lzfse 0.0.1.pre.4

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@@ -0,0 +1,163 @@
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+ /*
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+ Copyright (c) 2015-2016, Apple Inc. All rights reserved.
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+
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+ Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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+
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+ 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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+
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+ 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer
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+ in the documentation and/or other materials provided with the distribution.
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+
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+ 3. Neither the name of the copyright holder(s) nor the names of any contributors may be used to endorse or promote products derived
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+ from this software without specific prior written permission.
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+
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+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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+ HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+
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+ // LZFSE encode API
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+
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+ #include "lzfse.h"
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+ #include "lzfse_internal.h"
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+
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+ size_t lzfse_encode_scratch_size() {
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+ size_t s1 = sizeof(lzfse_encoder_state);
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+ size_t s2 = lzvn_encode_scratch_size();
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+ return (s1 > s2) ? s1 : s2; // max(lzfse,lzvn)
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+ }
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+
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+ size_t lzfse_encode_buffer_with_scratch(uint8_t *__restrict dst_buffer,
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+ size_t dst_size, const uint8_t *__restrict src_buffer,
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+ size_t src_size, void *__restrict scratch_buffer) {
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+ const size_t original_size = src_size;
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+
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+ // If input is really really small, go directly to uncompressed buffer
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+ // (because LZVN will refuse to encode it, and we will report a failure)
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+ if (src_size < LZVN_ENCODE_MIN_SRC_SIZE)
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+ goto try_uncompressed;
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+
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+ // If input is too small, try encoding with LZVN
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+ if (src_size < LZFSE_ENCODE_LZVN_THRESHOLD) {
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+ // need header + end-of-stream marker
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+ size_t extra_size = 4 + sizeof(lzvn_compressed_block_header);
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+ if (dst_size <= extra_size)
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+ goto try_uncompressed; // DST is really too small, give up
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+
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+ size_t sz = lzvn_encode_buffer(
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+ dst_buffer + sizeof(lzvn_compressed_block_header),
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+ dst_size - extra_size, src_buffer, src_size, scratch_buffer);
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+ if (sz == 0 || sz >= src_size)
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+ goto try_uncompressed; // failed, or no compression, fall back to
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+ // uncompressed block
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+
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+ // If we could encode, setup header and end-of-stream marker (we left room
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+ // for them, no need to test)
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+ lzvn_compressed_block_header header;
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+ header.magic = LZFSE_COMPRESSEDLZVN_BLOCK_MAGIC;
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+ header.n_raw_bytes = (uint32_t)src_size;
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+ header.n_payload_bytes = (uint32_t)sz;
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+ memcpy(dst_buffer, &header, sizeof(header));
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+ store4(dst_buffer + sizeof(lzvn_compressed_block_header) + sz,
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+ LZFSE_ENDOFSTREAM_BLOCK_MAGIC);
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+
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+ return sz + extra_size;
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+ }
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+
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+ // Try encoding with LZFSE
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+ {
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+ lzfse_encoder_state *state = scratch_buffer;
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+ memset(state, 0x00, sizeof *state);
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+ if (lzfse_encode_init(state) != LZFSE_STATUS_OK)
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+ goto try_uncompressed;
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+ state->dst = dst_buffer;
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+ state->dst_begin = dst_buffer;
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+ state->dst_end = &dst_buffer[dst_size];
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+ state->src = src_buffer;
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+ state->src_encode_i = 0;
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+
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+ if (src_size >= 0xffffffffU) {
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+ // lzfse only uses 32 bits for offsets internally, so if the input
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+ // buffer is really huge, we need to process it in smaller chunks.
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+ // Note that we switch over to this path for sizes much smaller
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+ // 2GB because it's actually faster to change algorithms well before
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+ // it's necessary for correctness.
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+ // The first chunk, we just process normally.
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+ const lzfse_offset encoder_block_size = 262144;
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+ state->src_end = encoder_block_size;
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+ if (lzfse_encode_base(state) != LZFSE_STATUS_OK)
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+ goto try_uncompressed;
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+ src_size -= encoder_block_size;
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+ while (src_size >= encoder_block_size) {
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+ // All subsequent chunks require a translation to keep the offsets
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+ // from getting too big. Note that we are always going from
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+ // encoder_block_size up to 2*encoder_block_size so that the
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+ // offsets remain positive (as opposed to resetting to zero and
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+ // having negative offsets).
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+ state->src_end = 2 * encoder_block_size;
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+ if (lzfse_encode_base(state) != LZFSE_STATUS_OK)
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+ goto try_uncompressed;
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+ lzfse_encode_translate(state, encoder_block_size);
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+ src_size -= encoder_block_size;
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+ }
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+ // Set the end for the final chunk.
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+ state->src_end = encoder_block_size + (lzfse_offset)src_size;
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+ }
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+ // If the source buffer is small enough to use 32-bit offsets, we simply
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+ // encode the whole thing in a single chunk.
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+ else
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+ state->src_end = (lzfse_offset)src_size;
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+ // This is either the trailing chunk (if the source file is huge), or
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+ // the whole source file.
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+ if (lzfse_encode_base(state) != LZFSE_STATUS_OK)
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+ goto try_uncompressed;
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+ if (lzfse_encode_finish(state) != LZFSE_STATUS_OK)
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+ goto try_uncompressed;
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+ // No error occured, return compressed size.
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+ return state->dst - dst_buffer;
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+ }
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+
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+ try_uncompressed:
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+ // Compression failed for some reason. If we can fit the data into the
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+ // output buffer uncompressed, go ahead and do that instead.
