec[ i ])
|
99
|
+
end
|
100
|
+
result
|
101
|
+
end
|
102
|
+
|
103
|
+
#ベクトルとしての乗算
|
104
|
+
def *( val )
|
105
|
+
result = Vector3DInternal[0.0, 0.0, 0.0]
|
106
|
+
3.times do |i|
|
107
|
+
result[ i ] = ( self[ i ] * val )
|
108
|
+
end
|
109
|
+
result
|
110
|
+
end
|
111
|
+
|
112
|
+
## each method
|
113
|
+
#def each
|
114
|
+
# @coords.each { |i|
|
115
|
+
# yield( i )
|
116
|
+
# }
|
117
|
+
#end
|
118
|
+
|
119
|
+
#private
|
120
|
+
##
|
121
|
+
#def initialize( a, b, c )
|
122
|
+
# @coords = [ a, b, c ]
|
123
|
+
#end
|
124
|
+
|
125
|
+
end
|
data/mageo.gemspec
ADDED
@@ -0,0 +1,89 @@
|
|
1
|
+
# Generated by jeweler
|
2
|
+
# DO NOT EDIT THIS FILE DIRECTLY
|
3
|
+
# Instead, edit Jeweler::Tasks in Rakefile, and run 'rake gemspec'
|
4
|
+
# -*- encoding: utf-8 -*-
|
5
|
+
|
6
|
+
Gem::Specification.new do |s|
|
7
|
+
s.name = "mageo"
|
8
|
+
s.version = "0.0.0"
|
9
|
+
|
10
|
+
s.required_rubygems_version = Gem::Requirement.new(">= 0") if s.respond_to? :required_rubygems_version=
|
11
|
+
s.authors = ["ippei94da"]
|
12
|
+
s.date = "2012-04-04"
|
13
|
+
s.description = "MAth GEOmetry library to deal with 2 and 3 dimension space.\n Cartesian and internal coordinate systems can be used.\n This includes besic objects in 3 dimensional space.\n "
|
14
|
+
s.email = "ippei94da@gmail.com"
|
15
|
+
s.extra_rdoc_files = [
|
16
|
+
"LICENSE.txt",
|
17
|
+
"README.rdoc"
|
18
|
+
]
|
19
|
+
s.files = [
|
20
|
+
".document",
|
21
|
+
"Gemfile",
|
22
|
+
"LICENSE.txt",
|
23
|
+
"README.rdoc",
|
24
|
+
"Rakefile",
|
25
|
+
"VERSION",
|
26
|
+
"lib/mageo.rb",
|
27
|
+
"lib/mageo/axes.rb",
|
28
|
+
"lib/mageo/cylinder.rb",
|
29
|
+
"lib/mageo/octahedron.rb",
|
30
|
+
"lib/mageo/polar2d.rb",
|
31
|
+
"lib/mageo/polar3d.rb",
|
32
|
+
"lib/mageo/polyhedron.rb",
|
33
|
+
"lib/mageo/segment.rb",
|
34
|
+
"lib/mageo/sphere.rb",
|
35
|
+
"lib/mageo/tetrahedron.rb",
|
36
|
+
"lib/mageo/triangle.rb",
|
37
|
+
"lib/mageo/vector.rb",
|
38
|
+
"lib/mageo/vector3d.rb",
|
39
|
+
"lib/mageo/vector3dinternal.rb",
|
40
|
+
"mageo.gemspec",
|
41
|
+
"test/helper.rb",
|
42
|
+
"test/test_axes.rb",
|
43
|
+
"test/test_cylinder.rb",
|
44
|
+
"test/test_octahedron.rb",
|
45
|
+
"test/test_polar2d.rb",
|
46
|
+
"test/test_polar3d.rb",
|
47
|
+
"test/test_polyhedron.rb",
|
48
|
+
"test/test_segment.rb",
|
49
|
+
"test/test_sphere.rb",
|
50
|
+
"test/test_tetrahedron.rb",
|
51
|
+
"test/test_triangle.rb",
|
52
|
+
"test/test_vector.rb",
|
53
|
+
"test/test_vector3d.rb",
|
54
|
+
"test/test_vector3dinternal.rb"
|
55
|
+
]
|
56
|
+
s.homepage = "http://github.com/ippei94da/mageo"
|
57
|
+
s.licenses = ["MIT"]
|
58
|
+
s.require_paths = ["lib"]
|
59
|
+
s.rubygems_version = "1.8.21"
|
60
|
+
s.summary = "MAth GEOmetry library to deal with 2 and 3 dimension space."
|
61
|
+
|
62
|
+
if s.respond_to? :specification_version then
|
63
|
+
s.specification_version = 3
|
64
|
+
|
65
|
+
if Gem::Version.new(Gem::VERSION) >= Gem::Version.new('1.2.0') then
|
66
|
+
s.add_development_dependency(%q<rdoc>, ["~> 3.12"])
|
67
|
+
s.add_development_dependency(%q<bundler>, ["~> 1.1.3"])
|
68
|
+
s.add_development_dependency(%q<jeweler>, ["~> 1.8.3"])
|
69
|
+
s.add_development_dependency(%q<simplecov>, [">= 0"])
|
70
|
+
s.add_development_dependency(%q<builtinextension>, [">= 0"])
|
71
|
+
s.add_development_dependency(%q<malge>, [">= 0.0.1"])
|
72
|
+
else
|
73
|
+
s.add_dependency(%q<rdoc>, ["~> 3.12"])
|
74
|
+
s.add_dependency(%q<bundler>, ["~> 1.1.3"])
|
75
|
+
s.add_dependency(%q<jeweler>, ["~> 1.8.3"])
|
76
|
+
s.add_dependency(%q<simplecov>, [">= 0"])
|
77
|
+
s.add_dependency(%q<builtinextension>, [">= 0"])
|
78
|
+
s.add_dependency(%q<malge>, [">= 0.0.1"])
|
79
|
+
end
|
80
|
+
else
|
81
|
+
s.add_dependency(%q<rdoc>, ["~> 3.12"])
|
82
|
+
s.add_dependency(%q<bundler>, ["~> 1.1.3"])
|
83
|
+
s.add_dependency(%q<jeweler>, ["~> 1.8.3"])
|
84
|
+
s.add_dependency(%q<simplecov>, [">= 0"])
|
85
|
+
s.add_dependency(%q<builtinextension>, [">= 0"])
|
86
|
+
s.add_dependency(%q<malge>, [">= 0.0.1"])
|
87
|
+
end
|
88
|
+
end
|
89
|
+
|