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+ if (original_size + 12 <= dst_size && original_size < INT32_MAX) {
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+ uncompressed_block_header header = {.magic = LZFSE_UNCOMPRESSED_BLOCK_MAGIC,
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+ .n_raw_bytes = (uint32_t)src_size};
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+ uint8_t *dst_end = dst_buffer;
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+ memcpy(dst_end, &header, sizeof header);
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+ dst_end += sizeof header;
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+ memcpy(dst_end, src_buffer, original_size);
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+ dst_end += original_size;
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+ store4(dst_end, LZFSE_ENDOFSTREAM_BLOCK_MAGIC);
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+ dst_end += 4;
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+ return dst_end - dst_buffer;
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+ }
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+
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+ // Otherwise, there's nothing we can do, so return zero.
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+ return 0;
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+ }
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+
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+ size_t lzfse_encode_buffer(uint8_t *__restrict dst_buffer, size_t dst_size,
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+ const uint8_t *__restrict src_buffer,
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+ size_t src_size, void *__restrict scratch_buffer) {
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+ int has_malloc = 0;
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+ size_t ret = 0;
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+
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+ // Deal with the possible NULL pointer
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+ if (scratch_buffer == NULL) {
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+ // +1 in case scratch size could be zero
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+ scratch_buffer = malloc(lzfse_encode_scratch_size() + 1);
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+ has_malloc = 1;
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+ }
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+ if (scratch_buffer == NULL)
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+ return 0;
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+ ret = lzfse_encode_buffer_with_scratch(dst_buffer,
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+ dst_size, src_buffer,
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+ src_size, scratch_buffer);
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+ if (has_malloc)
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+ free(scratch_buffer);
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+ return ret;
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+ }
@@ -0,0 +1,830 @@
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+ /*
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+ Copyright (c) 2015-2016, Apple Inc. All rights reserved.
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+
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+ Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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+
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+ 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
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+
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+ 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer
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+ in the documentation and/or other materials provided with the distribution.
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+
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+ 3. Neither the name of the copyright holder(s) nor the names of any contributors may be used to endorse or promote products derived
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+ from this software without specific prior written permission.
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+
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+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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+ COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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+ HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+
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+ // LZFSE encoder
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+
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+ #include "lzfse_internal.h"
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+ #include "lzfse_encode_tables.h"
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+
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+ /*! @abstract Get hash in range [0, LZFSE_ENCODE_HASH_VALUES-1] from 4 bytes in X. */
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+ static inline uint32_t hashX(uint32_t x) {
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+ return (x * 2654435761U) >>
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+ (32 - LZFSE_ENCODE_HASH_BITS); // Knuth multiplicative hash
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+ }
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+
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+ /*! @abstract Return value with all 0 except nbits<=32 unsigned bits from V
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+ * at bit offset OFFSET.
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+ * V is assumed to fit on nbits bits. */
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+ static inline uint64_t setField(uint32_t v, int offset, int nbits) {
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+ assert(offset + nbits < 64 && offset >= 0 && nbits <= 32);
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+ assert(nbits == 32 || (v < (1U << nbits)));
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+ return ((uint64_t)v << (uint64_t)offset);
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+ }
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+
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+ /*! @abstract Encode all fields, except freq, from a
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+ * lzfse_compressed_block_header_v1 to a lzfse_compressed_block_header_v2.
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+ * All but the header_size and freq fields of the output are modified. */
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+ static inline void
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+ lzfse_encode_v1_state(lzfse_compressed_block_header_v2 *out,
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+ const lzfse_compressed_block_header_v1 *in) {
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+ out->magic = LZFSE_COMPRESSEDV2_BLOCK_MAGIC;
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+ out->n_raw_bytes = in->n_raw_bytes;
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+
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+ // Literal state
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+ out->packed_fields[0] = setField(in->n_literals, 0, 20) |
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+ setField(in->n_literal_payload_bytes, 20, 20) |
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+ setField(in->n_matches, 40, 20) |
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+ setField(7 + in->literal_bits, 60, 3);
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+ out->packed_fields[1] = setField(in->literal_state[0], 0, 10) |
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+ setField(in->literal_state[1], 10, 10) |
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+ setField(in->literal_state[2], 20, 10) |
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+ setField(in->literal_state[3], 30, 10) |
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+ setField(in->n_lmd_payload_bytes, 40, 20) |
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+ setField(7 + in->lmd_bits, 60, 3);
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+ out->packed_fields[2] = out->packed_fields[2] // header_size already stored in v[2]
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+ | setField(in->l_state, 32, 10) | setField(in->m_state, 42, 10) |
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+ setField(in->d_state, 52, 10);
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+ }
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+
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+ /*! @abstract Encode an entry value in a freq table. Return bits, and sets
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+ * *nbits to the number of bits to serialize. */
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+ static inline uint32_t lzfse_encode_v1_freq_value(int value, int *nbits) {
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+ // Fixed Huffman code, bits are read from LSB.
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+ // Note that we rely on the position of the first '0' bit providing the number
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+ // of bits.
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+ switch (value) {
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+ case 0:
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+ *nbits = 2;
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+ return 0; // 0.0
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+ case 1:
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+ *nbits = 2;
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+ return 2; // 1.0
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+ case 2:
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+ *nbits = 3;
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+ return 1; // 0.01
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+ case 3:
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+ *nbits = 3;
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+ return 5; // 1.01
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+ case 4:
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+ *nbits = 5;
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+ return 3; // 00.011
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+ case 5:
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+ *nbits = 5;
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+ return 11; // 01.011
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+ case 6:
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+ *nbits = 5;
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+ return 19; // 10.011
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+ case 7:
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+ *nbits = 5;
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+ return 27; // 11.011
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+ default:
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+ break;
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+ }
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+ if (value < 24) {
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+ *nbits = 8; // 4+4
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+ return 7 + ((value - 8) << 4); // xxxx.0111
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+ }
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+ // 24..1047
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+ *nbits = 14; // 4+10
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+ return ((value - 24) << 4) + 15; // xxxxxxxxxx.1111
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+ }
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+
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+ /*! @abstract Encode all tables from a lzfse_compressed_block_header_v1
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+ * to a lzfse_compressed_block_header_v2.
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+ * Only the header_size and freq fields of the output are modified.
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+ * @return Size of the lzfse_compressed_block_header_v2 */
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+ static inline size_t
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+ lzfse_encode_v1_freq_table(lzfse_compressed_block_header_v2 *out,
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+ const lzfse_compressed_block_header_v1 *in) {
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+ uint32_t accum = 0;
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+ int accum_nbits = 0;
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+ const uint16_t *src = &(in->l_freq[0]); // first value of first table (struct
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+ // will not be modified, so this code
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+ // will remain valid)
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+ uint8_t *dst = &(out->freq[0]);
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+ for (int i = 0; i < LZFSE_ENCODE_L_SYMBOLS + LZFSE_ENCODE_M_SYMBOLS +
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+ LZFSE_ENCODE_D_SYMBOLS + LZFSE_ENCODE_LITERAL_SYMBOLS;
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+ i++) {
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+ // Encode one value to accum
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+ int nbits = 0;
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+ uint32_t bits = lzfse_encode_v1_freq_value(src[i], &nbits);
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+ assert(bits < (1 << nbits));
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+ accum |= bits << accum_nbits;
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+ accum_nbits += nbits;
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+
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+ // Store bytes from accum to output buffer
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+ while (accum_nbits >= 8) {
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+ *dst = (uint8_t)(accum & 0xff);
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+ accum >>= 8;
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+ accum_nbits -= 8;
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+ dst++;
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+ }
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+ }
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+ // Store final byte if needed
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+ if (accum_nbits > 0) {
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+ *dst = (uint8_t)(accum & 0xff);
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+ dst++;
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+ }
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+
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+ // Return final size of out
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+ uint32_t header_size = (uint32_t)(dst - (uint8_t *)out);
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+ out->packed_fields[0] = 0;
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+ out->packed_fields[1] = 0;
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+ out->packed_fields[2] = setField(header_size, 0, 32);
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+
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+ return header_size;
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+ }
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+
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+ // We need to limit forward match length to make sure it won't split into a too
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+ // large number of LMD.
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+ // The limit itself is quite large, so it doesn't really impact compression
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+ // ratio.
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+ // The matches may still be expanded backwards by a few bytes, so the final
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+ // length may be greater than this limit, which is OK.
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+ #define LZFSE_ENCODE_MAX_MATCH_LENGTH (100 * LZFSE_ENCODE_MAX_M_VALUE)
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+
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+ // ===============================================================
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+ // Encoder back end
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+
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+ /*! @abstract Encode matches stored in STATE into a compressed/uncompressed block.
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+ * @return LZFSE_STATUS_OK on success.
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+ * @return LZFSE_STATUS_DST_FULL and restore initial state if output buffer is
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+ * full. */
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+ static int lzfse_encode_matches(lzfse_encoder_state *s) {
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+ if (s->n_literals == 0 && s->n_matches == 0)
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+ return LZFSE_STATUS_OK; // nothing to store, OK
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+
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+ uint32_t l_occ[LZFSE_ENCODE_L_SYMBOLS];
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+ uint32_t m_occ[LZFSE_ENCODE_M_SYMBOLS];
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+ uint32_t d_occ[LZFSE_ENCODE_D_SYMBOLS];
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+ uint32_t literal_occ[LZFSE_ENCODE_LITERAL_SYMBOLS];
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+ fse_encoder_entry l_encoder[LZFSE_ENCODE_L_SYMBOLS];
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+ fse_encoder_entry m_encoder[LZFSE_ENCODE_M_SYMBOLS];
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+ fse_encoder_entry d_encoder[LZFSE_ENCODE_D_SYMBOLS];
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+ fse_encoder_entry literal_encoder[LZFSE_ENCODE_LITERAL_SYMBOLS];
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+ int ok = 1;
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+ lzfse_compressed_block_header_v1 header1 = {0};
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+ lzfse_compressed_block_header_v2 *header2 = 0;
186
+
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+ // Keep initial state to be able to restore it if DST full
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+ uint8_t *dst0 = s->dst;
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+ uint32_t n_literals0 = s->n_literals;
190
+
191
+ // Add 0x00 literals until n_literals multiple of 4, since we encode 4
192
+ // interleaved literal streams.
193
+ while (s->n_literals & 3) {
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+ uint32_t n = s->n_literals++;
195
+ s->literals[n] = 0;
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+ }
197
+
198
+ // Encode previous distance
199
+ uint32_t d_prev = 0;
200
+ for (uint32_t i = 0; i < s->n_matches; i++) {
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+ uint32_t d = s->d_values[i];
202
+ if (d == d_prev)
203
+ s->d_values[i] = 0;
204
+ else
205
+ d_prev = d;
206
+ }
207
+
208
+ // Clear occurrence tables
209
+ memset(l_occ, 0, sizeof(l_occ));
210
+ memset(m_occ, 0, sizeof(m_occ));
211
+ memset(d_occ, 0, sizeof(d_occ));
212
+ memset(literal_occ, 0, sizeof(literal_occ));
213
+
214
+ // Update occurrence tables in all 4 streams (L,M,D,literals)
215
+ uint32_t l_sum = 0;
216
+ uint32_t m_sum = 0;
217
+ for (uint32_t i = 0; i < s->n_matches; i++) {
218
+ uint32_t l = s->l_values[i];
219
+ l_sum += l;
220
+ l_occ[l_base_from_value(l)]++;
221
+ }
222
+ for (uint32_t i = 0; i < s->n_matches; i++) {
223
+ uint32_t m = s->m_values[i];
224
+ m_sum += m;
225
+ m_occ[m_base_from_value(m)]++;
226
+ }
227
+ for (uint32_t i = 0; i < s->n_matches; i++)
228
+ d_occ[d_base_from_value(s->d_values[i])]++;
229
+ for (uint32_t i = 0; i < s->n_literals; i++)
230
+ literal_occ[s->literals[i]]++;
231
+
232
+ // Make sure we have enough room for a _full_ V2 header
233
+ if (s->dst + sizeof(lzfse_compressed_block_header_v2) > s->dst_end) {
234
+ ok = 0;
235
+ goto END;
236
+ }
237
+ header2 = (lzfse_compressed_block_header_v2 *)(s->dst);
238
+
239
+ // Setup header V1
240
+ header1.magic = LZFSE_COMPRESSEDV1_BLOCK_MAGIC;
241
+ header1.n_raw_bytes = m_sum + l_sum;
242
+ header1.n_matches = s->n_matches;
243
+ header1.n_literals = s->n_literals;
244
+
245
+ // Normalize occurrence tables to freq tables
246
+ fse_normalize_freq(LZFSE_ENCODE_L_STATES, LZFSE_ENCODE_L_SYMBOLS, l_occ,
247
+ header1.l_freq);
248
+ fse_normalize_freq(LZFSE_ENCODE_M_STATES, LZFSE_ENCODE_M_SYMBOLS, m_occ,
249
+ header1.m_freq);
250
+ fse_normalize_freq(LZFSE_ENCODE_D_STATES, LZFSE_ENCODE_D_SYMBOLS, d_occ,
251
+ header1.d_freq);
252
+ fse_normalize_freq(LZFSE_ENCODE_LITERAL_STATES, LZFSE_ENCODE_LITERAL_SYMBOLS,
253
+ literal_occ, header1.literal_freq);
254
+
255
+ // Compress freq tables to V2 header, and get actual size of V2 header
256
+ s->dst += lzfse_encode_v1_freq_table(header2, &header1);
257
+
258
+ // Initialize encoder tables from freq tables
259
+ fse_init_encoder_table(LZFSE_ENCODE_L_STATES, LZFSE_ENCODE_L_SYMBOLS,
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+ header1.l_freq, l_encoder);
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+ fse_init_encoder_table(LZFSE_ENCODE_M_STATES, LZFSE_ENCODE_M_SYMBOLS,
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+ header1.m_freq, m_encoder);
263
+ fse_init_encoder_table(LZFSE_ENCODE_D_STATES, LZFSE_ENCODE_D_SYMBOLS,
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+ header1.d_freq, d_encoder);
265
+ fse_init_encoder_table(LZFSE_ENCODE_LITERAL_STATES,
266
+ LZFSE_ENCODE_LITERAL_SYMBOLS, header1.literal_freq,
267
+ literal_encoder);
268
+
269
+ // Encode literals
270
+ {
271
+ fse_out_stream out;
272
+ fse_out_init(&out);
273
+ fse_state state0, state1, state2, state3;
274
+ state0 = state1 = state2 = state3 = 0;
275
+
276
+ uint8_t *buf = s->dst;
277
+ uint32_t i = s->n_literals; // I multiple of 4
278
+ // We encode starting from the last literal so we can decode starting from
279
+ // the first
280
+ while (i > 0) {
281
+ if (buf + 16 > s->dst_end) {
282
+ ok = 0;
283
+ goto END;
284
+ } // out full
285
+ i -= 4;
286
+ fse_encode(&state3, literal_encoder, &out, s->literals[i + 3]); // 10b
287
+ fse_encode(&state2, literal_encoder, &out, s->literals[i + 2]); // 10b
288
+ #if !FSE_IOSTREAM_64
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+ fse_out_flush(&out, &buf);
290
+ #endif
291
+ fse_encode(&state1, literal_encoder, &out, s->literals[i + 1]); // 10b
292
+ fse_encode(&state0, literal_encoder, &out, s->literals[i + 0]); // 10b
293
+ fse_out_flush(&out, &buf);
294
+ }
295
+ fse_out_finish(&out, &buf);
296
+
297
+ // Update header with final encoder state
298
+ header1.literal_bits = out.accum_nbits; // [-7, 0]
299
+ header1.n_literal_payload_bytes = (uint32_t)(buf - s->dst);
300
+ header1.literal_state[0] = state0;
301
+ header1.literal_state[1] = state1;
302
+ header1.literal_state[2] = state2;
303
+ header1.literal_state[3] = state3;
304
+
305
+ // Update state
306
+ s->dst = buf;
307
+
308
+ } // literals
309
+
310
+ // Encode L,M,D
311
+ {
312
+ fse_out_stream out;
313
+ fse_out_init(&out);
314
+ fse_state l_state, m_state, d_state;
315
+ l_state = m_state = d_state = 0;
316
+
317
+ uint8_t *buf = s->dst;
318
+ uint32_t i = s->n_matches;
319
+
320
+ // Add 8 padding bytes to the L,M,D payload
321
+ if (buf + 8 > s->dst_end) {
322
+ ok = 0;
323
+ goto END;
324
+ } // out full
325
+ store8(buf, 0);
326
+ buf += 8;
327
+
328
+ // We encode starting from the last match so we can decode starting from the
329
+ // first
330
+ while (i > 0) {
331
+ if (buf + 16 > s->dst_end) {
332
+ ok = 0;
333
+ goto END;
334
+ } // out full
335
+ i -= 1;
336
+
337
+ // D requires 23b max
338
+ int32_t d_value = s->d_values[i];
339
+ uint8_t d_symbol = d_base_from_value(d_value);
340
+ int32_t d_nbits = d_extra_bits[d_symbol];
341
+ int32_t d_bits = d_value - d_base_value[d_symbol];
342
+ fse_out_push(&out, d_nbits, d_bits);
343
+ fse_encode(&d_state, d_encoder, &out, d_symbol);
344
+ #if !FSE_IOSTREAM_64
345
+ fse_out_flush(&out, &buf);
346
+ #endif
347
+
348
+ // M requires 17b max
349
+ int32_t m_value = s->m_values[i];
350
+ uint8_t m_symbol = m_base_from_value(m_value);
351
+ int32_t m_nbits = m_extra_bits[m_symbol];
352
+ int32_t m_bits = m_value - m_base_value[m_symbol];
353
+ fse_out_push(&out, m_nbits, m_bits);
354
+ fse_encode(&m_state, m_encoder, &out, m_symbol);
355
+ #if !FSE_IOSTREAM_64
356
+ fse_out_flush(&out, &buf);
357
+ #endif
358
+
359
+ // L requires 14b max
360
+ int32_t l_value = s->l_values[i];
361
+ uint8_t l_symbol = l_base_from_value(l_value);
362
+ int32_t l_nbits = l_extra_bits[l_symbol];
363
+ int32_t l_bits = l_value - l_base_value[l_symbol];
364
+ fse_out_push(&out, l_nbits, l_bits);
365
+ fse_encode(&l_state, l_encoder, &out, l_symbol);
366
+ fse_out_flush(&out, &buf);
367
+ }
368
+ fse_out_finish(&out, &buf);
369
+
370
+ // Update header with final encoder state
371
+ header1.n_lmd_payload_bytes = (uint32_t)(buf - s->dst);
372
+ header1.lmd_bits = out.accum_nbits; // [-7, 0]
373
+ header1.l_state = l_state;
374
+ header1.m_state = m_state;
375
+ header1.d_state = d_state;
376
+
377
+ // Update state
378
+ s->dst = buf;
379
+
380
+ } // L,M,D
381
+
382
+ // Final state update, here we had enough space in DST, and are not going to
383
+ // revert state
384
+ s->n_literals = 0;
385
+ s->n_matches = 0;
386
+
387
+ // Final payload size
388
+ header1.n_payload_bytes =
389
+ header1.n_literal_payload_bytes + header1.n_lmd_payload_bytes;
390
+
391
+ // Encode state info in V2 header (we previously encoded the tables, now we
392
+ // set the other fields)
393
+ lzfse_encode_v1_state(header2, &header1);
394
+
395
+ END:
396
+ if (!ok) {
397
+ // Revert state, DST was full
398
+
399
+ // Revert the d_prev encoding
400
+ uint32_t d_prev = 0;
401
+ for (uint32_t i = 0; i < s->n_matches; i++) {
402
+ uint32_t d = s->d_values[i];
403
+ if (d == 0)
404
+ s->d_values[i] = d_prev;
405
+ else
406
+ d_prev = d;
407
+ }
408
+
409
+ // Revert literal count
410
+ s->n_literals = n_literals0;
411
+
412
+ // Revert DST
413
+ s->dst = dst0;
414
+
415
+ return LZFSE_STATUS_DST_FULL; // DST full
416
+ }
417
+
418
+ return LZFSE_STATUS_OK;
419
+ }
420
+
421
+ /*! @abstract Push a L,M,D match into the STATE.
422
+ * @return LZFSE_STATUS_OK if OK.
423
+ * @return LZFSE_STATUS_DST_FULL if the match can't be pushed, meaning one of
424
+ * the buffers is full. In that case the state is not modified. */
425
+ static inline int lzfse_push_lmd(lzfse_encoder_state *s, uint32_t L,
426
+ uint32_t M, uint32_t D) {
427
+ // Check if we have enough space to push the match (we add some margin to copy
428
+ // literals faster here, and round final count later)
429
+ if (s->n_matches + 1 + 8 > LZFSE_MATCHES_PER_BLOCK)
430
+ return LZFSE_STATUS_DST_FULL; // state full
431
+ if (s->n_literals + L + 16 > LZFSE_LITERALS_PER_BLOCK)
432
+ return LZFSE_STATUS_DST_FULL; // state full
433
+
434
+ // Store match
435
+ uint32_t n = s->n_matches++;
436
+ s->l_values[n] = L;
437
+ s->m_values[n] = M;
438
+ s->d_values[n] = D;
439
+
440
+ // Store literals
441
+ uint8_t *dst = s->literals + s->n_literals;
442
+ const uint8_t *src = s->src + s->src_literal;
443
+ uint8_t *dst_end = dst + L;
444
+ if (s->src_literal + L + 16 > s->src_end) {
445
+ // Careful at the end of SRC, we can't read 16 bytes
446
+ if (L > 0)
447
+ memcpy(dst, src, L);
448
+ } else {
449
+ copy16(dst, src);
450
+ dst += 16;
451
+ src += 16;
452
+ while (dst < dst_end) {
453
+ copy16(dst, src);
454
+ dst += 16;
455
+ src += 16;
456
+ }
457
+ }
458
+ s->n_literals += L;
459
+
460
+ // Update state
461
+ s->src_literal += L + M;
462
+
463
+ return LZFSE_STATUS_OK;
464
+ }
465
+
466
+ /*! @abstract Split MATCH into one or more L,M,D parts, and push to STATE.
467
+ * @return LZFSE_STATUS_OK if OK.
468
+ * @return LZFSE_STATUS_DST_FULL if the match can't be pushed, meaning one of the
469
+ * buffers is full. In that case the state is not modified. */
470
+ static int lzfse_push_match(lzfse_encoder_state *s, const lzfse_match *match) {
471
+ // Save the initial n_matches, n_literals, src_literal
472
+ uint32_t n_matches0 = s->n_matches;
473
+ uint32_t n_literals0 = s->n_literals;
474
+ lzfse_offset src_literals0 = s->src_literal;
475
+
476
+ // L,M,D
477
+ uint32_t L = (uint32_t)(match->pos - s->src_literal); // literal count
478
+ uint32_t M = match->length; // match length
479
+ uint32_t D = (uint32_t)(match->pos - match->ref); // match distance
480
+ int ok = 1;
481
+
482
+ // Split L if too large
483
+ while (L > LZFSE_ENCODE_MAX_L_VALUE) {
484
+ if (lzfse_push_lmd(s, LZFSE_ENCODE_MAX_L_VALUE, 0, 1) != 0) {
485
+ ok = 0;
486
+ goto END;
487
+ } // take D=1 because most frequent, but not actually used
488
+ L -= LZFSE_ENCODE_MAX_L_VALUE;
489
+ }
490
+
491
+ // Split if M too large
492
+ while (M > LZFSE_ENCODE_MAX_M_VALUE) {
493
+ if (lzfse_push_lmd(s, L, LZFSE_ENCODE_MAX_M_VALUE, D) != 0) {
494
+ ok = 0;
495
+ goto END;
496
+ }
497
+ L = 0;
498
+ M -= LZFSE_ENCODE_MAX_M_VALUE;
499
+ }
500
+
501
+ // L,M in range
502
+ if (L > 0 || M > 0) {
503
+ if (lzfse_push_lmd(s, L, M, D) != 0) {
504
+ ok = 0;
505
+ goto END;
506
+ }
507
+ L = M = 0;
508
+ (void)L;
509
+ (void)M; // dead stores
510
+ }
511
+
512
+ END:
513
+ if (!ok) {
514
+ // Revert state
515
+ s->n_matches = n_matches0;
516
+ s->n_literals = n_literals0;
517
+ s->src_literal = src_literals0;
518
+
519
+ return LZFSE_STATUS_DST_FULL; // state tables full
520
+ }
521
+
522
+ return LZFSE_STATUS_OK; // OK
523
+ }
524
+
525
+ /*! @abstract Backend: add MATCH to state S. Encode block if necessary, when
526
+ * state is full.
527
+ * @return LZFSE_STATUS_OK if OK.
528
+ * @return LZFSE_STATUS_DST_FULL if the match can't be added, meaning one of the
529
+ * buffers is full. In that case the state is not modified. */
530
+ static int lzfse_backend_match(lzfse_encoder_state *s,
531
+ const lzfse_match *match) {
532
+ // Try to push the match in state
533
+ if (lzfse_push_match(s, match) == LZFSE_STATUS_OK)
534
+ return LZFSE_STATUS_OK; // OK, match added to state
535
+
536
+ // Here state tables are full, try to emit block
537
+ if (lzfse_encode_matches(s) != LZFSE_STATUS_OK)
538
+ return LZFSE_STATUS_DST_FULL; // DST full, match not added
539
+
540
+ // Here block has been emitted, re-try to push the match in state
541
+ return lzfse_push_match(s, match);
542
+ }
543
+
544
+ /*! @abstract Backend: add L literals to state S. Encode block if necessary,
545
+ * when state is full.
546
+ * @return LZFSE_STATUS_OK if OK.
547
+ * @return LZFSE_STATUS_DST_FULL if the literals can't be added, meaning one of
548
+ * the buffers is full. In that case the state is not modified. */
549
+ static int lzfse_backend_literals(lzfse_encoder_state *s, lzfse_offset L) {
550
+ // Create a fake match with M=0, D=1
551
+ lzfse_match match;
552
+ lzfse_offset pos = s->src_literal + L;
553
+ match.pos = pos;
554
+ match.ref = match.pos - 1;
555
+ match.length = 0;
556
+ return lzfse_backend_match(s, &match);
557
+ }
558
+
559
+ /*! @abstract Backend: flush final block, and emit end of stream
560
+ * @return LZFSE_STATUS_OK if OK.
561
+ * @return LZFSE_STATUS_DST_FULL if either the final block, or the end-of-stream
562
+ * can't be added, meaning one of the buffers is full. If the block was emitted,
563
+ * the state is updated to reflect this. Otherwise, it is left unchanged. */
564
+ static int lzfse_backend_end_of_stream(lzfse_encoder_state *s) {
565
+ // Final match triggers write, otherwise emit blocks when we have enough
566
+ // matches stored
567
+ if (lzfse_encode_matches(s) != LZFSE_STATUS_OK)
568
+ return LZFSE_STATUS_DST_FULL; // DST full
569
+
570
+ // Emit end-of-stream block
571
+ if (s->dst + 4 > s->dst_end)
572
+ return LZFSE_STATUS_DST_FULL; // DST full
573
+ store4(s->dst, LZFSE_ENDOFSTREAM_BLOCK_MAGIC);
574
+ s->dst += 4;
575
+
576
+ return LZFSE_STATUS_OK; // OK
577
+ }
578
+
579
+ // ===============================================================
580
+ // Encoder state management
581
+
582
+ /*! @abstract Initialize state:
583
+ * @code
584
+ * - hash table with all invalid pos, and value 0.
585
+ * - pending match to NO_MATCH.
586
+ * - src_literal to 0.
587
+ * - d_prev to 0.
588
+ @endcode
589
+ * @return LZFSE_STATUS_OK */
590
+ int lzfse_encode_init(lzfse_encoder_state *s) {
591
+ const lzfse_match NO_MATCH = {0};
592
+ lzfse_history_set line;
593
+ for (int i = 0; i < LZFSE_ENCODE_HASH_WIDTH; i++) {
594
+ line.pos[i] = -4 * LZFSE_ENCODE_MAX_D_VALUE; // invalid pos
595
+ line.value[i] = 0;
596
+ }
597
+ // Fill table
598
+ for (int i = 0; i < LZFSE_ENCODE_HASH_VALUES; i++)
599
+ s->history_table[i] = line;
600
+ s->pending = NO_MATCH;
601
+ s->src_literal = 0;
602
+
603
+ return LZFSE_STATUS_OK; // OK
604
+ }
605
+
606
+ /*! @abstract Translate state \p src forward by \p delta > 0.
607
+ * Offsets in \p src are updated backwards to point to the same positions.
608
+ * @return LZFSE_STATUS_OK */
609
+ int lzfse_encode_translate(lzfse_encoder_state *s, lzfse_offset delta) {
610
+ assert(delta >= 0);
611
+ if (delta == 0)
612
+ return LZFSE_STATUS_OK; // OK
613
+
614
+ // SRC
615
+ s->src += delta;
616
+
617
+ // Offsets in SRC
618
+ s->src_end -= delta;
619
+ s->src_encode_i -= delta;
620
+ s->src_encode_end -= delta;
621
+ s->src_literal -= delta;
622
+
623
+ // Pending match
624
+ s->pending.pos -= delta;
625
+ s->pending.ref -= delta;
626
+
627
+ // history_table positions, translated, and clamped to invalid pos
628
+ int32_t invalidPos = -4 * LZFSE_ENCODE_MAX_D_VALUE;
629
+ for (int i = 0; i < LZFSE_ENCODE_HASH_VALUES; i++) {
630
+ int32_t *p = &(s->history_table[i].pos[0]);
631
+ for (int j = 0; j < LZFSE_ENCODE_HASH_WIDTH; j++) {
632
+ lzfse_offset newPos = p[j] - delta; // translate
633
+ p[j] = (int32_t)((newPos < invalidPos) ? invalidPos : newPos); // clamp
634
+ }
635
+ }
636
+
637
+ return LZFSE_STATUS_OK; // OK
638
+ }
639
+
640
+ // ===============================================================
641
+ // Encoder front end
642
+
643
+ int lzfse_encode_base(lzfse_encoder_state *s) {
644
+ lzfse_history_set *history_table = s->history_table;
645
+ lzfse_history_set *hashLine = 0;
646
+ lzfse_history_set newH;
647
+ const lzfse_match NO_MATCH = {0};
648
+ int ok = 1;
649
+
650
+ memset(&newH, 0x00, sizeof(newH));
651
+
652
+ // 8 byte padding at end of buffer
653
+ s->src_encode_end = s->src_end - 8;
654
+ for (; s->src_encode_i < s->src_encode_end; s->src_encode_i++) {
655
+ lzfse_offset pos = s->src_encode_i; // pos >= 0
656
+
657
+ // Load 4 byte value and get hash line
658
+ uint32_t x = load4(s->src + pos);
659
+ hashLine = history_table + hashX(x);
660
+ lzfse_history_set h = *hashLine;
661
+
662
+ // Prepare next hash line (component 0 is the most recent) to prepare new
663
+ // entries (stored later)
664
+ {
665
+ newH.pos[0] = (int32_t)pos;
666
+ for (int k = 0; k < LZFSE_ENCODE_HASH_WIDTH - 1; k++)
667
+ newH.pos[k + 1] = h.pos[k];
668
+ newH.value[0] = x;
669
+ for (int k = 0; k < LZFSE_ENCODE_HASH_WIDTH - 1; k++)
670
+ newH.value[k + 1] = h.value[k];
671
+ }
672
+
673
+ // Do not look for a match if we are still covered by a previous match
674
+ if (pos < s->src_literal)
675
+ goto END_POS;
676
+
677
+ // Search best incoming match
678
+ lzfse_match incoming = {.pos = pos, .ref = 0, .length = 0};
679
+
680
+ // Check for matches. We consider matches of length >= 4 only.
681
+ for (int k = 0; k < LZFSE_ENCODE_HASH_WIDTH; k++) {
682
+ uint32_t d = h.value[k] ^ x;
683
+ if (d)
684
+ continue; // no 4 byte match
685
+ int32_t ref = h.pos[k];
686
+ if (ref + LZFSE_ENCODE_MAX_D_VALUE < pos)
687
+ continue; // too far
688
+
689
+ const uint8_t *src_ref = s->src + ref;
690
+ const uint8_t *src_pos = s->src + pos;
691
+ uint32_t length = 4;
692
+ uint32_t maxLength =
693
+ (uint32_t)(s->src_end - pos - 8); // ensure we don't hit the end of SRC
694
+ while (length < maxLength) {
695
+ uint64_t d = load8(src_ref + length) ^ load8(src_pos + length);
696
+ if (d == 0) {
697
+ length += 8;
698
+ continue;
699
+ }
700
+
701
+ length +=
702
+ (__builtin_ctzll(d) >> 3); // ctzll must be called only with D != 0
703
+ break;
704
+ }
705
+ if (length > incoming.length) {
706
+ incoming.length = length;
707
+ incoming.ref = ref;
708
+ } // keep if longer
709
+ }
710
+
711
+ // No incoming match?
712
+ if (incoming.length == 0) {
713
+ // We may still want to emit some literals here, to not lag too far behind
714
+ // the current search point, and avoid
715
+ // ending up with a literal block not fitting in the state.
716
+ lzfse_offset n_literals = pos - s->src_literal;
717
+ // The threshold here should be larger than a couple of MAX_L_VALUE, and
718
+ // much smaller than LITERALS_PER_BLOCK
719
+ if (n_literals > 8 * LZFSE_ENCODE_MAX_L_VALUE) {
720
+ // Here, we need to consume some literals. Emit pending match if there
721
+ // is one
722
+ if (s->pending.length > 0) {
723
+ if (lzfse_backend_match(s, &s->pending) != LZFSE_STATUS_OK) {
724
+ ok = 0;
725
+ goto END;
726
+ }
727
+ s->pending = NO_MATCH;
728
+ } else {
729
+ // No pending match, emit a full LZFSE_ENCODE_MAX_L_VALUE block of
730
+ // literals
731
+ if (lzfse_backend_literals(s, LZFSE_ENCODE_MAX_L_VALUE) !=
732
+ LZFSE_STATUS_OK) {
733
+ ok = 0;
734
+ goto END;
735
+ }
736
+ }
737
+ }
738
+ goto END_POS; // no incoming match
739
+ }
740
+
741
+ // Limit match length (it may still be expanded backwards, but this is
742
+ // bounded by the limit on literals we tested before)
743
+ if (incoming.length > LZFSE_ENCODE_MAX_MATCH_LENGTH) {
744
+ incoming.length = LZFSE_ENCODE_MAX_MATCH_LENGTH;
745
+ }
746
+
747
+ // Expand backwards (since this is expensive, we do this for the best match
748
+ // only)
749
+ while (incoming.pos > s->src_literal && incoming.ref > 0 &&
750
+ s->src[incoming.ref - 1] == s->src[incoming.pos - 1]) {
751
+ incoming.pos--;
752
+ incoming.ref--;
753
+ }
754
+ incoming.length += pos - incoming.pos; // update length after expansion
755
+
756
+ // Match filtering heuristic (from LZVN). INCOMING is always defined here.
757
+
758
+ // Incoming is 'good', emit incoming
759
+ if (incoming.length >= LZFSE_ENCODE_GOOD_MATCH) {
760
+ if (lzfse_backend_match(s, &incoming) != LZFSE_STATUS_OK) {
761
+ ok = 0;
762
+ goto END;
763
+ }
764
+ s->pending = NO_MATCH;
765
+ goto END_POS;
766
+ }
767
+
768
+ // No pending, keep incoming
769
+ if (s->pending.length == 0) {
770
+ s->pending = incoming;
771
+ goto END_POS;
772
+ }
773
+
774
+ // No overlap, emit pending, keep incoming
775
+ if (s->pending.pos + s->pending.length <= incoming.pos) {
776
+ if (lzfse_backend_match(s, &s->pending) != LZFSE_STATUS_OK) {
777
+ ok = 0;
778
+ goto END;
779
+ }
780
+ s->pending = incoming;
781
+ goto END_POS;
782
+ }
783
+
784
+ // Overlap: emit longest
785
+ if (incoming.length > s->pending.length) {
786
+ if (lzfse_backend_match(s, &incoming) != LZFSE_STATUS_OK) {
787
+ ok = 0;
788
+ goto END;
789
+ }
790
+ } else {
791
+ if (lzfse_backend_match(s, &s->pending) != LZFSE_STATUS_OK) {
792
+ ok = 0;
793
+ goto END;
794
+ }
795
+ }
796
+ s->pending = NO_MATCH;
797
+
798
+ END_POS:
799
+ // We are done with this src_encode_i.
800
+ // Update state now (s->pending has already been updated).
801
+ *hashLine = newH;
802
+ }
803
+
804
+ END:
805
+ return ok ? LZFSE_STATUS_OK : LZFSE_STATUS_DST_FULL;
806
+ }
807
+
808
+ int lzfse_encode_finish(lzfse_encoder_state *s) {
809
+ const lzfse_match NO_MATCH = {0};
810
+
811
+ // Emit pending match
812
+ if (s->pending.length > 0) {
813
+ if (lzfse_backend_match(s, &s->pending) != LZFSE_STATUS_OK)
814
+ return LZFSE_STATUS_DST_FULL;
815
+ s->pending = NO_MATCH;
816
+ }
817
+
818
+ // Emit final literals if any
819
+ lzfse_offset L = s->src_end - s->src_literal;
820
+ if (L > 0) {
821
+ if (lzfse_backend_literals(s, L) != LZFSE_STATUS_OK)
822
+ return LZFSE_STATUS_DST_FULL;
823
+ }
824
+
825
+ // Emit all matches, and end-of-stream block
826
+ if (lzfse_backend_end_of_stream(s) != LZFSE_STATUS_OK)
827
+ return LZFSE_STATUS_DST_FULL;
828
+
829
+ return LZFSE_STATUS_OK;
830
+ }